dfbattle/Client.cs
2023-02-02 11:03:11 +08:00

106 lines
3.7 KiB
C#

using Fleck;
namespace BattleServer
{
/// <summary>
/// 客户端链接对象
/// </summary>
class Client
{
private IWebSocketConnection socket;
public Client(IWebSocketConnection _socket)
{
socket = _socket;
socket.OnBinary = doBinary;
socket.OnClose = close;
}
private void close (){
Service.Instance.Shutdown(this);
}
/// <summary>
/// 接收rpc数据
/// </summary>
/// <param name="message"></param>
private void doBinary(byte[] message)
{
BattleRpcMessage msg = ProtoDeSerialize<BattleRpcMessage>(message);
Console.WriteLine("接收到消息 {0}",msg.method);
// Pb.BattleRpcMessage msg = Deserialize<Pb.BattleRpcMessage>(message);
Task t = Task.Run(() =>{
handle(msg);
});
t.ContinueWith(r =>
{
//Thread.Sleep(3000);
string Exception = Convert.ToString(t.Exception);
Console.WriteLine("消息处理异常:" + Exception);
}, TaskContinuationOptions.OnlyOnFaulted);
}
/// <summary>
/// 处理远程请求
/// </summary>
/// <param name="msg"></param>
private void handle(BattleRpcMessage msg)
{
long ts = (DateTime.Now.ToUniversalTime().Ticks - 621355968000000000) / 10000;
Console.WriteLine("接收到战斗消息 1 {0}|{1}",msg.method,ts);
switch(msg.method){
case "Check":
BattleReport report = ProtoDeSerialize<BattleReport>(msg.data.value);
ts = (DateTime.Now.ToUniversalTime().Ticks - 621355968000000000) / 10000;
Console.WriteLine("接收到战斗消息 2 |{0}",ts);
bool ischeck = HotUpdateScripts.FightRunnerMgr.Instance.VerifyOnceFight(report);
ts = (DateTime.Now.ToUniversalTime().Ticks - 621355968000000000) / 10000;
Console.WriteLine("接收到战斗消息 3 |{0}",ts);
msg.data = new Google.Protobuf.WellKnownTypes.Any {
type_url = "type.googleapis.com/BattleCheckResults",
value = ProtoSerialize(new BattleCheckResults{ischeck=ischeck}),
};
byte[] _msg = ProtoSerialize(msg);
ts = (DateTime.Now.ToUniversalTime().Ticks - 621355968000000000) / 10000;
Console.WriteLine("接收到战斗消息 4 |{0}",ts);
socket.Send(_msg);
break;
}
}
/// <summary>
/// 序列化并返回二进制
/// Serialize an Object and return byte[]
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public static byte[] ProtoSerialize<T>(T obj) where T : class
{
using (var stream = new MemoryStream())
{
ProtoBuf.Serializer.Serialize(stream, obj);
return stream.ToArray();
}
}
/// <summary>
/// 通过二进制反序列化
/// Deserialize with byte[]
/// </summary>
/// <param name="msg"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static T ProtoDeSerialize<T>(byte[] msg) where T : class
{
msg = msg == null ? new byte[]{} : msg;
using (var ms = new MemoryStream(msg))
{
var data = ProtoBuf.Serializer.Deserialize<T>(ms);
return data;
}
}
}
}