上传专属武器资源发放
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6a4aa77ef2
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@ -77,7 +77,7 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
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datas := strings.Split(keys[1], ",")
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if len(datas) == 3 && (comm.TitleType == datas[0] || comm.PerType == datas[0] || datas[0] == comm.AttrType || datas[0] == comm.ItemType ||
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datas[0] == comm.HeroType || datas[0] == comm.EquipmentType || datas[0] == comm.VipType ||
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datas[0] == comm.AtlasType || datas[0] == comm.PandaType || datas[0] == comm.MountsType || datas[0] == comm.XxlSkill || datas[0] == comm.XxlType) {
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datas[0] == comm.AtlasType || datas[0] == comm.PandaType || datas[0] == comm.MountsType || datas[0] == comm.XxlSkill || datas[0] == comm.XxlType || datas[0] == comm.ExclusiveType) {
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num, err := strconv.Atoi(datas[2])
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if err != nil {
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errdata = &pb.ErrorData{
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@ -86,7 +86,7 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
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}
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return
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}
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errdata = this.DispenseRes(session, []*cfg.Gameatn{ // 添加资源
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errdata, _ = this.DispenseAtno(session, []*cfg.Gameatn{ // 添加资源
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{
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A: datas[0],
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T: datas[1],
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@ -167,6 +167,10 @@ func (this *ModuleBase) Start() (err error) {
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return
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}
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this.ModuleEntertain = module.(comm.IEntertainment)
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if module, err = this.service.GetModule(comm.ModuleExclusive); err != nil {
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return
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}
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this.ModuleExclusive = module.(comm.IExclusive)
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return
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}
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