配置整理

This commit is contained in:
meixiongfeng 2023-06-02 17:30:45 +08:00
parent 03d022dcca
commit 1a2238a321
25 changed files with 797 additions and 1422 deletions

View File

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{
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{
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View File

@ -8,15 +8,6 @@
"filter": "效果1",
"img": "lj_img_tp"
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{
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"filter": "效果2",
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{
"id": 3,
"filtername": {
@ -24,7 +15,7 @@
"text": "功夫早晨"
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"filter": "效果3",
"img": "lj_img_01"
"img": "lj_img_04"
},
{
"id": 4,
@ -51,7 +42,7 @@
"text": "梦魇降临"
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{
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View File

@ -1,68 +0,0 @@
[
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"text": "月中人,还有没领取的奖励,一起来看看吧~"
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{
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{
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"hero": "25004",
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{
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"type": 1,
"hero": "25004",
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"key": "reddot_reddot_desc_4",
"text": "月中人,还有没领取的奖励,一起来看看吧~"
},
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{
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"type": 2,
"hero": "25004",
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"key": "reddot_reddot_desc_5",
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{
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"type": 2,
"hero": "25004",
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"key": "reddot_reddot_desc_6",
"text": "月中人,还有没领取的奖励,一起来看看吧~"
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]

View File

@ -1,79 +0,0 @@
[
{
"talkid": 10001,
"desc": {
"key": "reddot_reddot_talkid_desc_1",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10002,
"desc": {
"key": "reddot_reddot_talkid_desc_2",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10003,
"desc": {
"key": "reddot_reddot_talkid_desc_3",
"text": "@波比,接下来应该做什么?"
}
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{
"talkid": 10004,
"desc": {
"key": "reddot_reddot_talkid_desc_4",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10005,
"desc": {
"key": "reddot_reddot_talkid_desc_5",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10006,
"desc": {
"key": "reddot_reddot_talkid_desc_6",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10007,
"desc": {
"key": "reddot_reddot_talkid_desc_7",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10008,
"desc": {
"key": "reddot_reddot_talkid_desc_8",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10009,
"desc": {
"key": "reddot_reddot_talkid_desc_9",
"text": "@波比,接下来应该做什么?"
}
},
{
"talkid": 10010,
"desc": {
"key": "reddot_reddot_talkid_desc_10",
"text": "@波比,接下来应该做什么?"
}
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{
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"key": "reddot_reddot_talkid_desc_11",
"text": "@波比,接下来应该做什么?"
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]

View File

@ -12808,9 +12808,7 @@
45
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{
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{
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@ -13391,7 +13364,7 @@
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{
"Id": 245001114,
"Id": 245001113,
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"From": 4,
"Where": [],

View File

@ -9027,8 +9027,7 @@
"Target": 2,
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245001111,
245001112
245001111
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},
"Desc": {

View File

@ -13,7 +13,7 @@
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@ -1185,7 +1185,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_53",
"text": "促销lv.{0}"
"text": "促销等级.{0}"
},
"content_text": {
"key": "newsmithy_tool_content_text_53",
@ -1208,7 +1208,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_54",
"text": "促销lv.{0}"
"text": "促销等级.{0}"
},
"content_text": {
"key": "newsmithy_tool_content_text_54",
@ -1225,7 +1225,7 @@
"up_material": [],
"name_text": {
"key": "newsmithy_tool_name_text_55",
"text": "促销lv.{0}"
"text": "促销等级.{0}"
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"content_text": {
"key": "newsmithy_tool_content_text_55",

File diff suppressed because it is too large Load Diff

View File

@ -12,7 +12,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_1",
"text": "冶炼炉lv.1"
"text": "冶炼炉等级.1"
}
},
{
@ -28,7 +28,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_2",
"text": "冶炼炉lv.2"
"text": "冶炼炉等级.2"
}
},
{
@ -44,7 +44,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_3",
"text": "冶炼炉lv.3"
"text": "冶炼炉等级.3"
}
},
{
@ -60,7 +60,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_4",
"text": "冶炼炉lv.4"
"text": "冶炼炉等级.4"
}
},
{
@ -76,7 +76,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_5",
"text": "冶炼炉lv.5"
"text": "冶炼炉等级.5"
}
},
{
@ -92,7 +92,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_6",
"text": "冶炼炉lv.6"
"text": "冶炼炉等级.6"
}
},
{
@ -108,7 +108,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_7",
"text": "冶炼炉lv.7"
"text": "冶炼炉等级.7"
}
},
{
@ -124,7 +124,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_8",
"text": "冶炼炉lv.8"
"text": "冶炼炉等级.8"
}
},
{
@ -140,7 +140,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_9",
"text": "冶炼炉lv.9"
"text": "冶炼炉等级.9"
}
},
{
@ -156,7 +156,7 @@
],
"title_text": {
"key": "newsmithy_stove_title_text_10",
"text": "冶炼炉lv.10"
"text": "冶炼炉等级.10"
}
}
]

View File

@ -13,7 +13,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_1",
"text": "造诣lv.{0}"
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"key": "newsmithy_tool_content_text_1",
@ -36,7 +36,7 @@
],
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"key": "newsmithy_tool_name_text_2",
"text": "造诣lv.{0}"
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@ -59,7 +59,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_3",
"text": "造诣lv.{0}"
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"key": "newsmithy_tool_content_text_3",
@ -82,7 +82,7 @@
],
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"key": "newsmithy_tool_name_text_4",
"text": "造诣lv.{0}"
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@ -105,7 +105,7 @@
],
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"key": "newsmithy_tool_name_text_5",
"text": "造诣lv.{0}"
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"key": "newsmithy_tool_content_text_5",
@ -128,7 +128,7 @@
],
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"key": "newsmithy_tool_name_text_6",
"text": "造诣lv.{0}"
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"key": "newsmithy_tool_content_text_6",
@ -151,7 +151,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_7",
"text": "造诣lv.{0}"
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@ -174,7 +174,7 @@
],
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"key": "newsmithy_tool_name_text_8",
"text": "造诣lv.{0}"
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@ -197,7 +197,7 @@
],
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"key": "newsmithy_tool_name_text_9",
"text": "造诣lv.{0}"
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@ -220,7 +220,7 @@
],
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"key": "newsmithy_tool_name_text_10",
"text": "造诣lv.{0}"
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@ -237,7 +237,7 @@
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"name_text": {
"key": "newsmithy_tool_name_text_11",
"text": "造诣lv.{0}"
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"key": "newsmithy_tool_content_text_11",
@ -260,7 +260,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_12",
"text": "精装lv.{0}"
"text": "精装等级.{0}"
},
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"key": "newsmithy_tool_content_text_12",
@ -283,7 +283,7 @@
],
"name_text": {
"key": "newsmithy_tool_name_text_13",
"text": "精装lv.{0}"
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@ -306,7 +306,7 @@
],
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"key": "newsmithy_tool_name_text_14",
"text": "精装lv.{0}"
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@ -329,7 +329,7 @@
],
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"text": "精装lv.{0}"
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@ -352,7 +352,7 @@
],
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"text": "精装lv.{0}"
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@ -375,7 +375,7 @@
],
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"text": "精装lv.{0}"
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@ -398,7 +398,7 @@
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"text": "精装lv.{0}"
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@ -421,7 +421,7 @@
],
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"text": "精装lv.{0}"
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@ -444,7 +444,7 @@
],
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"text": "精装lv.{0}"
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@ -467,7 +467,7 @@
],
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"text": "精装lv.{0}"
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@ -484,7 +484,7 @@
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"text": "精装lv.{0}"
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@ -507,7 +507,7 @@
],
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"key": "newsmithy_tool_name_text_23",
"text": "节能lv.{0}"
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@ -530,7 +530,7 @@
],
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"text": "节能lv.{0}"
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@ -553,7 +553,7 @@
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"text": "节能lv.{0}"
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@ -576,7 +576,7 @@
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"text": "节能lv.{0}"
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@ -599,7 +599,7 @@
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@ -622,7 +622,7 @@
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"text": "节能lv.{0}"
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@ -645,7 +645,7 @@
],
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@ -668,7 +668,7 @@
],
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@ -691,7 +691,7 @@
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@ -714,7 +714,7 @@
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@ -731,7 +731,7 @@
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"text": "节能lv.{0}"
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@ -754,7 +754,7 @@
],
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"key": "newsmithy_tool_name_text_34",
"text": "推广lv.{0}"
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@ -777,7 +777,7 @@
],
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"text": "推广lv.{0}"
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@ -800,7 +800,7 @@
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"text": "推广lv.{0}"
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@ -823,7 +823,7 @@
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"text": "推广lv.{0}"
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@ -846,7 +846,7 @@
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@ -869,7 +869,7 @@
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"text": "推广lv.{0}"
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@ -892,7 +892,7 @@
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@ -915,7 +915,7 @@
],
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@ -938,7 +938,7 @@
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@ -961,7 +961,7 @@
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@ -978,7 +978,7 @@
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@ -1001,7 +1001,7 @@
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"text": "促销lv.{0}"
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@ -1024,7 +1024,7 @@
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@ -1047,7 +1047,7 @@
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@ -1070,7 +1070,7 @@
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@ -1093,7 +1093,7 @@
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@ -1116,7 +1116,7 @@
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@ -1139,7 +1139,7 @@
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@ -1162,7 +1162,7 @@
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@ -1185,7 +1185,7 @@
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@ -1208,7 +1208,7 @@
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@ -1225,7 +1225,7 @@
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"key": "newsmithy_tool_content_text_55",

View File

@ -4059,7 +4059,7 @@
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@ -4191,7 +4191,7 @@
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@ -4455,7 +4455,7 @@
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@ -4587,7 +4587,7 @@
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@ -4719,7 +4719,7 @@
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@ -5467,7 +5467,7 @@
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@ -7183,7 +7183,7 @@
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@ -7227,7 +7227,7 @@
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@ -7579,7 +7579,7 @@
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{
"key": 30900,
"lock": 999,
"lock": 1,
"lockend": 0,
"ontxe": 20010,
"id_after": 30910,
@ -7755,7 +7755,7 @@
},
{
"key": 30940,
"lock": 999,
"lock": 1,
"lockend": 0,
"ontxe": 20010,
"id_after": 30950,

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameHelp struct {
_dataMap map[string]*GameHelpData
_dataList []*GameHelpData
}
func NewGameHelp(_buf []map[string]interface{}) (*GameHelp, error) {
_dataList := make([]*GameHelpData, 0, len(_buf))
dataMap := make(map[string]*GameHelpData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameHelpData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &GameHelp{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameHelp) GetDataMap() map[string]*GameHelpData {
return table._dataMap
}
func (table *GameHelp) GetDataList() []*GameHelpData {
return table._dataList
}
func (table *GameHelp) Get(key string) *GameHelpData {
return table._dataMap[key]
}

View File

@ -1,39 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameHelpData struct {
Key string
Title string
Text string
}
const TypeId_GameHelpData = 1342977287
func (*GameHelpData) GetTypeId() int32 {
return 1342977287
}
func (_v *GameHelpData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Text error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Text, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
func DeserializeGameHelpData(_buf map[string]interface{}) (*GameHelpData, error) {
v := &GameHelpData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameRedDot struct {
_dataMap map[int32]*GameRedDotData
_dataList []*GameRedDotData
}
func NewGameRedDot(_buf []map[string]interface{}) (*GameRedDot, error) {
_dataList := make([]*GameRedDotData, 0, len(_buf))
dataMap := make(map[int32]*GameRedDotData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameRedDotData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameRedDot{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameRedDot) GetDataMap() map[int32]*GameRedDotData {
return table._dataMap
}
func (table *GameRedDot) GetDataList() []*GameRedDotData {
return table._dataList
}
func (table *GameRedDot) Get(key int32) *GameRedDotData {
return table._dataMap[key]
}

View File

@ -1,45 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameRedDotData struct {
Id int32
Type int32
Hero string
Desc string
Skip int32
Index int32
}
const TypeId_GameRedDotData = -60014018
func (*GameRedDotData) GetTypeId() int32 {
return -60014018
}
func (_v *GameRedDotData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; if _v.Hero, _ok_ = _buf["hero"].(string); !_ok_ { err = errors.New("hero error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skip"].(float64); !_ok_ { err = errors.New("skip error"); return }; _v.Skip = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["index"].(float64); !_ok_ { err = errors.New("index error"); return }; _v.Index = int32(_tempNum_) }
return
}
func DeserializeGameRedDotData(_buf map[string]interface{}) (*GameRedDotData, error) {
v := &GameRedDotData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameRedDotTalkid struct {
_dataMap map[int32]*GameRedDotTalkidData
_dataList []*GameRedDotTalkidData
}
func NewGameRedDotTalkid(_buf []map[string]interface{}) (*GameRedDotTalkid, error) {
_dataList := make([]*GameRedDotTalkidData, 0, len(_buf))
dataMap := make(map[int32]*GameRedDotTalkidData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameRedDotTalkidData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Talkid] = _v
}
}
return &GameRedDotTalkid{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameRedDotTalkid) GetDataMap() map[int32]*GameRedDotTalkidData {
return table._dataMap
}
func (table *GameRedDotTalkid) GetDataList() []*GameRedDotTalkidData {
return table._dataList
}
func (table *GameRedDotTalkid) Get(key int32) *GameRedDotTalkidData {
return table._dataMap[key]
}

View File

@ -1,37 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameRedDotTalkidData struct {
Talkid int32
Desc string
}
const TypeId_GameRedDotTalkidData = -170949979
func (*GameRedDotTalkidData) GetTypeId() int32 {
return -170949979
}
func (_v *GameRedDotTalkidData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["talkid"].(float64); !_ok_ { err = errors.New("talkid error"); return }; _v.Talkid = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
func DeserializeGameRedDotTalkidData(_buf map[string]interface{}) (*GameRedDotTalkidData, error) {
v := &GameRedDotTalkidData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -55,7 +55,6 @@ type Tables struct {
Monster *GameMonster
EquipPos *GameEquipPos
Playerlv *GamePlayerlv
Facemod *GameFacemod
Msgdistrib *GameMsgdistrib
Opencond *GameOpencond
Pagoda *GamePagoda
@ -111,15 +110,12 @@ type Tables struct {
FightGlobalEvent *GameFightGlobalEvent
PayPackage *GamePayPackage
WorldBattle *GameWorldBattle
RedDot *GameRedDot
RedDotTalkid *GameRedDotTalkid
RedDotGroup *GameRedDotGroup
PassCheck *GamePassCheck
Mail *GameMail
CombatLevel *GameCombatLevel
CombatManster *GameCombatManster
CombatBox *GameCombatBox
Help *GameHelp
GM *GameGM
Guide *GameGuide
Vip *GameVip
@ -462,12 +458,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.Playerlv, err = NewGamePlayerlv(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_facemod") ; err != nil {
return nil, err
}
if tables.Facemod, err = NewGameFacemod(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_msgdistrib") ; err != nil {
return nil, err
}
@ -798,18 +788,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.WorldBattle, err = NewGameWorldBattle(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_reddot") ; err != nil {
return nil, err
}
if tables.RedDot, err = NewGameRedDot(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_reddottalkid") ; err != nil {
return nil, err
}
if tables.RedDotTalkid, err = NewGameRedDotTalkid(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_reddotgroup") ; err != nil {
return nil, err
}
@ -846,12 +824,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.CombatBox, err = NewGameCombatBox(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_help") ; err != nil {
return nil, err
}
if tables.Help, err = NewGameHelp(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_gm") ; err != nil {
return nil, err
}

View File

@ -1,49 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFigure struct {
Id int32
Key string
Color string
Val int32
PositonX int32
PositonY int32
PositonZ int32
Icon string
}
const TypeId_GameFigure = -150633376
func (*GameFigure) GetTypeId() int32 {
return -150633376
}
func (_v *GameFigure)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; if _v.Color, _ok_ = _buf["color"].(string); !_ok_ { err = errors.New("color error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["val"].(float64); !_ok_ { err = errors.New("val error"); return }; _v.Val = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_x"].(float64); !_ok_ { err = errors.New("positon_x error"); return }; _v.PositonX = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_y"].(float64); !_ok_ { err = errors.New("positon_y error"); return }; _v.PositonY = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_z"].(float64); !_ok_ { err = errors.New("positon_z error"); return }; _v.PositonZ = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
return
}
func DeserializeGameFigure(_buf map[string]interface{}) (*GameFigure, error) {
v := &GameFigure{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameFacemod struct {
_dataMap map[int32]*GameFacemodData
_dataList []*GameFacemodData
}
func NewGameFacemod(_buf []map[string]interface{}) (*GameFacemod, error) {
_dataList := make([]*GameFacemodData, 0, len(_buf))
dataMap := make(map[int32]*GameFacemodData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameFacemodData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameFacemod{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameFacemod) GetDataMap() map[int32]*GameFacemodData {
return table._dataMap
}
func (table *GameFacemod) GetDataList() []*GameFacemodData {
return table._dataList
}
func (table *GameFacemod) Get(key int32) *GameFacemodData {
return table._dataMap[key]
}

View File

@ -1,52 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFacemodData struct {
Id int32
Suitintr string
Figure []*GameFigure
}
const TypeId_GameFacemodData = 610338003
func (*GameFacemodData) GetTypeId() int32 {
return 610338003
}
func (_v *GameFacemodData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Suitintr, _ok_ = _buf["suitintr"].(string); !_ok_ { err = errors.New("suitintr error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["figure"].([]interface{}); !_ok_ { err = errors.New("figure error"); return }
_v.Figure = make([]*GameFigure, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *GameFigure
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameFigure(_x_); err != nil { return } }
_v.Figure = append(_v.Figure, _list_v_)
}
}
return
}
func DeserializeGameFacemodData(_buf map[string]interface{}) (*GameFacemodData, error) {
v := &GameFacemodData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}