配置文件解析

This commit is contained in:
meixiongfeng 2022-06-27 15:45:28 +08:00
parent ad778836cc
commit 05226c76f2
3 changed files with 114 additions and 7 deletions

View File

@ -3,22 +3,33 @@ package hero
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"log"
)
//参数校验
func (this *Api_Comp) Hero_Check(session comm.IUserSession, req *pb.Hero_StrengthenUplv_Req) (result map[string]interface{}, code comm.ErrorCode) {
func (this *Api_Comp) StrengthenUplv_Check(session comm.IUserSession, req *pb.Hero_StrengthenUplv_Req) (result map[string]interface{}, code comm.ErrorCode) {
if req.HeroObjID == "" {
code.Code = pb.ErrorCode_ReqParameterError
}
//this.module.model_hero.moduleHero.GetHeroInfoByObjID()
return
}
/// 英雄升级
func (this *Api_Comp) HeroStrengthenLv(session comm.IUserSession, agrs map[string]interface{}, req *pb.Hero_StrengthenUplv_Req) (code pb.ErrorCode) {
func (this *Api_Comp) StrengthenUplv(session comm.IUserSession, agrs map[string]interface{}, req *pb.Hero_StrengthenUplv_Req) (code pb.ErrorCode) {
defer func() {
if code == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.Hero_StrengthenUplv_Resp{})
}
}()
this.module.configure_comp.GetHeroConfigure()
if configure, err := this.module.configure_comp.GetHeroConfigure(); err != nil {
_data := configure.GetDataMap()
for key, value := range _data {
log.Fatalf("%d,%v", key, value)
}
}
return
}

View File

@ -31,6 +31,13 @@ func (this *Configure_Comp) Init(service core.IService, module core.IModule, com
this.LoadConfigure(game_heroStarup, cfg.NewGame_heroStarup)
this.LoadConfigure(game_heroLevelup, cfg.NewGame_heroLevelup)
this.LoadConfigure(game_heroExp, cfg.NewGame_heroExp)
// this.GetHeroConfigure()
// this.GetHeroStargrowCon()
// this.GetHeroLevelgrowCon()
// this.GetHeroStarupCon()
// this.GetHeroLevelUpCon()
// this.GetHeroExpCon()
return
}
@ -40,13 +47,96 @@ func (this *Configure_Comp) GetHeroConfigure() (configure *cfg.Game_newHero, err
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_hero); err != nil {
return
} else {
if v, err = this.GetConfigure(game_hero); err == nil {
if configure, ok = v.(*cfg.Game_newHero); !ok {
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
}
return
}
// 获取英雄强化增加属性配置数据
func (this *Configure_Comp) GetHeroStargrowCon() (configure *cfg.Game_heroStargrow, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroStargrow); err == nil {
if configure, ok = v.(*cfg.Game_heroStargrow); !ok {
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
}
return
}
// 获取英雄升级属性变化相关配置数据
func (this *Configure_Comp) GetHeroLevelgrowCon() (configure *cfg.Game_heroLevelgrow, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroLevelgrow); err == nil {
if configure, ok = v.(*cfg.Game_heroLevelgrow); !ok {
err = fmt.Errorf("%T no is *cfg.Game_heroLevelgrow", v)
return
}
}
return
}
// 获取英雄升星相关配置数据
func (this *Configure_Comp) GetHeroStarupCon() (configure *cfg.Game_heroStarup, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroStarup); err == nil {
if configure, ok = v.(*cfg.Game_heroStarup); !ok {
err = fmt.Errorf("%T no is *cfg.Game_heroStarup", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_heroStarup", v)
}
return
}
// 获取英雄升级相关配置数据
func (this *Configure_Comp) GetHeroLevelUpCon() (configure *cfg.Game_heroLevelup, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroLevelup); err == nil {
if configure, ok = v.(*cfg.Game_heroLevelup); !ok {
err = fmt.Errorf("%T no is *cfg.Game_heroLevelup", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_heroLevelup", v)
}
return
}
func (this *Configure_Comp) GetHeroExpCon() (configure *cfg.Game_heroExp, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroExp); err == nil {
if configure, ok = v.(*cfg.Game_heroExp); !ok {
err = fmt.Errorf("%T no is *cfg.Game_heroExp", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_heroExp", v)
}
return
}

View File

@ -38,6 +38,12 @@ func (this *Hero) OnInstallComp() {
this.configure_comp = this.RegisterComp(new(Configure_Comp)).(*Configure_Comp)
}
//通过唯一对象获取英雄信息
func (this *Hero) GetHeroInfoByObjID(id string) (*pb.DB_HeroData, pb.ErrorCode) {
return nil, pb.ErrorCode_HeroNoExist
}
//获取英雄
func (this *Hero) GetHero(heroId int32) (*pb.DB_HeroData, pb.ErrorCode) {