上传分享数据补充

This commit is contained in:
liwei1dao 2023-08-29 10:14:09 +08:00
parent c206675c48
commit 10461d3d02
3 changed files with 3 additions and 3 deletions

View File

@ -284,7 +284,7 @@ func (this *Chat) SendSysChatToWorld(ctype comm.ChatSystemType, appenddata inter
msg.AppendStr = string(jsonStr) msg.AppendStr = string(jsonStr)
} }
} }
case comm.ChatSystem7, comm.ChatSystem8, comm.ChatSystem9, comm.ChatSystem10, comm.ChatSystem11: case comm.ChatSystem7, comm.ChatSystem8, comm.ChatSystem9, comm.ChatSystem10, comm.ChatSystem11, comm.ChatSystem13:
msg.Ctype = pb.ChatType_Share msg.Ctype = pb.ChatType_Share
if appenddata != nil { if appenddata != nil {
if jsonStr, err = json.Marshal(appenddata); err != nil { if jsonStr, err = json.Marshal(appenddata); err != nil {

View File

@ -97,7 +97,7 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (e
//英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级! //英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级!
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
this.chat.SendSysChatToWorld(comm.ChatSystem11, nil, _hero.JuexingLv, 0, user.Name, _hero.HeroID) this.chat.SendSysChatToWorld(comm.ChatSystem11, _hero, _hero.JuexingLv, 0, user.Name, _hero.HeroID)
} else { } else {
this.module.Errorf("no found userdata uid:%s", session.GetUserId()) this.module.Errorf("no found userdata uid:%s", session.GetUserId())
} }

View File

@ -122,7 +122,7 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
session.SendMsg(string(this.module.GetType()), StrengthenUpSkill, &pb.HeroStrengthenUpSkillResp{Hero: _hero}) session.SendMsg(string(this.module.GetType()), StrengthenUpSkill, &pb.HeroStrengthenUpSkillResp{Hero: _hero})
//英雄技能培养 【玩家名称】已将【英雄名称】技能培养至满级! //英雄技能培养 【玩家名称】已将【英雄名称】技能培养至满级!
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
this.chat.SendSysChatToWorld(comm.ChatSystem9, nil, _hero.Lv, 0, user.Name, _hero.HeroID) this.chat.SendSysChatToWorld(comm.ChatSystem9, _hero, _hero.Lv, 0, user.Name, _hero.HeroID)
} else { } else {
this.module.Errorf("no found userdata uid:%s", session.GetUserId()) this.module.Errorf("no found userdata uid:%s", session.GetUserId())
} }