抽卡 去掉抽出5星英雄后A次抽奖内不会再抽到5星英雄 规则
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64f975028c
commit
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@ -250,14 +250,14 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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}
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}
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//抽出5星英雄后A次抽奖内不会再抽到5星英雄(普通卡池+阵营卡池)
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if heroRecord.Race[req.DrawType] >= cfgGlobal.DrawCardContinuousRestrictionStar5 && Is5Star {
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if IsBaodiPool {
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strPool[len(strPool)-1] = drawConf.P3pool
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} else {
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strPool[len(strPool)-1] = drawConf.N3pool
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}
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Is5Star = false
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}
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// if heroRecord.Race[req.DrawType] >= cfgGlobal.DrawCardContinuousRestrictionStar5 && Is5Star {
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// if IsBaodiPool {
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// strPool[len(strPool)-1] = drawConf.P3pool
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// } else {
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// strPool[len(strPool)-1] = drawConf.N3pool
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// }
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// Is5Star = false
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// }
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}
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}
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// 通过卡池获得最终的英雄
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@ -16,6 +16,7 @@ func (this *apiComp) SelectHero(session comm.IUserSession, req *pb.StonehengeSel
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var (
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stone *pb.DBStonehenge
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update map[string]interface{}
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heros []*pb.DBHero
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)
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update = make(map[string]interface{})
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if errdata = this.SelectHeroCheck(session, req); errdata != nil {
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@ -33,11 +34,16 @@ func (this *apiComp) SelectHero(session comm.IUserSession, req *pb.StonehengeSel
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}
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return
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} else {
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newHero := new(pb.DBHero)
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*newHero = *hero
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stone.Hero[hero.HeroID] = newHero
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heros = append(heros, hero)
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// newHero := new(pb.DBHero)
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// *newHero = *hero
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// //stone.Hero[hero.HeroID] = newHero
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// CreateBattleServer()
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}
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}
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if stone.Hero, errdata = this.module.battle.CreateRolesByHeros(heros); errdata != nil {
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return
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}
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update["hero"] = stone.Hero
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this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
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} else {
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@ -39,7 +39,6 @@ func (this *MStonehenge) GetStonehengeData(uid string) *pb.DBStonehenge {
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stone.Uid = uid
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stone.Rooms = nil // 注意初始房间为空
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stone.Userbuff = make(map[int32]int32, 0)
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stone.Hero = make(map[string]*pb.DBHero, 0)
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stone.Reward = make(map[int32]bool, 0)
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stone.Addweight = make(map[int32]int32, 0)
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stone.Rtime = configure.Now().Unix()
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@ -38,7 +38,6 @@ func (this *MWorldBuff) GetStonehengeData(uid string) *pb.DBStonehenge {
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stone.Uid = uid
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stone.Rooms = nil // 注意初始房间为空
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stone.Userbuff = make(map[int32]int32, 0)
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stone.Hero = make(map[string]*pb.DBHero, 0)
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stone.Reward = make(map[int32]bool, 0)
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stone.Addweight = make(map[int32]int32, 0)
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stone.Rtime = configure.Now().Unix()
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@ -26,11 +26,11 @@ type RoomData struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Event map[int32]bool `protobuf:"bytes,1,rep,name=event,proto3" json:"event" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成
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Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id
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Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组
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Group map[int32]int32 `protobuf:"bytes,4,rep,name=group,proto3" json:"group" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 事件组
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Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关
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Event map[int32]bool `protobuf:"bytes,1,rep,name=event,proto3" json:"event" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //房间的事件信息 true 表示已完成
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Portal []int32 `protobuf:"varint,2,rep,packed,name=portal,proto3" json:"portal"` // 传送门id
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Selectbuff []int32 `protobuf:"varint,3,rep,packed,name=selectbuff,proto3" json:"selectbuff"` // 给前端显示的buff 组
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// map<int32,int32> group = 4; // 事件组
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Complete bool `protobuf:"varint,5,opt,name=complete,proto3" json:"complete"` // 房间是否通关
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}
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func (x *RoomData) Reset() {
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@ -86,13 +86,6 @@ func (x *RoomData) GetSelectbuff() []int32 {
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return nil
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}
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func (x *RoomData) GetGroup() map[int32]int32 {
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if x != nil {
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return x.Group
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}
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return nil
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}
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func (x *RoomData) GetComplete() bool {
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if x != nil {
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return x.Complete
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@ -105,18 +98,18 @@ type DBStonehenge struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id
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CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1
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Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息
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Envbuff []int32 `protobuf:"varint,6,rep,packed,name=envbuff,proto3" json:"envbuff"` // 环境buff 不能被更改
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Userbuff map[int32]int32 `protobuf:"bytes,7,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key buff 类型
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Hero map[string]*DBHero `protobuf:"bytes,8,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息
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Reward map[int32]bool `protobuf:"bytes,9,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid
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Addweight map[int32]int32 `protobuf:"bytes,10,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型
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Rtime int64 `protobuf:"varint,11,opt,name=rtime,proto3" json:"rtime"` // 刷新时间
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Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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StageID int32 `protobuf:"varint,3,opt,name=stageID,proto3" json:"stageID"` // 关卡id
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CurRoomIndes int32 `protobuf:"varint,4,opt,name=curRoomIndes,proto3" json:"curRoomIndes"` // 当前房间索引 初始 0 每通关一次+1
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Rooms *RoomData `protobuf:"bytes,5,opt,name=rooms,proto3" json:"rooms"` // 当前房间信息
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Envbuff []int32 `protobuf:"varint,6,rep,packed,name=envbuff,proto3" json:"envbuff"` // 环境buff 不能被更改
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Userbuff map[int32]int32 `protobuf:"bytes,7,rep,name=userbuff,proto3" json:"userbuff" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家获得的buff key buff 类型
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Hero []*BattleRole `protobuf:"bytes,8,rep,name=hero,proto3" json:"hero"` // 英雄信息
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Reward map[int32]bool `protobuf:"bytes,9,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid
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Addweight map[int32]int32 `protobuf:"bytes,10,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型
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Rtime int64 `protobuf:"varint,11,opt,name=rtime,proto3" json:"rtime"` // 刷新时间
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Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间
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}
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func (x *DBStonehenge) Reset() {
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@ -200,7 +193,7 @@ func (x *DBStonehenge) GetUserbuff() map[int32]int32 {
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return nil
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}
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func (x *DBStonehenge) GetHero() map[string]*DBHero {
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func (x *DBStonehenge) GetHero() []*BattleRole {
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if x != nil {
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return x.Hero
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}
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@ -240,61 +233,50 @@ var File_stonehenge_stonehenge_db_proto protoreflect.FileDescriptor
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var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{
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|
||||
@ -318,32 +300,28 @@ func file_stonehenge_stonehenge_db_proto_rawDescGZIP() []byte {
|
||||
return file_stonehenge_stonehenge_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
||||
var file_stonehenge_stonehenge_db_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_stonehenge_stonehenge_db_proto_goTypes = []interface{}{
|
||||
(*RoomData)(nil), // 0: RoomData
|
||||
(*DBStonehenge)(nil), // 1: DBStonehenge
|
||||
nil, // 2: RoomData.EventEntry
|
||||
nil, // 3: RoomData.GroupEntry
|
||||
nil, // 4: DBStonehenge.UserbuffEntry
|
||||
nil, // 5: DBStonehenge.HeroEntry
|
||||
nil, // 6: DBStonehenge.RewardEntry
|
||||
nil, // 7: DBStonehenge.AddweightEntry
|
||||
(*DBHero)(nil), // 8: DBHero
|
||||
nil, // 3: DBStonehenge.UserbuffEntry
|
||||
nil, // 4: DBStonehenge.RewardEntry
|
||||
nil, // 5: DBStonehenge.AddweightEntry
|
||||
(*BattleRole)(nil), // 6: BattleRole
|
||||
}
|
||||
var file_stonehenge_stonehenge_db_proto_depIdxs = []int32{
|
||||
2, // 0: RoomData.event:type_name -> RoomData.EventEntry
|
||||
3, // 1: RoomData.group:type_name -> RoomData.GroupEntry
|
||||
0, // 2: DBStonehenge.rooms:type_name -> RoomData
|
||||
4, // 3: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry
|
||||
5, // 4: DBStonehenge.hero:type_name -> DBStonehenge.HeroEntry
|
||||
6, // 5: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry
|
||||
7, // 6: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry
|
||||
8, // 7: DBStonehenge.HeroEntry.value:type_name -> DBHero
|
||||
8, // [8:8] is the sub-list for method output_type
|
||||
8, // [8:8] is the sub-list for method input_type
|
||||
8, // [8:8] is the sub-list for extension type_name
|
||||
8, // [8:8] is the sub-list for extension extendee
|
||||
0, // [0:8] is the sub-list for field type_name
|
||||
0, // 1: DBStonehenge.rooms:type_name -> RoomData
|
||||
3, // 2: DBStonehenge.userbuff:type_name -> DBStonehenge.UserbuffEntry
|
||||
6, // 3: DBStonehenge.hero:type_name -> BattleRole
|
||||
4, // 4: DBStonehenge.reward:type_name -> DBStonehenge.RewardEntry
|
||||
5, // 5: DBStonehenge.addweight:type_name -> DBStonehenge.AddweightEntry
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_stonehenge_stonehenge_db_proto_init() }
|
||||
@ -351,7 +329,7 @@ func file_stonehenge_stonehenge_db_proto_init() {
|
||||
if File_stonehenge_stonehenge_db_proto != nil {
|
||||
return
|
||||
}
|
||||
file_hero_hero_db_proto_init()
|
||||
file_battle_battle_db_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_stonehenge_stonehenge_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*RoomData); i {
|
||||
@ -384,7 +362,7 @@ func file_stonehenge_stonehenge_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_stonehenge_stonehenge_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 8,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -167,7 +167,7 @@ type StonehengeSelectHeroResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Hero map[string]*DBHero `protobuf:"bytes,1,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
||||
Hero []*BattleRole `protobuf:"bytes,1,rep,name=hero,proto3" json:"hero"`
|
||||
}
|
||||
|
||||
func (x *StonehengeSelectHeroResp) Reset() {
|
||||
@ -202,7 +202,7 @@ func (*StonehengeSelectHeroResp) Descriptor() ([]byte, []int) {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *StonehengeSelectHeroResp) GetHero() map[string]*DBHero {
|
||||
func (x *StonehengeSelectHeroResp) GetHero() []*BattleRole {
|
||||
if x != nil {
|
||||
return x.Hero
|
||||
}
|
||||
@ -705,71 +705,66 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
|
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}
|
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|
||||
var (
|
||||
@ -784,7 +779,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
|
||||
var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq
|
||||
(*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp
|
||||
@ -800,25 +795,23 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeGetRoomInfoResp)(nil), // 11: StonehengeGetRoomInfoResp
|
||||
(*StonehengeFinishReq)(nil), // 12: StonehengeFinishReq
|
||||
(*StonehengeFinishResp)(nil), // 13: StonehengeFinishResp
|
||||
nil, // 14: StonehengeSelectHeroResp.HeroEntry
|
||||
nil, // 15: StonehengeSelectBuffResp.AddweightEntry
|
||||
(*DBStonehenge)(nil), // 16: DBStonehenge
|
||||
nil, // 14: StonehengeSelectBuffResp.AddweightEntry
|
||||
(*DBStonehenge)(nil), // 15: DBStonehenge
|
||||
(*BattleRole)(nil), // 16: BattleRole
|
||||
(*RoomData)(nil), // 17: RoomData
|
||||
(*DBHero)(nil), // 18: DBHero
|
||||
}
|
||||
var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{
|
||||
16, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
14, // 1: StonehengeSelectHeroResp.hero:type_name -> StonehengeSelectHeroResp.HeroEntry
|
||||
15, // 2: StonehengeSelectBuffResp.addweight:type_name -> StonehengeSelectBuffResp.AddweightEntry
|
||||
15, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
16, // 1: StonehengeSelectHeroResp.hero:type_name -> BattleRole
|
||||
14, // 2: StonehengeSelectBuffResp.addweight:type_name -> StonehengeSelectBuffResp.AddweightEntry
|
||||
17, // 3: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
17, // 4: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
16, // 5: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
18, // 6: StonehengeSelectHeroResp.HeroEntry.value:type_name -> DBHero
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
7, // [7:7] is the sub-list for extension extendee
|
||||
0, // [0:7] is the sub-list for field type_name
|
||||
15, // 5: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_stonehenge_stonehenge_msg_proto_init() }
|
||||
@ -827,7 +820,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
return
|
||||
}
|
||||
file_stonehenge_stonehenge_db_proto_init()
|
||||
file_hero_hero_db_proto_init()
|
||||
file_battle_battle_db_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_stonehenge_stonehenge_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StonehengeGetListReq); i {
|
||||
@ -1004,7 +997,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 16,
|
||||
NumMessages: 15,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user