From 95a255be5db8dfc757c12b067544e9801c34f338 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 18 Aug 2023 11:05:25 +0800 Subject: [PATCH 1/2] =?UTF-8?q?#31765=20=E5=AD=90=E4=BB=BB=E5=8A=A1=20?= =?UTF-8?q?=E3=80=90=E6=A2=A6=E5=B7=A5=E5=9C=BA=E7=B3=BB=E7=BB=9F=E3=80=91?= =?UTF-8?q?=20<-=E5=90=8E=E7=AB=AF->=20=E3=80=90=E5=B7=A8=E6=80=AA?= =?UTF-8?q?=E5=95=86=E9=98=9F=E3=80=91-=20=E6=8E=92=E8=A1=8C=E6=95=B0?= =?UTF-8?q?=E6=8D=AE=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_buriedtype.json | 37 ++- bin/json/game_dispatch_battle.json | 4 +- bin/json/game_global.json | 1 + bin/json/game_guildbossscore.json | 2 +- bin/json/game_item.json | 370 ++++++++++----------- bin/json/game_mainstage.json | 54 +-- bin/json/game_playerlv.json | 2 +- bin/json/game_recharge.json | 168 ++++++---- modules/caravan/model_caravan.go | 3 +- modules/timer/caravanrank.go | 1 + sys/configure/structs/Game.Recharge.go | 8 +- sys/configure/structs/Game.RechargeData.go | 6 +- sys/configure/structs/game.globalData.go | 2 + 13 files changed, 377 insertions(+), 281 deletions(-) diff --git a/bin/json/game_buriedtype.json b/bin/json/game_buriedtype.json index 70b9d4c1c..15fe25e6f 100644 --- a/bin/json/game_buriedtype.json +++ b/bin/json/game_buriedtype.json @@ -1260,7 +1260,7 @@ }, { "id": 219, - "insert": 2, + "insert": 1, "filter": [] }, { @@ -1270,7 +1270,7 @@ }, { "id": 221, - "insert": 2, + "insert": 1, "filter": [ "eq" ] @@ -1321,5 +1321,38 @@ "filter": [ "eq" ] + }, + { + "id": 228, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 229, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 230, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 231, + "insert": 1, + "filter": [] + }, + { + "id": 232, + "insert": 1, + "filter": [ + "eq" + ] } ] \ No newline at end of file diff --git a/bin/json/game_dispatch_battle.json b/bin/json/game_dispatch_battle.json index ab732b938..2698ac815 100644 --- a/bin/json/game_dispatch_battle.json +++ b/bin/json/game_dispatch_battle.json @@ -15,7 +15,7 @@ "key": "pandamas_pandamas_npcbattle_battletxt_1", "text": "有人前来闹事,快去解决掉他" }, - "BattleReadyID": 100, + "BattleReadyID": 103, "monsterformat_id": 101011, "EventList": [], "award": [ @@ -59,7 +59,7 @@ "key": "pandamas_pandamas_npcbattle_battletxt_2", "text": "有人前来闹事,快去解决掉他" }, - "BattleReadyID": 100, + "BattleReadyID": 103, "monsterformat_id": 101051, "EventList": [], "award": [ diff --git a/bin/json/game_global.json b/bin/json/game_global.json index 2025d7016..253c620c9 100644 --- a/bin/json/game_global.json +++ b/bin/json/game_global.json @@ -670,6 +670,7 @@ "t": "merchantmoney", "n": 1 }, + "business_rankmoney": 1000, "business_moneynum": 10000, "business_minint_reward": { "a": "attr", diff --git a/bin/json/game_guildbossscore.json b/bin/json/game_guildbossscore.json index cd9f8674b..526fd9cbd 100644 --- a/bin/json/game_guildbossscore.json +++ b/bin/json/game_guildbossscore.json @@ -6,7 +6,7 @@ "text": "e" }, "score": 1, - "rank_low": 1, + "rank_low": 0, "rank_up": 19999, "hp": 30, "drop": 19100001, diff --git a/bin/json/game_item.json b/bin/json/game_item.json index 4bf8187a8..59a4db7ea 100644 --- a/bin/json/game_item.json +++ b/bin/json/game_item.json @@ -126,7 +126,7 @@ }, "describe": { "key": "item_item_describe_3", - "text": "菲奥娜配置的神奇药剂,滋味甘美,饮后精神焕发,获得50点体力值。" + "text": "菲奥娜配置的神奇药剂,滋味甘美,饮后精神焕发。" }, "dialogue": { "key": "item_item_dialogue_3", @@ -173,7 +173,7 @@ }, "describe": { "key": "item_item_describe_4", - "text": "记载基本技能的卷轴,看完约估三小时,可用来提升稀有守护者技能等级。" + "text": "记载基本技能的卷轴,看完约估三小时。" }, "dialogue": { "key": "item_item_dialogue_4", @@ -220,7 +220,7 @@ }, "describe": { "key": "item_item_describe_5", - "text": "记载晋升技能的卷轴,看完约估三天,可用于提升完美守护者技能等级。" + "text": "记载晋升技能的卷轴,看完约估三天。" }, "dialogue": { "key": "item_item_dialogue_5", @@ -267,7 +267,7 @@ }, "describe": { "key": "item_item_describe_6", - "text": "记载绝世技能的卷轴,根据各人资质而定,听闻有人三年还未学会……可用于提升史诗守护者技能等级。" + "text": "记载绝世技能的卷轴,根据各人资质而定,听闻有人三年还未学会……加油。" }, "dialogue": { "key": "item_item_dialogue_6", @@ -310,11 +310,11 @@ "img": "item_10000007", "intr": { "key": "item_item_intr_7", - "text": "通过完成周常任务获得活跃度,活跃度一定数额后可以领取周常奖励。" + "text": "通过完成周常任务获得情绪值,情绪值一定数额后可以领取周常奖励。" }, "describe": { "key": "item_item_describe_7", - "text": "完成周常任务会使波比变得开心,获得一定情绪值领取周常奖励。" + "text": "完成周常任务会使波比变得开心,浇花时哼起欢快的小曲。" }, "dialogue": { "key": "item_item_dialogue_7", @@ -361,7 +361,7 @@ }, "describe": { "key": "item_item_describe_8", - "text": "初级的护身符,守护者的道路由此开启,用于提升守护者等级的道具。" + "text": "初级的护身符,守护者的道路由此开启。" }, "dialogue": { "key": "item_item_dialogue_8", @@ -408,7 +408,7 @@ }, "describe": { "key": "item_item_describe_9", - "text": "中级的护身符,通常给予那些战斗比较熟练的守护者,用于提升守护者等级的道具。" + "text": "中级的护身符,通常给予那些战斗比较熟练的守护者。" }, "dialogue": { "key": "item_item_dialogue_9", @@ -455,7 +455,7 @@ }, "describe": { "key": "item_item_describe_10", - "text": "高级的护身符,常见于经历上千次战斗的守护者,用于提升守护者等级的道具。" + "text": "高级的护身符,常见于经历上千次战斗的守护者。" }, "dialogue": { "key": "item_item_dialogue_10", @@ -514,7 +514,7 @@ }, "describe": { "key": "item_item_describe_11", - "text": "看上去平平无奇,却是对于实力的小小证明,用于提升三星守护者星级的道具。" + "text": "看上去平平无奇,却是对于实力的小小证明。" }, "dialogue": { "key": "item_item_dialogue_11", @@ -585,7 +585,7 @@ }, "describe": { "key": "item_item_describe_12", - "text": "稍显锋芒,守护者实力进阶的一种认可,用于提升四星守护者星级的道具。" + "text": "稍显锋芒,守护者实力进阶的一种认可。" }, "dialogue": { "key": "item_item_dialogue_12", @@ -644,7 +644,7 @@ }, "describe": { "key": "item_item_describe_13", - "text": "显贵不凡,只有十分强大的守护者才能拥有,用于提升五星守护者星级的道具。" + "text": "显贵不凡,只有十分强大的守护者才能拥有。" }, "dialogue": { "key": "item_item_dialogue_13", @@ -687,11 +687,11 @@ "img": "wp_icon_10020", "intr": { "key": "item_item_intr_14", - "text": "蕴含着奥术力量的神石,用于属性招募抽取守护者" + "text": "蕴含着真诚力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_14", - "text": "熊熊燃烧的火焰,热情的红色,就像那些真诚直率的守护者,可以用于真诚阵营招募。" + "text": "熊熊燃烧的火焰,热情的红色,就像那些真诚直率的守护者。" }, "dialogue": { "key": "item_item_dialogue_14", @@ -734,11 +734,11 @@ "img": "wp_icon_10021", "intr": { "key": "item_item_intr_15", - "text": "蕴含着科技力量的神石,用于属性招募抽取守护者" + "text": "蕴含着直觉力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_15", - "text": "翠绿欲滴的木枝,温润的绿色,就像那些忠于自我的守护者,可以用于直觉阵营招募。" + "text": "翠绿欲滴的木枝,温润的绿色,就像那些忠于自我的守护者。" }, "dialogue": { "key": "item_item_dialogue_15", @@ -781,11 +781,11 @@ "img": "wp_icon_10022", "intr": { "key": "item_item_intr_16", - "text": "蕴含着自然力量的神石,用于属性招募抽取守护者" + "text": "蕴含着共情力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_16", - "text": "寒气四溢的冰霜,沉静的蓝色,就像那些善于聆听的守护者,可以用于共情阵营招募。" + "text": "寒气四溢的冰霜,沉静的蓝色,就像那些善于聆听的守护者。" }, "dialogue": { "key": "item_item_dialogue_16", @@ -828,11 +828,11 @@ "img": "wp_icon_10024", "intr": { "key": "item_item_intr_17", - "text": "蕴含着光耀力量的神石,用于属性招募抽取守护者" + "text": "蕴含着责任力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_17", - "text": "金光闪耀的金器,神圣的金色,就像那些出类拔萃的守护者,可以用于责任阵营招募。" + "text": "金光闪耀的金器,神圣的金色,就像那些出类拔萃的守护者。" }, "dialogue": { "key": "item_item_dialogue_17", @@ -875,11 +875,11 @@ "img": "wp_icon_10020", "intr": { "key": "item_item_intr_18", - "text": "蕴含着奥术力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着真诚力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_18", - "text": "消耗10个可以用于真诚阵营招募。" + "text": "星星之火,永不熄灭。" }, "dialogue": { "key": "item_item_dialogue_18", @@ -922,11 +922,11 @@ "img": "wp_icon_10021", "intr": { "key": "item_item_intr_19", - "text": "蕴含着科技力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着直觉力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_19", - "text": "消耗10个可以用于直觉阵营招募。" + "text": "苍松如翠,永不枯萎。" }, "dialogue": { "key": "item_item_dialogue_19", @@ -969,11 +969,11 @@ "img": "wp_icon_10022", "intr": { "key": "item_item_intr_20", - "text": "蕴含着自然力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着共情力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_20", - "text": "消耗10个可以用于共情阵营招募。" + "text": "点点微霜,永不融化。" }, "dialogue": { "key": "item_item_dialogue_20", @@ -1016,11 +1016,11 @@ "img": "wp_icon_10024", "intr": { "key": "item_item_intr_21", - "text": "蕴含着光耀力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着责任力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_21", - "text": "消耗10个可以用于责任阵营招募。" + "text": "细细粒金,永恒闪耀。" }, "dialogue": { "key": "item_item_dialogue_21", @@ -1063,11 +1063,11 @@ "img": "wp_icon_10023", "intr": { "key": "item_item_intr_22", - "text": "蕴含神秘力量的石头,消耗100个可以在许愿招募池内兑换英雄" + "text": "蕴含神秘力量的桃子,消耗100个可以在圣泪池池内召唤守护者。" }, "describe": { "key": "item_item_describe_22", - "text": "巨大诱人的蟠桃,就连神仙也无法抵挡。它帮助传承者在许愿招募中许愿,获得心仪的守护者。" + "text": "巨大诱人的蟠桃,就连神仙也无法抵挡。" }, "dialogue": { "key": "item_item_dialogue_22", @@ -4729,7 +4729,7 @@ }, "describe": { "key": "item_item_describe_94", - "text": "闪闪守护之心,可用于相应守护者的觉醒等级提升。" + "text": "心中一闪而过的光芒,是闪闪回忆中吉姆战斗的身影。" }, "dialogue": { "key": "item_item_dialogue_94", @@ -4776,7 +4776,7 @@ }, "describe": { "key": "item_item_describe_95", - "text": "食人鱼先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这个……这颗心有股杀伤力很强的味道。" }, "dialogue": { "key": "item_item_dialogue_95", @@ -4823,7 +4823,7 @@ }, "describe": { "key": "item_item_describe_96", - "text": "啊啊守护之心,可用于相应守护者的觉醒等级提升。" + "text": "你仔细往碎片中看去,看见了大量的毛线球。" }, "dialogue": { "key": "item_item_dialogue_96", @@ -4870,7 +4870,7 @@ }, "describe": { "key": "item_item_describe_97", - "text": "法夸德勋爵守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这颗心跟原主一样,充满了浮夸的视觉污染效果。" }, "dialogue": { "key": "item_item_dialogue_97", @@ -4917,7 +4917,7 @@ }, "describe": { "key": "item_item_describe_98", - "text": "大大守护之心,可用于相应守护者的觉醒等级提升。" + "text": "暖暖的,满满的蓝色,一见到就令人身心放松。" }, "dialogue": { "key": "item_item_dialogue_98", @@ -4964,7 +4964,7 @@ }, "describe": { "key": "item_item_describe_99", - "text": "史图依克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一抹棕红色的身影掠过,是博克岛曾经的首领吗?" }, "dialogue": { "key": "item_item_dialogue_99", @@ -5011,7 +5011,7 @@ }, "describe": { "key": "item_item_describe_100", - "text": "大龙守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一抹凶狠的眼神闪过,令你不寒而栗。" }, "dialogue": { "key": "item_item_dialogue_100", @@ -5058,7 +5058,7 @@ }, "describe": { "key": "item_item_describe_101", - "text": "亚丝翠守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个骑在龙上的金发女孩正在对你微笑。" }, "dialogue": { "key": "item_item_dialogue_101", @@ -5105,7 +5105,7 @@ }, "describe": { "key": "item_item_describe_102", - "text": "克莱尔·努涅斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个黑发的甜美女孩正在舞台上排练。" }, "dialogue": { "key": "item_item_dialogue_102", @@ -5152,7 +5152,7 @@ }, "describe": { "key": "item_item_describe_103", - "text": "鹤大师守护之心,可用于相应守护者的觉醒等级提升。" + "text": "洁白的翅膀,尖尖的喙,神秘的斗笠,隐然有世外高人之姿。" }, "dialogue": { "key": "item_item_dialogue_103", @@ -5199,7 +5199,7 @@ }, "describe": { "key": "item_item_describe_104", - "text": "布兰奇守护之心,可用于相应守护者的觉醒等级提升。" + "text": "阴暗,老成,满脸不高兴。似乎原主并不招人喜欢。" }, "dialogue": { "key": "item_item_dialogue_104", @@ -5246,7 +5246,7 @@ }, "describe": { "key": "item_item_describe_105", - "text": "格里斯特王子守护之心,可用于相应守护者的觉醒等级提升。" + "text": "咦?为什么这里全是小精灵的脸?" }, "dialogue": { "key": "item_item_dialogue_105", @@ -5293,7 +5293,7 @@ }, "describe": { "key": "item_item_describe_106", - "text": "吉姆·莱克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这年轻人神采奕奕,正拿着魔杖对抗着巨怪。" }, "dialogue": { "key": "item_item_dialogue_106", @@ -5340,7 +5340,7 @@ }, "describe": { "key": "item_item_describe_107", - "text": "船长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "面对它,你感觉自己像一个刚入伍的小兵。" }, "dialogue": { "key": "item_item_dialogue_107", @@ -5387,7 +5387,7 @@ }, "describe": { "key": "item_item_describe_108", - "text": "希沙窦斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股古老的,仿佛女巫魔药汤锅的味道飘来。" }, "dialogue": { "key": "item_item_dialogue_108", @@ -5434,7 +5434,7 @@ }, "describe": { "key": "item_item_describe_109", - "text": "小欧守护之心,可用于相应守护者的觉醒等级提升。" + "text": "絮絮叨叨的声音不断萦绕在耳边,和原主一样话痨。" }, "dialogue": { "key": "item_item_dialogue_109", @@ -5481,7 +5481,7 @@ }, "describe": { "key": "item_item_describe_110", - "text": "亚力克斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "啊!这就是纽约最受欢迎的明星亚历克斯的心!" }, "dialogue": { "key": "item_item_dialogue_110", @@ -5528,7 +5528,7 @@ }, "describe": { "key": "item_item_describe_111", - "text": "斯梅克船长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "据说这是伟大的斯梅克船长留下的,而他之所以伟大是因为他逃跑得最快。" }, "dialogue": { "key": "item_item_dialogue_111", @@ -5575,7 +5575,7 @@ }, "describe": { "key": "item_item_describe_112", - "text": "警卫队长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "平平无奇,朝九晚五,埋头做事的队长。" }, "dialogue": { "key": "item_item_dialogue_112", @@ -5622,7 +5622,7 @@ }, "describe": { "key": "item_item_describe_113", - "text": "黛塔黛恩守护之心,可用于相应守护者的觉醒等级提升。" + "text": "眼泪来自眼中的灰尘,心像皮革一样坚硬。" }, "dialogue": { "key": "item_item_dialogue_113", @@ -5669,7 +5669,7 @@ }, "describe": { "key": "item_item_describe_114", - "text": "吉姆·普雷斯科特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "明明是一个西部单身汉,为什么有草莓的味道?" }, "dialogue": { "key": "item_item_dialogue_114", @@ -5716,7 +5716,7 @@ }, "describe": { "key": "item_item_describe_115", - "text": "警长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "劳累之余,就很想来上一杯正宗的马丁尼,搅拌均匀。" }, "dialogue": { "key": "item_item_dialogue_115", @@ -5763,7 +5763,7 @@ }, "describe": { "key": "item_item_describe_116", - "text": "牙仙守护之心,可用于相应守护者的觉醒等级提升。" + "text": "要少吃糖,才能拥有一口洁白的好牙哦!不知哪里的声音传到你耳边。" }, "dialogue": { "key": "item_item_dialogue_116", @@ -5810,7 +5810,7 @@ }, "describe": { "key": "item_item_describe_117", - "text": "睡神沙人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "金色的细微粒沙像雾一样萦绕着,美轮美奂。突然" }, "dialogue": { "key": "item_item_dialogue_117", @@ -5857,7 +5857,7 @@ }, "describe": { "key": "item_item_describe_118", - "text": "邦尼兔守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黑洞突然出现又消失,那个浓眉大眼的兔子在打量你。" }, "dialogue": { "key": "item_item_dialogue_118", @@ -5904,7 +5904,7 @@ }, "describe": { "key": "item_item_describe_119", - "text": "金猴守护之心,可用于相应守护者的觉醒等级提升。" + "text": "哎哟不错哦!金猴对你调皮地眨了眨眼。" }, "dialogue": { "key": "item_item_dialogue_119", @@ -5951,7 +5951,7 @@ }, "describe": { "key": "item_item_describe_120", - "text": "凯尔守护之心,可用于相应守护者的觉醒等级提升。" + "text": "与其他外星人的气质迥然不同,凯尔给人一种秩序井然的感觉。" }, "dialogue": { "key": "item_item_dialogue_120", @@ -5998,7 +5998,7 @@ }, "describe": { "key": "item_item_describe_121", - "text": "小钱守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一双好奇的大眼睛望着你,一个早熟而可爱的孩子。" }, "dialogue": { "key": "item_item_dialogue_121", @@ -6045,7 +6045,7 @@ }, "describe": { "key": "item_item_describe_122", - "text": "暴芙那特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "未及靠近,你便已经感受到她火爆的性子了。" }, "dialogue": { "key": "item_item_dialogue_122", @@ -6092,7 +6092,7 @@ }, "describe": { "key": "item_item_describe_123", - "text": "云朵先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "玩世不恭,慵懒,云淡风轻的样子。" }, "dialogue": { "key": "item_item_dialogue_123", @@ -6139,7 +6139,7 @@ }, "describe": { "key": "item_item_describe_124", - "text": "阿宝守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黑白两色不断变换,就像一个太极图。" }, "dialogue": { "key": "item_item_dialogue_124", @@ -6186,7 +6186,7 @@ }, "describe": { "key": "item_item_describe_125", - "text": "沃尔夫先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一只大尾巴在不断摆动,什么情况?" }, "dialogue": { "key": "item_item_dialogue_125", @@ -6233,7 +6233,7 @@ }, "describe": { "key": "item_item_describe_126", - "text": "羊仙姑守护之心,可用于相应守护者的觉醒等级提升。" + "text": "从茶壶里升腾而出的烟雾正在幻化出异象,仿佛是某种预言。" }, "dialogue": { "key": "item_item_dialogue_126", @@ -6280,7 +6280,7 @@ }, "describe": { "key": "item_item_describe_127", - "text": "波比守护之心,可用于相应守护者的觉醒等级提升。" + "text": "无数的爱心,糖果,向日葵,水果,凝结了一切美好。" }, "dialogue": { "key": "item_item_dialogue_127", @@ -6327,7 +6327,7 @@ }, "describe": { "key": "item_item_describe_128", - "text": "巫嘎守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股妈妈般的温暖与坚韧。" }, "dialogue": { "key": "item_item_dialogue_128", @@ -6374,7 +6374,7 @@ }, "describe": { "key": "item_item_describe_129", - "text": "坦克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "里面有个散发着蓝光的漩涡,盯着看就会沉迷其中。" }, "dialogue": { "key": "item_item_dialogue_129", @@ -6421,7 +6421,7 @@ }, "describe": { "key": "item_item_describe_130", - "text": "胡德先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "“强盗也有心,强盗也有爱。哦,菲奥娜!”一首难听的歌谣传出。" }, "dialogue": { "key": "item_item_dialogue_130", @@ -6468,7 +6468,7 @@ }, "describe": { "key": "item_item_describe_131", - "text": "普鲁格兰杰守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个身材瘦小的女孩子递来一个苹果。" }, "dialogue": { "key": "item_item_dialogue_131", @@ -6515,7 +6515,7 @@ }, "describe": { "key": "item_item_describe_132", - "text": "鼻涕粗守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股浓浓的自恋气息扑面而来。" }, "dialogue": { "key": "item_item_dialogue_132", @@ -6562,7 +6562,7 @@ }, "describe": { "key": "item_item_describe_133", - "text": "珍妮丝·邓普顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个疲惫不堪的女人在两个孩子和老板电话的夹击下濒临崩溃。" }, "dialogue": { "key": "item_item_dialogue_133", @@ -6609,7 +6609,7 @@ }, "describe": { "key": "item_item_describe_134", - "text": "贫嘴驴守护之心,可用于相应守护者的觉醒等级提升。" + "text": "你看见一堆小龙驴正在大喊爹地。" }, "dialogue": { "key": "item_item_dialogue_134", @@ -6656,7 +6656,7 @@ }, "describe": { "key": "item_item_describe_135", - "text": "蒂姆·邓普顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "科学怪人复活海底冒险火山爆发……原主的经历真是精彩非凡啊。" }, "dialogue": { "key": "item_item_dialogue_135", @@ -6703,7 +6703,7 @@ }, "describe": { "key": "item_item_describe_136", - "text": "圣诞老人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "如你想象中一样,是位慈祥的老人,只不过是手臂刺青手拿双刀的那种慈祥老人。" }, "dialogue": { "key": "item_item_dialogue_136", @@ -6750,7 +6750,7 @@ }, "describe": { "key": "item_item_describe_137", - "text": "瓜哥守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一群红手印,一群红色小人,一个滚动的大石球??" }, "dialogue": { "key": "item_item_dialogue_137", @@ -6797,7 +6797,7 @@ }, "describe": { "key": "item_item_describe_138", - "text": "沃尔特·史翠克勒守护之心,可用于相应守护者的觉醒等级提升。" + "text": "严谨,克制,外冷内热,深沉的爱。不善言辞却热烈的心。" }, "dialogue": { "key": "item_item_dialogue_138", @@ -6844,7 +6844,7 @@ }, "describe": { "key": "item_item_describe_139", - "text": "冰霜杰克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个男孩看着一个小女孩在冰面上玩耍,若隐若现的回忆,凝结了一层冰霜。" }, "dialogue": { "key": "item_item_dialogue_139", @@ -6891,7 +6891,7 @@ }, "describe": { "key": "item_item_describe_140", - "text": "菲奥娜守护之心,可用于相应守护者的觉醒等级提升。" + "text": "囚禁在古堡中的漫长岁月,沼泽生活的自由自在,两段回忆来回交织着。" }, "dialogue": { "key": "item_item_dialogue_140", @@ -6938,7 +6938,7 @@ }, "describe": { "key": "item_item_describe_141", - "text": "悍夫那特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这个雀斑男孩有着比他姐姐更为火爆的脾性,他的守护之心看上去随时要炸开。" }, "dialogue": { "key": "item_item_dialogue_141", @@ -6985,7 +6985,7 @@ }, "describe": { "key": "item_item_describe_142", - "text": "师父守护之心,可用于相应守护者的觉醒等级提升。" + "text": "翡翠宫,六个徒儿。还有一处看不清的地方,可能师傅并不想让外人看见。" }, "dialogue": { "key": "item_item_dialogue_142", @@ -7032,7 +7032,7 @@ }, "describe": { "key": "item_item_describe_143", - "text": "希卡普守护之心,可用于相应守护者的觉醒等级提升。" + "text": "广阔的天空,他拥有不输于他父亲的胸襟。" }, "dialogue": { "key": "item_item_dialogue_143", @@ -7079,7 +7079,7 @@ }, "describe": { "key": "item_item_describe_144", - "text": "漆黑守护之心,可用于相应守护者的觉醒等级提升。" + "text": "无形无色的黑雾,恐怖而绝望,虚无没有尽头。" }, "dialogue": { "key": "item_item_dialogue_144", @@ -7126,7 +7126,7 @@ }, "describe": { "key": "item_item_describe_145", - "text": "黛安·福克斯顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个狡黠的媚眼,三道猩红的血爪。" }, "dialogue": { "key": "item_item_dialogue_145", @@ -7173,7 +7173,7 @@ }, "describe": { "key": "item_item_describe_146", - "text": "幸运·普雷斯科特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "草莓,草莓,全是草莓,还有一匹马。" }, "dialogue": { "key": "item_item_dialogue_146", @@ -7220,7 +7220,7 @@ }, "describe": { "key": "item_item_describe_147", - "text": "平先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "好香啊!这味道令人食指大动,必须竭力控制自己才能不把它吞下去。" }, "dialogue": { "key": "item_item_dialogue_147", @@ -7267,7 +7267,7 @@ }, "describe": { "key": "item_item_describe_148", - "text": "阿比盖尔·斯通守护之心,可用于相应守护者的觉醒等级提升。" + "text": "两个金发小人在追逐,似乎是一个女孩在追她捣乱的弟弟。" }, "dialogue": { "key": "item_item_dialogue_148", @@ -7314,7 +7314,7 @@ }, "describe": { "key": "item_item_describe_149", - "text": "果酱教授守护之心,可用于相应守护者的觉醒等级提升。" + "text": "荣誉的光环围绕四周,你却从光辉中嗅到一丝阴谋的气息。" }, "dialogue": { "key": "item_item_dialogue_149", @@ -7361,7 +7361,7 @@ }, "describe": { "key": "item_item_describe_150", - "text": "史蒂夫·帕丘克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黄瓜蘸冰淇淋,给外星美女生孩子……真是令普通人望尘莫及的人生。" }, "dialogue": { "key": "item_item_dialogue_150", @@ -7408,7 +7408,7 @@ }, "describe": { "key": "item_item_describe_151", - "text": "姜饼人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "铺天盖地的女姜饼人正将一栋小屋包围,嗯,好像看到了一段不愉快的回忆。" }, "dialogue": { "key": "item_item_dialogue_151", @@ -7455,7 +7455,7 @@ }, "describe": { "key": "item_item_describe_152", - "text": "瓦希尔指挥官守护之心,可用于相应守护者的觉醒等级提升。" + "text": "日复一日的操练,尽忠职守的指挥官。" }, "dialogue": { "key": "item_item_dialogue_152", @@ -7502,7 +7502,7 @@ }, "describe": { "key": "item_item_describe_153", - "text": "布里奇特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "满满全是格里斯特王子的脸,还有一圈爱心围绕着。" }, "dialogue": { "key": "item_item_dialogue_153", @@ -7549,7 +7549,7 @@ }, "describe": { "key": "item_item_describe_154", - "text": "戈伯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "骨碎龙,希卡普,龙宿舍,铁匠铺,闹事的病人……每一天都充满刺激和惊喜。" }, "dialogue": { "key": "item_item_dialogue_154", @@ -7596,7 +7596,7 @@ }, "describe": { "key": "item_item_describe_155", - "text": "美肚鲨守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一副蒙娜丽莎的微笑,但那微笑和记忆中似乎不太一样?" }, "dialogue": { "key": "item_item_dialogue_155", @@ -7643,7 +7643,7 @@ }, "describe": { "key": "item_item_describe_156", - "text": "蛇先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这家伙嘴上不爱说,心里时时刻刻都是坏蛋联盟成员的笑脸。" }, "dialogue": { "key": "item_item_dialogue_156", @@ -7690,7 +7690,7 @@ }, "describe": { "key": "item_item_describe_157", - "text": "匹诺曹守护之心,可用于相应守护者的觉醒等级提升。" + "text": "木匠爷爷,一只蟋蟀,还有他那因为说谎而变得超级长的鼻子。" }, "dialogue": { "key": "item_item_dialogue_157", @@ -7737,7 +7737,7 @@ }, "describe": { "key": "item_item_describe_158", - "text": "骇客蛛守护之心,可用于相应守护者的觉醒等级提升。" + "text": "网站,网点,网址,密密麻麻交织的网。" }, "dialogue": { "key": "item_item_dialogue_158", @@ -7784,7 +7784,7 @@ }, "describe": { "key": "item_item_describe_159", - "text": "小伊守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一颗巨大的太阳,还有盖。" }, "dialogue": { "key": "item_item_dialogue_159", @@ -7831,7 +7831,7 @@ }, "describe": { "key": "item_item_describe_160", - "text": "悍娇虎守护之心,可用于相应守护者的觉醒等级提升。" + "text": "虎虎生风的威力,还有一股火辣的味道。" }, "dialogue": { "key": "item_item_dialogue_160", @@ -7878,7 +7878,7 @@ }, "describe": { "key": "item_item_describe_161", - "text": "乌龟大师守护之心,可用于相应守护者的觉醒等级提升。" + "text": "心如止水。" }, "dialogue": { "key": "item_item_dialogue_161", @@ -7925,7 +7925,7 @@ }, "describe": { "key": "item_item_describe_162", - "text": "梅林守护之心,可用于相应守护者的觉醒等级提升。" + "text": "驱散一切邪恶与黑暗的化身,追随光明的魔法奥义。" }, "dialogue": { "key": "item_item_dialogue_162", @@ -7972,7 +7972,7 @@ }, "describe": { "key": "item_item_describe_163", - "text": "盖守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一颗巨大的太阳,还有小伊。" }, "dialogue": { "key": "item_item_dialogue_163", @@ -8019,7 +8019,7 @@ }, "describe": { "key": "item_item_describe_164", - "text": "穿靴子的猫守护之心,可用于相应守护者的觉醒等级提升。" + "text": "侠士总是来无影,去无踪,只留下一枝玫瑰。" }, "dialogue": { "key": "item_item_dialogue_164", @@ -15802,11 +15802,11 @@ }, "describe": { "key": "item_item_describe_329", - "text": "进入竞技场的凭证。" + "text": "这既是对实力的证明,也是试探。谁不想证明自己才是最正统的传承者呢?" }, "dialogue": { "key": "item_item_dialogue_327", - "text": "" + "text": "【这东西可不是谁都能获得的。】靴猫坏笑道。" }, "sale": [ { @@ -16930,7 +16930,7 @@ }, "describe": { "key": "item_item_describe_353", - "text": "在教授功夫时用来进行动作演示的工具。" + "text": "光秃秃的棍子,因为常年用来教习被使用者盘得十分光润。" }, "dialogue": { "key": "item_item_dialogue_351", @@ -16977,7 +16977,7 @@ }, "describe": { "key": "item_item_describe_354", - "text": "质地坚韧的云杉木,熊猫武馆升级木桩所需道具。" + "text": "质地坚韧的云杉木,可以在木匠手中很快变身成一个木偶。" }, "dialogue": { "key": "item_item_dialogue_352", @@ -17159,11 +17159,11 @@ }, "describe": { "key": "item_item_describe_358", - "text": "" + "text": "超高蛋白,可以提供一家人的营养所需。获取时稍有不慎会成为角鸟的营养所需。" }, "dialogue": { "key": "item_item_dialogue_356", - "text": "【快走,鸵鸟要发现了。】" + "text": "【快逃,角鸟要发现了!】" }, "sale": [ { @@ -17204,11 +17204,11 @@ }, "describe": { "key": "item_item_describe_359", - "text": "" + "text": "完美定格了神龙大侠深藏功与名的身姿,限量发售,先到先得。" }, "dialogue": { "key": "item_item_dialogue_357", - "text": "【没事不要吹海螺,坦克,说你呢!】" + "text": "【本周边唯一指定贩卖点为平先生面馆。】" }, "sale": [ { @@ -17249,11 +17249,11 @@ }, "describe": { "key": "item_item_describe_360", - "text": "" + "text": "纯黄金打造,眼睛用祖母绿镶嵌而成,价值连城的宝物。" }, "dialogue": { "key": "item_item_dialogue_358", - "text": "【霍普妈妈的精细手工,用过的人都不敢不说好。】" + "text": "【小道消息称,它是唯一没被血红爪偷走的宝物。】" }, "sale": [ { @@ -17294,7 +17294,7 @@ }, "describe": { "key": "item_item_describe_361", - "text": "" + "text": "纯天然鼻涕虫黏液制成,使用后会获得和史莱克一样绿莹莹的洁白牙齿。" }, "dialogue": { "key": "item_item_dialogue_359", @@ -17339,11 +17339,11 @@ }, "describe": { "key": "item_item_describe_362", - "text": "" + "text": "最强恶龙碎骨龙的骨片,只有那些最英勇的勇士才能获得。" }, "dialogue": { "key": "item_item_dialogue_360", - "text": "【秘诀是一点葱,就这么一点。阿宝,你学到了没有?】平先生笑着说。" + "text": "【当年我手持一把板斧,与它大战一天一夜……嗝!】戈伯说完打了个酒嗝。" }, "sale": [ { @@ -17384,11 +17384,11 @@ }, "describe": { "key": "item_item_describe_363", - "text": "" + "text": "名为马鞍,实际是龙鞍,为了避免龙骑士被龙甩下去而发明。" }, "dialogue": { "key": "item_item_dialogue_361", - "text": "【成为神龙大侠的最快途径。】" + "text": "【如果不想体会头朝下坠落三千里的滋味……就最好装上这个。】" }, "sale": [ { @@ -17429,11 +17429,11 @@ }, "describe": { "key": "item_item_describe_364", - "text": "" + "text": "六根闪闪发亮的彩色琴弦,正在合奏一首唯美的乐章。" }, "dialogue": { "key": "item_item_dialogue_362", - "text": "【限量发售,先到先得,售完即止。并附有神龙大侠亲笔签名。】" + "text": "【和而不同,才能演奏出最美妙的音乐。】" }, "sale": [ { @@ -17474,11 +17474,11 @@ }, "describe": { "key": "item_item_describe_365", - "text": "" + "text": "轻轻地嘬一口,便可从大人迅速变身穿着尿不湿咿咿呀呀的婴儿,宝贝公司的独门配方。" }, "dialogue": { "key": "item_item_dialogue_363", - "text": "【大红灯笼高高挂,节庆喜气到万家。】" + "text": "【你是想做永远的大人,还是想做一天的宝宝?】" }, "sale": [ { @@ -17519,7 +17519,7 @@ }, "describe": { "key": "item_item_describe_366", - "text": "" + "text": "滑稽的小丑服,将快乐带给别人,把悲伤留给自己。" }, "dialogue": { "key": "item_item_dialogue_364", @@ -17564,11 +17564,11 @@ }, "describe": { "key": "item_item_describe_367", - "text": "" + "text": "格尔族人研发的超级芯片,据说有个波波星人偷走了一块。" }, "dialogue": { "key": "item_item_dialogue_365", - "text": "【高贵中彰显不凡,没有人知道,这杯子是某个国王用来吐漱口水的。】" + "text": "【我没有偷!我只是刚好看见那艘坏掉的飞船。】小欧说道。" }, "sale": [ { @@ -17609,11 +17609,11 @@ }, "describe": { "key": "item_item_describe_368", - "text": "" + "text": "金碧辉煌的筒箱中,睡着一颗乳牙。这会是谁的记忆呢?" }, "dialogue": { "key": "item_item_dialogue_366", - "text": "【生日一点也不重要!一点也不!】蛇先生含着热泪笑着说。" + "text": "【这颗的牙的小主人从来没吃过糖,太难得了!】牙仙激动地说。" }, "sale": [ { @@ -17654,11 +17654,11 @@ }, "describe": { "key": "item_item_describe_369", - "text": "" + "text": "特别发行的纪念版徽章,一比一复刻,巨怪商队人手一个。" }, "dialogue": { "key": "item_item_dialogue_367", - "text": "【美肚鲨和蛇先生的挚爱,冰箱里必定要放上一根。】" + "text": "【多漂亮,它的齿轮还会转动呢。】" }, "sale": [ { @@ -17699,11 +17699,11 @@ }, "describe": { "key": "item_item_describe_370", - "text": "" + "text": "原始时代遗留的巨石,上面还能看见一些红色的涂鸦。" }, "dialogue": { "key": "item_item_dialogue_368", - "text": "【听说当年就是这块毯子让一个穷小子和公主喜结良缘。】" + "text": "【我的壁画怎么没了?!】瓜哥怒道。" }, "sale": [ { @@ -17744,11 +17744,11 @@ }, "describe": { "key": "item_item_describe_371", - "text": "" + "text": "一枝细小的生日蜡烛正在燃烧着,虽然不大,却承载着世间最美好的祝福。" }, "dialogue": { "key": "item_item_dialogue_369", - "text": "【其实它只会增强自信心,但要想获得幸福,为什么不能自信点呢?】" + "text": "【生日一点也不重要!一点也不!】蛇先生含着热泪笑着说。" }, "sale": [ { @@ -17789,11 +17789,11 @@ }, "describe": { "key": "item_item_describe_372", - "text": "" + "text": "丰盛诱人的热带水果,躺在沙滩上,与伙伴们一起享受吧。" }, "dialogue": { "key": "item_item_dialogue_370", - "text": "【打起手鼓唱起歌,骑着贫嘴驴翻山坡。】" + "text": "【比起高高在上的水晶盆,还是藤篮更适合水果。】" }, "sale": [ { @@ -17834,11 +17834,11 @@ }, "describe": { "key": "item_item_describe_373", - "text": "" + "text": "雕饰华丽的宫廷高脚杯,珍藏的葡萄美酒必得要它来配。" }, "dialogue": { "key": "item_item_dialogue_371", - "text": "【我能说出你心中所想,等等,你把油漆拿来做什么?】魔镜惊恐地说道。" + "text": "【红酒装在木杯里是生活,装在玻璃杯里是享受的艺术。】" }, "sale": [ { @@ -17879,11 +17879,11 @@ }, "describe": { "key": "item_item_describe_374", - "text": "" + "text": "一根棒棒糖,酸中带甜,在口中不断变换。" }, "dialogue": { "key": "item_item_dialogue_372", - "text": "【又叫驯养龙族指南,每个铲屎官都有一本。】" + "text": "【有的人并不是真的在抽烟,只是吮棒棒糖太用力尾部冒烟了。】" }, "sale": [ { @@ -17924,11 +17924,11 @@ }, "describe": { "key": "item_item_describe_375", - "text": "" + "text": "岩洞天然形成的晶石,在人类诞生之前,就已经存在。" }, "dialogue": { "key": "item_item_dialogue_373", - "text": "【放心,原材料来自于一位可爱小龙脱落的乳牙。】" + "text": "【如果有人可以听到我说话,我想说,让我呆在原地好吗?】晶石说道。" }, "sale": [ { @@ -17969,11 +17969,11 @@ }, "describe": { "key": "item_item_describe_376", - "text": "" + "text": "白雪公主在逃跑,彼得潘总长不大……太多故事组成了童年的美好回忆。" }, "dialogue": { "key": "item_item_dialogue_374", - "text": "【箭头涂毒,小小的一支就可以让龙昏睡好几天。】" + "text": "【童话里公主一定会嫁给王子?也有可能嫁给一个怪物。】" }, "sale": [ { @@ -18014,11 +18014,11 @@ }, "describe": { "key": "item_item_describe_377", - "text": "" + "text": "这个木桶因为装过太多东西,闻起来十分动人:牛奶味,酒味,火药味,袜子味……" }, "dialogue": { "key": "item_item_dialogue_375", - "text": "【如果不想体会头朝下坠落三千里的滋味……就最好装上这个。】" + "text": "【其实,我并不喜欢橡木塞子,那很不舒服。】木桶说道。" }, "sale": [ { @@ -18059,11 +18059,11 @@ }, "describe": { "key": "item_item_describe_378", - "text": "" + "text": "饱经风霜的盾牌,上面有数之不尽的战斗痕迹,这些是它光荣过往的证明。" }, "dialogue": { "key": "item_item_dialogue_376", - "text": "" + "text": "【保护人是我的职责,但我只能尽量做到,尽量。】盾牌说道。" }, "sale": [ { @@ -18104,11 +18104,11 @@ }, "describe": { "key": "item_item_describe_379", - "text": "" + "text": "找一处安静的湖边,找两颗结实的树,捆绑好,躺上去,度过一个美妙的午后。" }, "dialogue": { "key": "item_item_dialogue_377", - "text": "" + "text": "【听说有个熊猫把竹吊床压塌了。】" }, "sale": [ { @@ -18149,11 +18149,11 @@ }, "describe": { "key": "item_item_describe_380", - "text": "" + "text": "系上溜冰鞋的带子,低调地开始滑行,然后高调地制霸溜冰场。" }, "dialogue": { "key": "item_item_dialogue_378", - "text": "" + "text": "【本国的国王和王后就是在下撮合的。】其中一双溜冰鞋说道。" }, "sale": [ { @@ -18194,11 +18194,11 @@ }, "describe": { "key": "item_item_describe_381", - "text": "" + "text": "奶油在舌尖融化的刹那,在炎炎夏日中感受久违的清凉。" }, "dialogue": { "key": "item_item_dialogue_379", - "text": "" + "text": "【没有人能拒绝一支冰淇淋,如果不行就再来一支!】" }, "sale": [ { @@ -18239,11 +18239,11 @@ }, "describe": { "key": "item_item_describe_382", - "text": "" + "text": "精准地一击即中,它总能得到它想要的猎物。" }, "dialogue": { "key": "item_item_dialogue_380", - "text": "" + "text": "【箭头涂毒,小小的一支就可以让龙昏睡好几天。】" }, "sale": [ { @@ -18284,11 +18284,11 @@ }, "describe": { "key": "item_item_describe_383", - "text": "" + "text": "钢琴曲有可能是月光也有可能是波西米亚狂想曲,弹奏者有可能是绅士也有可能是江洋大盗。" }, "dialogue": { "key": "item_item_dialogue_381", - "text": "此处是包装描述" + "text": "【沃尔夫,你能听懂这支曲子的意思吗?】戴安狐演奏致爱丽丝,玩味地笑着。" }, "sale": [ { @@ -18329,11 +18329,11 @@ }, "describe": { "key": "item_item_describe_384", - "text": "" + "text": "排齿尖尖,大口朝天。隐于草内,请君笑纳。" }, "dialogue": { "key": "item_item_dialogue_382", - "text": "此处是包装描述" + "text": "【小心,如果安装不仔细,它会瞬间吃掉你的手臂。】" }, "sale": [ { @@ -18374,11 +18374,11 @@ }, "describe": { "key": "item_item_describe_385", - "text": "" + "text": "“小红帽投诉邻居史莱克夫妇。”“血红爪重出江湖……”可以看到全宇宙琐事的神奇报纸。" }, "dialogue": { "key": "item_item_dialogue_383", - "text": "此处是包装描述" + "text": "【角落里有行不起眼的小字:灰姑娘姐姐的征婚启事。】" }, "sale": [ { @@ -18419,11 +18419,11 @@ }, "describe": { "key": "item_item_describe_386", - "text": "" + "text": "咚咚咚,蹦蹦蹦,哒哒哒,咚哒咚哒咚咚哒。" }, "dialogue": { "key": "item_item_dialogue_384", - "text": "此处是包装描述" + "text": "【啪哒啪哒啪哒。】" }, "sale": [ { @@ -18464,11 +18464,11 @@ }, "describe": { "key": "item_item_describe_387", - "text": "" + "text": "获取途径成谜的珍惜物品,据说买卖的人在监狱里踩了一辈子缝纫机。" }, "dialogue": { "key": "item_item_dialogue_385", - "text": "此处是包装描述" + "text": "【我不会告诉你,黑市里这玩意大部分是假货。】" }, "sale": [ { @@ -18509,11 +18509,11 @@ }, "describe": { "key": "item_item_describe_388", - "text": "" + "text": "岩层中开采出的稀有铁矿,其貌不扬,质地坚韧,可以制成各种铁器。" }, "dialogue": { "key": "item_item_dialogue_386", - "text": "此处是包装描述" + "text": "【这玩意不好弄到,得加钱。】商队成员说道。" }, "sale": [ { @@ -18554,11 +18554,11 @@ }, "describe": { "key": "item_item_describe_389", - "text": "" + "text": "红的蓝的紫的绿的黄的……梦幻轻盈的,飘然易碎的,童真的,幻想的。" }, "dialogue": { "key": "item_item_dialogue_387", - "text": "此处是包装描述" + "text": "【飘进爱里,飘进心里。】" }, "sale": [ { @@ -18599,11 +18599,11 @@ }, "describe": { "key": "item_item_describe_390", - "text": "" + "text": "原始社会最常见的货币,在搁浅的沙滩上很容易找到它。光滑小巧的个头方便携带,又受人们喜爱。" }, "dialogue": { "key": "item_item_dialogue_388", - "text": "此处是包装描述" + "text": "【别捡太多扇贝!要捡这种光滑的螺贝,这种才能用来交易。】" }, "sale": [ { @@ -18644,11 +18644,11 @@ }, "describe": { "key": "item_item_describe_391", - "text": "" + "text": "迷宫中的美丽水晶,波澜浮光的棕红,是石洞天然形成的瑰宝。它拥有特殊的能量,将它握在手中,能使感官大幅度增强。(注意要和巨怪商队中的画的不一样)" }, "dialogue": { "key": "item_item_dialogue_389", - "text": "此处是包装描述" + "text": "【握紧它,静静感受它的变化。】" }, "sale": [ { @@ -18689,11 +18689,11 @@ }, "describe": { "key": "item_item_describe_392", - "text": "" + "text": "鹦鹉螺较为罕见,又因其外形精巧美丽,因此成为稀缺货币的代名词。人们即使历经磨难也只能得到很少的鹦鹉螺,收到它作为奖励是一件非常自豪骄傲的事。" }, "dialogue": { "key": "item_item_dialogue_390", - "text": "此处是包装描述" + "text": "【这种螺贝非常稀有,且用且珍惜。 】" }, "sale": [ { @@ -18820,11 +18820,11 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_395", - "text": "可用于拼图游戏中完成拼图游戏" + "text": "可用于拼图游戏中完成拼图游戏。" }, "describe": { "key": "item_item_describe_395", - "text": "" + "text": "碎片虽小,窥一斑而知全豹。" }, "dialogue": { "key": "item_item_dialogue_393", @@ -18865,15 +18865,15 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_396", - "text": "可用于云上行走游戏中" + "text": "可用于云上行走游戏中。" }, "describe": { "key": "item_item_describe_396", - "text": "" + "text": "涂抹在脚底板,在云朵上体验平地上行走的快乐。" }, "dialogue": { "key": "item_item_dialogue_394", - "text": "" + "text": "【涂得太多了会粘在云上哦!】云朵先生严肃说道。" }, "sale": [ { @@ -18910,11 +18910,11 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_397", - "text": "可用于黄金矿工游戏中" + "text": "可用于黄金矿工游戏中。" }, "describe": { "key": "item_item_describe_397", - "text": "" + "text": "黄金弥足珍贵,挖掘机会渺茫,且挖且珍惜。" }, "dialogue": { "key": "item_item_dialogue_395", @@ -18955,15 +18955,15 @@ "img": "item_10000035", "intr": { "key": "item_item_intr_398", - "text": "鹦鹉螺较为罕见,又因其外形精巧美丽,因此成为稀缺货币的代名词。人们即使历经磨难也只能得到很少的鹦鹉螺,收到它作为奖励是一件非常自豪骄傲的事。" + "text": "可用于开启石阵秘境宝箱。" }, "describe": { "key": "item_item_describe_398", - "text": "" + "text": "一流的开锁者往往只需要一根毛,海豹鸡身上的一小撮毛。 圆滑的触感,锋利的尾端,看似平平无奇,却暗藏玄机。" }, "dialogue": { "key": "item_item_dialogue_396", - "text": "此处是包装描述" + "text": "【想要获得钥匙,就要做好耳聋的心理准备。】" }, "sale": [ { @@ -19000,11 +19000,11 @@ "img": "", "intr": { "key": "item_item_intr_399", - "text": "可以从中自由选择3种属性招募卷的宝箱" + "text": "可以从中自由选择3种属性招募卷的宝箱。" }, "describe": { "key": "item_item_describe_399", - "text": "" + "text": "自由选择,完全自由。" }, "dialogue": { "key": "item_item_dialogue_397", diff --git a/bin/json/game_mainstage.json b/bin/json/game_mainstage.json index 11e48f8c7..1519a607d 100644 --- a/bin/json/game_mainstage.json +++ b/bin/json/game_mainstage.json @@ -2260,7 +2260,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100116, + "previoustage": 1100125, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2371,7 +2371,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100117, + "previoustage": 1100126, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2482,7 +2482,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100118, + "previoustage": 1100127, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2593,7 +2593,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100119, + "previoustage": 1100128, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2704,7 +2704,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100120, + "previoustage": 1100129, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2815,7 +2815,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100121, + "previoustage": 1100130, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2926,7 +2926,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100122, + "previoustage": 1100131, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3148,7 +3148,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100124, + "previoustage": 1100133, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3259,7 +3259,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100125, + "previoustage": 1100134, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3370,7 +3370,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100126, + "previoustage": 1100135, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3481,7 +3481,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100127, + "previoustage": 1100136, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3592,7 +3592,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100128, + "previoustage": 1100137, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3703,7 +3703,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100129, + "previoustage": 1100138, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3814,7 +3814,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100130, + "previoustage": 1100139, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4036,7 +4036,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100132, + "previoustage": 1100141, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4147,7 +4147,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100133, + "previoustage": 1100142, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4258,7 +4258,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100134, + "previoustage": 1100143, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4369,7 +4369,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100135, + "previoustage": 1100144, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4480,7 +4480,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100136, + "previoustage": 1100145, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4591,7 +4591,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100137, + "previoustage": 1100146, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4702,7 +4702,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100138, + "previoustage": 1100147, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -5645,7 +5645,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100150, + "previoustage": 1100159, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5756,7 +5756,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100151, + "previoustage": 1100160, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5867,7 +5867,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100152, + "previoustage": 1100161, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5978,7 +5978,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100153, + "previoustage": 1100162, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -6089,7 +6089,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100154, + "previoustage": 1100163, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -6200,7 +6200,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100155, + "previoustage": 1100164, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, diff --git a/bin/json/game_playerlv.json b/bin/json/game_playerlv.json index b8086093d..e361869e7 100644 --- a/bin/json/game_playerlv.json +++ b/bin/json/game_playerlv.json @@ -970,7 +970,7 @@ }, { "lv": 50, - "exp": 4300, + "exp": 0, "reward": [ { "a": "attr", diff --git a/bin/json/game_recharge.json b/bin/json/game_recharge.json index 38cb35cd6..10ce86bc1 100644 --- a/bin/json/game_recharge.json +++ b/bin/json/game_recharge.json @@ -1,6 +1,7 @@ [ { - "id": "gold6", + "id": 1, + "bpoint": "gold6", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -26,7 +27,8 @@ "integral": 500 }, { - "id": "gold30", + "id": 2, + "bpoint": "gold30", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -52,7 +54,8 @@ "integral": 600 }, { - "id": "gold68", + "id": 3, + "bpoint": "gold68", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -78,7 +81,8 @@ "integral": 700 }, { - "id": "gold128", + "id": 4, + "bpoint": "gold128", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -104,7 +108,8 @@ "integral": 800 }, { - "id": "gold198", + "id": 5, + "bpoint": "gold198", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -130,7 +135,8 @@ "integral": 900 }, { - "id": "gold328", + "id": 6, + "bpoint": "gold328", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -156,7 +162,8 @@ "integral": 1000 }, { - "id": "gold448", + "id": 7, + "bpoint": "gold448", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -182,7 +189,8 @@ "integral": 1100 }, { - "id": "gold648", + "id": 8, + "bpoint": "gold648", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -208,7 +216,8 @@ "integral": 1200 }, { - "id": "lb6_1", + "id": 9, + "bpoint": "lb6_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -222,7 +231,8 @@ "integral": 1300 }, { - "id": "day_1", + "id": 10, + "bpoint": "day_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -236,7 +246,8 @@ "integral": 1400 }, { - "id": "day_2", + "id": 11, + "bpoint": "day_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -250,7 +261,8 @@ "integral": 1500 }, { - "id": "day_3", + "id": 12, + "bpoint": "day_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -264,7 +276,8 @@ "integral": 1600 }, { - "id": "day_4", + "id": 13, + "bpoint": "day_4", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -278,7 +291,8 @@ "integral": 1700 }, { - "id": "week_1", + "id": 14, + "bpoint": "week_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -292,7 +306,8 @@ "integral": 1800 }, { - "id": "week_2", + "id": 15, + "bpoint": "week_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -306,7 +321,8 @@ "integral": 1900 }, { - "id": "week_3", + "id": 16, + "bpoint": "week_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -320,7 +336,8 @@ "integral": 2000 }, { - "id": "week_4", + "id": 17, + "bpoint": "week_4", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -334,7 +351,8 @@ "integral": 2100 }, { - "id": "week_5", + "id": 18, + "bpoint": "week_5", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -348,7 +366,8 @@ "integral": 2200 }, { - "id": "week_6", + "id": 19, + "bpoint": "week_6", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -362,7 +381,8 @@ "integral": 2300 }, { - "id": "month_1", + "id": 20, + "bpoint": "month_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -376,7 +396,8 @@ "integral": 2400 }, { - "id": "month_2", + "id": 21, + "bpoint": "month_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -390,7 +411,8 @@ "integral": 2500 }, { - "id": "month_3", + "id": 22, + "bpoint": "month_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -404,7 +426,8 @@ "integral": 2600 }, { - "id": "yueka_lv1", + "id": 23, + "bpoint": "yueka_lv1", "editionid": "debug", "recharge_type": 3, "monetaryunit": "¥", @@ -424,7 +447,8 @@ "integral": 2700 }, { - "id": "yueka_lv2", + "id": 24, + "bpoint": "yueka_lv2", "editionid": "debug", "recharge_type": 3, "monetaryunit": "¥", @@ -444,7 +468,8 @@ "integral": 2800 }, { - "id": "passcheck_1", + "id": 25, + "bpoint": "passcheck_1", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -458,7 +483,8 @@ "integral": 2900 }, { - "id": "passcheck_2", + "id": 26, + "bpoint": "passcheck_2", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -472,7 +498,8 @@ "integral": 3000 }, { - "id": "drawcard_pack1", + "id": 27, + "bpoint": "drawcard_pack1", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -486,7 +513,8 @@ "integral": 3100 }, { - "id": "passcheck_3", + "id": 28, + "bpoint": "passcheck_3", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -500,7 +528,8 @@ "integral": 3200 }, { - "id": "passcheck_4", + "id": 29, + "bpoint": "passcheck_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -514,7 +543,8 @@ "integral": 3300 }, { - "id": "fund_1", + "id": 30, + "bpoint": "fund_1", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -528,7 +558,8 @@ "integral": 3400 }, { - "id": "fund_2", + "id": 31, + "bpoint": "fund_2", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -542,7 +573,8 @@ "integral": 0 }, { - "id": "fund_3", + "id": 32, + "bpoint": "fund_3", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -556,7 +588,8 @@ "integral": 0 }, { - "id": "fund_4", + "id": 33, + "bpoint": "fund_4", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -570,7 +603,8 @@ "integral": 3500 }, { - "id": "fund_5", + "id": 34, + "bpoint": "fund_5", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -584,7 +618,8 @@ "integral": 3600 }, { - "id": "fund_6", + "id": 35, + "bpoint": "fund_6", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -598,7 +633,8 @@ "integral": 3700 }, { - "id": "fund_7", + "id": 36, + "bpoint": "fund_7", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -612,7 +648,8 @@ "integral": 3800 }, { - "id": "fund_8", + "id": 37, + "bpoint": "fund_8", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -626,7 +663,8 @@ "integral": 3600 }, { - "id": "fund_9", + "id": 38, + "bpoint": "fund_9", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -640,7 +678,8 @@ "integral": 3700 }, { - "id": "fund_10", + "id": 39, + "bpoint": "fund_10", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -654,7 +693,8 @@ "integral": 3800 }, { - "id": "drawcard_pack2", + "id": 40, + "bpoint": "drawcard_pack2", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -668,7 +708,8 @@ "integral": 3100 }, { - "id": "drawcard_pack3", + "id": 41, + "bpoint": "drawcard_pack3", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -682,7 +723,8 @@ "integral": 3100 }, { - "id": "drawcard_pack4", + "id": 42, + "bpoint": "drawcard_pack4", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -696,7 +738,8 @@ "integral": 3100 }, { - "id": "passcheckPro_4", + "id": 43, + "bpoint": "passcheckPro_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -722,7 +765,8 @@ "integral": 9800 }, { - "id": "passcheckMid_4", + "id": 44, + "bpoint": "passcheckMid_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -748,7 +792,8 @@ "integral": 3000 }, { - "id": "push_gift_1", + "id": 45, + "bpoint": "push_gift_1", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -762,7 +807,8 @@ "integral": 3000 }, { - "id": "push_gift_2", + "id": 46, + "bpoint": "push_gift_2", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -776,7 +822,8 @@ "integral": 3000 }, { - "id": "push_gift_3", + "id": 47, + "bpoint": "push_gift_3", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -790,7 +837,8 @@ "integral": 3000 }, { - "id": "push_gift_4", + "id": 48, + "bpoint": "push_gift_4", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -804,7 +852,8 @@ "integral": 3000 }, { - "id": "push_gift_5", + "id": 49, + "bpoint": "push_gift_5", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -818,7 +867,8 @@ "integral": 3000 }, { - "id": "push_gift_6", + "id": 50, + "bpoint": "push_gift_6", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -832,7 +882,8 @@ "integral": 3000 }, { - "id": "push_gift_7", + "id": 51, + "bpoint": "push_gift_7", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -846,7 +897,8 @@ "integral": 3000 }, { - "id": "push_gift_8", + "id": 52, + "bpoint": "push_gift_8", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -860,7 +912,8 @@ "integral": 3000 }, { - "id": "push_gift_9", + "id": 53, + "bpoint": "push_gift_9", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -874,7 +927,8 @@ "integral": 3000 }, { - "id": "push_gift_10", + "id": 54, + "bpoint": "push_gift_10", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -888,7 +942,8 @@ "integral": 3000 }, { - "id": "push_gift_11", + "id": 55, + "bpoint": "push_gift_11", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -902,7 +957,8 @@ "integral": 3000 }, { - "id": "push_gift_12", + "id": 56, + "bpoint": "push_gift_12", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", diff --git a/modules/caravan/model_caravan.go b/modules/caravan/model_caravan.go index 710684984..afdb771f5 100644 --- a/modules/caravan/model_caravan.go +++ b/modules/caravan/model_caravan.go @@ -72,7 +72,8 @@ func (this *modelCaravan) modifyCaravanDataByObjId(uid string, data map[string]i func (this *modelCaravan) GetRankListData(rankNum int32, uid string) (list []*pb.CaravanRankInfo, rankid int32) { var ipos int32 - if _data, err := this.DBModel.DB.Find(comm.TableUser, bson.M{}, options.Find().SetSort(bson.M{"merchantmoney": -1}).SetLimit(int64(rankNum))); err == nil { + min := this.module.ModuleTools.GetGlobalConf().BusinessRankmoney + if _data, err := this.DBModel.DB.Find(comm.TableUser, bson.M{"merchantmoney": bson.M{"$gt": min}}, options.Find().SetSort(bson.M{"merchantmoney": -1}).SetLimit(int64(rankNum))); err == nil { for _data.Next(context.TODO()) { temp := &pb.DBUser{} if err = _data.Decode(temp); err == nil { diff --git a/modules/timer/caravanrank.go b/modules/timer/caravanrank.go index 6f843d1f1..f71979449 100644 --- a/modules/timer/caravanrank.go +++ b/modules/timer/caravanrank.go @@ -79,6 +79,7 @@ func (this *CaravanRank) Start() (err error) { // 0 0 0 ? * MON // 每周一零点 cron.AddFunc("0 0 0 ? * MON", this.TimerSeason) //this.TimerSeason() + return } diff --git a/sys/configure/structs/Game.Recharge.go b/sys/configure/structs/Game.Recharge.go index 4bd64ac2e..5a86103ae 100644 --- a/sys/configure/structs/Game.Recharge.go +++ b/sys/configure/structs/Game.Recharge.go @@ -9,13 +9,13 @@ package cfg type GameRecharge struct { - _dataMap map[string]*GameRechargeData + _dataMap map[int32]*GameRechargeData _dataList []*GameRechargeData } func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { _dataList := make([]*GameRechargeData, 0, len(_buf)) - dataMap := make(map[string]*GameRechargeData) + dataMap := make(map[int32]*GameRechargeData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGameRechargeData(_ele_); err2 != nil { return nil, err2 @@ -27,7 +27,7 @@ func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { return &GameRecharge{_dataList:_dataList, _dataMap:dataMap}, nil } -func (table *GameRecharge) GetDataMap() map[string]*GameRechargeData { +func (table *GameRecharge) GetDataMap() map[int32]*GameRechargeData { return table._dataMap } @@ -35,7 +35,7 @@ func (table *GameRecharge) GetDataList() []*GameRechargeData { return table._dataList } -func (table *GameRecharge) Get(key string) *GameRechargeData { +func (table *GameRecharge) Get(key int32) *GameRechargeData { return table._dataMap[key] } diff --git a/sys/configure/structs/Game.RechargeData.go b/sys/configure/structs/Game.RechargeData.go index 5655fda4d..460c3cdbd 100644 --- a/sys/configure/structs/Game.RechargeData.go +++ b/sys/configure/structs/Game.RechargeData.go @@ -11,7 +11,8 @@ package cfg import "errors" type GameRechargeData struct { - Id string + Id int32 + Bpoint string Editionid string RechargeType int32 Monetaryunit string @@ -32,7 +33,8 @@ func (*GameRechargeData) GetTypeId() int32 { } func (_v *GameRechargeData)Deserialize(_buf map[string]interface{}) (err error) { - { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; if _v.Bpoint, _ok_ = _buf["bpoint"].(string); !_ok_ { err = errors.New("bpoint error"); return } } { var _ok_ bool; if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { err = errors.New("editionid error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { err = errors.New("recharge_type error"); return }; _v.RechargeType = int32(_tempNum_) } { var _ok_ bool; if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { err = errors.New("monetaryunit error"); return } } diff --git a/sys/configure/structs/game.globalData.go b/sys/configure/structs/game.globalData.go index 0ef1a63d4..ec22effe5 100644 --- a/sys/configure/structs/game.globalData.go +++ b/sys/configure/structs/game.globalData.go @@ -211,6 +211,7 @@ type GameGlobalData struct { FitnessModelId string BusinessTicket int32 BusinessMoney *Gameatn + BusinessRankmoney int32 BusinessMoneynum int32 BusinessMinintReward *Gameatn BusinessMaxintReward *Gameatn @@ -886,6 +887,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.FitnessModelId, _ok_ = _buf["fitnessModelId"].(string); !_ok_ { err = errors.New("fitnessModelId error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_ticket"].(float64); !_ok_ { err = errors.New("business_ticket error"); return }; _v.BusinessTicket = int32(_tempNum_) } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_money"].(map[string]interface{}); !_ok_ { err = errors.New("business_money error"); return }; if _v.BusinessMoney, err = DeserializeGameatn(_x_); err != nil { return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_rankmoney"].(float64); !_ok_ { err = errors.New("business_rankmoney error"); return }; _v.BusinessRankmoney = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_moneynum"].(float64); !_ok_ { err = errors.New("business_moneynum error"); return }; _v.BusinessMoneynum = int32(_tempNum_) } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_minint_reward"].(map[string]interface{}); !_ok_ { err = errors.New("business_minint_reward error"); return }; if _v.BusinessMinintReward, err = DeserializeGameatn(_x_); err != nil { return } } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_maxint_reward"].(map[string]interface{}); !_ok_ { err = errors.New("business_maxint_reward error"); return }; if _v.BusinessMaxintReward, err = DeserializeGameatn(_x_); err != nil { return } } From 70e14ecdcb052c07b70381a539181bbce2584481 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 18 Aug 2023 11:06:24 +0800 Subject: [PATCH 2/2] =?UTF-8?q?=E9=85=8D=E7=BD=AE=E5=90=8C=E6=AD=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_skillafteratk.json | 14 +- bin/json/game_skillatk.json | 2161 ++++---------------- sys/configure/structs/Game.Recharge.go | 8 +- sys/configure/structs/Game.RechargeData.go | 214 +- 4 files changed, 473 insertions(+), 1924 deletions(-) diff --git a/bin/json/game_skillafteratk.json b/bin/json/game_skillafteratk.json index 6078c5f26..7513e0d18 100644 --- a/bin/json/game_skillafteratk.json +++ b/bin/json/game_skillafteratk.json @@ -133,7 +133,7 @@ "Argu": [ 1, 4, - 1700 + 1600 ], "FollowSK": [ 225004132 @@ -182,7 +182,7 @@ "Argu": [ 1, 4, - 1800 + 1700 ], "FollowSK": [ 225004142 @@ -231,7 +231,7 @@ "Argu": [ 1, 4, - 1900 + 1700 ], "FollowSK": [ 225004152 @@ -280,7 +280,7 @@ "Argu": [ 1, 4, - 2000 + 1800 ], "FollowSK": [ 225004162 @@ -756,7 +756,7 @@ "Argu": [ 1, 4, - 1500 + 1600 ], "FollowSK": [], "SucFollowSK": [ @@ -805,7 +805,7 @@ "Argu": [ 1, 4, - 1500 + 1600 ], "FollowSK": [], "SucFollowSK": [ @@ -854,7 +854,7 @@ "Argu": [ 1, 4, - 1500 + 1700 ], "FollowSK": [], "SucFollowSK": [ diff --git a/bin/json/game_skillatk.json b/bin/json/game_skillatk.json index ba74c483e..8032eda5e 100644 --- a/bin/json/game_skillatk.json +++ b/bin/json/game_skillatk.json @@ -83,7 +83,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125004111_2", - "text": "伤害提升至35%。" + "text": "伤害提升至180%。" }, "buffid": [ 390001111 @@ -145,7 +145,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125004111_4", - "text": "伤害提升至40%。" + "text": "伤害提升至210%。" }, "buffid": [ 390001111 @@ -207,7 +207,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125004111_6", - "text": "伤害提升至45%。" + "text": "伤害提升至240%。" }, "buffid": [ 390001111 @@ -537,7 +537,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002111_1", - "text": "攻击一个敌方3次,伤害分别为自身攻击力50%和120%,每次向目标转嫁自身1个减益;转嫁成功时有50%的概率为目标附加1回合[color=#e5621b]眩晕[/color]。" + "text": "攻击一个敌方3次,共造成220%的伤害,每次向目标转嫁自身1个减益;转嫁成功时有50%的概率为目标附加1回合[color=#e5621b]眩晕[/color]。" }, "buffid": [ 390001105 @@ -569,7 +569,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002111_2", - "text": "第二段伤害提升至90%。" + "text": "第二段伤害提升至170%。" }, "buffid": [ 390001105 @@ -633,7 +633,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002111_4", - "text": "第二段伤害提升至100%。" + "text": "第二段伤害提升至200%。" }, "buffid": [ 390001105 @@ -697,7 +697,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002111_6", - "text": "第二段伤害提升至110%。" + "text": "第二段伤害提升至230%。" }, "buffid": [ 390001105 @@ -787,7 +787,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002311_2", - "text": "伤害提升至37%。" + "text": "伤害提升至40%。" }, "buffid": [], "map": "" @@ -845,7 +845,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135002311_4", - "text": "伤害提升至40%。" + "text": "伤害提升至50%。" }, "buffid": [], "map": "" @@ -908,180 +908,6 @@ "buffid": [], "map": "" }, - { - "id": 935002411, - "level": 1, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_1", - "text": "攻击敌方3次,每次伤害为自身攻击力35%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 935002411, - "level": 2, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002321 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_2", - "text": "伤害提升至37%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 935002411, - "level": 3, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002331 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_3", - "text": "效果触发几率提升至90%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 935002411, - "level": 4, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002341 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_4", - "text": "伤害提升至40%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 935002411, - "level": 5, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002351 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_5", - "text": "效果触发几率提升至100%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 935002411, - "level": 6, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935002411", - "text": "自由之往" - }, - "ico": "jn_35002_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 4, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 935002351 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935002411_6", - "text": "冷却时间减少1回合。" - }, - "buffid": [], - "map": "" - }, { "id": 124003011, "level": 1, @@ -1168,7 +994,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124003111_2", - "text": "伤害提升10%。" + "text": "伤害提升330%。" }, "buffid": [ 390001118 @@ -1232,7 +1058,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124003111_4", - "text": "伤害提升10%。" + "text": "伤害提升360%。" }, "buffid": [ 390001118 @@ -1362,7 +1188,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124003311_1", - "text": "对敌方造成4次攻击力125%的伤害,使敌方目标各减少30%行动值,并有100%概率附加1回合[color=#37d8a9]睡眠[/color],2回合[color=#e5621b]禁疗[/color]状态。" + "text": "对敌方造成4次攻击力125%的伤害,使敌方目标各减少20%行动值,并有80%概率附加1回合[color=#37d8a9]睡眠[/color],2回合[color=#e5621b]禁疗[/color]状态。" }, "buffid": [ 390001118 @@ -1536,74 +1362,6 @@ ], "map": "" }, - { - "id": 924003411, - "level": 1, - "MaxLV": 2, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_924003411", - "text": "梦·愉悦" - }, - "ico": "jn_24003_1", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 4, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 924003411, - 924003412, - 924003413 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_924003411_1", - "text": "为己方各净化1个减益状态,并附加2回合[color=#37d8a9]速度提升[/color]和1回合[color=#37d8a9]防御提升[/color]状态。" - }, - "buffid": [ - 390001003, - 390001002 - ], - "map": "" - }, - { - "id": 924003411, - "level": 2, - "MaxLV": 2, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_924003411", - "text": "梦·愉悦" - }, - "ico": "jn_24003_1", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 3, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 924003411, - 924003412, - 924003413 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_924003411_2", - "text": "冷却时间减少1回合。" - }, - "buffid": [ - 390001003, - 390001002 - ], - "map": "" - }, { "id": 134006011, "level": 1, @@ -1688,7 +1446,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006111_2", - "text": "伤害提升至55%。" + "text": "伤害提升至210%。" }, "buffid": [ 390001008 @@ -1750,7 +1508,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006111_4", - "text": "伤害提升至60%。" + "text": "伤害提升至230%。" }, "buffid": [ 390001008 @@ -1812,7 +1570,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006211_1", - "text": "攻击敌方,伤害为自身攻击力360%,70%概率降低目标30%行动值。" + "text": "对敌方全体目标造成3次攻击力120%伤害,每次攻击有70%概率降低目标10%行动值。" }, "buffid": [], "map": "" @@ -1957,7 +1715,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006311_1", - "text": "攻击敌方,伤害为自身攻击力600%,90%概率为目标附加2回合[color=#e5621b]速度下降[/color]和1回合[color=#e5621b]冰冻[/color]。" + "text": "对敌方全体造成自身攻击力600%伤害,90%概率为目标附加2回合[color=#e5621b]速度下降[/color]和1回合[color=#e5621b]冰冻[/color]。" }, "buffid": [ 390001008, @@ -1989,7 +1747,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006311_2", - "text": "伤害提升至105%。" + "text": "伤害提升至630%。" }, "buffid": [ 390001008, @@ -2053,7 +1811,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134006311_4", - "text": "伤害提升至110%。" + "text": "伤害提升至660%。" }, "buffid": [ 390001008, @@ -2093,161 +1851,6 @@ ], "map": "" }, - { - "id": 934006411, - "level": 1, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_934006411", - "text": "寒冰之力" - }, - "ico": "jn_34006_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 934006211 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_934006411_1", - "text": "攻击敌方,伤害为自身攻击力400%,70%概率降低目标30%行动值;目标有[color=#e5621b]速度下降[/color]时,降低行动值翻倍。" - }, - "buffid": [ - 390001008 - ], - "map": "" - }, - { - "id": 934006411, - "level": 2, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_934006411", - "text": "寒冰之力" - }, - "ico": "jn_34006_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 934006221 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_934006411_2", - "text": "伤害提升至75%。" - }, - "buffid": [ - 390001008 - ], - "map": "" - }, - { - "id": 934006411, - "level": 3, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_934006411", - "text": "寒冰之力" - }, - "ico": "jn_34006_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 934006231 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_934006411_3", - "text": "效果触发几率提升至80%。" - }, - "buffid": [ - 390001008 - ], - "map": "" - }, - { - "id": 934006411, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_934006411", - "text": "寒冰之力" - }, - "ico": "jn_34006_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 934006241 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_934006411_4", - "text": "伤害提升至80%。" - }, - "buffid": [ - 390001008 - ], - "map": "" - }, - { - "id": 934006411, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_934006411", - "text": "寒冰之力" - }, - "ico": "jn_34006_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 4, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 934006241 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_934006411_5", - "text": "冷却时间减少1回合。" - }, - "buffid": [ - 390001008 - ], - "map": "" - }, { "id": 125001011, "level": 1, @@ -2303,7 +1906,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001111_1", - "text": "对敌方全体目标造成3次攻击力100%及防御力250%的伤害,有50%概率为目标附加2回合[color=#e5621b]攻击下降[/color]。" + "text": "对敌方1个目标造成2次攻击力70%及防御力120%伤害,有50%概率为目标附加2回合[color=#e5621b]攻击下降[/color]。" }, "buffid": [ 390001006 @@ -2334,7 +1937,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001111_2", - "text": "防御伤害比例提升至60%。" + "text": "防御伤害比例提升至135%。" }, "buffid": [ 390001006 @@ -2396,7 +1999,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001111_4", - "text": "防御伤害比例提升至70%。" + "text": "防御伤害比例提升至150%。" }, "buffid": [ 390001006 @@ -2491,7 +2094,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001211_2", - "text": "防御伤害比例提升至95%。" + "text": "防御伤害比例提升至230%。" }, "buffid": [ 390001211 @@ -2523,7 +2126,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001211_3", - "text": "防御伤害比例提升至100%。" + "text": "防御伤害比例提升至260%。" }, "buffid": [ 390001212 @@ -2555,7 +2158,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001211_4", - "text": "防御伤害比例提升至110%。" + "text": "防御伤害比例提升至290%。" }, "buffid": [ 390001213 @@ -2618,7 +2221,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001212_1", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" + "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力200%。" }, "buffid": [], "map": "" @@ -2647,7 +2250,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001212_2", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" + "text": "防御伤害比例提升至230%。" }, "buffid": [], "map": "" @@ -2676,7 +2279,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001212_3", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" + "text": "防御伤害比例提升至260%。" }, "buffid": [], "map": "" @@ -2705,7 +2308,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001212_4", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" + "text": "防御伤害比例提升至290%。" }, "buffid": [], "map": "" @@ -2734,7 +2337,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001212_5", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" + "text": "[color=#37d8a9]玄御[/color]冷却时间减少1回合。" }, "buffid": [], "map": "" @@ -2765,7 +2368,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001311_1", - "text": "攻击1个敌方,伤害为自身攻击力80%及防御力500%,为自身附加2回合[color=#37d8a9]防御提升[/color]和[color=#37d8a9]免疫[/color]。" + "text": "攻击全体敌方目标,造成3次自身攻击力60%及防御力125%伤害,为自身附加2回合[color=#37d8a9]防御提升[/color]和[color=#37d8a9]免疫[/color]。" }, "buffid": [ 390001002, @@ -2799,7 +2402,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001311_2", - "text": "防御伤害比例提升至110%。" + "text": "防御伤害比例提升至140%。" }, "buffid": [ 390001002, @@ -2833,7 +2436,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001311_3", - "text": "防御伤害比例提升至120%。" + "text": "防御伤害比例提升至160%。" }, "buffid": [ 390001002, @@ -2867,7 +2470,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125001311_4", - "text": "防御伤害比例提升至140%。" + "text": "防御伤害比例提升至180%。" }, "buffid": [ 390001002, @@ -2909,166 +2512,6 @@ ], "map": "" }, - { - "id": 925001411, - "level": 1, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_925001411", - "text": "太极一式" - }, - "ico": "jn_25001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 2, - "CD": 4, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 925001211, - 925001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_925001411_1", - "text": "回合结束时获得1回合[color=#37d8a9]玄御[/color],效果期间回合开始时攻击敌方,伤害为自身防御力90%。" - }, - "buffid": [ - 390001210 - ], - "map": "" - }, - { - "id": 925001411, - "level": 2, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_925001411", - "text": "太极一式" - }, - "ico": "jn_25001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 2, - "CD": 4, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 925001221, - 925001222 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_925001411_2", - "text": "防御伤害比例提升至95%。" - }, - "buffid": [ - 390001210 - ], - "map": "" - }, - { - "id": 925001411, - "level": 3, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_925001411", - "text": "太极一式" - }, - "ico": "jn_25001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 2, - "CD": 4, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 925001231, - 925001232 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_925001411_3", - "text": "防御伤害比例提升至100%。" - }, - "buffid": [ - 390001210 - ], - "map": "" - }, - { - "id": 925001411, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_925001411", - "text": "太极一式" - }, - "ico": "jn_25001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 2, - "CD": 4, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 925001241, - 925001242 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_925001411_4", - "text": "防御伤害比例提升至110%。" - }, - "buffid": [ - 390001210 - ], - "map": "" - }, - { - "id": 925001411, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_925001411", - "text": "太极一式" - }, - "ico": "jn_25001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 2, - "CD": 3, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 925001251, - 925001252 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_925001411_5", - "text": "冷却时间减少1回合。" - }, - "buffid": [ - 390001210 - ], - "map": "" - }, { "id": 144005011, "level": 1, @@ -3153,7 +2596,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005111_2", - "text": "伤害提升至55%。" + "text": "伤害提升至215%。" }, "buffid": [], "map": "" @@ -3211,7 +2654,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005111_4", - "text": "伤害提升至60%。" + "text": "伤害提升至230%。" }, "buffid": [], "map": "" @@ -3300,7 +2743,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005211_2", - "text": "伤害提升至47%。" + "text": "伤害提升至130%。" }, "buffid": [ 390001105 @@ -3362,7 +2805,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005211_4", - "text": "伤害提升至50%。" + "text": "伤害提升至140%。" }, "buffid": [ 390001105 @@ -3457,7 +2900,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005311_2", - "text": "伤害提升至90%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -3519,7 +2962,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144005311_4", - "text": "伤害提升至100%。" + "text": "伤害提升至690%。" }, "buffid": [], "map": "" @@ -3555,166 +2998,6 @@ "buffid": [], "map": "" }, - { - "id": 944005411, - "level": 1, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944005411", - "text": "蛮力冲撞" - }, - "ico": "jn_44005_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 244005311, - 244005312, - 244005313, - 944005311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944005411_1", - "text": "攻击敌方,伤害为自身攻击力400%,75%概率驱散目标1个增益,每个驱散的增益提升友方5%行动值。" - }, - "buffid": [], - "map": "" - }, - { - "id": 944005411, - "level": 2, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944005411", - "text": "蛮力冲撞" - }, - "ico": "jn_44005_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 244005321, - 244005322, - 244005313, - 944005311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944005411_2", - "text": "伤害提升至90%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 944005411, - "level": 3, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944005411", - "text": "蛮力冲撞" - }, - "ico": "jn_44005_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 244005331, - 244005332, - 244005313, - 944005311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944005411_3", - "text": "效果触发几率提升至100%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 944005411, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944005411", - "text": "蛮力冲撞" - }, - "ico": "jn_44005_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 5, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 244005341, - 244005342, - 244005313, - 944005311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944005411_4", - "text": "伤害提升至100%。" - }, - "buffid": [], - "map": "" - }, - { - "id": 944005411, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944005411", - "text": "蛮力冲撞" - }, - "ico": "jn_44005_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 244005341, - 244005342, - 244005313, - 944005311 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944005411_5", - "text": "冷却时间减少1回合。" - }, - "buffid": [], - "map": "" - }, { "id": 135001011, "level": 1, @@ -3770,7 +3053,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_1", - "text": "攻击1个敌方,伤害为自身攻击力100%,攻击溅射随机2个敌方,伤害为自身攻击力80%。" + "text": "攻击1个敌方,伤害为自身攻击力360%,攻击溅射随机2个敌方,伤害为自身攻击力300%。" }, "buffid": [ 390001119, @@ -3806,7 +3089,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_2", - "text": "造成的伤害提升10%。" + "text": "造成的伤害提升至390%。" }, "buffid": [ 390001119, @@ -3842,7 +3125,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_3", - "text": "对额外目标的伤害提升10%。" + "text": "对额外目标的伤害提升210%。" }, "buffid": [ 390001119, @@ -3878,7 +3161,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_4", - "text": "造成的伤害提升10%。" + "text": "造成的伤害提升410%。" }, "buffid": [ 390001119, @@ -3914,7 +3197,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_5", - "text": "对额外目标的伤害提升10%。" + "text": "对额外目标的伤害提升240%。" }, "buffid": [ 390001119, @@ -3950,7 +3233,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001111_6", - "text": "造成的伤害提升10%。" + "text": "造成的伤害提升440%。" }, "buffid": [ 390001119, @@ -3985,7 +3268,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001211_1", - "text": "攻击1个敌方,伤害为自身攻击力300%。" + "text": "师父吸收当前自身附着的所有神力并攻击敌方1个目标,造成攻击力200%的伤害。每个被吸收的神力恢复自身10%的最大生命值的生命。攻击前获得2回合可吸收自身10%最大生命值伤害的【护盾】,每个被吸收的神力额外提升5%最大生命值的【护盾】。攻击1个敌方,伤害为自身攻击力510%。" }, "buffid": [], "map": "" @@ -4015,7 +3298,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001211_2", - "text": "伤害提升至180%。" + "text": "伤害提升至540%。" }, "buffid": [], "map": "" @@ -4045,7 +3328,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001211_3", - "text": "伤害提升至190%。" + "text": "伤害提升至570%。" }, "buffid": [], "map": "" @@ -4075,7 +3358,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001211_4", - "text": "伤害提升至200%。" + "text": "伤害提升至600%。" }, "buffid": [], "map": "" @@ -4137,7 +3420,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001311_1", - "text": "攻击敌方2次,伤害为自身攻击200%。" + "text": "师父立刻获得【气】、【劲】、【法】全部3种神力,持续2回合,攻击敌方全体1次,伤害为自身攻击600%。" }, "buffid": [ 390001119, @@ -4174,7 +3457,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001311_2", - "text": "伤害提升至55%。" + "text": "伤害提升至630%。" }, "buffid": [ 390001119, @@ -4211,7 +3494,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135001311_3", - "text": "伤害提升至60%。" + "text": "伤害提升至660%。" }, "buffid": [ 390001119, @@ -4258,174 +3541,6 @@ ], "map": "" }, - { - "id": 935001411, - "level": 1, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935001411", - "text": "聚·心神" - }, - "ico": "jn_35001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 3, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 235001211, - 235001212, - 935001211, - 935001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935001411_1", - "text": "攻击1个敌方,伤害为自身攻击力510%。" - }, - "buffid": [ - 390001112 - ], - "map": "" - }, - { - "id": 935001411, - "level": 2, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935001411", - "text": "聚·心神" - }, - "ico": "jn_35001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 3, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 235001221, - 235001212, - 935001211, - 935001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935001411_2", - "text": "伤害提升10%。" - }, - "buffid": [ - 390001112 - ], - "map": "" - }, - { - "id": 935001411, - "level": 3, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935001411", - "text": "聚·心神" - }, - "ico": "jn_35001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 3, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 235001231, - 235001212, - 935001211, - 935001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935001411_3", - "text": "伤害提升10%。" - }, - "buffid": [ - 390001112 - ], - "map": "" - }, - { - "id": 935001411, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935001411", - "text": "聚·心神" - }, - "ico": "jn_35001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 3, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 235001241, - 235001212, - 935001211, - 935001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935001411_4", - "text": "伤害提升10%。" - }, - "buffid": [ - 390001112 - ], - "map": "" - }, - { - "id": 935001411, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_935001411", - "text": "聚·心神" - }, - "ico": "jn_35001_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 2, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 235001241, - 235001212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_935001411_5", - "text": "冷却时间减少至1回合。" - }, - "buffid": [ - 390001112 - ], - "map": "" - }, { "id": 113002011, "level": 1, @@ -4514,7 +3629,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002111_2", - "text": "伤害提升10%。" + "text": "伤害提升380%。" }, "buffid": [ 390001107 @@ -4576,7 +3691,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002111_4", - "text": "伤害提升20%。" + "text": "伤害提升410%。" }, "buffid": [ 390001107 @@ -4705,7 +3820,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002311_2", - "text": "伤害提升至105%。" + "text": "伤害提升至540%。" }, "buffid": [ 390001008, @@ -4739,7 +3854,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002311_3", - "text": "伤害提升至110%。" + "text": "伤害提升至580%。" }, "buffid": [ 390001008, @@ -4773,7 +3888,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002311_4", - "text": "伤害提升至115%。" + "text": "伤害提升至620%。" }, "buffid": [ 390001008, @@ -4807,7 +3922,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002311_5", - "text": "伤害提升至120%。" + "text": "伤害提升至660%。" }, "buffid": [ 390001008, @@ -4841,7 +3956,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113002311_6", - "text": "伤害提升至130%。" + "text": "伤害提升至700%。" }, "buffid": [ 390001008, @@ -4938,7 +4053,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_1", - "text": "对敌方1个目标造成攻击力200%的伤害,为自身附加2回合[color=#37d8a9]护盾[/color] 。" + "text": "对敌方1个目标造成攻击力320%的伤害,为自身附加2回合[color=#37d8a9]护盾[/color] 。" }, "buffid": [], "map": "" @@ -4967,7 +4082,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_2", - "text": "伤害提升至105%。" + "text": "伤害提升至350%。" }, "buffid": [], "map": "" @@ -4996,7 +4111,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_3", - "text": "伤害提升至110%。" + "text": "伤害提升至380%。" }, "buffid": [], "map": "" @@ -5025,7 +4140,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_4", - "text": "伤害提升至115%。" + "text": "伤害提升至410%。" }, "buffid": [], "map": "" @@ -5054,7 +4169,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_5", - "text": "伤害提升至120%。" + "text": "伤害提升至450%。" }, "buffid": [], "map": "" @@ -5083,7 +4198,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006111_6", - "text": "伤害提升至130%。" + "text": "伤害提升至480%。" }, "buffid": [], "map": "" @@ -5145,7 +4260,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006311_1", - "text": "驱散敌方1个目标的全部增益效果,随后对其造成攻击力450%的伤害,同时自身受到此伤害30%的效果附加伤害,但是自身不会因为该伤害死亡。" + "text": "驱散敌方1个目标的全部增益效果,随后对其造成攻击力550%的伤害。" }, "buffid": [ 390001001, @@ -5181,7 +4296,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006311_2", - "text": "伤害提升至240%。" + "text": "伤害提升至580%。" }, "buffid": [ 390001001, @@ -5217,7 +4332,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006311_3", - "text": "伤害提升至250%。" + "text": "伤害提升至620%。" }, "buffid": [ 390001001, @@ -5253,7 +4368,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006311_4", - "text": "伤害提升至260%。" + "text": "伤害提升至650%。" }, "buffid": [ 390001001, @@ -5289,7 +4404,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144006311_5", - "text": "伤害提升至270%。" + "text": "伤害提升至680%。" }, "buffid": [ 390001001, @@ -5333,246 +4448,6 @@ ], "map": "" }, - { - "id": 944006411, - "level": 1, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 6, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006313, - 244006314, - 244006315, - 244006316, - 944006316, - 944006317, - 944006318 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_1", - "text": "驱散敌方1个目标的全部增益效果,随后对其造成攻击力270%的伤害,同时自身受到此伤害30%的效果附加伤害,但是自身不会因为该伤害死亡。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, - { - "id": 944006411, - "level": 2, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 6, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006323, - 244006314, - 944006325, - 244006316, - 944006326, - 944006327, - 944006328 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_2", - "text": "伤害提升至240%。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, - { - "id": 944006411, - "level": 3, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 6, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006333, - 244006314, - 944006335, - 244006316, - 944006336, - 944006337, - 944006338 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_3", - "text": "伤害提升至250%。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, - { - "id": 944006411, - "level": 4, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 6, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006343, - 244006314, - 944006345, - 244006316, - 944006346, - 944006347, - 944006348 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_4", - "text": "伤害提升至260%。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, - { - "id": 944006411, - "level": 5, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 6, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006353, - 244006314, - 944006355, - 244006316, - 944006356, - 944006357, - 944006358 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_5", - "text": "伤害提升至270%。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, - { - "id": 944006411, - "level": 6, - "MaxLV": 6, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_944006411", - "text": "王·猎杀时刻" - }, - "ico": "jn_44006_3", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_3", - "Type": 1, - "CD": 5, - "Where": [], - "Target": 1, - "ChildSkill": { - "Id": [ - 244006311, - 244006312, - 944006353, - 244006314, - 944006355, - 244006316, - 944006356, - 944006357, - 944006358 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_944006411_6", - "text": "冷却时间减少1回合。" - }, - "buffid": [ - 390001001, - 390001004 - ], - "map": "" - }, { "id": 115005011, "level": 1, @@ -5629,7 +4504,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115005111_1", - "text": "对敌方1个目标攻击2次,造成攻击力150%的伤害,并为己方当前生命值最低的2个队友回复自身5%的最大生命值。" + "text": "对敌方1个目标攻击2次,每次造成攻击力100%的伤害,并为己方当前生命值最低的队友回复自身5%的最大生命值。" }, "buffid": [], "map": "" @@ -5659,7 +4534,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115005111_2", - "text": "伤害提升5%。" + "text": "伤害提升至110%。" }, "buffid": [], "map": "" @@ -5689,7 +4564,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115005111_3", - "text": "伤害提升5%。" + "text": "伤害提升至120%。" }, "buffid": [], "map": "" @@ -5719,7 +4594,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115005111_4", - "text": "伤害提升5%。" + "text": "伤害提升至130%。" }, "buffid": [], "map": "" @@ -5749,7 +4624,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115005111_5", - "text": "伤害提升5%。" + "text": "伤害提升至140%。" }, "buffid": [], "map": "" @@ -6006,7 +4881,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004111_1", - "text": "攻击1个敌方3次,总伤害为自身攻击力300%,每次吸收目标10%行动值。" + "text": "攻击敌方,伤害为自身攻击力300%,吸收目标30%行动值。" }, "buffid": [], "map": "" @@ -6035,7 +4910,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004111_2", - "text": "伤害提升5%。" + "text": "伤害提升至330%。" }, "buffid": [], "map": "" @@ -6064,7 +4939,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004111_3", - "text": "伤害提升5%。" + "text": "伤害提升至360%。" }, "buffid": [], "map": "" @@ -6093,7 +4968,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004111_4", - "text": "伤害提升5%。" + "text": "伤害提升至390%。" }, "buffid": [], "map": "" @@ -6122,7 +4997,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004211_1", - "text": "攻击敌方,伤害为自身攻击力350%,85%概率为目标附加1回合[color=#e5621b]眩晕[/color]。" + "text": "攻击敌方全体,伤害为自身攻击力350%,85%概率为目标附加1回合[color=#e5621b]眩晕[/color]。" }, "buffid": [ 390001105 @@ -6153,7 +5028,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004211_2", - "text": "伤害提升5%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001105 @@ -6215,7 +5090,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004211_4", - "text": "伤害提升5%。" + "text": "伤害提升至410%。" }, "buffid": [ 390001105 @@ -6277,7 +5152,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004311_1", - "text": "攻击敌方3次,伤害是攻击力180%。" + "text": "攻击敌方全体,伤害是攻击力400%。有40%概率驱散目标1个增益,同时降低目标20%行动值。" }, "buffid": [], "map": "" @@ -6306,7 +5181,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004311_2", - "text": "伤害提升至95%。" + "text": "伤害提升至430%。" }, "buffid": [], "map": "" @@ -6393,7 +5268,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115004311_5", - "text": "伤害提升至100%。" + "text": "伤害提升至460%。" }, "buffid": [], "map": "" @@ -6427,166 +5302,6 @@ "buffid": [], "map": "" }, - { - "id": 915004211, - "level": 1, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_915004211", - "text": "爆米花导弹" - }, - "ico": "jn_15004_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 1, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 915004211, - 915004212 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_915004211_1", - "text": "攻击敌方,伤害为自身攻击力170%,每次有85%概率为目标附加1回合[color=#e5621b]眩晕[/color]。" - }, - "buffid": [ - 390001105 - ], - "map": "" - }, - { - "id": 915004211, - "level": 2, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_915004211", - "text": "爆米花导弹" - }, - "ico": "jn_15004_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 1, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 915004221, - 915004222 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_915004211_2", - "text": "伤害提升至75%。" - }, - "buffid": [ - 390001105 - ], - "map": "" - }, - { - "id": 915004211, - "level": 3, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_915004211", - "text": "爆米花导弹" - }, - "ico": "jn_15004_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 1, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 915004231, - 915004232 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_915004211_3", - "text": "效果触发几率提升至85%。" - }, - "buffid": [ - 390001105 - ], - "map": "" - }, - { - "id": 915004211, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_915004211", - "text": "爆米花导弹" - }, - "ico": "jn_15004_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 1, - "CD": 4, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 915004241, - 915004242 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_915004211_4", - "text": "伤害提升至80%。" - }, - "buffid": [ - 390001105 - ], - "map": "" - }, - { - "id": 915004211, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_915004211", - "text": "爆米花导弹" - }, - "ico": "jn_15004_2", - "CorrectPos": 0, - "IsMelee": 0, - "act": "Skill_2", - "Type": 1, - "CD": 3, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 915004241, - 915004242 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_915004211_5", - "text": "冷却时间减少1回合。" - }, - "buffid": [ - 390001105 - ], - "map": "" - }, { "id": 124002011, "level": 1, @@ -6642,7 +5357,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_1", - "text": "攻击随机2个敌方,伤害为自身攻击力140%,为目标附加[color=#e5621b]童真[/color] 。" + "text": "攻击随机2个敌方,伤害为自身攻击力215%,为目标附加[color=#e5621b]童真[/color] 。" }, "buffid": [ 390001211 @@ -6673,7 +5388,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_2", - "text": "伤害提升5%。" + "text": "伤害提升至230%。" }, "buffid": [ 390001211 @@ -6704,7 +5419,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_3", - "text": "伤害提升5%。" + "text": "伤害提升至245%。" }, "buffid": [ 390001211 @@ -6735,7 +5450,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_4", - "text": "伤害提升5%。" + "text": "伤害提升至260%。" }, "buffid": [ 390001211 @@ -6766,7 +5481,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_5", - "text": "伤害提升5%。" + "text": "伤害提升至275%。" }, "buffid": [ 390001211 @@ -6797,7 +5512,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002111_6", - "text": "伤害提升5%。" + "text": "伤害提升至290%。" }, "buffid": [ 390001211 @@ -6862,7 +5577,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002311_1", - "text": "攻击敌方3次,伤害是攻击力450%。并为目标附加童真状态。" + "text": "攻击全体敌方3次,共造成攻击力450%伤害。并为目标附加[color=#e5621b]童真[/color] 状态。" }, "buffid": [ 390001211, @@ -6895,7 +5610,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002311_2", - "text": "伤害提升5%。" + "text": "伤害提升至480%。" }, "buffid": [ 390001211, @@ -6928,7 +5643,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002311_3", - "text": "伤害提升5%。" + "text": "伤害提升至510%。" }, "buffid": [ 390001211, @@ -6961,7 +5676,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002311_4", - "text": "伤害提升5%。" + "text": "伤害提升至540%。" }, "buffid": [ 390001211, @@ -6994,7 +5709,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124002311_5", - "text": "伤害提升5%。" + "text": "伤害提升至570%。" }, "buffid": [ 390001211, @@ -7088,7 +5803,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007111_1", - "text": "攻击1个敌方,伤害为自身攻击力50%及防御力110%,50%概率为目标附加2回合[color=#e5621b]防御下降[/color]。" + "text": "攻击1个敌方,伤害为自身攻击力50%及防御力210%,50%概率为目标附加2回合[color=#e5621b]防御下降[/color]。" }, "buffid": [ 390001007 @@ -7119,7 +5834,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007111_2", - "text": "防御比例伤害提升至60%。" + "text": "防御比例伤害提升至230%。" }, "buffid": [ 390001007 @@ -7181,7 +5896,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007111_4", - "text": "防御比例伤害提升至70%。" + "text": "防御比例伤害提升至250%。" }, "buffid": [ 390001007 @@ -7243,7 +5958,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007111_6", - "text": "防御比例伤害提升至80%。" + "text": "防御比例伤害提升至270%。" }, "buffid": [ 390001007 @@ -7373,7 +6088,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007311_1", - "text": "攻击敌方,伤害为自身防御力300%,30%概率为目标附加1回合[color=#e5621b]挑衅[/color];目标防御比自身低时,概率翻倍。" + "text": "攻击敌方全体9次,伤害为自身防御力360%,30%概率为目标附加1回合[color=#e5621b]挑衅[/color];目标防御比自身低时,概率翻倍。" }, "buffid": [ 390001110 @@ -7407,7 +6122,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007311_2", - "text": "防御比例伤害提升至85%。" + "text": "防御比例伤害提升至405%。" }, "buffid": [ 390001110 @@ -7475,7 +6190,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114007311_4", - "text": "防御比例伤害提升至90%。" + "text": "防御比例伤害提升至450%。" }, "buffid": [ 390001110 @@ -7607,7 +6322,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003111_1", - "text": "攻击1个敌方,伤害为自身攻击力160%,50%概率降低目标30%行动值,每点速度提供攻击力0.33%额外伤害。" + "text": "攻击1个敌方2次,每次伤害为自身攻击力160%,50%概率降低目标30%行动值,每点速度提供攻击力0.33%额外伤害。" }, "buffid": [], "map": "" @@ -7636,7 +6351,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003111_2", - "text": "伤害提升5%。" + "text": "伤害提升至175%。" }, "buffid": [], "map": "" @@ -7694,7 +6409,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003111_4", - "text": "伤害提升5%。" + "text": "伤害提升至190%。" }, "buffid": [], "map": "" @@ -7723,7 +6438,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003111_5", - "text": "伤害提升5%。" + "text": "伤害提升之215%。" }, "buffid": [], "map": "" @@ -7753,7 +6468,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003211_1", - "text": "攻击1个敌方,伤害为自身攻击225%,80%概率为目标附加2回合[color=#e5621b]速度下降[/color]。" + "text": "攻击1个敌方2次,每次伤害为自身攻击225%,80%概率为目标附加2回合[color=#e5621b]速度下降[/color]。" }, "buffid": [ 390001008, @@ -7786,7 +6501,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003211_2", - "text": "伤害提升5%。" + "text": "伤害提升至240%。" }, "buffid": [ 390001008, @@ -7852,7 +6567,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003211_4", - "text": "伤害提升5%。" + "text": "伤害提升至255%。" }, "buffid": [ 390001008, @@ -7917,7 +6632,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003311_1", - "text": "攻击1个敌方3次,每次伤害为自身攻击力200%,每次有40%概率降低目标30%行动值。" + "text": "攻击全体敌方3次,每次伤害为自身攻击力200%,每次有40%概率降低目标30%行动值。" }, "buffid": [], "map": "" @@ -7946,7 +6661,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003311_2", - "text": "伤害提升至55%。" + "text": "伤害提升至210%。" }, "buffid": [], "map": "" @@ -8004,7 +6719,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114003311_4", - "text": "伤害提升至60%。" + "text": "伤害提升至220%。" }, "buffid": [], "map": "" @@ -8122,7 +6837,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003111_2", - "text": "伤害提升5%。" + "text": "伤害提升至180%。" }, "buffid": [], "map": "" @@ -8151,7 +6866,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003111_3", - "text": "伤害提升5%。" + "text": "伤害提升至210%。" }, "buffid": [], "map": "" @@ -8180,7 +6895,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003111_4", - "text": "伤害提升5%。" + "text": "伤害提升至240%。" }, "buffid": [], "map": "" @@ -8209,7 +6924,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003111_5", - "text": "伤害提升5%。" + "text": "伤害提升至270%。" }, "buffid": [], "map": "" @@ -8271,7 +6986,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003311_1", - "text": "净化己方全部减益状态,并为己方目标回复30%最大生命值的生命,随后施加1回合[color=#37d8a9]免疫[/color]效果。" + "text": "净化己方全部减益状态,并为己方目标回复25%最大生命值的生命,随后施加1回合[color=#37d8a9]免疫[/color]效果。" }, "buffid": [ 390001111 @@ -8304,7 +7019,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003311_2", - "text": "恢复量增加5%。" + "text": "恢复量增加28%。" }, "buffid": [ 390001111 @@ -8337,7 +7052,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003311_3", - "text": "恢复量增加5%。" + "text": "恢复量增加31%。" }, "buffid": [ 390001111 @@ -8370,7 +7085,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003311_4", - "text": "恢复量增加5%。" + "text": "恢复量增加34%。" }, "buffid": [ 390001111 @@ -8403,7 +7118,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145003311_5", - "text": "恢复量增加5%。" + "text": "恢复量增加40%。" }, "buffid": [ 390001111 @@ -8464,7 +7179,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_153001211_1", - "text": "对敌方1个目标发起5段攻击,每段攻击可造成攻击力40%的伤害,并会吸收目标10%行动值。" + "text": "对敌方1个目标发起5次攻击,每次攻击可造成攻击力70%的伤害,并会吸收目标10%行动值。" }, "buffid": [], "map": "" @@ -8493,7 +7208,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_153001311_1", - "text": "对敌方发起3段攻击,每段攻击可造成攻击力的伤害,并附加3回合[color=#e5621b]速度下降[/color]状态。" + "text": "对敌方发起3次攻击,每次攻击可造成攻击力的伤害,并附加3回合[color=#e5621b]速度下降[/color]状态。" }, "buffid": [ 390001008 @@ -8647,7 +7362,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151002111_1", - "text": "攻击一个目标,造成攻击力100%的伤害。" + "text": "攻击一个目标,造成攻击力300%的伤害。" }, "buffid": [], "map": "" @@ -8676,7 +7391,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151002211_1", - "text": "攻击一个目标,造成攻击力120%的伤害。50%概率添加2回合[color=#e5621b]防御下降[/color] 。" + "text": "攻击一个目标,造成攻击力360%的伤害。50%概率添加2回合[color=#e5621b]防御下降[/color] 。" }, "buffid": [ 390001007 @@ -8707,7 +7422,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151003111_1", - "text": "攻击一个目标,造成攻击力100%的伤害。" + "text": "攻击一个目标,造成攻击力300%的伤害。" }, "buffid": [], "map": "" @@ -8736,7 +7451,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151003211_1", - "text": "攻击一个目标,造成攻击力120%的伤害。25%概率添加2回合[color=#e5621b]眩晕[/color] 。" + "text": "攻击一个目标,造成攻击力360%的伤害。25%概率添加2回合[color=#e5621b]眩晕[/color] 。" }, "buffid": [ 390001105 @@ -8767,7 +7482,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151004111_1", - "text": "对目标造成2段攻击力125%的伤害,20%概率添加1回合[color=#e5621b]防御下降[/color]。" + "text": "攻击一个目标,造成2次攻击力125%的伤害,20%概率添加1回合[color=#e5621b]防御下降[/color]。" }, "buffid": [], "map": "" @@ -8796,7 +7511,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151004211_1", - "text": "对目标造成攻击力400%的伤害,添加2回合[color=#e5621b]攻击下降[/color] 。" + "text": "攻击一个目标,造成攻击力400%的伤害,添加2回合[color=#e5621b]攻击下降[/color] 。" }, "buffid": [], "map": "" @@ -8825,7 +7540,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151005111_1", - "text": "对目标造成2段攻击力100%的伤害并降低目标20%行动值。" + "text": "攻击一个目标,造成2次攻击力200%的伤害并降低目标20%行动值。" }, "buffid": [], "map": "" @@ -8854,7 +7569,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_151005211_1", - "text": "对敌方全体造成2段攻击力200%的伤害并降低目标10%行动值" + "text": "对敌方全体,造成2次攻击力200%的伤害并降低目标10%行动值" }, "buffid": [ 390001006 @@ -8947,7 +7662,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003111_2", - "text": "伤害提升5%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001110 @@ -8978,7 +7693,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003111_3", - "text": "伤害提升5%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001110 @@ -9009,7 +7724,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003111_4", - "text": "伤害提升5%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001110 @@ -9040,7 +7755,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003111_5", - "text": "伤害提升5%。" + "text": "伤害提升至410%。" }, "buffid": [ 390001110 @@ -9106,7 +7821,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003211_2", - "text": "伤害提升1%。" + "text": "伤害提升至430%。" }, "buffid": [], "map": "" @@ -9138,7 +7853,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003211_3", - "text": "伤害提升1%。" + "text": "伤害提升至460%。" }, "buffid": [], "map": "" @@ -9170,7 +7885,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003211_4", - "text": "伤害提升1%。" + "text": "伤害提升至490%。" }, "buffid": [], "map": "" @@ -9202,7 +7917,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003211_5", - "text": "伤害提升7%。" + "text": "伤害提升至510%。" }, "buffid": [], "map": "" @@ -9231,7 +7946,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003311_1", - "text": "啊啊对敌方1个目标造成自身最大生命值18%的伤害,并附加1回合[color=#e5621b]吞噬[/color]状态。" + "text": "啊啊对敌方1个目标造成自身最大生命值12%的伤害,并附加1回合[color=#e5621b]吞噬[/color]状态。" }, "buffid": [ 390001113 @@ -9262,7 +7977,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003311_2", - "text": "伤害提升5%。" + "text": "伤害提升至14%。" }, "buffid": [ 390001113 @@ -9293,7 +8008,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003311_3", - "text": "伤害提升5%。" + "text": "伤害提升至16%。" }, "buffid": [ 390001113 @@ -9324,7 +8039,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003311_4", - "text": "伤害提升5%。" + "text": "伤害提升至18%。" }, "buffid": [ 390001113 @@ -9355,7 +8070,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113003311_5", - "text": "伤害提升5%。" + "text": "伤害提升至20%。" }, "buffid": [ 390001113 @@ -9415,7 +8130,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005111_1", - "text": "幸运·普雷斯科特对敌方1个目标造成攻击力400%和速度4.5%的伤害" + "text": "幸运·普雷斯科特对敌方1个目标造成攻击力300%和速度4.5%的额外伤害" }, "buffid": [], "map": "" @@ -9444,7 +8159,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005111_2", - "text": "伤害提升5%。" + "text": "伤害提升至320%。" }, "buffid": [], "map": "" @@ -9473,7 +8188,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005111_3", - "text": "伤害提升5%。" + "text": "伤害提升至340%。" }, "buffid": [], "map": "" @@ -9502,7 +8217,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005111_4", - "text": "伤害提升5%。" + "text": "伤害提升至360%。" }, "buffid": [], "map": "" @@ -9531,7 +8246,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005111_5", - "text": "伤害提升5%。" + "text": "伤害提升至380%。" }, "buffid": [], "map": "" @@ -9560,7 +8275,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005211_1", - "text": "幸运·普雷斯科特对敌方目标造成350%伤害。50%的概率为目标附加2回合[color=#e5621b]防御下降[/color]。" + "text": "幸运·普雷斯科特对敌方全体目标造成300%伤害。50%的概率为目标附加2回合[color=#e5621b]防御下降[/color]。" }, "buffid": [], "map": "" @@ -9589,7 +8304,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005211_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [], "map": "" @@ -9618,7 +8333,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005211_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [], "map": "" @@ -9647,7 +8362,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005211_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [], "map": "" @@ -9676,7 +8391,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005211_5", - "text": "伤害提升10%。" + "text": "伤害提升至410%。" }, "buffid": [], "map": "" @@ -9707,7 +8422,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_1", - "text": "幸运·普雷斯科特为己方附加2回合[color=#37d8a9]免疫[/color]和[color=#37d8a9]防御提升[/color]状态,并对敌方目标造成攻击力4 00%的伤害,并附加2回合[color=#e5621b]防御下降[/color]的状态。" + "text": "幸运·普雷斯科特为己方附加2回合[color=#37d8a9]免疫[/color]和[color=#37d8a9]防御提升[/color]状态,并对敌方目标造成5次攻击力80%的伤害,并附加2回合[color=#e5621b]防御下降[/color]的状态。" }, "buffid": [ 390001111, @@ -9742,7 +8457,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_2", - "text": "伤害提升10%。" + "text": "伤害提升至85%。" }, "buffid": [ 390001111, @@ -9777,7 +8492,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_3", - "text": "伤害提升10%。" + "text": "伤害提升至90%。" }, "buffid": [ 390001111, @@ -9812,7 +8527,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_4", - "text": "伤害提升10%。" + "text": "伤害提升至95%。" }, "buffid": [ 390001111, @@ -9847,7 +8562,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_5", - "text": "伤害提升10%。" + "text": "伤害提升至100%。" }, "buffid": [ 390001111, @@ -9882,11 +8597,7 @@ "key": "skill_skill_atk_Desc_115001011_1", "text": "我方全体暴击率增加25%。" }, - "buffid": [ - 390001111, - 390001002, - 390001007 - ], + "buffid": [], "map": "" }, { @@ -10035,7 +8746,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001111_1", - "text": "乌龟大师对敌方1个目标发起攻击,每段可造成攻击力200%的伤害,对目标附加2回合[color=#e5621b]烙印[/color]状态,并有70%概率夺取目标1个增益状态。" + "text": "乌龟大师对敌方1个目标发起攻击,每段可造成攻击力310%的伤害,对目标附加2回合[color=#e5621b]烙印[/color]状态,并有70%概率夺取目标1个增益状态。" }, "buffid": [ 390001101 @@ -10066,7 +8777,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001111_2", - "text": "伤害提升1%。" + "text": "伤害提升至335%。" }, "buffid": [ 390001101 @@ -10097,7 +8808,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001111_3", - "text": "伤害提升1%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001101 @@ -10128,7 +8839,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001111_4", - "text": "伤害提升1%。" + "text": "伤害提升至385%。" }, "buffid": [ 390001101 @@ -10159,7 +8870,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001111_5", - "text": "伤害提升1%。" + "text": "伤害提升至410%。" }, "buffid": [ 390001101 @@ -10191,7 +8902,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001211_1", - "text": "乌龟大师对敌方发起2段攻击,分别造成攻击力200%的伤害,第一段攻击附加2回合[color=#e5621b]无法获得增益[/color] [/color]效果状态,第二段攻击造成与伤害量等值的生命最大值下降。" + "text": "乌龟大师对敌方发起攻击,造成攻击力400%的伤害,攻击附加2回合[color=#e5621b]无法获得增益[/color] [/color]效果状态,与伤害量50%的生命最大值下降。" }, "buffid": [ 390001115 @@ -10223,7 +8934,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001211_2", - "text": "伤害提升1%。" + "text": "伤害提升至425%。" }, "buffid": [ 390001115 @@ -10255,7 +8966,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001211_3", - "text": "伤害提升1%。" + "text": "伤害提升至450%。" }, "buffid": [ 390001115 @@ -10287,7 +8998,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001211_4", - "text": "伤害提升1%。" + "text": "伤害提升至475%。" }, "buffid": [ 390001115 @@ -10319,7 +9030,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001211_5", - "text": "伤害提升1%。" + "text": "伤害提升至500%。" }, "buffid": [ 390001115 @@ -10385,7 +9096,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001311_2", - "text": "伤害提升5%。" + "text": "伤害提升至450%。" }, "buffid": [ 390001007 @@ -10418,7 +9129,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001311_3", - "text": "伤害提升5%。" + "text": "伤害提升至480%。" }, "buffid": [ 390001007 @@ -10451,7 +9162,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001311_4", - "text": "伤害提升5%。" + "text": "伤害提升至510%。" }, "buffid": [ 390001007 @@ -10484,7 +9195,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_145001311_5", - "text": "伤害提升5%。" + "text": "伤害提升至540%。" }, "buffid": [ 390001007 @@ -10546,7 +9257,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001111_2", - "text": "伤害提升10%。" + "text": "防御造成伤害提升145%。" }, "buffid": [ 390001007 @@ -10577,7 +9288,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001111_3", - "text": "伤害提升10%。" + "text": "防御造成伤害提升170%。" }, "buffid": [ 390001007 @@ -10608,7 +9319,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001111_4", - "text": "伤害提升10%。" + "text": "防御造成伤害提升195%。" }, "buffid": [ 390001007 @@ -10639,7 +9350,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001111_5", - "text": "伤害提升10%。" + "text": "防御造成伤害提升220%。" }, "buffid": [ 390001007 @@ -10705,7 +9416,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001311_1", - "text": "史图依克对敌方1个目标造成攻击力100%以及防御力220%的伤害,并[color=#e5621b]挑衅[/color]1名敌人2回合。" + "text": "史图依克对敌方1个目标造成攻击力100%以及防御力270%的伤害,并[color=#e5621b]挑衅[/color]1名敌人2回合。" }, "buffid": [ 390001202, @@ -10740,7 +9451,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001311_2", - "text": "伤害提升10%。" + "text": "防御造成伤害提升310%。" }, "buffid": [ 390001202, @@ -10775,7 +9486,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001311_3", - "text": "伤害提升10%。" + "text": "防御造成伤害提升340%。" }, "buffid": [ 390001202, @@ -10810,7 +9521,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001311_4", - "text": "伤害提升10%。" + "text": "防御造成伤害提升370%。" }, "buffid": [ 390001202, @@ -10845,7 +9556,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114001311_5", - "text": "伤害提升10%。" + "text": "防御造成伤害提升400%。" }, "buffid": [ 390001202, @@ -10939,7 +9650,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008111_2", - "text": "伤害提升10%。" + "text": "伤害提升至165%。" }, "buffid": [ 390001101 @@ -10971,7 +9682,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008111_3", - "text": "伤害提升10%。" + "text": "伤害提升至180%。" }, "buffid": [ 390001101 @@ -11003,7 +9714,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008111_4", - "text": "伤害提升10%。" + "text": "伤害提升至195%。" }, "buffid": [ 390001101 @@ -11035,7 +9746,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008111_5", - "text": "伤害提升10%。" + "text": "伤害提升至210%。" }, "buffid": [ 390001101 @@ -11067,7 +9778,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008211_1", - "text": "暴芙那特对敌方造成1次自身攻击力200%的伤害,并有40%概率附加2回合[color=#e5621b]速度下降[/color]效果。" + "text": "暴芙那特对敌方全体造成1次自身攻击力300%的伤害,并有40%概率附加2回合[color=#e5621b]速度下降[/color]效果。" }, "buffid": [ 390001008 @@ -11099,7 +9810,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008211_2", - "text": "伤害提升10%。" + "text": "伤害提升至320%。" }, "buffid": [ 390001008 @@ -11131,7 +9842,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008211_3", - "text": "伤害提升10%。" + "text": "伤害提升至340%。" }, "buffid": [ 390001008 @@ -11163,7 +9874,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008211_4", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001008 @@ -11195,7 +9906,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008211_5", - "text": "伤害提升10%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001008 @@ -11262,7 +9973,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008311_2", - "text": "伤害提升10%。" + "text": "每次伤害提升至150%。" }, "buffid": [ 390001004, @@ -11296,7 +10007,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008311_3", - "text": "伤害提升10%。" + "text": "每次伤害提升至160%。" }, "buffid": [ 390001004, @@ -11330,7 +10041,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008311_4", - "text": "伤害提升10%。" + "text": "每次伤害提升至170%。" }, "buffid": [ 390001004, @@ -11364,7 +10075,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124008311_5", - "text": "伤害提升10%。" + "text": "每次伤害提升至185%。" }, "buffid": [ 390001004, @@ -11426,7 +10137,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008111_1", - "text": "悍夫那特对敌方一个目标造成1次自身攻击力400%的伤害,并有40%概率击退目标10%行动值。" + "text": "悍夫那特对敌方一个目标造成1次自身攻击力320%的伤害,并有40%概率击退目标10%行动值。" }, "buffid": [], "map": "" @@ -11456,7 +10167,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008111_2", - "text": "伤害提升10%。" + "text": "每次伤害提升至350%。" }, "buffid": [], "map": "" @@ -11486,7 +10197,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008111_3", - "text": "伤害提升10%。" + "text": "每次伤害提升至380%。" }, "buffid": [], "map": "" @@ -11516,7 +10227,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008111_4", - "text": "伤害提升10%。" + "text": "每次伤害提升至410%。" }, "buffid": [], "map": "" @@ -11546,7 +10257,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008111_5", - "text": "伤害提升10%。" + "text": "每次伤害提升至450%。" }, "buffid": [], "map": "" @@ -11608,7 +10319,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008211_2", - "text": "伤害提升10%。" + "text": "每次伤害提升至130%。" }, "buffid": [ 390001105 @@ -11640,7 +10351,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008211_3", - "text": "伤害提升10%。" + "text": "每次伤害提升至140%。" }, "buffid": [ 390001105 @@ -11672,7 +10383,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008211_4", - "text": "伤害提升10%。" + "text": "每次伤害提升至150%。" }, "buffid": [ 390001105 @@ -11704,7 +10415,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008211_5", - "text": "伤害提升10%。" + "text": "每次伤害提升至160%。" }, "buffid": [ 390001105 @@ -11768,7 +10479,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008311_2", - "text": "伤害提升10%。" + "text": "每次伤害提升至135%。" }, "buffid": [ 390001003 @@ -11800,7 +10511,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008311_3", - "text": "伤害提升10%。" + "text": "每次伤害提升至145%。" }, "buffid": [ 390001003 @@ -11832,7 +10543,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008311_4", - "text": "伤害提升10%。" + "text": "每次伤害提升至155%。" }, "buffid": [ 390001003 @@ -11864,7 +10575,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134008311_5", - "text": "伤害提升10%。" + "text": "每次伤害提升至165%。" }, "buffid": [ 390001003 @@ -11896,7 +10607,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004111_1", - "text": "对敌方1个目标造成攻击力200%的伤害;若发生暴击,生化武器冷却时间减少1回合。" + "text": "对敌方1个目标造成攻击力300%的伤害;若发生暴击,致命回旋冷却时间减少1回合。" }, "buffid": [], "map": "" @@ -11926,7 +10637,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004111_2", - "text": "伤害提升10%。" + "text": "每次伤害提升至325%。" }, "buffid": [], "map": "" @@ -11956,7 +10667,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004111_3", - "text": "伤害提升10%。" + "text": "每次伤害提升至350%。" }, "buffid": [], "map": "" @@ -11986,7 +10697,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004111_4", - "text": "伤害提升10%。" + "text": "每次伤害提升至375%。" }, "buffid": [], "map": "" @@ -12016,7 +10727,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004111_5", - "text": "伤害提升10%。" + "text": "每次伤害提升至400%。" }, "buffid": [], "map": "" @@ -12035,9 +10746,9 @@ "IsMelee": 1, "act": "Skill_2", "Type": 1, - "CD": 2, + "CD": 5, "Where": [], - "Target": 2, + "Target": 0, "ChildSkill": { "Id": [ 224004211 @@ -12045,10 +10756,10 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004211_1", - "text": "对敌方1个目标造成攻击力300%的伤害,有85%概率附加2回合[color=#e5621b]防御下降[/color]状态。" + "text": "为自身施加2回合[color=#37d8a9]攻击提升[/color]效果,之后立即获得回合" }, "buffid": [ - 390001007 + 390001001 ], "map": "" }, @@ -12066,9 +10777,9 @@ "IsMelee": 1, "act": "Skill_2", "Type": 1, - "CD": 2, + "CD": 4, "Where": [], - "Target": 2, + "Target": 0, "ChildSkill": { "Id": [ 224004221 @@ -12076,10 +10787,10 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004211_2", - "text": "伤害提升10%。" + "text": "减少1回合技能冷却" }, "buffid": [ - 390001008 + 390001001 ], "map": "" }, @@ -12097,9 +10808,9 @@ "IsMelee": 1, "act": "Skill_2", "Type": 1, - "CD": 2, + "CD": 3, "Where": [], - "Target": 2, + "Target": 0, "ChildSkill": { "Id": [ 224004231 @@ -12107,72 +10818,10 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004211_3", - "text": "伤害提升10%。" + "text": "减少1回合技能冷却" }, "buffid": [ - 390001009 - ], - "map": "" - }, - { - "id": 124004211, - "level": 4, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_124004211", - "text": "复活节彩蛋" - }, - "ico": "jn_24004_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 2, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 224004241 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_124004211_4", - "text": "伤害提升10%。" - }, - "buffid": [ - 390001010 - ], - "map": "" - }, - { - "id": 124004211, - "level": 5, - "MaxLV": 5, - "UnavailablePlayTypes": [], - "Name": { - "key": "skill_skill_atk_Name_124004211", - "text": "复活节彩蛋" - }, - "ico": "jn_24004_2", - "CorrectPos": 0, - "IsMelee": 1, - "act": "Skill_2", - "Type": 1, - "CD": 2, - "Where": [], - "Target": 2, - "ChildSkill": { - "Id": [ - 224004251 - ] - }, - "Desc": { - "key": "skill_skill_atk_Desc_124004211_5", - "text": "伤害提升10%。" - }, - "buffid": [ - 390001011 + 390001001 ], "map": "" }, @@ -12202,7 +10851,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004311_1", - "text": "对敌方目标造成攻击力400%的伤害;若目标死亡,则附加1次攻击,对随机1个目标造成攻击力250%的伤害,本次攻击无视防御。" + "text": "对敌方目标造成攻击力500%的伤害;若目标死亡,则附加1次攻击,对随机1个目标造成攻击力350%的伤害,本次攻击无视防御。" }, "buffid": [], "map": "" @@ -12233,7 +10882,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004311_2", - "text": "伤害提升10%。" + "text": "伤害提升至530%。" }, "buffid": [], "map": "" @@ -12264,7 +10913,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004311_3", - "text": "伤害提升10%。" + "text": "伤害提升至560%。" }, "buffid": [], "map": "" @@ -12295,7 +10944,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004311_4", - "text": "伤害提升10%。" + "text": "伤害提升至590%。" }, "buffid": [], "map": "" @@ -12326,7 +10975,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004311_5", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -12355,7 +11004,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004312_1", - "text": "对敌方1个目标造成攻击力500%的伤害;若目标死亡,则附加1次攻击,对随机1个目标造成攻击力150%的伤害,本次攻击无视防御。" + "text": "对敌方目标造成攻击力500%的伤害;若目标死亡,则附加1次攻击,对随机1个目标造成攻击力350%的伤害,本次攻击无视防御。" }, "buffid": [], "map": "" @@ -12384,7 +11033,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004312_2", - "text": "伤害提升10%。" + "text": "伤害提升至530%。" }, "buffid": [], "map": "" @@ -12413,7 +11062,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004312_3", - "text": "伤害提升10%。" + "text": "伤害提升至560%。" }, "buffid": [], "map": "" @@ -12442,7 +11091,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004312_4", - "text": "伤害提升10%。" + "text": "伤害提升至590%。" }, "buffid": [], "map": "" @@ -12471,7 +11120,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124004312_5", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -12560,7 +11209,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002111_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [], "map": "" @@ -12589,7 +11238,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002111_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [], "map": "" @@ -12618,7 +11267,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002111_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [], "map": "" @@ -12647,7 +11296,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002111_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [], "map": "" @@ -12739,7 +11388,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002311_2", - "text": "伤害提升10%。" + "text": "伤害提升至530%。" }, "buffid": [], "map": "" @@ -12769,7 +11418,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002311_3", - "text": "伤害提升10%。" + "text": "伤害提升至560%。" }, "buffid": [], "map": "" @@ -12799,7 +11448,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002311_4", - "text": "伤害提升10%。" + "text": "伤害提升至590%。" }, "buffid": [], "map": "" @@ -12829,7 +11478,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143002311_5", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -13037,7 +11686,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006111_2", - "text": "伤害提升5%。" + "text": "伤害提升至350%。" }, "buffid": [], "map": "" @@ -13066,7 +11715,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006111_3", - "text": "伤害提升5%。" + "text": "伤害提升至380%。" }, "buffid": [], "map": "" @@ -13095,7 +11744,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006111_4", - "text": "伤害提升5%。" + "text": "伤害提升至410%。" }, "buffid": [], "map": "" @@ -13124,7 +11773,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006111_5", - "text": "伤害提升5%。" + "text": "伤害提升至450%。" }, "buffid": [], "map": "" @@ -13281,7 +11930,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006311_2", - "text": "增加5%恢复量。" + "text": "恢复19%生命值。" }, "buffid": [], "map": "" @@ -13310,7 +11959,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006311_3", - "text": "增加5%恢复量。" + "text": "恢复23%生命值。" }, "buffid": [], "map": "" @@ -13339,7 +11988,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006311_4", - "text": "增加5%恢复量。" + "text": "恢复27%生命值。" }, "buffid": [], "map": "" @@ -13368,7 +12017,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135006311_5", - "text": "增加5%恢复量。" + "text": "恢复32%生命值。" }, "buffid": [], "map": "" @@ -13459,7 +12108,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134002111_2", - "text": "伤害提升10%。" + "text": "伤害提升至350%。" }, "buffid": [ 390001127 @@ -13491,7 +12140,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134002111_3", - "text": "伤害提升10%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001127 @@ -13523,7 +12172,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134002111_4", - "text": "伤害提升10%。" + "text": "伤害提升至410%。" }, "buffid": [ 390001127 @@ -13555,7 +12204,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134002111_5", - "text": "伤害提升10%。" + "text": "伤害提升至450%。" }, "buffid": [ 390001127 @@ -13841,7 +12490,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005111_2", - "text": "增加10%伤害。" + "text": "伤害提升至380%。" }, "buffid": [ 390001003 @@ -13872,7 +12521,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005111_3", - "text": "增加10%伤害。" + "text": "伤害提升至410%。" }, "buffid": [ 390001003 @@ -13903,7 +12552,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005111_4", - "text": "增加10%伤害。" + "text": "伤害提升至450%。" }, "buffid": [ 390001003 @@ -13934,7 +12583,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005111_5", - "text": "增加10%伤害。" + "text": "伤害提升至500%。" }, "buffid": [ 390001003 @@ -14089,7 +12738,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005311_2", - "text": "伤害增加10%。" + "text": "伤害提升至480%。" }, "buffid": [ 390001008 @@ -14120,7 +12769,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005311_3", - "text": "伤害增加10%。" + "text": "伤害提升至510%。" }, "buffid": [ 390001008 @@ -14151,7 +12800,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005311_4", - "text": "伤害增加10%。" + "text": "伤害提升至540%。" }, "buffid": [ 390001008 @@ -14182,7 +12831,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_124005311_5", - "text": "伤害增加10%。" + "text": "伤害提升至580%。" }, "buffid": [ 390001008 @@ -14242,7 +12891,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125003111_1", - "text": "羊仙姑对敌方1个目标造成攻击力110%的伤害,并有80%的概率西区目标20%的行动值。" + "text": "羊仙姑对敌方1个目标造成攻击力280%的伤害,并有80%的概率吸取目标20%的行动值。" }, "buffid": [], "map": "" @@ -14271,7 +12920,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125003211_1", - "text": "羊仙姑对敌方目标造成攻击力80%的伤害,并对目标附加2回合[color=#e5621b]速度下降[/color]效果,且有60%的概率对目标附加1回合[color=#e5621b]眩晕[/color]效果。" + "text": "羊仙姑对敌方全体目标造成攻击力320%的伤害,并对目标附加2回合[color=#e5621b]速度下降[/color]效果,且有60%的概率对目标附加1回合[color=#e5621b]眩晕[/color]效果。" }, "buffid": [], "map": "" @@ -14300,7 +12949,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_125003311_1", - "text": "羊仙姑对敌方目标造成攻击力105%的伤害,并抢夺目标30%的行动值,抢夺的全部行动值将平均分配给队友。" + "text": "羊仙姑对敌方全体目标造成攻击力405%的伤害,并抢夺目标30%的行动值,抢夺的全部行动值将平均分配给队友。" }, "buffid": [], "map": "" @@ -14330,7 +12979,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004111_1", - "text": "法夸德勋爵对敌方1个目标发起攻击,造成攻击力200%的伤害;若自身当前生命比例低于50%,则提升30%的暴击率。" + "text": "法夸德勋爵对敌方1个目标发起攻击,造成攻击力290%的伤害;若自身当前生命比例低于50%,则提升30%的暴击率。" }, "buffid": [], "map": "" @@ -14360,7 +13009,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004111_2", - "text": "伤害提升10%。" + "text": "伤害提升至320%。" }, "buffid": [], "map": "" @@ -14390,7 +13039,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004111_3", - "text": "伤害提升10%。" + "text": "伤害提升至350%。" }, "buffid": [], "map": "" @@ -14420,7 +13069,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004111_4", - "text": "伤害提升10%。" + "text": "伤害提升至380%。" }, "buffid": [], "map": "" @@ -14450,7 +13099,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004111_5", - "text": "伤害提升10%。" + "text": "伤害提升至420%。" }, "buffid": [], "map": "" @@ -14515,7 +13164,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004211_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001001, @@ -14549,7 +13198,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004211_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001001, @@ -14583,7 +13232,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004211_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001001, @@ -14617,7 +13266,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004211_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001001, @@ -14649,7 +13298,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004311_1", - "text": "法夸德勋爵对敌方1个目标发起攻击,造成攻击力400%的伤害,同时会清除目标身上的2个增益状态,目标每损失10%生命,伤害会增加5%。" + "text": "法夸德勋爵对敌方1个目标发起攻击,造成攻击力500%的伤害,同时会清除目标身上的2个增益状态,目标每损失10%生命,伤害会增加5%。" }, "buffid": [], "map": "" @@ -14678,7 +13327,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004311_2", - "text": "伤害提升10%。" + "text": "伤害提升至530%。" }, "buffid": [], "map": "" @@ -14707,7 +13356,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004311_3", - "text": "伤害提升10%。" + "text": "伤害提升至560%。" }, "buffid": [], "map": "" @@ -14736,7 +13385,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004311_4", - "text": "伤害提升10%。" + "text": "伤害提升至590%。" }, "buffid": [], "map": "" @@ -14765,7 +13414,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113004311_5", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -14858,7 +13507,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003111_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001006 @@ -14889,7 +13538,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003111_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001006 @@ -14920,7 +13569,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003111_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001006 @@ -14951,7 +13600,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003111_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001006 @@ -15014,7 +13663,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003311_1", - "text": "胡德先生对敌方随机2个目标造成攻击力200%的伤害,并有80%概率附加2回合[color=#e5621b]防御下降[/color][color=#e5621b]中毒[/color]。" + "text": "胡德先生对敌方随机2个目标造成2次攻击力200%的伤害,并有80%概率附加2回合[color=#e5621b]防御下降[/color][color=#e5621b]中毒[/color]。" }, "buffid": [ 390001401, @@ -15046,7 +13695,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003311_2", - "text": "伤害提升10%。" + "text": "伤害提升至215%。" }, "buffid": [ 390001401, @@ -15078,7 +13727,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003311_3", - "text": "伤害提升10%。" + "text": "伤害提升至230%。" }, "buffid": [ 390001401, @@ -15110,7 +13759,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003311_4", - "text": "伤害提升10%。" + "text": "伤害提升至245%。" }, "buffid": [ 390001401, @@ -15142,7 +13791,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133003311_5", - "text": "伤害提升10%。" + "text": "伤害提升至265%。" }, "buffid": [ 390001401, @@ -15205,7 +13854,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001111_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001007 @@ -15236,7 +13885,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001111_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001007 @@ -15267,7 +13916,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001111_4", - "text": "1" + "text": "伤害提升至390%。" }, "buffid": [ 390001007 @@ -15298,7 +13947,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001111_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001007 @@ -15360,7 +14009,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001211_2", - "text": "伤害提升10%。" + "text": "伤害提升至300%。" }, "buffid": [ 390001006 @@ -15391,7 +14040,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001211_3", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001006 @@ -15422,7 +14071,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001211_4", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001006 @@ -15453,7 +14102,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001211_5", - "text": "伤害提升10%。" + "text": "伤害提升至400%。" }, "buffid": [ 390001006 @@ -15484,7 +14133,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001311_1", - "text": "阿比盖尔·斯通选定敌方1个目标,随后另外随机挑选敌方1个目标,对2个目标同时发起攻击,分别造成攻击力400%的伤害,并附加3回合[color=#e5621b]链接[/color]状态。" + "text": "阿比盖尔·斯通选定敌方1个目标,随后另外随机挑选敌方1个目标,对2个目标同时发起攻击,分别造成攻击力450%的伤害,并附加3回合[color=#e5621b]链接[/color]状态。" }, "buffid": [ 390001213 @@ -15515,7 +14164,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001311_2", - "text": "伤害提升10%。" + "text": "伤害提升至480%。" }, "buffid": [ 390001213 @@ -15546,7 +14195,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001311_3", - "text": "伤害提升10%。" + "text": "伤害提升至510%。" }, "buffid": [ 390001213 @@ -15577,7 +14226,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001311_4", - "text": "伤害提升10%。" + "text": "伤害提升至540%。" }, "buffid": [ 390001213 @@ -15608,7 +14257,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143001311_5", - "text": "伤害提升10%。" + "text": "伤害提升至580%。" }, "buffid": [ 390001213 @@ -15670,7 +14319,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003111_1", - "text": "圣诞老人对敌方1个目标造成攻击力250%的伤害,并有75%概率附加2回合[color=#e5621b]失手率提升[/color]状态。" + "text": "圣诞老人对敌方1个目标造成攻击力310%的伤害,并有75%概率附加2回合[color=#e5621b]失手率提升[/color]状态。" }, "buffid": [ 390001102 @@ -15701,7 +14350,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003111_2", - "text": "伤害提升10%。" + "text": "伤害提升至340%。" }, "buffid": [ 390001102 @@ -15732,7 +14381,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003111_3", - "text": "伤害提升10%。" + "text": "伤害提升至370%。" }, "buffid": [ 390001102 @@ -15763,7 +14412,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003111_4", - "text": "伤害提升10%。" + "text": "伤害提升至400%。" }, "buffid": [ 390001102 @@ -15794,7 +14443,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003111_5", - "text": "伤害提升10%。" + "text": "伤害提升至440%。" }, "buffid": [ 390001102 @@ -15825,7 +14474,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003211_1", - "text": "圣诞老人对敌方群体发起攻击,造成攻击力200%的伤害,有75%概率附加1回合[color=#e5621b]眩晕[/color]状态,并偷取目标25%行动值并平均分配给己方。" + "text": "圣诞老人对敌方群体发起攻击,造成攻击力400%的伤害,有75%概率附加1回合[color=#e5621b]眩晕[/color]状态,并偷取目标25%行动值并平均分配给己方。" }, "buffid": [ 390001105 @@ -15856,7 +14505,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003211_2", - "text": "伤害提升10%。" + "text": "伤害提升至420%。" }, "buffid": [ 390001105 @@ -15887,7 +14536,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003211_3", - "text": "伤害提升10%。" + "text": "伤害提升至440%。" }, "buffid": [ 390001105 @@ -15918,7 +14567,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003211_4", - "text": "伤害提升10%。" + "text": "伤害提升至460%。" }, "buffid": [ 390001105 @@ -15949,7 +14598,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003211_5", - "text": "伤害提升10%。" + "text": "伤害提升至490%。" }, "buffid": [ 390001105 @@ -15980,7 +14629,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003311_1", - "text": "圣诞老人对目标体造成攻击力400%的伤害,同时夺取敌方目标各1个增益状态。" + "text": "圣诞老人对目标体造成攻击力600%的伤害,同时夺取敌方目标各1个增益状态。" }, "buffid": [], "map": "" @@ -16009,7 +14658,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003311_2", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [], "map": "" @@ -16038,7 +14687,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003311_3", - "text": "伤害提升10%。" + "text": "伤害提升至660%。" }, "buffid": [], "map": "" @@ -16067,7 +14716,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003311_4", - "text": "伤害提升10%。" + "text": "伤害提升至690%。" }, "buffid": [], "map": "" @@ -16096,7 +14745,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134003311_5", - "text": "伤害提升10%。" + "text": "伤害提升至730%。" }, "buffid": [], "map": "" @@ -16187,7 +14836,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004111_2", - "text": "伤害提升10%。" + "text": "伤害提升至280%。" }, "buffid": [ 390001006 @@ -16218,7 +14867,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004111_3", - "text": "伤害提升10%。" + "text": "伤害提升至310%。" }, "buffid": [ 390001006 @@ -16249,7 +14898,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004111_4", - "text": "伤害提升10%。" + "text": "伤害提升至340%。" }, "buffid": [ 390001006 @@ -16280,7 +14929,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004111_5", - "text": "伤害提升10%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001006 @@ -16344,7 +14993,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004211_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001216 @@ -16376,7 +15025,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004211_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001216 @@ -16408,7 +15057,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004211_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001216 @@ -16440,7 +15089,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_144004211_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001216 @@ -16604,7 +15253,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007111_1", - "text": "菲奥娜对敌方1个目标造成2次攻击力75%的伤害,若发生暴击,则为自身附加1回合[color=#37d8a9]免疫[/color]状态。" + "text": "菲奥娜对敌方1个目标造成2次攻击力175%的伤害,若发生暴击,则为自身附加1回合[color=#37d8a9]免疫[/color]状态。" }, "buffid": [ 390001111 @@ -16636,7 +15285,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007111_2", - "text": "伤害提升10%。" + "text": "伤害提升至190%。" }, "buffid": [ 390001111 @@ -16668,7 +15317,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007111_3", - "text": "伤害提升10%。" + "text": "伤害提升至205%。" }, "buffid": [ 390001111 @@ -16700,7 +15349,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007111_4", - "text": "伤害提升10%。" + "text": "伤害提升至220%。" }, "buffid": [ 390001111 @@ -16732,7 +15381,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007111_5", - "text": "伤害提升10%。" + "text": "伤害提升至235%。" }, "buffid": [ 390001111 @@ -16798,7 +15447,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007211_2", - "text": "伤害提升20%。" + "text": "伤害提升至280%。" }, "buffid": [ 390001006 @@ -16831,7 +15480,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007211_3", - "text": "伤害提升20%。" + "text": "伤害提升至310%。" }, "buffid": [ 390001006 @@ -16864,7 +15513,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007211_4", - "text": "伤害提升20%。" + "text": "伤害提升至340%。" }, "buffid": [ 390001006 @@ -16897,7 +15546,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007211_5", - "text": "伤害提升20%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001006 @@ -16929,7 +15578,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007311_1", - "text": "菲奥娜对敌方1个目标造成攻击力300%的伤害,并为自身附加2回合生命值上限35%的[color=#37d8a9]护盾[/color];若发生暴击,则次数伤害提升30%,并额外提升50%[color=#37d8a9]护盾[/color]。" + "text": "菲奥娜对敌方1个目标造成攻击力550%的伤害,并为自身附加2回合生命值上限35%的[color=#37d8a9]护盾[/color];若发生暴击,则次数伤害提升30%,并额外提升50%[color=#37d8a9]护盾[/color]。" }, "buffid": [ 390001112 @@ -16961,7 +15610,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007311_2", - "text": "伤害提升10%。" + "text": "伤害提升至580%。" }, "buffid": [ 390001112 @@ -16993,7 +15642,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007311_3", - "text": "伤害提升10%。" + "text": "伤害提升至610%。" }, "buffid": [ 390001112 @@ -17025,7 +15674,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007311_4", - "text": "伤害提升10%。" + "text": "伤害提升至640%。" }, "buffid": [ 390001112 @@ -17057,7 +15706,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_134007311_5", - "text": "伤害提升10%。" + "text": "伤害提升至680%。" }, "buffid": [ 390001112 @@ -17119,7 +15768,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006111_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001006 @@ -17150,7 +15799,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006111_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001006 @@ -17181,7 +15830,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006111_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001006 @@ -17212,7 +15861,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006111_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001006 @@ -17243,7 +15892,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006211_1", - "text": "布里奇特为己方1个目标恢复其最大生命值10%的生命,并附加1回合[color=#37d8a9]无敌[/color]、[color=#37d8a9]复苏[/color]状态。" + "text": "布里奇特为己方1个目标恢复其最大生命值15%的生命,并附加1回合[color=#37d8a9]无敌[/color]、[color=#37d8a9]复苏[/color]状态。" }, "buffid": [ 390001103, @@ -17275,7 +15924,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006211_2", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值19%的生命" }, "buffid": [ 390001103, @@ -17307,7 +15956,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006211_3", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值23%的生命" }, "buffid": [ 390001103, @@ -17339,7 +15988,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006211_4", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值27%的生命" }, "buffid": [ 390001103, @@ -17371,7 +16020,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143006211_5", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值32%的生命" }, "buffid": [ 390001103, @@ -17536,7 +16185,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001111_1", - "text": "闪闪对敌方1个目标造成攻击力400%的伤害,攻击时产生的光球能量有50%的概率对目标附加1回合[color=#e5621b]眩晕[/color]状态。" + "text": "闪闪对敌方1个目标造成攻击力320%的伤害,攻击时产生的光球能量有50%的概率对目标附加1回合[color=#e5621b]眩晕[/color]状态。" }, "buffid": [ 390001105 @@ -17567,7 +16216,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001111_2", - "text": "伤害提升10%。" + "text": "伤害提升至350%。" }, "buffid": [ 390001105 @@ -17598,7 +16247,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001111_3", - "text": "伤害提升10%。" + "text": "伤害提升至380%。" }, "buffid": [ 390001105 @@ -17629,7 +16278,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001111_4", - "text": "伤害提升10%。" + "text": "伤害提升至410%。" }, "buffid": [ 390001105 @@ -17660,7 +16309,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001111_5", - "text": "伤害提升10%。" + "text": "伤害提升至450%。" }, "buffid": [ 390001105 @@ -17691,7 +16340,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001211_1", - "text": "闪闪对敌方所有人造成攻击力350%的伤害。" + "text": "闪闪对敌方全体造成攻击力350%的伤害。" }, "buffid": [], "map": "" @@ -17720,7 +16369,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001211_2", - "text": "伤害提升10%。" + "text": "伤害提升至370%。" }, "buffid": [], "map": "" @@ -17749,7 +16398,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001211_3", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [], "map": "" @@ -17778,7 +16427,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001211_4", - "text": "伤害提升10%。" + "text": "伤害提升至410%。" }, "buffid": [], "map": "" @@ -17807,7 +16456,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001211_5", - "text": "伤害提升10%。" + "text": "伤害提升至440%。" }, "buffid": [], "map": "" @@ -17836,7 +16485,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001311_1", - "text": "闪闪对敌方造成攻击力500%的伤害,并为己方附加2回合[color=#37d8a9]防御提升[/color]状态。" + "text": "闪闪对敌方全体造成攻击力500%的伤害,并为己方附加2回合[color=#37d8a9]防御提升[/color]状态。" }, "buffid": [ 390001002 @@ -17867,7 +16516,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001311_2", - "text": "伤害提升10%。" + "text": "伤害提升至530%。" }, "buffid": [ 390001002 @@ -17898,7 +16547,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001311_3", - "text": "伤害提升10%。" + "text": "伤害提升至560%。" }, "buffid": [ 390001002 @@ -17929,7 +16578,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001311_4", - "text": "伤害提升10%。" + "text": "伤害提升至590%。" }, "buffid": [ 390001002 @@ -17960,7 +16609,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113001311_5", - "text": "伤害提升10%。" + "text": "伤害提升至630%。" }, "buffid": [ 390001002 @@ -18020,7 +16669,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005111_1", - "text": "鹤大师对敌方1个目标发起攻击,可造成攻击力200%伤害,并有50%概率夺取目标1个增益状态。" + "text": "鹤大师对敌方1个目标发起攻击,可造成攻击力310%伤害,并有50%概率夺取目标1个增益状态。" }, "buffid": [], "map": "" @@ -18049,7 +16698,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005111_2", - "text": "伤害提升10%。" + "text": "伤害提升至340%。" }, "buffid": [], "map": "" @@ -18078,7 +16727,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005111_3", - "text": "伤害提升10%。" + "text": "伤害提升至370%。" }, "buffid": [], "map": "" @@ -18107,7 +16756,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005111_4", - "text": "伤害提升10%。" + "text": "伤害提升至400%。" }, "buffid": [], "map": "" @@ -18136,7 +16785,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005111_5", - "text": "伤害提升10%。" + "text": "伤害提升至440%。" }, "buffid": [], "map": "" @@ -18167,7 +16816,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005211_1", - "text": "鹤大师对敌方目标发起3次攻击,每次攻击造成攻击力100%的伤害,并延长自身全部增益状态1回合。" + "text": "鹤大师对敌方目标发起3次攻击,每次攻击造成攻击力130%的伤害。并延长自身全部增益状态1回合。" }, "buffid": [], "map": "" @@ -18198,7 +16847,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005211_2", - "text": "伤害提升10%。" + "text": "伤害提升至140%。" }, "buffid": [], "map": "" @@ -18229,7 +16878,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005211_3", - "text": "伤害提升10%。" + "text": "伤害提升至150%。" }, "buffid": [], "map": "" @@ -18260,7 +16909,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005211_4", - "text": "伤害提升10%。" + "text": "伤害提升至160%。" }, "buffid": [], "map": "" @@ -18291,7 +16940,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005211_5", - "text": "伤害提升10%。" + "text": "伤害提升至175%。" }, "buffid": [], "map": "" @@ -18322,7 +16971,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005311_1", - "text": "鹤大师对敌方目标发起1次攻击,造成攻击力500%伤害并偷取目标身上存在的2个增益效果。" + "text": "鹤大师对敌方目标发起1次攻击,造成攻击力510%伤害并偷取目标身上存在的2个增益效果。" }, "buffid": [], "map": "" @@ -18353,7 +17002,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005311_2", - "text": "伤害提升10%。" + "text": "伤害提升至540%。" }, "buffid": [], "map": "" @@ -18384,7 +17033,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005311_3", - "text": "伤害提升10%。" + "text": "伤害提升至570%。" }, "buffid": [], "map": "" @@ -18415,7 +17064,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005311_4", - "text": "伤害提升10%。" + "text": "伤害提升至600%。" }, "buffid": [], "map": "" @@ -18446,7 +17095,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_114005311_5", - "text": "伤害提升10%。" + "text": "伤害提升至640%。" }, "buffid": [], "map": "" @@ -18475,7 +17124,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_133001111_1", - "text": "巫嘎对敌方1个目标发起攻击,可造成攻击力60%的伤害,并有50%概率附加2回合[color=#e5621b]速度下降[/color]状态。" + "text": "巫嘎对敌方1个目标发起2次攻击,可造成攻击力125%的伤害,并有50%概率附加2回合[color=#e5621b]速度下降[/color]状态。" }, "buffid": [], "map": "" @@ -18622,7 +17271,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003111_2", - "text": "伤害提升10%。" + "text": "伤害提升至330%。" }, "buffid": [ 390001008 @@ -18653,7 +17302,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003111_3", - "text": "伤害提升10%。" + "text": "伤害提升至360%。" }, "buffid": [ 390001008 @@ -18684,7 +17333,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003111_4", - "text": "伤害提升10%。" + "text": "伤害提升至390%。" }, "buffid": [ 390001008 @@ -18715,7 +17364,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003111_5", - "text": "伤害提升10%。" + "text": "伤害提升至430%。" }, "buffid": [ 390001008 @@ -18779,7 +17428,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003211_2", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值23%的生命" }, "buffid": [], "map": "" @@ -18810,7 +17459,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003211_3", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值26%的生命" }, "buffid": [], "map": "" @@ -18841,7 +17490,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003211_4", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值30%的生命" }, "buffid": [], "map": "" @@ -18872,7 +17521,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003211_5", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值35%的生命" }, "buffid": [], "map": "" @@ -18930,7 +17579,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003311_2", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值23%的生命" }, "buffid": [], "map": "" @@ -18959,7 +17608,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003311_3", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值26%的生命" }, "buffid": [], "map": "" @@ -18988,7 +17637,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003311_4", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值30%的生命" }, "buffid": [], "map": "" @@ -19017,7 +17666,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_143003311_5", - "text": "恢复量增加5%。" + "text": "恢复其最大生命值35%的生命" }, "buffid": [], "map": "" @@ -19166,7 +17815,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002111_1", - "text": "船长对敌方1个目标造成200%伤害,夺取该目标1个增益状态,并有100%概率为自身附加2回合[color=#37d8a9]攻击提升[/color]状态。" + "text": "船长对敌方1个目标造成320%伤害,夺取该目标1个增益状态,并有100%概率为自身附加2回合[color=#37d8a9]攻击提升[/color]状态。" }, "buffid": [], "map": "" @@ -19195,7 +17844,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002111_2", - "text": "伤害提升10%。" + "text": "伤害提升350%。" }, "buffid": [], "map": "" @@ -19224,7 +17873,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002111_3", - "text": "伤害提升10%。" + "text": "伤害提升380%。" }, "buffid": [], "map": "" @@ -19253,7 +17902,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002111_4", - "text": "伤害提升10%。" + "text": "伤害提升410%。" }, "buffid": [], "map": "" @@ -19282,7 +17931,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002111_5", - "text": "伤害提升10%。" + "text": "伤害提升450%。" }, "buffid": [], "map": "" @@ -19344,7 +17993,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002311_1", - "text": "船长随机扔出三张盟友牌,随机选中一张发动不同的效果。选中牌1对敌方造成250%攻击力的伤害,选中牌2恢复友方30%体力。选中牌3减少敌方全体30%行动值" + "text": "船长随机扔出三张盟友牌,随机选中一张发动不同的效果。选中牌1对敌方全体造成350%攻击力的伤害,选中牌2恢复友方全体20%体力。选中牌3减少敌方全体30%行动值" }, "buffid": [], "map": "" @@ -19376,7 +18025,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002311_2", - "text": "伤害提升10%。" + "text": "伤害提升380%。" }, "buffid": [], "map": "" @@ -19408,7 +18057,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002311_3", - "text": "伤害提升10%。" + "text": "伤害提升410%。" }, "buffid": [], "map": "" @@ -19440,7 +18089,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002311_4", - "text": "伤害提升10%。" + "text": "伤害提升440%。" }, "buffid": [], "map": "" @@ -19472,7 +18121,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_115002311_5", - "text": "伤害提升10%。" + "text": "伤害提升480%。" }, "buffid": [], "map": "" @@ -19561,7 +18210,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113005111_2", - "text": "伤害提升10%。" + "text": "伤害提升385%。" }, "buffid": [], "map": "" @@ -19591,7 +18240,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_113005111_3", - "text": "伤害提升10%。" + "text": "伤害提升410%。" }, "buffid": [], "map": "" diff --git a/sys/configure/structs/Game.Recharge.go b/sys/configure/structs/Game.Recharge.go index 5a86103ae..4bd64ac2e 100644 --- a/sys/configure/structs/Game.Recharge.go +++ b/sys/configure/structs/Game.Recharge.go @@ -9,13 +9,13 @@ package cfg type GameRecharge struct { - _dataMap map[int32]*GameRechargeData + _dataMap map[string]*GameRechargeData _dataList []*GameRechargeData } func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { _dataList := make([]*GameRechargeData, 0, len(_buf)) - dataMap := make(map[int32]*GameRechargeData) + dataMap := make(map[string]*GameRechargeData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGameRechargeData(_ele_); err2 != nil { return nil, err2 @@ -27,7 +27,7 @@ func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { return &GameRecharge{_dataList:_dataList, _dataMap:dataMap}, nil } -func (table *GameRecharge) GetDataMap() map[int32]*GameRechargeData { +func (table *GameRecharge) GetDataMap() map[string]*GameRechargeData { return table._dataMap } @@ -35,7 +35,7 @@ func (table *GameRecharge) GetDataList() []*GameRechargeData { return table._dataList } -func (table *GameRecharge) Get(key int32) *GameRechargeData { +func (table *GameRecharge) Get(key string) *GameRechargeData { return table._dataMap[key] } diff --git a/sys/configure/structs/Game.RechargeData.go b/sys/configure/structs/Game.RechargeData.go index 759ecf10d..6593ceb09 100644 --- a/sys/configure/structs/Game.RechargeData.go +++ b/sys/configure/structs/Game.RechargeData.go @@ -11,175 +11,75 @@ package cfg import "errors" type GameRechargeData struct { - Id string - Pid int32 - Editionid string - RechargeType int32 - Monetaryunit string - Amount int32 - Vipexp []*Gameatn - DiamondNumDouble []*Gameatn - Channel string - Text string - Show string - Image string - Integral int32 + Id string + Pid int32 + Editionid string + RechargeType int32 + Monetaryunit string + Amount int32 + Vipexp []*Gameatn + DiamondNumDouble []*Gameatn + Channel string + Text string + Show string + Image string + Integral int32 } const TypeId_GameRechargeData = -1686494355 func (*GameRechargeData) GetTypeId() int32 { - return -1686494355 + return -1686494355 } -func (_v *GameRechargeData) Deserialize(_buf map[string]interface{}) (err error) { - { - var _ok_ bool - if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { - err = errors.New("id error") - return - } - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["pid"].(float64); !_ok_ { - err = errors.New("pid error") - return - } - _v.Pid = int32(_tempNum_) - } - { - var _ok_ bool - if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { - err = errors.New("editionid error") - return - } - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { - err = errors.New("recharge_type error") - return - } - _v.RechargeType = int32(_tempNum_) - } - { - var _ok_ bool - if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { - err = errors.New("monetaryunit error") - return - } - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["amount"].(float64); !_ok_ { - err = errors.New("amount error") - return - } - _v.Amount = int32(_tempNum_) - } - { - var _arr_ []interface{} - var _ok_ bool - if _arr_, _ok_ = _buf["vipexp"].([]interface{}); !_ok_ { - err = errors.New("vipexp error") - return - } +func (_v *GameRechargeData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pid"].(float64); !_ok_ { err = errors.New("pid error"); return }; _v.Pid = int32(_tempNum_) } + { var _ok_ bool; if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { err = errors.New("editionid error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { err = errors.New("recharge_type error"); return }; _v.RechargeType = int32(_tempNum_) } + { var _ok_ bool; if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { err = errors.New("monetaryunit error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["amount"].(float64); !_ok_ { err = errors.New("amount error"); return }; _v.Amount = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["vipexp"].([]interface{}); !_ok_ { err = errors.New("vipexp error"); return } - _v.Vipexp = make([]*Gameatn, 0, len(_arr_)) + _v.Vipexp = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Vipexp = append(_v.Vipexp, _list_v_) + } + } - for _, _e_ := range _arr_ { - var _list_v_ *Gameatn - { - var _ok_ bool - var _x_ map[string]interface{} - if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { - err = errors.New("_list_v_ error") - return - } - if _list_v_, err = DeserializeGameatn(_x_); err != nil { - return - } - } - _v.Vipexp = append(_v.Vipexp, _list_v_) - } - } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["diamond_num_double"].([]interface{}); !_ok_ { err = errors.New("diamond_num_double error"); return } - { - var _arr_ []interface{} - var _ok_ bool - if _arr_, _ok_ = _buf["diamond_num_double"].([]interface{}); !_ok_ { - err = errors.New("diamond_num_double error") - return - } + _v.DiamondNumDouble = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.DiamondNumDouble = append(_v.DiamondNumDouble, _list_v_) + } + } - _v.DiamondNumDouble = make([]*Gameatn, 0, len(_arr_)) - - for _, _e_ := range _arr_ { - var _list_v_ *Gameatn - { - var _ok_ bool - var _x_ map[string]interface{} - if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { - err = errors.New("_list_v_ error") - return - } - if _list_v_, err = DeserializeGameatn(_x_); err != nil { - return - } - } - _v.DiamondNumDouble = append(_v.DiamondNumDouble, _list_v_) - } - } - - { - var _ok_ bool - if _v.Channel, _ok_ = _buf["channel"].(string); !_ok_ { - err = errors.New("channel error") - return - } - } - { - var _ok_ bool - if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { - err = errors.New("text error") - return - } - } - { - var _ok_ bool - if _v.Show, _ok_ = _buf["show"].(string); !_ok_ { - err = errors.New("show error") - return - } - } - { - var _ok_ bool - if _v.Image, _ok_ = _buf["image"].(string); !_ok_ { - err = errors.New("image error") - return - } - } - { - var _ok_ bool - var _tempNum_ float64 - if _tempNum_, _ok_ = _buf["integral"].(float64); !_ok_ { - err = errors.New("integral error") - return - } - _v.Integral = int32(_tempNum_) - } - return + { var _ok_ bool; if _v.Channel, _ok_ = _buf["channel"].(string); !_ok_ { err = errors.New("channel error"); return } } + { var _ok_ bool; if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { err = errors.New("text error"); return } } + { var _ok_ bool; if _v.Show, _ok_ = _buf["show"].(string); !_ok_ { err = errors.New("show error"); return } } + { var _ok_ bool; if _v.Image, _ok_ = _buf["image"].(string); !_ok_ { err = errors.New("image error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["integral"].(float64); !_ok_ { err = errors.New("integral error"); return }; _v.Integral = int32(_tempNum_) } + return } func DeserializeGameRechargeData(_buf map[string]interface{}) (*GameRechargeData, error) { - v := &GameRechargeData{} - if err := v.Deserialize(_buf); err == nil { - return v, nil - } else { - return nil, err - } + v := &GameRechargeData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } }