Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
16ed4231ec
@ -4,134 +4,287 @@
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
"lvstart": 1,
|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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{
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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{
|
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|
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|
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|
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|
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|
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|
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|
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|
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{
|
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|
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|
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|
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|
||||
{
|
||||
"id": 49,
|
||||
"assembleid": 60000350,
|
||||
"lvstart": 1,
|
||||
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|
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|
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"itemwt": 100,
|
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"min": 0
|
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|
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]
|
@ -6,7 +6,34 @@
|
||||
60000020,
|
||||
60000030,
|
||||
60000040,
|
||||
60000050
|
||||
60000050,
|
||||
60000060,
|
||||
60000070,
|
||||
60000080,
|
||||
60000090,
|
||||
60000100,
|
||||
60000110,
|
||||
60000120,
|
||||
60000130,
|
||||
60000140,
|
||||
60000150,
|
||||
60000160,
|
||||
60000170,
|
||||
60000180,
|
||||
60000190,
|
||||
60000200,
|
||||
60000210,
|
||||
60000220,
|
||||
60000230,
|
||||
60000240,
|
||||
60000250,
|
||||
60000260,
|
||||
60000270,
|
||||
60000280,
|
||||
60000300,
|
||||
60000320,
|
||||
60000340,
|
||||
60000350
|
||||
],
|
||||
"weight": 2500,
|
||||
"reward": [
|
||||
@ -29,7 +56,34 @@
|
||||
60000020,
|
||||
60000030,
|
||||
60000040,
|
||||
60000050
|
||||
60000050,
|
||||
60000060,
|
||||
60000070,
|
||||
60000080,
|
||||
60000090,
|
||||
60000100,
|
||||
60000110,
|
||||
60000120,
|
||||
60000130,
|
||||
60000140,
|
||||
60000150,
|
||||
60000160,
|
||||
60000170,
|
||||
60000180,
|
||||
60000190,
|
||||
60000200,
|
||||
60000210,
|
||||
60000220,
|
||||
60000230,
|
||||
60000240,
|
||||
60000250,
|
||||
60000260,
|
||||
60000270,
|
||||
60000280,
|
||||
60000300,
|
||||
60000320,
|
||||
60000340,
|
||||
60000350
|
||||
],
|
||||
"weight": 2500,
|
||||
"reward": [
|
||||
@ -52,7 +106,34 @@
|
||||
60000020,
|
||||
60000030,
|
||||
60000040,
|
||||
60000050
|
||||
60000050,
|
||||
60000060,
|
||||
60000070,
|
||||
60000080,
|
||||
60000090,
|
||||
60000100,
|
||||
60000110,
|
||||
60000120,
|
||||
60000130,
|
||||
60000140,
|
||||
60000150,
|
||||
60000160,
|
||||
60000170,
|
||||
60000180,
|
||||
60000190,
|
||||
60000200,
|
||||
60000210,
|
||||
60000220,
|
||||
60000230,
|
||||
60000240,
|
||||
60000250,
|
||||
60000260,
|
||||
60000270,
|
||||
60000280,
|
||||
60000300,
|
||||
60000320,
|
||||
60000340,
|
||||
60000350
|
||||
],
|
||||
"weight": 2500,
|
||||
"reward": [
|
||||
@ -75,7 +156,34 @@
|
||||
60000020,
|
||||
60000030,
|
||||
60000040,
|
||||
60000050
|
||||
60000050,
|
||||
60000060,
|
||||
60000070,
|
||||
60000080,
|
||||
60000090,
|
||||
60000100,
|
||||
60000110,
|
||||
60000120,
|
||||
60000130,
|
||||
60000140,
|
||||
60000150,
|
||||
60000160,
|
||||
60000170,
|
||||
60000180,
|
||||
60000190,
|
||||
60000200,
|
||||
60000210,
|
||||
60000220,
|
||||
60000230,
|
||||
60000240,
|
||||
60000250,
|
||||
60000260,
|
||||
60000270,
|
||||
60000280,
|
||||
60000300,
|
||||
60000320,
|
||||
60000340,
|
||||
60000350
|
||||
],
|
||||
"weight": 2500,
|
||||
"reward": [
|
||||
|
@ -193,7 +193,7 @@
|
||||
"key": "chat_system_text_12",
|
||||
"text": "【传闻】{0}已经将{1}培养至6星!"
|
||||
},
|
||||
"data": 5,
|
||||
"data": 6,
|
||||
"data2": 0,
|
||||
"week": [],
|
||||
"time_h": 0,
|
||||
@ -238,8 +238,8 @@
|
||||
"key": "chat_system_text_15",
|
||||
"text": "【传闻】{0}已经将{1}觉醒至满级!"
|
||||
},
|
||||
"data": 5,
|
||||
"data2": 0,
|
||||
"data": 6,
|
||||
"data2": 5,
|
||||
"week": [],
|
||||
"time_h": 0,
|
||||
"time_m": 0
|
||||
@ -251,9 +251,9 @@
|
||||
"datatype": 1,
|
||||
"text": {
|
||||
"key": "chat_system_text_16",
|
||||
"text": "【传闻】{0}已经达到了60级!"
|
||||
"text": "【传闻】{0}已经达到了50级!"
|
||||
},
|
||||
"data": 60,
|
||||
"data": 50,
|
||||
"data2": 0,
|
||||
"week": [],
|
||||
"time_h": 0,
|
||||
|
@ -345,11 +345,7 @@
|
||||
"key": "drawcard_drawpool_baodihelp_8",
|
||||
"text": "1.召唤中,可选择指定守护者作为许愿守护者<br>2.每次召唤将消耗[color=#37d8a9]100圣桃[/color],必出许愿守护者<br>3.召唤出许愿守护者后,[color=#37d8a9]60天[/color]内无法再对该守护者进行许愿召唤<br>4.随抽取次数增加,而解锁其他守护者的许愿机会"
|
||||
},
|
||||
"weightreadonly": [
|
||||
"2%",
|
||||
"20%",
|
||||
"78%"
|
||||
],
|
||||
"weightreadonly": [],
|
||||
"upweight": 0
|
||||
},
|
||||
{
|
||||
@ -377,11 +373,7 @@
|
||||
"key": "drawcard_drawpool_baodihelp_9",
|
||||
"text": "待补充"
|
||||
},
|
||||
"weightreadonly": [
|
||||
"2%",
|
||||
"20%",
|
||||
"78%"
|
||||
],
|
||||
"weightreadonly": [],
|
||||
"upweight": 0
|
||||
}
|
||||
]
|
@ -2,7 +2,7 @@
|
||||
{
|
||||
"Id": 1,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_1",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x003' width='20' height='20'/>攻击全体敌人,并吸收敌人的行动值。"
|
||||
@ -21,7 +21,7 @@
|
||||
{
|
||||
"Id": 2,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_2",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -40,7 +40,7 @@
|
||||
{
|
||||
"Id": 3,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_3",
|
||||
"text": "获得本次战斗胜利。"
|
||||
@ -59,7 +59,7 @@
|
||||
{
|
||||
"Id": 4,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_4",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x003' width='20' height='20'/>攻击全体敌人,并吸收敌人的行动值。"
|
||||
@ -78,7 +78,7 @@
|
||||
{
|
||||
"Id": 5,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_5",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -97,7 +97,7 @@
|
||||
{
|
||||
"Id": 6,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_6",
|
||||
"text": "获得本次战斗胜利。"
|
||||
@ -116,7 +116,7 @@
|
||||
{
|
||||
"Id": 7,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_7",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x003' width='20' height='20'/>攻击全体敌人,并吸收敌人的行动值。"
|
||||
@ -135,7 +135,7 @@
|
||||
{
|
||||
"Id": 8,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_8",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -154,7 +154,7 @@
|
||||
{
|
||||
"Id": 9,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_9",
|
||||
"text": "获得本次战斗胜利。"
|
||||
@ -173,7 +173,7 @@
|
||||
{
|
||||
"Id": 10,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_10",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x003' width='20' height='20'/>攻击全体敌人,并吸收敌人的行动值。"
|
||||
@ -192,7 +192,7 @@
|
||||
{
|
||||
"Id": 11,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_11",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -211,7 +211,7 @@
|
||||
{
|
||||
"Id": 12,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_12",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -232,7 +232,7 @@
|
||||
{
|
||||
"Id": 13,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_13",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -253,7 +253,7 @@
|
||||
{
|
||||
"Id": 14,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_14",
|
||||
"text": "使用<img src='ui://icon/jn_icon_x001' width='20' height='20'/>击杀首领,并获得生命值恢复。"
|
||||
@ -276,7 +276,7 @@
|
||||
{
|
||||
"Id": 15,
|
||||
"Count": 1,
|
||||
"LoopTime": 1,
|
||||
"LoopTime": true,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -303,7 +303,7 @@
|
||||
{
|
||||
"Id": 16,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -322,7 +322,7 @@
|
||||
{
|
||||
"Id": 17,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -341,7 +341,7 @@
|
||||
{
|
||||
"Id": 18,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -360,7 +360,7 @@
|
||||
{
|
||||
"Id": 19,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -379,7 +379,7 @@
|
||||
{
|
||||
"Id": 20,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -398,7 +398,7 @@
|
||||
{
|
||||
"Id": 21,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -419,7 +419,7 @@
|
||||
{
|
||||
"Id": 22,
|
||||
"Count": 2,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -440,7 +440,7 @@
|
||||
{
|
||||
"Id": 101,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_15",
|
||||
"text": "使用<img src='ui://icon/jn_icon_005' width='20' height='20'/>给我方增加【攻击提升】状态。"
|
||||
@ -459,7 +459,7 @@
|
||||
{
|
||||
"Id": 102,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_16",
|
||||
"text": "使用<img src='ui://icon/jn_icon_056' width='20' height='20'/>给敌方增加【防御下降】状态。"
|
||||
@ -478,7 +478,7 @@
|
||||
{
|
||||
"Id": 103,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_17",
|
||||
"text": "使用<img src='ui://icon/jn_icon_020' width='20' height='22'/>击杀首领。"
|
||||
@ -497,7 +497,7 @@
|
||||
{
|
||||
"Id": 104,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_18",
|
||||
"text": "使用<img src='ui://icon/jn_icon_024' width='20' height='20'/>给我方增加【护盾】和【免疫】状态。"
|
||||
@ -516,7 +516,7 @@
|
||||
{
|
||||
"Id": 105,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_19",
|
||||
"text": "使用<img src='ui://icon/jn_icon_012' width='20' height='20'/>给敌方增加【冰冻】状态。"
|
||||
@ -535,7 +535,7 @@
|
||||
{
|
||||
"Id": 106,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_20",
|
||||
"text": "使用<img src='ui://icon/jn_icon_018' width='20' height='22'/>击杀首领。"
|
||||
@ -554,7 +554,7 @@
|
||||
{
|
||||
"Id": 107,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_15",
|
||||
"text": "使用<img src='ui://icon/jn_icon_005' width='20' height='20'/>给敌方增加【眩晕】状态。"
|
||||
@ -573,7 +573,7 @@
|
||||
{
|
||||
"Id": 108,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "fightevent_fight_global_event_desc_16",
|
||||
"text": "使用<img src='ui://icon/jn_icon_056' width='20' height='20'/>给敌方增加【无法获得增益】状态。"
|
||||
@ -592,7 +592,7 @@
|
||||
{
|
||||
"Id": 109,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -615,7 +615,7 @@
|
||||
{
|
||||
"Id": 110,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -636,7 +636,7 @@
|
||||
{
|
||||
"Id": 111,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -657,7 +657,7 @@
|
||||
{
|
||||
"Id": 112,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -678,7 +678,7 @@
|
||||
{
|
||||
"Id": 113,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -699,7 +699,7 @@
|
||||
{
|
||||
"Id": 114,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -720,7 +720,7 @@
|
||||
{
|
||||
"Id": 120,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -741,7 +741,7 @@
|
||||
{
|
||||
"Id": 121,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -764,7 +764,7 @@
|
||||
{
|
||||
"Id": 122,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -787,7 +787,7 @@
|
||||
{
|
||||
"Id": 123,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -808,7 +808,7 @@
|
||||
{
|
||||
"Id": 124,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -831,7 +831,7 @@
|
||||
{
|
||||
"Id": 125,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -852,7 +852,7 @@
|
||||
{
|
||||
"Id": 126,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -875,7 +875,7 @@
|
||||
{
|
||||
"Id": 130,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -898,7 +898,7 @@
|
||||
{
|
||||
"Id": 131,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -919,7 +919,7 @@
|
||||
{
|
||||
"Id": 132,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -940,7 +940,7 @@
|
||||
{
|
||||
"Id": 133,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -963,7 +963,7 @@
|
||||
{
|
||||
"Id": 134,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -986,7 +986,7 @@
|
||||
{
|
||||
"Id": 135,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1007,7 +1007,7 @@
|
||||
{
|
||||
"Id": 136,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1028,7 +1028,7 @@
|
||||
{
|
||||
"Id": 137,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1052,7 +1052,7 @@
|
||||
{
|
||||
"Id": 138,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1076,7 +1076,7 @@
|
||||
{
|
||||
"Id": 139,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1100,7 +1100,7 @@
|
||||
{
|
||||
"Id": 140,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1124,7 +1124,7 @@
|
||||
{
|
||||
"Id": 141,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
@ -1148,7 +1148,7 @@
|
||||
{
|
||||
"Id": 142,
|
||||
"Count": 1,
|
||||
"LoopTime": 0,
|
||||
"LoopTime": false,
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
|
@ -9,7 +9,7 @@
|
||||
"icon": "hkz_wftj_mj",
|
||||
"mapPos": {
|
||||
"x": 0,
|
||||
"y": 657
|
||||
"y": 557
|
||||
},
|
||||
"scale": 1.3,
|
||||
"usetext": {
|
||||
@ -26,7 +26,7 @@
|
||||
},
|
||||
"icon": "hkz_wftj_sl02",
|
||||
"mapPos": {
|
||||
"x": -551,
|
||||
"x": -451,
|
||||
"y": 1955
|
||||
},
|
||||
"scale": 1.3,
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -16,7 +16,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 1
|
||||
"push": true
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
@ -35,7 +35,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 0
|
||||
"push": false
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
@ -54,7 +54,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 1
|
||||
"push": true
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
@ -73,7 +73,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 0
|
||||
"push": false
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
@ -92,7 +92,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 1
|
||||
"push": true
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
@ -111,7 +111,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 0
|
||||
"push": false
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
@ -130,7 +130,7 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 1
|
||||
"push": true
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
@ -149,6 +149,6 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"push": 0
|
||||
"push": false
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
@ -4,17 +4,20 @@
|
||||
"hdid": 10001,
|
||||
"difficulty": 1,
|
||||
"itype": 1,
|
||||
"difficultytext": "简单",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_01",
|
||||
"text": "简单"
|
||||
},
|
||||
"coefficient": 1,
|
||||
"unlock": 101,
|
||||
"unlockval": 0,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_1",
|
||||
"key": "IntegralBoss_Integralboss_name_1",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_1",
|
||||
"text": "熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_1",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -35,30 +38,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001001,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420003
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 10001002,
|
||||
"hdid": 10001,
|
||||
"difficulty": 2,
|
||||
"itype": 1,
|
||||
"difficultytext": "普通",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_02",
|
||||
"text": "普通"
|
||||
},
|
||||
"coefficient": 1.2,
|
||||
"unlock": 102,
|
||||
"unlockval": 1000,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_2",
|
||||
"key": "IntegralBoss_Integralboss_name_2",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_2",
|
||||
"text": "冰霜泰坦巨人从极寒之地而来,没有什么比它更寒冷了。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_2",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -74,30 +81,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001002,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420006
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 10001003,
|
||||
"hdid": 10001,
|
||||
"difficulty": 3,
|
||||
"itype": 1,
|
||||
"difficultytext": "困难",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_03",
|
||||
"text": "困难"
|
||||
},
|
||||
"coefficient": 1.4,
|
||||
"unlock": 102,
|
||||
"unlockval": 2000,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_3",
|
||||
"key": "IntegralBoss_Integralboss_name_3",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_3",
|
||||
"text": "森林泰坦诞生于广袤的森林之中,是所有动物们的守护神。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_3",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -118,30 +129,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001003,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420009
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 10001004,
|
||||
"hdid": 10001,
|
||||
"difficulty": 4,
|
||||
"itype": 1,
|
||||
"difficultytext": "精英",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_04",
|
||||
"text": "精英"
|
||||
},
|
||||
"coefficient": 1.6,
|
||||
"unlock": 102,
|
||||
"unlockval": 3000,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_4",
|
||||
"key": "IntegralBoss_Integralboss_name_4",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_4",
|
||||
"text": "熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_4",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -157,30 +172,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001004,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420012
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 10001005,
|
||||
"hdid": 10001,
|
||||
"difficulty": 5,
|
||||
"itype": 1,
|
||||
"difficultytext": "地狱",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_05",
|
||||
"text": "地狱"
|
||||
},
|
||||
"coefficient": 1.8,
|
||||
"unlock": 102,
|
||||
"unlockval": 4000,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_5",
|
||||
"key": "IntegralBoss_Integralboss_name_5",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_5",
|
||||
"text": "熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_5",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -201,30 +220,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001005,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420015
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 10001006,
|
||||
"hdid": 10001,
|
||||
"difficulty": 6,
|
||||
"itype": 1,
|
||||
"difficultytext": "噩梦",
|
||||
"difficultytext": {
|
||||
"key": "IntegralBoss_Integralboss_difficultytext_06",
|
||||
"text": "噩梦"
|
||||
},
|
||||
"coefficient": 2,
|
||||
"unlock": 102,
|
||||
"unlockval": 5000,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_6",
|
||||
"key": "IntegralBoss_Integralboss_name_6",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_6",
|
||||
"text": "梦境回廊,产出经验材料"
|
||||
"key": "IntegralBoss_Integralboss_introduce_6",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804001,
|
||||
"firstprize": [
|
||||
@ -240,30 +263,34 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001006,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420018
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
},
|
||||
{
|
||||
"id": 20001001,
|
||||
"hdid": 20001,
|
||||
"difficulty": 1,
|
||||
"itype": 2,
|
||||
"difficultytext": "",
|
||||
"difficultytext": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"coefficient": 1,
|
||||
"unlock": 101,
|
||||
"unlockval": 0,
|
||||
"name": {
|
||||
"key": "Integralboss_boss_name_7",
|
||||
"key": "IntegralBoss_Integralboss_name_7",
|
||||
"text": "火龙"
|
||||
},
|
||||
"introduce": {
|
||||
"key": "Integralboss_bossskill_introduce_7",
|
||||
"text": "熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜。"
|
||||
"key": "IntegralBoss_Integralboss_introduce_7",
|
||||
"text": "巨大的身躯,通体覆盖着燃烧着的鲜红火焰,散发出炽热的气息"
|
||||
},
|
||||
"BattleReadyID": 11804002,
|
||||
"firstprize": [
|
||||
@ -279,12 +306,13 @@
|
||||
}
|
||||
],
|
||||
"drop": 10001006,
|
||||
"heroexp": 10,
|
||||
"spine": "bossShow_bingshuangtaitan",
|
||||
"heroexp": 0,
|
||||
"spine": "bossShow_huolong",
|
||||
"HeroId": 55001,
|
||||
"boss": [
|
||||
1420021
|
||||
],
|
||||
"bossIcon": ""
|
||||
"bossIcon": "gl_img_55001",
|
||||
"back_png": "hl_img_bg"
|
||||
}
|
||||
]
|
@ -1,110 +1,182 @@
|
||||
[
|
||||
{
|
||||
"id": 1001,
|
||||
"condition": "完成俱乐部任务3次",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_01",
|
||||
"text": "完成俱乐部任务3次"
|
||||
},
|
||||
"TaskId": 17100001,
|
||||
"iType": 1,
|
||||
"jumpto": 166,
|
||||
"des": "[敌方]暴击伤害降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_01",
|
||||
"text": "[敌方]暴击伤害降低10%"
|
||||
},
|
||||
"skillid": 310001001
|
||||
},
|
||||
{
|
||||
"id": 1002,
|
||||
"condition": "累计消费3000钻石",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_02",
|
||||
"text": "累计消费3000钻石"
|
||||
},
|
||||
"TaskId": 17100002,
|
||||
"iType": 1,
|
||||
"jumpto": 166,
|
||||
"des": "[敌方]防御降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_02",
|
||||
"text": "[敌方]防御降低10%"
|
||||
},
|
||||
"skillid": 310001002
|
||||
},
|
||||
{
|
||||
"id": 1003,
|
||||
"condition": "传承者达到20级",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_03",
|
||||
"text": "传承者达到20级"
|
||||
},
|
||||
"TaskId": 17100003,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]攻击降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_03",
|
||||
"text": "[敌方]攻击降低10%"
|
||||
},
|
||||
"skillid": 310001003
|
||||
},
|
||||
{
|
||||
"id": 1004,
|
||||
"condition": "累计召唤20次守护者",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_04",
|
||||
"text": "累计召唤20次守护者"
|
||||
},
|
||||
"TaskId": 17100004,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]速度降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_04",
|
||||
"text": "[敌方]速度降低10%"
|
||||
},
|
||||
"skillid": 310001004
|
||||
},
|
||||
{
|
||||
"id": 1005,
|
||||
"condition": "完成5个日常任务",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_05",
|
||||
"text": "完成5个日常任务"
|
||||
},
|
||||
"TaskId": 17100005,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]命中降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_05",
|
||||
"text": "[敌方]命中降低10%"
|
||||
},
|
||||
"skillid": 310001005
|
||||
},
|
||||
{
|
||||
"id": 1006,
|
||||
"condition": "在任意商店购买5次商品",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_06",
|
||||
"text": "在任意商店购买5次商品"
|
||||
},
|
||||
"TaskId": 17100006,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]暴击降低10%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_06",
|
||||
"text": "[敌方]暴击降低10%"
|
||||
},
|
||||
"skillid": 310001006
|
||||
},
|
||||
{
|
||||
"id": 1007,
|
||||
"condition": "进行10次竞技挑战",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_07",
|
||||
"text": "进行10次竞技挑战"
|
||||
},
|
||||
"TaskId": 17100007,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]受到增益效果持续回合数-1",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_07",
|
||||
"text": "[敌方]受到增益效果持续回合数-1"
|
||||
},
|
||||
"skillid": 310001007
|
||||
},
|
||||
{
|
||||
"id": 1008,
|
||||
"condition": "参加3次捕羊大赛",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_08",
|
||||
"text": "参加3次捕羊大赛"
|
||||
},
|
||||
"TaskId": 17100008,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]所有减益效果持续回合数+1",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_08",
|
||||
"text": "[敌方]所有减益效果持续回合数+1"
|
||||
},
|
||||
"skillid": 310001008
|
||||
},
|
||||
{
|
||||
"id": 1009,
|
||||
"condition": "辉月等级达到3级",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_09",
|
||||
"text": "辉月等级达到3级"
|
||||
},
|
||||
"TaskId": 17100009,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]受到持续伤害增加50%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_09",
|
||||
"text": "[敌方]受到持续伤害增加50%"
|
||||
},
|
||||
"skillid": 310001009
|
||||
},
|
||||
{
|
||||
"id": 1010,
|
||||
"condition": "完成3次每日一练",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_10",
|
||||
"text": "完成3次每日一练"
|
||||
},
|
||||
"TaskId": 17100010,
|
||||
"iType": 1,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]无法触发会心",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_10",
|
||||
"text": "[敌方]无法触发会心"
|
||||
},
|
||||
"skillid": 310001010
|
||||
},
|
||||
{
|
||||
"id": 1011,
|
||||
"condition": "上阵2个属性为感官之林的继承者",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_11",
|
||||
"text": "上阵2个属性为感官之林的继承者"
|
||||
},
|
||||
"TaskId": 0,
|
||||
"iType": 2,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]所有技能冷却回合+1",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_11",
|
||||
"text": "[敌方]所有技能冷却回合+1"
|
||||
},
|
||||
"skillid": 310001011
|
||||
},
|
||||
{
|
||||
"id": 1012,
|
||||
"condition": "上阵1名攻击型守护者",
|
||||
"condition": {
|
||||
"key": "IntegralBoss_Integralcondition_condition_12",
|
||||
"text": "上阵1名攻击型守护者"
|
||||
},
|
||||
"TaskId": 0,
|
||||
"iType": 2,
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]身上每有一个减益效果受到伤害增加5%",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralcondition_des_12",
|
||||
"text": "[敌方]身上每有一个减益效果受到伤害增加5%"
|
||||
},
|
||||
"skillid": 310001012
|
||||
}
|
||||
]
|
@ -5227,7 +5227,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_14002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12014002",
|
||||
"text": "大龙守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5325,7 +5325,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_14004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12014004",
|
||||
"text": "克莱尔·努涅斯守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5423,7 +5423,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_14006",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12014006",
|
||||
"text": "布兰奇守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5521,7 +5521,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_15001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12015001",
|
||||
"text": "吉姆·莱克守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5766,7 +5766,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_23001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12023001",
|
||||
"text": "斯梅克船长守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5815,7 +5815,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_23002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12023002",
|
||||
"text": "警卫队长守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -5864,7 +5864,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_23003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12023003",
|
||||
"text": "黛塔黛恩守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6060,7 +6060,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_24003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12024003",
|
||||
"text": "睡神沙人守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6207,7 +6207,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_24006",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12024006",
|
||||
"text": "凯尔守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6256,7 +6256,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_24007",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12024007",
|
||||
"text": "小钱守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6452,7 +6452,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_25002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12025002",
|
||||
"text": "沃尔夫先生守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6501,7 +6501,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_25003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12025003",
|
||||
"text": "羊仙姑守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6550,7 +6550,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_25004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12025004",
|
||||
"text": "波比守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6599,7 +6599,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_33001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12033001",
|
||||
"text": "巫嘎守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6746,7 +6746,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_33004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12033004",
|
||||
"text": "普鲁格兰杰守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6795,7 +6795,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_33005",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12033005",
|
||||
"text": "鼻涕粗守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6844,7 +6844,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_33006",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12033006",
|
||||
"text": "珍妮丝·邓普顿守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6893,7 +6893,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_34001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12034001",
|
||||
"text": "贫嘴驴守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -6991,7 +6991,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_34003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12034003",
|
||||
"text": "圣诞老人守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7040,7 +7040,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_34004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12034004",
|
||||
"text": "瓜哥守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7138,7 +7138,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_34006",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12034006",
|
||||
"text": "冰霜杰克守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7187,7 +7187,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_34007",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12034007",
|
||||
"text": "菲奥娜守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7383,7 +7383,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_35003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12035003",
|
||||
"text": "漆黑守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7432,7 +7432,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_35004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12035004",
|
||||
"text": "黛安·福克斯顿守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7726,7 +7726,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_43004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12043004",
|
||||
"text": "姜饼人守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7775,7 +7775,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_43005",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12043005",
|
||||
"text": "瓦希尔指挥官守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7873,7 +7873,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_43007",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12043007",
|
||||
"text": "戈伯守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -7922,7 +7922,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_44001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12044001",
|
||||
"text": "美肚鲨守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -8020,7 +8020,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_44003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12044003",
|
||||
"text": "匹诺曹守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -8216,7 +8216,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_45001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12045001",
|
||||
"text": "乌龟大师守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -8265,7 +8265,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_45002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12045002",
|
||||
"text": "梅林守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
@ -8363,7 +8363,7 @@
|
||||
],
|
||||
"use_skip": 166,
|
||||
"upper_limit": 0,
|
||||
"img": "xxtx_js_25001",
|
||||
"img": "xxtx_js_45004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_12045004",
|
||||
"text": "穿靴子的猫守护之心,可在觉醒界面用于相应守护者的觉醒等级提升。"
|
||||
|
@ -5113,12 +5113,12 @@
|
||||
"newskill": [],
|
||||
"lv": 11,
|
||||
"hppro": 2,
|
||||
"atkpro": 5,
|
||||
"defpro": 0.83,
|
||||
"atkpro": 2,
|
||||
"defpro": 0.5,
|
||||
"skill1": 1,
|
||||
"skill2": 1,
|
||||
"skill3": 1,
|
||||
"speed": 180,
|
||||
"speed": 90,
|
||||
"modelsize": 1
|
||||
},
|
||||
{
|
||||
@ -5133,7 +5133,7 @@
|
||||
"newskill": [],
|
||||
"lv": 11,
|
||||
"hppro": 2,
|
||||
"atkpro": 2.4,
|
||||
"atkpro": 2,
|
||||
"defpro": 0.73,
|
||||
"skill1": 1,
|
||||
"skill2": 1,
|
||||
@ -5153,8 +5153,8 @@
|
||||
"newskill": [],
|
||||
"lv": 11,
|
||||
"hppro": 2,
|
||||
"atkpro": 2.4,
|
||||
"defpro": 1,
|
||||
"atkpro": 2,
|
||||
"defpro": 0.5,
|
||||
"skill1": 1,
|
||||
"skill2": 1,
|
||||
"skill3": 1,
|
||||
@ -5173,7 +5173,7 @@
|
||||
"newskill": [],
|
||||
"lv": 11,
|
||||
"hppro": 2,
|
||||
"atkpro": 2.4,
|
||||
"atkpro": 2,
|
||||
"defpro": 0.85,
|
||||
"skill1": 1,
|
||||
"skill2": 1,
|
||||
@ -5194,7 +5194,7 @@
|
||||
"lv": 11,
|
||||
"hppro": 2,
|
||||
"atkpro": 1.2,
|
||||
"defpro": 1,
|
||||
"defpro": 0.5,
|
||||
"skill1": 1,
|
||||
"skill2": 1,
|
||||
"skill3": 1,
|
||||
@ -367078,7 +367078,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367118,7 +367118,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367378,7 +367378,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367418,7 +367418,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367678,7 +367678,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367718,7 +367718,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 3,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -367978,7 +367978,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 4,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368018,7 +368018,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 4,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368278,7 +368278,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368318,7 +368318,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368578,7 +368578,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368618,7 +368618,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368878,7 +368878,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51025,
|
||||
"heroid": 51015,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
@ -368918,7 +368918,7 @@
|
||||
"captainId": 0,
|
||||
"IsBoss": 0,
|
||||
"bossHpCnt": 0,
|
||||
"heroid": 51026,
|
||||
"heroid": 51016,
|
||||
"star": 5,
|
||||
"equip": [],
|
||||
"newskill": [],
|
||||
|
@ -59168,6 +59168,29 @@
|
||||
"RevisiCondition": "",
|
||||
"RevisiParams": []
|
||||
},
|
||||
{
|
||||
"Id": 844001215,
|
||||
"EmitPR": 1000,
|
||||
"From": 3,
|
||||
"Where": [],
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"Type": 2,
|
||||
"Argu": [
|
||||
484400123,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
"DpsCondition": "",
|
||||
"RevisiCondition": "",
|
||||
"RevisiParams": []
|
||||
},
|
||||
{
|
||||
"Id": 835004211,
|
||||
"EmitPR": 1000,
|
||||
|
@ -45956,11 +45956,11 @@
|
||||
"Target": 0,
|
||||
"ChildSkill": {
|
||||
"Id": [
|
||||
815004115
|
||||
815004215
|
||||
]
|
||||
},
|
||||
"passSkill": [
|
||||
815004115
|
||||
815004215
|
||||
],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_815004412_1",
|
||||
@ -52076,7 +52076,9 @@
|
||||
844001211
|
||||
]
|
||||
},
|
||||
"passSkill": [],
|
||||
"passSkill": [
|
||||
844001211
|
||||
],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_844001421_1",
|
||||
"text": "2技能造成暴击后有30%概率追加1次1技能"
|
||||
@ -52109,7 +52111,9 @@
|
||||
844001212
|
||||
]
|
||||
},
|
||||
"passSkill": [],
|
||||
"passSkill": [
|
||||
844001212
|
||||
],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_844001422_1",
|
||||
"text": "造成击杀后立即回复自身20%最大血量"
|
||||
@ -52139,10 +52143,12 @@
|
||||
"Target": 0,
|
||||
"ChildSkill": {
|
||||
"Id": [
|
||||
844001211
|
||||
844001215
|
||||
]
|
||||
},
|
||||
"passSkill": [],
|
||||
"passSkill": [
|
||||
844001215
|
||||
],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_844001423_1",
|
||||
"text": "2技能造成暴击后额外附加2回合【流血】"
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -8,6 +8,7 @@ import (
|
||||
"go_dreamfactory/lego/sys/redis"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/db"
|
||||
"strings"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson"
|
||||
@ -75,19 +76,19 @@ func (this *modelChatComp) getChatQueue(channel pb.ChatChannel, stag, union stri
|
||||
switch channel {
|
||||
case pb.ChatChannel_World:
|
||||
// key = worldchatkey
|
||||
key = fmt.Sprintf("%s-%s", worldchatkey, stag)
|
||||
key = fmt.Sprintf("%s-%s-%s", db.CrossTag(), worldchatkey, stag)
|
||||
find = bson.M{"channel": channel}
|
||||
break
|
||||
case pb.ChatChannel_Union:
|
||||
key = fmt.Sprintf("%s-%s", unionchatkey, union)
|
||||
key = fmt.Sprintf("%s-%s-%s", db.CrossTag(), unionchatkey, union)
|
||||
find = bson.M{"channel": channel, "unionId": union}
|
||||
break
|
||||
case pb.ChatChannel_CrossServer:
|
||||
key = fmt.Sprintf("%s-%d", crosschatkey, area)
|
||||
key = fmt.Sprintf("%s-%s-%d", db.CrossTag(), crosschatkey, area)
|
||||
find = bson.M{"channel": channel, "areaId": area}
|
||||
break
|
||||
case pb.ChatChannel_System:
|
||||
key = systemchatkey
|
||||
key = fmt.Sprintf("%s-%s", db.CrossTag(), systemchatkey)
|
||||
find = bson.M{"channel": channel}
|
||||
break
|
||||
}
|
||||
@ -141,7 +142,7 @@ func (this *modelChatComp) addCrossChannelMember(session comm.IUserSession) (cha
|
||||
return
|
||||
}
|
||||
for {
|
||||
key := fmt.Sprintf("%s-%d-member", crosschatkey, channel)
|
||||
key := fmt.Sprintf("%s-%s-%d-member", db.CrossTag(), crosschatkey, channel)
|
||||
if count, err = this.Redis.Hlen(key); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
@ -171,7 +172,7 @@ func (this *modelChatComp) chanageChannel(session comm.IUserSession, channel int
|
||||
var (
|
||||
maxnum int32
|
||||
)
|
||||
key := fmt.Sprintf("%s-%d-member", crosschatkey, channel)
|
||||
key := fmt.Sprintf("%s-%s-%d-member", db.CrossTag(), crosschatkey, channel)
|
||||
count := 0
|
||||
if maxnum, err = this.module.configure.GetChanageChannelMax(); err != nil {
|
||||
return
|
||||
@ -192,7 +193,7 @@ func (this *modelChatComp) chanageChannel(session comm.IUserSession, channel int
|
||||
|
||||
// 读取跨服聊天频道下成员
|
||||
func (this *modelChatComp) getCrossChannelMember(channel int32) (result []*pb.CacheUser, err error) {
|
||||
key := fmt.Sprintf("%s-%d-member", crosschatkey, channel)
|
||||
key := fmt.Sprintf("%s-%s-%d-member", db.CrossTag(), crosschatkey, channel)
|
||||
temp := make(map[string]*pb.CacheUser, 0)
|
||||
if err = this.Redis.HGetAll(key, &temp); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
@ -217,7 +218,7 @@ func (this *modelChatComp) removeCrossChannelMember(uid string) (err error) {
|
||||
return
|
||||
}
|
||||
|
||||
key := fmt.Sprintf("%s-%d-member", crosschatkey, result.Chatchannel)
|
||||
key := fmt.Sprintf("%s-%s-%d-member", db.CrossTag(), crosschatkey, result.Chatchannel)
|
||||
if err = this.Redis.HDel(key, uid); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
@ -322,7 +323,7 @@ func (this *modelChatComp) addChatMsg(key string, count int64, msgs ...*pb.DBCha
|
||||
|
||||
// 发送聊天消息到世界频道
|
||||
func (this *modelChatComp) sendChatToWorld(chat *pb.DBChat, queuecount int32) (err error) {
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%s", worldchatkey, chat.Stag), int64(queuecount), chat); err != nil {
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%s-%s", db.CrossTag(), worldchatkey, chat.Stag), int64(queuecount), chat); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
@ -338,7 +339,7 @@ func (this *modelChatComp) sendChatToUnion(chat *pb.DBChat, queuecount int32) (e
|
||||
var (
|
||||
err error
|
||||
)
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%s", unionchatkey, chat.UnionId), int64(queuecount), chat); err != nil {
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%s-%s", db.CrossTag(), unionchatkey, chat.UnionId), int64(queuecount), chat); err != nil {
|
||||
this.module.Errorln(err)
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
@ -356,7 +357,7 @@ func (this *modelChatComp) sendChatToUnion(chat *pb.DBChat, queuecount int32) (e
|
||||
|
||||
// 发送聊天消息到工会频道
|
||||
func (this *modelChatComp) sendChatToCrossServer(chat *pb.DBChat, queuecount int32) (err error) {
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%d", crosschatkey, chat.ChannelId), int64(queuecount), chat); err != nil {
|
||||
if err = this.module.modelChat.addChatMsg(fmt.Sprintf("%s-%s-%d", db.CrossTag(), crosschatkey, chat.ChannelId), int64(queuecount), chat); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
|
@ -278,6 +278,7 @@ func (this *Chat) SendSysChatToWorld(session comm.IUserSession, ctype comm.ChatS
|
||||
if appenddata != nil {
|
||||
if jsonStr, err = json.Marshal(appenddata); err != nil {
|
||||
this.Errorf("err:%v", err)
|
||||
return
|
||||
} else {
|
||||
data := map[string]interface{}{
|
||||
agrs[1]: map[string]interface{}{
|
||||
@ -295,6 +296,7 @@ func (this *Chat) SendSysChatToWorld(session comm.IUserSession, ctype comm.ChatS
|
||||
if appenddata != nil {
|
||||
if jsonStr, err = json.Marshal(appenddata); err != nil {
|
||||
this.Errorf("err:%v", err)
|
||||
return
|
||||
} else {
|
||||
data := map[string]interface{}{
|
||||
agrs[1]: map[string]interface{}{
|
||||
|
@ -146,7 +146,7 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
|
||||
}
|
||||
data := this.configure.GetHeroConfigData()
|
||||
for _, v := range data {
|
||||
if v.Handbook != -1 {
|
||||
if v.Handbook {
|
||||
res = append(res, &cfg.Gameatn{
|
||||
A: "hero",
|
||||
T: v.Hid,
|
||||
@ -328,7 +328,7 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
|
||||
)
|
||||
data := this.configure.GetHeroConfigData()
|
||||
for _, v := range data {
|
||||
if v.Handbook != -1 {
|
||||
if v.Handbook {
|
||||
res = append(res, &cfg.Gameatn{
|
||||
A: "hero",
|
||||
T: v.Hid,
|
||||
|
@ -67,7 +67,7 @@ func (this *apiComp) Roulette(session comm.IUserSession, req *pb.GuildGveRoulett
|
||||
return
|
||||
}
|
||||
|
||||
if confs[index].Push == 1 { //推送通知
|
||||
if confs[index].Push { //推送通知
|
||||
go this.module.modelUnionroulette.roulettechangePush(req.Guildid, session.GetUserId(), user.Name, confs[index].Id, award)
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "roulette", &pb.GuildGveRouletteResp{Cid: confs[index].Id, Award: award})
|
||||
|
@ -420,7 +420,7 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession, bTalent bool) (errdat
|
||||
changeHero []*pb.DBHero
|
||||
)
|
||||
for _, v := range data {
|
||||
if v.Handbook != -1 {
|
||||
if v.Handbook {
|
||||
cid := v.Hid
|
||||
maxStar := v.Star
|
||||
starConf, _ := this.configure.GetHeroStarupConfig(cid, v.Star)
|
||||
|
18
sys/configure/structs/Game.BattleExecutionType.go
Normal file
18
sys/configure/structs/Game.BattleExecutionType.go
Normal file
@ -0,0 +1,18 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
GameBattleExecutionType_NoExecute = 0
|
||||
GameBattleExecutionType_Executive = 1
|
||||
GameBattleExecutionType_Story = 2
|
||||
GameBattleExecutionType_Assist = 3
|
||||
GameBattleExecutionType_Guide = 4
|
||||
GameBattleExecutionType_NextWave = 5
|
||||
)
|
@ -13,7 +13,7 @@ import "errors"
|
||||
type GameFightGlobalEventData struct {
|
||||
Id int32
|
||||
Count int32
|
||||
LoopTime int32
|
||||
LoopTime bool
|
||||
Desc string
|
||||
When int32
|
||||
FromCheck string
|
||||
@ -36,7 +36,7 @@ func (*GameFightGlobalEventData) GetTypeId() int32 {
|
||||
func (_v *GameFightGlobalEventData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Count"].(float64); !_ok_ { err = errors.New("Count error"); return }; _v.Count = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LoopTime"].(float64); !_ok_ { err = errors.New("LoopTime error"); return }; _v.LoopTime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.LoopTime, _ok_ = _buf["LoopTime"].(bool); !_ok_ { err = errors.New("LoopTime error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["When"].(float64); !_ok_ { err = errors.New("When error"); return }; _v.When = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.FromCheck, _ok_ = _buf["FromCheck"].(string); !_ok_ { err = errors.New("FromCheck error"); return } }
|
||||
|
@ -30,12 +30,12 @@ type GameGuideData struct {
|
||||
Txtoffset serialization.Vector2
|
||||
Speakerface int32
|
||||
Sound string
|
||||
Mask int32
|
||||
Lock int32
|
||||
Uishow int32
|
||||
Mask bool
|
||||
Lock bool
|
||||
Uishow bool
|
||||
Skiptime int32
|
||||
Skip int32
|
||||
Skipgroup int32
|
||||
Skipgroup bool
|
||||
Reward []*Gameatn
|
||||
}
|
||||
|
||||
@ -101,12 +101,12 @@ func (_v *GameGuideData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speakerface"].(float64); !_ok_ { err = errors.New("speakerface error"); return }; _v.Speakerface = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Sound, _ok_ = _buf["sound"].(string); !_ok_ { err = errors.New("sound error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mask"].(float64); !_ok_ { err = errors.New("mask error"); return }; _v.Mask = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lock"].(float64); !_ok_ { err = errors.New("lock error"); return }; _v.Lock = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["uishow"].(float64); !_ok_ { err = errors.New("uishow error"); return }; _v.Uishow = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Mask, _ok_ = _buf["mask"].(bool); !_ok_ { err = errors.New("mask error"); return } }
|
||||
{ var _ok_ bool; if _v.Lock, _ok_ = _buf["lock"].(bool); !_ok_ { err = errors.New("lock error"); return } }
|
||||
{ var _ok_ bool; if _v.Uishow, _ok_ = _buf["uishow"].(bool); !_ok_ { err = errors.New("uishow error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skiptime"].(float64); !_ok_ { err = errors.New("skiptime error"); return }; _v.Skiptime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skip"].(float64); !_ok_ { err = errors.New("skip error"); return }; _v.Skip = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skipgroup"].(float64); !_ok_ { err = errors.New("skipgroup error"); return }; _v.Skipgroup = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Skipgroup, _ok_ = _buf["skipgroup"].(bool); !_ok_ { err = errors.New("skipgroup error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
|
@ -15,7 +15,7 @@ type GameGuildBossRouletteData struct {
|
||||
Reward []*Gameatn
|
||||
Weight int32
|
||||
Need []*Gameatn
|
||||
Push int32
|
||||
Push bool
|
||||
}
|
||||
|
||||
const TypeId_GameGuildBossRouletteData = 797473250
|
||||
@ -55,7 +55,7 @@ func (_v *GameGuildBossRouletteData)Deserialize(_buf map[string]interface{}) (er
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["push"].(float64); !_ok_ { err = errors.New("push error"); return }; _v.Push = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Push, _ok_ = _buf["push"].(bool); !_ok_ { err = errors.New("push error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -29,6 +29,7 @@ type GameIntegralBossData struct {
|
||||
HeroId int32
|
||||
Boss []int32
|
||||
BossIcon string
|
||||
BackPng string
|
||||
}
|
||||
|
||||
const TypeId_GameIntegralBossData = 1191591167
|
||||
@ -42,7 +43,7 @@ func (_v *GameIntegralBossData)Deserialize(_buf map[string]interface{}) (err err
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hdid"].(float64); !_ok_ { err = errors.New("hdid error"); return }; _v.Hdid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["difficulty"].(float64); !_ok_ { err = errors.New("difficulty error"); return }; _v.Difficulty = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itype"].(float64); !_ok_ { err = errors.New("itype error"); return }; _v.Itype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Difficultytext, _ok_ = _buf["difficultytext"].(string); !_ok_ { err = errors.New("difficultytext error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["difficultytext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Difficultytext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Difficultytext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["coefficient"].(float64); !_ok_ { err = errors.New("coefficient error"); return }; _v.Coefficient = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlockval"].(float64); !_ok_ { err = errors.New("unlockval error"); return }; _v.Unlockval = int32(_tempNum_) }
|
||||
@ -82,6 +83,7 @@ func (_v *GameIntegralBossData)Deserialize(_buf map[string]interface{}) (err err
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.BossIcon, _ok_ = _buf["bossIcon"].(string); !_ok_ { err = errors.New("bossIcon error"); return } }
|
||||
{ var _ok_ bool; if _v.BackPng, _ok_ = _buf["back_png"].(string); !_ok_ { err = errors.New("back_png error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -28,11 +28,11 @@ func (*GameIntegralConditionData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameIntegralConditionData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Condition, _ok_ = _buf["condition"].(string); !_ok_ { err = errors.New("condition error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["condition"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Condition error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Condition, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["TaskId"].(float64); !_ok_ { err = errors.New("TaskId error"); return }; _v.TaskId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["iType"].(float64); !_ok_ { err = errors.New("iType error"); return }; _v.IType = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpto"].(float64); !_ok_ { err = errors.New("jumpto error"); return }; _v.Jumpto = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Des, _ok_ = _buf["des"].(string); !_ok_ { err = errors.New("des error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["des"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Des error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Des, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillid"].(float64); !_ok_ { err = errors.New("skillid error"); return }; _v.Skillid = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
14
sys/configure/structs/TEnum.EAddGroup.go
Normal file
14
sys/configure/structs/TEnum.EAddGroup.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEAddGroup_All = 1
|
||||
TEnumEAddGroup_Appoint = 2
|
||||
)
|
14
sys/configure/structs/TEnum.ECheckType.go
Normal file
14
sys/configure/structs/TEnum.ECheckType.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumECheckType_Server = 1
|
||||
TEnumECheckType_Client = 2
|
||||
)
|
@ -9,7 +9,7 @@
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEEquipPos_None = -1
|
||||
TEnumEEquipPos_All = -1
|
||||
TEnumEEquipPos_Zero = 0
|
||||
TEnumEEquipPos_One = 1
|
||||
TEnumEEquipPos_Two = 2
|
||||
|
14
sys/configure/structs/TEnum.EGameRewardType.go
Normal file
14
sys/configure/structs/TEnum.EGameRewardType.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEGameRewardType_Week = 1
|
||||
TEnumEGameRewardType_History = 2
|
||||
)
|
17
sys/configure/structs/TEnum.EGuideType.go
Normal file
17
sys/configure/structs/TEnum.EGuideType.go
Normal file
@ -0,0 +1,17 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEGuideType_Bubble = 1
|
||||
TEnumEGuideType_Jump = 2
|
||||
TEnumEGuideType_Click = 3
|
||||
TEnumEGuideType_Story = 4
|
||||
TEnumEGuideType_Rocker = 5
|
||||
)
|
15
sys/configure/structs/TEnum.EHeroShowType.go
Normal file
15
sys/configure/structs/TEnum.EHeroShowType.go
Normal file
@ -0,0 +1,15 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEHeroShowType_First = 1
|
||||
TEnumEHeroShowType_All = 2
|
||||
TEnumEHeroShowType_Not = 3
|
||||
)
|
18
sys/configure/structs/TEnum.EHeroType.go
Normal file
18
sys/configure/structs/TEnum.EHeroType.go
Normal file
@ -0,0 +1,18 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEHeroType_All = 0
|
||||
TEnumEHeroType_HeroCard = 1
|
||||
TEnumEHeroType_StarUpCard = 2
|
||||
TEnumEHeroType_LevelUpCard = 3
|
||||
TEnumEHeroType_SkillLevelCard = 4
|
||||
TEnumEHeroType_MonsterCard = 5
|
||||
)
|
17
sys/configure/structs/TEnum.EHeroUpStoryType.go
Normal file
17
sys/configure/structs/TEnum.EHeroUpStoryType.go
Normal file
@ -0,0 +1,17 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEHeroUpStoryType_Story = 1
|
||||
TEnumEHeroUpStoryType_Fight = 2
|
||||
TEnumEHeroUpStoryType_Box = 3
|
||||
TEnumEHeroUpStoryType_Portal = 4
|
||||
TEnumEHeroUpStoryType_Hide = 5
|
||||
)
|
14
sys/configure/structs/TEnum.EIntegralBossType.go
Normal file
14
sys/configure/structs/TEnum.EIntegralBossType.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEIntegralBossType_Difficulty = 1
|
||||
TEnumEIntegralBossType_Event = 2
|
||||
)
|
14
sys/configure/structs/TEnum.EIntegralRewardType.go
Normal file
14
sys/configure/structs/TEnum.EIntegralRewardType.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEIntegralRewardType_Rating = 1
|
||||
TEnumEIntegralRewardType_Accumulate = 2
|
||||
)
|
18
sys/configure/structs/TEnum.EJob.go
Normal file
18
sys/configure/structs/TEnum.EJob.go
Normal file
@ -0,0 +1,18 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumEJob_All = 0
|
||||
TEnumEJob_Output = 1
|
||||
TEnumEJob_Defense = 2
|
||||
TEnumEJob_Auxiliary = 3
|
||||
TEnumEJob_Control = 4
|
||||
TEnumEJob_Material = 5
|
||||
)
|
17
sys/configure/structs/TEnum.ERace.go
Normal file
17
sys/configure/structs/TEnum.ERace.go
Normal file
@ -0,0 +1,17 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumERace_All = 0
|
||||
TEnumERace_Fire = 1
|
||||
TEnumERace_Forest = 2
|
||||
TEnumERace_Water = 3
|
||||
TEnumERace_Light = 4
|
||||
)
|
14
sys/configure/structs/TEnum.ESex.go
Normal file
14
sys/configure/structs/TEnum.ESex.go
Normal file
@ -0,0 +1,14 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
const (
|
||||
TEnumESex_Male = 1
|
||||
TEnumESex_Female = 2
|
||||
)
|
@ -21,7 +21,7 @@ type GameHeroData struct {
|
||||
Type int32
|
||||
Ip int32
|
||||
Sd int32
|
||||
Handbook int32
|
||||
Handbook bool
|
||||
Prefab string
|
||||
Rotation string
|
||||
Revolve int32
|
||||
@ -71,7 +71,7 @@ func (_v *GameHeroData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ip"].(float64); !_ok_ { err = errors.New("ip error"); return }; _v.Ip = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sd"].(float64); !_ok_ { err = errors.New("sd error"); return }; _v.Sd = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["handbook"].(float64); !_ok_ { err = errors.New("handbook error"); return }; _v.Handbook = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Handbook, _ok_ = _buf["handbook"].(bool); !_ok_ { err = errors.New("handbook error"); return } }
|
||||
{ var _ok_ bool; if _v.Prefab, _ok_ = _buf["prefab"].(string); !_ok_ { err = errors.New("prefab error"); return } }
|
||||
{ var _ok_ bool; if _v.Rotation, _ok_ = _buf["rotation"].(string); !_ok_ { err = errors.New("rotation error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["revolve"].(float64); !_ok_ { err = errors.New("revolve error"); return }; _v.Revolve = int32(_tempNum_) }
|
||||
|
@ -32,6 +32,7 @@ type GameSkillBuffData struct {
|
||||
Buffpos string
|
||||
TriggerEffect string
|
||||
TriggerPos string
|
||||
TriggerAnim string
|
||||
ForbidFloat int32
|
||||
ReplaceBuffID int32
|
||||
}
|
||||
@ -116,6 +117,7 @@ func (_v *GameSkillBuffData)Deserialize(_buf map[string]interface{}) (err error)
|
||||
{ var _ok_ bool; if _v.Buffpos, _ok_ = _buf["buffpos"].(string); !_ok_ { err = errors.New("buffpos error"); return } }
|
||||
{ var _ok_ bool; if _v.TriggerEffect, _ok_ = _buf["TriggerEffect"].(string); !_ok_ { err = errors.New("TriggerEffect error"); return } }
|
||||
{ var _ok_ bool; if _v.TriggerPos, _ok_ = _buf["TriggerPos"].(string); !_ok_ { err = errors.New("TriggerPos error"); return } }
|
||||
{ var _ok_ bool; if _v.TriggerAnim, _ok_ = _buf["TriggerAnim"].(string); !_ok_ { err = errors.New("TriggerAnim error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["forbidFloat"].(float64); !_ok_ { err = errors.New("forbidFloat error"); return }; _v.ForbidFloat = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ReplaceBuffID"].(float64); !_ok_ { err = errors.New("ReplaceBuffID error"); return }; _v.ReplaceBuffID = int32(_tempNum_) }
|
||||
return
|
||||
|
@ -22,6 +22,7 @@ type GameSkillPassiveData struct {
|
||||
AddCon []string
|
||||
PasPr int32
|
||||
PasCorrection int32
|
||||
TriggerAnim string
|
||||
Type string
|
||||
MaxEmitTimesInRoundByRole int32
|
||||
MaxEmitTimes int32
|
||||
@ -60,6 +61,7 @@ func (_v *GameSkillPassiveData)Deserialize(_buf map[string]interface{}) (err err
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PasPr"].(float64); !_ok_ { err = errors.New("PasPr error"); return }; _v.PasPr = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PasCorrection"].(float64); !_ok_ { err = errors.New("PasCorrection error"); return }; _v.PasCorrection = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.TriggerAnim, _ok_ = _buf["TriggerAnim"].(string); !_ok_ { err = errors.New("TriggerAnim error"); return } }
|
||||
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxEmitTimesInRoundByRole"].(float64); !_ok_ { err = errors.New("MaxEmitTimesInRoundByRole error"); return }; _v.MaxEmitTimesInRoundByRole = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxEmitTimes"].(float64); !_ok_ { err = errors.New("MaxEmitTimes error"); return }; _v.MaxEmitTimes = int32(_tempNum_) }
|
||||
|
Loading…
Reference in New Issue
Block a user