Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
073f13b76d
@ -3,7 +3,7 @@
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@ -13,7 +13,7 @@
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"text": "测试2"
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@ -23,7 +23,7 @@
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@ -33,7 +33,7 @@
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@ -43,7 +43,7 @@
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@ -53,7 +53,7 @@
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@ -63,7 +63,7 @@
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"key": "fategift_stagetask_test_7",
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"text": "测试7"
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@ -73,7 +73,7 @@
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"text": "测试8"
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@ -83,7 +83,7 @@
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"text": "测试9"
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@ -93,7 +93,7 @@
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"text": "测试10"
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@ -103,7 +103,7 @@
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"text": "测试11"
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@ -113,7 +113,7 @@
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"text": "测试12"
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@ -123,7 +123,7 @@
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@ -133,7 +133,7 @@
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"text": "测试14"
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||||
@ -143,7 +143,7 @@
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"text": "测试15"
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@ -153,7 +153,7 @@
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"text": "测试16"
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@ -163,7 +163,7 @@
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"text": "测试17"
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@ -173,7 +173,7 @@
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"text": "测试18"
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@ -183,7 +183,7 @@
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"text": "测试19"
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@ -193,7 +193,7 @@
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"text": "测试20"
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@ -203,7 +203,7 @@
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"text": "测试21"
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||||
@ -213,7 +213,7 @@
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||||
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"text": "测试22"
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@ -223,7 +223,7 @@
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"text": "测试23"
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@ -233,7 +233,7 @@
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||||
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@ -243,7 +243,7 @@
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||||
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"text": "测试25"
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||||
@ -253,7 +253,7 @@
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"text": "测试26"
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@ -263,7 +263,7 @@
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"fatekey": 27,
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"text": "测试27"
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@ -273,7 +273,7 @@
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"text": "测试28"
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||||
@ -283,7 +283,7 @@
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||||
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||||
@ -293,7 +293,7 @@
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||||
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"key": "fategift_stagetask_test_31",
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"text": "测试31"
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||||
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"fatekey": 32,
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"text": "测试32"
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||||
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@ -96,6 +96,10 @@
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|
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@ -298,6 +323,10 @@
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@ -305,7 +334,7 @@
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|
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@ -367,6 +396,10 @@
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@ -374,7 +407,7 @@
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|
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@ -436,6 +469,10 @@
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@ -443,7 +480,7 @@
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|
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@ -615,6 +652,10 @@
|
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@ -622,7 +663,7 @@
|
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"img": "zc_icon_01",
|
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|
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|
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|
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"text": "主线关卡通关达到第6章的第8关开启"
|
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|
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@ -661,6 +702,10 @@
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||||
{
|
||||
"key": 2,
|
||||
"param": 1100404
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -668,7 +713,7 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_29",
|
||||
"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第4章的第4关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -680,13 +725,22 @@
|
||||
"key": "opencond_opencond_name_31",
|
||||
"text": "狩猎"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100208
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_30",
|
||||
"text": "主线关卡通关达到第3章的第8关开启"
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
},
|
||||
"uiid": 168,
|
||||
"activateType": 0,
|
||||
@ -835,6 +889,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100304
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -854,7 +912,16 @@
|
||||
"key": "opencond_opencond_name_39",
|
||||
"text": "竞技场"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100508
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
@ -1221,6 +1288,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100408
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1465,13 +1536,18 @@
|
||||
"key": "opencond_opencond_name_66",
|
||||
"text": "功夫大师挑战塔"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100308
|
||||
}
|
||||
],
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_65",
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
"text": "主线关卡通关达到第3章的第8关开启"
|
||||
},
|
||||
"uiid": 10004,
|
||||
"activateType": 0,
|
||||
@ -1581,7 +1657,16 @@
|
||||
"key": "opencond_opencond_name_71",
|
||||
"text": "经验副本"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100204
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
@ -1653,6 +1738,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100808
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1695,13 +1784,22 @@
|
||||
"key": "opencond_opencond_name_76",
|
||||
"text": "波比周常"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100604
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_75",
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
"text": "主线关卡通关达到第6章的第4关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1715,8 +1813,12 @@
|
||||
},
|
||||
"main": [
|
||||
{
|
||||
"key": 3,
|
||||
"param": 20080
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100108
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1724,7 +1826,7 @@
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_76",
|
||||
"text": "主线关卡通关达到第5章的第4关开启"
|
||||
"text": "主线关卡通关达到第1章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1736,7 +1838,16 @@
|
||||
"key": "opencond_opencond_name_78",
|
||||
"text": "悬赏任务"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100504
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
@ -1754,13 +1865,22 @@
|
||||
"key": "opencond_opencond_name_79",
|
||||
"text": "拼图签到"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100108
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_78",
|
||||
"text": "主线关卡通关达到第6章的第4关开启"
|
||||
"text": "主线关卡通关达到第1章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1817,13 +1937,22 @@
|
||||
"key": "opencond_opencond_name_82",
|
||||
"text": "阵营塔"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1101208
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_81",
|
||||
"text": ""
|
||||
"text": "主线关卡通关达到第12章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1856,7 +1985,11 @@
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 20
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1101008
|
||||
}
|
||||
],
|
||||
"wkqbx": 2,
|
||||
@ -1864,7 +1997,34 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_83",
|
||||
"text": "主角等级达到20开启"
|
||||
"text": "主线关卡通关达到第10章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
"notify": []
|
||||
},
|
||||
{
|
||||
"id": "Stone",
|
||||
"name": {
|
||||
"key": "opencond_opencond_name_85",
|
||||
"text": "石阵秘镜"
|
||||
},
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100408
|
||||
}
|
||||
],
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_84",
|
||||
"text": "主线关卡通关达到第4章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
|
1
bin/json/game_stonetalent.json
Normal file
1
bin/json/game_stonetalent.json
Normal file
@ -0,0 +1 @@
|
||||
[]
|
152
bin/json/game_stoneweek.json
Normal file
152
bin/json/game_stoneweek.json
Normal file
@ -0,0 +1,152 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 1000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 1500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 2000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 2500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 3000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 3500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 4000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 4500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 5000
|
||||
}
|
||||
}
|
||||
]
|
20
modules/storyline/api.go
Normal file
20
modules/storyline/api.go
Normal file
@ -0,0 +1,20 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/lego/base"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
type apiComp struct {
|
||||
modules.MCompGate
|
||||
service base.IRPCXService
|
||||
module *StoryLine
|
||||
}
|
||||
|
||||
func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
_ = this.MCompGate.Init(service, module, comp, options)
|
||||
this.service = service.(base.IRPCXService)
|
||||
this.module = module.(*StoryLine)
|
||||
return
|
||||
}
|
35
modules/storyline/api_Info.go
Normal file
35
modules/storyline/api_Info.go
Normal file
@ -0,0 +1,35 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.StorylineInfoReq) (errdata *pb.ErrorData) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// /获取自己的排行榜信息
|
||||
func (this *apiComp) Info(session comm.IUserSession, req *pb.StorylineInfoReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
info *pb.DBStoryline
|
||||
err error
|
||||
)
|
||||
if errdata = this.InfoCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
|
||||
if info, err = this.module.modeltask.getUserDTasks(session.GetUserId()); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), "info", &pb.StorylineInfoResp{Item: info.Item})
|
||||
return
|
||||
}
|
76
modules/storyline/api_battle.go
Normal file
76
modules/storyline/api_battle.go
Normal file
@ -0,0 +1,76 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
|
||||
if req.Level == 0 || req.Battle == nil {
|
||||
this.module.Error("战斗开始参数错误",
|
||||
log.Field{Key: "uid", Value: session.GetUserId()},
|
||||
log.Field{Key: "params", Value: req.String()},
|
||||
)
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: "BattleConfId is 0",
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// /获取系统公告
|
||||
func (this *apiComp) Battle(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
conf *cfg.GameHeroupstoryChapterData
|
||||
bconf *cfg.GameHeroupstoryBattleData
|
||||
record *pb.DBBattleRecord
|
||||
err error
|
||||
)
|
||||
if errdata = this.BattleCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
if conf, err = this.module.configure.getGameHeroupstoryChapter(req.Level); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if bconf, err = this.module.configure.getGameHeroupstoryBattle(conf.Battle); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if errdata, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
|
||||
Rulesid: bconf.BattleReadyID,
|
||||
Ptype: pb.PlayType_rtask,
|
||||
Format: req.Battle,
|
||||
Mformat: bconf.FormatList,
|
||||
}); err != nil {
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "battle", &pb.StorylineBattleResp{
|
||||
Level: req.Level,
|
||||
Info: &pb.BattleInfo{
|
||||
Id: record.Id,
|
||||
Rulesid: bconf.BattleReadyID,
|
||||
Btype: record.Btype,
|
||||
Ptype: record.Ptype,
|
||||
RedCompId: record.RedCompId,
|
||||
Redflist: record.Redflist,
|
||||
BlueCompId: record.BlueCompId,
|
||||
Buleflist: record.Buleflist,
|
||||
Tasks: record.Tasks,
|
||||
},
|
||||
})
|
||||
return
|
||||
}
|
81
modules/storyline/api_complete.go
Normal file
81
modules/storyline/api_complete.go
Normal file
@ -0,0 +1,81 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) CompleteCheck(session comm.IUserSession, req *pb.StorylineCompleteReq) (errdata *pb.ErrorData) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// /获取自己的排行榜信息
|
||||
func (this *apiComp) Complete(session comm.IUserSession, req *pb.StorylineCompleteReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
info *pb.DBStoryline
|
||||
item *pb.DBStorylineItem
|
||||
conf *cfg.GameHeroupstoryChapterData
|
||||
award []*pb.UserAssets
|
||||
ok bool
|
||||
err error
|
||||
)
|
||||
if errdata = this.CompleteCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
|
||||
if conf, err = this.module.configure.getGameHeroupstoryChapter(req.Level); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if info, err = this.module.modeltask.getUserDTasks(session.GetUserId()); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if item, ok = info.Item[conf.Hero]; !ok {
|
||||
info.Item[conf.Hero] = &pb.DBStorylineItem{
|
||||
Id: conf.Hero,
|
||||
Level: make(map[int32]int32),
|
||||
}
|
||||
item = info.Item[conf.Hero]
|
||||
}
|
||||
|
||||
if item.Level[req.Level] != 0 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: fmt.Sprintf("%d received", req.Level),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if errdata = this.module.DispenseRes(session, conf.Reward, true); errdata != nil {
|
||||
return
|
||||
}
|
||||
award = make([]*pb.UserAssets, 0)
|
||||
for _, v := range conf.Reward {
|
||||
award = append(award, &pb.UserAssets{
|
||||
A: v.A,
|
||||
T: v.T,
|
||||
N: v.N,
|
||||
})
|
||||
}
|
||||
item.Level[req.Level] = 1
|
||||
this.module.modeltask.Change(session.GetUserId(), map[string]interface{}{
|
||||
"item": info.Item,
|
||||
})
|
||||
session.SendMsg(string(this.module.GetType()), "complete", &pb.StorylineCompleteResp{Level: req.Level, Award: award})
|
||||
return
|
||||
}
|
81
modules/storyline/configure.go
Normal file
81
modules/storyline/configure.go
Normal file
@ -0,0 +1,81 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"sync"
|
||||
)
|
||||
|
||||
const (
|
||||
game_heroupstory = "game_heroupstory.json"
|
||||
game_heroupstorybattle = "game_heroupstorybattle.json"
|
||||
game_heroupstorychapter = "game_heroupstorychapter.json"
|
||||
)
|
||||
|
||||
type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
module *StoryLine
|
||||
lock sync.RWMutex
|
||||
tasks map[int32]struct{}
|
||||
groupTasks map[int32][]*cfg.GameVenturegiftsTaskData //key 条件ID
|
||||
}
|
||||
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
this.module = module.(*StoryLine)
|
||||
err = this.LoadMultiConfigure(map[string]interface{}{
|
||||
game_heroupstory: cfg.NewGameHeroupstory,
|
||||
game_heroupstorybattle: cfg.NewGameHeroupstoryBattle,
|
||||
game_heroupstorychapter: cfg.NewGameHeroupstoryChapter,
|
||||
})
|
||||
// configure.RegisterConfigure(game_venturegiftstask, cfg.NewGameVenturegiftsTask, this.updateconfigure)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstory() (confs []*cfg.GameHeroupstoryData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstory); err != nil {
|
||||
return
|
||||
} else {
|
||||
confs = v.(*cfg.GameHeroupstory).GetDataList()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstoryChapter(id int32) (conf *cfg.GameHeroupstoryChapterData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstorychapter); err != nil {
|
||||
return
|
||||
} else {
|
||||
if conf, ok = v.(*cfg.GameHeroupstoryChapter).GetDataMap()[id]; !ok {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_heroupstorychapter, id)
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstoryBattle(id int32) (conf *cfg.GameHeroupstoryBattleData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstorybattle); err != nil {
|
||||
return
|
||||
} else {
|
||||
if conf, ok = v.(*cfg.GameHeroupstoryBattle).GetDataMap()[id]; !ok {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_heroupstorybattle, id)
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
46
modules/storyline/modeltask.go
Normal file
46
modules/storyline/modeltask.go
Normal file
@ -0,0 +1,46 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/mgo"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
"go.mongodb.org/mongo-driver/x/bsonx"
|
||||
)
|
||||
|
||||
type Modeltask struct {
|
||||
modules.MCompModel
|
||||
module *StoryLine
|
||||
}
|
||||
|
||||
func (this *Modeltask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompModel.Init(service, module, comp, options)
|
||||
this.TableName = comm.Tablekftask
|
||||
this.module = module.(*StoryLine)
|
||||
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
|
||||
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 获取用户全部的埋点数据
|
||||
func (this *Modeltask) getUserDTasks(uid string) (results *pb.DBStoryline, err error) {
|
||||
results = &pb.DBStoryline{}
|
||||
if err = this.Get(uid, results); err != nil && err != mgo.MongodbNil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if err == mgo.MongodbNil {
|
||||
results = &pb.DBStoryline{
|
||||
Id: primitive.NewObjectID().Hex(),
|
||||
Uid: uid,
|
||||
Item: make(map[int32]*pb.DBStorylineItem),
|
||||
}
|
||||
err = this.Add(uid, results)
|
||||
}
|
||||
return
|
||||
}
|
47
modules/storyline/module.go
Normal file
47
modules/storyline/module.go
Normal file
@ -0,0 +1,47 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
type StoryLine struct {
|
||||
modules.ModuleBase
|
||||
service core.IService
|
||||
api *apiComp
|
||||
configure *configureComp
|
||||
modeltask *Modeltask
|
||||
battle comm.IBattle
|
||||
}
|
||||
|
||||
func NewModule() core.IModule {
|
||||
return &StoryLine{}
|
||||
}
|
||||
|
||||
func (this *StoryLine) GetType() core.M_Modules {
|
||||
return comm.ModuleKFTask
|
||||
}
|
||||
|
||||
func (this *StoryLine) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
|
||||
err = this.ModuleBase.Init(service, module, options)
|
||||
this.service = service
|
||||
return
|
||||
}
|
||||
|
||||
func (this *StoryLine) Start() (err error) {
|
||||
err = this.ModuleBase.Start()
|
||||
var module core.IModule
|
||||
if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
|
||||
return
|
||||
}
|
||||
this.battle = module.(comm.IBattle)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *StoryLine) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||
this.modeltask = this.RegisterComp(new(Modeltask)).(*Modeltask)
|
||||
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
|
||||
}
|
@ -90,7 +90,7 @@ type DBHeroItem struct {
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Heroid int32 `protobuf:"varint,1,opt,name=heroid,proto3" json:"heroid"`
|
||||
Stage map[int32]int32 `protobuf:"bytes,2,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
|
||||
Stage map[int32]int32 `protobuf:"bytes,2,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 阶段 value 0未领取 1已领取
|
||||
}
|
||||
|
||||
func (x *DBHeroItem) Reset() {
|
||||
|
257
pb/storyline_db.pb.go
Normal file
257
pb/storyline_db.pb.go
Normal file
@ -0,0 +1,257 @@
|
||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.28.0
|
||||
// protoc v3.20.0
|
||||
// source: storyline/storyline_db.proto
|
||||
|
||||
package pb
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type DBStoryline struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
||||
Cd int32 `protobuf:"varint,3,opt,name=cd,proto3" json:"cd"` //cd
|
||||
Item map[int32]*DBStorylineItem `protobuf:"bytes,4,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
|
||||
}
|
||||
|
||||
func (x *DBStoryline) Reset() {
|
||||
*x = DBStoryline{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBStoryline) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBStoryline) ProtoMessage() {}
|
||||
|
||||
func (x *DBStoryline) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBStoryline.ProtoReflect.Descriptor instead.
|
||||
func (*DBStoryline) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_db_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetCd() int32 {
|
||||
if x != nil {
|
||||
return x.Cd
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetItem() map[int32]*DBStorylineItem {
|
||||
if x != nil {
|
||||
return x.Item
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type DBStorylineItem struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"`
|
||||
Level map[int32]int32 `protobuf:"bytes,2,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 关卡id value 0或者不存在 表示未通关 不等于 0表示通关 不等于 1 表示 选择的剧情id
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) Reset() {
|
||||
*x = DBStorylineItem{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBStorylineItem) ProtoMessage() {}
|
||||
|
||||
func (x *DBStorylineItem) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBStorylineItem.ProtoReflect.Descriptor instead.
|
||||
func (*DBStorylineItem) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_db_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) GetLevel() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_storyline_storyline_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_storyline_storyline_db_proto_rawDesc = []byte{
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_storyline_storyline_db_proto_rawDescOnce sync.Once
|
||||
file_storyline_storyline_db_proto_rawDescData = file_storyline_storyline_db_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_storyline_storyline_db_proto_rawDescGZIP() []byte {
|
||||
file_storyline_storyline_db_proto_rawDescOnce.Do(func() {
|
||||
file_storyline_storyline_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_storyline_storyline_db_proto_rawDescData)
|
||||
})
|
||||
return file_storyline_storyline_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_storyline_storyline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_storyline_storyline_db_proto_goTypes = []interface{}{
|
||||
(*DBStoryline)(nil), // 0: DBStoryline
|
||||
(*DBStorylineItem)(nil), // 1: DBStorylineItem
|
||||
nil, // 2: DBStoryline.ItemEntry
|
||||
nil, // 3: DBStorylineItem.LevelEntry
|
||||
}
|
||||
var file_storyline_storyline_db_proto_depIdxs = []int32{
|
||||
2, // 0: DBStoryline.item:type_name -> DBStoryline.ItemEntry
|
||||
3, // 1: DBStorylineItem.level:type_name -> DBStorylineItem.LevelEntry
|
||||
1, // 2: DBStoryline.ItemEntry.value:type_name -> DBStorylineItem
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_storyline_storyline_db_proto_init() }
|
||||
func file_storyline_storyline_db_proto_init() {
|
||||
if File_storyline_storyline_db_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_storyline_storyline_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBStoryline); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBStorylineItem); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_storyline_storyline_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 4,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_storyline_storyline_db_proto_goTypes,
|
||||
DependencyIndexes: file_storyline_storyline_db_proto_depIdxs,
|
||||
MessageInfos: file_storyline_storyline_db_proto_msgTypes,
|
||||
}.Build()
|
||||
File_storyline_storyline_db_proto = out.File
|
||||
file_storyline_storyline_db_proto_rawDesc = nil
|
||||
file_storyline_storyline_db_proto_goTypes = nil
|
||||
file_storyline_storyline_db_proto_depIdxs = nil
|
||||
}
|
537
pb/storyline_msg.pb.go
Normal file
537
pb/storyline_msg.pb.go
Normal file
@ -0,0 +1,537 @@
|
||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.28.0
|
||||
// protoc v3.20.0
|
||||
// source: storyline/storyline_msg.proto
|
||||
|
||||
package pb
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//故事线 请求
|
||||
type StorylineInfoReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *StorylineInfoReq) Reset() {
|
||||
*x = StorylineInfoReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineInfoReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineInfoReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineInfoReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineInfoReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
//故事线 请求 回应
|
||||
type StorylineInfoResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Item map[int32]*DBStorylineItem `protobuf:"bytes,1,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) Reset() {
|
||||
*x = StorylineInfoResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineInfoResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineInfoResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineInfoResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineInfoResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) GetItem() map[int32]*DBStorylineItem {
|
||||
if x != nil {
|
||||
return x.Item
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 战斗 请求
|
||||
type StorylineBattleReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Battle *BattleFormation `protobuf:"bytes,2,opt,name=battle,proto3" json:"battle"` //战斗类型
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) Reset() {
|
||||
*x = StorylineBattleReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineBattleReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineBattleReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineBattleReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineBattleReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) GetBattle() *BattleFormation {
|
||||
if x != nil {
|
||||
return x.Battle
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 战斗 回应
|
||||
type StorylineBattleResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Info *BattleInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"` //战斗信息
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) Reset() {
|
||||
*x = StorylineBattleResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineBattleResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineBattleResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineBattleResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineBattleResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) GetInfo() *BattleInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 关卡完成 请求
|
||||
type StorylineCompleteReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Story int32 `protobuf:"varint,2,opt,name=story,proto3" json:"story"`
|
||||
Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报 打怪事件完成需要提交战报
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) Reset() {
|
||||
*x = StorylineCompleteReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineCompleteReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineCompleteReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineCompleteReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineCompleteReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetStory() int32 {
|
||||
if x != nil {
|
||||
return x.Story
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetReport() *BattleReport {
|
||||
if x != nil {
|
||||
return x.Report
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 关卡完成 回应
|
||||
type StorylineCompleteResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Story int32 `protobuf:"varint,2,opt,name=story,proto3" json:"story"`
|
||||
Award []*UserAssets `protobuf:"bytes,3,rep,name=award,proto3" json:"award"` //奖励
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) Reset() {
|
||||
*x = StorylineCompleteResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineCompleteResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineCompleteResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineCompleteResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineCompleteResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetStory() int32 {
|
||||
if x != nil {
|
||||
return x.Story
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetAward() []*UserAssets {
|
||||
if x != nil {
|
||||
return x.Award
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_storyline_storyline_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_storyline_storyline_msg_proto_rawDesc = []byte{
|
||||
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||||
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||||
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||||
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|
||||
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|
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|
||||
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|
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||||
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||||
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||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
file_storyline_storyline_msg_proto_rawDescOnce sync.Once
|
||||
file_storyline_storyline_msg_proto_rawDescData = file_storyline_storyline_msg_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_storyline_storyline_msg_proto_rawDescGZIP() []byte {
|
||||
file_storyline_storyline_msg_proto_rawDescOnce.Do(func() {
|
||||
file_storyline_storyline_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_storyline_storyline_msg_proto_rawDescData)
|
||||
})
|
||||
return file_storyline_storyline_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_storyline_storyline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_storyline_storyline_msg_proto_goTypes = []interface{}{
|
||||
(*StorylineInfoReq)(nil), // 0: StorylineInfoReq
|
||||
(*StorylineInfoResp)(nil), // 1: StorylineInfoResp
|
||||
(*StorylineBattleReq)(nil), // 2: StorylineBattleReq
|
||||
(*StorylineBattleResp)(nil), // 3: StorylineBattleResp
|
||||
(*StorylineCompleteReq)(nil), // 4: StorylineCompleteReq
|
||||
(*StorylineCompleteResp)(nil), // 5: StorylineCompleteResp
|
||||
nil, // 6: StorylineInfoResp.ItemEntry
|
||||
(*BattleFormation)(nil), // 7: BattleFormation
|
||||
(*BattleInfo)(nil), // 8: BattleInfo
|
||||
(*BattleReport)(nil), // 9: BattleReport
|
||||
(*UserAssets)(nil), // 10: UserAssets
|
||||
(*DBStorylineItem)(nil), // 11: DBStorylineItem
|
||||
}
|
||||
var file_storyline_storyline_msg_proto_depIdxs = []int32{
|
||||
6, // 0: StorylineInfoResp.item:type_name -> StorylineInfoResp.ItemEntry
|
||||
7, // 1: StorylineBattleReq.battle:type_name -> BattleFormation
|
||||
8, // 2: StorylineBattleResp.info:type_name -> BattleInfo
|
||||
9, // 3: StorylineCompleteReq.report:type_name -> BattleReport
|
||||
10, // 4: StorylineCompleteResp.award:type_name -> UserAssets
|
||||
11, // 5: StorylineInfoResp.ItemEntry.value:type_name -> DBStorylineItem
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_storyline_storyline_msg_proto_init() }
|
||||
func file_storyline_storyline_msg_proto_init() {
|
||||
if File_storyline_storyline_msg_proto != nil {
|
||||
return
|
||||
}
|
||||
file_storyline_storyline_db_proto_init()
|
||||
file_battle_battle_msg_proto_init()
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_storyline_storyline_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineInfoReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineInfoResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineBattleReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineBattleResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineCompleteReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineCompleteResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_storyline_storyline_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 7,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_storyline_storyline_msg_proto_goTypes,
|
||||
DependencyIndexes: file_storyline_storyline_msg_proto_depIdxs,
|
||||
MessageInfos: file_storyline_storyline_msg_proto_msgTypes,
|
||||
}.Build()
|
||||
File_storyline_storyline_msg_proto = out.File
|
||||
file_storyline_storyline_msg_proto_rawDesc = nil
|
||||
file_storyline_storyline_msg_proto_goTypes = nil
|
||||
file_storyline_storyline_msg_proto_depIdxs = nil
|
||||
}
|
@ -15,4 +15,5 @@ const (
|
||||
GameBuffEffectType_Gain = 3
|
||||
GameBuffEffectType_Weaken = 4
|
||||
GameBuffEffectType_Chosen = 5
|
||||
GameBuffEffectType_Shield = 6
|
||||
)
|
||||
|
@ -14,13 +14,14 @@ type GameHeroupstoryChapterData struct {
|
||||
Key int32
|
||||
Hero int32
|
||||
Chapter int32
|
||||
Onlevel int32
|
||||
Onlevelstory int32
|
||||
Level int32
|
||||
Levellink []int32
|
||||
Leveltype int32
|
||||
Startstory int32
|
||||
Battle int32
|
||||
Reward []*Gameatn
|
||||
Clearance int32
|
||||
Txt string
|
||||
Circle string
|
||||
Qq int32
|
||||
@ -38,6 +39,8 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevel"].(float64); !_ok_ { err = errors.New("onlevel error"); return }; _v.Onlevel = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevelstory"].(float64); !_ok_ { err = errors.New("onlevelstory error"); return }; _v.Onlevelstory = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
@ -70,7 +73,6 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["clearance"].(float64); !_ok_ { err = errors.New("clearance error"); return }; _v.Clearance = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) }
|
||||
|
@ -12,8 +12,9 @@ import "errors"
|
||||
|
||||
type GameHeroupstoryData struct {
|
||||
Heroid int32
|
||||
Opentime []int32
|
||||
Opentime string
|
||||
Newheroday int32
|
||||
Reward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryData = 2045922254
|
||||
@ -24,21 +25,22 @@ func (*GameHeroupstoryData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameHeroupstoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Opentime, _ok_ = _buf["opentime"].(string); !_ok_ { err = errors.New("opentime error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["opentime"].([]interface{}); !_ok_ { err = errors.New("opentime error"); return }
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Opentime = make([]int32, 0, len(_arr_))
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Opentime = append(_v.Opentime, _list_v_)
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -113,5 +113,8 @@ const (
|
||||
GamePropertyType_ExtraDmg_Per = 101
|
||||
GamePropertyType_SuckBlood_Per = 102
|
||||
GamePropertyType_CritDamRe = 103
|
||||
GamePropertyType_Max = 104
|
||||
GamePropertyType_CritResist = 104
|
||||
GamePropertyType_Shield = 105
|
||||
GamePropertyType_Shield_Per = 106
|
||||
GamePropertyType_Max = 107
|
||||
)
|
||||
|
42
sys/configure/structs/Game.StoneTalent.go
Normal file
42
sys/configure/structs/Game.StoneTalent.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneTalent struct {
|
||||
_dataMap map[int32]*GameStoneTalentData
|
||||
_dataList []*GameStoneTalentData
|
||||
}
|
||||
|
||||
func NewGameStoneTalent(_buf []map[string]interface{}) (*GameStoneTalent, error) {
|
||||
_dataList := make([]*GameStoneTalentData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameStoneTalentData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneTalentData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameStoneTalent{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) GetDataMap() map[int32]*GameStoneTalentData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) GetDataList() []*GameStoneTalentData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) Get(key int32) *GameStoneTalentData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
88
sys/configure/structs/Game.StoneTalentData.go
Normal file
88
sys/configure/structs/Game.StoneTalentData.go
Normal file
@ -0,0 +1,88 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneTalentData struct {
|
||||
Id int32
|
||||
NodeType int32
|
||||
NodeIcon string
|
||||
Front []int32
|
||||
CostItem []*Gameatn
|
||||
PrivilegeId int32
|
||||
AttributeDesc string
|
||||
Attribute []*Gameatr
|
||||
}
|
||||
|
||||
const TypeId_GameStoneTalentData = -186709249
|
||||
|
||||
func (*GameStoneTalentData) GetTypeId() int32 {
|
||||
return -186709249
|
||||
}
|
||||
|
||||
func (_v *GameStoneTalentData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["NodeType"].(float64); !_ok_ { err = errors.New("NodeType error"); return }; _v.NodeType = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.NodeIcon, _ok_ = _buf["NodeIcon"].(string); !_ok_ { err = errors.New("NodeIcon error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Front"].([]interface{}); !_ok_ { err = errors.New("Front error"); return }
|
||||
|
||||
_v.Front = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Front = append(_v.Front, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["CostItem"].([]interface{}); !_ok_ { err = errors.New("CostItem error"); return }
|
||||
|
||||
_v.CostItem = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.CostItem = append(_v.CostItem, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PrivilegeId"].(float64); !_ok_ { err = errors.New("PrivilegeId error"); return }; _v.PrivilegeId = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["AttributeDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AttributeDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AttributeDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Attribute"].([]interface{}); !_ok_ { err = errors.New("Attribute error"); return }
|
||||
|
||||
_v.Attribute = make([]*Gameatr, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatr
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatr(_x_); err != nil { return } }
|
||||
_v.Attribute = append(_v.Attribute, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneTalentData(_buf map[string]interface{}) (*GameStoneTalentData, error) {
|
||||
v := &GameStoneTalentData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.StoneWeek.go
Normal file
42
sys/configure/structs/Game.StoneWeek.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneWeek struct {
|
||||
_dataMap map[int32]*GameStoneWeekData
|
||||
_dataList []*GameStoneWeekData
|
||||
}
|
||||
|
||||
func NewGameStoneWeek(_buf []map[string]interface{}) (*GameStoneWeek, error) {
|
||||
_dataList := make([]*GameStoneWeekData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameStoneWeekData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneWeekData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameStoneWeek{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) GetDataMap() map[int32]*GameStoneWeekData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) GetDataList() []*GameStoneWeekData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) Get(key int32) *GameStoneWeekData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
52
sys/configure/structs/Game.StoneWeekData.go
Normal file
52
sys/configure/structs/Game.StoneWeekData.go
Normal file
@ -0,0 +1,52 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneWeekData struct {
|
||||
Id int32
|
||||
Rewarditem []*Gameatn
|
||||
Point *Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameStoneWeekData = -557534137
|
||||
|
||||
func (*GameStoneWeekData) GetTypeId() int32 {
|
||||
return -557534137
|
||||
}
|
||||
|
||||
func (_v *GameStoneWeekData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["rewarditem"].([]interface{}); !_ok_ { err = errors.New("rewarditem error"); return }
|
||||
|
||||
_v.Rewarditem = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Rewarditem = append(_v.Rewarditem, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["point"].(map[string]interface{}); !_ok_ { err = errors.New("point error"); return }; if _v.Point, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneWeekData(_buf map[string]interface{}) (*GameStoneWeekData, error) {
|
||||
v := &GameStoneWeekData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -214,6 +214,8 @@ type Tables struct {
|
||||
StoneBattle *GameStoneBattle
|
||||
StoneStore *GameStoneStore
|
||||
StoneStory *GameStoneStory
|
||||
StoneWeek *GameStoneWeek
|
||||
StoneTalent *GameStoneTalent
|
||||
GameSummaryTab *GameGameSummaryTab
|
||||
GameSummary *GameGameSummary
|
||||
CompositeAll *GameCompositeAll
|
||||
@ -233,7 +235,6 @@ type Tables struct {
|
||||
Heroupstory *GameHeroupstory
|
||||
HeroupstoryChapter *GameHeroupstoryChapter
|
||||
HeroupstoryBattle *GameHeroupstoryBattle
|
||||
HDCelebration *GameHDCelebration
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1459,6 +1460,18 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.StoneStory, err = NewGameStoneStory(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stoneweek") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneWeek, err = NewGameStoneWeek(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stonetalent") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneTalent, err = NewGameStoneTalent(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_gamesummarytab") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -1573,11 +1586,5 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_hdcelebration") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.HDCelebration, err = NewGameHDCelebration(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user