上传随机任务接口以及底层对象支持
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@ -113,7 +113,7 @@ type (
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// 随机任务
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// 随机任务
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IRtask interface {
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IRtask interface {
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//任务触发
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//任务触发
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SendToRtask(session IUserSession, rtaskType int32, params ...int32) (code pb.ErrorCode)
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SendToRtask(session IUserSession, rtaskType TaskType, params ...int32) (code pb.ErrorCode)
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}
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}
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//好友
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//好友
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@ -5,6 +5,7 @@ import (
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/utils"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/proto"
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)
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)
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@ -26,6 +27,9 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
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equipment *pb.DB_Equipment
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equipment *pb.DB_Equipment
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equipments []*pb.DB_Equipment
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equipments []*pb.DB_Equipment
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updatequipment []*pb.DB_Equipment
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updatequipment []*pb.DB_Equipment
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equipNum int32
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equipStr map[int32]int32 = make(map[int32]int32)
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equipLv map[int32]int32 = make(map[int32]int32)
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hero *pb.DBHero
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hero *pb.DBHero
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)
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)
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@ -43,6 +47,7 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
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for i, v := range req.EquipmentId {
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for i, v := range req.EquipmentId {
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if v != "" {
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if v != "" {
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equipNum++
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if equipments[i], err = this.module.modelEquipment.QueryUserEquipmentsById(session.GetUserId(), v); err != nil {
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if equipments[i], err = this.module.modelEquipment.QueryUserEquipmentsById(session.GetUserId(), v); err != nil {
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log.Errorf("Equip_Check err:%v", err)
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log.Errorf("Equip_Check err:%v", err)
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code = pb.ErrorCode_EquipmentOnFoundEquipment
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code = pb.ErrorCode_EquipmentOnFoundEquipment
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@ -52,12 +57,13 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
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code = pb.ErrorCode_EquipmentIsWorn
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code = pb.ErrorCode_EquipmentIsWorn
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return
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return
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}
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}
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equipLv[equipments[i].Lv]++
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if confs[i], err = this.module.configure.GetEquipmentConfigureById(equipments[i].CId); err != nil {
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if confs[i], err = this.module.configure.GetEquipmentConfigureById(equipments[i].CId); err != nil {
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log.Errorf("Equip_Check err:%v", err)
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log.Errorf("Equip_Check err:%v", err)
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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equipStr[confs[i].Star]++
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} else {
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} else {
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equipments[i] = nil
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equipments[i] = nil
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}
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}
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@ -138,6 +144,13 @@ func (this *apiComp) Equip(session comm.IUserSession, req *pb.EquipmentEquipReq)
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code = pb.ErrorCode_SystemError
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code = pb.ErrorCode_SystemError
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return
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return
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}
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}
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype5, utils.ToInt32(hero.HeroID), equipNum)
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for k, v := range equipStr {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype41, utils.ToInt32(hero.HeroID), v, k)
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}
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for k, v := range equipLv {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype42, utils.ToInt32(hero.HeroID), v, k)
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}
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session.SendMsg(string(this.module.GetType()), "equip", &pb.EquipmentEquipResp{Equipments: updatequipment})
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session.SendMsg(string(this.module.GetType()), "equip", &pb.EquipmentEquipResp{Equipments: updatequipment})
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return
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return
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}
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}
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@ -31,6 +31,7 @@ type ModuleBase struct {
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ModuleEquipment comm.IEquipment //装备模块
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ModuleEquipment comm.IEquipment //装备模块
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ModuleTask comm.ITask //任务
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ModuleTask comm.ITask //任务
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ModuleFriend comm.IFriend //好友
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ModuleFriend comm.IFriend //好友
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ModuleRtask comm.IRtask //随机任务
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}
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}
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//重构模块配置对象
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//重构模块配置对象
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@ -84,6 +85,11 @@ func (this *ModuleBase) Start() (err error) {
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return
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return
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}
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}
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this.ModuleFriend = module.(comm.IFriend)
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this.ModuleFriend = module.(comm.IFriend)
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if module, err = this.service.GetModule(comm.ModuleRtask); err != nil {
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return
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}
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this.ModuleRtask = module.(comm.IRtask)
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return
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return
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}
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}
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@ -69,3 +69,11 @@ func IsNum(s string) bool {
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_, err := strconv.ParseFloat(s, 64)
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_, err := strconv.ParseFloat(s, 64)
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return err == nil
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return err == nil
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}
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}
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func ToInt32(s string) int32 {
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if j, err := strconv.ParseInt(s, 10, 32); err != nil {
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return 0
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} else {
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return int32(j)
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}
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}
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