上传装备洗练和道具添加优化
This commit is contained in:
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@ -55,7 +55,7 @@ type (
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///添加单个物品到背包 (可以加物品和减物品)
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AddItem(session IUserSession, itemid string, addnum int32, bPush bool) (errdata *pb.ErrorData)
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///添加多个物品到背包 (可以加物品和减物品)
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AddItems(session IUserSession, items map[string]int32, bPush bool) (change []*pb.DB_UserItemData, errdata *pb.ErrorData)
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AddItems(session IUserSession, items map[string]int32, bPush bool) (change []*pb.UserAtno, errdata *pb.ErrorData)
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///清理道具
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CleanItems(session IUserSession) (errdata *pb.ErrorData)
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///购买统一入场券
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@ -64,14 +64,18 @@ func (this *apiComp) Wash(session comm.IUserSession, req *pb.EquipmentWashReq) (
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}
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adverbEntry = make([]*pb.EquipmentAttributeEntry, len(equip.AdverbEntry))
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for i, v := range comm.RandShuffle(len(equip.AdverbEntry)) {
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adverbEntry[i] = &pb.EquipmentAttributeEntry{
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Id: attrlibrarys[v].Key,
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Libraryid: attrlibrarys[v].Libraryid,
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Lv: equip.AdverbEntry[i].Lv,
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AttrName: attrlibrarys[v].Attrkey,
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BaseValue: attrlibrarys[v].Attrvar,
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Value: attrlibrarys[v].Attrvar + int32(float64(attrlibrarys[v].Addition[equip.AdverbEntry[i].Lv-1])/1000.0*float64(attrlibrarys[v].AttrvarCorrect)),
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for i, v := range comm.RandShuffle(len(attrlibrarys)) {
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if i < len(equip.AdverbEntry) {
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adverbEntry[i] = &pb.EquipmentAttributeEntry{
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Id: attrlibrarys[v].Key,
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Libraryid: attrlibrarys[v].Libraryid,
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Lv: equip.AdverbEntry[i].Lv,
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AttrName: attrlibrarys[v].Attrkey,
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BaseValue: attrlibrarys[v].Attrvar,
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Value: attrlibrarys[v].Attrvar + int32(float64(attrlibrarys[v].Addition[equip.AdverbEntry[i].Lv-1])/1000.0*float64(attrlibrarys[v].Attrvar)),
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}
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} else {
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break
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}
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}
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// this.module.ModuleRtask.SendToRtask(session, comm.Rtype95, 1)
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@ -390,10 +390,12 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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num = int64(v.Amount) + int64(leftnum)
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if num < 0 {
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leftnum += int64(v.Amount)
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v.Change = -1 * int32(v.Amount)
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v.Amount = 0
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del = append(del, v)
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} else if num > 0 && num < int64(v.Amount) {
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leftnum = 0
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v.Change = int32(num) - int32(v.Amount)
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v.Amount = uint32(num)
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update = append(update, v)
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break
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@ -401,6 +403,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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if conf.UpperLimit > 0 {
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if num <= int64(conf.UpperLimit) {
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leftnum = 0
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v.Change = int32(num) - int32(v.Amount)
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v.Amount = uint32(num)
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update = append(update, v)
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break
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@ -413,6 +416,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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}
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} else {
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leftnum = 0
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v.Change = int32(num) - int32(v.Amount)
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v.Amount = uint32(num)
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update = append(update, v)
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}
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@ -434,6 +438,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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GridId: primitive.NewObjectID().Hex(),
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UId: uid,
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ItemId: itemId,
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Change: int32(leftnum),
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Amount: uint32(leftnum),
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CTime: configure.Now().Unix(),
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IsNewItem: isNew,
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@ -451,6 +456,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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GridId: primitive.NewObjectID().Hex(),
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UId: uid,
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ItemId: itemId,
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Change: int32(conf.UpperLimit),
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Amount: uint32(conf.UpperLimit),
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CTime: configure.Now().Unix(),
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IsNewItem: isNew,
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@ -34,19 +34,19 @@ type Items struct {
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configure *ConfigureComp
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}
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//模块名称
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// 模块名称
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func (this *Items) GetType() core.M_Modules {
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return comm.ModuleItems
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}
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//模块初始化接口 注册用户创建角色事件
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// 模块初始化接口 注册用户创建角色事件
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func (this *Items) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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return
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}
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//模块启动
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// 模块启动
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func (this *Items) Start() (err error) {
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err = this.ModuleBase.Start()
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var module core.IModule
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@ -58,7 +58,7 @@ func (this *Items) Start() (err error) {
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return
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}
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//装备组件
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// 装备组件
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func (this *Items) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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@ -66,13 +66,13 @@ func (this *Items) OnInstallComp() {
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this.configure = this.RegisterComp(new(ConfigureComp)).(*ConfigureComp)
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}
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//Event------------------------------------------------------------------------------------------------------------
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// Event------------------------------------------------------------------------------------------------------------
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func (this *Items) EventUserOffline(uid, sessionid string) {
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this.modelItems.BatchDelLists(uid)
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}
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//IItems-------------------------------------------------------------------------------------------------------------------------------
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///查询用户背包物品数量
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// IItems-------------------------------------------------------------------------------------------------------------------------------
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// /查询用户背包物品数量
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func (this *Items) QueryItemAmount(uId string, itemid string) (amount uint32) {
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defer this.Debugf("获取物品 uId:%s itemid:%s addnum:%d ", uId, itemid, amount)
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amount = 0
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@ -82,7 +82,7 @@ func (this *Items) QueryItemAmount(uId string, itemid string) (amount uint32) {
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return
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}
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///查询用户背包多个物品数量
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// /查询用户背包多个物品数量
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func (this *Items) QueryItemsAmount(uId string, itemid ...string) (result map[string]uint32) {
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result = this.modelItems.QueryUserPackItemsAmount(uId, itemid...)
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return
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@ -124,7 +124,7 @@ func (this *Items) AddItemforGrid(session comm.IUserSession, gridid string, addn
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return
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}
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///添加单个物品到背包 (可以加物品和减物品)
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// /添加单个物品到背包 (可以加物品和减物品)
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func (this *Items) AddItem(session comm.IUserSession, itemid string, addnum int32, bPush bool) (errdata *pb.ErrorData) {
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var (
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err error
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@ -161,15 +161,17 @@ func (this *Items) AddItem(session comm.IUserSession, itemid string, addnum int3
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return
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}
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///添加多个物品到背包 (可以加物品和减物品)
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func (this *Items) AddItems(session comm.IUserSession, items map[string]int32, bPush bool) (change []*pb.DB_UserItemData, errdata *pb.ErrorData) {
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// /添加多个物品到背包 (可以加物品和减物品)
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func (this *Items) AddItems(session comm.IUserSession, items map[string]int32, bPush bool) (change []*pb.UserAtno, errdata *pb.ErrorData) {
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var (
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tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
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err error
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tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
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_change []*pb.DB_UserItemData
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err error
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)
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defer this.Debugf("给用户添加物品 uId:%s items:%v items:%v", session.GetUserId(), items, err == nil)
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if change, err = this.modelItems.AddItemsToUserPack(session.GetUserId(), items); err != nil {
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change = make([]*pb.UserAtno, 0)
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if _change, err = this.modelItems.AddItemsToUserPack(session.GetUserId(), items); err != nil {
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this.Errorf("给用户添加物品 uId:%s items:%v err:%v", session.GetUserId(), items, err)
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if err == ItemNotEnoughError {
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errdata = &pb.ErrorData{
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@ -198,8 +200,16 @@ func (this *Items) AddItems(session comm.IUserSession, items map[string]int32, b
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}
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return
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}
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if len(change) > 0 && bPush {
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this.itemsChangePush(session, change) //推送道具背包变化
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for _, v := range _change {
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change = append(change, &pb.UserAtno{
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A: comm.ItemType,
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T: v.ItemId,
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N: v.Change,
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O: v.GridId,
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})
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}
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if len(_change) > 0 && bPush {
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this.itemsChangePush(session, _change) //推送道具背包变化
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}
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for k, v := range items {
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if v > 0 {
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@ -213,12 +223,12 @@ func (this *Items) AddItems(session comm.IUserSession, items map[string]int32, b
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return
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}
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//使用物品
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// 使用物品
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func (this *Items) UseItem(session comm.IUserSession, gid string, amount int32, slt int32) (errdata *pb.ErrorData) {
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return this.modelItems.useitem(session, gid, amount, slt)
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}
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//清理背包
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// 清理背包
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func (this *Items) CleanItems(session comm.IUserSession) (errdata *pb.ErrorData) {
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var (
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err error
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@ -236,19 +246,19 @@ func (this *Items) CleanItems(session comm.IUserSession) (errdata *pb.ErrorData)
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return
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}
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//购买门票道具
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// 购买门票道具
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func (this *Items) BuyUnifiedTicket(session comm.IUserSession, buynum int32) (errdata *pb.ErrorData) {
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_, errdata = this.modelItems.buyTicket(session, buynum)
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return
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}
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//回复道具
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// 回复道具
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func (this *Items) RecoverTicket(session comm.IUserSession) (errdata *pb.ErrorData) {
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errdata = this.modelItems.recoverTicket(session)
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return
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}
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//出售道具
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// 出售道具
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func (this *Items) SellItem(session comm.IUserSession, items map[string]int32, bPush bool) (errdata *pb.ErrorData, atno []*pb.UserAtno) {
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var (
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grids []string = make([]string, 0, len(items))
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@ -334,8 +344,8 @@ func (this *Items) SellItem(session comm.IUserSession, items map[string]int32, b
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return
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}
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//Evens--------------------------------------------------------------------------------------------------------------------------------
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//推送道具变化消息
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// Evens--------------------------------------------------------------------------------------------------------------------------------
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// 推送道具变化消息
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func (this *Items) itemsChangePush(session comm.IUserSession, items []*pb.DB_UserItemData) (err error) {
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session.SendMsg(string(this.GetType()), "change", &pb.ItemsChangePush{Grids: items})
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return
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@ -684,16 +684,10 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
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}
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}
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if len(items) > 0 { //道具资源
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addItems, code := this.ModuleItems.AddItems(session, items, bPush)
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this.Debugf("发放道具资源: %v [%v]", items, code)
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for _, v := range addItems {
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atno = append(atno, &pb.UserAtno{
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A: "item",
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T: v.ItemId,
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N: int32(len(items)),
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O: v.GridId,
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})
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}
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_atno, code := this.ModuleItems.AddItems(session, items, bPush)
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errdata = code
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atno = append(atno, _atno...)
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this.Debugf("发放道具资源: %v [%v]", _atno, code)
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}
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if len(heros) > 0 { //卡片资源
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hero, atn, code := this.ModuleHero.CreateRepeatHeros(session, heros, bPush)
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139
pb/hero_db.pb.go
139
pb/hero_db.pb.go
@ -321,8 +321,8 @@ type DBHeroRecord struct {
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID 主键id
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
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Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底 -- 新版抽卡废弃字段
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Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底 -- 新版抽卡废弃字段
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Star4 int32 `protobuf:"varint,3,opt,name=star4,proto3" json:"star4"` // 4星保底
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Star5 int32 `protobuf:"varint,4,opt,name=star5,proto3" json:"star5"` // 5星保底
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Mtime int64 `protobuf:"varint,5,opt,name=mtime,proto3" json:"mtime"` // 修改时间
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Drawcount int32 `protobuf:"varint,6,opt,name=drawcount,proto3" json:"drawcount"` // 普通卡牌累计抽取次数
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Condition map[string]int32 `protobuf:"bytes,7,rep,name=condition,proto3" json:"condition" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key recharge、login 等 value 累计抽卡次数
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@ -334,9 +334,6 @@ type DBHeroRecord struct {
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Inevitable int32 `protobuf:"varint,13,opt,name=inevitable,proto3" json:"inevitable"` //第2-30次抽奖必出一个5星英雄
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Inevitable1 int32 `protobuf:"varint,14,opt,name=inevitable1,proto3" json:"inevitable1"` //第30-50次抽奖必出一个5星英雄
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Race map[int32]int32 `protobuf:"bytes,15,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营类型 value count
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Baodi4 map[int32]int32 `protobuf:"bytes,16,rep,name=baodi4,proto3" json:"baodi4" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 4星保底次数 key 阵营类型 value count
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Baodi5 map[int32]int32 `protobuf:"bytes,17,rep,name=baodi5,proto3" json:"baodi5" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 5星保底次数 key 阵营类型 value count
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Count map[int32]int32 `protobuf:"bytes,18,rep,name=count,proto3" json:"count" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 抽卡次数 key 阵营类型 value count
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}
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func (x *DBHeroRecord) Reset() {
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@ -476,27 +473,6 @@ func (x *DBHeroRecord) GetRace() map[int32]int32 {
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return nil
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}
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func (x *DBHeroRecord) GetBaodi4() map[int32]int32 {
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if x != nil {
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return x.Baodi4
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}
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return nil
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}
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func (x *DBHeroRecord) GetBaodi5() map[int32]int32 {
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if x != nil {
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return x.Baodi5
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}
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return nil
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}
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func (x *DBHeroRecord) GetCount() map[int32]int32 {
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if x != nil {
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return x.Count
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}
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return nil
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}
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// 英雄天赋系统
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type DBHeroTalent struct {
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state protoimpl.MessageState
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@ -658,7 +634,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{
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@ -689,54 +665,33 @@ var file_hero_hero_db_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -752,7 +707,7 @@ func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
||||
}
|
||||
|
||||
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_hero_hero_db_proto_goTypes = []interface{}{
|
||||
(HeroType)(0), // 0: HeroType
|
||||
(*DBHero)(nil), // 1: DBHero
|
||||
@ -767,36 +722,30 @@ var file_hero_hero_db_proto_goTypes = []interface{}{
|
||||
nil, // 10: DBHeroRecord.ConditionEntry
|
||||
nil, // 11: DBHeroRecord.Star5HeroEntry
|
||||
nil, // 12: DBHeroRecord.RaceEntry
|
||||
nil, // 13: DBHeroRecord.Baodi4Entry
|
||||
nil, // 14: DBHeroRecord.Baodi5Entry
|
||||
nil, // 15: DBHeroRecord.CountEntry
|
||||
nil, // 16: DBHeroTalent.TalentEntry
|
||||
(*SkillData)(nil), // 17: SkillData
|
||||
(*DB_EquipmentSuit)(nil), // 18: DB_EquipmentSuit
|
||||
nil, // 13: DBHeroTalent.TalentEntry
|
||||
(*SkillData)(nil), // 14: SkillData
|
||||
(*DB_EquipmentSuit)(nil), // 15: DB_EquipmentSuit
|
||||
}
|
||||
var file_hero_hero_db_proto_depIdxs = []int32{
|
||||
17, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
14, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||
6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||
0, // 4: DBHero.status:type_name -> HeroType
|
||||
18, // 5: DBHero.suits:type_name -> DB_EquipmentSuit
|
||||
15, // 5: DBHero.suits:type_name -> DB_EquipmentSuit
|
||||
7, // 6: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
|
||||
17, // 7: DBHero.equipSkill:type_name -> SkillData
|
||||
14, // 7: DBHero.equipSkill:type_name -> SkillData
|
||||
8, // 8: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
|
||||
9, // 9: DBHero.fetters:type_name -> DBHero.FettersEntry
|
||||
10, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry
|
||||
11, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry
|
||||
12, // 12: DBHeroRecord.race:type_name -> DBHeroRecord.RaceEntry
|
||||
13, // 13: DBHeroRecord.baodi4:type_name -> DBHeroRecord.Baodi4Entry
|
||||
14, // 14: DBHeroRecord.baodi5:type_name -> DBHeroRecord.Baodi5Entry
|
||||
15, // 15: DBHeroRecord.count:type_name -> DBHeroRecord.CountEntry
|
||||
16, // 16: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
|
||||
17, // [17:17] is the sub-list for method output_type
|
||||
17, // [17:17] is the sub-list for method input_type
|
||||
17, // [17:17] is the sub-list for extension type_name
|
||||
17, // [17:17] is the sub-list for extension extendee
|
||||
0, // [0:17] is the sub-list for field type_name
|
||||
13, // 13: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
|
||||
14, // [14:14] is the sub-list for method output_type
|
||||
14, // [14:14] is the sub-list for method input_type
|
||||
14, // [14:14] is the sub-list for extension type_name
|
||||
14, // [14:14] is the sub-list for extension extendee
|
||||
0, // [0:14] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_hero_hero_db_proto_init() }
|
||||
@ -850,7 +799,7 @@ func file_hero_hero_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 16,
|
||||
NumMessages: 13,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -28,12 +28,13 @@ type DB_UserItemData struct {
|
||||
|
||||
GridId string `protobuf:"bytes,1,opt,name=gridId,proto3" json:"gridId" bson:"_id"` // 背包格子Id
|
||||
UId string `protobuf:"bytes,2,opt,name=uId,proto3" json:"uId" bson:"uid"` // 用户id
|
||||
ItemId string `protobuf:"bytes,3,opt,name=itemId,proto3" json:"itemId" bson:"itemId"` // 存放物品的Id
|
||||
ItemId string `protobuf:"bytes,3,opt,name=itemId,proto3" json:"itemId" bson:"itemId"` // 存放物品的Id
|
||||
Amount uint32 `protobuf:"varint,4,opt,name=amount,proto3" json:"amount" bson:"amount"` // 存放物品的数量
|
||||
CTime int64 `protobuf:"varint,5,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` // 物品获取时间
|
||||
ETime int64 `protobuf:"varint,6,opt,name=eTime,proto3" json:"eTime" bson:"eTime"` // 物品过期时间
|
||||
IsNewItem bool `protobuf:"varint,7,opt,name=isNewItem,proto3" json:"isNewItem" bson:"isNewItem"` // 是否是新的
|
||||
Lastopt int64 `protobuf:"varint,8,opt,name=lastopt,proto3" json:"lastopt" bson:"lastopt"` // 最后操作时间
|
||||
Change int32 `protobuf:"varint,5,opt,name=change,proto3" json:"change" bson:"change"` // 最后一次变化量
|
||||
CTime int64 `protobuf:"varint,6,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` // 物品获取时间
|
||||
ETime int64 `protobuf:"varint,7,opt,name=eTime,proto3" json:"eTime" bson:"eTime"` // 物品过期时间
|
||||
IsNewItem bool `protobuf:"varint,8,opt,name=isNewItem,proto3" json:"isNewItem" bson:"isNewItem"` // 是否是新的
|
||||
Lastopt int64 `protobuf:"varint,9,opt,name=lastopt,proto3" json:"lastopt" bson:"lastopt"` // 最后操作时间
|
||||
}
|
||||
|
||||
func (x *DB_UserItemData) Reset() {
|
||||
@ -96,6 +97,13 @@ func (x *DB_UserItemData) GetAmount() uint32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserItemData) GetChange() int32 {
|
||||
if x != nil {
|
||||
return x.Change
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserItemData) GetCTime() int64 {
|
||||
if x != nil {
|
||||
return x.CTime
|
||||
@ -128,21 +136,22 @@ var File_items_items_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_items_items_db_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user