Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
0321057d6c
@ -240,11 +240,20 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32,
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}
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}
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}
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}
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if conf, err := this.configure.GetHDCelebration(list.Val); err == nil {
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if conf, err := this.configure.GetHDCelebration(list.Val); err == nil {
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bfound := false
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for _, v1 := range conf.Bosstype {
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for _, v1 := range conf.Bosstype {
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if v1 == 0 { // bosstype 为0 表示所有的boss 类型都算
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if v1 == 0 { // bosstype 为0 表示所有的boss 类型都算
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bosstype = 0
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bosstype = 0
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bfound = true
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break
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break
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}
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}
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if v1 == bosstype {
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bfound = true
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break
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}
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}
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if !bfound {
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return false
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}
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}
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if conf.Systemtype == systemtype {
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if conf.Systemtype == systemtype {
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list.Gotarr[bosstype] += 1
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list.Gotarr[bosstype] += 1
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@ -64,7 +64,9 @@ func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGve
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}
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}
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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member.Useheros = append(member.Useheros, v.Oid)
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if v.Oid != "" {
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member.Useheros = append(member.Useheros, v.Oid)
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}
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}
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}
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// if member.Boosticket <= 0 {
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// if member.Boosticket <= 0 {
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@ -122,10 +124,10 @@ func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGve
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member.Record[req.Boosid] = record
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member.Record[req.Boosid] = record
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go this.module.modelbattlerank.updateRank(req.Boosid, req.Report.Harm, record.User.Uid)
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go this.module.modelbattlerank.updateRank(req.Boosid, req.Report.Harm, record.User.Uid)
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for i, v := range req.Report.Info.Redflist[0].Team {
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for i, v := range req.Report.Info.Redflist[0].Team {
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if int32(i) == req.Report.Info.Redflist[0].Leadpos && v != nil {
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if int32(i) == req.Report.Info.Redflist[0].Leadpos && v.Oid != "" {
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record.CaptainHeroId = v.HeroID
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record.CaptainHeroId = v.HeroID
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}
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}
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if v != nil {
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if v.Oid != "" {
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record.Formation = append(record.Formation, &pb.DBSimpleHero{
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record.Formation = append(record.Formation, &pb.DBSimpleHero{
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HeroId: v.HeroID,
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HeroId: v.HeroID,
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Star: v.Star,
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Star: v.Star,
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@ -161,7 +161,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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var heroObjs []string
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var heroObjs []string
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
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heroObjs = append(heroObjs, v.Oid)
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heroObjs = append(heroObjs, v.Oid)
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changExp[v.Oid] = cfgHunting.Heroexp
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changExp[v.Oid] = cfgHunting.Heroexp
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}
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}
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@ -385,6 +385,9 @@ func (this *Items) CleanItemById(session comm.IUserSession, t string) (errdata *
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}
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}
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if len(itmes) > 0 {
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if len(itmes) > 0 {
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this.modelItems.DeleteUserPack(session.GetUserId(), itmes...)
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this.modelItems.DeleteUserPack(session.GetUserId(), itmes...)
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for _, v := range itmes {
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v.Amount = 0
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}
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this.itemsChangePush(session, itmes) //推送道具背包变化
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this.itemsChangePush(session, itmes) //推送道具背包变化
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}
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}
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return
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return
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@ -154,7 +154,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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var heroObjs []string
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var heroObjs []string
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
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heroObjs = append(heroObjs, v.Oid)
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heroObjs = append(heroObjs, v.Oid)
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}
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}
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}
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}
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@ -99,7 +99,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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var heroObjs []string
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var heroObjs []string
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
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heroObjs = append(heroObjs, v.Oid)
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heroObjs = append(heroObjs, v.Oid)
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}
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}
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}
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}
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@ -139,7 +139,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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leadpos := req.Report.Info.Redflist[0].Leadpos
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leadpos := req.Report.Info.Redflist[0].Leadpos
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szLine := make([]*pb.LineUp, 0)
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szLine := make([]*pb.LineUp, 0)
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if v != nil {
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if v.Oid != "" {
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szLine = append(szLine, &pb.LineUp{
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szLine = append(szLine, &pb.LineUp{
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Cid: v.HeroID,
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Cid: v.HeroID,
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Star: v.Star,
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Star: v.Star,
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@ -97,7 +97,7 @@ func (this *apiComp) ChallengeRaceOver(session comm.IUserSession, req *pb.Pagoda
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var heroObjs []string
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var heroObjs []string
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
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heroObjs = append(heroObjs, v.Oid)
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heroObjs = append(heroObjs, v.Oid)
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}
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}
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}
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}
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@ -441,18 +441,18 @@ func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq
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}
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}
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}
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}
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if stone.Rooms.Complete { // 完成关卡 发放当前关奖励
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// if stone.Rooms.Complete { // 完成关卡 发放当前关奖励
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, stone.CurRoomIndes); conf != nil {
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// if conf := this.module.configure.GetStageConfByStageid(stone.StageID, stone.CurRoomIndes); conf != nil {
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if len(conf.FirstReward) > 0 {
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// if len(conf.FirstReward) > 0 {
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if errdata, reward = this.module.DispenseAtno(session, conf.FirstReward, true); errdata != nil {
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// if errdata, reward = this.module.DispenseAtno(session, conf.FirstReward, true); errdata != nil {
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return
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// return
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}
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// }
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}
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// }
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}
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// }
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// 记录首通
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// // 记录首通
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// stone.Reward[stone.StageID] = true
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// // stone.Reward[stone.StageID] = true
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// update["reward"] = stone.Reward
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// // update["reward"] = stone.Reward
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}
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// }
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if len(eventConf.CostItem) > 0 {
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if len(eventConf.CostItem) > 0 {
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if errdata = this.module.ConsumeRes(session, eventConf.CostItem, true); errdata != nil { //真正的消耗
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if errdata = this.module.ConsumeRes(session, eventConf.CostItem, true); errdata != nil { //真正的消耗
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return
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return
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@ -479,17 +479,19 @@ func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq
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if eventConf.EventType == EventType28 { // 必须是战斗类型才可以触发
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if eventConf.EventType == EventType28 { // 必须是战斗类型才可以触发
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var job int32
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var job int32
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if h, err := this.module.ModuleTools.GetHeroConfig(v.HeroID); err == nil {
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if v.HeroID != "" {
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if job == 0 {
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if h, err := this.module.ModuleTools.GetHeroConfig(v.HeroID); err == nil {
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job = h.Job
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if job == 0 {
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}
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job = h.Job
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if job != h.Job {
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}
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job = 0
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if job != h.Job {
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break
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job = 0
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break
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}
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}
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}
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maxHp := v.Property[battle.AttributesTransBase("hp")]
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totalhp += v.Currhp * 1000 / maxHp
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}
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}
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maxHp := v.Property[battle.AttributesTransBase("hp")]
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totalhp += v.Currhp * 1000 / maxHp
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}
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}
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if job != 0 { // 上阵英雄都为指定职业
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if job != 0 { // 上阵英雄都为指定职业
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype216, job, stone.StageID)) //上阵英雄都为指定职业,击败石阵秘境中指定关卡的首领
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype216, job, stone.StageID)) //上阵英雄都为指定职业,击败石阵秘境中指定关卡的首领
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@ -20,6 +20,7 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishR
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err error
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err error
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curintegral int32
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curintegral int32
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atno []*pb.UserAtno
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atno []*pb.UserAtno
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reward []*pb.UserAtno
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)
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)
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update = make(map[string]interface{})
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update = make(map[string]interface{})
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if errdata = this.FinishCheck(session, req); errdata != nil {
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if errdata = this.FinishCheck(session, req); errdata != nil {
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@ -49,7 +50,16 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishR
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}
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}
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}
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}
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}
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}
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if stone.Rooms.Complete { // 完成关卡 发放当前关奖励
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if conf := this.module.configure.GetStageConfByStageid(stone.StageID, 1); conf != nil {
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if len(conf.FirstReward) > 0 {
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if errdata, reward = this.module.DispenseAtno(session, conf.FirstReward, true); errdata != nil {
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return
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}
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atno = append(atno, reward...)
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}
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}
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}
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stone.StageID = 0
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stone.StageID = 0
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update["stageID"] = stone.StageID
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update["stageID"] = stone.StageID
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stone.CurRoomIndes = 0
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stone.CurRoomIndes = 0
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@ -198,10 +198,12 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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var heroObjs []string
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var heroObjs []string
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if !v.Ishelp { // 助战英雄不加经验
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if v.HeroID != "" {
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heroObjs = append(heroObjs, v.Oid)
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if !v.Ishelp { // 助战英雄不加经验
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} else {
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heroObjs = append(heroObjs, v.Oid)
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bHelp = true
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} else {
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bHelp = true
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}
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}
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}
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}
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}
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}
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}
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@ -227,7 +229,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if v.Ishelp { // 判断是否有助战
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if v.Oid != "" && v.Ishelp { // 判断是否有助战
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype79, req.Difficulty, req.BossId))
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tasks = append(tasks, comm.GetBuriedParam(comm.Rtype79, req.Difficulty, req.BossId))
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break
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break
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}
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}
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Reference in New Issue
Block a user