using Fleck; using System; namespace BattleServer { class Program { static void Main(string[] args) { HotUpdateScripts.FightRunnerMgr.Instance.Init("./GameConfig/"); cfg.Game.HeroData data = HotUpdateScripts.FightBase.GC.Hero.Get("25001"); HotUpdateScripts.FightDebug.Log("测试读取配置 name:"+data.Name); Console.WriteLine("BattleServer Start!"); Service service = new Service(); Console.ReadKey(); } } }