收到战报数据清空预扣体力值

This commit is contained in:
meixiongfeng 2023-06-13 15:37:28 +08:00
parent 81b2bf3b6c
commit 108b59823c
4 changed files with 4 additions and 20 deletions

View File

@ -47,7 +47,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
return return
} }
if v1, ok := hunting.Ps[req.BossType]; ok && v1 == 0 { if v1, ok := hunting.Ps[req.BossType]; ok && v1 != 0 {
if errdata = this.module.ConsumeRes(session, cfgData.PsMg, true); errdata != nil { // 扣1点 if errdata = this.module.ConsumeRes(session, cfgData.PsMg, true); errdata != nil { // 扣1点

View File

@ -1,7 +1,6 @@
package hunting package hunting
import ( import (
"fmt"
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
@ -75,14 +74,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
} }
errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report) errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report)
if v, ok := hunting.Ps[req.BossType]; !ok || v == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_HuntingLvErr,
Title: pb.ErrorCode_HuntingLvErr.ToString(),
Message: fmt.Sprintf("关卡体力参数异常:%s,预扣体力:%d", session.GetUserId(), v),
}
return
}
hunting.Ps[req.BossType] = 0 // 清空预扣体力值 hunting.Ps[req.BossType] = 0 // 清空预扣体力值
mapData["ps"] = hunting.Ps mapData["ps"] = hunting.Ps

View File

@ -38,7 +38,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
return return
} }
if v1, ok := viking.Ps[req.BossId]; ok && v1 == 0 { if v1, ok := viking.Ps[req.BossId]; ok && v1 != 0 {
if errdata = this.module.ConsumeRes(session, cfgData.PsMg, true); errdata != nil { // 扣1点 if errdata = this.module.ConsumeRes(session, cfgData.PsMg, true); errdata != nil { // 扣1点
return return
} }

View File

@ -1,7 +1,6 @@
package viking package viking
import ( import (
"fmt"
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
@ -78,14 +77,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
} }
errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report) errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report)
if v, ok := viking.Ps[req.BossId]; !ok || v == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_VikingStagePsErr,
Title: pb.ErrorCode_VikingStagePsErr.ToString(),
Message: fmt.Sprintf("关卡体力参数异常,uid:%s,预扣体力:%d", session.GetUserId(), v),
}
return
}
viking.Ps[req.BossId] = 0 // 清空预扣体力值 viking.Ps[req.BossId] = 0 // 清空预扣体力值
mapData["ps"] = viking.Ps mapData["ps"] = viking.Ps
if !bWin { // 战斗失败了 直接返回 if !bWin { // 战斗失败了 直接返回