diff --git a/modules/chat/module.go b/modules/chat/module.go index cc706dc27..c3dab3361 100644 --- a/modules/chat/module.go +++ b/modules/chat/module.go @@ -284,7 +284,7 @@ func (this *Chat) SendSysChatToWorld(ctype comm.ChatSystemType, appenddata inter msg.AppendStr = string(jsonStr) } } - case comm.ChatSystem7, comm.ChatSystem8, comm.ChatSystem9, comm.ChatSystem10, comm.ChatSystem11: + case comm.ChatSystem7, comm.ChatSystem8, comm.ChatSystem9, comm.ChatSystem10, comm.ChatSystem11, comm.ChatSystem13: msg.Ctype = pb.ChatType_Share if appenddata != nil { if jsonStr, err = json.Marshal(appenddata); err != nil { diff --git a/modules/hero/api_awaken.go b/modules/hero/api_awaken.go index ea06b7602..40282c160 100644 --- a/modules/hero/api_awaken.go +++ b/modules/hero/api_awaken.go @@ -97,7 +97,7 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (e //英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级! if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { - this.chat.SendSysChatToWorld(comm.ChatSystem11, nil, _hero.JuexingLv, 0, user.Name, _hero.HeroID) + this.chat.SendSysChatToWorld(comm.ChatSystem11, _hero, _hero.JuexingLv, 0, user.Name, _hero.HeroID) } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) } diff --git a/modules/hero/api_strengthenUpSkill.go b/modules/hero/api_strengthenUpSkill.go index e9740b4fe..4be7cf9ba 100644 --- a/modules/hero/api_strengthenUpSkill.go +++ b/modules/hero/api_strengthenUpSkill.go @@ -122,7 +122,7 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt session.SendMsg(string(this.module.GetType()), StrengthenUpSkill, &pb.HeroStrengthenUpSkillResp{Hero: _hero}) //英雄技能培养 【玩家名称】已将【英雄名称】技能培养至满级! if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { - this.chat.SendSysChatToWorld(comm.ChatSystem9, nil, _hero.Lv, 0, user.Name, _hero.HeroID) + this.chat.SendSysChatToWorld(comm.ChatSystem9, _hero, _hero.Lv, 0, user.Name, _hero.HeroID) } else { this.module.Errorf("no found userdata uid:%s", session.GetUserId()) }