秘境优化
This commit is contained in:
parent
dd06dbf02b
commit
0daedcbfa7
@ -2,7 +2,7 @@
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{
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"Id": 1,
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"GroupId": 300001,
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"buffID": 770076113,
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"buffID": 125004311,
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"GroupNum": 3,
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"BuffWt": 50,
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"TypeWt": 50
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@ -10,7 +10,7 @@
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{
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"Id": 2,
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"GroupId": 300001,
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"buffID": 770077113,
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"buffID": 125004312,
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"GroupNum": 3,
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"BuffWt": 50,
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"TypeWt": 50
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@ -18,7 +18,7 @@
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{
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"Id": 3,
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"GroupId": 300001,
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"buffID": 770070113,
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"buffID": 135006211,
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"GroupNum": 3,
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"BuffWt": 50,
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"TypeWt": 50
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@ -26,7 +26,7 @@
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{
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"Id": 4,
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"GroupId": 300002,
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"buffID": 770071113,
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"buffID": 151513212,
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"GroupNum": 1,
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"BuffWt": 50,
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"TypeWt": 50
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@ -27,7 +27,7 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt
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portal int32 // 生成传送门 构造房间数据
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confStage *cfg.GameStoneStageData
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roomlotteryConf *cfg.GameRoomlotteryData
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roomConf *cfg.GameStoneRoomData
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curRoomConf *cfg.GameStoneRoomData // 当前房间
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szBuff []int32
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err error
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szEvent []int32
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@ -82,41 +82,54 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt
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}
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return
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}
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if r := this.module.configure.GetRoomGroupDataByLottery(confStage.PortalGroup); len(r) > 0 {
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if curRoomConf, err = this.module.configure.GetStoneRoomDataById(r[0]); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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} else {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: fmt.Sprintf("GetRoomGroupDataByLottery :%d", confStage.PortalGroup),
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}
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return
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}
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stone.Rooms = &pb.RoomData{
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Eventid: map[int32]bool{},
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Portal: this.module.configure.GetRoomGroupDataByLottery(confStage.PortalGroup),
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Selectbuff: []int32{},
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Complete: false,
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Index: 1,
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Roomid: confStage.RoomGroup, // 第一个房间的房间id读配置
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Roomid: curRoomConf.RoomId, // 第一个房间的房间id读配置
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}
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if roomConf, err = this.module.configure.GetStoneRoomDataById(portal); err != nil {
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return
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}
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if roomConf.EventrewardGroup != 0 { // 垃圾事件组
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szEvent = append(szEvent, roomConf.EventrewardGroup)
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if curRoomConf.EventrewardGroup != 0 { // 垃圾事件组
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szEvent = append(szEvent, curRoomConf.EventrewardGroup)
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}
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if roomConf.EventBattleGroup != 0 { // 战斗事件组
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szEvent = append(szEvent, roomConf.EventBattleGroup)
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if curRoomConf.EventBattleGroup != 0 { // 战斗事件组
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szEvent = append(szEvent, curRoomConf.EventBattleGroup)
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}
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if roomConf.EventStoryNpcGroup != 0 { // 剧情NPC事件组
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szEvent = append(szEvent, roomConf.EventStoryNpcGroup)
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if curRoomConf.EventStoryNpcGroup != 0 { // 剧情NPC事件组
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szEvent = append(szEvent, curRoomConf.EventStoryNpcGroup)
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}
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if roomConf.EventTreasureGroup != 0 { // 宝箱奖励事件组
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szEvent = append(szEvent, roomConf.EventTreasureGroup)
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if curRoomConf.EventTreasureGroup != 0 { // 宝箱奖励事件组
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szEvent = append(szEvent, curRoomConf.EventTreasureGroup)
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}
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if roomConf.EventStoreGroup != 0 { // 商店事件组
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szEvent = append(szEvent, roomConf.EventStoreGroup)
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if curRoomConf.EventStoreGroup != 0 { // 商店事件组
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szEvent = append(szEvent, curRoomConf.EventStoreGroup)
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}
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if len(szEvent) > 0 {
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szBuff = this.module.configure.GetEventGroupDataByLottery(szEvent...)
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for _, v := range szBuff {
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stone.Rooms.Eventid[v] = true
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stone.Rooms.Eventid[v] = false
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}
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}
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update["rooms"] = stone.Rooms
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@ -16,12 +16,10 @@ func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.StonehengeG
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func (this *apiComp) GetList(session comm.IUserSession, req *pb.StonehengeGetListReq) (errdata *pb.ErrorData) {
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var (
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stone *pb.DBStonehenge
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rooms map[int32]int32
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)
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if errdata = this.GetListCheck(session, req); errdata != nil {
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return
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}
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rooms = make(map[int32]int32)
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stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
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// 校验赛季是否结束
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if configure.Now().Unix() >= stone.Etime {
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@ -46,12 +44,12 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.StonehengeGetLis
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update["etime"] = stone.Etime
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this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
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}
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for k, v := range this.module.modelStonehenge.GetAllStoneBoosData() {
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rooms[k] = v.Roomid
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}
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.StonehengeGetListResp{
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Data: stone,
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Roomid: rooms,
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Data: stone,
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Boss: &pb.DBStoneBoss{
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Bossstage: this.module.modelStonehenge.GetAllStoneBoosData(),
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},
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})
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return
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}
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@ -76,6 +76,7 @@ func (this *MStonehenge) reLoadStoneBoos() (err error) {
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s := &pb.DBStoneBoss{}
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this.module.ModuleTools.GetGlobalData(StoneBossKey, s)
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if len(s.Bossstage) == 0 || utils.WeekIntervalTime(0) != s.Rtime {
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this.lock.Lock()
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this.bossStage = this.module.configure.CheckStage()
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@ -84,6 +85,10 @@ func (this *MStonehenge) reLoadStoneBoos() (err error) {
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"BossStage": this.bossStage,
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"rtime": utils.WeekIntervalTime(0),
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})
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} else {
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this.lock.Lock()
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this.bossStage = s.Bossstage
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this.lock.Unlock()
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}
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return
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@ -86,7 +86,6 @@ const (
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ChatType_EquipmentShare ChatType = 4 //装备分享
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ChatType_ItemShare ChatType = 5 //道具分享
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ChatType_Parkour ChatType = 6 //捕羊大赛邀请
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ChatType_Questionnaire ChatType = 7 //问答分享
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)
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// Enum value maps for ChatType.
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@ -99,7 +98,6 @@ var (
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4: "EquipmentShare",
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5: "ItemShare",
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6: "Parkour",
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7: "Questionnaire",
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}
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ChatType_value = map[string]int32{
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"Text": 0,
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@ -109,7 +107,6 @@ var (
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"EquipmentShare": 4,
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"ItemShare": 5,
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"Parkour": 6,
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"Questionnaire": 7,
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}
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)
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@ -372,16 +369,15 @@ var file_chat_chat_db_proto_rawDesc = []byte{
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}
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var (
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@ -64,8 +64,8 @@ type StonehengeGetListResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Data *DBStonehenge `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
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Roomid map[int32]int32 `protobuf:"bytes,2,rep,name=roomid,proto3" json:"roomid" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间id 根据房间找boss
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Data *DBStonehenge `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
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Boss *DBStoneBoss `protobuf:"bytes,2,opt,name=boss,proto3" json:"boss"` //房间id 根据房间找boss
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}
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func (x *StonehengeGetListResp) Reset() {
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@ -107,9 +107,9 @@ func (x *StonehengeGetListResp) GetData() *DBStonehenge {
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return nil
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}
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func (x *StonehengeGetListResp) GetRoomid() map[int32]int32 {
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func (x *StonehengeGetListResp) GetBoss() *DBStoneBoss {
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if x != nil {
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return x.Roomid
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return x.Boss
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}
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return nil
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}
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@ -901,92 +901,87 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -1001,7 +996,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||
var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq
|
||||
(*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp
|
||||
@ -1019,8 +1014,8 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeBattleResp)(nil), // 13: StonehengeBattleResp
|
||||
(*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq
|
||||
(*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp
|
||||
nil, // 16: StonehengeGetListResp.RoomidEntry
|
||||
(*DBStonehenge)(nil), // 17: DBStonehenge
|
||||
(*DBStonehenge)(nil), // 16: DBStonehenge
|
||||
(*DBStoneBoss)(nil), // 17: DBStoneBoss
|
||||
(*BattleRole)(nil), // 18: BattleRole
|
||||
(*RoomData)(nil), // 19: RoomData
|
||||
(*UserAssets)(nil), // 20: UserAssets
|
||||
@ -1029,15 +1024,15 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*BattleReport)(nil), // 23: BattleReport
|
||||
}
|
||||
var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{
|
||||
17, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
16, // 1: StonehengeGetListResp.roomid:type_name -> StonehengeGetListResp.RoomidEntry
|
||||
16, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
17, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
|
||||
18, // 2: StonehengeEnterLevelResp.hero:type_name -> BattleRole
|
||||
19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
|
||||
19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
19, // 5: StonehengeEventResp.room:type_name -> RoomData
|
||||
20, // 6: StonehengeEventResp.reward:type_name -> UserAssets
|
||||
19, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
17, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
16, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
21, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation
|
||||
22, // 10: StonehengeBattleResp.info:type_name -> BattleInfo
|
||||
23, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport
|
||||
@ -1259,7 +1254,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 17,
|
||||
NumMessages: 16,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user