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- }, - { - "id": 44903, - "hp": 0, - "atk": 0, - "def": 0, - "speed": 183, - "hpgrow": 1.15, - "atkgrow": 1.1, - "defgrow": 1.3, + "hpgrow": 1000, + "atkgrow": 1300, + "defgrow": 1250, "speedgrow": 0 }, { @@ -324,9 +60,9 @@ "atk": 0, "def": 0, "speed": 183, - "hpgrow": 1.25, - "atkgrow": 1, - "defgrow": 1.25, + "hpgrow": 1250, + "atkgrow": 1000, + "defgrow": 1250, "speedgrow": 0 }, { @@ -335,9 +71,9 @@ "atk": 0, "def": 0, "speed": 183, - "hpgrow": 1, - "atkgrow": 1.3, - "defgrow": 1.25, + "hpgrow": 1000, + "atkgrow": 1300, + "defgrow": 1250, "speedgrow": 0 }, { @@ -346,9 +82,9 @@ "atk": 0, "def": 0, "speed": 174, - "hpgrow": 1.1, - "atkgrow": 1.3, - "defgrow": 1.15, + "hpgrow": 1100, + "atkgrow": 1300, + "defgrow": 1150, "speedgrow": 0 }, { @@ -357,9 +93,9 @@ "atk": 0, "def": 0, "speed": 193, - "hpgrow": 1.15, - "atkgrow": 1.1, - "defgrow": 1.3, + "hpgrow": 1150, + "atkgrow": 1100, + "defgrow": 1300, "speedgrow": 0 }, { @@ -368,9 +104,9 @@ "atk": 0, "def": 0, "speed": 165, - "hpgrow": 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"level": 54, - "heroexp": 51300, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 51300 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 51300 + } + ], "hp": 6945, "atk": 439.1, "def": 492.1 }, { "level": 55, - "heroexp": 52250, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 52250 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 52250 + } + ], "hp": 7041, "atk": 444.8, "def": 498.8 }, { "level": 56, - "heroexp": 53200, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 53200 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 53200 + } + ], "hp": 7137, "atk": 450.5, "def": 505.5 }, { "level": 57, - "heroexp": 54150, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 54150 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 54150 + } + ], "hp": 7233, "atk": 456.2, "def": 512.2 }, { "level": 58, - "heroexp": 55100, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 55100 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 55100 + } + ], "hp": 7329, "atk": 461.9, "def": 518.9 }, { "level": 59, - "heroexp": 56050, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 56050 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 56050 + } + ], "hp": 7425, "atk": 467.6, "def": 525.6 }, { "level": 60, - "heroexp": 57000, + "heroexp": [ + { + "a": "attr", + "t": "heroexp", + "n": 57000 + } + ], + "gold": [ + { + "a": "attr", + "t": "gold", + "n": 57000 + } + ], "hp": 7521, "atk": 473.3, "def": 532.3 diff --git a/bin/json/game_herostargrow.json b/bin/json/game_herostargrow.json index a801c78fc..4e994d8bd 100644 --- a/bin/json/game_herostargrow.json +++ b/bin/json/game_herostargrow.json @@ -1,41 +1,47 @@ [ { - "color": 1, + "star": 1, + "level": 1, "starup_hp": 0, "starup_atk": 0, "starup_def": 0, "starup_speed": 0 }, { - "color": 2, + "star": 2, + "level": 10, "starup_hp": 9.5, "starup_atk": 9.5, "starup_def": 9.5, "starup_speed": 9.5 }, { - "color": 3, + "star": 3, + "level": 20, "starup_hp": 19, "starup_atk": 19, "starup_def": 19, "starup_speed": 19 }, { - "color": 4, + "star": 4, + "level": 30, "starup_hp": 28.5, "starup_atk": 28.5, "starup_def": 28.5, "starup_speed": 28.5 }, { - "color": 5, + "star": 5, + "level": 40, "starup_hp": 38, "starup_atk": 38, "starup_def": 38, "starup_speed": 38 }, { - "color": 6, + "star": 6, + "level": 50, "starup_hp": 47.5, "starup_atk": 47.5, "starup_def": 47.5, diff --git a/bin/json/game_herostarup.json b/bin/json/game_herostarup.json index a8fd33172..fac7dc911 100644 --- a/bin/json/game_herostarup.json +++ b/bin/json/game_herostarup.json @@ -11,7 +11,8 @@ 1 ], "needracestar": 4, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 2, @@ -25,19 +26,21 @@ 1 ], "needracestar": 5, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 3, "id": 15001, "star": 6, "maxlevel": 60, - "needhero": 15001, + "needhero": 0, "needherostar": 0, "needheronum": 0, "needrace": [], "needracestar": 0, - "needracenum": 0 + "needracenum": 0, + "gold": 0 }, { "key": 4, @@ -51,19 +54,21 @@ 2 ], "needracestar": 5, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 5, "id": 25001, "star": 6, "maxlevel": 60, - "needhero": 25001, + "needhero": 0, "needherostar": 0, "needheronum": 0, "needrace": [], "needracestar": 0, - "needracenum": 0 + "needracenum": 0, + "gold": 0 }, { "key": 6, @@ -77,19 +82,21 @@ 3 ], "needracestar": 5, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 7, "id": 35001, "star": 6, "maxlevel": 60, - "needhero": 35001, + "needhero": 0, "needherostar": 0, "needheronum": 0, "needrace": [], "needracestar": 0, - "needracenum": 0 + "needracenum": 0, + "gold": 0 }, { "key": 8, @@ -103,26 +110,28 @@ 4 ], "needracestar": 5, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 9, "id": 44001, "star": 6, "maxlevel": 60, - "needhero": 44001, + "needhero": 0, "needherostar": 0, "needheronum": 0, "needrace": [], "needracestar": 0, - "needracenum": 0 + "needracenum": 0, + "gold": 0 }, { "key": 10, - "id": 44901, + "id": 43901, "star": 3, "maxlevel": 30, - "needhero": 44901, + "needhero": 43901, "needherostar": 3, "needheronum": 1, "needrace": [ @@ -132,14 +141,15 @@ 4 ], "needracestar": 3, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 11, - "id": 44901, + "id": 43901, "star": 4, "maxlevel": 40, - "needhero": 44901, + "needhero": 43901, "needherostar": 4, "needheronum": 1, "needrace": [ @@ -149,14 +159,15 @@ 4 ], "needracestar": 4, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 12, - "id": 44901, + "id": 43901, "star": 5, "maxlevel": 50, - "needhero": 44901, + "needhero": 43901, "needherostar": 5, "needheronum": 1, "needrace": [ @@ -166,93 +177,20 @@ 4 ], "needracestar": 5, - "needracenum": 4 + "needracenum": 4, + "gold": 10000 }, { "key": 13, - "id": 44901, + "id": 43901, "star": 6, "maxlevel": 60, - "needhero": 44901, + "needhero": 0, "needherostar": 0, "needheronum": 0, "needrace": [], "needracestar": 0, - "needracenum": 0 - }, - { - "key": 14, - "id": 44902, - "star": 4, - "maxlevel": 40, - "needhero": 44902, - "needherostar": 4, - "needheronum": 1, - "needrace": [ - 1, - 2, - 3, - 4 - ], - "needracestar": 4, - "needracenum": 4 - }, - { - "key": 15, - "id": 44902, - "star": 5, - "maxlevel": 50, - "needhero": 44902, - "needherostar": 5, - "needheronum": 1, - "needrace": [ - 1, - 2, - 3, - 4 - ], - "needracestar": 5, - "needracenum": 4 - }, - { - "key": 16, - "id": 44902, - "star": 6, - "maxlevel": 60, - "needhero": 44902, - "needherostar": 0, - "needheronum": 0, - "needrace": [], - "needracestar": 0, - "needracenum": 0 - }, - { - "key": 17, - "id": 44903, - "star": 5, - "maxlevel": 50, - "needhero": 44903, - "needherostar": 5, - "needheronum": 1, - "needrace": [ - 1, - 2, - 3, - 4 - ], - "needracestar": 5, - "needracenum": 4 - }, - { - "key": 18, - "id": 44903, - "star": 6, - "maxlevel": 60, - "needhero": 44903, - "needherostar": 0, - "needheronum": 0, - "needrace": [], - "needracestar": 0, - "needracenum": 0 + "needracenum": 0, + "gold": 0 } ] \ No newline at end of file diff --git a/bin/json/game_item.json b/bin/json/game_item.json index 0637a088a..a01cc548c 100644 --- a/bin/json/game_item.json +++ b/bin/json/game_item.json @@ -1 +1,278 @@ -[] \ No newline at end of file +[ + { + "itemid": 10001, + "name": "1阵营觉醒材料", + "usetype": 9, + "color": 2, + "race": 1, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10002, + "name": "1阵营觉醒材料", + "usetype": 9, + "color": 3, + "race": 1, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10003, + "name": "1阵营觉醒材料", + "usetype": 9, + "color": 4, + "race": 1, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10011, + "name": "2阵营觉醒材料", + "usetype": 9, + "color": 2, + "race": 2, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10012, + "name": "2阵营觉醒材料", + "usetype": 9, + "color": 3, + "race": 2, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10013, + "name": "2阵营觉醒材料", + "usetype": 9, + "color": 4, + "race": 2, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10021, + "name": "3阵营觉醒材料", + "usetype": 9, + "color": 2, + "race": 3, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10022, + "name": "3阵营觉醒材料", + "usetype": 9, + "color": 3, + "race": 3, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10023, + "name": "3阵营觉醒材料", + "usetype": 9, + "color": 4, + "race": 3, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10031, + "name": "4阵营觉醒材料", + "usetype": 9, + "color": 2, + "race": 4, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10032, + "name": "4阵营觉醒材料", + "usetype": 9, + "color": 3, + "race": 4, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + }, + { + "itemid": 10033, + "name": "4阵营觉醒材料", + "usetype": 9, + "color": 4, + "race": 4, + "bagtype": false, + "index": 10001, + "texiao": "", + "dlp": 0, + "composenum": 0, + "htype": 0, + "tujing": 0, + "usetz": 0, + "maxnum": 999, + "uselv": 1, + "ismutil": 1, + "type": 0, + "img": "", + "ico": "", + "intr": "", + "sale": "" + } +] \ No newline at end of file diff --git a/bin/json/game_msgdistrib.json b/bin/json/game_msgdistrib.json deleted file mode 100644 index 0637a088a..000000000 --- a/bin/json/game_msgdistrib.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/bin/json/game_newhero.json b/bin/json/game_newhero.json index 83a8932cb..02662660f 100644 --- a/bin/json/game_newhero.json +++ b/bin/json/game_newhero.json @@ -1,6 +1,6 @@ [ { - "id": 15001, + "hid": 15001, "name": "阿宝", "star": 5, "color": 4, @@ -28,7 +28,7 @@ "skill3": 0 }, { - "id": 25001, + "hid": 25001, "name": "亚丝翠", "star": 5, "color": 4, @@ -56,7 +56,7 @@ "skill3": 0 }, { - "id": 35001, + "hid": 35001, "name": "波比", "star": 5, "color": 4, @@ -84,7 +84,7 @@ "skill3": 0 }, { - "id": 44001, + "hid": 44001, "name": "悍娇虎", "star": 4, "color": 3, @@ -112,16 +112,16 @@ "skill3": 0 }, { - "id": 44901, - "name": "升星精灵·稀有", + "hid": 43901, + "name": "升星精灵", "star": 3, "color": 2, "race": 4, "job": 5, "type": 2, - "prefab": "44901", - "icon": 44901, - "sound": 44901, + "prefab": "43901", + "icon": 43901, + "sound": 43901, "tujing": [ 1 ], @@ -140,69 +140,69 @@ "skill3": 0 }, { - "id": 44902, - "name": "升星精灵·史诗", - "star": 4, - "color": 3, - "race": 4, - "job": 5, - "type": 2, - "prefab": "44902", - "icon": 44902, - "sound": 44902, - "tujing": [ - 1 - ], - "intr": "", - "events": "hero_2011", - "cite": "", - "effectstay": [], - "hpspace": { - "x": 0, - "y": 0, - "z": 0 - }, - "skill": 0, - "skill1": 0, - "skill2": 0, - "skill3": 0 - }, - { - "id": 44903, - "name": "升星精灵·传说", - "star": 5, - "color": 4, - "race": 4, - "job": 5, - "type": 2, - "prefab": "44903", - "icon": 44903, - "sound": 44903, - "tujing": [ - 1 - ], - "intr": "", - "events": "hero_2011", - "cite": "", - "effectstay": [], - "hpspace": { - "x": 0, - "y": 0, - "z": 0 - }, - "skill": 0, - "skill1": 0, - "skill2": 0, - "skill3": 0 - }, - { - "id": 44911, + "hid": 42911, "name": "初级经验精灵", "star": 2, "color": 1, "race": 4, "job": 5, "type": 3, + "prefab": "42911", + "icon": 42911, + "sound": 42911, + "tujing": [ + 1 + ], + "intr": "", + "events": "hero_2011", + "cite": "", + "effectstay": [], + "hpspace": { + "x": 0, + "y": 0, + "z": 0 + }, + "skill": 0, + "skill1": 100044911, + "skill2": 100044911, + "skill3": 0 + }, + { + "hid": 43911, + "name": "中级经验精灵", + "star": 3, + "color": 2, + "race": 4, + "job": 5, + "type": 3, + "prefab": "43911", + "icon": 43911, + "sound": 43911, + "tujing": [ + 1 + ], + "intr": "", + "events": "hero_2011", + "cite": "", + "effectstay": [], + "hpspace": { + "x": 0, + "y": 0, + "z": 0 + }, + "skill": 0, + "skill1": 100044912, + "skill2": 100044911, + "skill3": 0 + }, + { + "hid": 44911, + "name": "高级经验精灵", + "star": 4, + "color": 3, + "race": 4, + "job": 5, + "type": 3, "prefab": "44911", "icon": 44911, "sound": 44911, @@ -219,74 +219,46 @@ "z": 0 }, "skill": 0, - "skill1": 100044911, - "skill2": 100044911, - "skill3": 0 - }, - { - "id": 44912, - "name": "中级经验精灵", - "star": 2, - "color": 1, - "race": 4, - "job": 5, - "type": 3, - "prefab": "44912", - "icon": 44912, - "sound": 44912, - "tujing": [ - 1 - ], - "intr": "", - "events": "hero_2011", - "cite": "", - "effectstay": [], - "hpspace": { - "x": 0, - "y": 0, - "z": 0 - }, - "skill": 0, - "skill1": 100044912, - "skill2": 100044911, - "skill3": 0 - }, - { - "id": 44913, - "name": "高级经验精灵", - "star": 2, - "color": 1, - "race": 4, - "job": 5, - "type": 3, - "prefab": "44913", - "icon": 44913, - "sound": 44913, - "tujing": [ - 1 - ], - "intr": "", - "events": "hero_2011", - "cite": "", - "effectstay": [], - "hpspace": { - "x": 0, - "y": 0, - "z": 0 - }, - "skill": 0, "skill1": 100044913, "skill2": 100044911, "skill3": 0 }, { - "id": 44921, + "hid": 43921, "name": "技能精灵·稀有", "star": 3, "color": 2, "race": 4, "job": 5, "type": 4, + "prefab": "43921", + "icon": 43921, + "sound": 43921, + "tujing": [ + 1 + ], + "intr": "", + "events": "hero_2011", + "cite": "", + "effectstay": [], + "hpspace": { + "x": 0, + "y": 0, + "z": 0 + }, + "skill": 0, + "skill1": 100044921, + "skill2": 100044911, + "skill3": 0 + }, + { + "hid": 44921, + "name": "技能精灵·史诗", + "star": 4, + "color": 3, + "race": 4, + "job": 5, + "type": 4, "prefab": "44921", "icon": 44921, "sound": 44921, @@ -303,49 +275,21 @@ "z": 0 }, "skill": 0, - "skill1": 100044921, - "skill2": 100044911, - "skill3": 0 - }, - { - "id": 44922, - "name": "技能精灵·史诗", - "star": 4, - "color": 3, - "race": 4, - "job": 5, - "type": 4, - "prefab": "44922", - "icon": 44922, - "sound": 44922, - "tujing": [ - 1 - ], - "intr": "", - "events": "hero_2011", - "cite": "", - "effectstay": [], - "hpspace": { - "x": 0, - "y": 0, - "z": 0 - }, - "skill": 0, "skill1": 100044922, "skill2": 100044911, "skill3": 0 }, { - "id": 44923, + "hid": 45921, "name": "技能精灵·传说", "star": 5, "color": 4, "race": 4, "job": 5, "type": 4, - "prefab": "44923", - "icon": 44923, - "sound": 44923, + "prefab": "45921", + "icon": 45921, + "sound": 45921, "tujing": [ 1 ], diff --git a/bin/json/game_skill.json b/bin/json/game_skill.json index 2de4b3b73..3d1f81201 100644 --- a/bin/json/game_skill.json +++ b/bin/json/game_skill.json @@ -2,78 +2,106 @@ { "sameid": 110001, "act": "Atk", - "tubiao": "skillicon_1", + "tubiao": "skillicon_001", "name": "太极一式", "describe": "" }, { "sameid": 110002, "act": "Skill1", - "tubiao": "skillicon_1", + "tubiao": "skillicon_002", "name": "太极零式", "describe": "" }, { "sameid": 110003, "act": "Skill2", - "tubiao": "skillicon_3", + "tubiao": "skillicon_003", "name": "太极最终式", "describe": "" }, { "sameid": 110004, "act": "Atk", - "tubiao": "skillicon_1", + "tubiao": "skillicon_004", "name": "和谐音律", "describe": "" }, { "sameid": 110005, "act": "Skill1", - "tubiao": "skillicon_2", + "tubiao": "skillicon_005", "name": "彩虹音符", "describe": "" }, { "sameid": 110006, "act": "Atk", - "tubiao": "skillicon_1", + "tubiao": "skillicon_010", "name": "冰霜之语", "describe": "" }, { "sameid": 110007, "act": "Skill1", - "tubiao": "skillicon_2", + "tubiao": "skillicon_011", "name": "极寒领域", "describe": "" }, { "sameid": 110008, "act": "Atk", - "tubiao": "skillicon_1", + "tubiao": "skillicon_013", "name": "梦·呓语", "describe": "" }, { "sameid": 110009, "act": "Skill1", - "tubiao": "skillicon_2", + "tubiao": "skillicon_014", "name": "梦·创世", "describe": "" }, { "sameid": 110010, "act": "Atk", - "tubiao": "skillicon_1", + "tubiao": "skillicon_007", "name": "一往无前", "describe": "" }, { "sameid": 110011, "act": "Skill1", - "tubiao": "skillicon_2", + "tubiao": "skillicon_008", "name": "自由之往", "describe": "" + }, + { + "sameid": 110012, + "act": "Skill2", + "tubiao": "skillicon_006", + "name": "彩虹音符", + "describe": "" + }, + { + "sameid": 110013, + "act": "Skill2", + "tubiao": "skillicon_009", + "name": "自由之往", + "describe": "" + }, + { + "sameid": 110014, + "act": "Skill2", + "tubiao": "skillicon_012", + "name": "极寒领域", + "describe": "" + }, + { + "sameid": 110015, + "act": "Skill2", + "tubiao": "skillicon_015", + "name": "梦·创世", + "describe": "" } ] \ No newline at end of file diff --git a/bin/json/game_skillafteratk.json b/bin/json/game_skillafteratk.json index 986b381d4..88acf186b 100644 --- a/bin/json/game_skillafteratk.json +++ b/bin/json/game_skillafteratk.json @@ -1,13 +1,17 @@ [ { - "Id": 200012101, - "Desc": "给自己加回合结束后触发的BUFF", - "Target": "", + "Id": 200011101, + "Desc": "对敌方1个目标造成攻击力80%", + "From": 4, + "Limit": 1, + "Where": [], + "Order": [ + "Type=rand" + ], "EmitPR": 1000, - "Type": "AddBuff", + "Type": "tongyongshanghai", "Argu": [ - "400011101", - "1" + "DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800" ], "AddEffect": false, "FollowSK": [], @@ -16,14 +20,18 @@ "Tags": [] }, { - "Id": 200012102, - "Desc": "给自己加引雷BUFF1(伤害触发)的子技能", - "Target": "", - "EmitPR": 1001, - "Type": "AddBuff", + "Id": 200012101, + "Desc": "对敌方全体造成攻击力80%以及防御力120%的伤害", + "From": 2, + "Limit": 5, + "Where": [], + "Order": [ + "Type=rand" + ], + "EmitPR": 1000, + "Type": "tongyongshanghai", "Argu": [ - "400011102", - "1" + "DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800,ProSou2=0,Pro2=Total_Def,ProPar2=1200" ], "AddEffect": false, "FollowSK": [], @@ -32,740 +40,18 @@ "Tags": [] }, { - "Id": 200012103, - "Desc": "给自己加引雷BUFF2(受击触发)的子技能", - "Target": "", - "EmitPR": 1002, - "Type": "AddBuff", - "Argu": [ - "400011103", - "1" + "Id": 200013101, + "Desc": "对敌方全体攻击小于自身的目标造成攻击力80%的伤害", + "From": 2, + "Limit": 5, + "Where": [ + "Type=ProJudge,JudgeType=0,Key=Total_Atk,Op=1" ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012104, - "Desc": "给自己加引雷BUFF3(受控触发)的子技能", - "Target": "", - "EmitPR": 1003, - "Type": "AddBuff", + "Order": [], + "EmitPR": 1000, + "Type": "tongyongshanghai", "Argu": [ - "400011104", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012105, - "Desc": "造成全体伤害", - "Target": "", - "EmitPR": 1004, - "Type": "DefDam", - "Argu": [ - "850" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [ - "shanghai", - "xxx" - ] - }, - { - "Id": 200012106, - "Desc": "给自己加防御提升BUFF", - "Target": "", - "EmitPR": 1005, - "Type": "AddBuff", - "Argu": [ - "300011107", - "1", - "Buff_Per_Def", - "1", - "200" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012107, - "Desc": "驱散自身 引雷 标签所有BUFF", - "Target": "", - "EmitPR": 1006, - "Type": "qushanbiaoqian", - "Argu": [ - "yinlei" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012201, - "Desc": "给自己加回合结束后触发的BUFF", - "Target": "", - "EmitPR": 1007, - "Type": "AddBuff", - "Argu": [ - "400011201", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012202, - "Desc": "给自己加引雷BUFF1(伤害触发)的子技能", - "Target": "", - "EmitPR": 1008, - "Type": "AddBuff", - "Argu": [ - "400012202", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012203, - "Desc": "给自己加引雷BUFF2(受击触发)的子技能", - "Target": "", - "EmitPR": 1009, - "Type": "AddBuff", - "Argu": [ - "400012203", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012204, - "Desc": "给自己加引雷BUFF3(受控触发)的子技能", - "Target": "", - "EmitPR": 1010, - "Type": "AddBuff", - "Argu": [ - "400012204", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012205, - "Desc": "造成全体伤害", - "Target": "", - "EmitPR": 1011, - "Type": "DefDam", - "Argu": [ - "900" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [ - "shanghai" - ] - }, - { - "Id": 200012206, - "Desc": "给自己加防御提升BUFF", - "Target": "", - "EmitPR": 1012, - "Type": "AddBuff", - "Argu": [ - "300012207", - "1", - "Buff_Per_Def", - "1", - "200" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012207, - "Desc": "驱散自身 引雷 标签所有BUFF", - "Target": "", - "EmitPR": 1013, - "Type": "qushanbiaoqian", - "Argu": [ - "yinlei" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012301, - "Desc": "给自己加回合结束后触发的BUFF", - "Target": "", - "EmitPR": 1014, - "Type": "AddBuff", - "Argu": [ - "400012301", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012302, - "Desc": "给自己加引雷BUFF1(伤害触发)的子技能", - "Target": "", - "EmitPR": 1015, - "Type": "AddBuff", - "Argu": [ - "400012302", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012303, - "Desc": "给自己加引雷BUFF2(受击触发)的子技能", - "Target": "", - "EmitPR": 1016, - "Type": "AddBuff", - "Argu": [ - "400012303", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012304, - "Desc": "给自己加引雷BUFF3(受控触发)的子技能", - "Target": "", - "EmitPR": 1017, - "Type": "AddBuff", - "Argu": [ - "400012304", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012305, - "Desc": "造成全体伤害", - "Target": "", - "EmitPR": 1018, - "Type": "DefDam", - "Argu": [ - "950" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [ - "shanghai" - ] - }, - { - "Id": 200012306, - "Desc": "给自己加防御提升BUFF", - "Target": "", - "EmitPR": 1019, - "Type": "AddBuff", - "Argu": [ - "300011307", - "1", - "Buff_Per_Def", - "1", - "200" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012307, - "Desc": "驱散自身 引雷 标签所有BUFF", - "Target": "", - "EmitPR": 1020, - "Type": "qushanbiaoqian", - "Argu": [ - "yinlei" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012401, - "Desc": "给自己加回合结束后触发的BUFF", - "Target": "", - "EmitPR": 1021, - "Type": "AddBuff", - "Argu": [ - "400012401", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012402, - "Desc": "给自己加引雷BUFF1(伤害触发)的子技能", - "Target": "", - "EmitPR": 1022, - "Type": "AddBuff", - "Argu": [ - "400012402", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012403, - "Desc": "给自己加引雷BUFF2(受击触发)的子技能", - "Target": "", - "EmitPR": 1023, - "Type": "AddBuff", - "Argu": [ - "400012403", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012404, - "Desc": "给自己加引雷BUFF3(受控触发)的子技能", - "Target": "", - "EmitPR": 1024, - "Type": "AddBuff", - "Argu": [ - "400012404", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012405, - "Desc": "造成全体伤害", - "Target": "", - "EmitPR": 1025, - "Type": "DefDam", - "Argu": [ - "1000" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [ - "shanghai" - ] - }, - { - "Id": 200012406, - "Desc": "给自己加防御提升BUFF", - "Target": "", - "EmitPR": 1026, - "Type": "AddBuff", - "Argu": [ - "30012407", - "1", - "Buff_Per_Def", - "1", - "200" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012407, - "Desc": "驱散自身 引雷 标签所有BUFF", - "Target": "", - "EmitPR": 1027, - "Type": "qushanbiaoqian", - "Argu": [ - "yinlei" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012501, - "Desc": "给自己加回合结束后触发的BUFF", - "Target": "", - "EmitPR": 1028, - "Type": "AddBuff", - "Argu": [ - "400012501", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012502, - "Desc": "给自己加引雷BUFF1(伤害触发)的子技能", - "Target": "", - "EmitPR": 1029, - "Type": "AddBuff", - "Argu": [ - "400012502", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012503, - "Desc": "给自己加引雷BUFF2(受击触发)的子技能", - "Target": "", - "EmitPR": 1030, - "Type": "AddBuff", - "Argu": [ - "400012503", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012504, - "Desc": "给自己加引雷BUFF3(受控触发)的子技能", - "Target": "", - "EmitPR": 1031, - "Type": "AddBuff", - "Argu": [ - "400012504", - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012505, - "Desc": "造成全体伤害", - "Target": "", - "EmitPR": 1032, - "Type": "DefDam", - "Argu": [ - "1100" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012506, - "Desc": "给自己加防御提升BUFF", - "Target": "", - "EmitPR": 1033, - "Type": "AddBuff", - "Argu": [ - "30012507", - "1", - "Buff_Per_Def", - "1", - "200" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200012507, - "Desc": "驱散自身 引雷 标签所有BUFF", - "Target": "", - "EmitPR": 1034, - "Type": "qushanbiaoqian", - "Argu": [ - "yinlei" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200015101, - "Desc": "加暴击检测触发的BUFF", - "Target": "", - "EmitPR": 1035, - "Type": "AddBuff", - "Argu": [ - "400015101", - "-1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200015102, - "Desc": "减少当前角色第几个技能的CD", - "Target": "", - "EmitPR": 1036, - "Type": "yingxiangCD", - "Argu": [ - "1", - "1", - "2" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200222001, - "Desc": "给自己加 受击触发调用子技能效果的 子技能", - "Target": "", - "EmitPR": 1037, - "Type": "AddBuff", - "Argu": [ - "400222001" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200222002, - "Desc": "给自己加公牛之怒,每层可提升自身10%的基础防御力", - "Target": "", - "EmitPR": 1038, - "Type": "AddBuff", - "Argu": [ - "300222002", - "-1", - "Buff_Per_Def", - "1", - "100" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200222003, - "Desc": "给自己加公牛之怒,每层5%的效果抵抗,最多可叠加10层", - "Target": "", - "EmitPR": 1039, - "Type": "AddBuff", - "Argu": [ - "300222003", - "-1", - "Add_EffRe", - "1", - "50" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200225004, - "Desc": "给自己加 BUFF10层触发调用子技能效果的 子技能", - "Target": "", - "EmitPR": 1040, - "Type": "AddBuff", - "Argu": [ - "400225004", - "-1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200225005, - "Desc": "自身获得10层【公牛之怒】时将立即获得回合", - "Target": "", - "EmitPR": 1041, - "Type": "huodehuihe", - "Argu": [ - "1" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200223001, - "Desc": "若自身拥有10层【公牛之怒】,则本次伤害额外提升50%", - "Target": "", - "EmitPR": 1042, - "Type": "AddBuff", - "Argu": [ - "300223001", - "0", - "CauseDam", - "1", - "500" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200223002, - "Desc": "对敌方1个目标造成攻击力80%以及防御力120%的伤害", - "Target": "", - "EmitPR": 1043, - "Type": "AtkDefDam", - "Argu": [ - "800", - "1000" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [ - "shanghai" - ] - }, - { - "Id": 200223003, - "Desc": "并【挑衅】1名敌人2回合", - "Target": "", - "EmitPR": 1044, - "Type": "AddBuff", - "Argu": [ - "400223003", - "2" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200223004, - "Desc": "驱散公牛之怒", - "Target": "", - "EmitPR": 1045, - "Type": "qushanbiaoqian", - "Argu": [ - "gongniuzhinu" - ], - "AddEffect": false, - "FollowSK": [], - "FailFollowSK": [], - "MustHit": false, - "Tags": [] - }, - { - "Id": 200223005, - "Desc": "每层【公牛之怒】效果为自身回复5%的最大生命值。", - "Target": "", - "EmitPR": 1046, - "Type": "canshuhuifubaifenbishengming", - "Argu": [ - "50" + "DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800" ], "AddEffect": false, "FollowSK": [], diff --git a/bin/json/game_skillatk.json b/bin/json/game_skillatk.json index 2db0d7810..c5b86e138 100644 --- a/bin/json/game_skillatk.json +++ b/bin/json/game_skillatk.json @@ -1,147 +1,144 @@ [ { - "Id": 100012000, - "Name": "雷神之怒", - "Type": 2, - "Desc": "每回合结束后,会进入【引雷】状态,持续1回合,在自身新回合开始时,对敌方全体造成防御力110%的伤害。【引雷】期间自身每次收到攻击时都会获得1层【雷之庇佑】,但出于不可行动状态时解除【引雷】状态。", - "MaxLV": 5, + "Id": 100011000, + "Name": "", + "Type": 1, + "Desc": "对敌方1个目标造成攻击力80%", + "MaxLV": 6, "CD": [ 4, 4, 4, 4, - 3 + 4, + 4 ], "Target": 1, "ChildSkill": [ { "Id": [ - 20001210 + 200011101 ] }, { "Id": [ - 200012201 + 200011101 ] }, { "Id": [ - 200012301, - 200015101 + 200011101 ] }, { "Id": [ - 200012401, - 200015101 + 200011101 ] }, { "Id": [ - 200012501 + 200011101 + ] + }, + { + "Id": [ + 200011101 ] } ] }, { - "Id": 100015000, - "Name": "雷神之怒", - "Type": 2, - "Desc": "每回合结束后,会进入【引雷】状态,持续1回合,在自身新回合开始时,对敌方全体造成防御力110%的伤害。【引雷】期间自身每次收到攻击时都会获得1层【雷之庇佑】,但出于不可行动状态时解除【引雷】状态。自身的任意主动技能命中敌人触发暴击时降低此技能1回合冷却(技能无论触发多少次暴击都只执行1次,也就是被动每回合只执行1次)", - "MaxLV": 5, + "Id": 100012000, + "Name": "", + "Type": 1, + "Desc": "对敌方全体造成攻击力80%以及防御力120%的伤害", + "MaxLV": 6, "CD": [ 4, 4, 4, 4, - 3 + 4, + 4 ], "Target": 2, "ChildSkill": [ { "Id": [ - 200012101, - 200015101 + 200012101 ] }, { "Id": [ - 200012201, - 200015101 + 200012101 ] }, { "Id": [ - 200012301, - 200015101 + 200012101 ] }, { "Id": [ - 200012401, - 200015101 + 200012101 ] }, { "Id": [ - 200012501, - 200015101 + 200012101 + ] + }, + { + "Id": [ + 200012101 ] } ] }, { - "Id": 100222000, - "Name": "蓄势待发", - "Type": 2, - "Desc": "每次受到攻击时,自身获得1层【公牛之怒】,每层可提升自身10%的基础防御力和5%的效果抵抗,最多可叠加10层。", - "MaxLV": 1, - "CD": [], - "Target": 3, - "ChildSkill": [ - { - "Id": [ - 200222001 - ] - } - ] - }, - { - "Id": 100225000, - "Name": "蓄势待发", - "Type": 2, - "Desc": "每次受到攻击时,自身获得1层【公牛之怒】,每层可提升自身10%的基础防御力和5%的效果抵抗,最多可叠加10层。自身获得10层【公牛之怒】时将立即获得回合", - "MaxLV": 1, - "CD": [], - "Target": 4, - "ChildSkill": [ - { - "Id": [ - 200222001, - 200225004 - ] - } - ] - }, - { - "Id": 100223000, - "Name": "烈阳暴吼", + "Id": 100013000, + "Name": "", "Type": 1, - "Desc": "对敌方1个目标造成攻击力80%以及防御力120%的伤害,并【挑衅】1名敌人2回合。若自身拥有10层【公牛之怒】,则本次伤害额外提升50%。随后消耗全部【公牛之怒】效果,每层【公牛之怒】效果为自身回复5%的最大生命值。", + "Desc": "对敌方全体攻击小于自身的目标造成攻击力80%的伤害", "MaxLV": 6, "CD": [ - 5, - 5, - 5, - 5, - 5, + 4, + 4, + 4, + 4, + 4, 4 ], - "Target": 5, + "Target": 2, "ChildSkill": [ { "Id": [ - 200223001 + 200013101 + ] + }, + { + "Id": [ + 200013101 + ] + }, + { + "Id": [ + 200013101 + ] + }, + { + "Id": [ + 200013101 + ] + }, + { + "Id": [ + 200013101 + ] + }, + { + "Id": [ + 200013101 ] } ] diff --git a/bin/json/game_skillbuff.json b/bin/json/game_skillbuff.json index 95c5fa7f7..0637a088a 100644 --- a/bin/json/game_skillbuff.json +++ b/bin/json/game_skillbuff.json @@ -1,88 +1 @@ -[ - { - "Id": 300012106, - "Type": "ModifyAttribute1", - "Name": "雷之庇佑", - "Desc": "每次受到攻击提升20%的防御,最多叠加5层", - "Tags": [ - "yinlei" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300012206, - "Type": "ModifyAttribute1", - "Name": "雷之庇佑", - "Desc": "每次受到攻击提升20%的防御,最多叠加5层", - "Tags": [ - "yinlei" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300012306, - "Type": "ModifyAttribute1", - "Name": "雷之庇佑", - "Desc": "每次受到攻击提升20%的防御,最多叠加5层", - "Tags": [ - "yinlei" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300012406, - "Type": "ModifyAttribute1", - "Name": "雷之庇佑", - "Desc": "每次受到攻击提升20%的防御,最多叠加5层", - "Tags": [ - "yinlei" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300012506, - "Type": "ModifyAttribute1", - "Name": "雷之庇佑", - "Desc": "每次受到攻击提升20%的防御,最多叠加5层", - "Tags": [ - "yinlei" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300222002, - "Type": "ModifyAttribute1", - "Name": "公牛之怒", - "Desc": "给自己加公牛之怒,每层可提升自身10%的基础防御力", - "Tags": [ - "gongniuzhinu" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300222003, - "Type": "ModifyAttribute1", - "Name": "公牛之怒", - "Desc": "给自己加公牛之怒,每层5%的效果抵抗,最多可叠加10层", - "Tags": [ - "gongniuzhinu" - ], - "OverlayTimes": 5, - "SameID": false - }, - { - "Id": 300223001, - "Type": "ModifyAttribute1", - "Name": "", - "Desc": "临时的伤害额外提升50%", - "Tags": [], - "OverlayTimes": 0, - "SameID": false - } -] \ No newline at end of file +[] \ No newline at end of file diff --git a/bin/json/game_skillpassive.json b/bin/json/game_skillpassive.json index 503e25b25..0637a088a 100644 --- a/bin/json/game_skillpassive.json +++ b/bin/json/game_skillpassive.json @@ -1,307 +1 @@ -[ - { - "Id": 400012101, - "Desc": "回合结束后调用附加 引雷 的子技能", - "When": "xingdonghou", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011102", - "200011103", - "200011104" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012102, - "Desc": "引雷1 回合结束前触发 调用 打伤害 子技能", - "When": "xingdongqian", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011105" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012103, - "Desc": "引雷2 受击触发 调用 加防御 子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011106" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012104, - "Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能", - "When": "shoudaobukexingdong", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011107" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400012201, - "Desc": "回合结束后调用附加 引雷 的子技能", - "When": "xingdonghou", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011202", - "200011203", - "200011204" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012202, - "Desc": "引雷1 回合结束前触发 调用 打伤害 子技能", - "When": "xingdongqian", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011205" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012203, - "Desc": "引雷2 受击触发 调用 加防御 子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011206" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012204, - "Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能", - "When": "shoudaobukexingdong", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011207" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400012301, - "Desc": "回合结束后调用附加 引雷 的子技能", - "When": "xingdonghou", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011302", - "200011303", - "200011304" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012302, - "Desc": "引雷1 回合结束前触发 调用 打伤害 子技能", - "When": "xingdongqian", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011305" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012303, - "Desc": "引雷2 受击触发 调用 加防御 子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011306" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012304, - "Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能", - "When": "shoudaobukexingdong", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011307" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400012401, - "Desc": "回合结束后调用附加 引雷 的子技能", - "When": "xingdonghou", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011402", - "200011403", - "200011404" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012402, - "Desc": "引雷1 回合结束前触发 调用 打伤害 子技能", - "When": "xingdongqian", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011405" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012403, - "Desc": "引雷2 受击触发 调用 加防御 子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011406" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012404, - "Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能", - "When": "shoudaobukexingdong", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011407" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400012501, - "Desc": "回合结束后调用附加 引雷 的子技能", - "When": "xingdonghou", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011502", - "200011503", - "200011504" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012502, - "Desc": "引雷1 回合结束前触发 调用 打伤害 子技能", - "When": "xingdongqian", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011505" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012503, - "Desc": "引雷2 受击触发 调用 加防御 子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011506" - ], - "MaxEmitTimes": 0, - "Tags": [ - "yinlei" - ] - }, - { - "Id": 400012504, - "Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能", - "When": "shoudaobukexingdong", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200011507" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400015101, - "Desc": "自身技能造成暴击触发 调用 减少技能CD的 子技能", - "When": "chufabaoji", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200015102" - ], - "MaxEmitTimes": 1, - "Tags": [] - }, - { - "Id": 400222001, - "Desc": "受击调用加 公牛之怒 的子技能", - "When": "shoudaoshanghai", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200222002", - "200222003" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400225004, - "Desc": "给自己加 公牛之怒 10层触发调用子技能效果", - "When": "shoudaozengyi", - "Type": "CallAfterAtkSkill", - "Argu": [ - "200225005" - ], - "MaxEmitTimes": 0, - "Tags": [] - }, - { - "Id": 400223003, - "Desc": "挑衅", - "When": "xingdongqian", - "Type": "tiaoxing", - "Argu": [], - "MaxEmitTimes": 0, - "Tags": [ - "jianyi" - ] - } -] \ No newline at end of file +[] \ No newline at end of file diff --git a/bin/json/game_ui.json b/bin/json/game_ui.json index 391450a07..c16149869 100644 --- a/bin/json/game_ui.json +++ b/bin/json/game_ui.json @@ -428,7 +428,7 @@ "blur": 0, "package": "zhandou/zhandou", "packagename": "zhandou", - "comname": "battlereadywindow", + "comname": "battlereadywindow2", "des": "战斗布阵界面" } ] \ No newline at end of file diff --git a/comm/const.go b/comm/const.go new file mode 100644 index 000000000..9cc2a61a5 --- /dev/null +++ b/comm/const.go @@ -0,0 +1,71 @@ +package comm + +import "go_dreamfactory/lego/core" + +type LogHandleType string + +const ( + LogHandleType_Insert LogHandleType = "insert" + LogHandleType_Update LogHandleType = "update" + LogHandleType_Delete LogHandleType = "delete" +) + +const ( + SC_ServiceGateRouteComp core.S_Comps = "SC_GateRouteComp" //s_comps.ISC_GateRouteComp +) + +const ( + Service_Gateway = "gateway" + Service_Worker = "worker" + Service_DB = "dbservice" +) + +//ERR +const ( + MainType_Notify = "notify" //通知 + SubType_ErrorNotify = "errornotify" //错误通知 +) + +//模块名定义处 +const ( + SM_GateModule core.M_Modules = "gateway" //gate模块 网关服务模块 + SM_WebModule core.M_Modules = "web" //web模块 + SM_UserModule core.M_Modules = "user" //用户模块 + SM_PackModule core.M_Modules = "pack" //背包模块 + SM_MailModule core.M_Modules = "mail" //邮件模块 + SM_FriendModule core.M_Modules = "friend" //好友模块 + SM_LogModelModule core.M_Modules = "model" //日志模块 + SM_EquipmentModule core.M_Modules = "equipment" //装备模块 + SM_HeroModule core.M_Modules = "hero" //英雄模块 + SM_ForumModule core.M_Modules = "forum" //论坛模块 + SM_ItemsModule core.M_Modules = "item" +) + +//RPC服务接口定义处 +const ( //Rpc + Rpc_GatewayRoute core.Rpc_Key = "Rpc_GatewayRoute" //网关路由 + Rpc_GatewayAgentBind core.Rpc_Key = "Rpc_GatewayAgentBind" //代理绑定 绑定用户Id + Rpc_GatewayAgentUnBind core.Rpc_Key = "Rpc_GatewayAgentUnBind" //代理解绑 解绑用户Id + Rpc_GatewayAgentSendMsg core.Rpc_Key = "Rpc_GatewayAgentSendMsg" //代理发送消息 向用户发送消息 + Rpc_GatewaySendBatchMsg core.Rpc_Key = "Rpc_GatewaySendBatchMsg" //向多个用户发送消息 + Rpc_GatewaySendRadioMsg core.Rpc_Key = "Rpc_GatewaySendRadioMsg" //广播消息 + Rpc_GatewayAgentClose core.Rpc_Key = "Rpc_GatewayAgentClose" //代理关闭 关闭用户连接 + Rpc_NoticeUserClose core.Rpc_Key = "Rpc_NoticeUserClose" //通知用户离线 +) + +//事件类型定义处 +const ( + Event_UserLogin core.Event_Key = "Event_UserLogin" //登录事件 + Event_CreateUser core.Event_Key = "Event_CreateUser" //创建角色事件 + Event_UserOffline core.Event_Key = "Event_UserOffline" //用户离线事件 +) + +const ( + DBService_Status string = "DBService_status" +) + +const ( + PropertyHp = 1 //生命 + PropertyAtk = 2 //攻击 + PropertyDef = 3 //防御 +) diff --git a/comm/core.go b/comm/core.go index 425174c94..b6827eac9 100644 --- a/comm/core.go +++ b/comm/core.go @@ -12,59 +12,6 @@ import ( "google.golang.org/protobuf/types/known/anypb" ) -const ( - SC_ServiceGateRouteComp core.S_Comps = "SC_GateRouteComp" //s_comps.ISC_GateRouteComp -) - -const ( - Service_Gateway = "gateway" - Service_Worker = "worker" - Service_DB = "dbservice" -) - -//ERR -const ( - MainType_Notify = "notify" //通知 - SubType_ErrorNotify = "errornotify" //错误通知 -) - -//模块名定义处 -const ( - SM_GateModule core.M_Modules = "gateway" //gate模块 网关服务模块 - SM_WebModule core.M_Modules = "web" //web模块 - SM_UserModule core.M_Modules = "user" //用户模块 - SM_ItemsModule core.M_Modules = "items" //道具模块 - SM_MailModule core.M_Modules = "mail" //邮件模块 - SM_FriendModule core.M_Modules = "friend" //好友模块 - SM_LogModelModule core.M_Modules = "model" //日志模块 - SM_EquipmentModule core.M_Modules = "equipment" //装备模块 - SM_HeroModule core.M_Modules = "hero" //英雄模块 - SM_ForumModule core.M_Modules = "forum" //论坛模块 -) - -//RPC服务接口定义处 -const ( //Rpc - Rpc_GatewayRoute core.Rpc_Key = "Rpc_GatewayRoute" //网关路由 - Rpc_GatewayAgentBind core.Rpc_Key = "Rpc_GatewayAgentBind" //代理绑定 绑定用户Id - Rpc_GatewayAgentUnBind core.Rpc_Key = "Rpc_GatewayAgentUnBind" //代理解绑 解绑用户Id - Rpc_GatewayAgentSendMsg core.Rpc_Key = "Rpc_GatewayAgentSendMsg" //代理发送消息 向用户发送消息 - Rpc_GatewaySendBatchMsg core.Rpc_Key = "Rpc_GatewaySendBatchMsg" //向多个用户发送消息 - Rpc_GatewaySendRadioMsg core.Rpc_Key = "Rpc_GatewaySendRadioMsg" //广播消息 - Rpc_GatewayAgentClose core.Rpc_Key = "Rpc_GatewayAgentClose" //代理关闭 关闭用户连接 - Rpc_NoticeUserClose core.Rpc_Key = "Rpc_NoticeUserClose" //通知用户离线 -) - -//事件类型定义处 -const ( - Event_UserLogin core.Event_Key = "Event_UserLogin" //登录事件 - Event_CreateUser core.Event_Key = "Event_CreateUser" //创建角色事件 - Event_UserOffline core.Event_Key = "Event_UserOffline" //用户离线事件 -) - -const ( - DBService_Status string = "DBService_status" -) - // 服务网关组件接口定义 type ISC_GateRouteComp interface { core.IServiceComp @@ -73,6 +20,14 @@ type ISC_GateRouteComp interface { RegisterRouteCheck(methodName string, comp reflect.Value, msg reflect.Type, fn reflect.Method) } +//游戏类资源类型 +const ( + AttrType = "attr" //用户属性资源 例如货币 经验 之类的 + ItemType = "item" //道具物品资源 + CardType = "card" //卡片资源 例如英雄卡,检验卡 + EquipmentType = "equi" //武器资源 +) + type Autogenerated struct { ID string `json:"ID,omitempty" bson:"_id"` UID string `json:"uid"` @@ -80,13 +35,7 @@ type Autogenerated struct { D []interface{} } -type LogHandleType string -const ( - LogHandleType_Insert LogHandleType = "insert" - LogHandleType_Update LogHandleType = "update" - LogHandleType_Delete LogHandleType = "delete" -) const ( HeroStarLvRatio int32 = 10 // 卡牌等级上限系数(星级*10) diff --git a/comm/imodule.go b/comm/imodule.go index 7e7ebc97a..6241b7712 100644 --- a/comm/imodule.go +++ b/comm/imodule.go @@ -14,28 +14,49 @@ type ( //道具背包接口 IItems interface { //查询用户背包物品数量 - QueryUserPackItemAmount(uId string, itemid int32) (amount uint32) + QueryItemAmount(uId string, itemid int32) (amount uint32) //查询用户背包多个物品数量 - QueryUserPackItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) + QueryItemsAmount(uId string, itemid ...int32) (result map[int32]uint32) ///添加单个物品到背包 (可以加物品和减物品) - AddItemToUserPack(uId string, itemid, addnum int32) (code pb.ErrorCode) + AddItem(uId string, itemid, addnum int32) (code pb.ErrorCode) ///添加多个物品到背包 (可以加物品和减物品) - AddItemsToUserPack(uId string, items map[int32]int32) (code pb.ErrorCode) + AddItems(uId string, items map[int32]int32) (code pb.ErrorCode) } //英雄 IHero interface { + //查询用户卡片数量 + QueryCardAmount(uId string, cardId int32) (amount uint32) + //添加/减少卡片 + AddCard(uId string, cardId int32, add int32) (code pb.ErrorCode) + //创建一个新英雄 + CreatMultiHero(uid string, heroCfgId ...int32) error + // 获取英雄 // heroId 英雄ID - GetHero(heroId string) (*pb.DB_HeroData, pb.ErrorCode) + GetHero(uid, heroId string) (*pb.DB_HeroData, pb.ErrorCode) // 佩戴装备 - UpdateEquipment(hero *pb.DB_HeroData, equip []*pb.DB_Equipment) pb.ErrorCode + UpdateEquipment(hero *pb.DB_HeroData, equip []*pb.DB_Equipment) (code pb.ErrorCode) + //获取玩家英雄列表 + GetHeroList(uid string) []*pb.DB_HeroData + } //玩家 IUser interface { - //获取玩家英雄列表 - //uid 玩家ID - GetHeroList(uid string) []*pb.DB_HeroData + //查询用户属性值 例如 金币 经验 + QueryAttributeValue(uid string, attr string) (value int32) + //添加/减少属性值 + AddAttributeValue(uid string, attr string, add int32) (code pb.ErrorCode) + + } + //武器模块 + IEquipment interface { + //查询服务资源数量 db id + QueryEquipment(uid string, Id int32) (equipment pb.DB_Equipment, code pb.ErrorCode) + //查询服务资源数量 参数武器配置id + QueryEquipmentAmount(uid string, equipmentId int32) (amount uint32) + //新加武器 + AddNewEquipments(uid string, eid int, add int32) (code pb.ErrorCode) } ) diff --git a/go.mod b/go.mod index 12ef52565..163bbcc84 100644 --- a/go.mod +++ b/go.mod @@ -3,6 +3,7 @@ module go_dreamfactory go 1.18 require ( + bright v0.0.0 github.com/axgle/mahonia v0.0.0-20180208002826-3358181d7394 github.com/go-playground/validator/v10 v10.10.1 github.com/go-redis/redis/v8 v8.11.5 @@ -29,7 +30,6 @@ require ( golang.org/x/net v0.0.0-20220407224826-aac1ed45d8e3 google.golang.org/protobuf v1.28.0 gopkg.in/yaml.v2 v2.4.0 - bright v0.0.0 ) require ( @@ -43,6 +43,7 @@ require ( github.com/cenkalti/backoff v2.2.1+incompatible // indirect github.com/cespare/xxhash/v2 v2.1.2 // indirect github.com/cheekybits/genny v1.0.0 // indirect + github.com/dengsgo/math-engine v0.0.0-20220213125415-0351c3c75eca // indirect github.com/dgryski/go-jump v0.0.0-20211018200510-ba001c3ffce0 // indirect github.com/dgryski/go-rendezvous v0.0.0-20200823014737-9f7001d12a5f // indirect github.com/edwingeng/doublejump v0.0.0-20210724020454-c82f1bcb3280 // indirect diff --git a/go.sum b/go.sum index 992ed8e23..ed2f49db8 100644 --- a/go.sum +++ b/go.sum @@ -110,6 +110,8 @@ github.com/creack/pty v1.1.9/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ3 github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38= github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c= github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38= +github.com/dengsgo/math-engine v0.0.0-20220213125415-0351c3c75eca h1:5R7Xum+9XDxbGDYpBfeedfzbb11wG++geFn7EvMbhuA= +github.com/dengsgo/math-engine v0.0.0-20220213125415-0351c3c75eca/go.mod h1:zkR27k4K0I8FS6rkEd8qBhPeS8i3X2FKfvSPdF64OpQ= github.com/dgryski/go-jump v0.0.0-20170409065014-e1f439676b57/go.mod h1:4hKCXuwrJoYvHZxJ86+bRVTOMyJ0Ej+RqfSm8mHi6KA= github.com/dgryski/go-jump v0.0.0-20211018200510-ba001c3ffce0 h1:0wH6nO9QEa02Qx8sIQGw6ieKdz+BXjpccSOo9vXNl4U= github.com/dgryski/go-jump v0.0.0-20211018200510-ba001c3ffce0/go.mod h1:4hKCXuwrJoYvHZxJ86+bRVTOMyJ0Ej+RqfSm8mHi6KA= diff --git a/modules/configure_comp.go b/modules/configure_comp.go index 941c2ad9c..6986c981f 100644 --- a/modules/configure_comp.go +++ b/modules/configure_comp.go @@ -22,11 +22,22 @@ func (this *MComp_Configure) Init(service core.IService, module core.IModule, co return } -//加载配置文件 +//加载一个配置文件 func (this *MComp_Configure) LoadConfigure(name string, fn interface{}) (err error) { return configure.RegisterConfigure(name, fn) } +//加载多个配置文件 +func (this *MComp_Configure) LoadMultiConfigure(confs map[string]interface{}) (err error) { + for k, v := range confs { + err = configure.RegisterConfigure(k, v) + if err != nil { + break + } + } + return +} + //读取配置数据 func (this *MComp_Configure) GetConfigure(name string) (v interface{}, err error) { return configure.GetConfigure(name) diff --git a/modules/core.go b/modules/core.go index 0e3ef535a..b6628b3d5 100644 --- a/modules/core.go +++ b/modules/core.go @@ -1,8 +1,10 @@ package modules import ( + "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/pb" + cfg "go_dreamfactory/sys/configure/structs" "github.com/golang/protobuf/proto" ) @@ -11,9 +13,11 @@ type ( //业务模块基类接口 定义所有业务模块都可以使用的接口 IModule interface { core.IModule - // ///向指定用户发送消息 + //向指定用户发送消息 SendMsgToUser(mainType, subType string, msg proto.Message, user *pb.Cache_UserData) (err error) - // ///向多个用户发送消息 + //向多个用户发送消息 SendMsgToUsers(mainType, subType string, msg proto.Message, user ...*pb.Cache_UserData) (err error) + //校验消耗资源 + CheckConsumeRes(uid string, res []*cfg.Game_atn) (code comm.ErrorCode) } ) diff --git a/modules/equipment/api_equip.go b/modules/equipment/api_equip.go index 486195d12..b02cca51b 100644 --- a/modules/equipment/api_equip.go +++ b/modules/equipment/api_equip.go @@ -12,11 +12,11 @@ func (this *Api_Comp) Equip_Check(session comm.IUserSession, req *pb.Equipment_E var ( err error errorCode pb.ErrorCode - confs []*cfg.Game_equipmentData + confs []*cfg.Game_equipData equipments []*pb.DB_Equipment hero *pb.DB_HeroData ) - confs = make([]*cfg.Game_equipmentData, len(req.EquipmentId)) + confs = make([]*cfg.Game_equipData, len(req.EquipmentId)) equipments = make([]*pb.DB_Equipment, len(req.EquipmentId)) for i, v := range req.EquipmentId { if v != "" { @@ -33,7 +33,7 @@ func (this *Api_Comp) Equip_Check(session comm.IUserSession, req *pb.Equipment_E } } - if hero, errorCode = this.module.hero.GetHero(req.HeroCardId); errorCode != pb.ErrorCode_Success { + if hero, errorCode = this.module.hero.GetHero(session.GetUserId(), req.HeroCardId); errorCode != pb.ErrorCode_Success { code.Code = errorCode return } @@ -49,7 +49,7 @@ func (this *Api_Comp) Equip_Check(session comm.IUserSession, req *pb.Equipment_E func (this *Api_Comp) Equip(session comm.IUserSession, agrs map[string]interface{}, req *pb.Equipment_Equip_Req) (code pb.ErrorCode) { var ( err error - confs []*cfg.Game_equipmentData + confs []*cfg.Game_equipData equipment *pb.DB_Equipment equipments []*pb.DB_Equipment updatequipment []*pb.DB_Equipment @@ -60,7 +60,7 @@ func (this *Api_Comp) Equip(session comm.IUserSession, agrs map[string]interface session.SendMsg(string(this.module.GetType()), "", &pb.Equipment_Equip_Resp{}) } }() - confs = agrs["conf"].([]*cfg.Game_equipmentData) + confs = agrs["conf"].([]*cfg.Game_equipData) equipments = agrs["equipment"].([]*pb.DB_Equipment) updatequipment = make([]*pb.DB_Equipment, 0) hero = agrs["hero"].(*pb.DB_HeroData) @@ -93,7 +93,7 @@ func (this *Api_Comp) Equip(session comm.IUserSession, agrs map[string]interface } } for i, _ := range equipments { - if i != int(confs[i].Station) { + if i != int(confs[i].Pos) { log.Errorf("Equip conf:%v Target:%d Incorrect range!", confs[i], i) code = pb.ErrorCode_SystemError return diff --git a/modules/equipment/api_upgrade.go b/modules/equipment/api_upgrade.go index 2cb1b278f..efc41fca5 100644 --- a/modules/equipment/api_upgrade.go +++ b/modules/equipment/api_upgrade.go @@ -15,7 +15,8 @@ import ( func (this *Api_Comp) Upgrade_Check(session comm.IUserSession, req *pb.Equipment_Upgrade_Req) (result map[string]interface{}, code comm.ErrorCode) { var ( err error - conf *cfg.Game_equipmentData + conf *cfg.Game_equipData + intensify *cfg.Game_equipIntensifyData equipment *pb.DB_Equipment ) if req.EquipmentId == "" { @@ -33,13 +34,16 @@ func (this *Api_Comp) Upgrade_Check(session comm.IUserSession, req *pb.Equipment code.Code = pb.ErrorCode_EquipmentOnFoundEquipment return } - if equipment.Lv >= conf.MaxLv { - log.Errorf("Equip_Check Lv:%v MaxLv:%v", equipment.Lv, conf.MaxLv) + //找到下一个等级的相关配置 + if intensify, err = this.module.configure_comp.GetEquipmentIntensifyConfigureById(equipment.Lv + 1); err != nil { + log.Errorf("Equip_Check err:%v", err) code.Code = pb.ErrorCode_EquipmentLvlimitReached + return } result = map[string]interface{}{ "equipment": equipment, "conf": conf, + "intensify": intensify, } return } @@ -47,35 +51,37 @@ func (this *Api_Comp) Upgrade_Check(session comm.IUserSession, req *pb.Equipment ///英雄挂在装备 func (this *Api_Comp) Upgrade(session comm.IUserSession, agrs map[string]interface{}, req *pb.Equipment_Upgrade_Req) (code pb.ErrorCode) { var ( - err error - conf *cfg.Game_equipmentData - equipment *pb.DB_Equipment - hero *pb.DB_HeroData - equipments []*pb.DB_Equipment - probability int32 - guaranteed int32 - issucc bool + err error + conf *cfg.Game_equipData + intensify *cfg.Game_equipIntensifyData + equipment *pb.DB_Equipment + hero *pb.DB_HeroData + equipments []*pb.DB_Equipment + issucc bool ) defer func() { if code == pb.ErrorCode_Success { session.SendMsg(string(this.module.GetType()), "", &pb.Equipment_Upgrade_Resp{}) } }() - conf = agrs["conf"].(*cfg.Game_equipmentData) + conf = agrs["conf"].(*cfg.Game_equipData) + intensify = agrs["intensify"].(*cfg.Game_equipIntensifyData) equipment = agrs["equipment"].(*pb.DB_Equipment) - probability = conf.UpgradeProbability[equipment.Lv] - guaranteed = conf.UpgradeGuaranteed[equipment.Lv] - if equipment.KeepFailNum >= guaranteed { //没有达到保底次数 根据概率随机成功失败 + if equipment.KeepFailNum >= intensify.Num { //没有达到保底次数 根据概率随机成功失败 issucc = true - } else { //随机 - n, _ := rand.Int(rand.Reader, big.NewInt(100)) - if int32(n.Int64()) < probability { + } else { //随机 千分比 + n, _ := rand.Int(rand.Reader, big.NewInt(1000)) + if int32(n.Int64()) < intensify.Probability { issucc = true } else { issucc = false } } if issucc { + if code = this.module.CheckConsumeRes(session.GetUserId(), intensify.Need); err != nil { + return + } + //叠加装备 拆分处理 if equipment.IsInitialState && equipment.OverlayNum > 1 { equipment.OverlayNum-- @@ -116,7 +122,7 @@ func (this *Api_Comp) Upgrade(session comm.IUserSession, agrs map[string]interfa log.Errorf("Upgrade code:%d", code) return } - hero.EquipID[conf.Station] = equipment.Id //拆分后的装备是一个新的 + hero.EquipID[conf.Pos] = equipment.Id //拆分后的装备是一个新的 for i, v := range hero.EquipID { if v != "" { if v != equipment.Id { diff --git a/modules/equipment/configure_comp.go b/modules/equipment/configure_comp.go index dc56d920c..d390aefbd 100644 --- a/modules/equipment/configure_comp.go +++ b/modules/equipment/configure_comp.go @@ -9,7 +9,10 @@ import ( ) const ( - game_equipment = "game_equipment.json" + game_equip = "game_equip.json" //装备信息表 + equip_attrlibrary = "equip_attrlibrary.json" //装备属性配置表 + equip_intensify = "equip_intensify.json" //装备等级消耗表 + equip_suit = "equip_suit.json" //装备套装表 ) ///背包配置管理组件 @@ -20,20 +23,21 @@ type Configure_Comp struct { //组件初始化接口 func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.ModuleCompBase.Init(service, module, comp, options) - this.LoadConfigure(game_equipment, cfg.NewGame_equipment) + this.LoadConfigure(game_equip, cfg.NewGame_equip) + this.LoadConfigure(equip_attrlibrary, cfg.NewGame_equipAttrlibrary) return } //获取装备配置数据 -func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipment, err error) { +func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equip, err error) { var ( v interface{} ok bool ) - if v, err = this.GetConfigure(game_equipment); err != nil { + if v, err = this.GetConfigure(game_equip); err != nil { return } else { - if configure, ok = v.(*cfg.Game_equipment); !ok { + if configure, ok = v.(*cfg.Game_equip); !ok { err = fmt.Errorf("%T no is *cfg.Game_equipment", v) return } @@ -42,18 +46,87 @@ func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipme } //获取装备配置数据 -func (this *Configure_Comp) GetEquipmentConfigureById(equipmentId int32) (configure *cfg.Game_equipmentData, err error) { +func (this *Configure_Comp) GetEquipmentConfigureById(equipmentId int32) (configure *cfg.Game_equipData, err error) { var ( v interface{} ok bool ) - if v, err = this.GetConfigure(game_equipment); err != nil { + if v, err = this.GetConfigure(game_equip); err != nil { return } else { - if configure, ok = v.(*cfg.Game_equipment).GetDataMap()[equipmentId]; !ok { + if configure, ok = v.(*cfg.Game_equip).GetDataMap()[equipmentId]; !ok { err = fmt.Errorf("EquipmentConfigure not found:%d ", equipmentId) return } } return } + +//获取装备属性表 +func (this *Configure_Comp) GetEquipmentAttrlibraryConfigure() (configure *cfg.Game_equipAttrlibrary, err error) { + var ( + v interface{} + ok bool + ) + if v, err = this.GetConfigure(equip_attrlibrary); err != nil { + return + } else { + if configure, ok = v.(*cfg.Game_equipAttrlibrary); !ok { + err = fmt.Errorf("%T no is *cfg.Game_equipment", v) + return + } + } + return +} + +//获取属性词列表 +func (this *Configure_Comp) GetEquipmentAttrlibraryConfigureById(Id int32) (configure []*cfg.Game_equipAttrlibraryData, err error) { + var ( + v interface{} + ) + if v, err = this.GetConfigure(equip_attrlibrary); err != nil { + return + } else { + configure = make([]*cfg.Game_equipAttrlibraryData, 0) + for _, v1 := range v.(*cfg.Game_equipAttrlibrary).GetDataList() { + if v1.Libraryid == Id { + configure = append(configure, v1) + } + } + } + return +} + +//获取装备属性表 +func (this *Configure_Comp) GetEquipmentIntensifyConfigure() (configure *cfg.Game_equipIntensify, err error) { + var ( + v interface{} + ok bool + ) + if v, err = this.GetConfigure(equip_intensify); err != nil { + return + } else { + if configure, ok = v.(*cfg.Game_equipIntensify); !ok { + err = fmt.Errorf("%T no is *cfg.Game_equipment", v) + return + } + } + return +} + +//获取属性词列表 +func (this *Configure_Comp) GetEquipmentIntensifyConfigureById(Id int32) (configure *cfg.Game_equipIntensifyData, err error) { + var ( + v interface{} + ok bool + ) + if v, err = this.GetConfigure(equip_intensify); err != nil { + return + } else { + if configure, ok = v.(*cfg.Game_equipIntensify).GetDataMap()[Id]; !ok { + err = fmt.Errorf("EquipmentConfigure not found:%d ", Id) + return + } + } + return +} diff --git a/modules/equipment/model_equipment_comp.go b/modules/equipment/model_equipment_comp.go index 14acc98a3..b85237731 100644 --- a/modules/equipment/model_equipment_comp.go +++ b/modules/equipment/model_equipment_comp.go @@ -47,7 +47,7 @@ func (this *Model_Equipment_Comp) Equipment_QueryUserEquipmentsPack(uId string) //添加装备 func (this *Model_Equipment_Comp) Equipment_AddEquipmentsToPack(uId string, cIds map[int32]uint32) (err error) { var ( - configure *cfg.Game_equipment + configure *cfg.Game_equip equipments []*pb.DB_Equipment iskeep bool add map[string]*pb.DB_Equipment diff --git a/modules/forum/configure_comp.go b/modules/forum/configure_comp.go index 811381c69..03090d3b2 100644 --- a/modules/forum/configure_comp.go +++ b/modules/forum/configure_comp.go @@ -1,9 +1,7 @@ package forum import ( - "fmt" "go_dreamfactory/modules" - cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/lego/core" ) @@ -20,23 +18,6 @@ type Configure_Comp struct { //组件初始化接口 func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.ModuleCompBase.Init(service, module, comp, options) - this.LoadConfigure(game_equipment, cfg.NewGame_equipment) - return -} -//获取装备配置数据 -func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipment, err error) { - var ( - v interface{} - ok bool - ) - if v, err = this.GetConfigure(game_equipment); err != nil { - return - } else { - if configure, ok = v.(*cfg.Game_equipment); !ok { - err = fmt.Errorf("%T no is *cfg.Game_equipment", v) - return - } - } return } diff --git a/modules/game/configure_comp.go b/modules/game/configure_comp.go index ef8da7ee6..ffe336450 100644 --- a/modules/game/configure_comp.go +++ b/modules/game/configure_comp.go @@ -1,9 +1,7 @@ package game import ( - "fmt" "go_dreamfactory/modules" - cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/lego/core" ) @@ -20,23 +18,6 @@ type Configure_Comp struct { //组件初始化接口 func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.ModuleCompBase.Init(service, module, comp, options) - this.LoadConfigure(game_equipment, cfg.NewGame_equipment) - return -} -//获取装备配置数据 -func (this *Configure_Comp) GetEquipmentConfigure() (configure *cfg.Game_equipment, err error) { - var ( - v interface{} - ok bool - ) - if v, err = this.GetConfigure(game_equipment); err != nil { - return - } else { - if configure, ok = v.(*cfg.Game_equipment); !ok { - err = fmt.Errorf("%T no is *cfg.Game_equipment", v) - return - } - } return } diff --git a/modules/hero/api.go b/modules/hero/api.go index da37ba010..b8759bf0c 100644 --- a/modules/hero/api.go +++ b/modules/hero/api.go @@ -12,7 +12,9 @@ type Api_Comp struct { } const ( //消息回复的头名称 - StrengthenUplv = "strengthenherolv" + StrengthenUplv = "strengthenherolv" + Hero_SubType_Info = "info" //英雄卡片信息 + Hero_SubType_List = "list" //英雄列表 ) //组件初始化接口 diff --git a/modules/hero/api_info.go b/modules/hero/api_info.go new file mode 100644 index 000000000..67075eddf --- /dev/null +++ b/modules/hero/api_info.go @@ -0,0 +1,33 @@ +package hero + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *Api_Comp) Info_Check(session comm.IUserSession, req *pb.Hero_Info_Req) (result map[string]interface{}, code comm.ErrorCode) { + result = map[string]interface{}{} + hero := this.module.model_hero.getOneHero(session.GetUserId(), req.HeroId) + if hero == nil { + code = comm.ErrorCode{Code: pb.ErrorCode_HeroNoExist} + } + result["hero"] = hero + return +} + +func (this *Api_Comp) Info(session comm.IUserSession, result map[string]interface{}, req *pb.Hero_Info_Req) (code pb.ErrorCode) { + rsp := &pb.Hero_Info_Rsp{} + defer func() { + err := session.SendMsg(string(this.module.GetType()), Hero_SubType_Info, rsp) + if err != nil { + code = pb.ErrorCode_SystemError + return + } + }() + + if v, ok := result["hero"]; ok { + rsp.Base = v.(*pb.DB_HeroData) + } + return +} diff --git a/modules/hero/api_list.go b/modules/hero/api_list.go new file mode 100644 index 000000000..5a5fd5b98 --- /dev/null +++ b/modules/hero/api_list.go @@ -0,0 +1,32 @@ +package hero + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *Api_Comp) List_Check(session comm.IUserSession, req *pb.Hero_List_Req) (result map[string]interface{}, code comm.ErrorCode) { + return +} + +func (this *Api_Comp) List(session comm.IUserSession, result map[string]interface{}, req *pb.Hero_List_Req) (code pb.ErrorCode) { + rsp := &pb.Hero_List_Rsp{} + + defer func() { + err := session.SendMsg(this.module.api_comp.service.GetType(), Hero_SubType_List, rsp) + if err != nil { + code = pb.ErrorCode_SystemError + } + }() + + list, err := this.module.model_hero.getHeroList(session.GetUserId()) + if err != nil { + code = pb.ErrorCode_DBError + return + } + + rsp.List = list + + return +} diff --git a/modules/hero/hero_test.go b/modules/hero/hero_test.go new file mode 100644 index 000000000..561130787 --- /dev/null +++ b/modules/hero/hero_test.go @@ -0,0 +1,90 @@ +package hero + +import ( + "fmt" + "go_dreamfactory/comm" + "go_dreamfactory/lego" + "go_dreamfactory/lego/base/rpcx" + "go_dreamfactory/lego/core" + "go_dreamfactory/lego/sys/log" + "go_dreamfactory/services" + "go_dreamfactory/sys/cache" + "go_dreamfactory/sys/configure" + "go_dreamfactory/sys/db" + "os" + "testing" + "time" +) + +var service core.IService +var s_gateComp comm.ISC_GateRouteComp = services.NewGateRouteComp() + +var module = new(Hero) + +type TestService struct { + rpcx.RPCXService +} + +func newService(ops ...rpcx.Option) core.IService { + s := new(TestService) + s.Configure(ops...) + return s +} + +//初始化相关系统 +func (this *TestService) InitSys() { + this.RPCXService.InitSys() + if err := cache.OnInit(this.GetSettings().Sys["cache"]); err != nil { + panic(fmt.Sprintf("init sys.cache err: %s", err.Error())) + } else { + log.Infof("init sys.cache success!") + } + if err := db.OnInit(this.GetSettings().Sys["db"]); err != nil { + panic(fmt.Sprintf("init sys.db err: %s", err.Error())) + } else { + log.Infof("init sys.db success!") + } + if err := configure.OnInit(this.GetSettings().Sys["configure"], configure.SetConfigPath("E:\\projects\\workspace\\go_dreamfactory\\bin\\json")); err != nil { + panic(fmt.Sprintf("init sys.configure err: %s", err.Error())) + } else { + log.Infof("init sys.configure success!") + } +} + +func TestMain(m *testing.M) { + service = newService( + rpcx.SetConfPath("../../bin/conf/worker_2.yaml"), + ) + service.OnInstallComp( //装备组件 + s_gateComp, //此服务需要接受用户的消息 需要装备网关组件 + ) + go func() { + lego.Run(service, //运行模块 + module, + ) + }() + time.Sleep(time.Second * 2) + defer os.Exit(m.Run()) +} + +//创建一个英雄s +func TestCreateOneHero(t *testing.T) { + err := module.model_hero.createOneHero("u1", 25001) + fmt.Println(err) +} + +//获取玩家英雄 +func TestGetOneHero(t *testing.T) { + d := module.model_hero.getOneHero("u1", "62b534bebf4745d4117acabe") + fmt.Printf("%v", d) +} + +func TestPropertyCompute(t *testing.T) { + m := module.model_hero.PropertyCompute("u1", "62b534bebf4745d4117acabe") + fmt.Println(m) +} + +func TestHeroList(t *testing.T) { + heroes, err := module.model_hero.getHeroList("u1") + fmt.Printf("%v %v", heroes, err) +} diff --git a/modules/hero/model_hero.go b/modules/hero/model_hero.go index 1b8791e13..124671d8e 100644 --- a/modules/hero/model_hero.go +++ b/modules/hero/model_hero.go @@ -1,10 +1,16 @@ package hero import ( + "fmt" + "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/pb" + "math" + + mengine "github.com/dengsgo/math-engine/engine" + "go.mongodb.org/mongo-driver/bson/primitive" ) type ModelHero struct { @@ -19,29 +25,89 @@ func (this *ModelHero) Init(service core.IService, module core.IModule, comp cor return } -//创建一个指定的英雄 -func (this *ModelHero) createOneHero(uid string, heroId int32) error { - heroCfg, err := this.moduleHero.configure_comp.GetHeroConfigure() - if err != nil { - log.Errorf("%v", err) - return err +//初始化英雄 +func (this *ModelHero) initHero(uid string, heroCfgId int32) *pb.DB_HeroData { + heroCfg := this.moduleHero.configure_comp.GetHero(heroCfgId) + if heroCfg == nil { + log.Errorf("%v hero not found from config %v", heroCfgId) + return nil } - if heroCfg != nil { - oneHeroCfg := heroCfg.Get(heroId) - if oneHeroCfg != nil { - newHero := &pb.DB_HeroData{ - Uid: uid, - HeroID: oneHeroCfg.Id, - Star: oneHeroCfg.Star, - Lv: 1, //初始等级 - } - return this.moduleHero.model_hero.Add(uid, newHero) - } + objId := primitive.NewObjectID().Hex() + newHero := &pb.DB_HeroData{ + Id: objId, + Uid: uid, + HeroID: heroCfg.Id, + Star: heroCfg.Star, + Lv: 1, //初始等级 + NormalSkill: []*pb.SkillData{}, + Skins: []int32{}, + EquipID: make([]string, 6), + AddProperty: make(map[int32]int32), + Energy: make(map[int32]int32), + Property: make(map[int32]int32), + } + return newHero +} +//创建一个指定的英雄 +func (this *ModelHero) createOneHero(uid string, heroCfgId int32) error { + hero := this.initHero(uid, heroCfgId) + if hero != nil { + return this.moduleHero.model_hero.AddList(uid, hero.Id, hero) } return nil } +//创建多个指定的英雄 +func (this *ModelHero) createMultiHero(uid string, heroCfgId ...int32) error { + data := make(map[string]interface{}) + for _, v := range heroCfgId { + hero := this.initHero(uid, v) + if hero != nil { + data[hero.Id] = hero + } + } + return this.moduleHero.model_hero.AddLists(uid, data) +} + +//获取一个英雄 +func (this *ModelHero) getOneHero(uid, heroId string) *pb.DB_HeroData { + hero := &pb.DB_HeroData{} + err := this.moduleHero.model_hero.GetListObj(uid, heroId, hero) + if err != nil { + return nil + } + return hero +} + +//获取玩家的英雄列表 +func (this *ModelHero) getHeroList(uid string) ([]*pb.DB_HeroData, error) { + herokeys := make(map[string]string) + err := this.Get(uid, herokeys) + if err != nil { + return nil, err + } + + heroes := make([]*pb.DB_HeroData, 0) + err = this.GetList(uid, &heroes) + if err != nil { + return nil, err + } + + return heroes, nil +} + +//更新装备 +func (this *ModelHero) setEquipment(uid, heroId string, equipIds []string) pb.ErrorCode { + hero := this.getOneHero(uid, heroId) + if hero == nil { + return pb.ErrorCode_HeroNoExist + } + + hero.EquipID = equipIds + return pb.ErrorCode_Success +} + //指定英雄升级 func (this *ModelHero) levelUp(uid string, heroId int32) error { var heroes []*pb.DB_HeroData @@ -57,3 +123,57 @@ func (this *ModelHero) levelUp(uid string, heroId int32) error { func (this *ModelHero) starUp() { } + +//属性计算 - 暂时放在modelHero里实现 +//英雄基础属性 + 英雄等级基础属性 * 英雄成长系数 + 英雄星级对应等级属性 * 英雄品质系数 +func (this *ModelHero) PropertyCompute(uid, heroId string) map[int32]int32 { + hero := this.getOneHero(uid, heroId) + if hero == nil { + return nil + } + + //英雄等级基础属性levelup + heroLvCfg := this.moduleHero.configure_comp.GetHeroLv(hero.Lv) + if heroLvCfg == nil { + return nil + } + + //英雄基础配置 newhero + heroCfg := this.moduleHero.configure_comp.GetHero(hero.HeroID) + if heroCfg == nil { + return nil + } + + //品质系数 + stargrowCfg := this.moduleHero.configure_comp.GetHeroStar(heroCfg.Star) + if stargrowCfg == nil { + return nil + } + + //英雄星级对应等级属性 + heroStarCfg := this.moduleHero.configure_comp.GetHeroLv(stargrowCfg.Level) + if heroStarCfg == nil { + return nil + } + + //成长系数 + lvGrow := this.moduleHero.configure_comp.GetHeroLvgrow(hero.HeroID) + if lvGrow == nil { + return nil + } + + exprHp := fmt.Sprintf("%v + %v * %v/1000 + %v * %v", lvGrow.Hp, heroLvCfg.Hp, lvGrow.Hpgrow, heroStarCfg.Hp, stargrowCfg.StarupHp) + hp, _ := mengine.ParseAndExec(exprHp) + + exprAtk := fmt.Sprintf("%v +%v * %v/1000 + %v * %v", lvGrow.Atk, heroLvCfg.Atk, lvGrow.Atkgrow, heroStarCfg.Atk, stargrowCfg.StarupAtk) + atk, _ := mengine.ParseAndExec(exprAtk) + + exprDef := fmt.Sprintf("%v +%v * %v/1000 + %v * %v", lvGrow.Def, heroLvCfg.Def, lvGrow.Defgrow, heroStarCfg.Def, stargrowCfg.StarupDef) + def, _ := mengine.ParseAndExec(exprDef) + + return map[int32]int32{ + comm.PropertyHp: int32(math.Floor(hp)), + comm.PropertyAtk: int32(math.Floor(atk)), + comm.PropertyDef: int32(math.Floor(def)), + } +} diff --git a/modules/items/api_getlist.go b/modules/items/api_getlist.go index 6fe2d8d53..22fdc282a 100644 --- a/modules/items/api_getlist.go +++ b/modules/items/api_getlist.go @@ -8,13 +8,13 @@ import ( ) //参数校验 -func (this *Api_Comp) Getlist_Check(session comm.IUserSession, req *pb.Pack_Getlist_Req) (result map[string]interface{}, code comm.ErrorCode) { +func (this *Api_Comp) Getlist_Check(session comm.IUserSession, req *pb.Items_Getlist_Req) (result map[string]interface{}, code comm.ErrorCode) { result = map[string]interface{}{"ce": 123} return } ///获取用户道具 -func (this *Api_Comp) Getlist(session comm.IUserSession, agrs map[string]interface{}, req *pb.Pack_Getlist_Req) (code pb.ErrorCode) { +func (this *Api_Comp) Getlist(session comm.IUserSession, agrs map[string]interface{}, req *pb.Items_Getlist_Req) (code pb.ErrorCode) { var ( err error items []*pb.DB_UserItemData @@ -25,7 +25,7 @@ func (this *Api_Comp) Getlist(session comm.IUserSession, agrs map[string]interfa dels []string ) defer func() { - session.SendMsg(string(this.module.GetType()), GetlistResp, &pb.Pack_Getlist_Resp{Grids: grids}) + session.SendMsg(string(this.module.GetType()), GetlistResp, &pb.Items_Getlist_Resp{Grids: grids}) if code == pb.ErrorCode_Success { go func() { //异步处理修改数据 this.module.model_pack_comp.Pack_UpdateUserPack(session.GetUserId(), modifys...) diff --git a/modules/items/api_sellItem.go b/modules/items/api_sellItem.go index d86e2873f..4b803e69f 100644 --- a/modules/items/api_sellItem.go +++ b/modules/items/api_sellItem.go @@ -6,15 +6,15 @@ import ( ) //参数校验 -func (this *Api_Comp) SellItem_Check(session comm.IUserSession, req *pb.Pack_SellItem_Req) (result map[string]interface{}, code comm.ErrorCode) { +func (this *Api_Comp) SellItem_Check(session comm.IUserSession, req *pb.Items_SellItem_Req) (result map[string]interface{}, code comm.ErrorCode) { return } //出售道具 -func (this *Api_Comp) SellItem(session comm.IUserSession, agrs map[string]interface{}, req *pb.Pack_SellItem_Req) (code pb.ErrorCode) { +func (this *Api_Comp) SellItem(session comm.IUserSession, agrs map[string]interface{}, req *pb.Items_SellItem_Req) (code pb.ErrorCode) { defer func() { - session.SendMsg(string(this.module.GetType()), SellItemResp, &pb.Pack_SellItem_Resp{}) + session.SendMsg(string(this.module.GetType()), SellItemResp, &pb.Items_SellItem_Resp{}) }() return } diff --git a/modules/items/api_useItem.go b/modules/items/api_useItem.go index 58c33fa23..59cfc9113 100644 --- a/modules/items/api_useItem.go +++ b/modules/items/api_useItem.go @@ -6,15 +6,15 @@ import ( ) //参数校验 -func (this *Api_Comp) Useitem_Check(session comm.IUserSession, req *pb.Pack_UseItem_Req) (result map[string]interface{}, code comm.ErrorCode) { +func (this *Api_Comp) Useitem_Check(session comm.IUserSession, req *pb.Items_UseItem_Req) (result map[string]interface{}, code comm.ErrorCode) { return } //使用道具 -func (this *Api_Comp) Useitem(session comm.IUserSession, agrs map[string]interface{}, req *pb.Pack_UseItem_Req) (code pb.ErrorCode) { +func (this *Api_Comp) Useitem(session comm.IUserSession, agrs map[string]interface{}, req *pb.Items_UseItem_Req) (code pb.ErrorCode) { defer func() { - session.SendMsg(string(this.module.GetType()), UseItemResp, &pb.Pack_UseItem_Resp{}) + session.SendMsg(string(this.module.GetType()), UseItemResp, &pb.Items_UseItem_Resp{}) }() return diff --git a/modules/items/model_pack_comp.go b/modules/items/model_pack_comp.go index 53a66c4b2..982f8170e 100644 --- a/modules/items/model_pack_comp.go +++ b/modules/items/model_pack_comp.go @@ -21,7 +21,7 @@ type Model_Pack_Comp struct { func (this *Model_Pack_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) { this.Model_Comp.Init(service, module, comp, opt) this.module = module.(*Items) - this.TableName = "pack" + this.TableName = "items" //创建uid索引 this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{ Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}}, diff --git a/modules/items/module.go b/modules/items/module.go index 52630e4ae..46800627f 100644 --- a/modules/items/module.go +++ b/modules/items/module.go @@ -70,9 +70,9 @@ func (this *Items) AddItemToUserPack(uId string, itemid, addnum int32) (code pb. if err = this.model_pack_comp.Pack_AddItemToUserPack(uId, itemid, addnum); err != nil { log.Errorf("给用户添加物品 uId:%s itemid:%d addnum:%d err:%v", uId, itemid, addnum, err) if err == ItemNotEnoughError { - code = pb.ErrorCode_PackNoEnough + code = pb.ErrorCode_ItemsNoEnough } else if err == PackGridNumUpper { - code = pb.ErrorCode_PackGridNumUpper + code = pb.ErrorCode_ItemsGridNumUpper } else { code = pb.ErrorCode_Unknown } @@ -87,9 +87,9 @@ func (this *Items) AddItemsToUserPack(uId string, items map[int32]int32) (code p if err = this.model_pack_comp.Pack_AddItemsToUserPack(uId, items); err != nil { log.Errorf("给用户添加物品 uId:%s items:%d err:%v", uId, items, err) if err == ItemNotEnoughError { - code = pb.ErrorCode_PackNoEnough + code = pb.ErrorCode_ItemsNoEnough } else if err == PackGridNumUpper { - code = pb.ErrorCode_PackGridNumUpper + code = pb.ErrorCode_ItemsGridNumUpper } else { code = pb.ErrorCode_Unknown } diff --git a/modules/items/module_test.go b/modules/items/module_test.go index 94a937267..c7ded52de 100644 --- a/modules/items/module_test.go +++ b/modules/items/module_test.go @@ -74,7 +74,7 @@ func TestMain(m *testing.M) { } func Test_Modules(t *testing.T) { - data, _ := ptypes.MarshalAny(&pb.Pack_Getlist_Req{}) + data, _ := ptypes.MarshalAny(&pb.Items_Getlist_Req{}) s_gateComp.ReceiveMsg(context.Background(), &pb.AgentMessage{Method: "pack.getlist", Message: data}, &pb.RPCMessageReply{}) // items, err := module.db_comp.Pack_QueryUserPack("liwei1dao") // log.Debugf("item:%v err:%v", items, err) diff --git a/modules/mail/api_getAttachment.go b/modules/mail/api_getAttachment.go index 91d27ccc2..e1a112738 100644 --- a/modules/mail/api_getAttachment.go +++ b/modules/mail/api_getAttachment.go @@ -35,7 +35,7 @@ func (this *Api_Comp) GetUserMailAttachment(session comm.IUserSession, agrs map[ for _, v := range _data { _items[int32(v.ItemId)] += int32(v.ItemCount) } - code = this.items.AddItemsToUserPack(mail.Uid, _items) + code = this.items.AddItems(mail.Uid, _items) if code == pb.ErrorCode_Success { // 修改状态 this.module.db_comp.Mail_UpdateMailAttachmentState(req.ObjID) diff --git a/modules/modulebase.go b/modules/modulebase.go index e615975cc..c69a8c8b6 100644 --- a/modules/modulebase.go +++ b/modules/modulebase.go @@ -4,12 +4,13 @@ import ( "context" "fmt" "go_dreamfactory/comm" - "go_dreamfactory/pb" - "go_dreamfactory/lego/base" "go_dreamfactory/lego/core" "go_dreamfactory/lego/core/cbase" "go_dreamfactory/lego/sys/log" + "go_dreamfactory/pb" + cfg "go_dreamfactory/sys/configure/structs" + "strconv" "github.com/golang/protobuf/proto" "github.com/golang/protobuf/ptypes" @@ -73,3 +74,86 @@ func (this *ModuleBase) SendMsgToUsers(mainType, subType string, msg proto.Messa } return } + +//校验消耗资源 +func (this *ModuleBase) CheckConsumeRes(uid string, res []*cfg.Game_atn) (code pb.ErrorCode) { + var ( + module core.IModule + err error + resID int + amount int32 + user comm.IUser //用户模块 + items comm.IItems //道具背包模块 + hero comm.IHero //英雄模块 + equipment comm.IEquipment //装备模块 + ) + if module, err = this.service.GetModule(comm.SM_UserModule); err == nil { + return + } + user = module.(comm.IUser) + if module, err = this.service.GetModule(comm.SM_UserModule); err == nil { + return + } + items = module.(comm.IItems) + if module, err = this.service.GetModule(comm.SM_UserModule); err == nil { + return + } + hero = module.(comm.IHero) + if module, err = this.service.GetModule(comm.SM_UserModule); err == nil { + return + } + equipment = module.(comm.IEquipment) + //校验消费资源是否充足 + for _, v := range res { + if v.A == comm.AttrType { //用户属性资源 + if amount = user.QueryAttributeValue(uid, v.T); amount < v.N { + code = pb.ErrorCode_ResNoEnough + return + } + } else if v.A == comm.ItemType { //道具资源 + if resID, err = strconv.Atoi(v.T); err != nil { + code = pb.ErrorCode_ConfigurationException + return + } + if amount = int32(items.QueryItemAmount(uid, int32(resID))); amount < v.N { + code = pb.ErrorCode_ResNoEnough + return + } + } else if v.A == comm.CardType { //卡片资源 + if resID, err = strconv.Atoi(v.T); err != nil { + code = pb.ErrorCode_ConfigurationException + return + } + if amount = int32(hero.QueryCardAmount(uid, int32(resID))); amount < v.N { + code = pb.ErrorCode_ResNoEnough + return + } + } else if v.A == comm.EquipmentType { + if resID, err = strconv.Atoi(v.T); err != nil { + code = pb.ErrorCode_ConfigurationException + return + } + if amount = int32(equipment.QueryEquipmentAmount(uid, int32(resID))); amount < v.N { + code = pb.ErrorCode_ResNoEnough + return + } + } + } + + for _, v := range res { + if v.A == comm.AttrType { //用户属性资源 + user.AddAttributeValue(uid, v.T, -1*v.N) + } else if v.A == comm.ItemType { //道具资源 + resID, _ = strconv.Atoi(v.T) + items.AddItem(uid, int32(resID), -1*v.N) + } else if v.A == comm.CardType { //卡片资源 + resID, _ = strconv.Atoi(v.T) + hero.AddCard(uid, int32(resID), -1*v.N) + } else if v.A == comm.EquipmentType { + resID, _ = strconv.Atoi(v.T) + equipment.AddNewEquipments(uid, resID, -1*v.N) + } + } + + return +} diff --git a/modules/user/api.go b/modules/user/api.go index 7c72ed4e2..d188874cc 100644 --- a/modules/user/api.go +++ b/modules/user/api.go @@ -1,6 +1,7 @@ package user import ( + "go_dreamfactory/comm" "go_dreamfactory/modules" "go_dreamfactory/lego/base" @@ -17,6 +18,7 @@ type Api_Comp struct { modules.MComp_GateComp service base.IRPCXService module *User + hero comm.IHero } func (this *Api_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { @@ -28,5 +30,12 @@ func (this *Api_Comp) Init(service core.IService, module core.IModule, comp core func (this *Api_Comp) Start() (err error) { err = this.MComp_GateComp.Start() + var module core.IModule + + //get module hero + if module, err = this.service.GetModule(comm.SM_HeroModule); err != nil { + return + } + this.hero = module.(comm.IHero) return } diff --git a/modules/user/api_create.go b/modules/user/api_create.go index 37d012d10..0d3c08d3f 100644 --- a/modules/user/api_create.go +++ b/modules/user/api_create.go @@ -2,12 +2,19 @@ package user import ( "go_dreamfactory/comm" - "go_dreamfactory/lego/sys/event" "go_dreamfactory/pb" "go_dreamfactory/utils" ) func (this *Api_Comp) Create_Check(session comm.IUserSession, req *pb.UserCreateReq) (result map[string]interface{}, code comm.ErrorCode) { + result = make(map[string]interface{}) + self := &pb.DB_UserData{} + err := this.module.modelUser.Get(session.GetUserId(), self) + if err != nil { + code = comm.ErrorCode{Code: pb.ErrorCode_DBError} + return + } + result["self"] = self return } @@ -15,28 +22,25 @@ func (this *Api_Comp) Create_Check(session comm.IUserSession, req *pb.UserCreate func (this *Api_Comp) Create(session comm.IUserSession, result map[string]interface{}, req *pb.UserCreateReq) (code pb.ErrorCode) { defer utils.TraceFunc(session.GetUserId(), string(this.module.GetType()), User_SubType_Create, req, nil) - self := &pb.DB_UserData{} - defer func() { - session.SendMsg(string(this.module.GetType()), User_SubType_Create, &pb.UserCreateRsp{}) + err := session.SendMsg(string(this.module.GetType()), User_SubType_Create, &pb.UserCreateRsp{}) + if err != nil { + code = pb.ErrorCode_SystemError + } }() - //更新昵称 - // update := map[string]interface{}{ - // "name": req.NickName, - // } - err := this.module.modelUser.Get(session.GetUserId(), self) - if err != nil { - code = pb.ErrorCode_DBError - return + update := map[string]interface{}{ + "name": req.NickName, } - self.Name = req.NickName - err = this.module.modelUser.Get(session.GetUserId(), self) + + err := this.module.modelUser.Change(session.GetUserId(), update) if err != nil { code = pb.ErrorCode_DBError return } - event.RegisterGO(comm.Event_CreateUser, session.GetUserId()) + //初始化英雄 + // this.hero. + return } diff --git a/modules/user/model_user.go b/modules/user/model_user.go index 7d1e8364b..3ed7a3f0b 100644 --- a/modules/user/model_user.go +++ b/modules/user/model_user.go @@ -10,7 +10,6 @@ import ( uuid "github.com/satori/go.uuid" "go.mongodb.org/mongo-driver/bson" "go.mongodb.org/mongo-driver/bson/primitive" - "go.mongodb.org/mongo-driver/mongo/options" ) const ( //Redis @@ -38,16 +37,6 @@ func (this *ModelUser) User_FindByAccount(sid int32, account string) (*pb.DB_Use return nd, err } -func (this *ModelUser) User_FindById(id string) (*pb.DB_UserData, error) { - filter := bson.M{ - "userid": id, - } - sr := this.DB.FindOne(DB_UserTable, filter) - user := &pb.DB_UserData{} - err := sr.Decode(user) - return user, err -} - func (this *ModelUser) User_Create(user *pb.DB_UserData) (err error) { _id := primitive.NewObjectID().Hex() user.Id = _id @@ -57,16 +46,3 @@ func (this *ModelUser) User_Create(user *pb.DB_UserData) (err error) { _, err = this.DB.InsertOne(DB_UserTable, user) return err } - -//更新用户数据到DB -func (this *ModelUser) User_Update(data *pb.DB_UserData) (err error) { - err = this.DB.FindOneAndUpdate( - DB_UserTable, - bson.M{"uid": data.Uid}, - bson.M{"$set": bson.M{ - "name": data.Name, - }}, - options.FindOneAndUpdate().SetUpsert(true), - ).Err() - return err -} diff --git a/modules/user/user_test.go b/modules/user/user_test.go new file mode 100644 index 000000000..965f37907 --- /dev/null +++ b/modules/user/user_test.go @@ -0,0 +1,68 @@ +package user + +import ( + "fmt" + "go_dreamfactory/comm" + "go_dreamfactory/lego" + "go_dreamfactory/lego/base/rpcx" + "go_dreamfactory/lego/core" + "go_dreamfactory/lego/sys/log" + "go_dreamfactory/services" + "go_dreamfactory/sys/cache" + "go_dreamfactory/sys/configure" + "go_dreamfactory/sys/db" + "os" + "testing" + "time" +) + +var service core.IService +var s_gateComp comm.ISC_GateRouteComp = services.NewGateRouteComp() + +var module = new(User) + +type TestService struct { + rpcx.RPCXService +} + +func newService(ops ...rpcx.Option) core.IService { + s := new(TestService) + s.Configure(ops...) + return s +} + +//初始化相关系统 +func (this *TestService) InitSys() { + this.RPCXService.InitSys() + if err := cache.OnInit(this.GetSettings().Sys["cache"]); err != nil { + panic(fmt.Sprintf("init sys.cache err: %s", err.Error())) + } else { + log.Infof("init sys.cache success!") + } + if err := db.OnInit(this.GetSettings().Sys["db"]); err != nil { + panic(fmt.Sprintf("init sys.db err: %s", err.Error())) + } else { + log.Infof("init sys.db success!") + } + if err := configure.OnInit(this.GetSettings().Sys["configure"], configure.SetConfigPath("E:\\projects\\workspace\\go_dreamfactory\\bin\\json")); err != nil { + panic(fmt.Sprintf("init sys.configure err: %s", err.Error())) + } else { + log.Infof("init sys.configure success!") + } +} + +func TestMain(m *testing.M) { + service = newService( + rpcx.SetConfPath("../../bin/conf/worker_2.yaml"), + ) + service.OnInstallComp( //装备组件 + s_gateComp, //此服务需要接受用户的消息 需要装备网关组件 + ) + go func() { + lego.Run(service, //运行模块 + module, + ) + }() + time.Sleep(time.Second * 2) + defer os.Exit(m.Run()) +} diff --git a/pb.bat b/pb.bat index 036938b9a..c9dbbd78c 100644 --- a/pb.bat +++ b/pb.bat @@ -11,7 +11,7 @@ protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\notify\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\user\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\friend\*.proto -protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\pack\*.proto +protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\items\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\mail\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\equipment\*.proto protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\hero\*.proto diff --git a/pb/hero_db.pb.go b/pb/hero_db.pb.go index c2611e1a0..72b05d480 100644 --- a/pb/hero_db.pb.go +++ b/pb/hero_db.pb.go @@ -286,49 +286,50 @@ var File_hero_hero_db_proto protoreflect.FileDescriptor var file_hero_hero_db_proto_rawDesc = []byte{ 0x0a, 0x12, 0x68, 0x65, 0x72, 0x6f, 0x2f, 0x68, 0x65, 0x72, 0x6f, 0x5f, 0x64, 0x62, 0x2e, 0x70, - 0x72, 0x6f, 0x74, 0x6f, 0x22, 0x3f, 0x0a, 0x09, 0x53, 0x6b, 0x69, 0x6c, 0x6c, 0x44, 0x61, 0x74, - 0x61, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x49, 0x44, 0x18, 0x01, 0x20, 0x01, - 0x28, 0x05, 0x52, 0x07, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x49, 0x44, 0x12, 0x18, 0x0a, 0x07, 0x73, - 0x6b, 0x69, 0x6c, 0x6c, 0x4c, 0x76, 0x18, 0x02, 0x20, 0x01, 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3: pb.DB_HeroData.AddPropertyEntry + nil, // 4: pb.DB_HeroData.EnergyEntry } var file_hero_hero_db_proto_depIdxs = []int32{ - 0, // 0: DB_HeroData.normalSkill:type_name -> SkillData - 2, // 1: DB_HeroData.property:type_name -> DB_HeroData.PropertyEntry - 3, // 2: DB_HeroData.addProperty:type_name -> DB_HeroData.AddPropertyEntry - 4, // 3: DB_HeroData.energy:type_name -> DB_HeroData.EnergyEntry + 0, // 0: pb.DB_HeroData.normalSkill:type_name -> pb.SkillData + 2, // 1: pb.DB_HeroData.property:type_name -> pb.DB_HeroData.PropertyEntry + 3, // 2: pb.DB_HeroData.addProperty:type_name -> pb.DB_HeroData.AddPropertyEntry + 4, // 3: pb.DB_HeroData.energy:type_name -> pb.DB_HeroData.EnergyEntry 4, // [4:4] is the sub-list for method output_type 4, // [4:4] is the sub-list for method input_type 4, // [4:4] is the sub-list for extension type_name diff --git a/pb/pack_db.pb.go b/pb/items_db.pb.go similarity index 57% rename from pb/pack_db.pb.go rename to pb/items_db.pb.go index f014b399f..8882e13ad 100644 --- a/pb/pack_db.pb.go +++ b/pb/items_db.pb.go @@ -2,7 +2,7 @@ // versions: // protoc-gen-go v1.28.0 // protoc v3.20.0 -// source: pack/pack_db.proto +// source: items/items_db.proto package pb @@ -39,7 +39,7 @@ type DB_UserItemData struct { func (x *DB_UserItemData) Reset() { *x = DB_UserItemData{} if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_db_proto_msgTypes[0] + mi := &file_items_items_db_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } @@ -52,7 +52,7 @@ func (x *DB_UserItemData) String() string { func (*DB_UserItemData) ProtoMessage() {} func (x *DB_UserItemData) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_db_proto_msgTypes[0] + mi := &file_items_items_db_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { @@ -65,7 +65,7 @@ func (x *DB_UserItemData) ProtoReflect() protoreflect.Message { // Deprecated: Use DB_UserItemData.ProtoReflect.Descriptor instead. func (*DB_UserItemData) Descriptor() ([]byte, []int) { - return file_pack_pack_db_proto_rawDescGZIP(), []int{0} + return file_items_items_db_proto_rawDescGZIP(), []int{0} } func (x *DB_UserItemData) GetGridId() string { @@ -124,44 +124,44 @@ func (x *DB_UserItemData) GetIsNewItem() bool { return false } -var File_pack_pack_db_proto protoreflect.FileDescriptor +var File_items_items_db_proto protoreflect.FileDescriptor -var file_pack_pack_db_proto_rawDesc = []byte{ - 0x0a, 0x12, 0x70, 0x61, 0x63, 0x6b, 0x2f, 0x70, 0x61, 0x63, 0x6b, 0x5f, 0x64, 0x62, 0x2e, 0x70, - 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xcf, 0x01, 0x0a, 0x0f, 0x44, 0x42, 0x5f, 0x55, 0x73, 0x65, 0x72, - 0x49, 0x74, 0x65, 0x6d, 0x44, 0x61, 0x74, 0x61, 0x12, 0x16, 0x0a, 0x06, 0x67, 0x72, 0x69, 0x64, - 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x67, 0x72, 0x69, 0x64, 0x49, 0x64, - 0x12, 0x10, 0x0a, 0x03, 0x75, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 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file_pack_pack_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_pack_pack_db_proto_rawDescData) +func file_items_items_db_proto_rawDescGZIP() []byte { + file_items_items_db_proto_rawDescOnce.Do(func() { + file_items_items_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_items_items_db_proto_rawDescData) }) - return file_pack_pack_db_proto_rawDescData + return file_items_items_db_proto_rawDescData } -var file_pack_pack_db_proto_msgTypes = make([]protoimpl.MessageInfo, 1) -var file_pack_pack_db_proto_goTypes = []interface{}{ +var file_items_items_db_proto_msgTypes = make([]protoimpl.MessageInfo, 1) +var file_items_items_db_proto_goTypes = []interface{}{ (*DB_UserItemData)(nil), // 0: DB_UserItemData } -var file_pack_pack_db_proto_depIdxs = []int32{ +var file_items_items_db_proto_depIdxs = []int32{ 0, // [0:0] is the sub-list for method output_type 0, // [0:0] is the sub-list for method input_type 0, // [0:0] is the sub-list for extension type_name @@ -169,13 +169,13 @@ var file_pack_pack_db_proto_depIdxs = []int32{ 0, // [0:0] is the sub-list for field type_name } -func init() { file_pack_pack_db_proto_init() } -func file_pack_pack_db_proto_init() { - if File_pack_pack_db_proto != nil { +func init() { file_items_items_db_proto_init() } +func file_items_items_db_proto_init() { + if File_items_items_db_proto != nil { return } if !protoimpl.UnsafeEnabled { - file_pack_pack_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { + file_items_items_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*DB_UserItemData); i { case 0: return &v.state @@ -192,18 +192,18 @@ func file_pack_pack_db_proto_init() { out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_pack_pack_db_proto_rawDesc, + RawDescriptor: file_items_items_db_proto_rawDesc, NumEnums: 0, NumMessages: 1, NumExtensions: 0, NumServices: 0, }, - GoTypes: file_pack_pack_db_proto_goTypes, - DependencyIndexes: file_pack_pack_db_proto_depIdxs, - MessageInfos: file_pack_pack_db_proto_msgTypes, + GoTypes: file_items_items_db_proto_goTypes, + DependencyIndexes: file_items_items_db_proto_depIdxs, + MessageInfos: file_items_items_db_proto_msgTypes, }.Build() - File_pack_pack_db_proto = out.File - file_pack_pack_db_proto_rawDesc = nil - file_pack_pack_db_proto_goTypes = nil - file_pack_pack_db_proto_depIdxs = nil + File_items_items_db_proto = out.File + file_items_items_db_proto_rawDesc = nil + file_items_items_db_proto_goTypes = nil + file_items_items_db_proto_depIdxs = nil } diff --git a/pb/items_msg.pb.go b/pb/items_msg.pb.go new file mode 100644 index 000000000..e3e5cdabc --- /dev/null +++ b/pb/items_msg.pb.go @@ -0,0 +1,484 @@ +// Code generated by protoc-gen-go. DO NOT EDIT. +// versions: +// protoc-gen-go v1.28.0 +// protoc v3.20.0 +// source: items/items_msg.proto + +package pb + +import ( + protoreflect "google.golang.org/protobuf/reflect/protoreflect" + protoimpl "google.golang.org/protobuf/runtime/protoimpl" + reflect "reflect" + sync "sync" +) + +const ( + // Verify that this generated code is sufficiently up-to-date. + _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) + // Verify that runtime/protoimpl is sufficiently up-to-date. + _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) +) + +//查询用户背包请求 +type Items_Getlist_Req struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + IType int32 `protobuf:"varint,1,opt,name=IType,proto3" json:"IType"` //道具类型 +} + +func (x *Items_Getlist_Req) Reset() { + *x = Items_Getlist_Req{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[0] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_Getlist_Req) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_Getlist_Req) ProtoMessage() {} + +func (x *Items_Getlist_Req) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[0] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_Getlist_Req.ProtoReflect.Descriptor instead. +func (*Items_Getlist_Req) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{0} +} + +func (x *Items_Getlist_Req) GetIType() int32 { + if x != nil { + return x.IType + } + return 0 +} + +//查询用户背包请求 回应 +type Items_Getlist_Resp struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Grids []*DB_UserItemData `protobuf:"bytes,1,rep,name=Grids,proto3" json:"Grids"` //用户背包列表 +} + +func (x *Items_Getlist_Resp) Reset() { + *x = Items_Getlist_Resp{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[1] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_Getlist_Resp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_Getlist_Resp) ProtoMessage() {} + +func (x *Items_Getlist_Resp) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[1] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_Getlist_Resp.ProtoReflect.Descriptor instead. +func (*Items_Getlist_Resp) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{1} +} + +func (x *Items_Getlist_Resp) GetGrids() []*DB_UserItemData { + if x != nil { + return x.Grids + } + return nil +} + +//使用物品请求 +type Items_UseItem_Req struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + GridId int32 `protobuf:"varint,1,opt,name=GridId,proto3" json:"GridId"` //格子Id + ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id + Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量 +} + +func (x *Items_UseItem_Req) Reset() { + *x = Items_UseItem_Req{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[2] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_UseItem_Req) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_UseItem_Req) ProtoMessage() {} + +func (x *Items_UseItem_Req) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[2] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_UseItem_Req.ProtoReflect.Descriptor instead. +func (*Items_UseItem_Req) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{2} +} + +func (x *Items_UseItem_Req) GetGridId() int32 { + if x != nil { + return x.GridId + } + return 0 +} + +func (x *Items_UseItem_Req) GetItemId() int32 { + if x != nil { + return x.ItemId + } + return 0 +} + +func (x *Items_UseItem_Req) GetAmount() uint32 { + if x != nil { + return x.Amount + } + return 0 +} + +//使用物品请求 回应 +type Items_UseItem_Resp struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *Items_UseItem_Resp) Reset() { + *x = Items_UseItem_Resp{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[3] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_UseItem_Resp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_UseItem_Resp) ProtoMessage() {} + +func (x *Items_UseItem_Resp) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[3] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_UseItem_Resp.ProtoReflect.Descriptor instead. +func (*Items_UseItem_Resp) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{3} +} + +//出售道具请求sailitem +type Items_SellItem_Req struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + GridId int32 `protobuf:"varint,1,opt,name=GridId,proto3" json:"GridId"` //格子Id + ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id + Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量 +} + +func (x *Items_SellItem_Req) Reset() { + *x = Items_SellItem_Req{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[4] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_SellItem_Req) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_SellItem_Req) ProtoMessage() {} + +func (x *Items_SellItem_Req) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[4] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_SellItem_Req.ProtoReflect.Descriptor instead. +func (*Items_SellItem_Req) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{4} +} + +func (x *Items_SellItem_Req) GetGridId() int32 { + if x != nil { + return x.GridId + } + return 0 +} + +func (x *Items_SellItem_Req) GetItemId() int32 { + if x != nil { + return x.ItemId + } + return 0 +} + +func (x *Items_SellItem_Req) GetAmount() uint32 { + if x != nil { + return x.Amount + } + return 0 +} + +//出售道具请求 回应 +type Items_SellItem_Resp struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields +} + +func (x *Items_SellItem_Resp) Reset() { + *x = Items_SellItem_Resp{} + if protoimpl.UnsafeEnabled { + mi := &file_items_items_msg_proto_msgTypes[5] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *Items_SellItem_Resp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*Items_SellItem_Resp) ProtoMessage() {} + +func (x *Items_SellItem_Resp) ProtoReflect() protoreflect.Message { + mi := &file_items_items_msg_proto_msgTypes[5] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use Items_SellItem_Resp.ProtoReflect.Descriptor instead. +func (*Items_SellItem_Resp) Descriptor() ([]byte, []int) { + return file_items_items_msg_proto_rawDescGZIP(), []int{5} +} + +var File_items_items_msg_proto protoreflect.FileDescriptor + +var file_items_items_msg_proto_rawDesc = []byte{ + 0x0a, 0x15, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x2f, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x5f, 0x6d, 0x73, + 0x67, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x14, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x2f, 0x69, + 0x74, 0x65, 0x6d, 0x73, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0x29, 0x0a, + 0x11, 0x49, 0x74, 0x65, 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Items_SellItem_Resp + (*DB_UserItemData)(nil), // 6: DB_UserItemData +} +var file_items_items_msg_proto_depIdxs = []int32{ + 6, // 0: Items_Getlist_Resp.Grids:type_name -> DB_UserItemData + 1, // [1:1] is the sub-list for method output_type + 1, // [1:1] is the sub-list for method input_type + 1, // [1:1] is the sub-list for extension type_name + 1, // [1:1] is the sub-list for extension extendee + 0, // [0:1] is the sub-list for field type_name +} + +func init() { file_items_items_msg_proto_init() } +func file_items_items_msg_proto_init() { + if File_items_items_msg_proto != nil { + return + } + file_items_items_db_proto_init() + if !protoimpl.UnsafeEnabled { + file_items_items_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_Getlist_Req); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_items_items_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_Getlist_Resp); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_items_items_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_UseItem_Req); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_items_items_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_UseItem_Resp); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_items_items_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_SellItem_Req); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_items_items_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*Items_SellItem_Resp); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + } + type x struct{} + out := protoimpl.TypeBuilder{ + File: protoimpl.DescBuilder{ + GoPackagePath: reflect.TypeOf(x{}).PkgPath(), + RawDescriptor: file_items_items_msg_proto_rawDesc, + NumEnums: 0, + NumMessages: 6, + NumExtensions: 0, + NumServices: 0, + }, + GoTypes: file_items_items_msg_proto_goTypes, + DependencyIndexes: file_items_items_msg_proto_depIdxs, + MessageInfos: file_items_items_msg_proto_msgTypes, + }.Build() + File_items_items_msg_proto = out.File + file_items_items_msg_proto_rawDesc = nil + file_items_items_msg_proto_goTypes = nil + file_items_items_msg_proto_depIdxs = nil +} diff --git a/pb/pack_msg.pb.go b/pb/pack_msg.pb.go deleted file mode 100644 index 438b8d3aa..000000000 --- a/pb/pack_msg.pb.go +++ /dev/null @@ -1,484 +0,0 @@ -// Code generated by protoc-gen-go. DO NOT EDIT. -// versions: -// protoc-gen-go v1.28.0 -// protoc v3.20.0 -// source: pack/pack_msg.proto - -package pb - -import ( - protoreflect "google.golang.org/protobuf/reflect/protoreflect" - protoimpl "google.golang.org/protobuf/runtime/protoimpl" - reflect "reflect" - sync "sync" -) - -const ( - // Verify that this generated code is sufficiently up-to-date. - _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) - // Verify that runtime/protoimpl is sufficiently up-to-date. - _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) -) - -//查询用户背包请求 -type Pack_Getlist_Req struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - IType int32 `protobuf:"varint,1,opt,name=IType,proto3" json:"IType"` //道具类型 -} - -func (x *Pack_Getlist_Req) Reset() { - *x = Pack_Getlist_Req{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[0] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_Getlist_Req) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_Getlist_Req) ProtoMessage() {} - -func (x *Pack_Getlist_Req) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_msg_proto_msgTypes[0] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use Pack_Getlist_Req.ProtoReflect.Descriptor instead. -func (*Pack_Getlist_Req) Descriptor() ([]byte, []int) { - return file_pack_pack_msg_proto_rawDescGZIP(), []int{0} -} - -func (x *Pack_Getlist_Req) GetIType() int32 { - if x != nil { - return x.IType - } - return 0 -} - -//查询用户背包请求 回应 -type Pack_Getlist_Resp struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - Grids []*DB_UserItemData `protobuf:"bytes,1,rep,name=Grids,proto3" json:"Grids"` //用户背包列表 -} - -func (x *Pack_Getlist_Resp) Reset() { - *x = Pack_Getlist_Resp{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[1] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_Getlist_Resp) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_Getlist_Resp) ProtoMessage() {} - -func (x *Pack_Getlist_Resp) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_msg_proto_msgTypes[1] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use Pack_Getlist_Resp.ProtoReflect.Descriptor instead. -func (*Pack_Getlist_Resp) Descriptor() ([]byte, []int) { - return file_pack_pack_msg_proto_rawDescGZIP(), []int{1} -} - -func (x *Pack_Getlist_Resp) GetGrids() []*DB_UserItemData { - if x != nil { - return x.Grids - } - return nil -} - -//使用物品请求 -type Pack_UseItem_Req struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GridId int32 `protobuf:"varint,1,opt,name=GridId,proto3" json:"GridId"` //格子Id - ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id - Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量 -} - -func (x *Pack_UseItem_Req) Reset() { - *x = Pack_UseItem_Req{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[2] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_UseItem_Req) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_UseItem_Req) ProtoMessage() {} - -func (x *Pack_UseItem_Req) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_msg_proto_msgTypes[2] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use Pack_UseItem_Req.ProtoReflect.Descriptor instead. -func (*Pack_UseItem_Req) Descriptor() ([]byte, []int) { - return file_pack_pack_msg_proto_rawDescGZIP(), []int{2} -} - -func (x *Pack_UseItem_Req) GetGridId() int32 { - if x != nil { - return x.GridId - } - return 0 -} - -func (x *Pack_UseItem_Req) GetItemId() int32 { - if x != nil { - return x.ItemId - } - return 0 -} - -func (x *Pack_UseItem_Req) GetAmount() uint32 { - if x != nil { - return x.Amount - } - return 0 -} - -//使用物品请求 回应 -type Pack_UseItem_Resp struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *Pack_UseItem_Resp) Reset() { - *x = Pack_UseItem_Resp{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[3] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_UseItem_Resp) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_UseItem_Resp) ProtoMessage() {} - -func (x *Pack_UseItem_Resp) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_msg_proto_msgTypes[3] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use Pack_UseItem_Resp.ProtoReflect.Descriptor instead. -func (*Pack_UseItem_Resp) Descriptor() ([]byte, []int) { - return file_pack_pack_msg_proto_rawDescGZIP(), []int{3} -} - -//出售道具请求sailitem -type Pack_SellItem_Req struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields - - GridId int32 `protobuf:"varint,1,opt,name=GridId,proto3" json:"GridId"` //格子Id - ItemId int32 `protobuf:"varint,2,opt,name=ItemId,proto3" json:"ItemId"` //物品Id - Amount uint32 `protobuf:"varint,3,opt,name=Amount,proto3" json:"Amount"` //使用数量 -} - -func (x *Pack_SellItem_Req) Reset() { - *x = Pack_SellItem_Req{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[4] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_SellItem_Req) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_SellItem_Req) ProtoMessage() {} - -func (x *Pack_SellItem_Req) ProtoReflect() protoreflect.Message { - mi := &file_pack_pack_msg_proto_msgTypes[4] - if protoimpl.UnsafeEnabled && x != nil { - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - if ms.LoadMessageInfo() == nil { - ms.StoreMessageInfo(mi) - } - return ms - } - return mi.MessageOf(x) -} - -// Deprecated: Use Pack_SellItem_Req.ProtoReflect.Descriptor instead. -func (*Pack_SellItem_Req) Descriptor() ([]byte, []int) { - return file_pack_pack_msg_proto_rawDescGZIP(), []int{4} -} - -func (x *Pack_SellItem_Req) GetGridId() int32 { - if x != nil { - return x.GridId - } - return 0 -} - -func (x *Pack_SellItem_Req) GetItemId() int32 { - if x != nil { - return x.ItemId - } - return 0 -} - -func (x *Pack_SellItem_Req) GetAmount() uint32 { - if x != nil { - return x.Amount - } - return 0 -} - -//出售道具请求 回应 -type Pack_SellItem_Resp struct { - state protoimpl.MessageState - sizeCache protoimpl.SizeCache - unknownFields protoimpl.UnknownFields -} - -func (x *Pack_SellItem_Resp) Reset() { - *x = Pack_SellItem_Resp{} - if protoimpl.UnsafeEnabled { - mi := &file_pack_pack_msg_proto_msgTypes[5] - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) - ms.StoreMessageInfo(mi) - } -} - -func (x *Pack_SellItem_Resp) String() string { - return protoimpl.X.MessageStringOf(x) -} - -func (*Pack_SellItem_Resp) ProtoMessage() {} - -func (x *Pack_SellItem_Resp) ProtoReflect() protoreflect.Message { - mi := 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file_pack_pack_msg_proto_rawDescData = file_pack_pack_msg_proto_rawDesc -) - -func file_pack_pack_msg_proto_rawDescGZIP() []byte { - file_pack_pack_msg_proto_rawDescOnce.Do(func() { - file_pack_pack_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_pack_pack_msg_proto_rawDescData) - }) - return file_pack_pack_msg_proto_rawDescData -} - -var file_pack_pack_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 6) -var file_pack_pack_msg_proto_goTypes = []interface{}{ - (*Pack_Getlist_Req)(nil), // 0: Pack_Getlist_Req - (*Pack_Getlist_Resp)(nil), // 1: Pack_Getlist_Resp - (*Pack_UseItem_Req)(nil), // 2: Pack_UseItem_Req - (*Pack_UseItem_Resp)(nil), // 3: Pack_UseItem_Resp - (*Pack_SellItem_Req)(nil), // 4: Pack_SellItem_Req - (*Pack_SellItem_Resp)(nil), // 5: Pack_SellItem_Resp - (*DB_UserItemData)(nil), // 6: DB_UserItemData -} -var file_pack_pack_msg_proto_depIdxs = []int32{ - 6, // 0: Pack_Getlist_Resp.Grids:type_name -> DB_UserItemData - 1, // [1:1] is the sub-list for method output_type - 1, // [1:1] is the sub-list for method input_type - 1, // [1:1] is the sub-list for extension type_name - 1, // [1:1] is the sub-list for extension extendee - 0, // [0:1] is the sub-list for field type_name -} - -func init() { file_pack_pack_msg_proto_init() } -func file_pack_pack_msg_proto_init() { - if File_pack_pack_msg_proto != nil { - return - } - file_pack_pack_db_proto_init() - if !protoimpl.UnsafeEnabled { - file_pack_pack_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_Getlist_Req); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_pack_pack_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_Getlist_Resp); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_pack_pack_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_UseItem_Req); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_pack_pack_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_UseItem_Resp); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_pack_pack_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_SellItem_Req); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - file_pack_pack_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*Pack_SellItem_Resp); i { - case 0: - return &v.state - case 1: - return &v.sizeCache - case 2: - return &v.unknownFields - default: - return nil - } - } - } - type x struct{} - out := protoimpl.TypeBuilder{ - File: protoimpl.DescBuilder{ - GoPackagePath: reflect.TypeOf(x{}).PkgPath(), - RawDescriptor: file_pack_pack_msg_proto_rawDesc, - NumEnums: 0, - NumMessages: 6, - NumExtensions: 0, - NumServices: 0, - }, - GoTypes: file_pack_pack_msg_proto_goTypes, - DependencyIndexes: file_pack_pack_msg_proto_depIdxs, - MessageInfos: file_pack_pack_msg_proto_msgTypes, - }.Build() - File_pack_pack_msg_proto = out.File - file_pack_pack_msg_proto_rawDesc = nil - file_pack_pack_msg_proto_goTypes = nil - file_pack_pack_msg_proto_depIdxs = nil -} diff --git a/pb/proto/errorcode.proto b/pb/proto/errorcode.proto index f003f02ed..cc4387390 100644 --- a/pb/proto/errorcode.proto +++ b/pb/proto/errorcode.proto @@ -18,6 +18,9 @@ enum ErrorCode { SystemError = 22; //通用错误 Exception = 100; //程序执行异常 Unknown = 101; //未知错误 + ResNoEnough = 102; //资源不足 + ConfigurationException = 103; //配置异常 + ConfigNoFound = 104; //配置未找到 // user SecKeyInvalid = 1000; //秘钥无效 @@ -38,17 +41,17 @@ enum ErrorCode { FriendBlackMax = 1110; //黑名单最大数量 FriendSearchNameEmpty = 1111; //查询昵称为空 - // pack - PackNoEnough = 1200; //背包物品不足 - PackNoFoundGird = 1201; //背包未找到物品格子 - PackGridNumUpper = 1202; //背包格子数量已达上限 - PackGirdAmountUpper = 1203; //背包格子容量已达上限 + // item + ItemsNoEnough = 1200; //背包物品不足 + ItemsNoFoundGird = 1201; //背包未找到物品格子 + ItemsGridNumUpper = 1202; //背包格子数量已达上限 + ItemsGirdAmountUpper = 1203; //背包格子容量已达上限 // hero HeroNoExist = 1300; //英雄不存在 HeroNoEnough = 1301; //英雄数量不足 HeroMaxLv = 1302; //英雄达到最大等级 - //equipment + // equipment EquipmentOnFoundEquipment = 1400; // 未找到武器 EquipmentLvlimitReached = 1401; // 武器等级已达上限 } \ No newline at end of file diff --git a/pb/proto/hero/hero_db.proto b/pb/proto/hero/hero_db.proto index d24df6c5e..45d8efec8 100644 --- a/pb/proto/hero/hero_db.proto +++ b/pb/proto/hero/hero_db.proto @@ -1,5 +1,6 @@ syntax = "proto3"; option go_package = ".;pb"; +package pb; // enum PropertyType{ // Hp = 0; //血量 @@ -14,25 +15,28 @@ message SkillData{ int32 skillLv = 2; } message DB_HeroData { - string id = 1; //@go_tags(`bson:"_id"`) ID - string uid = 2; - int32 heroID = 3; //@go_tags(`bson:"heroID"`) 英雄的配置表ID - int32 star = 4; // 英雄星级 - int32 lv = 5; // 英雄等级 - int32 exp = 6; // 英雄经验 - int32 juexingLv = 7; //@go_tags(`bson:"juexingLv"`) 觉醒等级 - int32 captainSkill = 8; //@go_tags(`bson:"captainSkill"`) 队长技能 - repeated SkillData normalSkill= 9; //@go_tags(`bson:"normalSkill"`) 普通技能 - map property = 10; // 属性相关 - map addProperty = 11; //@go_tags(`bson:"addProperty"`) 附加属性相关 - int32 formation = 12; // 阵型类型 - int32 cardType = 13; //@go_tags(`bson:"cardType"`) 卡片类型(升星卡、经验卡、技能升级卡) - int32 curSkin = 14; //@go_tags(`bson:"curSkin"`) 当前装备的皮肤ID - repeated int32 skins = 15; // 所有皮肤ID - bool block = 16; // 锁定 - repeated string equipID = 17; //@go_tags(`bson:"equipID"`) 装备 objID - int32 resonateNum = 18; //@go_tags(`bson:"resonateNum"`) 共鸣次数 - int32 distributionResonate = 19; //@go_tags(`bson:"distributionResonate"`) 分配的共鸣能量 - map energy = 20; // 能量分配到哪里 - int32 count = 21; // 数量 + string id = 1; //@go_tags(`bson:"_id"`) ID + string uid = 2; + int32 heroID = 3; //@go_tags(`bson:"heroID"`) 英雄的配置表ID + int32 star = 4; // 英雄星级 + int32 lv = 5; // 英雄等级 + int32 exp = 6; // 英雄经验 + int32 juexingLv = 7; //@go_tags(`bson:"juexingLv"`) 觉醒等级 + int32 captainSkill = 8; //@go_tags(`bson:"captainSkill"`) 队长技能 + repeated SkillData normalSkill = 9; //@go_tags(`bson:"normalSkill"`) 普通技能 + map property = 10; // 属性相关 + map addProperty = + 11; //@go_tags(`bson:"addProperty"`) 附加属性相关 + int32 formation = 12; // 阵型类型 + int32 cardType = + 13; //@go_tags(`bson:"cardType"`) 卡片类型(升星卡、经验卡、技能升级卡) + int32 curSkin = 14; //@go_tags(`bson:"curSkin"`) 当前装备的皮肤ID + repeated int32 skins = 15; // 所有皮肤ID + bool block = 16; // 锁定 + repeated string equipID = 17; //@go_tags(`bson:"equipID"`) 装备 objID + int32 resonateNum = 18; //@go_tags(`bson:"resonateNum"`) 共鸣次数 + int32 distributionResonate = + 19; //@go_tags(`bson:"distributionResonate"`) 分配的共鸣能量 + map energy = 20; // 能量分配到哪里 + int32 count = 21; // 数量 } \ No newline at end of file diff --git a/pb/proto/hero/hero_msg.proto b/pb/proto/hero/hero_msg.proto index b8ca87406..d77e8ef29 100644 --- a/pb/proto/hero/hero_msg.proto +++ b/pb/proto/hero/hero_msg.proto @@ -1,95 +1,106 @@ syntax = "proto3"; option go_package = ".;pb"; +package pb; import "hero/hero_db.proto"; -/// 卡牌养成: 强化(卡牌升级、卡牌升星、技能升级) -/// 卡牌养成: 共鸣(共鸣消耗、材料返回、能量点使用) -/// 卡牌养成: 觉醒(英雄觉醒、材料消耗) +//英雄基础信息 +message Hero_Info_Req { + string heroId = 1; //英雄唯一ID +} +message Hero_Info_Rsp { DB_HeroData base = 1; } -message ItemData{ - int32 itemId = 2; //物品Id - int32 amount = 3; //数量 +//英雄列表 +message Hero_List_Req {} + +message Hero_List_Rsp { repeated DB_HeroData list = 1; } + +/// 卡牌养成: 强化(卡牌升级、卡牌升星、技能升级) +/// 卡牌养成: 共鸣(共鸣消耗、材料返回、能量点使用) +/// 卡牌养成: 觉醒(英雄觉醒、材料消耗) + +message ItemData { + int32 itemId = 2; //物品Id + int32 amount = 3; //数量 } // 卡牌升级 message Hero_StrengthenUplv_Req { string heroObjID = 1; // 英雄对象ID string expCardID = 2; // 经验卡对象ID - int32 amount = 3; // 消耗经验卡数量 -} + int32 amount = 3; // 消耗经验卡数量} // 卡牌升级返回 message Hero_StrengthenUplv_Resp { - DB_HeroData hero = 1; // 英雄对象 + DB_HeroData hero = 1; // 英雄对象 } -message CostCardData{ - string costCardObj = 1; // 对象ID - int32 amount = 2; // 数量 +message CostCardData { + string costCardObj = 1; // 对象ID + int32 amount = 2; // 数量 } // 卡牌升星 message Hero_StrengthenUpStar_Req { - string heroObjID = 1; // 英雄对象ID - repeated CostCardData items = 2; // 消耗卡牌对象ID + string heroObjID = 1; // 英雄对象ID + repeated CostCardData items = 2; // 消耗卡牌对象ID } // 卡牌升星返回 message Hero_StrengthenUpStar_Resp { - DB_HeroData hero = 1; // 英雄对象 + DB_HeroData hero = 1; // 英雄对象 } // 卡牌技能升级 message Hero_StrengthenUpSkill_Req { - string heroObjID = 1; // 英雄对象ID - int32 skillIndex = 2; // 英雄技能索引 - CostCardData items = 3; // 消耗技能升级卡 + string heroObjID = 1; // 英雄对象ID + int32 skillIndex = 2; // 英雄技能索引 + CostCardData items = 3; // 消耗技能升级卡 } // 卡牌技能升级返回 message Hero_StrengthenUpSkill_Resp { - DB_HeroData hero = 1; // 英雄对象 + DB_HeroData hero = 1; // 英雄对象 } // 共鸣英雄 -message Hero_Gongming_Req{ - string heroObjID = 1; // 英雄对象ID - string costObjID = 2; // 消耗对象 +message Hero_Gongming_Req { + string heroObjID = 1; // 英雄对象ID + string costObjID = 2; // 消耗对象 } -message Hero_Gongming_Resp{ - DB_HeroData hero = 1; // 英雄对象 - int32 energy = 2; // 共鸣成功 获得的能量点数 - DB_HeroData upStarCard = 3; //共鸣成功 获得的升星卡 +message Hero_Gongming_Resp { + DB_HeroData hero = 1; // 英雄对象 + int32 energy = 2; // 共鸣成功 获得的能量点数 + DB_HeroData upStarCard = 3; //共鸣成功 获得的升星卡 } // 重置共鸣属性 -message Hero_GongmingReset_Req{ - string heroObjID = 1; // 英雄对象ID +message Hero_GongmingReset_Req { + string heroObjID = 1; // 英雄对象ID } -message Hero_GongmingReset_Resp{ - DB_HeroData hero = 1; // 英雄对象 - int32 energy = 2; // 能量点数 +message Hero_GongmingReset_Resp { + DB_HeroData hero = 1; // 英雄对象 + int32 energy = 2; // 能量点数 } // 使用能量点数 -message Hero_GongmingUseEnergy_Req{ - string heroObjID = 1; // 英雄对象ID - int32 useEnergy = 2; // 使用的能量点数 - int32 useType = 3; // 使用的类型 (攻击、血量、防御) +message Hero_GongmingUseEnergy_Req { + string heroObjID = 1; // 英雄对象ID + int32 useEnergy = 2; // 使用的能量点数 + int32 useType = 3; // 使用的类型 (攻击、血量、防御) } -message Hero_GongmingUseEnergy_Resp{ - DB_HeroData hero = 1; // 英雄对象 +message Hero_GongmingUseEnergy_Resp { + DB_HeroData hero = 1; // 英雄对象 } // 觉醒 message Hero_Juexing_Req { - string heroObjID = 1; // 英雄对象ID - ItemData costItmes = 2; // 觉醒消耗待定 + string heroObjID = 1; // 英雄对象ID + ItemData costItmes = 2; // 觉醒消耗待定 } // 觉醒返回 message Hero_Juexing_Resp { - DB_HeroData hero = 1; // 英雄对象 + DB_HeroData hero = 1; // 英雄对象 } \ No newline at end of file diff --git a/pb/proto/pack/pack_db.proto b/pb/proto/items/items_db.proto similarity index 100% rename from pb/proto/pack/pack_db.proto rename to pb/proto/items/items_db.proto diff --git a/pb/proto/pack/pack_msg.proto b/pb/proto/items/items_msg.proto similarity index 74% rename from pb/proto/pack/pack_msg.proto rename to pb/proto/items/items_msg.proto index 8f5ce51e2..5a5da1e19 100644 --- a/pb/proto/pack/pack_msg.proto +++ b/pb/proto/items/items_msg.proto @@ -1,37 +1,37 @@ syntax = "proto3"; option go_package = ".;pb"; -import "pack/pack_db.proto"; +import "items/items_db.proto"; //查询用户背包请求 -message Pack_Getlist_Req { +message Items_Getlist_Req { int32 IType = 1; //道具类型 } //查询用户背包请求 回应 -message Pack_Getlist_Resp { +message Items_Getlist_Resp { repeated DB_UserItemData Grids = 1; //用户背包列表 } //使用物品请求 -message Pack_UseItem_Req { +message Items_UseItem_Req { int32 GridId = 1; //格子Id int32 ItemId = 2; //物品Id uint32 Amount = 3; //使用数量 } //使用物品请求 回应 -message Pack_UseItem_Resp { +message Items_UseItem_Resp { } //出售道具请求sailitem -message Pack_SellItem_Req { +message Items_SellItem_Req { int32 GridId = 1; //格子Id int32 ItemId = 2; //物品Id uint32 Amount = 3; //使用数量 } //出售道具请求 回应 -message Pack_SellItem_Resp { +message Items_SellItem_Resp { } \ No newline at end of file diff --git a/pb/proto/user/user_db.proto b/pb/proto/user/user_db.proto index 6edeb7ce0..d43502004 100644 --- a/pb/proto/user/user_db.proto +++ b/pb/proto/user/user_db.proto @@ -21,4 +21,6 @@ message DB_UserData { int64 logintime = 10; //@go_tags(`bson:"logintime"`) 最后一次登录时间 int32 friendPoint = 11; //@go_tags(`bson:"friendPoint"`) 友情点 int32 avatar = 12; //@go_tags(`bson:"avatar"`) 头像 + int32 gold = 13; //@go_tags(`bson:"gold"`) 金币 + int32 exp = 14; //@go_tags(`bson:"exp"`) 经验 } \ No newline at end of file diff --git a/pb/user_db.pb.go b/pb/user_db.pb.go index a0f3253e7..9ce4a4872 100644 --- a/pb/user_db.pb.go +++ b/pb/user_db.pb.go @@ -100,6 +100,8 @@ type DB_UserData struct { Logintime int64 `protobuf:"varint,10,opt,name=logintime,proto3" json:"logintime" bson:"logintime"` //最后一次登录时间 FriendPoint int32 `protobuf:"varint,11,opt,name=friendPoint,proto3" json:"friendPoint" bson:"friendPoint"` //友情点 Avatar int32 `protobuf:"varint,12,opt,name=avatar,proto3" json:"avatar" bson:"avatar"` //头像 + Gold int32 `protobuf:"varint,13,opt,name=gold,proto3" json:"gold" bson:"gold"` //金币 + Exp int32 `protobuf:"varint,14,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验 } func (x *DB_UserData) Reset() { @@ -218,6 +220,20 @@ func (x *DB_UserData) GetAvatar() int32 { return 0 } +func (x *DB_UserData) GetGold() int32 { + if x != nil { + return x.Gold + } + return 0 +} + +func (x *DB_UserData) GetExp() int32 { + if x != nil { + return x.Exp + } + return 0 +} + var File_user_user_db_proto protoreflect.FileDescriptor var file_user_user_db_proto_rawDesc = []byte{ @@ -229,7 +245,7 @@ var file_user_user_db_proto_rawDesc = []byte{ 0x73, 0x69, 0x6f, 0x6e, 0x49, 0x64, 0x12, 0x2a, 0x0a, 0x10, 0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x49, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52, 0x10, 0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, - 0x49, 0x64, 0x22, 0xaf, 0x02, 0x0a, 0x0b, 0x44, 0x42, 0x5f, 0x55, 0x73, 0x65, 0x72, 0x44, 0x61, + 0x49, 0x64, 0x22, 0xd5, 0x02, 0x0a, 0x0b, 0x44, 0x42, 0x5f, 0x55, 0x73, 0x65, 0x72, 0x44, 0x61, 0x74, 0x61, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x12, 0x0a, 0x04, 0x75, 0x75, 0x69, 0x64, 0x18, 0x03, 0x20, 0x01, @@ -248,8 +264,10 @@ var file_user_user_db_proto_rawDesc = []byte{ 0x69, 0x65, 0x6e, 0x64, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x18, 0x0b, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0b, 0x66, 0x72, 0x69, 0x65, 0x6e, 0x64, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x12, 0x16, 0x0a, 0x06, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72, 0x18, 0x0c, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x61, 0x76, - 0x61, 0x74, 0x61, 0x72, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, - 0x6f, 0x74, 0x6f, 0x33, + 0x61, 0x74, 0x61, 0x72, 0x12, 0x12, 0x0a, 0x04, 0x67, 0x6f, 0x6c, 0x64, 0x18, 0x0d, 0x20, 0x01, + 0x28, 0x05, 0x52, 0x04, 0x67, 0x6f, 0x6c, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x65, 0x78, 0x70, 0x18, + 0x0e, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x65, 0x78, 0x70, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, + 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( diff --git a/sys/configure/options.go b/sys/configure/options.go index 6d6d129bb..b27b0bee4 100644 --- a/sys/configure/options.go +++ b/sys/configure/options.go @@ -44,3 +44,9 @@ func newOptionsByOption(opts ...Option) (Options, error) { } return options, nil } + +func SetConfigPath(v string) Option { + return func(o *Options) { + o.ConfigurePath = v + } +} diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go index 8b4f8fcc6..fc2b47427 100644 --- a/sys/configure/structs/Tables.go +++ b/sys/configure/structs/Tables.go @@ -1,3 +1,4 @@ + //------------------------------------------------------------------------------ // // This code was generated by a tool. @@ -11,111 +12,152 @@ package cfg type JsonLoader func(string) ([]map[string]interface{}, error) type Tables struct { - ui *Game_ui - skill *Game_skill - plot *Game_plot - language *Game_language - extservers *Game_extservers - skillAtk *Game_skillAtk - skillAfteratk *Game_skillAfteratk - skillBuff *Game_skillBuff - skillPassive *Game_skillPassive - newHero *Game_newHero - heroStargrow *Game_heroStargrow - heroLevelgrow *Game_heroLevelgrow - heroStarup *Game_heroStarup - heroLevelup *Game_heroLevelup + hero *Game_hero + ui *Game_ui + skill *Game_skill + plot *Game_plot + language *Game_language + extservers *Game_extservers + skillAtk *Game_skillAtk + skillAfteratk *Game_skillAfteratk + skillBuff *Game_skillBuff + skillPassive *Game_skillPassive + newHero *Game_newHero + heroStargrow *Game_heroStargrow + heroLevelgrow *Game_heroLevelgrow + heroStarup *Game_heroStarup + heroLevelup *Game_heroLevelup + equip *Game_equip + equipAttrlibrary *Game_equipAttrlibrary + equipSuit *Game_equipSuit + equipIntensify *Game_equipIntensify + item *Game_item } func NewTables(loader JsonLoader) (*Tables, error) { - var err error - var buf []map[string]interface{} + var err error + var buf []map[string]interface{} - tables := &Tables{} - - if buf, err = loader("game_ui"); err != nil { - return nil, err - } - if tables.ui, err = NewGame_ui(buf); err != nil { - return nil, err - } - if buf, err = loader("game_skill"); err != nil { - return nil, err - } - if tables.skill, err = NewGame_skill(buf); err != nil { - return nil, err - } - if buf, err = loader("game_plot"); err != nil { - return nil, err - } - if tables.plot, err = NewGame_plot(buf); err != nil { - return nil, err - } - if buf, err = loader("game_language"); err != nil { - return nil, err - } - if tables.language, err = NewGame_language(buf); err != nil { - return nil, err - } - if buf, err = loader("game_extservers"); err != nil { - return nil, err - } - if tables.extservers, err = NewGame_extservers(buf); err != nil { - return nil, err - } - if buf, err = loader("game_skillatk"); err != nil { - return nil, err - } - if tables.skillAtk, err = NewGame_skillAtk(buf); err != nil { - return nil, err - } - if buf, err = loader("game_skillafteratk"); err != nil { - return nil, err - } - if tables.skillAfteratk, err = NewGame_skillAfteratk(buf); err != nil { - return nil, err - } - if buf, err = loader("game_skillbuff"); err != nil { - return nil, err - } - if tables.skillBuff, err = NewGame_skillBuff(buf); err != nil { - return nil, err - } - if buf, err = loader("game_skillpassive"); err != nil { - return nil, err - } - if tables.skillPassive, err = NewGame_skillPassive(buf); err != nil { - return nil, err - } - if buf, err = loader("game_newhero"); err != nil { - return nil, err - } - if tables.newHero, err = NewGame_newHero(buf); err != nil { - return nil, err - } - if buf, err = loader("game_herostargrow"); err != nil { - return nil, err - } - if tables.heroStargrow, err = NewGame_heroStargrow(buf); err != nil { - return nil, err - } - if buf, err = loader("game_herolevelgrow"); err != nil { - return nil, err - } - if tables.heroLevelgrow, err = NewGame_heroLevelgrow(buf); err != nil { - return nil, err - } - if buf, err = loader("game_herostarup"); err != nil { - return nil, err - } - if tables.heroStarup, err = NewGame_heroStarup(buf); err != nil { - return nil, err - } - if buf, err = loader("game_herolevelup"); err != nil { - return nil, err - } - if tables.heroLevelup, err = NewGame_heroLevelup(buf); err != nil { - return nil, err - } - return tables, nil + tables := &Tables{} + if buf, err = loader("game_hero") ; err != nil { + return nil, err + } + if tables.hero, err = NewGame_hero(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_ui") ; err != nil { + return nil, err + } + if tables.ui, err = NewGame_ui(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_skill") ; err != nil { + return nil, err + } + if tables.skill, err = NewGame_skill(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_plot") ; err != nil { + return nil, err + } + if tables.plot, err = NewGame_plot(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_language") ; err != nil { + return nil, err + } + if tables.language, err = NewGame_language(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_extservers") ; err != nil { + return nil, err + } + if tables.extservers, err = NewGame_extservers(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_skillatk") ; err != nil { + return nil, err + } + if tables.skillAtk, err = NewGame_skillAtk(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_skillafteratk") ; err != nil { + return nil, err + } + if tables.skillAfteratk, err = NewGame_skillAfteratk(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_skillbuff") ; err != nil { + return nil, err + } + if tables.skillBuff, err = NewGame_skillBuff(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_skillpassive") ; err != nil { + return nil, err + } + if tables.skillPassive, err = NewGame_skillPassive(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_newhero") ; err != nil { + return nil, err + } + if tables.newHero, err = NewGame_newHero(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_herostargrow") ; err != nil { + return nil, err + } + if tables.heroStargrow, err = NewGame_heroStargrow(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_herolevelgrow") ; err != nil { + return nil, err + } + if tables.heroLevelgrow, err = NewGame_heroLevelgrow(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_herostarup") ; err != nil { + return nil, err + } + if tables.heroStarup, err = NewGame_heroStarup(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_herolevelup") ; err != nil { + return nil, err + } + if tables.heroLevelup, err = NewGame_heroLevelup(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_equip") ; err != nil { + return nil, err + } + if tables.equip, err = NewGame_equip(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_equipattrlibrary") ; err != nil { + return nil, err + } + if tables.equipAttrlibrary, err = NewGame_equipAttrlibrary(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_equipsuit") ; err != nil { + return nil, err + } + if tables.equipSuit, err = NewGame_equipSuit(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_equipintensify") ; err != nil { + return nil, err + } + if tables.equipIntensify, err = NewGame_equipIntensify(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_item") ; err != nil { + return nil, err + } + if tables.item, err = NewGame_item(buf) ; err != nil { + return nil, err + } + return tables, nil } diff --git a/sys/configure/structs/game.equipAttrlibraryData.go b/sys/configure/structs/game.equipAttrlibraryData.go index bad8e3c2e..9d8ac77f4 100644 --- a/sys/configure/structs/game.equipAttrlibraryData.go +++ b/sys/configure/structs/game.equipAttrlibraryData.go @@ -15,6 +15,7 @@ type Game_equipAttrlibraryData struct { Libraryid int32 Attr []string Probability int32 + Addition []int32 } func (Game_equipAttrlibraryData) GetTypeId() int { @@ -40,5 +41,19 @@ func NewGame_equipAttrlibraryData(_buf map[string]interface{}) (_v *Game_equipAt } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["Addition"].([]interface{}); !_ok_ { err = errors.New("Addition error"); return } + + _v.Addition = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Addition = append(_v.Addition, _list_v_) + } + } + return } diff --git a/sys/configure/structs/game.equipSuitData.go b/sys/configure/structs/game.equipSuitData.go index ca7a39602..dc1e8c638 100644 --- a/sys/configure/structs/game.equipSuitData.go +++ b/sys/configure/structs/game.equipSuitData.go @@ -14,6 +14,7 @@ type Game_equipSuitData struct { Suittype int32 Suitnum int32 Skill int32 + Skillintr string } func (Game_equipSuitData) GetTypeId() int { @@ -25,5 +26,6 @@ func NewGame_equipSuitData(_buf map[string]interface{}) (_v *Game_equipSuitData, { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ { err = errors.New("suittype error"); return }; _v.Suittype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suitnum"].(float64); !_ok_ { err = errors.New("suitnum error"); return }; _v.Suitnum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) } + { var _ok_ bool; if _v.Skillintr, _ok_ = _buf["skillintr"].(string); !_ok_ { err = errors.New("skillintr error"); return } } return } diff --git a/sys/configure/structs/game.equipment.go b/sys/configure/structs/game.equipment.go deleted file mode 100644 index 282726c97..000000000 --- a/sys/configure/structs/game.equipment.go +++ /dev/null @@ -1,39 +0,0 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ -package cfg - -type Game_equipment struct { - _dataMap map[int32]*Game_equipmentData - _dataList []*Game_equipmentData -} - -func NewGame_equipment(_buf []map[string]interface{}) (*Game_equipment, error) { - _dataList := make([]*Game_equipmentData, 0, len(_buf)) - dataMap := make(map[int32]*Game_equipmentData) - for _, _ele_ := range _buf { - if _v, err2 := NewGame_equipmentData(_ele_); err2 != nil { - return nil, err2 - } else { - _dataList = append(_dataList, _v) - dataMap[_v.Id] = _v - } - } - return &Game_equipment{_dataList: _dataList, _dataMap: dataMap}, nil -} - -func (table *Game_equipment) GetDataMap() map[int32]*Game_equipmentData { - return table._dataMap -} - -func (table *Game_equipment) GetDataList() []*Game_equipmentData { - return table._dataList -} - -func (table *Game_equipment) Get(key int32) *Game_equipmentData { - return table._dataMap[key] -} diff --git a/sys/configure/structs/game.equipmentData.go b/sys/configure/structs/game.equipmentData.go deleted file mode 100644 index 24fe7d7ba..000000000 --- a/sys/configure/structs/game.equipmentData.go +++ /dev/null @@ -1,73 +0,0 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ -package cfg - -import "errors" - -type Game_equipmentData struct { - Id int32 - Name string - Star int32 - Quality int32 - Station int32 - MaxLv int32 - UpgradeProbability []int32 - UpgradeGuaranteed []int32 -} - -func (Game_equipmentData) GetTypeId() int { - return 859081052 -} - -func NewGame_equipmentData(_buf map[string]interface{}) (_v *Game_equipmentData, err error) { - _v = &Game_equipmentData{} - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { - err = errors.New("id error") - return - } - _v.Id = int32(_tempNum_) - } - { - var _ok_ bool - if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { - err = errors.New("name error") - return - } - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { - err = errors.New("star error") - return - } - _v.Star = int32(_tempNum_) - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["quality"].(float64); !_ok_ { - err = errors.New("quality error") - return - } - _v.Quality = int32(_tempNum_) - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["station"].(float64); !_ok_ { - err = errors.New("station error") - return - } - _v.Station = int32(_tempNum_) - } - return -} diff --git a/sys/configure/structs/game.hero.go b/sys/configure/structs/game.hero.go new file mode 100644 index 000000000..090ab7371 --- /dev/null +++ b/sys/configure/structs/game.hero.go @@ -0,0 +1,42 @@ + +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ +package cfg + +type Game_hero struct { + _dataMap map[int32]*Game_heroData + _dataList []*Game_heroData +} + +func NewGame_hero(_buf []map[string]interface{}) (*Game_hero, error) { + _dataList := make([]*Game_heroData, 0, len(_buf)) + dataMap := make(map[int32]*Game_heroData) + for _, _ele_ := range _buf { + if _v, err2 := NewGame_heroData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &Game_hero{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *Game_hero) GetDataMap() map[int32]*Game_heroData { + return table._dataMap +} + +func (table *Game_hero) GetDataList() []*Game_heroData { + return table._dataList +} + +func (table *Game_hero) Get(key int32) *Game_heroData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/game.heroData.go b/sys/configure/structs/game.heroData.go new file mode 100644 index 000000000..c68fa15ad --- /dev/null +++ b/sys/configure/structs/game.heroData.go @@ -0,0 +1,95 @@ + +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ +package cfg + +import "errors" +import "bright/math" + +type Game_heroData struct { + Id int32 + Name string + Star int32 + Color int32 + Race int32 + Job int32 + Type int32 + Prefab string + Icon int32 + Sound int32 + Tujing []int32 + Intr string + Events string + Cite string + Effectstay []string + Hpspace math.Vector3 + Skill1 int32 + Skill2 int32 + Skill3 int32 +} + +func (Game_heroData) GetTypeId() int { + return 650222912 +} + +func NewGame_heroData(_buf map[string]interface{}) (_v *Game_heroData, err error) { + _v = &Game_heroData{} + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } + { var _ok_ bool; if _v.Prefab, _ok_ = _buf["prefab"].(string); !_ok_ { err = errors.New("prefab error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["icon"].(float64); !_ok_ { err = errors.New("icon error"); return }; _v.Icon = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sound"].(float64); !_ok_ { err = errors.New("sound error"); return }; _v.Sound = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["tujing"].([]interface{}); !_ok_ { err = errors.New("tujing error"); return } + + _v.Tujing = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Tujing = append(_v.Tujing, _list_v_) + } + } + + { var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } } + { var _ok_ bool; if _v.Events, _ok_ = _buf["events"].(string); !_ok_ { err = errors.New("events error"); return } } + { var _ok_ bool; if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ { err = errors.New("cite error"); return } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["effectstay"].([]interface{}); !_ok_ { err = errors.New("effectstay error"); return } + + _v.Effectstay = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.Effectstay = append(_v.Effectstay, _list_v_) + } + } + + { var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["hpspace"].(map[string]interface{}); !_ok_ { err = errors.New("hpspace error"); return } + var _x_, _y_, _z_ float32; + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["z"].(float64); !_ok_ { err = errors.New("z error"); return }; _z_ = float32(_tempNum_) } + _v.Hpspace = math.NewVector3(_x_, _y_, _z_) + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill1"].(float64); !_ok_ { err = errors.New("skill1 error"); return }; _v.Skill1 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill2"].(float64); !_ok_ { err = errors.New("skill2 error"); return }; _v.Skill2 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill3"].(float64); !_ok_ { err = errors.New("skill3 error"); return }; _v.Skill3 = int32(_tempNum_) } + return +} diff --git a/sys/configure/structs/game.heroStargrow.go b/sys/configure/structs/game.heroStargrow.go index ea1ee30fa..07a977d12 100644 --- a/sys/configure/structs/game.heroStargrow.go +++ b/sys/configure/structs/game.heroStargrow.go @@ -21,7 +21,7 @@ func NewGame_heroStargrow(_buf []map[string]interface{}) (*Game_heroStargrow, er return nil, err2 } else { _dataList = append(_dataList, _v) - dataMap[_v.Color] = _v + dataMap[_v.Star] = _v } } return &Game_heroStargrow{_dataList:_dataList, _dataMap:dataMap}, nil diff --git a/sys/configure/structs/game.heroStargrowData.go b/sys/configure/structs/game.heroStargrowData.go index 6055e695e..e76aa6b09 100644 --- a/sys/configure/structs/game.heroStargrowData.go +++ b/sys/configure/structs/game.heroStargrowData.go @@ -11,7 +11,8 @@ package cfg import "errors" type Game_heroStargrowData struct { - Color int32 + Star int32 + Level int32 StarupHp float32 StarupAtk float32 StarupDef float32 @@ -24,7 +25,8 @@ func (Game_heroStargrowData) GetTypeId() int { func NewGame_heroStargrowData(_buf map[string]interface{}) (_v *Game_heroStargrowData, err error) { _v = &Game_heroStargrowData{} - { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_hp"].(float64); !_ok_ { err = errors.New("starup_hp error"); return }; _v.StarupHp = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_atk"].(float64); !_ok_ { err = errors.New("starup_atk error"); return }; _v.StarupAtk = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_def"].(float64); !_ok_ { err = errors.New("starup_def error"); return }; _v.StarupDef = float32(_tempNum_) } diff --git a/sys/configure/structs/game.heroStarupData.go b/sys/configure/structs/game.heroStarupData.go index b963b7c25..4d3ee0549 100644 --- a/sys/configure/structs/game.heroStarupData.go +++ b/sys/configure/structs/game.heroStarupData.go @@ -21,6 +21,7 @@ type Game_heroStarupData struct { Needrace []int32 Needracestar int32 Needracenum int32 + Gold int32 } func (Game_heroStarupData) GetTypeId() int { @@ -52,5 +53,6 @@ func NewGame_heroStarupData(_buf map[string]interface{}) (_v *Game_heroStarupDat { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needracestar"].(float64); !_ok_ { err = errors.New("needracestar error"); return }; _v.Needracestar = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needracenum"].(float64); !_ok_ { err = errors.New("needracenum error"); return }; _v.Needracenum = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gold"].(float64); !_ok_ { err = errors.New("gold error"); return }; _v.Gold = int32(_tempNum_) } return } diff --git a/sys/configure/structs/game.newHero.go b/sys/configure/structs/game.newHero.go index dec18c06c..ddcd1117a 100644 --- a/sys/configure/structs/game.newHero.go +++ b/sys/configure/structs/game.newHero.go @@ -21,7 +21,7 @@ func NewGame_newHero(_buf []map[string]interface{}) (*Game_newHero, error) { return nil, err2 } else { _dataList = append(_dataList, _v) - dataMap[_v.Id] = _v + dataMap[_v.Hid] = _v } } return &Game_newHero{_dataList:_dataList, _dataMap:dataMap}, nil diff --git a/sys/configure/structs/game.newHeroData.go b/sys/configure/structs/game.newHeroData.go index 35848c0b8..c69185f07 100644 --- a/sys/configure/structs/game.newHeroData.go +++ b/sys/configure/structs/game.newHeroData.go @@ -12,7 +12,7 @@ import "errors" import "bright/math" type Game_newHeroData struct { - Id int32 + Hid int32 Name string Star int32 Color int32 @@ -40,7 +40,7 @@ func (Game_newHeroData) GetTypeId() int { func NewGame_newHeroData(_buf map[string]interface{}) (_v *Game_newHeroData, err error) { _v = &Game_newHeroData{} - { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hid"].(float64); !_ok_ { err = errors.New("hid error"); return }; _v.Hid = int32(_tempNum_) } { var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } diff --git a/sys/configure/structs/game.skillAfteratkData.go b/sys/configure/structs/game.skillAfteratkData.go index e98532e36..3f8f86d19 100644 --- a/sys/configure/structs/game.skillAfteratkData.go +++ b/sys/configure/structs/game.skillAfteratkData.go @@ -13,7 +13,10 @@ import "errors" type Game_skillAfteratkData struct { Id int32 Desc string - Target string + From int32 + Limit int32 + Where []string + Order []string EmitPR int32 Type string Argu []string @@ -32,7 +35,36 @@ func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfter _v = &Game_skillAfteratkData{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } } - { var _ok_ bool; if _v.Target, _ok_ = _buf["Target"].(string); !_ok_ { err = errors.New("Target error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["From"].(float64); !_ok_ { err = errors.New("From error"); return }; _v.From = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Limit"].(float64); !_ok_ { err = errors.New("Limit error"); return }; _v.Limit = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["Where"].([]interface{}); !_ok_ { err = errors.New("Where error"); return } + + _v.Where = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.Where = append(_v.Where, _list_v_) + } + } + + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["Order"].([]interface{}); !_ok_ { err = errors.New("Order error"); return } + + _v.Order = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.Order = append(_v.Order, _list_v_) + } + } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) } { var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } } { diff --git a/utils/math_test.go b/utils/math_test.go new file mode 100644 index 000000000..d4b585bf7 --- /dev/null +++ b/utils/math_test.go @@ -0,0 +1 @@ +package utils