上传聊天公告附加数据
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parent
0bac28f7fd
commit
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@ -143,7 +143,7 @@ type (
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//推送消息到用户
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//推送消息到用户
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SendUserChat(msg *pb.DBChat) (code pb.ErrorCode)
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SendUserChat(msg *pb.DBChat) (code pb.ErrorCode)
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//广播系统消息
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//广播系统消息
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SendSysChatToWorld(ctype ChatSystemType, value int32, agrs ...interface{}) (code pb.ErrorCode)
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SendSysChatToWorld(ctype ChatSystemType, appenddata interface{}, value int32, agrs ...interface{}) (code pb.ErrorCode)
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//广播系统消息
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//广播系统消息
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SendSysChatToUser(session IUserSession, ctype ChatSystemType, value int32, agrs ...interface{}) (code pb.ErrorCode)
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SendSysChatToUser(session IUserSession, ctype ChatSystemType, value int32, agrs ...interface{}) (code pb.ErrorCode)
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}
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}
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@ -7,6 +7,7 @@ import (
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/event"
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"go_dreamfactory/lego/sys/event"
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"go_dreamfactory/lego/utils/codec/json"
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"time"
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"time"
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@ -93,14 +94,29 @@ func (this *Chat) SendUserChat(msg *pb.DBChat) (code pb.ErrorCode) {
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}
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}
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//广播系统消息
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//广播系统消息
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func (this *Chat) SendSysChatToWorld(ctype comm.ChatSystemType, value int32, agrs ...interface{}) (code pb.ErrorCode) {
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func (this *Chat) SendSysChatToWorld(ctype comm.ChatSystemType, appenddata interface{}, value int32, agrs ...interface{}) (code pb.ErrorCode) {
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var (
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jsonStr []byte
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err error
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)
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if st, ok := this.configure.GetCheckChatSystem(int32(ctype), value); ok {
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if st, ok := this.configure.GetCheckChatSystem(int32(ctype), value); ok {
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msg := &pb.DBChat{
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msg := &pb.DBChat{
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Channel: pb.ChatChannel_System,
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Channel: pb.ChatChannel_System,
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Ctype: pb.ChatType_Text,
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Stag: this.service.GetTag(),
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Stag: this.service.GetTag(),
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Ctime: time.Now().Unix(),
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Ctime: time.Now().Unix(),
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Content: fmt.Sprintf(st.Text, agrs...),
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Content: fmt.Sprintf(st.Text, agrs...),
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}
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}
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if ctype == comm.EquipmentUpgradeNotice { //装备分享
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msg.Ctype = pb.ChatType_EquipmentShare
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}
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if appenddata != nil {
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if jsonStr, err = json.Marshal(appenddata); err != nil {
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this.Errorf("err:%v", err)
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} else {
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msg.AppendStr = string(jsonStr)
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}
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}
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code = this.modelChat.sendSystemChat(msg)
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code = this.modelChat.sendSystemChat(msg)
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}
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}
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return
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return
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@ -172,7 +172,7 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.EquipmentUpgrade
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype47, 1)
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype47, 1)
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//聊天系统通知
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//聊天系统通知
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if user = this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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if user = this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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this.module.chat.SendSysChatToWorld(comm.EquipmentUpgradeNotice, equipment.Lv, user.Name, conf.Name)
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this.module.chat.SendSysChatToWorld(comm.EquipmentUpgradeNotice, equipment, equipment.Lv, user.Name, conf.Name)
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} else {
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} else {
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this.module.Errorf("no found userdata uid:%s", session.GetUserId())
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this.module.Errorf("no found userdata uid:%s", session.GetUserId())
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}
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}
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@ -82,7 +82,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
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session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
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if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
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this.chat.SendSysChatToWorld(comm.EquipmentUpgradeNotice, pagoda.PagodaId, user.Name)
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this.chat.SendSysChatToWorld(comm.EquipmentUpgradeNotice, nil, pagoda.PagodaId, user.Name)
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} else {
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} else {
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this.module.Errorf("no found userdata uid:%s", session.GetUserId())
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this.module.Errorf("no found userdata uid:%s", session.GetUserId())
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}
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}
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@ -81,6 +81,8 @@ type ChatType int32
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const (
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const (
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ChatType_Text ChatType = 0 //文泵聊天消息
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ChatType_Text ChatType = 0 //文泵聊天消息
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ChatType_Moonfantasy ChatType = 1 //月子秘境消息
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ChatType_Moonfantasy ChatType = 1 //月子秘境消息
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ChatType_HeroShare ChatType = 2 //英雄分享
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ChatType_EquipmentShare ChatType = 3 //装备分享
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)
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)
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// Enum value maps for ChatType.
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// Enum value maps for ChatType.
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@ -88,10 +90,14 @@ var (
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ChatType_name = map[int32]string{
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ChatType_name = map[int32]string{
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0: "Text",
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0: "Text",
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1: "Moonfantasy",
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1: "Moonfantasy",
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2: "HeroShare",
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3: "EquipmentShare",
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}
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}
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ChatType_value = map[string]int32{
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ChatType_value = map[string]int32{
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"Text": 0,
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"Text": 0,
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"Moonfantasy": 1,
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"Moonfantasy": 1,
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"HeroShare": 2,
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"EquipmentShare": 3,
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}
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}
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)
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)
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@ -324,10 +330,13 @@ var file_chat_chat_db_proto_rawDesc = []byte{
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0x33,
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}
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}
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var (
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var (
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