This commit is contained in:
liwei1dao 2022-12-20 14:24:50 +08:00
commit 1932877a11
16 changed files with 190 additions and 128 deletions

View File

@ -40,7 +40,7 @@ var (
subType: task.TaskSubTypeReceive,
req: &pb.TaskReceiveReq{
TaskTag: int32(comm.TASK_ACHIEVE),
Id: "62e778167cc92ac48c4b249b",
Id: 1,
},
rsp: &pb.TaskReceiveResp{},
enabled: true,
@ -71,20 +71,11 @@ var (
mainType: string(comm.ModuleTask),
subType: task.TaskSubTypeActiveReceive,
req: &pb.TaskActiveReceiveReq{
Id: "62d90fcd974bb2fd638a3dc5",
Id: 1,
TaskTag: int32(comm.TASK_DAILY),
},
rsp: &pb.TaskActiveReceiveResp{},
// enabled: true,
}, {
desc: "卡牌攻略",
mainType: string(comm.ModuleTask),
subType: task.TaskSubTypeStrategy,
req: &pb.TaskDoStrategyReq{
HeroCfgId: 13001,
},
rsp: &pb.TaskDoStrategyResp{},
// enabled: true,
},
}
)

View File

@ -88,8 +88,8 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.EnchantBuyReq) (code
list.RecoveryTime = 0
}
addCount += req.Count
if amount+addCount > conf.VikingNum {
code = pb.ErrorCode_VikingBuyMaxCount
if amount+addCount > conf.EnchantbossMax {
code = pb.ErrorCode_EnchantBuyMaxCount
return
}
mapData["recoveryTime"] = list.RecoveryTime

View File

@ -56,7 +56,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.EnchantChallen
}
code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_hunting,
Ptype: pb.PlayType_enchant,
Title: "",
Format: &pb.BattleFormation{
Leadpos: req.Leadpos,

View File

@ -3,6 +3,7 @@ package enchant
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
@ -21,7 +22,8 @@ func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.Encha
func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.EnchantChallengeOverReq) (code pb.ErrorCode, data proto.Message) {
var (
mapData map[string]interface{}
bWin bool // 战斗是否胜利
bWin bool // 战斗是否胜利
score int32 // 通关获得分数
)
mapData = make(map[string]interface{}, 0)
// reward = make([]*cfg.Gameatn, 0)
@ -67,30 +69,28 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.EnchantCha
return
}
//amount := int32(this.module.ModuleItems.QueryItemAmount(session.GetUserId(), costRes.T)) // 获取当前数量
amount := int32(this.module.ModuleItems.QueryItemAmount(session.GetUserId(), costRes.T)) // 获取当前数量
// if amount < conf.EnchantNum {
// enchant.RecoveryTime = configure.Now().Unix()
// mapData["recoveryTime"] = enchant.RecoveryTime
// }
if bWin {
this.module.CheckRank(session.GetUserId(), req.BossType, enchant, req.Report, 0)
if amount < conf.EnchantbossMax { // 挑战卷 小于副本最大存储数的时候开始恢复
enchant.RecoveryTime = configure.Now().Unix()
mapData["recoveryTime"] = enchant.RecoveryTime
}
// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
if bWin {
this.module.CheckRank(session.GetUserId(), req.BossType, enchant, req.Report, req.Score)
}
enchant.Boss[req.BossType] = req.Score // 获得的积分
// 发放通关随机奖励
// reward = this.module.configure.GetDropReward(cfgEnchant.) // 获取掉落奖励
// if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
// return
// }
// if newChallenge && bWin { // 新关卡挑战通过 发放首通奖励
// if code = this.module.DispenseRes(session, cfgEnchant.Firstprize, true); code != pb.ErrorCode_Success {
// return
// }
// enchant.Boss[req.BossType] += 1
// mapData["boss"] = enchant.Boss
for _, v := range cfgEnchant {
if score >= v.ScoreLow && score <= v.ScoreUp {
for _, v1 := range v.RewardDrop {
reward := this.module.configure.GetDropReward(v1) // 获取掉落奖励
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
return
}
}
}
}
// }
mapData["challengeTime"] = enchant.BossTime
mapData["boss"] = enchant.Boss
code = this.module.ModifyEnchantData(session.GetUserId(), mapData)

View File

@ -37,7 +37,7 @@ func (this *modelEnchant) getEnchantList(uid string) (result *pb.DBEnchant, err
result = &pb.DBEnchant{
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Boss: make(map[int32]int32),
Boss: make(map[int32]int64),
BossTime: make(map[int32]int32),
}
if err = this.Get(uid, result); err != nil && mgo.MongodbNil != err {

View File

@ -56,7 +56,7 @@ func (this *ModelRank) getEnchantRankListByBossType(uid string, bossType int32)
}
// 排行数据写跨服
func (this *ModelRank) SetRankListData(tableName string, score int32, uid string) {
func (this *ModelRank) SetRankListData(tableName string, score int64, uid string) {
if !db.IsCross() {
if conn, err := db.Cross(); err == nil {
var (

View File

@ -76,12 +76,12 @@ func (this *Enchant) CheckUserBaseEnchantInfo(uid string) (data []*pb.DBEnchantR
}
return
}
func (this *Enchant) CheckRank(uid string, boosID int32, Enchant *pb.DBEnchant, report *pb.BattleReport, score int32) {
func (this *Enchant) CheckRank(uid string, boosID int32, Enchant *pb.DBEnchant, report *pb.BattleReport, score int64) {
costTime := report.Costtime
if Enchant.BossTime[boosID] > costTime || Enchant.BossTime[boosID] == 0 { // 刷新记录
Enchant.BossTime[boosID] = costTime
szLine := make([]*pb.LineUp, 5)
szLine := make([]*pb.LineUp, 0)
Leadpos := 0
if report != nil && report.Info != nil && len(report.Info.Redflist) > 0 {
costTime = report.Costtime
@ -108,6 +108,7 @@ func (this *Enchant) CheckRank(uid string, boosID int32, Enchant *pb.DBEnchant,
mapRankData["Leadpos"] = Leadpos
mapRankData["line"] = szLine
mapRankData["costTime"] = costTime
mapRankData["score"] = score
conn_, _ := db.Cross()
dbModel := db.NewDBModel(comm.TableEnchantRank, time.Hour, conn_)
dbModel.ChangeList(uid, v.Id, mapRankData)
@ -127,6 +128,7 @@ func (this *Enchant) CheckRank(uid string, boosID int32, Enchant *pb.DBEnchant,
Leadpos: int32(Leadpos),
Line: szLine,
CostTime: costTime,
Score: score,
}
objID = new.Id
conn_, _ := db.Cross()

View File

@ -32,11 +32,6 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.GourmetGetListRe
// 任务统计
this.module.ModuleRtask.SendToRtask(session, comm.Rtype136, _gourmet.TotalTime)
resp := &pb.GourmetCreateOrderReq{}
resp.Order = append(resp.Order, &pb.OrderCook{
FoodType: 1001,
FoodCount: 10,
})
this.CreateOrder(session, resp)
return
}

View File

@ -63,13 +63,8 @@ func (this *ModelRtaskRecord) overrideUpdate(uid string, cfg *cfg.GameRdtaskCond
return
}
}
log.Debug("覆盖数值更新",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "condiId", Value: cfg.Id},
log.Field{Key: "params", Value: vals},
log.Field{Key: "updated", Value: record.Vals[cfg.Id]},
)
this.listenTask(uid, cfg.Id)
// log.Debug("覆盖数值更新", log.Fields{"uid": uid, "condiId": cfg.Id, "params": vals, "updated": record.Vals[cfg.Id]})
// this.listenTask(uid, cfg.Id)
return
}
@ -94,7 +89,7 @@ func (this *ModelRtaskRecord) addUpdate(uid string, cfg *cfg.GameRdtaskCondiData
//查找任务数据
if v, ok := record.Vals[cfg.Id]; ok {
newArr := make([]int32, len(vals))
newArr = vals
copy(newArr, vals)
srcCount := v.Data[0]
newArr[0] = srcCount + vals[0]
v.Data = toMap(newArr...)
@ -122,7 +117,7 @@ func (this *ModelRtaskRecord) addUpdate(uid string, cfg *cfg.GameRdtaskCondiData
log.Field{Key: "updated", Value: record.Vals[cfg.Id]},
)
this.listenTask(uid, cfg.Id)
// this.listenTask(uid, cfg.Id)
return
}

View File

@ -36,49 +36,48 @@ func (this *apiComp) ActiveReceive(session comm.IUserSession, req *pb.TaskActive
return
}
var rewards []*cfg.Gameatn
var flag bool
update := map[string]interface{}{}
// 玩家的
activeList := this.moduleTask.modelTaskActive.getActiveListByTag(uid, comm.TaskTag(req.TaskTag))
var activityData *pb.ActivityData
activeList := this.moduleTask.modelTaskActive.getActiveList(uid)
// var activityData *pb.ActivityData
for _, v := range activeList {
if v.TaskId == req.Id {
activityData = v
if v.Received != 1 {
conf := this.moduleTask.configure.getTaskActiveById(v.TaskId)
if conf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if req.TaskTag == int32(comm.TASK_DAILY) {
if ue.Activeday < conf.Active {
code = pb.ErrorCode_TaskActiveNoenough
return
}
} else if req.TaskTag == int32(comm.TASK_WEEKLY) {
if ue.Activeweek < conf.Active {
code = pb.ErrorCode_TaskActiveNoenough
return
}
}
v.Received = 1
flag = true
rewards = append(rewards, conf.Reword...)
}
break
}
}
if activityData == nil {
code = pb.ErrorCode_TaskNotFound
return
}
if flag {
update["activityList"] = activeList
if activityData.Received != 1 { //未领取
conf := this.moduleTask.configure.getTaskActiveById(activityData.TaskId)
if conf == nil {
code = pb.ErrorCode_ConfigNoFound
if err := this.moduleTask.modelTaskActive.Change(session.GetUserId(), update); err != nil {
this.moduleTask.Errorf("updateReceive err %v", err)
code = pb.ErrorCode_DBError
return
}
update := make(map[string]interface{})
if req.TaskTag == int32(comm.TASK_DAILY) {
if ue.Activeday < conf.Active {
code = pb.ErrorCode_TaskActiveNoenough
return
}
} else if req.TaskTag == int32(comm.TASK_WEEKLY) {
if ue.Activeweek < conf.Active {
code = pb.ErrorCode_TaskActiveNoenough
return
}
}
update["received"] = 1
if len(update) > 0 {
if err := this.moduleTask.modelTaskActive.updateReceive(session.GetUserId(), update); err != nil {
this.moduleTask.Errorf("updateReceive err %v", err)
code = pb.ErrorCode_DBError
return
}
}
rewards = append(rewards, conf.Reword...)
}
if len(rewards) > 0 {

View File

@ -108,10 +108,23 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.TaskReceiveReq)
}
//更新用户领取状态
update := map[string]interface{}{
"received": 1,
for _, v := range taskDataList {
if v.TaskId == req.Id {
v.Received = 1
break
}
}
if err := this.moduleTask.modelTask.modifyUserTask(session.GetUserId(), taskData.TaskId, update); err != nil {
update := map[string]interface{}{}
switch req.TaskTag {
case int32(comm.TASK_DAILY):
update["dayList"] = taskDataList
case int32(comm.TASK_WEEKLY):
update["weekList"] = taskDataList
case int32(comm.TASK_ACHIEVE):
update["achieveList"] = taskDataList
}
if err := this.moduleTask.modelTask.Change(session.GetUserId(), update); err != nil {
code = pb.ErrorCode_DBError
return
}

View File

@ -62,6 +62,16 @@ func (this *ModelTaskActive) initActiveReward(uid string, taskTag comm.TaskTag)
}
}
func (this *ModelTaskActive) getActiveList(uid string) (list []*pb.ActivityData) {
task := &pb.DBActivity{}
if err := this.Get(uid, task); err != nil {
this.moduleTask.Errorf("getTaskList err %v", err)
return
}
return task.ActivityList
}
//获取玩家活跃度列表
func (this *ModelTaskActive) getActiveListByTag(uid string, taskTag comm.TaskTag) (list []*pb.ActivityData) {
task := &pb.DBActivity{}

View File

@ -82,6 +82,7 @@ func (this *ModelTask) getTaskListByTag(uid string, taskTag comm.TaskTag) *pb.DB
return nil
}
update := map[string]interface{}{}
var dataList []*pb.TaskData
if taskTag == comm.TASK_DAILY {
dataList = task.DayList
@ -90,7 +91,6 @@ func (this *ModelTask) getTaskListByTag(uid string, taskTag comm.TaskTag) *pb.DB
}
// 筛选出指定tag的任务
update := map[string]interface{}{}
var flag bool
for _, v := range dataList {
oldVal := v.Progress
@ -112,9 +112,14 @@ func (this *ModelTask) getTaskListByTag(uid string, taskTag comm.TaskTag) *pb.DB
}
}
if flag {
update["dayList"] = task.DayList
if err := this.moduleTask.modelTask.Change("uid", update); err != nil {
log.Error("更新每日任务", log.Field{Key: "uid", Value: uid})
if taskTag == comm.TASK_DAILY {
update["dayList"] = dataList
} else if taskTag == comm.TASK_WEEKLY {
update["weekList"] = dataList
}
if err := this.moduleTask.modelTask.Change(uid, update); err != nil {
this.moduleTask.Error("change err", log.Field{Key: "uid", Value: uid})
}
}
@ -142,6 +147,7 @@ func (this *ModelTask) getTaskListByTag(uid string, taskTag comm.TaskTag) *pb.DB
// 成就列表
var achieveList []*pb.TaskData
var bflag bool
if taskTag == comm.TASK_ACHIEVE {
for _, v := range task.AchieveList {
if curTask := this.moduleTask.configure.getTaskById(v.TaskId); curTask != nil {
@ -165,6 +171,32 @@ func (this *ModelTask) getTaskListByTag(uid string, taskTag comm.TaskTag) *pb.DB
}
}
}
for _, v := range achieveList {
oldVal := v.Progress
var newVal int32
if p, ok := dr.Vals[v.TypeId]; ok {
if len(p.Data) == 0 {
continue
}
newVal = p.Data[0]
if code := this.moduleTask.ModuleRtask.CheckCondi(uid, v.TypeId); code == pb.ErrorCode_Success {
v.Progress = p.Data[0]
v.Status = 1
} else {
v.Progress = p.Data[0]
}
}
if oldVal != newVal {
bflag = true
}
}
if bflag {
update["achieveList"] = achieveList
if err := this.moduleTask.modelTask.Change(uid, update); err != nil {
log.Error("err", log.Field{Key: "uid", Value: uid})
}
}
task.AchieveList = achieveList
}
@ -325,6 +357,7 @@ func (this *ModelTask) checkTask(uid string, taskId int32) (*pb.TaskData, bool)
}
//更改用户任务
// Deprecated
func (this *ModelTask) modifyUserTask(uid string, taskId int32, data map[string]interface{}) error {
var task *pb.DBTask
if err := this.GetList(uid, &task); err != nil {

View File

@ -90,6 +90,7 @@ const (
PlayType_academy PlayType = 8 //联盟学院
PlayType_heroteaching PlayType = 9 //英雄教学
PlayType_combat PlayType = 10 //新关卡
PlayType_enchant PlayType = 11 // 附魔副本
)
// Enum value maps for PlayType.
@ -106,6 +107,7 @@ var (
8: "academy",
9: "heroteaching",
10: "combat",
11: "enchant",
}
PlayType_value = map[string]int32{
"null": 0,
@ -119,6 +121,7 @@ var (
"academy": 8,
"heroteaching": 9,
"combat": 10,
"enchant": 11,
}
)
@ -672,7 +675,7 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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@ -681,13 +684,14 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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}
var (

View File

@ -27,7 +27,7 @@ type DBEnchant struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Boss map[int32]int32 `protobuf:"bytes,3,rep,name=boss,proto3" json:"boss" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key boss 类型 value 积分
Boss map[int32]int64 `protobuf:"bytes,3,rep,name=boss,proto3" json:"boss" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key boss 类型 value 积分
BuyCount int32 `protobuf:"varint,4,opt,name=buyCount,proto3" json:"buyCount" bson:"buyCount"` //购买次数
CTime int64 `protobuf:"varint,5,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` //修改时间
BossTime map[int32]int32 `protobuf:"bytes,6,rep,name=bossTime,proto3" json:"bossTime" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"bossTime"` //
@ -80,7 +80,7 @@ func (x *DBEnchant) GetUid() string {
return ""
}
func (x *DBEnchant) GetBoss() map[int32]int32 {
func (x *DBEnchant) GetBoss() map[int32]int64 {
if x != nil {
return x.Boss
}
@ -129,6 +129,7 @@ type DBEnchantRank struct {
Leadpos int32 `protobuf:"varint,6,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Line []*LineUp `protobuf:"bytes,7,rep,name=line,proto3" json:"line"` // 阵容数据
CostTime int32 `protobuf:"varint,8,opt,name=costTime,proto3" json:"costTime" bson:"costTime"` //闯关耗时 单位s
Score int64 `protobuf:"varint,9,opt,name=score,proto3" json:"score" bson:"score"`
}
func (x *DBEnchantRank) Reset() {
@ -219,6 +220,13 @@ func (x *DBEnchantRank) GetCostTime() int32 {
return 0
}
func (x *DBEnchantRank) GetScore() int64 {
if x != nil {
return x.Score
}
return 0
}
var File_enchant_enchant_db_proto protoreflect.FileDescriptor
var file_enchant_enchant_db_proto_rawDesc = []byte{
@ -242,12 +250,12 @@ var file_enchant_enchant_db_proto_rawDesc = []byte{
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var (

View File

@ -231,6 +231,7 @@ type EnchantChallengeOverReq struct {
BossType int32 `protobuf:"varint,1,opt,name=bossType,proto3" json:"bossType"` // boos 类型
Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报
Score int64 `protobuf:"varint,3,opt,name=score,proto3" json:"score"` //获得积分 或伤害
}
func (x *EnchantChallengeOverReq) Reset() {
@ -279,6 +280,13 @@ func (x *EnchantChallengeOverReq) GetReport() *BattleReport {
return nil
}
func (x *EnchantChallengeOverReq) GetScore() int64 {
if x != nil {
return x.Score
}
return 0
}
// 客户端通知服务器打赢了
type EnchantChallengeOverResp struct {
state protoimpl.MessageState
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var (