diff --git a/modules/compconfigure.go b/modules/compconfigure.go index 262bd8ffc..1a7e1db50 100644 --- a/modules/compconfigure.go +++ b/modules/compconfigure.go @@ -1,7 +1,6 @@ package modules import ( - "go_dreamfactory/lego/base" "go_dreamfactory/lego/core" "go_dreamfactory/lego/core/cbase" "go_dreamfactory/lego/sys/log" @@ -16,15 +15,11 @@ const ( ///配置管理基础组件 type MCompConfigure struct { cbase.ModuleCompBase - S base.IRPCXService //rpc服务对象 - M IModule //当前业务模块 } //组件初始化接口 func (this *MCompConfigure) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { this.ModuleCompBase.Init(service, module, comp, options) - this.S = service.(base.IRPCXService) - this.M = module.(IModule) err = this.LoadConfigure(game_global, cfg.NewGame_global) return } diff --git a/modules/items/configure.go b/modules/items/configure.go index a7b7fe730..ee2b63028 100644 --- a/modules/items/configure.go +++ b/modules/items/configure.go @@ -21,8 +21,22 @@ type ConfigureComp struct { //组件初始化接口 func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { - this.ModuleCompBase.Init(service, module, comp, options) - this.LoadConfigure(game_item, cfg.NewGame_item) + this.MCompConfigure.Init(service, module, comp, options) + err = this.LoadConfigure(game_item, cfg.NewGame_item) + return +} + +//读取物品配置 +func (this *ConfigureComp) GetItemsConfigure() (items map[int32]*cfg.Game_itemData, err error) { + var ( + v interface{} + ) + if v, err = this.GetConfigure(game_item); err != nil { + log.Errorf("err:%v", err) + return + } else { + items = v.(*cfg.Game_item).GetDataMap() + } return } @@ -33,10 +47,12 @@ func (this *ConfigureComp) GetItemConfigure(id int32) (item *cfg.Game_itemData, ok bool ) if v, err = this.GetConfigure(game_item); err != nil { + log.Errorf("err:%v", err) return } else { if item, ok = v.(*cfg.Game_item).GetDataMap()[id]; !ok { err = fmt.Errorf("no found item:%d configure", id) + log.Errorf("err:%v", err) return } } @@ -55,18 +71,17 @@ func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, usetyp err error ) if v, err = this.GetConfigure(game_item); err != nil { + log.Errorf("err:%v", err) return } else { table = v.(*cfg.Game_item) for _, v := range itmes { - if !v.IsEmpty { - if item, ok = table.GetDataMap()[id]; ok { - if item.Usetype == usetype { - result = append(result, v) - } - } else { - log.Errorf("no found itemConfigure:%d", id) + if item, ok = table.GetDataMap()[id]; ok { + if item.Usetype == usetype { + result = append(result, v) } + } else { + log.Errorf("no found itemConfigure:%d", id) } } } diff --git a/modules/items/core.go b/modules/items/core.go index bec9d3e46..2bd04c3a3 100644 --- a/modules/items/core.go +++ b/modules/items/core.go @@ -11,9 +11,9 @@ const ( //Redis ) const ( - GridCapMaxNum = 99 //单个格子的最大容量 - GridMaxNUm = 200 //背包格子数量上限 - Pack_Expiration = -1 //背包缓存数据过期时间 + // GridCapMaxNum = 99 //单个格子的最大容量 + GridMaxNUm = 1000 //背包格子数量上限 + Pack_Expiration = -1 //背包缓存数据过期时间 ) var ( diff --git a/modules/items/modelitems.go b/modules/items/modelitems.go index b33c6951f..05bea94f6 100644 --- a/modules/items/modelitems.go +++ b/modules/items/modelitems.go @@ -5,6 +5,8 @@ import ( "go_dreamfactory/lego/core" "go_dreamfactory/modules" "go_dreamfactory/pb" + cfg "go_dreamfactory/sys/configure/structs" + "time" "go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/mongo" @@ -85,7 +87,7 @@ func (this *ModelItemsComp) Pack_QueryUserPackItemsAmount(uId string, itemid ... result = map[int32]uint32{} for _, v := range itmes { for _, v1 := range itemid { - if !v.IsEmpty && v.ItemId == v1 { + if v.ItemId == v1 { result[v1] += v.Amount } } @@ -178,6 +180,7 @@ func (this *ModelItemsComp) Pack_AddItemsToUserPack(uId string, items map[int32] ///修改指定格子的物品数量 func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid string, itemId int32, addnum int32) (err error) { var ( + conf *cfg.Game_itemData itme *pb.DB_UserItemData grid *pb.DB_UserItemData num int64 @@ -186,20 +189,23 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri if addnum == 0 { return } + if conf, err = this.module.configure.GetItemConfigure(itemId); err != nil { + return + } + if itme, err = this.Pack_QueryUserPackByGridId(uId, gridid); err != nil { return } amount = int64(itme.Amount) - if grid.IsEmpty { - amount = 0 - } else if grid.ItemId != itemId { + if grid.ItemId != itemId { err = fmt.Errorf("target grid itemid:%d no is %d ", grid.ItemId, itemId) + return } num = amount + int64(addnum) if num < 0 { err = ItemNotEnoughError } else { - if num > GridCapMaxNum { + if num > int64(conf.Maxnum) { err = GirdAmountUpper return } else { @@ -213,25 +219,30 @@ func (this *ModelItemsComp) Pack_AddItemToUserPackByGrid(uId string, gridid stri ///添加移除物品到用户背包 func (this *ModelItemsComp) pack_addItemToUserPack(items []*pb.DB_UserItemData, itemId int32, addnum int32) (add, update []*pb.DB_UserItemData, del []string, leftnum int64) { var ( + err error + conf *cfg.Game_itemData num int64 isNew bool ) if addnum == 0 { return } + if conf, err = this.module.configure.GetItemConfigure(itemId); err != nil { + return + } isNew = true leftnum = int64(addnum) add = make([]*pb.DB_UserItemData, 0) del = make([]string, 0) update = make([]*pb.DB_UserItemData, 0) + for _, v := range items { - if !v.IsEmpty && v.ItemId == itemId { + if v.ItemId == itemId { isNew = false num = int64(v.Amount) + int64(leftnum) if num < 0 { leftnum += int64(v.Amount) v.Amount = 0 - v.IsEmpty = true del = append(del, v.GridId) } else if num > 0 && num < int64(v.Amount) { leftnum = 0 @@ -239,22 +250,21 @@ func (this *ModelItemsComp) pack_addItemToUserPack(items []*pb.DB_UserItemData, update = append(update, v) break } else if num > 0 && num > int64(v.Amount) { - if num <= GridCapMaxNum { + if num <= int64(conf.Maxnum) { leftnum = 0 v.Amount = uint32(num) update = append(update, v) break } else { - if v.Amount < GridCapMaxNum { - leftnum = int64(num - GridCapMaxNum) - v.Amount = uint32(GridCapMaxNum) + if v.Amount < uint32(conf.Maxnum) { + leftnum = int64(num - int64(conf.Maxnum)) + v.Amount = uint32(conf.Maxnum) update = append(update, v) } } } else if num == 0 { leftnum = 0 v.Amount = 0 - v.IsEmpty = true del = append(del, v.GridId) } } @@ -264,31 +274,27 @@ func (this *ModelItemsComp) pack_addItemToUserPack(items []*pb.DB_UserItemData, } if leftnum > 0 { //还没有放完 寻找空的格子填充 for _, v := range items { - if v.IsEmpty { - if leftnum <= GridCapMaxNum { - v.IsEmpty = false - v.ItemId = itemId - v.Amount = uint32(leftnum) - leftnum = 0 - update = append(update, v) - break - } else { - leftnum -= GridCapMaxNum - v.IsEmpty = false - v.ItemId = itemId - v.Amount = uint32(GridCapMaxNum) - update = append(update, v) - } + if leftnum <= int64(conf.Maxnum) { + v.ItemId = itemId + v.Amount = uint32(leftnum) + leftnum = 0 + update = append(update, v) + break + } else { + leftnum -= int64(conf.Maxnum) + v.ItemId = itemId + v.Amount = uint32(conf.Maxnum) + update = append(update, v) } } index := int32(len(items)) for leftnum > 0 { //需要补充格子 - if leftnum <= GridCapMaxNum { + if leftnum <= int64(conf.Maxnum) { grid := &pb.DB_UserItemData{ GridId: primitive.NewObjectID().Hex(), - IsEmpty: false, ItemId: itemId, Amount: uint32(leftnum), + CTime: time.Now().Unix(), IsNewItem: isNew, } items = append(items, grid) @@ -296,12 +302,12 @@ func (this *ModelItemsComp) pack_addItemToUserPack(items []*pb.DB_UserItemData, leftnum = 0 break } else { - leftnum -= GridCapMaxNum + leftnum -= int64(conf.Maxnum) grid := &pb.DB_UserItemData{ GridId: primitive.NewObjectID().Hex(), - IsEmpty: false, ItemId: itemId, - Amount: uint32(GridCapMaxNum), + Amount: uint32(conf.Maxnum), + CTime: time.Now().Unix(), IsNewItem: isNew, } items = append(items, grid) diff --git a/modules/items/module_test.go b/modules/items/module_test.go index 0b1a56790..3f09e7672 100644 --- a/modules/items/module_test.go +++ b/modules/items/module_test.go @@ -45,7 +45,7 @@ func (this *TestService) InitSys() { } else { log.Infof("init sys.db success!") } - if err := configure.OnInit(this.GetSettings().Sys["configure"]); err != nil { + if err := configure.OnInit(this.GetSettings().Sys["configure"], configure.SetConfigPath("F:/work/go/go_dreamfactory/bin/json")); err != nil { panic(fmt.Sprintf("init sys.configure err: %s", err.Error())) } else { log.Infof("init sys.configure success!") @@ -80,3 +80,12 @@ func Test_Modules(t *testing.T) { // items, err := module.db_comp.Pack_QueryUserPack("liwei1dao") // log.Debugf("item:%v err:%v", items, err) } + +func Test_Modules_AddItems(t *testing.T) { + code := module.AddItems(&comm.ModuleCallSource{ + Module: "Test", + FuncName: "Test_Modules_AddItems", + Describe: "测试模块接口", + }, "0_62b16dda909b2f8faeff788d", map[int32]int32{10001: -1000}) + log.Debugf("Test_Modules_AddItems:%v code:%v", code) +} diff 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pb.DBHero.energy:type_name -> pb.DBHero.EnergyEntry + 0, // 0: DBHero.normalSkill:type_name -> SkillData + 2, // 1: DBHero.property:type_name -> DBHero.PropertyEntry + 3, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry + 4, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry 4, // [4:4] is the sub-list for method output_type 4, // [4:4] is the sub-list for method input_type 4, // [4:4] is the sub-list for extension type_name diff --git a/pb/hero_msg.pb.go b/pb/hero_msg.pb.go index 46b850f12..00d79e5d1 100644 --- a/pb/hero_msg.pb.go +++ b/pb/hero_msg.pb.go @@ -1247,127 +1247,123 @@ var File_hero_hero_msg_proto protoreflect.FileDescriptor var file_hero_hero_msg_proto_rawDesc = []byte{ 0x0a, 0x13, 0x68, 0x65, 0x72, 0x6f, 0x2f, 0x68, 0x65, 0x72, 0x6f, 0x5f, 0x6d, 0x73, 0x67, 0x2e, - 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x02, 0x70, 0x62, 0x1a, 0x12, 0x68, 0x65, 0x72, 0x6f, 0x2f, - 0x68, 0x65, 0x72, 0x6f, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0x25, 0x0a, - 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file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25) var file_hero_hero_msg_proto_goTypes = []interface{}{ - (*HeroInfoReq)(nil), // 0: pb.HeroInfoReq - (*HeroInfoRsp)(nil), // 1: pb.HeroInfoRsp - (*HeroListReq)(nil), // 2: pb.HeroListReq - (*HeroListRsp)(nil), // 3: pb.HeroListRsp - (*ItemData)(nil), // 4: pb.ItemData - (*HeroStrengthenUplvReq)(nil), // 5: pb.HeroStrengthenUplvReq - (*HeroStrengthenUplvResp)(nil), // 6: pb.HeroStrengthenUplvResp - (*CostCardData)(nil), // 7: pb.CostCardData - (*HeroStrengthenUpStarReq)(nil), // 8: pb.HeroStrengthenUpStarReq - (*HeroStrengthenUpStarResp)(nil), // 9: pb.HeroStrengthenUpStarResp - (*HeroStrengthenUpSkillReq)(nil), // 10: pb.HeroStrengthenUpSkillReq - (*HeroStrengthenUpSkillResp)(nil), // 11: pb.HeroStrengthenUpSkillResp - (*HeroResonanceReq)(nil), // 12: pb.HeroResonanceReq - (*HeroResonanceResp)(nil), // 13: pb.HeroResonanceResp - (*HeroResonanceResetReq)(nil), // 14: pb.HeroResonanceResetReq - (*HeroResonanceResetResp)(nil), // 15: pb.HeroResonanceResetResp - (*HeroResonanceUseEnergyReq)(nil), // 16: pb.HeroResonanceUseEnergyReq - (*HeroResonanceUseEnergyResp)(nil), // 17: pb.HeroResonanceUseEnergyResp - (*HeroJuexingReq)(nil), // 18: pb.HeroJuexingReq - (*HeroJuexingResp)(nil), // 19: pb.HeroJuexingResp - (*HeroChoukaReq)(nil), // 20: pb.HeroChoukaReq - (*HeroChoukaResp)(nil), // 21: pb.HeroChoukaResp - (*HeroProperty)(nil), // 22: pb.HeroProperty - nil, // 23: pb.HeroProperty.PropertyEntry - nil, // 24: pb.HeroProperty.AddPropertyEntry - (*DBHero)(nil), // 25: pb.DBHero + (*HeroInfoReq)(nil), // 0: HeroInfoReq + (*HeroInfoRsp)(nil), // 1: HeroInfoRsp + (*HeroListReq)(nil), // 2: HeroListReq + (*HeroListRsp)(nil), // 3: HeroListRsp + (*ItemData)(nil), // 4: ItemData + (*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq + (*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp + (*CostCardData)(nil), // 7: CostCardData + (*HeroStrengthenUpStarReq)(nil), // 8: HeroStrengthenUpStarReq + (*HeroStrengthenUpStarResp)(nil), // 9: HeroStrengthenUpStarResp + (*HeroStrengthenUpSkillReq)(nil), // 10: HeroStrengthenUpSkillReq + (*HeroStrengthenUpSkillResp)(nil), // 11: HeroStrengthenUpSkillResp + (*HeroResonanceReq)(nil), // 12: HeroResonanceReq + (*HeroResonanceResp)(nil), // 13: HeroResonanceResp + (*HeroResonanceResetReq)(nil), // 14: HeroResonanceResetReq + (*HeroResonanceResetResp)(nil), // 15: HeroResonanceResetResp + (*HeroResonanceUseEnergyReq)(nil), // 16: HeroResonanceUseEnergyReq + (*HeroResonanceUseEnergyResp)(nil), // 17: HeroResonanceUseEnergyResp + (*HeroJuexingReq)(nil), // 18: HeroJuexingReq + (*HeroJuexingResp)(nil), // 19: HeroJuexingResp + (*HeroChoukaReq)(nil), // 20: HeroChoukaReq + (*HeroChoukaResp)(nil), // 21: HeroChoukaResp + (*HeroProperty)(nil), // 22: HeroProperty + nil, // 23: HeroProperty.PropertyEntry + nil, // 24: HeroProperty.AddPropertyEntry + (*DBHero)(nil), // 25: DBHero } var file_hero_hero_msg_proto_depIdxs = []int32{ - 25, // 0: pb.HeroInfoRsp.base:type_name -> pb.DBHero - 25, // 1: pb.HeroListRsp.list:type_name -> pb.DBHero - 25, // 2: pb.HeroStrengthenUplvResp.hero:type_name -> pb.DBHero - 7, // 3: pb.HeroStrengthenUpStarReq.hero:type_name -> pb.CostCardData - 7, // 4: pb.HeroStrengthenUpStarReq.heroRace:type_name -> pb.CostCardData - 25, // 5: pb.HeroStrengthenUpStarResp.hero:type_name -> pb.DBHero - 25, // 6: pb.HeroStrengthenUpSkillResp.hero:type_name -> pb.DBHero - 25, // 7: pb.HeroResonanceResp.hero:type_name -> pb.DBHero - 25, // 8: pb.HeroResonanceResp.upStarCard:type_name -> pb.DBHero - 25, // 9: pb.HeroResonanceResetResp.hero:type_name -> pb.DBHero - 25, // 10: pb.HeroResonanceUseEnergyResp.hero:type_name -> pb.DBHero - 4, // 11: pb.HeroJuexingReq.costItmes:type_name -> pb.ItemData - 25, // 12: pb.HeroJuexingResp.hero:type_name -> pb.DBHero - 25, // 13: pb.HeroChoukaResp.heroes:type_name -> pb.DBHero - 23, // 14: pb.HeroProperty.property:type_name -> pb.HeroProperty.PropertyEntry - 24, // 15: pb.HeroProperty.addProperty:type_name -> pb.HeroProperty.AddPropertyEntry + 25, // 0: HeroInfoRsp.base:type_name -> DBHero + 25, // 1: HeroListRsp.list:type_name -> DBHero + 25, // 2: HeroStrengthenUplvResp.hero:type_name -> DBHero + 7, // 3: HeroStrengthenUpStarReq.hero:type_name -> CostCardData + 7, // 4: HeroStrengthenUpStarReq.heroRace:type_name -> CostCardData + 25, // 5: HeroStrengthenUpStarResp.hero:type_name -> DBHero + 25, // 6: HeroStrengthenUpSkillResp.hero:type_name -> DBHero + 25, // 7: HeroResonanceResp.hero:type_name -> DBHero + 25, // 8: HeroResonanceResp.upStarCard:type_name -> DBHero + 25, // 9: HeroResonanceResetResp.hero:type_name -> DBHero + 25, // 10: HeroResonanceUseEnergyResp.hero:type_name -> DBHero + 4, // 11: HeroJuexingReq.costItmes:type_name -> ItemData + 25, // 12: HeroJuexingResp.hero:type_name -> DBHero + 25, // 13: HeroChoukaResp.heroes:type_name -> DBHero + 23, // 14: HeroProperty.property:type_name -> HeroProperty.PropertyEntry + 24, // 15: HeroProperty.addProperty:type_name -> HeroProperty.AddPropertyEntry 16, // [16:16] is the sub-list for method output_type 16, // [16:16] is the sub-list for method input_type 16, // [16:16] is the sub-list for extension type_name diff --git a/pb/items_db.pb.go b/pb/items_db.pb.go index 8882e13ad..a511a0089 100644 --- a/pb/items_db.pb.go +++ b/pb/items_db.pb.go @@ -28,12 +28,12 @@ type DB_UserItemData struct { GridId string `protobuf:"bytes,1,opt,name=gridId,proto3" json:"gridId" bson:"_id"` // 背包格子Id UId string `protobuf:"bytes,2,opt,name=uId,proto3" json:"uId" bson:"uid"` // 用户id - IsEmpty bool `protobuf:"varint,3,opt,name=isEmpty,proto3" json:"isEmpty" bson:"isEmpty"` // 是否是空格子 - ItemId int32 `protobuf:"varint,4,opt,name=itemId,proto3" json:"itemId" bson:"itemId"` // 存放物品的Id - Amount uint32 `protobuf:"varint,5,opt,name=amount,proto3" json:"amount" bson:"amount"` // 存放物品的数量 - CTime int64 `protobuf:"varint,6,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` // 物品获取时间 - ETime int64 `protobuf:"varint,7,opt,name=eTime,proto3" json:"eTime" bson:"eTime"` // 物品过期时间 - IsNewItem bool `protobuf:"varint,8,opt,name=isNewItem,proto3" json:"isNewItem" bson:"isNewItem"` // 是否是新的 + ItemId int32 `protobuf:"varint,3,opt,name=itemId,proto3" json:"itemId" bson:"itemId"` // 存放物品的Id + Amount uint32 `protobuf:"varint,4,opt,name=amount,proto3" json:"amount" bson:"amount"` // 存放物品的数量 + CTime int64 `protobuf:"varint,5,opt,name=cTime,proto3" json:"cTime" bson:"cTime"` // 物品获取时间 + ETime int64 `protobuf:"varint,6,opt,name=eTime,proto3" json:"eTime" bson:"eTime"` // 物品过期时间 + IsNewItem bool `protobuf:"varint,7,opt,name=isNewItem,proto3" json:"isNewItem" bson:"isNewItem"` // 是否是新的 + Lastopt int64 `protobuf:"varint,8,opt,name=lastopt,proto3" json:"lastopt" bson:"lastopt"` // 最后操作时间 } func (x *DB_UserItemData) Reset() { @@ -82,13 +82,6 @@ func (x *DB_UserItemData) GetUId() string { return "" } -func (x *DB_UserItemData) GetIsEmpty() bool { - if x != nil { - return x.IsEmpty - } - return false -} - func (x *DB_UserItemData) GetItemId() int32 { if x != nil { return x.ItemId @@ -124,6 +117,13 @@ func (x *DB_UserItemData) GetIsNewItem() bool { return false } +func (x *DB_UserItemData) GetLastopt() int64 { + if x != nil { + return x.Lastopt + } + return 0 +} + var File_items_items_db_proto protoreflect.FileDescriptor var file_items_items_db_proto_rawDesc = []byte{ @@ -132,16 +132,16 @@ var file_items_items_db_proto_rawDesc = []byte{ 0x65, 0x72, 0x49, 0x74, 0x65, 0x6d, 0x44, 0x61, 0x74, 0x61, 0x12, 0x16, 0x0a, 0x06, 0x67, 0x72, 0x69, 0x64, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x67, 0x72, 0x69, 0x64, 0x49, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x49, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, - 0x03, 0x75, 0x49, 0x64, 0x12, 0x18, 0x0a, 0x07, 0x69, 0x73, 0x45, 0x6d, 0x70, 0x74, 0x79, 0x18, - 0x03, 0x20, 0x01, 0x28, 0x08, 0x52, 0x07, 0x69, 0x73, 0x45, 0x6d, 0x70, 0x74, 0x79, 0x12, 0x16, - 0x0a, 0x06, 0x69, 0x74, 0x65, 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0x20, 0x01, 0x28, 0x0d, 0x52, 0x06, 0x61, 0x6d, + 0x6f, 0x75, 0x6e, 0x74, 0x12, 0x14, 0x0a, 0x05, 0x63, 0x54, 0x69, 0x6d, 0x65, 0x18, 0x05, 0x20, + 0x01, 0x28, 0x03, 0x52, 0x05, 0x63, 0x54, 0x69, 0x6d, 0x65, 0x12, 0x14, 0x0a, 0x05, 0x65, 0x54, + 0x69, 0x6d, 0x65, 0x18, 0x06, 0x20, 0x01, 0x28, 0x03, 0x52, 0x05, 0x65, 0x54, 0x69, 0x6d, 0x65, + 0x12, 0x1c, 0x0a, 0x09, 0x69, 0x73, 0x4e, 0x65, 0x77, 0x49, 0x74, 0x65, 0x6d, 0x18, 0x07, 0x20, + 0x01, 0x28, 0x08, 0x52, 0x09, 0x69, 0x73, 0x4e, 0x65, 0x77, 0x49, 0x74, 0x65, 0x6d, 0x12, 0x18, + 0x0a, 0x07, 0x6c, 0x61, 0x73, 0x74, 0x6f, 0x70, 0x74, 0x18, 0x08, 0x20, 0x01, 0x28, 0x03, 0x52, + 0x07, 0x6c, 0x61, 0x73, 0x74, 0x6f, 0x70, 0x74, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } diff --git a/pb/proto/hero/hero_db.proto b/pb/proto/hero/hero_db.proto index abe4da37c..96765bc89 100644 --- a/pb/proto/hero/hero_db.proto +++ b/pb/proto/hero/hero_db.proto @@ -1,6 +1,5 @@ syntax = "proto3"; option go_package = ".;pb"; -package pb; message SkillData { int32 skillID = 1; diff --git a/pb/proto/hero/hero_msg.proto b/pb/proto/hero/hero_msg.proto index c8a0e28b5..b44c77900 100644 --- a/pb/proto/hero/hero_msg.proto +++ b/pb/proto/hero/hero_msg.proto @@ -1,6 +1,5 @@ syntax = "proto3"; option go_package = ".;pb"; -package pb; import "hero/hero_db.proto"; //英雄基础信息 diff --git a/pb/proto/items/items_db.proto b/pb/proto/items/items_db.proto index b68505424..7b66f4bc5 100644 --- a/pb/proto/items/items_db.proto +++ b/pb/proto/items/items_db.proto @@ -6,10 +6,10 @@ option go_package = ".;pb"; message DB_UserItemData { string gridId = 1; //@go_tags(`bson:"_id"`) 背包格子Id string uId = 2; //@go_tags(`bson:"uid"`) 用户id - bool isEmpty = 3; //@go_tags(`bson:"isEmpty"`) 是否是空格子 - int32 itemId = 4; //@go_tags(`bson:"itemId"`) 存放物品的Id - uint32 amount = 5; //@go_tags(`bson:"amount"`) 存放物品的数量 - int64 cTime = 6; //@go_tags(`bson:"cTime"`) 物品获取时间 - int64 eTime = 7; //@go_tags(`bson:"eTime"`) 物品过期时间 - bool isNewItem = 8; //@go_tags(`bson:"isNewItem"`) 是否是新的 + int32 itemId = 3; //@go_tags(`bson:"itemId"`) 存放物品的Id + uint32 amount = 4; //@go_tags(`bson:"amount"`) 存放物品的数量 + int64 cTime = 5; //@go_tags(`bson:"cTime"`) 物品获取时间 + int64 eTime = 6; //@go_tags(`bson:"eTime"`) 物品过期时间 + bool isNewItem = 7; //@go_tags(`bson:"isNewItem"`) 是否是新的 + int64 lastopt = 8; //@go_tags(`bson:"lastopt"`) 最后操作时间 }