配置优化

This commit is contained in:
meixiongfeng 2023-03-06 15:07:40 +08:00
parent 4e528ac669
commit 14a8a7d93d
2 changed files with 19 additions and 12 deletions

View File

@ -41,9 +41,8 @@ type configureComp struct {
hlock sync.RWMutex
drawCardCfg map[string]map[int32][]*cfg.GameDrawCardData // 第一个key 卡池id 第二个key 星级
awakenMap map[int64]*cfg.GameHeroAwakenData
starMap map[int64]*cfg.GameHeroStarupData
module *Hero
starMap map[int64]*cfg.GameHeroStarupData
module *Hero
}
//组件初始化接口
@ -78,9 +77,8 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
defer this.hlock.Unlock()
if _configure, ok := v.(*cfg.GameHeroAwaken); ok {
for _, v := range _configure.GetDataList() {
this.awakenMap[int64(utils.ToInt32(v.Hid)<<8)+int64(v.Phase)] = v
this.awakenMap[utils.ToInt64(v.Hid)+int64(v.Phase<<31)] = v
}
return
}
} else {
@ -96,7 +94,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.hlock.Lock()
defer this.hlock.Unlock()
for _, v := range _configure.GetDataList() {
this.starMap[int64(utils.ToInt32(v.Id)<<8)+int64(v.Star)] = v
this.starMap[utils.ToInt64(v.Id)+int64(v.Star<<31)] = v
}
return
@ -111,22 +109,23 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
// 获取英雄升星相关配置数据
func (this *configureComp) GetHeroStarupConfig(hid string, star int32) *cfg.GameHeroStarupData {
return this.starMap[int64(utils.ToInt32(hid)<<8)+int64(star)]
return this.starMap[utils.ToInt64(hid)+int64(star<<31)]
}
// 获取当前英雄最高星级
func (this *configureComp) GetHeroMaxStar(hid string, curStar int32) int32 {
var star int32
for star = curStar; star < 100; star++ {
if _, ok := this.starMap[int64(utils.ToInt32(hid)<<8)+int64(star+1)]; !ok {
if _, ok := this.starMap[utils.ToInt64(hid)+int64((star+1)<<31)]; !ok {
return star
}
}
return star
}
// 获取觉醒配置
func (this *configureComp) GetHeroAwakenConfig(hid string, phase int32) *cfg.GameHeroAwakenData {
return this.awakenMap[int64(utils.ToInt32(hid)<<8)+int64(phase)]
return this.awakenMap[utils.ToInt64(hid)+int64(phase<<31)]
}
// 抽卡配置表
@ -238,7 +237,7 @@ func (this *configureComp) GetHeroLvgrow(heroId string) *cfg.GameHeroLevelgrowDa
return configure.Get(heroId)
}
}
this.module.Errorf("cfg.GetHeroLvgrow :id = %s", heroId)
return nil
}
@ -251,7 +250,7 @@ func (this *configureComp) GetHeroSkillUpConfig(skillid int32) (data *cfg.GameHe
return
}
}
this.module.Errorf("cfg.GetHeroSkillUpConfig :id = %d", skillid)
return
}
@ -267,7 +266,7 @@ func (this *configureComp) GetHeroSkillMaxLvConfig(skillId uint32) int32 {
}
}
}
this.module.Errorf("cfg.GetHeroSkillMaxLvConfig :id = %d", skillId)
return 0
}

View File

@ -88,3 +88,11 @@ func ToInt32(s string) int32 {
return int32(j)
}
}
func ToInt64(s string) int64 {
if j, err := strconv.ParseInt(s, 10, 32); err != nil {
return 0
} else {
return int64(j)
}
}