using Fleck; using System; namespace BattleServer { class Program { static void Main(string[] args) { Console.WriteLine("外部参数:{0}", args[0]); HotUpdateScripts.FightRunnerMgr.Instance.Init("./GameConfig/"); HotUpdateScripts.FightDebug.OpenLog = false; Console.WriteLine($"当前战斗服版本号:{HotUpdateScripts.FightVersions.CurrentVersion}, 构建时间:{HotUpdateScripts.FightVersions.BuildTime}"); Service service = new Service(args[0]); Console.WriteLine("BattleServer Start!"); Thread.Sleep(Timeout.Infinite); } } }