Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
1b2ab62a96
@ -24,7 +24,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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var (
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conf *cfg.GameMainStageData
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info *pb.DBMainline
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aeward []*pb.UserAssets = make([]*pb.UserAssets, 0)
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atno []*pb.UserAtno
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aeward []*pb.UserAtno = make([]*pb.UserAtno, 0)
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isWin bool
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first bool // 判断是否是首通
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star int32 // 评星
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@ -114,40 +115,43 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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this.module.modelMline.updateprogress(info)
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if first { // 发奖
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if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil {
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this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward)
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}
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for _, v := range conf.Firstaward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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// for _, v := range conf.Firstaward {
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// aeward = append(aeward, &pb.UserAssets{
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// A: v.A,
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// T: v.T,
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// N: v.N,
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// })
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// }
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} else {
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if errdata = this.module.DispenseRes(session, conf.Commonaward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, conf.Commonaward, true); errdata != nil {
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this.module.Debugf("Mline Commonaward DispenseRes err:+%v", conf.Commonaward)
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}
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for _, v := range conf.Commonaward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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// for _, v := range conf.Commonaward {
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// aeward = append(aeward, &pb.UserAssets{
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// A: v.A,
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// T: v.T,
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// N: v.N,
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// })
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// }
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}
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user := this.module.ModuleUser.GetUser(session.GetUserId())
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if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 {
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if errdata = this.module.DispenseRes(session, lotteryward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, lotteryward, true); errdata != nil {
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this.module.Debugf("Mline lotteryward DispenseRes err:+%v", lotteryward)
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}
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for _, v := range lotteryward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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// for _, v := range lotteryward {
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// aeward = append(aeward, &pb.UserAssets{
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// A: v.A,
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// T: v.T,
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// N: v.N,
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// })
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// }
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}
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// 加英雄经验
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@ -24,7 +24,8 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
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var (
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conf *cfg.GameMainStageData
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info *pb.DBMainline
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aeward []*pb.UserAssets = make([]*pb.UserAssets, 0)
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atno []*pb.UserAtno
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aeward []*pb.UserAtno = make([]*pb.UserAtno, 0)
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first bool // 判断是否是首通
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star int32 // 评星
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tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
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@ -79,40 +80,29 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
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info.Lastlevel[conf.Chapterid] = req.Level
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this.module.modelMline.updateprogress(info)
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if first { // 发奖
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if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil {
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this.module.Debugf("Mline first DispenseRes err:+%v", conf.Firstaward)
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}
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for _, v := range conf.Firstaward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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// for _, v := range conf.Firstaward {
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// aeward = append(aeward, &pb.UserAssets{
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// A: v.A,
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// T: v.T,
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// N: v.N,
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// })
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// }
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} else {
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if errdata = this.module.DispenseRes(session, conf.Commonaward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, conf.Commonaward, true); errdata != nil {
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this.module.Debugf("Mline Commonaward DispenseRes err:+%v", conf.Commonaward)
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}
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for _, v := range conf.Commonaward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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}
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user := this.module.ModuleUser.GetUser(session.GetUserId())
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if lotteryward := this.module.ModuleTools.GetGroupDataByLottery(conf.Lotteryward, user.Vip, user.Lv); len(lotteryward) > 0 {
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if errdata = this.module.DispenseRes(session, lotteryward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, lotteryward, true); errdata != nil {
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this.module.Debugf("Mline lotteryward DispenseRes err:+%v", lotteryward)
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}
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for _, v := range lotteryward {
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aeward = append(aeward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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aeward = append(aeward, atno...)
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}
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userExp, _ = this.module.ModuleUser.ConsumePsAddExp(session, consumPs)
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session.SendMsg(string(this.module.GetType()), "levelpass", &pb.MainlineLevelPassResp{
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@ -21,7 +21,8 @@ func (this *apiComp) ReceiveAward(session comm.IUserSession, req *pb.MainlineRec
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awardConfs []*cfg.GameMainStarrewardData
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awardid int32
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awardConf *cfg.GameMainStarrewardData
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reward []*pb.UserAssets
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reward []*pb.UserAtno
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atno []*pb.UserAtno
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pass int32
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ok bool
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err error
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@ -126,17 +127,18 @@ func (this *apiComp) ReceiveAward(session comm.IUserSession, req *pb.MainlineRec
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return
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}
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if errdata = this.module.DispenseRes(session, awardConf.Reward, true); errdata != nil {
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if errdata, atno = this.module.DispenseAtno(session, awardConf.Reward, true); errdata != nil {
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return
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}
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reward = make([]*pb.UserAssets, 0)
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for _, v := range awardConf.Reward {
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reward = append(reward, &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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})
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}
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reward = make([]*pb.UserAtno, 0)
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reward = append(reward, atno...)
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// for _, v := range awardConf.Reward {
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// reward = append(reward, &pb.UserAssets{
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// A: v.A,
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// T: v.T,
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// N: v.N,
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// })
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// }
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if err = this.module.modelMline.updateMainlineData(session.GetUserId(), info); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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@ -121,8 +121,8 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.ShopCenterReceiv
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}
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return
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}
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drop = fconf.Group
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}
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drop = fconf.Group
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break
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case 6, 7, 8:
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if fconf, err = this.module.configure.getGameShopCenterFund(req.Pid); err != nil {
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@ -504,11 +504,11 @@ type ComStartAction struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //当前出手角色
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Target int32 `protobuf:"varint,2,opt,name=target,proto3" json:"target"` //预选攻击目标
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CurRound int32 `protobuf:"varint,3,opt,name=curRound,proto3" json:"curRound"` //当前回合
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CanAtk bool `protobuf:"varint,4,opt,name=canAtk,proto3" json:"canAtk"` //是否能攻击
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SkillInfo []*ComSkillInfo `protobuf:"bytes,5,rep,name=skillInfo,proto3" json:"skillInfo"`
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From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //当前出手角色
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Target int32 `protobuf:"varint,2,opt,name=target,proto3" json:"target"` //预选攻击目标
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CurRound int32 `protobuf:"varint,3,opt,name=curRound,proto3" json:"curRound"` //当前回合
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CanAtk bool `protobuf:"varint,4,opt,name=canAtk,proto3" json:"canAtk"` //是否能攻击
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SkillInfo []*ComSkillInfo `protobuf:"bytes,5,rep,name=skillInfo,proto3" json:"skillInfo"` //技能数据
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}
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func (x *ComStartAction) Reset() {
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@ -1080,7 +1080,8 @@ type ComModifyHealth struct {
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Num float32 `protobuf:"fixed32,6,opt,name=num,proto3" json:"num"`
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Nhp int32 `protobuf:"varint,7,opt,name=nhp,proto3" json:"nhp"`
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Mhp int32 `protobuf:"varint,8,opt,name=mhp,proto3" json:"mhp"`
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Dmg bool `protobuf:"varint,9,opt,name=dmg,proto3" json:"dmg"` //会出现 -0的情况
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SealHp int32 `protobuf:"varint,9,opt,name=sealHp,proto3" json:"sealHp"` //被封印的血量
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Dmg bool `protobuf:"varint,10,opt,name=dmg,proto3" json:"dmg"` //会出现 -0的情况
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}
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func (x *ComModifyHealth) Reset() {
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@ -1171,6 +1172,13 @@ func (x *ComModifyHealth) GetMhp() int32 {
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return 0
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}
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func (x *ComModifyHealth) GetSealHp() int32 {
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if x != nil {
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return x.SealHp
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}
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return 0
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}
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func (x *ComModifyHealth) GetDmg() bool {
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if x != nil {
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return x.Dmg
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@ -1796,7 +1804,7 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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@ -1807,58 +1815,59 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -279,11 +279,11 @@ type MainlineChallengeOverResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //小关ID
|
||||
Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star"` //通关星级
|
||||
Reward []*UserAssets `protobuf:"bytes,3,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
UserExp int32 `protobuf:"varint,4,opt,name=userExp,proto3" json:"userExp"`
|
||||
HeroExp int32 `protobuf:"varint,5,opt,name=heroExp,proto3" json:"heroExp"`
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //小关ID
|
||||
Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star"` //通关星级
|
||||
Reward []*UserAtno `protobuf:"bytes,3,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
UserExp int32 `protobuf:"varint,4,opt,name=userExp,proto3" json:"userExp"`
|
||||
HeroExp int32 `protobuf:"varint,5,opt,name=heroExp,proto3" json:"heroExp"`
|
||||
}
|
||||
|
||||
func (x *MainlineChallengeOverResp) Reset() {
|
||||
@ -332,7 +332,7 @@ func (x *MainlineChallengeOverResp) GetStar() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineChallengeOverResp) GetReward() []*UserAssets {
|
||||
func (x *MainlineChallengeOverResp) GetReward() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Reward
|
||||
}
|
||||
@ -406,11 +406,11 @@ type MainlineLevelPassResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //小关ID
|
||||
Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star"` //通关星级
|
||||
Reward []*UserAssets `protobuf:"bytes,3,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
UserExp int32 `protobuf:"varint,4,opt,name=userExp,proto3" json:"userExp"`
|
||||
HeroExp int32 `protobuf:"varint,5,opt,name=heroExp,proto3" json:"heroExp"`
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"` //小关ID
|
||||
Star int32 `protobuf:"varint,2,opt,name=star,proto3" json:"star"` //通关星级
|
||||
Reward []*UserAtno `protobuf:"bytes,3,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
UserExp int32 `protobuf:"varint,4,opt,name=userExp,proto3" json:"userExp"`
|
||||
HeroExp int32 `protobuf:"varint,5,opt,name=heroExp,proto3" json:"heroExp"`
|
||||
}
|
||||
|
||||
func (x *MainlineLevelPassResp) Reset() {
|
||||
@ -459,7 +459,7 @@ func (x *MainlineLevelPassResp) GetStar() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineLevelPassResp) GetReward() []*UserAssets {
|
||||
func (x *MainlineLevelPassResp) GetReward() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Reward
|
||||
}
|
||||
@ -558,11 +558,11 @@ type MainlineReceiveAwardResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Rtype int32 `protobuf:"varint,1,opt,name=rtype,proto3" json:"rtype"` // 0 进度奖励 1 探索奖励 2组奖励
|
||||
Chapter int32 `protobuf:"varint,2,opt,name=chapter,proto3" json:"chapter"` //章节id
|
||||
Group int32 `protobuf:"varint,3,opt,name=group,proto3" json:"group"` //章节id
|
||||
Stage int32 `protobuf:"varint,4,opt,name=stage,proto3" json:"stage"` //目标阶段
|
||||
Reward []*UserAssets `protobuf:"bytes,5,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
Rtype int32 `protobuf:"varint,1,opt,name=rtype,proto3" json:"rtype"` // 0 进度奖励 1 探索奖励 2组奖励
|
||||
Chapter int32 `protobuf:"varint,2,opt,name=chapter,proto3" json:"chapter"` //章节id
|
||||
Group int32 `protobuf:"varint,3,opt,name=group,proto3" json:"group"` //章节id
|
||||
Stage int32 `protobuf:"varint,4,opt,name=stage,proto3" json:"stage"` //目标阶段
|
||||
Reward []*UserAtno `protobuf:"bytes,5,rep,name=reward,proto3" json:"reward"` //奖励
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) Reset() {
|
||||
@ -625,7 +625,7 @@ func (x *MainlineReceiveAwardResp) GetStage() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *MainlineReceiveAwardResp) GetReward() []*UserAssets {
|
||||
func (x *MainlineReceiveAwardResp) GetReward() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Reward
|
||||
}
|
||||
@ -661,48 +661,48 @@ var file_mainline_mainline_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -733,16 +733,16 @@ var file_mainline_mainline_msg_proto_goTypes = []interface{}{
|
||||
(*BattleFormation)(nil), // 11: BattleFormation
|
||||
(*BattleInfo)(nil), // 12: BattleInfo
|
||||
(*BattleReport)(nil), // 13: BattleReport
|
||||
(*UserAssets)(nil), // 14: UserAssets
|
||||
(*UserAtno)(nil), // 14: UserAtno
|
||||
}
|
||||
var file_mainline_mainline_msg_proto_depIdxs = []int32{
|
||||
10, // 0: MainlineInfoResp.info:type_name -> DBMainline
|
||||
11, // 1: MainlineChallengeReq.battle:type_name -> BattleFormation
|
||||
12, // 2: MainlineChallengeResp.info:type_name -> BattleInfo
|
||||
13, // 3: MainlineChallengeOverReq.report:type_name -> BattleReport
|
||||
14, // 4: MainlineChallengeOverResp.reward:type_name -> UserAssets
|
||||
14, // 5: MainlineLevelPassResp.reward:type_name -> UserAssets
|
||||
14, // 6: MainlineReceiveAwardResp.reward:type_name -> UserAssets
|
||||
14, // 4: MainlineChallengeOverResp.reward:type_name -> UserAtno
|
||||
14, // 5: MainlineLevelPassResp.reward:type_name -> UserAtno
|
||||
14, // 6: MainlineReceiveAwardResp.reward:type_name -> UserAtno
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
|
@ -1678,101 +1678,6 @@ func (x *StonehengeTaskReceiveResp) GetAward() []*UserAssets {
|
||||
return nil
|
||||
}
|
||||
|
||||
// 重置三选一
|
||||
type StonehengeResetBuffReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"`
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffReq) Reset() {
|
||||
*x = StonehengeResetBuffReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[30]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StonehengeResetBuffReq) ProtoMessage() {}
|
||||
|
||||
func (x *StonehengeResetBuffReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[30]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StonehengeResetBuffReq.ProtoReflect.Descriptor instead.
|
||||
func (*StonehengeResetBuffReq) Descriptor() ([]byte, []int) {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{30}
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffReq) GetEventid() int32 {
|
||||
if x != nil {
|
||||
return x.Eventid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type StonehengeResetBuffResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Selectbuff []int32 `protobuf:"varint,1,rep,packed,name=selectbuff,proto3" json:"selectbuff"`
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffResp) Reset() {
|
||||
*x = StonehengeResetBuffResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[31]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StonehengeResetBuffResp) ProtoMessage() {}
|
||||
|
||||
func (x *StonehengeResetBuffResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[31]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StonehengeResetBuffResp.ProtoReflect.Descriptor instead.
|
||||
func (*StonehengeResetBuffResp) Descriptor() ([]byte, []int) {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{31}
|
||||
}
|
||||
|
||||
func (x *StonehengeResetBuffResp) GetSelectbuff() []int32 {
|
||||
if x != nil {
|
||||
return x.Selectbuff
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_stonehenge_stonehenge_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
|
||||
@ -1993,15 +1898,8 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
|
||||
0x61, 0x73, 0x6b, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x08, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x3a, 0x02, 0x38, 0x01, 0x22, 0x32, 0x0a, 0x16, 0x53, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e,
|
||||
0x67, 0x65, 0x52, 0x65, 0x73, 0x65, 0x74, 0x42, 0x75, 0x66, 0x66, 0x52, 0x65, 0x71, 0x12, 0x18,
|
||||
0x0a, 0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x22, 0x39, 0x0a, 0x17, 0x53, 0x74, 0x6f, 0x6e,
|
||||
0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x52, 0x65, 0x73, 0x65, 0x74, 0x42, 0x75, 0x66, 0x66, 0x52,
|
||||
0x65, 0x73, 0x70, 0x12, 0x1e, 0x0a, 0x0a, 0x73, 0x65, 0x6c, 0x65, 0x63, 0x74, 0x62, 0x75, 0x66,
|
||||
0x66, 0x18, 0x01, 0x20, 0x03, 0x28, 0x05, 0x52, 0x0a, 0x73, 0x65, 0x6c, 0x65, 0x63, 0x74, 0x62,
|
||||
0x75, 0x66, 0x66, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f,
|
||||
0x74, 0x6f, 0x33,
|
||||
0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -2016,7 +1914,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 41)
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39)
|
||||
var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq
|
||||
(*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp
|
||||
@ -2048,61 +1946,59 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeTaskInfoResp)(nil), // 27: StonehengeTaskInfoResp
|
||||
(*StonehengeTaskReceiveReq)(nil), // 28: StonehengeTaskReceiveReq
|
||||
(*StonehengeTaskReceiveResp)(nil), // 29: StonehengeTaskReceiveResp
|
||||
(*StonehengeResetBuffReq)(nil), // 30: StonehengeResetBuffReq
|
||||
(*StonehengeResetBuffResp)(nil), // 31: StonehengeResetBuffResp
|
||||
nil, // 32: StonehengeEnterLevelResp.HeroEntry
|
||||
nil, // 33: StonehengeEventResp.HeroEntry
|
||||
nil, // 34: StonehengeEventResp.UserbuffEntry
|
||||
nil, // 35: StonehengeStoreResp.ShopEntry
|
||||
nil, // 36: StonehengeActivateTalentResp.TalentEntry
|
||||
nil, // 37: StonehengeActivateTalentResp.TalentpropertyEntry
|
||||
nil, // 38: StonehengeWeekAwardResp.WeeklyrewardEntry
|
||||
nil, // 39: StonehengeTaskInfoResp.TaskEntry
|
||||
nil, // 40: StonehengeTaskReceiveResp.TaskEntry
|
||||
(*DBStonehenge)(nil), // 41: DBStonehenge
|
||||
(*DBStoneBoss)(nil), // 42: DBStoneBoss
|
||||
(*RoomData)(nil), // 43: RoomData
|
||||
(*BattleReport)(nil), // 44: BattleReport
|
||||
(*UserAtno)(nil), // 45: UserAtno
|
||||
(*BattleFormation)(nil), // 46: BattleFormation
|
||||
(*BattleInfo)(nil), // 47: BattleInfo
|
||||
(StonehengePrivilege)(0), // 48: StonehengePrivilege
|
||||
(*DBStonehengeBook)(nil), // 49: DBStonehengeBook
|
||||
(*UserAssets)(nil), // 50: UserAssets
|
||||
(*ConIProgress)(nil), // 51: ConIProgress
|
||||
(*BattleRole)(nil), // 52: BattleRole
|
||||
nil, // 30: StonehengeEnterLevelResp.HeroEntry
|
||||
nil, // 31: StonehengeEventResp.HeroEntry
|
||||
nil, // 32: StonehengeEventResp.UserbuffEntry
|
||||
nil, // 33: StonehengeStoreResp.ShopEntry
|
||||
nil, // 34: StonehengeActivateTalentResp.TalentEntry
|
||||
nil, // 35: StonehengeActivateTalentResp.TalentpropertyEntry
|
||||
nil, // 36: StonehengeWeekAwardResp.WeeklyrewardEntry
|
||||
nil, // 37: StonehengeTaskInfoResp.TaskEntry
|
||||
nil, // 38: StonehengeTaskReceiveResp.TaskEntry
|
||||
(*DBStonehenge)(nil), // 39: DBStonehenge
|
||||
(*DBStoneBoss)(nil), // 40: DBStoneBoss
|
||||
(*RoomData)(nil), // 41: RoomData
|
||||
(*BattleReport)(nil), // 42: BattleReport
|
||||
(*UserAtno)(nil), // 43: UserAtno
|
||||
(*BattleFormation)(nil), // 44: BattleFormation
|
||||
(*BattleInfo)(nil), // 45: BattleInfo
|
||||
(StonehengePrivilege)(0), // 46: StonehengePrivilege
|
||||
(*DBStonehengeBook)(nil), // 47: DBStonehengeBook
|
||||
(*UserAssets)(nil), // 48: UserAssets
|
||||
(*ConIProgress)(nil), // 49: ConIProgress
|
||||
(*BattleRole)(nil), // 50: BattleRole
|
||||
}
|
||||
var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{
|
||||
41, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
42, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
|
||||
32, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry
|
||||
43, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
|
||||
43, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
44, // 5: StonehengeEventReq.report:type_name -> BattleReport
|
||||
43, // 6: StonehengeEventResp.room:type_name -> RoomData
|
||||
45, // 7: StonehengeEventResp.reward:type_name -> UserAtno
|
||||
33, // 8: StonehengeEventResp.hero:type_name -> StonehengeEventResp.HeroEntry
|
||||
34, // 9: StonehengeEventResp.userbuff:type_name -> StonehengeEventResp.UserbuffEntry
|
||||
43, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
41, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
45, // 12: StonehengeFinishResp.reward:type_name -> UserAtno
|
||||
46, // 13: StonehengeBattleReq.battle:type_name -> BattleFormation
|
||||
47, // 14: StonehengeBattleResp.info:type_name -> BattleInfo
|
||||
43, // 15: StonehengeStoryResp.room:type_name -> RoomData
|
||||
35, // 16: StonehengeStoreResp.shop:type_name -> StonehengeStoreResp.ShopEntry
|
||||
36, // 17: StonehengeActivateTalentResp.talent:type_name -> StonehengeActivateTalentResp.TalentEntry
|
||||
37, // 18: StonehengeActivateTalentResp.talentproperty:type_name -> StonehengeActivateTalentResp.TalentpropertyEntry
|
||||
48, // 19: StonehengeActivateTalentResp.privilege:type_name -> StonehengePrivilege
|
||||
49, // 20: StonehengeBookInfoResp.info:type_name -> DBStonehengeBook
|
||||
50, // 21: StonehengeBookAwardResp.award:type_name -> UserAssets
|
||||
38, // 22: StonehengeWeekAwardResp.weeklyreward:type_name -> StonehengeWeekAwardResp.WeeklyrewardEntry
|
||||
50, // 23: StonehengeWeekAwardResp.award:type_name -> UserAssets
|
||||
51, // 24: StonehengeTaskInfoResp.conlds:type_name -> ConIProgress
|
||||
39, // 25: StonehengeTaskInfoResp.task:type_name -> StonehengeTaskInfoResp.TaskEntry
|
||||
40, // 26: StonehengeTaskReceiveResp.task:type_name -> StonehengeTaskReceiveResp.TaskEntry
|
||||
50, // 27: StonehengeTaskReceiveResp.award:type_name -> UserAssets
|
||||
52, // 28: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole
|
||||
52, // 29: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole
|
||||
39, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
40, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
|
||||
30, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry
|
||||
41, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
|
||||
41, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
42, // 5: StonehengeEventReq.report:type_name -> BattleReport
|
||||
41, // 6: StonehengeEventResp.room:type_name -> RoomData
|
||||
43, // 7: StonehengeEventResp.reward:type_name -> UserAtno
|
||||
31, // 8: StonehengeEventResp.hero:type_name -> StonehengeEventResp.HeroEntry
|
||||
32, // 9: StonehengeEventResp.userbuff:type_name -> StonehengeEventResp.UserbuffEntry
|
||||
41, // 10: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
39, // 11: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
43, // 12: StonehengeFinishResp.reward:type_name -> UserAtno
|
||||
44, // 13: StonehengeBattleReq.battle:type_name -> BattleFormation
|
||||
45, // 14: StonehengeBattleResp.info:type_name -> BattleInfo
|
||||
41, // 15: StonehengeStoryResp.room:type_name -> RoomData
|
||||
33, // 16: StonehengeStoreResp.shop:type_name -> StonehengeStoreResp.ShopEntry
|
||||
34, // 17: StonehengeActivateTalentResp.talent:type_name -> StonehengeActivateTalentResp.TalentEntry
|
||||
35, // 18: StonehengeActivateTalentResp.talentproperty:type_name -> StonehengeActivateTalentResp.TalentpropertyEntry
|
||||
46, // 19: StonehengeActivateTalentResp.privilege:type_name -> StonehengePrivilege
|
||||
47, // 20: StonehengeBookInfoResp.info:type_name -> DBStonehengeBook
|
||||
48, // 21: StonehengeBookAwardResp.award:type_name -> UserAssets
|
||||
36, // 22: StonehengeWeekAwardResp.weeklyreward:type_name -> StonehengeWeekAwardResp.WeeklyrewardEntry
|
||||
48, // 23: StonehengeWeekAwardResp.award:type_name -> UserAssets
|
||||
49, // 24: StonehengeTaskInfoResp.conlds:type_name -> ConIProgress
|
||||
37, // 25: StonehengeTaskInfoResp.task:type_name -> StonehengeTaskInfoResp.TaskEntry
|
||||
38, // 26: StonehengeTaskReceiveResp.task:type_name -> StonehengeTaskReceiveResp.TaskEntry
|
||||
48, // 27: StonehengeTaskReceiveResp.award:type_name -> UserAssets
|
||||
50, // 28: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole
|
||||
50, // 29: StonehengeEventResp.HeroEntry.value:type_name -> BattleRole
|
||||
30, // [30:30] is the sub-list for method output_type
|
||||
30, // [30:30] is the sub-list for method input_type
|
||||
30, // [30:30] is the sub-list for extension type_name
|
||||
@ -2481,30 +2377,6 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_stonehenge_stonehenge_msg_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StonehengeResetBuffReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_stonehenge_stonehenge_msg_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StonehengeResetBuffResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -2512,7 +2384,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 41,
|
||||
NumMessages: 39,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user