活动优化
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40f4650305
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12adac2095
@ -3,8 +3,6 @@ package activity
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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"go_dreamfactory/utils"
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)
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//参数校验
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@ -15,79 +13,8 @@ func (this *apiComp) GetHdDataCheck(session comm.IUserSession, req *pb.ActivityG
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// 活动活动
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func (this *apiComp) GetHdData(session comm.IUserSession, req *pb.ActivityGetHdDataReq) (errdata *pb.ErrorData) {
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var (
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result []*pb.DBActivityData
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activity *pb.DBHuodong
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err error
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list *pb.DBActivityData
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)
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curTime := configure.Now().Unix()
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for _, id := range req.Oid {
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if activity, err = this.module.modelhdList.getHdListByHdId(id); err != nil {
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if activity.Stime > curTime || curTime > activity.Etime { // 不在活动范围内数据不给活动记录数据
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continue
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}
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}
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list, _ = this.module.modelhdData.getHddataByOid(session.GetUserId(), id)
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if activity.Itype == comm.HdTypeSign && !utils.IsToday(list.Lasttime) {
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list.Lasttime = curTime
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list.Val += 1
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update := make(map[string]interface{})
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update["lasttime"] = list.Lasttime
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update["val"] = list.Val
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this.module.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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// 开服等级活动
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if activity.Itype == comm.HdLevel {
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if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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if list.Val != user.Lv {
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list.Val = user.Lv
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list.Lasttime = curTime
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update := make(map[string]interface{})
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update["lasttime"] = list.Lasttime
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update["val"] = list.Val
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this.module.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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}
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}
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// 获取开服庆典活动
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if activity.Itype == comm.HdCelebration {
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// key := fmt.Sprintf("%s-%s", session.GetUserId(), id)
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if list, err = this.module.modelhdData.getHddataByOid(session.GetUserId(), id); err == nil {
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if !utils.IsToday(list.Lasttime) || list.Val == 0 { // 不是今天重置
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list.Lasttime = configure.Now().Unix()
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list.Gotarr = make(map[int32]int32)
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update := make(map[string]interface{})
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// 计算进度
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update["lasttime"] = list.Lasttime
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update["gotarr"] = list.Gotarr
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_days := this.module.configure.GetHDCelebrationData()
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var pos int32
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_sub := int32((configure.Now().Unix()-activity.Stime)/(24*3600)) + 1
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for index, v := range _days {
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for i := 0; i < int(v); i++ {
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pos++
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if _sub == pos {
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list.Val = int32(index) + 1 // 计算val 值
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update["val"] = list.Val
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break
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}
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}
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}
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this.module.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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}
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}
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if list != nil {
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result = append(result, list)
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}
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}
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result := this.module.GetHdData(session, req.Oid)
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session.SendMsg(string(this.module.GetType()), "gethddata", &pb.ActivityGetHdDataResp{
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Data: result,
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})
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@ -15,22 +15,19 @@ func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.ActivityGet
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func (this *apiComp) GetList(session comm.IUserSession, req *pb.ActivityGetListReq) (errdata *pb.ErrorData) {
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var (
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data []*pb.DBHuodong
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hdlist []*pb.DBActivityData
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hdlist []string
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result []*pb.DBActivityData
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)
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list := this.module.modelhdList.getHdInfo()
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for _, szhd := range list {
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// for _, v := range szhd {
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data = append(data, szhd)
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if c, err := this.module.modelhdData.getHddataByOid(session.GetUserId(), szhd.Id); err == nil {
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hdlist = append(hdlist, c)
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}
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// }
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hdlist = append(hdlist, szhd.Id)
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}
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result = this.module.GetHdData(session, hdlist)
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.ActivityGetListResp{
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Hddata: data,
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Actdata: hdlist,
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Actdata: result,
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})
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return
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}
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@ -253,10 +253,11 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32,
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}
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data.Val = 1
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}
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if conf, err := this.configure.GetHDCelebration(data.Val); err == nil {
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if conf.Systemtype == systemtype {
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data.Gotarr[systemtype] += 1
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data.Gotarr[bosstype] += 1
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// 天数
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var idays int32
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for i, v1 := range conf.Bosstype {
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@ -268,7 +269,7 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32,
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// 更新信息
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update["gotarr"] = data.Gotarr
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bChange = true
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if data.Gotarr[systemtype] <= idays {
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if data.Gotarr[bosstype] <= idays {
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bDouble = true
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}
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}
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@ -320,3 +321,78 @@ func (this *Activity) EventUserLogin(session comm.IUserSession) {
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}
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}
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}
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func (this *Activity) GetHdData(session comm.IUserSession, oids []string) (result []*pb.DBActivityData) {
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var (
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activity *pb.DBHuodong
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err error
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list *pb.DBActivityData
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)
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curTime := configure.Now().Unix()
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for _, id := range oids {
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if activity, err = this.modelhdList.getHdListByHdId(id); err != nil {
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if activity.Stime > curTime || curTime > activity.Etime { // 不在活动范围内数据不给活动记录数据
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continue
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}
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}
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list, _ = this.modelhdData.getHddataByOid(session.GetUserId(), id)
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if activity.Itype == comm.HdTypeSign && !utils.IsToday(list.Lasttime) {
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list.Lasttime = curTime
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list.Val += 1
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update := make(map[string]interface{})
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update["lasttime"] = list.Lasttime
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update["val"] = list.Val
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this.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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// 开服等级活动
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if activity.Itype == comm.HdLevel {
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if user := this.ModuleUser.GetUser(session.GetUserId()); user != nil {
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if list.Val != user.Lv {
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list.Val = user.Lv
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list.Lasttime = curTime
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update := make(map[string]interface{})
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update["lasttime"] = list.Lasttime
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update["val"] = list.Val
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this.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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}
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}
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// 获取开服庆典活动
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if activity.Itype == comm.HdCelebration {
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// key := fmt.Sprintf("%s-%s", session.GetUserId(), id)
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if list, err = this.modelhdData.getHddataByOid(session.GetUserId(), id); err == nil {
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if !utils.IsToday(list.Lasttime) || list.Val == 0 { // 不是今天重置
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list.Lasttime = configure.Now().Unix()
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list.Gotarr = make(map[int32]int32)
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update := make(map[string]interface{})
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// 计算进度
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update["lasttime"] = list.Lasttime
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update["gotarr"] = list.Gotarr
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_days := this.configure.GetHDCelebrationData()
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var pos int32
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_sub := int32((configure.Now().Unix()-activity.Stime)/(24*3600)) + 1
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for index, v := range _days {
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for i := 0; i < int(v); i++ {
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pos++
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if _sub == pos {
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list.Val = int32(index) + 1 // 计算val 值
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update["val"] = list.Val
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break
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}
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}
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}
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this.modelhdData.ModifyActivityList(session.GetUserId(), list.Id, update)
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}
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}
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}
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if list != nil {
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result = append(result, list)
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}
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}
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return
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}
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@ -25,7 +25,6 @@ func (this *apiComp) PuzzleGrid(session comm.IUserSession, req *pb.UiGamePuzzleG
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return
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}
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// 校验消耗
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if conf, err := this.module.configure.GetPuzzleConsumConf(); err != nil {
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consum = &cfg.Gameatn{
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A: conf.Itemget.A,
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@ -36,10 +35,7 @@ func (this *apiComp) PuzzleGrid(session comm.IUserSession, req *pb.UiGamePuzzleG
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if errdata = this.module.ConsumeRes(session, []*cfg.Gameatn{consum}, true); errdata != nil {
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return
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}
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// list.Val -= 1
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// if list.Val < 0 { // 拼图数量不足
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// return
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// }
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list.Gotarr[req.Grid] = 1
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update := make(map[string]interface{}, 0)
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update["gotarr"] = list.Gotarr
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