using Fleck; using System; namespace BattleServer { class Program { static void Main(string[] args) { Console.WriteLine("外部参数:{0}",args[0]); HotUpdateScripts.FightRunnerMgr.Instance.Init("./GameConfig/"); cfg.Game.HeroData data = HotUpdateScripts.FightBase.GC.Hero.Get("25001"); // HotUpdateScripts.FightDebug.Log("测试读取配置 name:"+data.Name); Service service = new Service(args[0]); Console.WriteLine("BattleServer Start!"); Thread.Sleep(Timeout.Infinite); } } }