diff --git a/Client.cs b/Client.cs index 0275686..c1cc6b5 100644 --- a/Client.cs +++ b/Client.cs @@ -1,7 +1,4 @@ using Fleck; -using System; -using battle; -using pb = global::Google.Protobuf; namespace BattleServer { @@ -24,57 +21,60 @@ namespace BattleServer /// private void doBinary(byte[] message) { - Pb.BattleRpcMessage msg = Deserialize(message); - Task.Run(() => - { + BattleRpcMessage msg = ProtoDeSerialize(message); + // Pb.BattleRpcMessage msg = Deserialize(message); + Task.Run(() =>{ handle(msg); }); - } /// /// 处理远程请求 /// /// - private void handle(Pb.BattleRpcMessage msg) + private void handle(BattleRpcMessage msg) { Console.WriteLine("收到战斗消息:{0}", msg.ToString()); - int end = battle.Manager.CheckBattle((int)msg.Rid); + int end = battle.Manager.CheckBattle((int)msg.rid); Console.WriteLine("CheckBattle:{0}", end); - Pb.BattleTestMessage message = new Pb.BattleTestMessage(); - message.Id = "123123"; - message.Msg = "succ"; - msg.Data = pb.WellKnownTypes.Any.Pack(message); - socket.Send(Serialization(msg)); - } - - - /// - /// 反序列化protobuf - /// - /// - /// - /// - public static T Deserialize(byte[] dataBytes) where T : pb.IMessage, new() - { - T msg = new T(); - msg = (T)msg.Descriptor.Parser.ParseFrom(dataBytes); - return msg; + switch(msg.method){ + case "Check": + BattleReport report = ProtoDeSerialize(msg.Data.value); + HotUpdateScripts.FightRunnerMgr.Instance.StartOnceFight(report); + socket.Send(ProtoSerialize(msg)); + break; + } } /// - /// 反序列化protobuf + /// 序列化并返回二进制 + /// Serialize an Object and return byte[] /// - /// - /// + /// /// - public static byte[] Serialization(T msg) where T : pb.IMessage, new() + public static byte[] ProtoSerialize(T obj) where T : class { - byte[] result = new byte[msg.CalculateSize()]; - pb.CodedOutputStream output = new pb.CodedOutputStream(result); - msg.WriteTo(output); - output.CheckNoSpaceLeft(); - return result; + using (var stream = new MemoryStream()) + { + ProtoBuf.Serializer.Serialize(stream, obj); + return stream.ToArray(); + } + } + + /// + /// 通过二进制反序列化 + /// Deserialize with byte[] + /// + /// + /// + /// + public static T ProtoDeSerialize(byte[] msg) where T : class + { + using (var ms = new MemoryStream(msg)) + { + var data = ProtoBuf.Serializer.Deserialize(ms); + return data; + } } } } \ No newline at end of file diff --git a/GameConfig/LocalizeConfig_CN.bytes b/GameConfig/LocalizeConfig_CN.bytes new file mode 100644 index 0000000..463230a --- /dev/null +++ b/GameConfig/LocalizeConfig_CN.bytes @@ -0,0 +1,773 @@ +ChineseSimplified 简体中文ChineseTraditional 繁体中文English英文1一2二3三4四5五6六7七8八9九10十Login登录 +MomentDay1 {0}天前 +MomentDay2 还有{0}天 MomentHour1 {0}小时前 MomentHour2还有{0}小时MomentMinutes1 {0}分钟前MomentMinutes2还有{0}分钟MomentSeconds1刚刚MomentSeconds2 +1分以内Tuijian推荐Juese角色 +hero_13001闪闪 +hero_13002食人鱼先生 +hero_13003啊啊 +hero_13004法夸德勋爵 +hero_13005大大 +hero_14001 史图依克 +hero_14002大龙 +hero_14003 亚丝翠 +hero_14004克莱尔·努涅斯 +hero_14005 鹤大师 +hero_14006 布兰奇 +hero_14007格里斯特王子 +hero_15001吉姆·莱克 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+suit_13005 愈合套装 +suit_13006 祈愿套装 +suit_13007 脉冲套装 +suit_13008 裁决套装 +suit_13009 炼心套装 +suit_13010 庇佑套装 +suit_13011 牧神套装 +suit_13012 玄武套装 +suit_13013 箭神套装 +suit_13014 预言套装 +suit_13015 月盾套装 +suit_13016 破妄套装 +suit_13017 诅咒套装 +suit_13018 守护套装 +suit_13019 御免套装 equip_13215 暴击率+20% equip_13216 未激活 equip_13217 已激活suit_equip_10001 攻势套装suit_equip_10002 逐风套装suit_equip_10003 寒霜套装suit_equip_10004 渴血套装suit_equip_10005 愈合套装suit_equip_10006 祈愿套装suit_equip_10007 脉冲套装suit_equip_10008 裁决套装suit_equip_10009 炼心套装suit_equip_10010 庇佑套装suit_equip_10011 牧神套装suit_equip_10012 玄武套装suit_equip_10013 箭神套装suit_equip_10014 预言套装suit_equip_10015 月盾套装suit_equip_10016 破妄套装suit_equip_10017 诅咒套装suit_equip_10018 守护套装suit_equip_10019 御免套装 +item_100011阵营觉醒材料 +item_100021阵营觉醒材料 +item_100031阵营觉醒材料 +item_100112阵营觉醒材料 +item_100122阵营觉醒材料 +item_100132阵营觉醒材料 +item_100213阵营觉醒材料 +item_100223阵营觉醒材料 +item_100233阵营觉醒材料 +item_100314阵营觉醒材料 +item_100324阵营觉醒材料 +item_100334阵营觉醒材料mainline_title_10001第1章:功夫世界mainline_title_10002第2章:练功房mainline_title_10003第3章:太狼来袭mainline_title_10004第4章:乌龟大师mainline_title_10005第5章:激烈战斗mainline_title_10006第6章:下山mainline_title_10007第7章:事件余波mainline_title_10008第8章:乌龟大师mainline_title_10009第9章:太狼来袭mainline_title_10010第10章:乌龟大师mainline_title_10011第11章:太狼来袭mainline_title_10012第12章:乌龟大师mainline_title_10013第8章:太狼来袭mainline_title_10014第9章:乌龟大师mainline_title_10015第9章:太狼来袭mainline_title_10016第10章:乌龟大师mainline_title_10017第10章:太狼来袭mainline_title_10018第11章:乌龟大师mainline_title_10019第11章:太狼来袭mainline_title_10020第12章:乌龟大师mainline_title_10021第12章:太狼来袭mainline_title_10022第13章:乌龟大师mainline_title_10023第13章:太狼来袭mainline_title_10024第14章:乌龟大师mainline_title_10025第14章:太狼来袭mainline_title_10026第15章:乌龟大师mainline_title_10027第15章:太狼来袭mainline_title_10028第16章:乌龟大师mainline_title_10029第16章:太狼来袭mainline_title_10030第17章:乌龟大师mainline_title_10031第17章:太狼来袭mainline_title_10032第18章:乌龟大师mainline_title_10033第18章:太狼来袭mainline_title_10034第19章:乌龟大师mainline_title_10035第19章:太狼来袭mainline_title_10036第20章:乌龟大师mainline_title_10037第20章:太狼来袭mainline_title_10038第21章:乌龟大师mainline_title_10039第21章:太狼来袭mainline_title_10040第22章:乌龟大师mainline_title_10041第22章:太狼来袭mainline_title_10042第23章:乌龟大师mainline_title_10043第23章:太狼来袭mainline_title_10044第24章:乌龟大师mainline_title_10045第24章:太狼来袭mainline_title_10046第25章:乌龟大师mainline_title_10047第25章:太狼来袭mainline_title_10048第26章:乌龟大师mainline_title_10049第26章:太狼来袭mainline_title_10050第27章:乌龟大师mainline_title_10051第27章:太狼来袭mainline_title_10052第28章:乌龟大师mainline_title_10053第28章:太狼来袭mainline_title_10054第29章:乌龟大师mainline_title_10055第29章:太狼来袭mainline_title_10056第30章:乌龟大师mainline_title_10057第30章:太狼来袭mainline_title_10058第31章:乌龟大师mainline_title_10059第31章:太狼来袭mainline_title_10060第32章:乌龟大师mainline_title_10061第32章:太狼来袭mainline_title_10062第33章:乌龟大师mainline_title_10063第33章:太狼来袭mainline_title_10064第34章:乌龟大师mainline_title_10065第34章:太狼来袭mainline_title_10066第35章:乌龟大师mainline_title_10067第35章:太狼来袭mainline_title_10068第36章:乌龟大师mainline_title_10069第36章:太狼来袭mainline_title_10070第37章:乌龟大师mainline_desc_10001i和平谷发出警报!能量石遭到反派势力的抢夺,收回能量石,恢复和平谷安宁。mainline_desc_10002`前往维京人的博克岛,寻找修复能量石的材料,并拜托戈伯复原能量石。mainline_desc_10003Z参与熊猫武馆训练营,掌握高阶功夫技巧,完成点亮能量石的任务。mainline_desc_10004故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。mainline_desc_10005别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。mainline_desc_10006可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10007自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。mainline_desc_10008最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。mainline_desc_10009至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。mainline_desc_10010激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。mainline_desc_10011可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10012可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10013可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10014可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10015可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10016可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10017可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10018可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10019可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10020可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10021可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10022可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10023可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10024可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10025可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10026可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10027可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10028可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10029可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10030可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10031可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10032可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10033可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10034可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10035可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10036可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10037可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10038可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10039可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10040可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10041可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10042可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10043可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10044可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10045可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10046可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10047可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10048可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10049可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10050可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10051可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10052可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10053可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10054可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10055可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10056可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10057可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10058可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10059可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10060可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10061可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10062可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10063可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10064可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10065可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10066可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10067可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10068可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10069可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_desc_10070可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。mainline_text_10001 +金币5000mainline_text_10002 +金币5000mainline_text_10003 +金币5000mainline_text_10004 +金币5000mainline_text_10005 +金币5000mainline_text_10006 +金币5000mainline_text_10007 +金币5000mainline_text_10008 +金币5000mainline_text_10009 +金币5000mainline_text_10010 +金币5000mainline_text_10011 +金币5000mainline_text_10012 +金币5000mainline_text_10013 +金币5000mainline_text_10014 +金币5000mainline_text_10015 +金币5000mainline_text_10016 +金币5000mainline_text_10017 +金币5000mainline_text_10018 +金币5000mainline_text_10019 +金币5000mainline_text_10020 +金币5000mainline_text_10021 +金币5000mainline_text_10022 +金币5000mainline_text_10023 +金币5000mainline_text_10024 +金币5000mainline_text_10025 +金币5000mainline_text_10026 +金币5000mainline_text_10027 +金币5000mainline_text_10028 +金币5000mainline_text_10029 +金币5000mainline_text_10030 +金币5000mainline_text_10031 +金币5000mainline_text_10032 +金币5000mainline_text_10033 +金币5000mainline_text_10034 +金币5000mainline_text_10035 +金币5000mainline_text_10036 +金币5000mainline_text_10037 +金币5000mainline_text_10038 +金币5000mainline_text_10039 +金币5000mainline_text_10040 +金币5000mainline_text_10041 +金币5000mainline_text_10042 +金币5000mainline_text_10043 +金币5000mainline_text_10044 +金币5000mainline_text_10045 +金币5000mainline_text_10046 +金币5000mainline_text_10047 +金币5000mainline_text_10048 +金币5000mainline_text_10049 +金币5000mainline_text_10050 +金币5000mainline_text_10051 +金币5000mainline_text_10052 +金币5000mainline_text_10053 +金币5000mainline_text_10054 +金币5000mainline_text_10055 +金币5000mainline_text_10056 +金币5000mainline_text_10057 +金币5000mainline_text_10058 +金币5000mainline_text_10059 +金币5000mainline_text_10060 +金币5000mainline_text_10061 +金币5000mainline_text_10062 +金币5000mainline_text_10063 +金币5000mainline_text_10064 +金币5000mainline_text_10065 +金币5000mainline_text_10066 +金币5000mainline_text_10067 +金币5000mainline_text_10068 +金币5000mainline_text_10069 +金币5000mainline_text_10070 +金币5000mainline_name_10001 Chapter 1mainline_name_10002 Chapter 2mainline_name_10003 Chapter 3mainline_name_10004 Chapter 4mainline_name_10005 Chapter 5mainline_name_10006 Chapter 6mainline_name_10007 Chapter 7mainline_name_10008 Chapter 8mainline_name_10009 Chapter 9mainline_name_10010 +Chapter 10mainline_name_10011 +Chapter 11mainline_name_10012 +Chapter 12mainline_name_10013 +Chapter 13mainline_name_10014 +Chapter 14mainline_name_10015 +Chapter 15mainline_name_10016 +Chapter 16mainline_name_10017 +Chapter 17mainline_name_10018 +Chapter 18mainline_name_10019 +Chapter 19mainline_name_10020 +Chapter 20mainline_name_10021 +Chapter 21mainline_name_10022 +Chapter 22mainline_name_10023 +Chapter 23mainline_name_10024 +Chapter 24mainline_name_10025 +Chapter 25mainline_name_10026 +Chapter 26mainline_name_10027 +Chapter 27mainline_name_10028 +Chapter 28mainline_name_10029 +Chapter 29mainline_name_10030 +Chapter 30mainline_name_10031 +Chapter 31mainline_name_10032 +Chapter 32mainline_name_10033 +Chapter 33mainline_name_10034 +Chapter 34mainline_name_10035 +Chapter 35mainline_name_10036 +Chapter 36mainline_name_10037 +Chapter 37mainline_name_10038 +Chapter 38mainline_name_10039 +Chapter 39mainline_name_10040 +Chapter 40mainline_name_10041 +Chapter 41mainline_name_10042 +Chapter 42mainline_name_10043 +Chapter 43mainline_name_10044 +Chapter 44mainline_name_10045 +Chapter 45mainline_name_10046 +Chapter 46mainline_name_10047 +Chapter 47mainline_name_10048 +Chapter 48mainline_name_10049 +Chapter 49mainline_name_10050 +Chapter 50mainline_name_10051 +Chapter 51mainline_name_10052 +Chapter 52mainline_name_10053 +Chapter 53mainline_name_10054 +Chapter 54mainline_name_10055 +Chapter 55mainline_name_10056 +Chapter 56mainline_name_10057 +Chapter 57mainline_name_10058 +Chapter 58mainline_name_10059 +Chapter 59mainline_name_10060 +Chapter 60mainline_name_10061 +Chapter 61mainline_name_10062 +Chapter 62mainline_name_10063 +Chapter 63mainline_name_10064 +Chapter 64mainline_name_10065 +Chapter 65mainline_name_10066 +Chapter 66mainline_name_10067 +Chapter 67mainline_name_10068 +Chapter 68mainline_name_10069 +Chapter 69mainline_name_10070 +Chapter 70mainline_name_10071{故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。 equip_10001普通 equip_10002稀有 equip_10003卓越 equip_10004优秀 equip_10005完美skillname_125004011波比队长技skillname_125004111 和谐音律skillname_125004211 欢悦之舞skillname_125004311 彩虹音符skillname_135002011希卡普队长技skillname_135002111 一往无前skillname_135002211 无所畏惧skillname_135002311 自由之往skillname_935002411 自由之往skillname_124003011睡神队长技skillname_124003111 梦·呓语skillname_124003211 梦·愉悦skillname_124003311 梦·创世skillname_924003411 梦·愉悦skillname_134006011杰克队长技skillname_134006111 冰霜之语skillname_134006211 寒冰之力skillname_134006311 极寒领域skillname_934006411 寒冰之力skillname_125001011阿宝队长技skillname_125001111 熊猫拳skillname_125001211 太极一式skillname_125001311 太极零式skillname_925001211 太极一式skillname_144005011小伊队长技skillname_144005111 蛮之力skillname_144005211 蛮力连击skillname_144005311 蛮力冲撞skillname_944005411 蛮力冲撞skillname_135001011师傅队长技skillname_135001111 点到为止skillname_135001211 聚·心神skillname_135001311上·善若水skillname_935001411 聚·心神skillname_124004011邦尼兔队长技skillname_124004111 回旋镖skillname_124004211复活节彩蛋skillname_124004311 致命回旋skillname_924004411复活节彩蛋skillname_144006011悍娇虎队长技skillname_144006111 猛虎爪skillname_144006211 胜者为王skillname_144006311王·猎杀时刻skillname_944006411王·猎杀时刻skillname_115005011亚历克斯队长技skillname_115005111 狮子铁拳skillname_115005211 净化烟火skillname_115005311这是我的主场skillname_115005411 净化烟火skillname_115004011小欧队长技skillname_115004111 煎饼鱼雷skillname_115004211爆米花导弹skillname_115004311 惊喜时刻skillname_915004211爆米花导弹skillname_124002011牙仙队长技skillname_124002111 小小礼物skillname_124002211 童真之语skillname_124002311 采取指令skillname_114007011格里斯特王子队长技skillname_114007111 跳跃头槌skillname_114007211 绝地反击skillname_114007311旋风霹雳舞skillname_114003011亚丝翠队长技skillname_114003111 双斧劈砍skillname_114003211 十字斩击skillname_114003311唤龙:风里飞skillname_145003011 盖队长技skillname_145003111 一举两得skillname_145003211最后的馈赠skillname_145003311 天降馈赠skillname_153001111 夺命之匕skillname_153001211 升龙·斩skillname_153001311刃·绝影之掠skillname_135003011漆黑队长技skillname_135003111 绝命之镰skillname_135003211 噩梦缠绕skillname_135003311 永恒梦魇skillname_151002111盾击skillname_151002211力倾skillname_151003111 攻守之势skillname_151003211猛刺skillname_151004111 野性之力skillname_151004211 绝命上挑skillname_151005111 双重攻势skillname_151005211 力之回旋skill_1250040111!我方全体效果抵抗增加40%skill_1250041111i对敌方1个目标造成3次攻击力30%的伤害,有40%概率为自身附加2回合【免疫】状态skill_1250041112伤害提升至35%skill_1250041113概率触发概率提升至50%skill_1250041114伤害提升至40%skill_1250041115概率触发概率提升至60%skill_1250041116伤害提升至45%skill_1250042111清除我方所有减益状态,并平均分配我方生命值千分比,为我方全体附加2回合【攻击提升】状态skill_1250042112冷却时间减少1回合skill_1250042113冷却时间减少1回合skill_1250043111进入2回合【喜悦】状态,使我方全体收到伤害降低25%,且在每个队友行动去,为其驱散1个减益状态并回复其最大生命值20%的生命,效果持续期间自身无法行动skill_1250043112恢复量提升至22%skill_1250043113恢复量提升至24%skill_1250043114恢复量提升至26%skill_1250043115冷却时间减少1回合skill_1350020111!我方全体效果命中增加40%skill_1350021111攻击一个敌方2次,伤害分别为自身攻击力30%和80%,每次像目标转嫁自身1个减益;转嫁成功时有50%的概率为目标附加1回合【眩晕】。skill_1350021112第二段伤害提升至90%skill_1350021113效果触发几率提升至60%skill_1350021114第二段伤害提升至100%skill_1350021115效果触发几率提升至70%skill_1350021116第二段伤害提升至110%skill_1350022111自身不会失手。敌方使其友方减益提前结束时,扣除其当前生命值30%,驱散其全部增益u,为其附加1回合【石化】。skill_1350023111攻击全体敌方3次,每次伤害为自身攻击力35%。每次有80%概率驱散目标1个增益,为目标附加2回合【失手率提升】。skill_1350023112伤害提升至37%skill_1350023113效果触发几率提升至90%skill_1350023114伤害提升至40%skill_1350023115效果触发几率提升至100%skill_1350023116冷却时间减少1回合skill_9350024111攻击全体敌方3次,每次伤害为自身攻击力35%。每次有80%概率驱散目标1个增益,为目标附加2回合【失手率提升】。延迟目标减益状态1回合。skill_9350024112伤害提升至37%skill_9350024113效果触发几率提升至90%skill_9350024114伤害提升至40%skill_9350024115效果触发几率提升至100%skill_9350024116冷却时间减少1回合skill_1240030111!我方全体效果抵抗增加40%skill_1240031111f对敌方1个目标造成攻击力110%的伤害,并有70%的概率附加1回合【睡眠】状态。skill_1240031112伤害提升至100%skill_1240031113效果触发几率提升至60%skill_1240031114伤害提升至110%skill_1240031115效果触发几率提升至70%skill_1240032111P为我方全体各净化1个减益状态,并附加2回合【速度提升】。skill_1240032112冷却时间减少1回合skill_1240033111对敌方全体造成攻击力80%的伤害,使敌方目标各减少30%行动值,并有100%概率附加1回合【睡眠】状态。skill_1240033112降低的行动值提升至25%skill_1240033113效果触发几率提升至90%skill_1240033114降低的行动值提升至30%skill_1240033115效果触发几率提升至100%skill_1240033116冷却时间减少1回合skill_9240034111r为我方全体各净化1个减益状态,并附加2回合【速度提升】和1回合【防御提升】状态。skill_9240034112冷却时间减少1回合skill_1340060111全体速度提升20%skill_1340061111g对敌方1个目标造成2次攻击力50%的伤害,有60%概率为目标附加2回合【速度下降】skill_1340061112伤害提升至55%skill_1340061113效果触发几率提升至70%skill_1340061114伤害提升至60%skill_1340061115效果触发几率提升至80%skill_1340062111W攻击全体敌方,伤害为自身攻击力70%,70%概率降低目标30%行动值;skill_1340062112伤害提升至75%skill_1340062113效果触发几率提升至80%skill_1340062114伤害提升至80%skill_1340062115冷却时间减少1回合skill_1340063111{攻击敌方全体,伤害为自身攻击力100%,90%概率为目标附加2回合【速度下降】和1回合【冰冻】skill_1340063112伤害提升至105%skill_1340063113效果触发几率提升至100%skill_1340063114伤害提升至110%skill_1340063115冷却时间减少1回合skill_9340064111攻击全体敌方,伤害为自身攻击力70%,70%概率降低目标30%行动值;目标有【速度下降】时,降低行动值翻倍。skill_9340064112伤害提升至75%skill_9340064113效果触发几率提升至80%skill_9340064114伤害提升至80%skill_9340064115冷却时间减少1回合skill_1250010111我方全体防御增加30%skill_1250011111v对敌方1个目标造成2次攻击力30%及防御力50%的伤害,有50%概率为目标附加2回合【攻击下降】skill_1250011112防御伤害比例提升至60%skill_1250011113效果触发几率提升至60%skill_1250011114防御伤害比例提升至70%skill_1250011115效果触发几率提升至75%skill_1250012111y回合结束时获得1回合【玄御】,效果期间回合开始时攻击全体敌方,伤害为自身防御力90%。skill_1250012112防御伤害比例提升至95%skill_1250012113防御伤害比例提升至100%skill_1250012114防御伤害比例提升至110%skill_1250012115冷却时间减少1回合skill_1250013121skill_1250013122skill_1250013123skill_1250013124skill_1250013125skill_1250013111{攻击1个敌方,伤害为自身攻击力80%及防御力100%,为自身附加2回合【防御提升】和【免疫】。skill_1250013112防御伤害比例提升至110%skill_1250013113防御伤害比例提升至120%skill_1250013114防御伤害比例提升至140%skill_1250013115冷却时间减少1回合skill_9250014111回合结束时获得1回合【玄御】,效果期间回合开始时攻击全体敌方,伤害为自身防御力90%。任一技能暴击时减少此技能1回合冷却。skill_9250014112防御伤害比例提升至95%skill_9250014113防御伤害比例提升至100%skill_9250014114防御伤害比例提升至110%skill_9250014115冷却时间减少1回合skill_1440050111-在竞技场中,我方全体攻击增加30%skill_1440051111k小伊对敌方1个目标攻击2次,每次造成攻击力60%的伤害,并有50%概率吸收目标15%。skill_1440051112伤害提升至55%skill_1440051113效果触发几率提升至40%skill_1440051114伤害提升至60%skill_1440051115效果触发几率提升至50%skill_1440052111r攻击1个敌方4次,每次伤害为自身攻击力45%,每次有30%概率为目标附加1回合【眩晕】。skill_1440052112伤害提升至47%skill_1440052113效果触发几率提升至40%skill_1440052114伤害提升至50%skill_1440052115冷却时间减少1回合skill_1440053111攻击全体敌方,伤害为自身攻击力85%,75%概率驱散目标1个增益,每个驱散的增益提升全体友方5%行动值。skill_1440053112伤害提升至90%skill_1440053113效果触发几率提升至100%skill_1440053114伤害提升至100%skill_1440053115冷却时间减少1回合skill_9440054111攻击全体敌方,伤害为自身攻击力85%,75%概率驱散目标1个增益,每个驱散的增益提升全体友方5%行动值。增加目标所有技能1回合冷却。skill_9440054112伤害提升至90%skill_9440054113效果触发几率提升至100%skill_9440054114伤害提升至100%skill_9440054115冷却时间减少1回合skill_1350010111我方全体攻击增加30%skill_1350011111攻击1个敌方,伤害为自身攻击力100%,攻击溅射随机2个敌方,伤害为自身攻击力70%。攻击前随机获得一种神力,持续1回合;神力包含【气】、【劲】、【法】。skill_1350011112造成的伤害提升105%skill_1350011113$对额外目标的伤害提升至70%skill_1350011114造成的伤害提升至110%skill_1350011115$对额外目标的伤害提升至80%skill_1350011116造成的伤害提升至120%skill_1350012111攻击1个敌方,伤害为自身攻击力170%。吸收所有神力恢复自身生命,每个神力提供自身最大生命值10%恢复量。skill_1350012112伤害提升至180%skill_1350012113伤害提升至190%skill_1350012114伤害提升至200%skill_1350012115冷却时间减少至1回合skill_1350013111攻击全体敌方2次,每次伤害为自身攻击50%。攻击前获得全部神力,持续2回合;神力包含【气】、【劲】、【法】。skill_1350013112伤害提升至55%skill_1350013113伤害提升至60%skill_1350013114冷却减少1回合skill_9350014111 +攻击1个敌方,伤害为自身攻击力170%。为自身附加2回合【护盾】,护盾量为自身最大生命值10%。吸收所有神力恢复自身生命,每个神力提供自身最大生命值10%恢复量、最大生命值5%护盾量和10%额外伤害。skill_9350014112伤害提升至180%skill_9350014113伤害提升至190%skill_9350014114伤害提升至200%skill_9350014115冷却时间减少至1回合skill_1240040111N在祭祀神迹、声之神迹的挑战中,我方全体效果命中增加40%skill_1240041111]攻击1个敌方,伤害为自身攻击力100%,60%概率为目标附加2回合【禁疗】skill_1240041112伤害提升至110%skill_1240041113效果触发几率提升至70%skill_1240041114伤害提升至120%skill_1240041115效果触发几率提升至80%skill_1240042111.攻击时为目标附加2回合【中毒】。skill_1240043111n攻击全体敌方,伤害为自身攻击力100%,为目标附加2回合【速度下降】和【中毒】。skill_1240043112伤害提升至105%skill_1240043113伤害提升至110%skill_1240043114伤害提升至115%skill_1240043115伤害提升至120%skill_1240043116伤害提升至130%skill_1240043117冷却时间减少1回合skill_9240044111攻击时为目标附加2回合【中毒】。附加【中毒】成功时,额外附加1回合【中毒】;每回合对每个目标仅触发1次。skill_1440060111skill_1440061111^对敌方1个目标造成攻击力100%的伤害,自身每损失10%的生命,伤害提升5%skill_1440061112伤害提升至105%skill_1440061113伤害提升至110%skill_1440061114伤害提升至115%skill_1440061115伤害提升至120%skill_1440061116伤害提升至130%skill_1440062111Z自身造成击杀时,将获得额外回合,且被自身击杀的敌人将无法复活skill_1440063111驱散敌方1个目标的全部增益效果,随后对其造成攻击力230%的伤害,同时自身受到此伤害30%的效果附加伤害,但是自身不会因为该伤害死亡。skill_1440063112伤害提升至240%skill_1440063113伤害提升至250%skill_1440063114伤害提升至260%skill_1440063115伤害提升至270%skill_1440063116冷却时间减少1回合skill_9440064111驱散敌方1个目标的全部增益效果,随后对其造成攻击力270%的伤害,同时自身受到此伤害30%的效果附加伤害,但是自身不会因为该伤害死亡。成功击杀敌人时,自身获得【攻击提升】【暴击提升】效果,持续3回合skill_9440064112伤害提升至240%skill_9440064113伤害提升至250%skill_9440064114伤害提升至260%skill_9440064115伤害提升至270%skill_9440064116冷却时间减少1回合skill_1150050111-在竞技场中,我方全体防御增加40%skill_1150051111对敌方1个目标攻击2次,共造成攻击力90%的伤害,并未我方当前生命值最低的2个队友回复自身5%的最大生命值。skill_1150051112伤害提升至95%skill_1150051113伤害提升至100%skill_1150051114伤害提升至105%skill_1150051115伤害提升至110%skill_1150052111"治疗时净化目标1个减益。skill_1150053111提升全体友方20%行动值。治疗全体友方,治疗量为目标最大生命值35%。净化全体友方各1个减益,为无减益的目标附加1回合【免疫】。skill_1150053112治疗量提升至28%skill_1150053113治疗量提升至31%skill_1150053114治疗量提升至35%skill_1150053115冷却时间减少1回合skill_1150054111u治疗时净化目标1个减益。治疗量溢出时附加2回合【护盾】,护盾量为溢出治疗量的120%。skill_1150040111!我方全体效果命中增加40%skill_1150041111Z攻击1个敌方3次,总伤害为自身攻击力100%,每次吸收目标10%行动值。skill_1150041112伤害提升至105%skill_1150041113伤害提升至110%skill_1150041114伤害提升至115%skill_1150042111a攻击全体敌方,伤害为自身攻击力70%,85%概率为目标附加1回合【眩晕】。skill_1150042112伤害提升至75%skill_1150042113效果触发几率提升至85%skill_1150042114伤害提升至80%skill_1150042115冷却时间减少1回合skill_1150043111攻击全体敌方3次,总伤害为自身攻击力90。每次有50%概率驱散目标1个增益,降低目标10%行动值。skill_1150043112伤害提升至95%skill_1150043113效果触发几率提升至50%skill_1150043114冷却时间减少1回合skill_1150043115伤害提升至100%skill_1150043116冷却时间减少1回合skill_9150042111攻击全体敌方,伤害为自身攻击力70%,每次有85%概率为目标附加1回合【眩晕】。每个被【眩晕】的目标提升自身15%行动值。skill_9150042112伤害提升至75%skill_9150042113效果触发几率提升至85%skill_9150042114伤害提升至80%skill_9150042115冷却时间减少1回合skill_1240020111skill_1240021111U攻击随机2个敌方,伤害为自身攻击力55%,为目标附加【童真】。skill_1240021112伤害提升至60%skill_1240021113伤害提升至65%skill_1240021114伤害提升至70%skill_1240021115伤害提升至75%skill_1240021116伤害提升至80%skill_1240022111攻击时,若目标有【童真】,附加2回合【中毒】。受击时,若攻击者有【童真】,50%概率反击。skill_1240023111:攻击全体敌方3次,总伤害为自身攻击力90%。skill_1240023112伤害提升至95%skill_1240023113伤害提升至100%skill_1240023114伤害提升至105%skill_1240023115伤害提升至110%skill_1240023116冷却时间减少1回合skill_1140070111我方全体防御增加24%skill_1140071111t攻击1个敌方,伤害为自身攻击力30%及防御力50%,50%概率为目标附加2回合【防御下降】。skill_1140071112防御比例伤害提升至60%skill_1140071113效果触发几率提升至60%skill_1140071114防御比例伤害提升至70%skill_1140071115效果触发几率提升至70%skill_1140071116防御比例伤害提升至80%skill_1140072111收到致命伤害时,为自身附加1回合【对峙】,重置旋风霹雳舞冷却,目标防御比自身低时,自身伤害提升;每1%差值提供1%额外伤害,不超过40%。skill_1140072112冷却时间减少1回合skill_1140072113冷却时间减少1回合skill_1140073111攻击全体敌方,伤害为自身防御力80%,30%概率为目标附加1回合【挑衅】;目标防御比自身低时,概率翻倍。skill_1140073112防御比例伤害提升至85%skill_1140073113效果触发几率提升至40%skill_1140073114防御比例伤害提升至90%skill_1140073115效果触发几率提升至50%skill_1140073116冷却时间减少1回合skill_1140030111B在狩猎、维京远征的挑战中,我方全体速度增加25%skill_1140031111攻击1个敌方,伤害为自身攻击力50%,50%概率降低目标30%行动值。每点速度提供攻击力0.33%额外伤害。skill_1140031112伤害提升至55%skill_1140031113效果触发几率提升至75%skill_1140031114伤害提升至60%skill_1140031115伤害提升至70%skill_1140032111攻击1个敌方,伤害为自身攻击150%,80%概率为目标附加2回合【速度下降】。暴击时为自身附加2回合【速度提升】。每点速度提供攻击0.33%。skill_1140032112伤害提升至160%skill_1140032113效果触发几率提升至100%skill_1140032114伤害提升至180%skill_1140032115冷却时间减少1回合skill_1140033111攻击1个敌方3次,每次伤害为自身攻击力50%,每次有40%概率降低目标30%行动值。每点速度提供0.33%额外伤害。skill_1140033112伤害提升至55%skill_1140033113效果触发几率提升至50%skill_1140033114伤害提升至60%skill_1140033115冷却时间减少1回合skill_14500301110在竞技场中,我方全体生命值增加40%skill_1450031111对敌方1个目标造成攻击力30%的伤害,附加自身最大生命在5.5%的伤害,并未自身回复本次伤害100%的生命值skill_1450032111自身死亡时,以15%最大生命值的状态复活全部已阵亡的队友,并为我方全体施加其最大生命值50%的【护盾】,持续1回合。随后提升我方全体目标50%的行动值。该被动效果一场战斗仅能触发一次skill_1450033111净化己方全部减益状态,并为己方全体目标回复35%最大生命值的生命,随后施加1回合【免疫】效果skill_1530011111S对敌方随机3名目标发起攻击,每次攻击可造成攻击力150%的伤害skill_1530012111t对敌方1个目标发起5段攻击,每段攻击可造成攻击力60%的伤害,并会吸收目标10%行动值。skill_1530013111w对敌方全体发起3段攻击,每段攻击可造成攻击力的伤害,并附加3回合【速度下降】状态。skill_13500301113在竞技场中,我方全体效果抵抗增加50%skill_1350031111对敌方1个目标造成2次攻击力65%的伤害,同时偷取目标2个增益状态,并降低目标本次伤害100%的生命值上限skill_1350032111无法获得任意增益和减益状态,受到的所有伤害降低10%。同时,每次被施加增益或减益状态时,自身获得1层【梦魇之惧】;每有1个队友死亡时,自身获得10层【梦魇之惧】。最多可叠加50层。每次战斗中首次受到致命伤害时,免除本次死亡,并根据当前【梦魇之惧】层数回复自身生命值状态,每层回复自身1%最大生命值状态。skill_1350033111偷取敌方全体各1个增益状态,并对敌方全体目标造成攻击力110%的伤害,并回复本次伤害30%的生命值。skill_1510021111@对敌方一个目标发起攻击,造成攻击力100%的伤害skill_1510022111z对敌方一个目标发起攻击,造成攻击力120%的伤害。并有50%概率附加2回合【防御下降】状态。skill_1510031111@对敌方一个目标发起攻击,造成攻击力100%的伤害skill_1510032111t对敌方一个目标发起攻击,造成攻击力120%的伤害。并有25%概率附加1回合【眩晕】状态。skill_1510041111w对敌方1个目标发起2段攻击,每段可造成攻击力50%的伤害,并有20%概率减少目标20%行动值。skill_1510042111y对敌方全体发起2段攻击,每段可造成攻击50%的伤害,若发生暴击,可使目标减少10%行动值。skill_1510051111K对敌方一个目标发起两段攻击,每段造成攻击力75%的伤害skill_1510052111l对敌方1个目标发起攻击,造成攻击力180%的伤害,并附加2回合【攻击下降】状态。skill_buff_390001001 攻击提升skill_buff_390001002 防御提升skill_buff_390001003 速度提升skill_buff_390001004 暴击提升skill_buff_390001005 暴击抵抗skill_buff_390001006 攻击下降skill_buff_390001007 防御下降skill_buff_390001008 速度下降skill_buff_390001009 暴击下降skill_buff_390001010 生命下降skill_buff_390001011 伤害提升skill_buff_390001101烙印skill_buff_390001102失手率提升skill_buff_390001103无敌skill_buff_390001104对峙skill_buff_390001105眩晕skill_buff_390001106冰冻skill_buff_390001107禁疗skill_buff_390001108石化skill_buff_390001109沉默skill_buff_390001110挑衅skill_buff_390001111免疫skill_buff_390001112护盾skill_buff_390001113吞噬skill_buff_390001114 不会失手skill_buff_390001115无法获得增益skill_buff_390001116免疫控制效果skill_buff_390001117 免除死亡skill_buff_390001118睡眠skill_buff_390001119气skill_buff_390001120劲skill_buff_390001121法skill_buff_390001122护盾skill_buff_390001123护盾skill_buff_390001124 无法复活skill_buff_390001201 梦魇之惧skill_buff_390001202 酋长之怒skill_buff_390001204 猫猫威慑skill_buff_390001205算术skill_buff_390001206 猫猫推理skill_buff_390001207喜悦skill_buff_390001208喜悦skill_buff_390001209玄御skill_buff_390001210 玄御之佑skill_buff_390001301队长技-生命提升skill_buff_390001302队长技-攻击提升skill_buff_390001303队长技-防御提升skill_buff_390001304队长技-速度提升skill_buff_390001305队长技-暴击提升skill_buff_390001306队长技-命中提升skill_buff_390001307队长技-抵抗提升skill_buff_390001311队长技-生命提升skill_buff_390001312队长技-攻击提升skill_buff_390001313队长技-防御提升skill_buff_390001314队长技-速度提升skill_buff_390001315队长技-暴击提升skill_buff_390001316队长技-命中提升skill_buff_390001317队长技-抵抗提升skill_buff_390001321队长技-生命提升skill_buff_390001322队长技-攻击提升skill_buff_390001323队长技-防御提升skill_buff_390001324队长技-速度提升skill_buff_390001325队长技-暴击提升skill_buff_390001326队长技-命中提升skill_buff_390001327队长技-抵抗提升skill_buff_390001328队长技-防御提升skill_buff_390001401中毒skill_buff_390001402 属性转换skill_buffdes_390001001攻击提升60%skill_buffdes_390001002防御提升60%skill_buffdes_390001003速度提升30%skill_buffdes_390001004暴击率提升30%skill_buffdes_390001005受到暴击概率降低30%skill_buffdes_390001006攻击下降60%skill_buffdes_390001007防御下降60%skill_buffdes_390001008速度下降30%skill_buffdes_390001009暴击率下降30%skill_buffdes_390001010生命下降30%skill_buffdes_390001011造成伤害提升10%skill_buffdes_390001101'被攻击时,受到的伤害提高15%skill_buffdes_390001102失手率提升50%skill_buffdes_390001103不会受到任何伤害skill_buffdes_390001104生命最低降为1skill_buffdes_390001105无法进行任何行动skill_buffdes_390001106无法进行任何行动skill_buffdes_390001107无法恢复生命skill_buffdes_390001108E无法进行任何行动,不会随着回合到来降低技能冷却skill_buffdes_390001109只能释放基础技能skill_buffdes_390001110N回合开始时,会被迫发起攻击,向附加状态者释放基础技能skill_buffdes_390001111无法获得减益效果skill_buffdes_390001112 增加护盾skill_buffdes_390001113f无法进行任何行动,无法被选中,无法被攻击,无法获得任何强化及弱化效果skill_buffdes_390001114 不会失手skill_buffdes_390001115无法附加增益状态skill_buffdes_390001116!无法被附加任何控制效果skill_buffdes_390001117 免除死亡skill_buffdes_390001118睡眠skill_buffdes_390001119L(无法驱散类状态)造成伤害时为目标附加2回合【禁疗】skill_buffdes_390001120(无法驱散类状态)造成伤害时附带效果附加伤害,伤害为目标最大生命值5%,不超过自身攻击力50%skill_buffdes_390001121^(无法驱散类状态)造成伤害时有40%概率为目标附加2回合【防御下降】skill_buffdes_390001122护盾量为最大生命值10%skill_buffdes_390001123护盾量为最大生命值5%skill_buffdes_390001124 无法复活skill_buffdes_390001201z(无法驱散类状态)每层使自身攻击力提升5%,每10层使自身受到伤害降低3%。最高可叠加50层skill_buffdes_390001202U每层使自身基础防御提升10%,效果抵抗提升5%,最多可叠加10层。skill_buffdes_390001204携带者阵亡时清除此状态,并对携带者一方全体造成穿靴子的猫(释放者)攻击力40%的效果附加伤害,每层使伤害系数提升40%,最多可叠加5层。skill_buffdes_3900012059(无法驱散类状态)可以增强算术的威力。skill_buffdes_390001206<每层为穿靴子的猫(释放者)提供15%伤害减免skill_buffdes_390001207 无法移动skill_buffdes_390001208受到伤害降低skill_buffdes_390001209skill_buffdes_3900012107每次受到攻击提升20%的防御,最多叠加5层skill_buffdes_390001301生命提升20%skill_buffdes_390001302攻击提升20%skill_buffdes_390001303防御提升20%skill_buffdes_390001304速度提升15%skill_buffdes_390001305暴击提升20%skill_buffdes_390001306命中提升20%skill_buffdes_390001307抵抗提升20%skill_buffdes_390001311生命提升25%skill_buffdes_390001312攻击提升25%skill_buffdes_390001313防御提升25%skill_buffdes_390001314速度提升20%skill_buffdes_390001315暴击提升25%skill_buffdes_390001316命中提升30%skill_buffdes_390001317抵抗提升30%skill_buffdes_390001321生命提升30%skill_buffdes_390001322攻击提升30%skill_buffdes_390001323防御提升30%skill_buffdes_390001324速度提升25%skill_buffdes_390001325暴击提升30%skill_buffdes_390001326命中提升40%skill_buffdes_390001327抵抗提升40%skill_buffdes_390001328防御提升40%skill_buffdes_3900014018回合开始时受到伤害,伤害为最大生命值4%skill_buffdes_3900014022自身每损失10%最大生命值,伤害增加5% +hero_10001生命 +hero_10002攻击 +hero_10003防御 +hero_10004速度 +hero_10005 暴击率 +hero_10006 暴击伤害 +hero_10007 效果命中 +hero_10008 效果抵抗 +hero_10009 成长生命 +hero_10010 成长防御 +hero_10011 成长攻击Crit 暴击率Hp生命Def防御Atk攻击HpPro 成长生命DefPro 成长防御AtkPro 成长攻击star_2优秀star_3稀有star_4史诗star_5传说color_1优秀color_2稀有color_3史诗color_4传说color_5不朽color_6超凡race_1灼热race_2涌动race_3呼啸race_4闪耀job_1输出job_2防御job_3辅助job_4控制job_5材料itemdesc_10001使用后可以强化英雄itemdesc_10002K一块测试功能的石头,他可能是某个不能使用的活动道具itemdesc_10003集齐50个碎片合成阿宝itemdesc_10004(可以在以下道具中选择任选1个itemdesc_10005(可以在以下道具中随机获取1个itemdesc_10006打开后可以获得金币itemdesc_10007"使用后获得2小时金币收益itemdesc_10008V使用后获得2小时金币收益,但是他会在2分钟内消失,测下功能。itemdesc_10009L这本魔法书被强大的魔法封印了,通过第9999关后可以开启itemdesc_10010?似乎是某个失落文明的货币,暂时只有纪念意义itemdesc_100113表针一动不动,也许有人可以修好它。itemdesc_10012*精致的木材,散发着淡淡的香气itemdesc_10013$把它放在背包里会带来好运itemdesc_10014<你登录了游戏就是冒险家,就会获得这个勋章itemdesc_10015比幸运草更幸运itemdesc_100169钻石是人造的,所以不能用来买商城的商品itemdesc_20001#集齐50个碎片合成随机英雄itemdesc_20002%集齐50个碎片合成25001号英雄itemdesc_30001可以用于招募英雄itemdesc_30002$可以用于奥术阵营招募英雄itemdesc_30003$可以用于科技阵营招募英雄itemdesc_30004$可以用于自然阵营招募英雄itemdesc_30005$可以用于光耀阵营招募英雄itemdesc_500013食用后可以提升奥术系英雄的觉醒等级itemdesc_500023食用后可以提升科技系英雄的觉醒等级itemdesc_500033食用后可以提升自然系英雄的觉醒等级itemdesc_500043食用后可以提升光耀系英雄的觉醒等级itemdesc_500053食用后可以提升奥术系英雄的觉醒等级itemdesc_500063食用后可以提升科技系英雄的觉醒等级itemdesc_500073食用后可以提升自然系英雄的觉醒等级itemdesc_500083食用后可以提升光耀系英雄的觉醒等级itemdesc_500093食用后可以提升奥术系英雄的觉醒等级itemdesc_500103食用后可以提升科技系英雄的觉醒等级itemdesc_500113食用后可以提升自然系英雄的觉醒等级itemdesc_500123食用后可以提升光耀系英雄的觉醒等级itemdesc_60001可以任选一件5星装备itemdesc_60002"可以随机获得一件5星装备itemdesc_60003可以获得一套5星装备itemname_10001初级经验精灵itemname_10002石头itemname_100035星阿宝碎片itemname_10004金币自选箱itemname_10005随机金币箱子itemname_10006 金币箱子itemname_10007 2小时金币itemname_10008特殊2小时金币itemname_10009被封印的魔法书itemname_10010 古代硬币itemname_10011坏掉的钟表itemname_10012木材itemname_10013 四叶草itemname_10014冒险家勋章itemname_10015猫猫护身符itemname_10016 人造钻石itemname_20001随机英雄碎片itemname_2000225001号碎片itemname_30001 时空石itemname_30002 奥术石itemname_30003 科技石itemname_30004 自然石itemname_30005 光耀石itemname_50001奥术美食-低级itemname_50002科技美食-低级itemname_50003自然美食-低级itemname_50004光耀美食-低级itemname_50005奥术美食-中级itemname_50006科技美食-中级itemname_50007自然美食-中级itemname_50008光耀美食-中级itemname_50009奥术美食-高级itemname_50010科技美食-高级itemname_50011自然美食-高级itemname_50012光耀美食-高级itemname_600015星装备自选箱itemname_600025星装备随机箱itemname_600035星套装宝箱 server_10001本地测试服 server_10006 乌鸦岭 server_10003 和平谷 server_10004 凤凰城 server_10005 翡翠宫skillname_190011000阿宝队长技skillname_190012000 熊猫拳skillname_190013000 太极一式skillname_190011003 太极零式skillname_190014000波比队长技skillname_190016000 和谐音律skillname_190017000 欢悦之舞skillname_190018000 彩虹音符 +ComingSoon 敬请期待 +NotYetOpen 暂未开放 tips_10036当前星球容量超载,请更换星球开启冒险 tips_1004-当前世界正在建设中,请稍后进入 tips_1005 强化失败 tips_1006T已佩戴的装备的英雄,若作为材料则装备会被取下,是否确认? tips_1007<当前装备已被其他英雄穿戴,是否确认更换? nonactivated 未激活 activated 已激活opencond_prompt_10001通关2-26开启opencond_prompt_10002暂不开启,敬请期待opencond_prompt_10003)开服第2天开启且通关2-14后开启num_1001 主线入口num_1002招募num_1003 剧情副本num_1004 武馆入口num_1005主题活动入口num_1006 迷雾岛屿num_1007 维京远征num_1008 心魔塔num_1009 捕羊大赛num_1010黑暗料理大赛num_1011地下角斗场num_1012疯狂竞技赛num_1013 五侠擂台num_1014 藏书馆num_1015 篝火舞会num_1016商队num_1017 美食馆num_1018戈伯铁匠铺num_1019狩猎num_2020聊天num_2021世界num_2022公会num_2023私聊num_2024跨服num_2025系统num_2026 熊猫武馆num_2036 成长任务opencond_name_10001背包opencond_name_10002购物opencond_name_10003联盟opencond_name_10004邮件opencond_name_10005好友opencond_name_10006卡牌opencond_name_10007寝室opencond_name_10008商城opencond_name_10009活动opencond_name_10010任务hero_help_10001 养成说明hero_help_10002 英雄升级hero_help_100039英雄可通过出战或吸收经验精灵提升等级。hero_help_10004 英雄升星hero_help_10005不同星级的英雄有不同的等级上限,3星为30级,4星为40级,5星为50级,6星为60级。
英雄达到等级上限后,需要通过升星进一步提升等级。
升星后英雄的属性将得到提升。
升星精灵是英雄升星的优质素材。hero_help_10006 技能升级hero_help_10007使用稀有/史诗/传说品质的技能精灵可以提升对应品质英雄的技能等级,技能升级时将随机选择还可以继续升级的技能。
如果英雄的所有技能等级满级,将不能再使用技能精灵提升等级。hero_help_10008详情hero_help_10009装备hero_help_10010强化hero_help_10011技能hero_help_10012觉醒hero_help_10013图鉴hero_help_10014 队长技hero_help_10015是否显示全服加点hero_help_10016共鸣hero_equip_WearEquip 装备成功hero_equip_intensify强化hero_equip_automatic 自动强化hero_equip_wear穿戴hero_equip_unlock {0}级解锁hero_equip_StrengthenTitle 强化装备hero_equip_SuccessRate 成功率hero_equip_TakeOffEquip 脱下成功hero_equip_takeoff脱下hero_equip_sucess 激活成功hero_equip_SucessText1攻势套装激活成功hero_equip_SucessText2逐风套装激活成功hero_equip_SucessText3寒霜套装激活成功hero_equip_SucessText4渴血套装激活成功hero_equip_SucessText5愈合套装激活成功hero_equip_SucessText6祈愿套装激活成功hero_equip_SucessText7脉冲套装激活成功hero_equip_SucessText8裁决套装激活成功hero_equip_SucessText9炼心套装激活成功hero_equip_SucessText10庇佑套装激活成功hero_equip_SucessText11牧神套装激活成功hero_equip_SucessText12玄武套装激活成功hero_equip_SucessText13箭神套装激活成功hero_equip_SucessText14预言套装激活成功hero_equip_SucessText15月盾套装激活成功hero_equip_SucessText16破妄套装激活成功hero_equip_SucessText17诅咒套装激活成功hero_equip_SucessText18守护套装激活成功hero_equip_SucessText19御免套装激活成功hero_equip_SuitEffect 提升效果hero_equip_SetSkills 激活技能smithy_name_1001木质smithy_name_1002石质smithy_name_1003铁质smithy_name_1004钢质smithy_name_1005 铂金质smithy_name_1006 钻石质smithy_name_1007 星耀石质smithy_name_1008 星陨石质smithy_name_1009 星核质smithy_name_1010宇宙粒子质smithy_name_1011 战斗装备smithy_name_1012 辅助装备smithy_name_1013 特殊装备smithy_name_1014 做工条件smithy_name_1015 定制数量smithy_name_1016 铁匠日程smithy_txt_1001快给我升级smithy_txt_1002红伞伞啊白杆杆smithy_txt_1003 找我下单smithy_txt_1004欢迎下次再来啊smithy_txt_1005 哼哧哼哧smithy_txt_1006点我领装备咯smithy_txt_1007c我倒是有办法制造更高级的装备,可你得先升级铸造台,否则我肯定锤坏它smithy_txt_1008<我可是维京人中技术最高超的铁匠,童叟无欺smithy_txt_1009 制作队列smithy_txt_1010已制作装备viking_boss_1001 火焰泰坦viking_boss_1002 冰之泰坦viking_boss_1003 森林泰坦viking_boss_1004`熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜viking_boss_1005H冰霜泰坦巨人从极寒之地而来,没有什么比它更寒冷了viking_boss_1006K森林泰坦诞生于广袤的森林之中,是所有动物们的守护神weapons_boss_1001巨怪weapons_boss_1002?巨怪是一个强大的首领,守护者无数珍惜的材料hunting_boss_1001 巨型猩猩hunting_boss_1002火龙hunting_boss_1003大厨hunting_boss_1004 格尔族hunting_boss_1005o传说中的巨型猩猩是一个非常恐怖的角色,它暴戾且狡猾,与它为敌一定要非常小心hunting_boss_1006K火龙可以从嘴里喷出猛烈的火焰,对地面造成毁灭性打击hunting_boss_1007这位面容狰狞、性格严酷的主厨曾因擅于“烹饪”魔发精灵火遍博啃族,但后来又因宴会上精灵们的集体脱逃而身败名裂。hunting_boss_1008a坐在盔甲里的瓜星人的领袖,因为被波波星人带走了孩子一路追到了地球. gourmet_lv1#[color=#6dba00]马马虎虎[/color] gourmet_lv2#[color=#6dba00]可圈可点[/color] gourmet_lv3#[color=#4a96e3]孰能生巧[/color] gourmet_lv4#[color=#4a96e3]驾轻就熟[/color] gourmet_lv5#[color=#be3ce8]得心应手[/color] gourmet_lv6#[color=#be3ce8]游刃有余[/color] gourmet_lv7#[color=#e8893c]匠心独运[/color] gourmet_lv8#[color=#e8893c]神乎其技[/color] gourmet_cook1olor=#6dba00]1级[/color] gourmet_cook2olor=#6dba00]2级[/color] gourmet_cook3olor=#6dba00]3级[/color] gourmet_cook4olor=#6dba00]4级[/color] gourmet_cook5olor=#6dba00]5级[/color] gourmet_cook6olor=#6dba00]6级[/color] gourmet_cook7olor=#6dba00]7级[/color] gourmet_cook8olor=#6dba00]8级[/color] gourmet_cook9olor=#6dba00]9级[/color]gourmet_cook10[color=#6dba00]10级[/color]gourmet_cook11[color=#6dba00]11级[/color]gourmet_cook12[color=#6dba00]12级[/color]gourmet_cook13[color=#6dba00]13级[/color]gourmet_cook14[color=#6dba00]14级[/color]gourmet_cook15[color=#6dba00]15级[/color]gourmet_affix1[color=#6dba00]无[/color]gourmet_affix2[color=#4a96e3]极低[/color]gourmet_affix3[color=#be3ce8]中等[/color]gourmet_affix4[color=#e8893c]较高[/color]gourmet_affix5[color=#e9361e]极高[/color]efficiency_describe1每份订单时间-1分钟efficiency_describe2每份订单时间-2分钟efficiency_describe3每份订单时间-3分钟efficiency_describe4每份订单时间-4分钟efficiency_describe5每份订单时间-5分钟efficiency_describe6每份订单时间-6分钟efficiency_describe7每份订单时间-7分钟efficiency_describe8每份订单时间-8分钟efficiency_describe9每份订单时间-9分钟efficiency_describe10每份订单时间-10分钟efficiency_describe11每份订单时间-11分钟efficiency_describe12每份订单时间-12分钟efficiency_describe13每份订单时间-13分钟efficiency_describe14每份订单时间-14分钟efficiency_describe15每份订单时间-15分钟 gourmet_name1 魔法厨艺 gourmet_name2 功夫厨艺 gourmet_name3 科技厨艺 gourmet_name4 月能厨艺 gourmet_name5 高效制作resonance_help_information共鸣帮助信息awaken_help_information@英雄觉醒说明
1.英雄1级时可以进行觉醒
2.英雄在10/20/30/40/50级可额外进行1次觉醒,每名英雄最多可觉醒至6阶。
3.每次觉醒需要消耗对应的觉醒材料,觉醒材料可以通过狩猎玩法获取。
4.高级觉醒材料可以通过低级觉醒材料合成获得。awaken_ConsumableMaterials 消耗材料awaken_MaterialSynthesis 材料合成awaken_intermediate 中级材料 awaken_senior 高级材料awaken_SynthesisDecompositio/合成需要5个材料,分解得到3个材料awaken_SynthesisBtn合成awaken_SynthesisTab 合成材料awaken_decompos 分解材料Daily每日Weeks每周Activity活动Everyday日常Weekly周常 +Attainment成就Goto前往 ActiveValue 活跃值itemtipstxt_10001初级经验精灵不足itemtipstxt_10002 石头不足itemtipstxt_100035星阿宝碎片不足itemtipstxt_10004金币自选箱不足itemtipstxt_10005随机金币箱子不足itemtipstxt_10006金币箱子不足itemtipstxt_100072小时金币不足itemtipstxt_10008特殊2小时金币不足itemtipstxt_10009被封印的魔法书不足itemtipstxt_10010古代硬币不足itemtipstxt_10011坏掉的钟表不足itemtipstxt_10012 木材不足itemtipstxt_10013四叶草不足itemtipstxt_10014冒险家勋章不足itemtipstxt_10015猫猫护身符不足itemtipstxt_10016人造钻石不足itemtipstxt_20001随机英雄碎片不足itemtipstxt_2000225001号碎片不足itemtipstxt_30001时空石不足itemtipstxt_30002奥术石不足itemtipstxt_30003科技石不足itemtipstxt_30004自然石不足itemtipstxt_30005光耀石不足itemtipstxt_50001奥术美食-低级不足itemtipstxt_50002科技美食-低级不足itemtipstxt_50003自然美食-低级不足itemtipstxt_50004光耀美食-低级不足itemtipstxt_50005奥术美食-中级不足itemtipstxt_50006科技美食-中级不足itemtipstxt_50007自然美食-中级不足itemtipstxt_50008光耀美食-中级不足itemtipstxt_50009奥术美食-高级不足itemtipstxt_50010科技美食-高级不足itemtipstxt_50011自然美食-高级不足itemtipstxt_50012光耀美食-高级不足itemtipstxt_600015星装备自选箱不足itemtipstxt_600025星装备随机箱不足itemtipstxt_600035星套装宝箱不足 +task_10001进行1次招募 +task_10002提升1次英雄等级 +task_10003 登录游戏 +task_10004强化装备1级 +task_10005世界聊天1次 +task_10006购买任意1件商品 +task_10007使用好友英雄1次 +task_20001竞技场挑战1次 +task_20002进行10次招募 +task_20003提升10次英雄等级 +task_20004累计登录5天 +task_20005强化装备成功6次 +task_20006世界聊天7次 +task_20007购买任意7件商品 +task_20008使用好友英雄7次 +task_20009完成3个次秘境 +task_20010刷新商店10次 +task_20011消费1000钻石 +task_2001230场竞技场挑战 +task_30001 +登录3天 +task_30002 +登录7天 +task_30003 登录30天 +task_30004 登录90天 +task_30005 登录180天 +task_30006 登录365天 +task_30007连续登录3天 +task_30008连续登录7天 +task_30009连续登录14天 +task_30010连续登录30天 +task_30011拥有1个好友 +task_30012拥有5个好友 +task_30013拥有10个好友 +task_30014拥有20个好友 +task_30015拥有30个好友 +task_30016拥有50个好友 +task_30017赠送5次友情点 +task_30018赠送10次友情点 +task_30019赠送30次友情点 +task_30020赠送50次友情点 +task_30021赠送100次友情点 +task_30022赠送300次友情点 +task_30023赠送500次友情点 +task_30024赠送1000次友情点 +task_30025赠送3000次友情点 +task_30026赠送5000次友情点 +task_30027赠送10000次友情点 +task_30028使用1次好友英雄 +task_30029使用5次好友英雄 +task_30030使用10次好友英雄 +task_30031使用30次好友英雄 +task_30032使用50次好友英雄 +task_30033使用100次好友英雄 +task_30034使用300次好友英雄 +task_30035使用500次好友英雄 +task_30036使用1000次好友英雄 +task_30037招募1个5星英雄 +task_30038招募2个5星英雄 +task_30039招募3个5星英雄 +task_30040招募5个5星英雄 +task_30041招募10个5星英雄 +task_30042招募15个5星英雄 +task_30043招募20个5星英雄 +task_30044招募30个5星英雄 +task_30045招募50个5星英雄 +task_30046进行10次招募 +task_30047进行20次招募 +task_30048进行30次招募 +task_30049进行50次招募 +task_30050进行100次招募 +task_30051进行200次招募 +task_30052进行300次招募 +task_30053进行500次招募 +task_30054进行1000次招募 +task_30055进行2000次招募 +task_30056进行5000次招募 +task_30057进行10000次招募 +task_30058 账号10级 +task_30059 账号20级 +task_30060 账号30级 +task_30061 账号40级 +task_30062 账号50级 +task_30063 账号60级 +task_30064 1件装备+15 +task_30065 2件装备+15 +task_30066 4件装备+15 +task_30067 6件装备+15 +task_3006812件装备+15 +task_3006918件装备+15 +task_3007024件装备+15 +task_3007130件装备+15 +task_3007260件装备+15 +task_30073120件装备+15 +task_30074装备强化成功10次 +task_30075装备强化成功20次 +task_30076装备强化成功30次 +task_30077装备强化成功50次 +task_30078装备强化成功100次 +task_30079装备强化成功200次 +task_30080装备强化成功300次 +task_30081装备强化成功500次 +task_30082装备强化成功1000次 +task_30083装备强化成功2000次 +task_30084装备强化成功3000次 +task_30085装备强化成功5000次 +task_30086装备强化成功10000次 +task_30087在商店购买5次 +task_30088在商店购买10次 +task_30089在商店购买20次 +task_30090在商店购买50次 +task_30091在商店购买100次 +task_30092在商店购买200次 +task_30093在商店购买500次 +task_30094消耗50000金币 +task_30095消耗500000金币 +task_30096消耗5000000金币 +task_30097消耗50000000金币 +task_30098塔达到10层 +task_30099塔达到20层 +task_30100塔达到50层 +task_30101塔达到100层 +task_30102赛季塔达到5层 +task_30103赛季塔达到10层 +task_30104赛季塔达到20层 +task_30105赛季塔达到30层 +task_30106赛季塔达到50层 +task_30107强化失败10次 +task_30108强化失败20次 +task_30109强化失败50次 +task_30110强化失败100次 +task_30111强化失败200次 +task_30112强化失败300次 +task_30113强化失败500次 +task_30114强化失败1000次 +task_30115强化失败2000次 +task_30116强化失败3000次 +task_30117强化失败5000次 +task_30118强化失败10000次 +task_30119消耗500钻石 +task_30120消耗1000钻石 +task_30121消耗3000钻石 +task_30122消耗5000钻石 +task_30123消耗10000钻石 +task_30124消耗20000钻石 +task_30125消耗30000钻石 +task_30126消耗50000钻石 +task_30127消耗100000钻石 +task_30128消耗200000钻石 +task_30129消耗500000钻石 +task_30130竞技场1100分 +task_30131竞技场1200分 +task_30132竞技场1300分 +task_30133竞技场1400分 +task_30134竞技场1500分 +task_30135竞技场1600分 +task_30136竞技场1700分 +task_30137竞技场1800分 +task_30138竞技场1900分 +task_30139竞技场2000分 +task_30140竞技场获胜5场 +task_30141竞技场获胜10场 +task_30142竞技场获胜20场 +task_30143竞技场获胜30场 +task_30144竞技场获胜50场 +task_30145竞技场获胜100场 +task_30146竞技场获胜200场 +task_30147竞技场获胜300场 +task_30148竞技场获胜500场 +task_30149竞技场获胜1000场shop_1 金币商店shop_2 钻石商店shop_3 友情商店shop_4 竞技商店shop_5 联盟商店 shop_title1 玩法商店 pagoda_layer1第1层 pagoda_layer2第2层 pagoda_layer3第3层 pagoda_layer4第4层 pagoda_layer5第5层 pagoda_layer6第6层 pagoda_layer7第7层 pagoda_layer8第8层 pagoda_layer9第9层pagoda_layer10第10层pagoda_layer11第11层pagoda_layer12第12层pagoda_layer13第13层pagoda_layer14第14层pagoda_layer15第15层pagoda_layer16第16层pagoda_layer17第17层pagoda_layer18第18层pagoda_layer19第19层pagoda_layer20第20层pagoda_layer21第21层pagoda_layer22第22层pagoda_layer23第23层pagoda_layer24第24层pagoda_layer25第25层pagoda_layer26第26层pagoda_layer27第27层pagoda_layer28第28层pagoda_layer29第29层pagoda_layer30第30层pagoda_layer31第31层pagoda_layer32第32层pagoda_layer33第33层pagoda_layer34第34层pagoda_layer35第35层pagoda_layer36第36层pagoda_layer37第37层pagoda_layer38第38层pagoda_layer39第39层pagoda_layer40第40层pagoda_layer41第41层pagoda_layer42第42层pagoda_layer43第43层pagoda_layer44第44层pagoda_layer45第45层pagoda_layer46第46层pagoda_layer47第47层pagoda_layer48第48层pagoda_layer49第49层pagoda_layer50第50层pagoda_layer51第51层pagoda_layer52第52层pagoda_layer53第53层pagoda_layer54第54层pagoda_layer55第55层pagoda_layer56第56层pagoda_layer57第57层pagoda_layer58第58层pagoda_layer59第59层pagoda_layer60第60层pagoda_layer61第61层pagoda_layer62第62层pagoda_layer63第63层pagoda_layer64第64层pagoda_layer65第65层pagoda_layer66第66层pagoda_layer67第67层pagoda_layer68第68层pagoda_layer69第69层pagoda_layer70第70层pagoda_layer71第71层pagoda_layer72第72层pagoda_layer73第73层pagoda_layer74第74层pagoda_layer75第75层pagoda_layer76第76层pagoda_layer77第77层pagoda_layer78第78层pagoda_layer79第79层pagoda_layer80第80层pagoda_layer81第81层pagoda_layer82第82层pagoda_layer83第83层pagoda_layer84第84层pagoda_layer85第85层pagoda_layer86第86层pagoda_layer87第87层pagoda_layer88第88层pagoda_layer89第89层pagoda_layer90第90层pagoda_layer91第91层pagoda_layer92第92层pagoda_layer93第93层pagoda_layer94第94层pagoda_layer95第95层pagoda_layer96第96层pagoda_layer97第97层pagoda_layer98第98层pagoda_layer99第99层pagoda_layer100 第100层Magic魔法KungFu功夫 +Technology科技 +MoonEnergy月能Attack攻击Defense防御 Auxiliary辅助Control控制Material材料Store商店Search搜索 PrivateChat私聊 FriendsList 好友列表 RequestList 申请列表 +AddFriends 添加好友 Blacklist 黑名单FriendshipHelp 好友助战Applied 已申请Apply申请 PersonalSpace 个人空间 RemoveFriends 删除好友RemoveBlacklist移除黑名单 AddBlacklist添加黑名单ReceiveAndSendWithOneClick一键领取和发送 NumberOfDaily每日获赠次数NumberOfFriends 好友数量Online在线Zone区服 +IsItOnline{time}小时前 IgnoreAll 全部忽略 Allapproved 全部通过 NumberOfApply 申请数量NumberOfBlacklist黑名单数量Job职业Race种族Star星级Level等级Quality品质Sorting排序All所有OnlyMaterialCard显示材料卡 OnlyTheLock 显示锁定Screen筛选FriendshipHelp_WeekHelpList本周帮助列表FriendshipHelp_UpdateTime更新时间:每周一 00:00FriendshipHelp_MyAssistance我的协助记录FriendshipHelp_MyTeamMember我的协助成员Day天Hour时Minutes分Seconds秒 +Difficulty难度 DropPreview 掉落预览ResetCountdown重置倒计时NumberOfChallengesLeftToday今日剩余挑战次数PrepareForBattle 准备战斗CaptainRecommendation 队长推荐Strategy攻略 PassRanking 通关排行 BossSkill +Boss技能 +GuardSkill 护卫技能 TimeSpent用时 FriendRanking 好友排行ServiceRanking 全服排行 SaleFailure 出售失败Locked 已锁定Access 获取途径opencond_prompt_hero功能暂未开启opencond_prompt_backpack功能暂未开启opencond_prompt_shop功能暂未开启opencond_prompt_friend功能暂未开启opencond_prompt_alliance功能暂未开启opencond_prompt_task功能暂未开启opencond_prompt_trials功能暂未开启opencond_prompt_moon功能暂未开启opencond_prompt_story功能暂未开启opencond_prompt_kungfu功能暂未开启opencond_prompt_event功能暂未开启opencond_prompt_mistyIsland功能暂未开启 opencond_prompt_vikingexpedition功能暂未开启!opencond_prompt_vikingexpedition2功能暂未开启!opencond_prompt_vikingexpedition3功能暂未开启"opencond_prompt_hjeart demon tower功能暂未开启opencond_prompt_catchsheep功能暂未开启opencond_prompt_darkcuisine功能暂未开启!opencond_prompt_underground Arena功能暂未开启 opencond_prompt_crazycompetition功能暂未开启#opencond_prompt_fiveheroeschallenge功能暂未开启opencond_prompt_library功能暂未开启opencond_prompt_bonfiredance功能暂未开启opencond_prompt_caravan功能暂未开启!opencond_prompt_gourmetrestaurant功能暂未开启#opencond_prompt_goberblacksmithshop功能暂未开启opencond_prompt_hunting功能暂未开启!opencond_prompt_channel_lock_icon功能暂未开启"opencond_prompt_channel_lock_world功能暂未开启"opencond_prompt_channel_lock_guild功能暂未开启$opencond_prompt_channel_lock_private功能暂未开启#opencond_prompt_channel_lock_public功能暂未开启#opencond_prompt_channel_lock_system功能暂未开启Setting设置 Audiovisual视听Service服务LANGUAGE语言Frame画质Fluent流畅Normal正常Delicate精致Extreme极致 AntiAliasing 抗锯齿HighlyDynamicRendering高动态光照渲染PhysicalSimulation 物理模拟WAV声音Music音乐Sound音效Notice通知HangUpRewardIsFull挂机奖励达到上限 ReplicaReset 副本重置DreamlandCompleted月之秘境完成 +ActivityOn 活动开启 SeasonReset 赛季重置 RewardReset 悬赏重置OpenNotificationPermission?当前设备未开启通知权限,可能会错过重要通知GoToOpen 前往开启 BindAccount 绑定账户 InitAccount账号初始化CustomerService客服 ExchangeCode 兑换码ServiceSelected 区服选择Language语言Voice配音VerificationCode 验证码EnterVerificationCode请输入验证码InitData[账号初始化后,所有数据将消失,并且无法复原(今日可初始化3次)EnterExchangeCode请输入兑换码CanGetItReachThe达到{0}层可领取 EnemyLineups 敌方阵容 RewardPreview 奖励预览StartChallenge 开始挑战 +PassReward 通关奖励Rewarded奖励Undone 未完成Receive 可领取Received 已领取 NoRanking暂无排行数据 Season award 赛季奖励number数量Friend_NotFound未查询到对应角色TriggerRandomTask触发随机任务DiamondCutDiamond 棋逢对手 MeetByChance 不期而遇Receiveddescription +已领取!Viking维京purchase_description 花钱买Not_enough_purchases可购买次数不足!Insufficient_props_required所需道具不足!Speaking_CD_Prompt说话太快了textbox_default_content请输入文字Guild_channel_tips加入公会后再发言Private_chat_channel_tips选择私聊目标后发言System_Channel_Alert系统频道不允许发言maximum_message就只有这么多啦!messages 条消息 Comment_Tips你的评论呢?Days_ago天前 An_hour_ago 小时前 minutes_ago 分钟前high-level_tips选择高等级噢!low_level_tips目标等级低了Log_in登录 Shenlong_Hall 神龙大殿 bamboo_forest竹林 mainline_lock通关第二章解锁Activated_stele已激活石碑 Not_yet_open 暂未开放!Please_select_an_item请选择物品! Quantity_Tips你是不是忘了加数量!upgrade_unsuccessful 升级失败 max_level 最大等级Missing_props1缺少道具:{0}time_is_running_out时间不够了maximum最大Not_produced_tips没有可领取物品Critical_strike_rate_increased暴击率提升 dizziness眩晕continuous_recovery 持续恢复frozen冰冻shield护盾Lowered_blood_cap血量上限降低Thunder_Half_Moon_Slash雷霆半月斩Put_in_the_upgrade_material放入升级材料!Hero_List_Tips6选择列表中不存在本体英雄,无法升星!!!update_successed 升级成功!"Please_put_in_the_upgrade_material请放入升级材料!network_anomaly 网络异常Repeat_connection_prompt&连接失败,是否尝试继续连接?Waiting_for_unity_to_be_added等待统一添加#Clear_the_previous_difficulty_first先通关上个难度 difficultys 难度:{0}bossopening_time1开启时间:1、2bossopening_time2开启时间:3、4bossopening_time3开启时间:5、6bossopening_time4开启时间:1、7thing物品 Training_tips当前英雄正在训练Master_level_tips当前是师傅训练最大值Maximum_star_rating!当前星级最大只能到{0}级 Minimum_hint当前是最小值Minimum_time_reminder当前是最小时间 Available 可领取The_practice_pile_is_full.当前练功桩已经有人了,换一个吧!maximum_quantity 最大数量$Please_unlock_the_previous_one_first请先解锁上一个 not_finished 还没完成Select_a_hero_and_then_operate选中一个英雄再操作Added_successfully 添加成功 not_added 未添加pending 待领取 not_unlocked 未解锁Simplified_Chinese 简体中文(This_language_is_not_currently_supported该语言暂不支持Please_enter_account_password请输入账号密码Privacy_Agreement +以下隐私协议是本游戏对用户隐私保护的许诺,请您务必仔细阅读本协议,以了解我们关于管理您个人信息的情况。\n本隐私协议的全部条款属于本软件用户服务协议的重要部份之一。\n为了给您提供更准确、更有针对性的服务,本软件可能会以如下方式。\n使用您提交的个人信息。但本软件会以高度的勤勉义务对待这些信息,在未征得您许可的情况下,不会将这些信息对外公开或向第三方提供。\n一、保有您提供的信息本软件会在您自愿选择服务或提供信息的情况下收集您的个人信息,并将这些信息进行整合,以便向您提供更好的用户服务。\n请您在注册时及时、详尽及准确的提供个人资料,并不断更新注册资料,符合及时、详尽准确的要求。所有原始键入的资料将引用为注册资料。\n如果因注册信息不真实而引起的问题,由您自行承担相应的后果。请您不要将您的帐号、密码转让或出借予他人使用。如您发现您的帐号遭他人非法使用。\n应立即通知本软件。因黑客行为或用户的保管疏忽导致帐号、密码遭他人非法使用,本软件不承担责任.\n二、保有您的使用记录\n当您使用本软件的服务时,服务器会自动记录一些信息,包括手机型号、IP地址等。\n在如下情况下,本软件会遵照您的意愿或法律的规定披露您的个人信息,由此引发的问题将由您个人承担。\nUser_Privacy_Agreement用户隐私协议Agree_to_the_agreement_prompt请先阅读并同意协议! load_list正在加载服务器列表 not_available 不可领received 已领取Not_unlocked_yet 暂未解锁Cleared 已通关!Unlock_the_previous_chapter!通关上个章节后解锁噢!No_event_announcement暂时没有活动公告哦!Not_on_the_list 未上榜 not_skipped 不可跳过Not_open +未开放!Insufficient_raffle_props抽奖道具不足! please_choose 请选择This_stage_has_been_completed本阶段已经完成Not_enough_material 材料不足!Please_wake_up_one_by_one请依次觉醒!This_hero_cannot_be_stronger该英雄只能升级!Reset_successful 重置成功! No_point_tips没有可升级的点数!nourish培养 equipment装备lineup阵容home家园line-up阵容Missing_props2缺少道具:{0}Upgrade_failed_prompt升级失败,再来一次! Maximum_level 最大等级! +Not_enough 数量不足! No_jump_yet 暂无跳转Store_maximum_quantity_tips已达到最大购买次数!Not_enough_money 货币不足!Unrefreshable_prompt当前商店不允许刷新"Refresh_description_after_purchase.是否消耗{0}{1}刷新?今日次数{2}/{3}Not_enough_diamonds 钻石不足!Successful_purchase 购买成功!Received_successfully 领取成功Tips_for_purchases今日购买次数已用完Insufficient_props_reminder道具不足”,无法购买NoReferencelineup无参考阵容Referencelineup 参考阵容 +Fulllineup 全服阵容 Friendslineup 好友阵容 ChapterReward 章节奖励CompletingAvailable完成本章后可用 draw_DrawBtn 抽{0}次draw_moonlight 月之召唤 draw_camp 阵营召唤 draw_continue继续draw_FloorsNum再抽{0}次必得5星英雄 draw_return返回hero_UpStarDescribe等级上限提高到{0}级 hero_UpGrade 英雄升级 hero_UpStar 英雄升星 hero_UpAwake 觉醒成功 popup_receive接收popup_CloseDescribe点击空白关闭hero_UpGradeBtn升级hero_UpStarBtn升星hero_UpGradeDescribe添加经验精灵hero_exp经验equip_strengthen强化equip_FloorsNum强化{0}次后必然成功shop_off折扣 shop_forever 永久限购 shop_SoldOut售罄 tips_confirm确认 tips_cancel取消 clickContinue点击屏幕继续PlotIntroduction 情节简介 LayerReceive再挑战{0}层可领取 surname_10001$这英雄速度有什么要求吗? surname_10002我的评价是不如阿宝... surname_100032这英雄一波流打不了BOSS,竞技场好用~ surname_10004很强,已拉满! surname_100050新副本用它,可以配合师父打伤害。 surname_10006平民英雄,好养。 surname_10007Z很多人说他不强,你装备满了吗?技能满了吗?拉满不强你举报我! surname_10008点赞好人一生平安~ surname_10009-怎么又抽到它了,求求你别来了! surname_10010 开心的 surname_10011 幸运的 surname_10012 欢喜的 surname_10013 愉快的 surname_10014 神奇的 surname_10015 刻苦的 surname_10016 进步的 surname_10017 业余的 surname_10018 友好的 surname_10019 着急的 surname_10020 友爱的 surname_10021 聪明的 surname_10022 细心的 surname_10023 冰冷的 surname_10024 无知的 surname_10025 秀美的 surname_10026 活泼的 surname_10027 害羞的 surname_10028 热情的 surname_10029 开朗的 surname_10030 唠叨的 surname_10031 糊涂的 surname_10032 飞驰的 surname_10033 职业的 surname_10034 迟缓的 surname_10035 迷茫的 surname_10036 优秀的 surname_10037 火红的 surname_10038 好动的 surname_10039 行走的 surname_10040 欢闹的 surname_10041 风度的 surname_10042 柔韧的 surname_10043 温柔的 surname_10044 美丽的 surname_10045 高雅的 surname_10046 洋气的 surname_10047 恬静的 surname_10048 大方的 surname_10049 端庄的 surname_10050 秀气的 surname_10051 清秀的 surname_10052 妩媚的 surname_10053 轩昂的 surname_10054 迷人的 surname_10055 淡定的 surname_10056 畅快的 surname_10057 坚强的 surname_10058 甜美的 surname_10059 爽朗的 surname_10060 安然的 surname_10061 文雅的 surname_10062 悠然的 surname_10063 宁静的 surname_10064 沮丧的 surname_10065 从容的 surname_10066 随和的 surname_10067 坦荡的 surname_10068 随性的 surname_10069 红润的 surname_10070 傲骨的 surname_10071 欣喜的 surname_10072 宽容的 surname_10073 大气的 surname_10074 厚道的 surname_10075 王者的 surname_10076 羞涩的 surname_10077 尽情的 surname_10078 激奋的 surname_10079 俊美的 surname_10080 朴素的 surname_10081 庄重的 surname_10082 和谐的 surname_10083 坦然的 surname_10084 苗条的 surname_10085 可人的 surname_10086 青春的 surname_10087 激昂的 surname_10088 小巧的 surname_10089 踊跃的 surname_10090 可爱的 surname_10091 帅气的 surname_10092 不凡的 surname_10093 激情的 surname_10094 慈祥的 surname_10095 整洁的 surname_10096 认真的 surname_10097 情调的 surname_10098 海涵的 surname_10099 善良的 surname_10100 娇美的 surname_10101 妖媚的 surname_10102 冷魅的 surname_10103 雍容的 surname_10104 儒雅的 surname_10105 敬佩的 surname_10106 时髦的 surname_10107 无邪的 surname_10108 娇媚的 surname_10109 绝美的 surname_10110 邪魅的 surname_10111 佩服的 surname_10112 白皙的 surname_10113 摩登的 surname_10114 结实的 surname_10115 率性的 surname_10116 娇艳的 surname_10117 素雅的 surname_10118 惆怅的 surname_10119 欢畅的 surname_10120 崇拜的 surname_10121 漂亮的 surname_10122 艳丽的 surname_10123 淡雅的 surname_10124 倾城的 surname_10125 光滑的 surname_10126 巧嘴的 +name_10001 辛巴达 +name_10002 艾丽莎 +name_10003 海柔尔 +name_10004 塞莉亚 +name_10005 灰姑凉 +name_10006哈迪 +name_10007 爱莉儿 +name_10008贝尔 +name_10009爱洛 +name_10010茉莉 +name_10011 蒂安娜 +name_10012乐佩 +name_10013 爱罗拉 +name_10014 塔利娅 +name_10015佩洛 +name_10016 汉塞尔 +name_10017 桃乐丝 +name_10018 爱丽丝 +name_10019 小矮人 +name_10020白雪 +name_10021玛娅 +name_10022 阿拉丁 +name_10023查理 +name_10024伊凡 +name_10025 奥斯汀 +name_10026 赫瑟尔 +name_10027 夏洛特 +name_10028 海洛伊 +name_10029 克莱儿 +name_10030 巴比特 +name_10031 胡尔达 +name_10032 克莱拉 +name_10033 艾尔玛 +name_10034 康斯坦 +name_10035 鲍德温 +name_10036 伊莎尔 +name_10037 巴纳德 +name_10038 杰奎琳 +name_10039 卡洛儿 +name_10040 妮莉雅 +name_10041 巴雷特 +name_10042 希伯来 +name_10043 乔伊斯 +name_10044 黛芙妮 +name_10045 巴塞洛 +name_10046 达莲娜 +name_10047 巴利特 +name_10048 迪得莉 +name_10049 金百莉 +name_10050 迪丽雅 +name_10051 丹尼丝 +name_10052 比尔德 +name_10053 克里斯 +name_10054 黛安娜 +name_10055 博福特 +name_10056 罗瑞尔 +name_10057 伊迪丝 +name_10058 弗伦丝 +name_10059 弗莉达 +name_10060 菲蕾卡 +name_10061 维多利 +name_10062 嘉比拉 +name_10063 乔治亚 +name_10064 比勒尔 +name_10065 珍妮芙 +name_10066 吉榭尔 +name_10067 雷德姬 +name_10068 布莱克 +name_10069桑席 +name_10070 格拉迪 +name_10071 布卢默 +name_10072耶达 +name_10073 葛瑞丝 +name_10074 菲尔德 +name_10075 小仙女 +name_10076 谢尔达 +name_10077 丝塔芙 +name_10078 布卢尔 +name_10079 关德琳 +name_10080 希伯来 +name_10081 布卢姆 +name_10082 哈莉特 +name_10083 乔伊斯 +name_10084 赫瑟尔 +name_10085 博斯韦 +name_10086 罗瑞尔 +name_10087 希尔达 +name_10088 希拉莉 +name_10089 波伊尔 +name_10090汉妮 +name_10091 布拉德 +name_10092埃达 +name_10093艾娜 +name_10094 英格丽 +name_10095 薇薇安 +name_10096 塞尔特 +name_10097 布里奇 +name_10098艾琳 +name_10099麦格 +name_10100 布赖特 +name_10101 爱莉丝 +name_10102梅根 +name_10103 布罗德 +name_10104 艾尔玛 +name_10105 欧尔佳 +name_10106 白朗蒂 +name_10107 伊莎蓓 +name_10108波比 +name_10109艾薇 +name_10110 罗伯塔 +name_10111 布鲁克 +name_10112 杰奎琳 +name_10113鲁思 +name_10114 丝柏凌 +name_10115布朗 +name_10116 丝特勒 +name_10117 布朗宁 +name_10118 珍妮特 +name_10119托比 +name_10120 勃朗宁 +name_10121 珍尼丝 +name_10122 厄休拉 +name_10123 布鲁斯 +name_10124 维隆卡 +name_10125 布鲁诺 +name_10126维基 position_full 位置已满same_hero_selected已选择了相同英雄reset_0成功reset_10没有找到远程服务器reset_11$远程服务器未找到执行方法reset_12Rpc方法执行错误reset_13缓存读取失败reset_14数据库执行错误reset_15请求参数错误reset_16签名串错误reset_17 权限不足reset_18 未登录reset_19用户不存在reset_20 无效状态reset_21数据库操作失败reset_22 通用错误reset_23加密串解码错误reset_24加密串时间戳超时reset_25pb错误reset_26 AgentUid空 reset_100程序执行异常 reset_101 未知错误 reset_102 资源不足 reset_103 配置异常 reset_104配置未找到 reset_105已在其它终端登录 reset_106模块未开放 +reset_1000 秘钥无效 +reset_1001秘钥格式错误 +reset_1002用户绑定错误 +reset_1003 金币不足 +reset_1004 钻石不足 +reset_1005 已创角 +reset_1006昵称已存在 +reset_1007验证码无效 +reset_1008验证码过期 +reset_1009初始化用户失败 +reset_1010名称修改次数不足 +reset_1011 昵称空 +reset_1012扩展数据空 +reset_1100不能是自己 +reset_1101超出好友最大数量 +reset_1102超出目标好友最大数量 +reset_1103无好友记录 +reset_1104无目标好友记录 +reset_1105 已是好友 +reset_1106已申请该好友 +reset_1107已在自己黑名单中 +reset_1108已在对方的黑名单中 +reset_1109 申请失败 +reset_1110黑名单最大数量 +reset_1111查询昵称为空 +reset_1112 已点赞 +reset_1113已领取点赞 +reset_1114不能给自己点赞 +reset_1115友情点上线 +reset_1116'未更换助战没有可领取的奖励 +reset_1200背包物品不足 +reset_1201背包未找到物品格子 +reset_1202背包格子数量已达上限 +reset_1203背包格子容量已达上限 +reset_1204暂不支持使用 +reset_1205道具不支持出售 +reset_1300英雄不存在 +reset_1301英雄数量不足 +reset_1302英雄达到最大等级 +reset_1303初始化英雄 +reset_1304品质不匹配 +reset_1305技能升级失败 +reset_1306达到最大共鸣次数 +reset_1307 没有共鸣 +reset_1308不需要重置共鸣 +reset_1309没有能量点数 +reset_1310创建卡失败 +reset_1311更新装备失败 +reset_1312达到最大觉醒等级 +reset_1313英雄被锁定不能被消耗 +reset_1314英雄达到最大数量 +reset_1315消耗英雄参数不匹配 +reset_1316不满足升星条件 +reset_1317升级英雄类型不对 +reset_1318技能升级卡类型不对 +reset_1319*升级经验卡溢出检查传入的数量 +reset_1320升星等级不够 +reset_1321达到最大升星等级 +reset_1322抽卡类型不匹配 +reset_1323达到最大技能等级 +reset_1324已经是练功状态 +reset_1400未找到武器 +reset_1401武器等级已达上限 +reset_1402武器已经穿戴 +reset_1403装备不能出售 +reset_1500没有找到主线关卡信息 +reset_1501关卡ID错误 +reset_1502主线关卡不存在 +reset_1503前置关卡不匹配 +reset_1504 重复领奖 +reset_1505通关才能领奖 +reset_1600初始化失败 +reset_1601重置任务失败 +reset_1602任务处理失败 +reset_1603 已领取 +reset_1604初始化活跃度失败 +reset_1605未找到用户活跃度配置 +reset_1606活跃值未达标 +reset_1607任务未完成 +reset_1608 已完成 +reset_1609任务类型空 +reset_1610 任务ID空 +reset_1611未找到用户任务 +reset_1700商品已售罄 +reset_1701剩余刷新次数已用完 +reset_1800已接收过全部邮件 +reset_1900找不到塔数据 +reset_1901挑战关卡数据不匹配 +reset_1902 重复领取 +reset_1903 条件不足 +reset_2000 没有解锁 +reset_2001已经在使用 +reset_2002 已解锁 +reset_2003有未解锁柱子 +reset_2101超过订单时长 +reset_2102技能已经达到满级 +reset_2201任务已完成 +reset_2202任务未完成 +reset_2203任务未开启 +reset_2204已获取奖励 +reset_2205前置未完成 +reset_2206未达到限定条件 +reset_2207不是最后一个任务 +reset_2208未找到符合的条件配置 +reset_2301关卡难度不匹配 +reset_2302BOSS类型不对 +reset_2303购买达到最大次数 +reset_2304挑战达到最大次数 +reset_2401boos连接已失效 +reset_2402boos参与人数已达上限 +reset_2403boos挑战次数已达上限 +reset_2404boos战斗未结束 +reset_2405boos战斗魏未胜利 +reset_2501未找到记录 +reset_2601任务已完成 +reset_2602子任务已完成 +reset_2603 禁止进入 +reset_2604前置任务未完成 +reset_2701关卡难度不匹配 +reset_2702BOSS类型不对 +reset_2703购买达到最大次数 +reset_2704挑战达到最大次数 +reset_3402 重置CD中hunting_RewardPreview 奖励预览hunting_RemainingChallenges剩余挑战次数hunting_difficulty难度hunting_strategy攻略hunting_BossSkills +BOSS技能hunting_PurchasesTitle购买挑战次数hunting_ChallengeTime 挑战时间hunting_NotOpen 未开启hunting_StartTheCountdown开启倒计时hunting_RecommendedTeamLeader 推荐队长hunting_LeaderDescription$推荐选择下列英雄为队长。mail_RewardSign奖励mail_DeleteRead 一键删除mail_ReceiveAll 一键领取 mail_receive领取 mail_delete删除 mail_NoMail暂未收到邮件mail_SystemMail 系统邮件resonance_choice 玩家选择resonance_DistributableEnergy可分配点数resonance_points显示全服加点resonance_intensify强化resonance_TakeOff重置resonance_save保存 JoinGuild 加入公会SendOut发送Prop道具Fragment碎片for_reference_only9招募仅为演示效果,不做为最终效果展示!ip_name1《宝贝老板》ip_name2《疯狂外星人》ip_name3《疯狂原始人》ip_name4《功夫熊猫》ip_name5《怪物史莱克》ip_name6《坏蛋联盟》ip_name7《巨怪猎人》ip_name8《马达加斯加》ip_name9《魔发精灵》 ip_name10《守护者联盟》 ip_name11《驯龙高手》 ip_name12《野性精神》skill_normal_name主动skill_passive_name被动skill_captain_name 队长技 +hero_MaxLv已达到最高等级 resonance_tipI提示:共振将消耗英雄本体,并获得1个相同星级的狗粮fight_skill_not_cd 技能CD中 Restraint克制AttributeRestraint属性约束关系DescriptionRestraintP当我们的英雄控制目标时,射击伤害增加[color=#81c12d]50%[/color]Empathy共情Duty责任Frank真诚Soler直觉 fight_victory胜利 fight_failure失败 fight_round回合 NickNameExist 名称重复fight_pass_time时间:{0} +最佳:{1} +set_system设置set_information信息 set_wardrobe衣柜set_audiobisual显示 set_service服务 set_language语言 set_frame框架 +set_fluent流畅 +set_normal经典 set_delicate精细 set_extreme极致set_AntiLiasing 抗锯齿set_HighlyDynamicRendering高度动态渲染set_PhysicalSimulation 物理模拟 set_sound声音set_bgm背景set_se音效 +set_notice通知set_RewardIsFull挂机奖励已满set_Exploretion探索次数已满set_SeasonReset 赛季重置set_ReplicaReset 副本重置set_ActivityOn 活动通知set_RewardReset 奖励重置set_NoticeTips?当前设备未打开通知,您可能会错过重要消息。 set_GoToOpen 前往开启 set_Service服务set_BindAccount 绑定账户set_InitializeAccount初始化账户set_CustomerService客服set_ExchangeCode 激活码set_RegionalService 区域服务 set_Language语言 set_voice语音fight_lost_hold失手probability_publicityL普通奖池概率:
3星英雄:90%
4星英雄9%
5星英雄1%。probability_title 概率公示explain_dreamland_content`1.挑战【维京远征】玩法时有一定概率触发副本
2.每天0点刷新挑战次数explain_dreamland_title 规则说明fight_under_stand会心tsak not completion未满足任务完成条件 preservation保存screen_secondary套装screen_PrimaryAttribute 主属性screen_SecondaryAttribute 副属性screen_StarRating星级screen_SecondaryAttributeNumber副属性条数 no_material 暂无材料 atlas_13001 atlas_13002 atlas_13003 atlas_13004 atlas_13005 atlas_14001 atlas_14002 atlas_14003Z热情强悍又充满活力的亚丝翠是维京女勇士,她是希卡普喜欢的人。 atlas_14004 atlas_14005 atlas_14006 atlas_14007格里森王子是博啃族年轻的国王,在他加冕王冠的那一天,同时也是他要吃“博啃生”的第一只精灵的时候,所有的精灵都在国王的带领下从地洞逃跑了。 atlas_15001 atlas_15002 atlas_15003 atlas_15004作为波星人中的边缘宅男,怪咖属性爆棚,和同族人格格不入,经常被嘲笑,甚至连名字小欧(Oh)也是别人对他嫌弃的语气词 atlas_23001 atlas_23002 atlas_23003 atlas_23004 atlas_24001 atlas_24002有着一双美丽翅膀的牙仙会在夜晚飞进房间,乘孩子们熟睡之际,悄悄收走换下的牙齿,然后留下一点零花钱,可能是50美分或者是一美元。 atlas_24003作为守护者联盟里最年长的成员,睡神沙人是美梦的创造者。你梦见自己能飞翔,甚至是梦见自己成为明星,这都是沙人的功劳。 atlas_24004复活节兔还是名英勇的守护者,操着澳大利亚口音,有一双超大码的脚。他不仅为复活节这一盛大的节日准备了漫山遍野花花绿绿的彩蛋,他和守护者盟友们还守护着森林里的小孩 atlas_24005 atlas_24006 atlas_24007 atlas_24008 atlas_24009 atlas_25001美味的食物和功夫梦,这就是阿宝生活的全部。作为面馆的继承人,他心目中的偶像却是功夫高手五猛侠。武功零等级,竟然成了万众瞩目的“龙战士”。 atlas_25002 atlas_25003 atlas_25004粉红色的波比公主是精灵村庄的新一代领袖,扎着一头粉色冲天辫,头戴蓝色小花的波比公主就像她的颜色一样积极,只要心情好就会唱歌。 atlas_33001 atlas_33002 atlas_33003 atlas_33004 atlas_33005 atlas_33006 atlas_34001 atlas_34002 atlas_34003 atlas_34004 atlas_34005 atlas_34006作为守护者联盟的头号成员,圣诞老人诺斯的最得力助手,冰霜侠杰克具有制造冰、霜、雪的特殊能力,他一出现,上学的日子就会变成简单而欢乐的冰雪天。 atlas_34007 atlas_34008 atlas_35001武林高手,残豹曾是他的得意门生。然而,自从残豹想偷走《神龙秘籍》而被关进大牢后,功夫大师就变得沉默寡言了。 atlas_35002 atlas_35003 atlas_35004 atlas_35005 atlas_35006 atlas_43001 atlas_43002 atlas_43003 atlas_43004 atlas_43005 atlas_43006 atlas_43007 atlas_44001 atlas_44002 atlas_44003 atlas_44004 atlas_44006孤傲清高,认为自己是最具实力打败残豹的“龙战士”。本想独自挑战残豹,却和其他四位同伴一起身负重伤回到了和平谷。 atlas_45001 atlas_45002 atlas_45003“新新人类”。他喜欢“动脑子”,经常有许多稀奇古怪的想法,并发明了许多新创作。在咕噜一家住的洞穴被毁灭后,他开始带领咕噜一家追寻一个美好的未来新世界。 atlas_45004 atlas_44005瓜哥的女儿。她对洞穴外的世界十分好奇,渴望冒险,不愿遵守父亲瓜哥的规则。在她遇见了“新新人类”盖后,她对盖的所见所闻充满好奇。 atlas_15005作为纽约中央动物园里最受欢迎的动物,Alex每天都过着养尊处优的生活,他的工作是每天给游客们跳跳舞蹈摆摆Pose,之后就享受着专人伺候和独家美食。 atlas_43901 atlas_43902 atlas_43903 atlas_42911 atlas_43911 atlas_44911 atlas_43921 atlas_44921 atlas_45921 atlas_51001 atlas_51002 atlas_51003 atlas_51004 atlas_51005 atlas_51006 atlas_51007 atlas_51008 atlas_51009 atlas_51010 atlas_51011 atlas_51012 atlas_51013 atlas_51014 atlas_54001 atlas_53001 atlas_53002 atlas_53003 atlas_53004 atlas_53005 atlas_53006 atlas_55001 atlas_55002 atlas_55003 atlas_55004 atlas_55005 atlas_55006 atlas_55007 atlas_11021 atlas_12003 atlas_63002 atlas_63003 atlas_63004 atlas_64003 atlas_74002 atlas_74003 atlas_74004 atlas_83002 atlas_83006 atlas_84002 atlas_94002 atlas_94005 chat_text_13【系统】下午好! chat_text_23【系统】下午好! chat_text_33【系统】下午好! chat_text_4?【系统】欢迎来到梦工厂! chat_text_5S【传闻】经过不懈努力,将%v强化到了+13! chat_text_6S【传闻】经过不懈努力,将%v强化到了+14! chat_text_7S【传闻】经过不懈努力,将%v强化到了+15! chat_text_8E【传闻】突破了时空塔第100层! chat_text_9c【系统】服务器即将维护,请及时下线避免数据丢失! chat_text_10D【传闻】{0}通关了赛季塔50层! chat_text_11D【传闻】{0}已将{1}培养至60级! chat_text_12C【传闻】{0}已将{1}培养至6星! chat_text_13K【传闻】{0}已将{1}技能培养至满级! chat_text_14E【传闻】{0}已将{1}共鸣至满级! chat_text_15E【传闻】{0}已将{1}觉醒至满级! chat_text_16?【传闻】{0}已经达到了60级! chat_text_17E【传闻】{0}在招募中获得了{1}! chat_text_18V【传闻】{0}通关了维京远征火焰泰坦难度10! chat_text_19V【传闻】{0}通关了维京远征冰霜泰坦难度10! chat_text_20V【传闻】{0}通关了维京远征森林泰坦难度10! chat_text_21b【传闻】{0}通关了维京远征冰霜泰坦(武器)难度10! chat_text_22b【传闻】{0}通关了维京远征森林泰坦(饰品)难度10! chat_text_23P【传闻】{0}通关了狩猎巨型猩猩难度10! chat_text_24J【传闻】{0}通关了狩猎火龙难度10! chat_text_25J【传闻】{0}通关了狩猎大厨难度10! chat_text_26P【传闻】{0}通关了狩猎太空海星难度10! skill_25001我方全体防御增加30% skill_25004!我方全体效果抵抗增加40% skill_34006全体速度提升20% skill_35001我方全体攻击增加30% skill_35002!我方全体效果命中增加40% fetters_tab1传承 fetters_tab2友谊 fetters_tab3真情 fetters_tab4血脉 fetters_1 师徒二人 fetters_2 毫不相干Upgrade升级 +TowerLevel 第 {0} 层 HeroTeamTitle 英雄阵容NumberOfLayers层数selling_tips_strengthen]勾选装备中包含[color=#6dba00]等级大于{0}级[/color]的装备,是否继续售出?selling_tips_StarAndEntryw勾选装备中包含[color=#6dba00]{0}星以上且初始副属性大于{1}条[/color]的装备,是否继续售出? Signature%这家伙很懒,他什么也没写…NoRecord 无记录 +ShowLineup 展示阵容 +PlayerName 玩家名字UpTo7Characters最多7个字符 +PlayerInfo 主角信息 Information信息 HeadPortrait头像 +Background背景 TheNameChange 修改名字PersonalizedSignature 个性签名 PleaseEnter 请输入…WriteMaximumWords最多写60个词语tips_determine决定PleaseChooseGift请为英雄选择礼物!FavorabilityAchieveLevel好感度达到 {0} 级解锁Unlocked 已解锁GoodwillUnlock,好感[color=#fd424e]等级{0}[/color]解锁 HeroSelection 英雄选择 Condition条件Awakened觉醒 income_title 收益统计income_receivable 累计收益 income_notask暂时没有任务!income_waiting 等待中income_curstate 当前状态:CardFusionConfirm=融合后作为材料的英雄将消失,是否确认融合!NoConditionsMet未满足条件MemberAssistingFriend该队员在协助好友PortfolioInformation 组合信息 +CardFusion 卡牌融合FusionConsumption 合成消耗CheckoutSuccess 下单成功Buy购买Cancel取消 +heroeslist 英雄列表 RewardObtain 获得奖励NoUnlock 暂未解锁Story故事Describe描述PromoteFavorite提升好感度再来吧! StoryReceive*当前故事已领取,试试别的吧!Playback回放Give赠送 Goexplore去探索获取故事吧! OpenLevel到达{0}级开启Integral积分InsufficientLv 等级不够EquipmentStrengthening 装备强化EquipmentRefining 装备洗炼EquipmentEnchanting 装备附魔 EnchantTips确认附魔吗?Reserve保留Refining洗炼 NotTodayTips今日不在提示! title_confirm 确认提示tip_ResetRefining1是否确认重置洗炼!tip_ResetRefining2D是否确认将已附魔的装备洗炼,附魔属性将会被重置!DEFEATED战胜 CHALLENGE挑战PREPARE 准备中...InsufficientChallenges挑战次数不足Refresh刷新RefreshTooFast刷新太快了! AgainRefining 再次洗炼ConfirmReserve 确认保留Guild_CreateDescT创建或加入联盟后,您可以通过联盟任务或活动获得丰厚的奖励 Guild_Create 创建联盟Consume消耗Guild_Txt_Activity活跃Guild_Txt_Alliance联盟RequiredApproval 需要审批NotRequiredApproval 无需审批Guild_Txt_Members成员Guild_Txt_LevelLimit 等级限制Create创建Replace替换ApprovalSettings 审批设置Guild_Input_Name请输入公会名字Guild_Input_Desc 欢迎来玩- +Guild_Name 公会名字 +Guild_Desc 公会公告 StandardArena标准竞技场 +WorldArena世界竞技场 +AGAINSTTHE对抗ChallengeCoupon 挑战券 TimesFull 次数已满 CurrentSeason 当前赛季ChallengeReward 挑战奖励 +Combatants 战斗人员 +Settlement结算Rankings排名Offensive_victory_rate 进攻胜率Defensive_victory_rate 防守胜率Revenge复仇hppower 生命核心atkpower 攻击核心defpower 防御核心 Attackspeed 攻速核心Criticalstrike 暴击核心hptxt生命小天赋atktxt攻击小天赋deftxt防御小天赋speedtxt攻速小天赋critxt暴击小天赋 MeetCondition 满足条件 CancelApply 撤销申请Suit_Compos_Primary初级Suit_Compos_Middle中级Suit_Compos_High高级Suit_Compos_Select_tips请选择要做的套装Suit_Compos_Cast_Primary 初级铸造Suit_Compos_Cast_Middle 中级铸造Suit_Compos_Cast_High 高级铸造Suit_Compos_Cast铸造martial_instructor教习library_bubble1今天天气不错呀library_bubble2-英雄们都好想你呢,快过来玩儿呀library_bubble3他们都是我的伙伴 library_lv1 萍水相逢 library_lv2 点头之交 library_lv3 情投意合library_story1500419作为波星人中的边缘宅男,怪咖属性爆棚。library_story150042-和同族人格格不入,经常被嘲笑。library_story150043D甚至连名字小欧(Oh)也是别人对他嫌弃的语气词。library_story250011?美味的食物和功夫梦,这就是阿宝生活的全部。library_story250012N作为面馆的继承人,他心目中的偶像却是功夫高手五猛侠。library_story250013武功零等级,竟然成了万众瞩目的“龙战士”。走几步就会大喘气的阿宝,开始了他与“龙战士”的美味奇缘。library_story350011师傅从小就被动跟着父亲师荣靠卖假护身符行骗,12岁时被父亲遗弃在翡翠宫前,从此乌龟大师收养了他。他是这块土地上所有武士的师父,包括盖世五侠。library_story350012x最有代表性的就是他的无锡指法(无极拈花指),仅仅是小小的指法却能造成可怕的威力。library_story350013/师傅的行踪神秘飘忽不定,他如一团白光,能在眨眼之间在你想象不到的地方出现。他是中国最出色的功夫教师,致力于培养“王中之王”的功夫高手。自大龙反叛师门后,他一直被自己的过失所困扰,变得自我封闭,孤僻急躁。library_story350021小嗝嗝的梦想是成为一名屠龙勇士,他想成为父亲一样的首领,想受到别人敬仰,但却总是好心办坏事,惹得全岛的人都不愿意和他亲近。library_story350022r他为了改变自己身体瘦弱的劣势,把磨剑机改装成了捕龙器,并成功射下了一只夜煞。library_story350023然而当他站到毫无抵抗之力的夜煞面前,面对着一双充满绝望的眼睛举起刀时,他忽然发现,自己也在害怕,他根本没有杀死龙的胆量,他永远不可能屠龙。library_return英雄的回礼 library_gifts赠礼library_biography传记 library_story故事library_activatable 可激活library_HeroStory {0}的故事library_outcome_10001008 结局1说明library_outcome_10001009 结局2说明library_outcome_10001013 结局3说明library_outcome_10001014 结局4说明library_title_10001008结局1library_title_10001009结局2library_title_10001013结局3library_title_10001014结局4mysterymoon_progress挑战进度 :{0} /{1}mysterymoon_remaining剩余挑战:mysterymoon_number人数:{0}/{1}mysterymoon_after${0}之后自动共享到世界频道mysterymoon_later稍后mysterymoon_immediately 立即执行mysterymoon_share这是你分享的月之秘境mysterymoon_sharelocation请选择分享频道mysterymoon_world 世界频道mysterymoon_channel 工会频道mysterymoon_searchnumber 房间人数:mysterymoon_expired 已过期mysterymoon_ShareText'月之秘境开启,点击加入:{0}Victory_in_attack 攻击胜利 Attack_failed 攻击失败Defensive_victory 防御胜利Defensive_failure 防御失败Revenge_victory 复仇胜利Revenge_Failed 复仇失败 Revenge_end 复仇结束 talent_point天赋点数:talent_unlocktip解锁天赋需要以上条件talent_prepositivetalent 前置天赋talent_materials 需要材料 talent_reset9重置天赋点需要{0}颗钻石。确实要重置吗?Member成员SignIn签到GuildInformation 公会信息ApplyFor 申请列表 DailyRecord 每日记录Dissolve解散Quit退出 QuitGuild 退出公会 ActiveRanking 活跃排行 CreationTime 创建时间 MembersNumber 成员数量GuildWarRanking公会战排行ActiveThisWeek 本周活跃 QuitGuildTipsR退出后[color=#fd424e]24小时[/color]内不能加入其他公会或创建公会 President会长Modify修改 nametip_null名称不能为空nametip_length名称最多12个字符 nametip_txt名称包含非法字符 +NotRanking 无排行 GuildSignTip1昨天签到的人数 GuildSignTip2 签到奖励 GuildSignTip3>今天是本公会[color=#0aca37]第一个签到[/color]的。 GuildSignTip4T如果[color=#0aca37]有3人[/color]签到,他们将获得下一阶段的奖励。 GuildSignTip5今日已签到 +talenttree天赋树玩法介绍signin1昨日0人签到signin2昨日5人签到signin3昨日10人签到signin4昨日15人签到signin5昨日20人签到Open_when_reaching_level达到{0}级开启Earnings_Preview 收益预测Production_Queue生产队列: In_Production 生产中Equipment_completed装备生产完毕 +Picking_up取货Have_nothing_at_all 一无所有Waiting 等待中Agree同意Refused拒绝Impeach弹劾 +OnlineInfo 在线信息 Contribution贡献GuildJob职位 LastLoggedIn上次登录时间Self自己NOJOB 无职位MEMBER成员ADMIN 管理员 VICEPRESIDENT 副会长 PRESIDENT会长 TaskDetails任务详细信息PersonalRewards 个人奖励 GuildRewards 公会奖励 +NoMessages 没有消息MailTitle_GuildDissolution 公会解散MailTitle_GuildExpel 移出公会MailTitle_GuildApproved 加入公会/MailTitle_Activity_PrivilegeCardDailyReward_lv1奖励/MailTitle_Activity_PrivilegeCardDailyReward_lv2奖励MailTitle_SeasonPagodaReward赛季塔排行奖励MailTitle_ArenaRankingReward竞技场排行奖励MailTitle_CaravanReward商队挂机奖励MailRecipient_GuildDissolution 通知:MailRecipient_GuildExpel 通知:MailRecipient_GuildApproved 通知:3MailRecipient_Activity_PrivilegeCardDailyReward_lv1亲爱的玩家:3MailRecipient_Activity_PrivilegeCardDailyReward_lv2亲爱的玩家: MailRecipient_SeasonPagodaReward亲爱的玩家: MailRecipient_ArenaRankingReward亲爱的玩家:MailRecipient_CaravanReward亲爱的玩家:MailContent_GuildDissolution*您加入的{0}公会已被会长解散。MailContent_GuildExpel-您加入的{0}公会已将您移除公会。MailContent_GuildApproved*{0}公会已经通过您的加入申请。1MailContent_Activity_PrivilegeCardDailyReward_lv10本日经典月卡奖励已发放,请查收。1MailContent_Activity_PrivilegeCardDailyReward_lv20本日典藏月卡奖励已发放,请查收。MailContent_SeasonPagodaReward$获得第{0}名,奖励请查收。MailContent_ArenaRankingReward$获得第{0}名,奖励请查收。MailContent_CaravanReward$获得第{0}名,奖励请查收。MailSender_GuildDissolution系统MailSender_GuildExpel系统MailSender_GuildApproved系统0MailSender_Activity_PrivilegeCardDailyReward_lv1系统0MailSender_Activity_PrivilegeCardDailyReward_lv2系统MailSender_SeasonPagodaReward系统MailSender_ArenaRankingReward系统MailSender_CaravanReward系统 VikingTitle1 熔岩泰坦 VikingTitle2 冰霜泰坦 VikingTitle3 森林泰坦VikingIntroduce1K集结英雄挑战在熔岩中诞生的火焰泰坦,获得强力装备吧VikingIntroduce2]前往极寒之地远征冰霜泰坦,据说击败它的人能获得神秘符文的祝福。VikingIntroduce3`传说森林深处有一个浑身长满植被的泰坦守护着一些含有创世能量的宝物 VikingUnlock1 {0}级解锁 VikingUnlock2 {0}级解锁 VikingUnlock3 {0}级解锁OPENED 已开启GuildWeekActive本周公会活跃SignedIn 已签到GuildConfirmTip1退出公会后无法参与[color=#ff4757]本期公会活动[/color],并且[color=#ff4757]24小时[/color]内无法加入其他公会,确认要退出吗?GuildConfirmTip2[color=#ff4757]开始解散公会后进入24小时倒计时(期间可撤销)倒计时结束后公会将会解散且不可恢复,确认要解散公会吗?[/color]attribute_text1$对直觉属性英雄伤害增加{0}attribute_text2$对真诚属性英雄伤害增加{0}attribute_text3$对共情属性英雄伤害增加{0}attribute_text4$对责任属性英雄伤害增加{0}attribute_text5*减少{0}受到的直觉属性英雄伤害attribute_text6*减少{0}受到的真诚属性英雄伤害attribute_text7*减少{0}受到的共情属性英雄伤害attribute_text8*减少{0}受到的责任属性英雄伤害attribute_text91提升自身失去生命值百分比*{0}的攻击attribute_text101提升自身失去生命值百分比*{0}的防御attribute_text111提升自身失去生命值百分比*{0}的速度attribute_text121提升自身失去生命值百分比*{0}的暴击attribute_text137提升自身失去生命值百分比*{0}的暴击伤害attribute_text141提升自身失去生命值百分比*{0}的命中attribute_text157提升自身失去生命值百分比*{0}的效果抵抗attribute_text16F攻击敌人时,增加敌人失去生命值比例*{0}的暴击伤害attribute_text17F攻击敌人时,增加敌人拥有生命值比例*{0}的暴击伤害attribute_text18'增加相当于{0}攻击的追加伤害attribute_text19'增加相当于{0}防御的追加伤害attribute_text20'增加相当于{0}生命的追加伤害attribute_text21'增加相当于{0}速度的追加伤害attribute_text22攻击强化效果+{0}attribute_text23反击造成的伤害+{0}attribute_text24复活时行动值增加{0}attribute_text25复活时体力值增加{0}attribute_text26 吸血量+{0}attribute_text27围剿造成的伤害+{0}attribute_text28炸弹造成的伤害+{0}attribute_text29被暴击时减少{0}的伤害attribute_text30[1号技能]的回复量+{0}attribute_text31[1号技能]的暴击伤害+{0}attribute_text32[1号技能]的命中+{0}attribute_text33[2号技能]的回复量+{0}attribute_text34[2号技能]的暴击伤害+{0}attribute_text35[2号技能]的命中+{0}attribute_text36[3号技能]的回复量+{0}attribute_text37[3号技能]的暴击伤害+{0}attribute_text38[3号技能]的命中+{0}attribute_text39[4号技能]的回复量+{0}attribute_text40[4号技能]的暴击伤害+{0}attribute_text41[4号技能]的命中+{0}attribute_text_novalue1!对直觉属性英雄伤害增加attribute_text_novalue2!对真诚属性英雄伤害增加attribute_text_novalue3!对共情属性英雄伤害增加attribute_text_novalue4!对责任属性英雄伤害增加attribute_text_novalue5'减少受到的直觉属性英雄伤害attribute_text_novalue6'减少受到的真诚属性英雄伤害attribute_text_novalue7'减少受到的共情属性英雄伤害attribute_text_novalue8'减少受到的责任属性英雄伤害attribute_text_novalue9-提升自身失去生命值百分比的攻击attribute_text_novalue10-提升自身失去生命值百分比的防御attribute_text_novalue11-提升自身失去生命值百分比的速度attribute_text_novalue12-提升自身失去生命值百分比的暴击attribute_text_novalue133提升自身失去生命值百分比的暴击伤害attribute_text_novalue14-提升自身失去生命值百分比的命中attribute_text_novalue153提升自身失去生命值百分比的效果抵抗attribute_text_novalue166对敌人造成其失去生命值比例的暴击伤害attribute_text_novalue176对敌人造成其拥有生命值比例的暴击伤害attribute_text_novalue18$增加相当于攻击的追加伤害attribute_text_novalue19$增加相当于防御的追加伤害attribute_text_novalue20$增加相当于生命的追加伤害attribute_text_novalue21$增加相当于速度的追加伤害attribute_text_novalue22攻击强化效果attribute_text_novalue23反击造成的伤害attribute_text_novalue24复活时行动值增加attribute_text_novalue25复活时体力值增加attribute_text_novalue26 吸血量attribute_text_novalue27围剿造成的伤害attribute_text_novalue28炸弹造成的伤害attribute_text_novalue29被暴击时减少的伤害attribute_text_novalue30[1号技能]的回复量attribute_text_novalue31[1号技能]的暴击伤害attribute_text_novalue32[1号技能]的命中attribute_text_novalue33[2号技能]的回复量attribute_text_novalue34[2号技能]的暴击伤害attribute_text_novalue35[2号技能]的命中attribute_text_novalue36[3号技能]的回复量attribute_text_novalue37[3号技能]的暴击伤害attribute_text_novalue38[3号技能]的命中attribute_text_novalue39[4号技能]的回复量attribute_text_novalue40[4号技能]的暴击伤害attribute_text_novalue41[4号技能]的命中GuildConfirmTip3公会已解散GuildConfirmTip4${0}公会已经通过了你的审核 GuildTip1)[color=#ff4757]公会解散中{0}[/color] GuildTip2s公会正在解散中,剩余[color=#ff4757]{0}\n[/color]注意:倒计时结束后公会将会解散且不可恢复!Primary_Reward_Progress初级-奖励进度Middle_Reward_Progress中级-奖励进度High_Reward_Progress高级-奖励进度leavefor前往PRIMARY初级MIDDLE中级HIGHER高级PleaseSelectMats请选择素材 Tip_MatHigh4所选素材属性高于需求属性,是否确认!friend_GiveFriendPointComplete今日已经赠送过了EquipSuitCompos_cost_not_enough合成材料不足QuitGuild_tips!请转让会长后再退出公会 Finish_last先完成上一阶 RefreshTime {0}刷新 +GrowtxtoneO位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~ +Growtxttwo(阿宝需要变强,快去帮助他把~ Growtxtthree@你们都变强了,我也需要变强,请助我一臂之力~ +NoEmailDel无可删除邮件 TooLongPrompt输入文本过长 SetSucceeded 设置成功Free免费dream_EmptyPrompt暂未发现秘境InsufficientNumberOfModifiable可修改的数量不足PrivilegeCard_classic经典PrivilegeCard_Collection典藏PrivilegeCard_PrivilegedCard 特权卡PrivilegeCard_rebate1超值返利888%PrivilegeCard_rebate 2超值返利999%PrivilegeCard_DailyRewards 每日奖励PrivilegeCard_DayLeft 剩余{0}天PrivilegeCard_GrantDescribe(奖励每日邮件发放)#PrivilegeCard_SuperpositionDescribe'同时购买两种特权卡效果叠加PrivilegeCard_renewal {0}续费GuildSignReward 签到奖励GuildSignRewardTips%注册的人越多,奖励就越大! GuildSignText,昨天有[color=#20e729]{0}人[/color]签到PrivilegeCardFront_10001购买后获得PrivilegeCardFront_10002每日免费刷新商店PrivilegeCardFront_10003 跑商背包PrivilegeCardFront_10004购买后获得PrivilegeCardFront_10005每日免费刷新商店PrivilegeCardFront_10006 跑商背包PrivilegeCardAfter_10001 300钻石PrivilegeCardAfter_10002+2次PrivilegeCardAfter_10003+50格PrivilegeCardAfter_10004 980钻石PrivilegeCardAfter_10005+3次PrivilegeCardAfter_10006+100格ClearanceThread 通关主线CharacterGrowth 人物成长CharacterIpgrading 人物升级teach_task_10001s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10002j使用击杀首领,并获得生命值恢复。teach_task_10003获得本次战斗胜利。teach_task_10004s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10005j使用击杀首领,并获得生命值恢复。teach_task_10006获得本次战斗胜利。teach_task_10007s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10008j使用击杀首领,并获得生命值恢复。teach_task_10009获得本次战斗胜利。teach_task_10010s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10011j使用击杀首领,并获得生命值恢复。teach_task_10012获得本次战斗胜利。teach_task_10013s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10014j使用击杀首领,并获得生命值恢复。teach_task_10015获得本次战斗胜利。teach_task_10016s使用攻击全体敌人,并吸收敌人的行动值。teach_task_10017j使用击杀首领,并获得生命值恢复。teach_task_10018获得本次战斗胜利。assess考核comment评论 assess_title 考核任务 assess_task +考核 {0}assess_tactical 战术考核 awaken_stage +阶段{0}:Into_the_season 进入赛季OtherLogin_tips<您的账号在其他设备登陆,当前设备已下线。paypackage_daily_1 每日礼包paypackage_daily_2 每日礼包paypackage_daily_3 每日礼包paypackage_weekly_1 每周礼包paypackage_weekly_2 每周礼包paypackage_weekly_3 每周礼包paypackage_weekly_4 每周礼包paypackage_weekly_5 每周礼包paypackage_mouthly_1 每月礼包paypackage_mouthly_2 每月礼包paypackage_mouthly_3 每月礼包paypackage_type_1 每日礼包1paypackage_type_7 每周礼包1paypackage_type_30 每月礼包1 arena_rank_1黑铁 arena_rank_2青铜 arena_rank_3白银 arena_rank_4黄金 arena_rank_5铂金 arena_rank_6钻石 arena_rank_7大师 arena_rank_8王者 +arena_rank 排名:HeroSkillSpirit_Source 获取来源 reportTip*确认要举报当前的评论内容吗? reportSucess 举报成功 likeSuccess 点赞成功 +cancelLike 取消点赞 strengthTxt当前已达到顶级!List_of_Equipment 装备列表itemtipstxt_100001维京远征挑战券不足itemtipstxt_100002狩猎挑战券不足itemtipstxt_100003秘境挑战券不足itemtipstxt_100004竞技场挑战券不足itemdesc_100001进入维京远征的凭证itemdesc_100002进入狩猎的凭证itemdesc_100003进入秘境的凭证itemdesc_100004进入竞技场的凭证shop_BuyMinTips最少购买1个shop_BuyMaxTips已达到最大可购买数量GiftShop_SoldOut已售罄,下次再来吧!itemdesc_513001闪闪天赋点itemdesc_513002食人鱼先生天赋点itemdesc_513003啊啊天赋点itemdesc_513004法夸德勋爵天赋点itemdesc_513005大大天赋点itemdesc_514001史图依克天赋点itemdesc_514002大龙天赋点itemdesc_514003亚丝翠天赋点itemdesc_514004克莱尔·努涅斯天赋点itemdesc_514005鹤大师天赋点itemdesc_514006布兰奇天赋点itemdesc_514007格里斯特王子天赋点itemdesc_515001吉姆·莱克天赋点itemdesc_515002船长天赋点itemdesc_515003希沙窦斯天赋点itemdesc_515004小欧天赋点itemdesc_523001斯梅克船长天赋点itemdesc_523002警卫队长天赋点itemdesc_523003泰德·邓普顿天赋点itemdesc_523004 吉姆·普雷斯科特天赋点itemdesc_524001警长天赋点itemdesc_524002牙仙天赋点itemdesc_524003睡神沙人天赋点itemdesc_524004邦尼兔天赋点itemdesc_524005金猴天赋点itemdesc_524006凯尔天赋点itemdesc_524007小钱天赋点itemdesc_524008暴芙那特天赋点itemdesc_524009云朵先生天赋点itemdesc_525001阿宝天赋点itemdesc_525002沃尔夫先生天赋点itemdesc_525003羊仙姑天赋点itemdesc_525004波比天赋点itemdesc_533001巫嘎天赋点itemdesc_533002坦克天赋点itemdesc_533003胡德先生天赋点itemdesc_533004普鲁格兰杰天赋点itemdesc_533005鼻涕粗天赋点itemdesc_533006珍妮丝·邓普顿天赋点itemdesc_534001贫嘴驴天赋点itemdesc_534002蒂姆·邓普顿天赋点itemdesc_534003圣诞老人天赋点itemdesc_534004瓜哥天赋点itemdesc_534005 沃尔特·史翠克勒天赋点itemdesc_534006冰霜杰克天赋点itemdesc_534007菲奥娜天赋点itemdesc_534008悍夫那特天赋点itemdesc_535001师父天赋点itemdesc_535002希卡普天赋点itemdesc_535003漆黑天赋点itemdesc_535004黛安·福克斯顿天赋点itemdesc_535005 幸运·普雷斯科特天赋点itemdesc_535006平先生天赋点itemdesc_543001阿比盖尔·斯通天赋点itemdesc_543002果酱教授天赋点itemdesc_543003史蒂夫·帕丘克天赋点itemdesc_543004姜饼人天赋点itemdesc_543005瓦希尔指挥官天赋点itemdesc_543006布里奇特天赋点itemdesc_543007戈伯天赋点itemdesc_544001美肚鲨天赋点itemdesc_544002蛇先生天赋点itemdesc_544003匹诺曹天赋点itemdesc_544004骇客蛛天赋点itemdesc_544006悍娇虎天赋点itemdesc_545001乌龟大师天赋点itemdesc_545002梅林天赋点itemdesc_545003 盖天赋点itemdesc_545004穿靴子的猫天赋点itemdesc_544005小伊天赋点itemdesc_515005亚力克斯天赋点 Training_pile 练功桩 In_training 训练中Completion_of_training 训练完成Unlock解锁Experience_value 经验值 maximum_level已达到最大级别 BUILD_TRAINER解锁练功桩Build_new_trainers3建造新的训练器,同时训练更多的英雄current_complete当前阶段已全部完成dreamland_ShareTips!提示:分享时间间隔太短roleSet_Unlocked您还未解锁该头像 Favorable好感Fetter羁绊ResetSucceeded 重置成功!Life increased by 1.8%生命增加1.8%Defence increased by 1.5%防御增加1.5%Attack increased by 1.5%攻击增加1.5%Attack speed increased by 3%攻速增加3%Attack speed increased by 4%攻速增加4%Critical hit increased by 10%暴击增加10%opencond_ prompt_ sign签到功能暂未开启EnterTheSceneToFight!是否进入该场景进行战斗HoroScopeName_1001 攻击提升HoroScopeName_1002 防御提升HoroScopeName_1003 生命提升HoroScopeName_1004 攻击提升HoroScopeName_1005 防御提升HoroScopeName_1006 生命提升HoroScopeName_1007 攻击提升HoroScopeName_2001 防御提升HoroScopeName_2002 攻击提升HoroScopeName_2003 防御提升HoroScopeName_2004 生命提升HoroScopeName_2005 攻击提升HoroScopeName_2006 防御提升HoroScopeName_2007 生命提升HoroScopeName_2008 攻击提升HoroScopeName_2009 防御提升HoroScopeName_2010 生命提升HoroScopeName_2011 攻击提升HoroScopeName_2012 防御提升HoroScopeName_2013 生命提升HoroScopeName_2014 攻击提升HoroScopeName_2015 防御提升HoroScopeName_2016 生命提升HoroScopeName_3001 攻击提升HoroScopeName_3002 防御提升HoroScopeName_3003 生命提升HoroScopeName_3004 攻击提升HoroScopeName_3005 防御提升HoroScopeText_1全体上阵英雄HoroScopeText_21阵营1全体英雄HoroScopeText_22阵营2全体英雄HoroScopeText_23阵营3全体英雄HoroScopeText_24阵营4全体英雄HoroScopeText_25阵营5全体英雄 WaitTimeReset{0}即可进行重置 No_defensive未设置防守阵容Overview总览 Exploration探索HoroscopeUpgrade 星座升级guild_task5011001赠送3次友情点guild_task5012001使用好友助战英雄1次guild_task5018001进行一次普通招募guild_task5024001为任意影响提升1级guild_task5047001强化任意装备成功6次guild_task5063001日常任务活跃达到100guild_task5068001消费200000金币guild_task5104001消费100钻石RotatableNodeTip3特殊机关,不允许站在可移动区域操作Complet Condition 完成条件PassformatList怪物 Passdroplist宝箱 First_plot1这是一个正邪大战之后的全新世界。
虽然英雄们在战斗中获得胜利,但他们的守护神月中人就此沉睡,化作星星点点撒向宇宙四处 First_plot2o反派们依然在暗处蠢蠢欲动,带有月中人气息的守护者将带领英雄们延续守护使命! +Guard NO.1 守卫一号 +Guard NO.2 守卫一号 +Guard NO.3 守卫一号 +Guard NO.4 守卫一号 +Guard NO.5 守卫一号 +Guard NO.6 守卫一号 +Guard NO.7 守卫一号 +Guard NO.8 守卫一号 +Guard NO.9 守卫一号 Guard NO.10 守卫一号 Guard NO.11 守卫一号 Guard NO.12 守卫一号 Guard NO.13 守卫一号 Guard NO.14 守卫一号 Guard NO.15 守卫一号 Guard NO.16 守卫一号 Guard NO.17 守卫一号 Guard NO.18 守卫一号 Guard NO.19 守卫一号 Guard NO.20 守卫一号Moon Box 月之宝箱Recruit Voucher Exchange道具不足购买 PurchaseLimit今日限购: {0} 次Mainline_Simple简单Mainline_Ordinary普通Mainline_Difficulty困难Casting_furnace 铸造炉Blacksmith_Schedule铁匠的时间表Combat战斗 sm_Auxiliary辅助Special特殊PROMPT提示 You_Order你确定要下订单吗?Quantity数量 TravelNotes 旅行记录Arrival 抵达时间Seconds_Pieces秒/件Look For Blast Air寻找鼓风空气 Rescue Grug 解救瓜哥Repair Broken Books修复残破书籍Restart The Windmill 重启风车Tame The Rampage Flock驯服暴走羊群 Against Eret对抗埃雷特 Repress Eret制服埃雷特 Moon Hill 月之山 +ReturnCity正在返回中轴城 totalquantity数量Fire And Water WindaaaLight And Darkbbb +Life Eonusccc +STRENGTHEN加强 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清醒拍击skillname_133002311 搏命飞弹skillname_155004111 锋利菜刀skillname_155004211 凶恶恐吓skillname_155004311 火焰喷发skillname_145004111宫廷之花剑skillname_145004211薛定谔连斩skillname_145004311飞刺芭蕾舞skillname_155003111 海盘车skillname_155003211 海星之息skillname_155003311光·格尔之怒skillname_155001111 炽烈吐息skillname_155001211 怒焰之衣skillname_155001311 绝境龙炎skillname_155002111 蕉果投掷skillname_155002211嗜血skillname_155002311 地裂天倾skillname_155005111 火焰之拳skillname_155005211 神之威慑skillname_155005311 诸神黄昏skillname_155006111 绿藤烟瘴skillname_155006211 毒物弥散skillname_155006311 青棘之甲skillname_155007111 暴雪寒锥skillname_155007211 永冻坚甲skillname_155007311 灭世神话skillname_153003111 针棘之刺skillname_153003211 御敌本能skillname_100003001 寒霜套装skillname_100006001 祈愿套装skillname_100007001 脉冲套装skillname_100001401 预言套装skillname_100001501 月盾套装skillname_100001001 庇佑套装skillname_100009001 炼心套装skillname_100001701 诅咒套装skillname_100001901 御免套装skillname_134004111 顾此及彼skillname_134004211 穴居习性skillname_134004311 追猎嗥叫skillname_114002111 嚣张气焰skillname_114002211 嗜血反扑skillname_114002311 弱肉强食skillname_143007111 破敌横钩skillname_143007211 老练包扎skillname_143007311 博克烙印skillname_134001111 口若悬河skillname_134001211 威风凛凛skillname_134001311 山盟海誓skillname_123001111 波波光束skillname_123001211 船长关怀skillname_123001311 全员鼓舞skillname_124007011小钱队长技skillname_124007111奇幻肥皂泡skillname_124007211冰冻妙脆角skillname_124007311勇往飞星盘skill_1130030111*在积分赛中我方全体提升20%速度skill_1130031111i啊啊对敌方1个目标造成攻击力100%的伤害,并有60%概率附加1回合【挑衅】状态。skill_1130032111啊啊对敌方1个目标造成攻击力200%的伤害,随后为自身恢复最大生命值5%生命,并有100%概率驱散目标全部增益状态,每驱散1个增益状态,可为自身恢复最大生命值3%的生命。skill_1130033111啊啊对敌方1个目标造成自身最大生命值18%的伤害,并附加1回合【吞噬】状态。目标当前生命值大于50%,则附加2回合【吞噬】状态。效果持续期间若自身被击败或场上只剩自己一人,则提前释放目标。skill_1350050111我方全体生命增加30%skill_1350051111{幸运·普雷斯科特对敌方1个目标造成攻击力140%的伤害,每点速度可额外造成攻击力0.45%的伤害skill_1350052111幸运·普雷斯科特对敌方全体目标造成3段共计攻击80%的伤害,每段伤害有50%概率为目标附加2回合【防御下降】状态skill_1350053111幸运·普雷斯科特为我方全体附加2回合【免疫】和【防御提升】状态,并对敌方全体目标造成攻击力105%的伤害,并附加2回合【攻击下降】状态skill_1150010111我方全体暴击率增加25%skill_1150011111吉姆·莱克对敌方1个目标造成攻击力130%的伤害,并未自身回复本次伤害50%的生命,若发生暴击,则增加自身20%的行动值skill_1150012111吉姆·莱克为自身附加2回合【暴击提升】状态,随后对敌方1个目标发起攻击,造成攻击力180%的伤害;若触发暴击,则攻击结束后获得额外的回合。skill_1150013111吉姆·莱克对敌方1个目标发起3连击,共造成攻击力260%的伤害。自身每损失10%的生命,伤害增加6%;若成功击杀目标,所有技能冷却时间减少1回合。skill_1450010111我方全体攻击增加30%skill_1450011111乌龟大师对敌方1个目标发起2段攻击,每段可造成攻击力70%的伤害,并有70%概率夺取目标1个增益状态;若夺取成功,对目标附加1回合【烙印】状态。skill_1450012111乌龟大师对敌方全体发起2段攻击,分别造成攻击力50%的伤害,第一段攻击附加2回合【无法获得增益效果】状态,第二段攻击造成与伤害量等值的生命最大值下降。skill_1450013111乌龟大师净化自身所有减益状态,同时驱散敌方全体所有增益状态,随后对敌方全体造成攻击力120%的伤害,共有50%概率附加2回合【防御下降】状态。若驱散成功,则有100%概率附加【防御下降】状态。skill_1140011111史图依克对敌方1个目标造成攻击力30%以及防御力65%的伤害,并有60%概率附加2回合【防御下降】效果。skill_1140012111史图依克每次受到攻击时,自身获得1层【酋长之怒】,每层可提升自身10%的基础防御力和5%的效果抵抗,最多可叠加10层。自身获得10层【酋长之怒】时将立即获得回合skill_1140013111史图依克对敌方1个目标造成攻击力80%以及防御力120%的伤害,并【挑衅】1名敌人2回合。若有10层【酋长之怒】,伤害提升50%。恢复自身生命,每层【酋长之怒】提供自身最大生命值4%恢复量;之后消耗全部【酋长之怒】skill_1240080111H在祭祀神迹、声之神迹的挑战中,我方全体攻击增加30%skill_1240081111暴芙那特对敌方1个目标造成2次自身攻击力60%的伤害,并有40%概率附加2回合【烙印】效果。若某英雄在场,则本次攻击额外附加目标最大生命值5%的伤害,但最高无法超过自身攻击力的60%。skill_1240082111暴芙那特对敌方全体造成2次自身攻击力45%的伤害,并有40%概率附加2回合【速度下降】效果。若某英雄在场,则本次攻击额外造成两段伤害并附加同样效果skill_1240083111暴芙那特先为自身施加2回合【暴击提升】效果,之后对敌方1个目标造成3次自身攻击力80%的伤害,并附加2回合【防御下降】效果skill_1340080111H在祭祀神迹、声之神迹的挑战中,我方全体生命增加40%skill_1340081111悍夫那特对敌方一个目标造成1次自身攻击力100%的伤害,并有40%概率鸡腿目标10%行动值。若某英雄在场,则本次攻击额外随机攻击2个目标,造成同样伤害和效果skill_1340082111悍夫那特对敌方全体造成2次自身攻击力45%的伤害,并有40%概率附加1回合【眩晕】效果。若某英雄再次,则本次攻击额外造成2段伤害并附加统一效果skill_1340083111悍夫那特先为自身施加2回合【速度提升】效果,之后对敌方1个目标造成2次自身攻击力120%的伤害,并吸收目标10行动值skill_1130021111r食人鱼先生对敌方1个目标造成攻击力130%的伤害;若发生暴击,大招冷却时间减少1回合skill_1130022111u食人鱼先生对敌方1个目标造成攻击力220%的伤害,有85%概率附加2回合【防御下降】状态。skill_1130023111食人鱼先生对敌方1个目标造成攻击力260%的伤害;若目标死亡,则附加1次攻击,对随机1个目标造成攻击力150%的伤害,本次攻击无视防御。追加伤害每回合最多触发2次。skill_1430020111我方全体速度增加15%skill_1430021111果酱教授对敌方1个目标造成攻击力120%的伤害,有75%概率对其施加2回合【速度下降】状态,并有75%概率将自身1个减益状态转移给目标skill_1430022111果酱教授每次攻击可减少目标15%行动值。造成伤害后,若目标行动值低于30%,附加1回合【石化】状态skill_1430023111果酱教授对敌方全体造成攻击力100%的伤害,有100%的概率减少各目标15%的行动值;若目标身上存在减益状态,将额外减少目标15%行动值。skill_11400601110在联合对抗中,我方全体速度增加25%skill_1140061111布兰奇对敌方1个目标造成攻击力110%的伤害,并有80%概率吸收目标30%行动值。若该目标身上存在减益状态,则附加1回合【眩晕】状态。skill_1140062111布兰奇自身施加减益效果时,若目标出于无法行动状态,则使目标的所有技能冷却时间延长1回合。skill_1140063111{布兰奇对敌方全体攻击3次,共造成攻击力110%的伤害,每次有60%概率附加1回合【眩晕】状态。skill_1350060111!我方全体效果抵抗增加40%skill_1350061111平先生对敌方一个目标造成自身攻击力125%的伤害,并使自身和随机一名友方获得15%的行动值提升。skill_1350062111U平先生为我方全体附加2回合【攻击提升】和【速度提升】效果。skill_1350063111平先生对敌方全体造成攻击力120%的伤害并清空目标全部行动值,之后弱目标行动值为0%,则有60%概率附加1回合【眩晕】状态。随后自身获得额外回合。skill_1340020111!我方全体效果抵抗增加30%skill_1340021111蒂姆·邓普顿对敌方1个目标造成攻击力110%的伤害,并为生命比例最低的队友附加1回合【复苏】状态。skill_1340022111e蒂姆·邓普顿为我方1名队友增加100%行动值,并附加2回合【攻击提升】状态。skill_1340023111}蒂姆·邓普顿为我方1名队友附加1回合【无敌】状态,同时为我方全体附加2回合【免疫】状态。skill_1240050111我方全体攻击增加24%skill_1240051111o金猴对敌方1个目标造成攻击力120%的伤害,并有70%概率对自身附加2回合【速度提升】skill_1240052111S金猴净化1名队友所有减益状态,并为其标记2回合【不败金身】skill_1240053111金猴对敌方全体造成攻击力120%的伤害,并附加2回合【速度下降】状态;同时能减少敌方全体30%行动值,并重置2技能的冷却时间skill_1250030111我方全体速度增加25%skill_1250031111h羊仙姑对敌方1个目标造成攻击力110%的伤害,并有80%的概率西区目标20%的行动值skill_1250032111羊仙姑对敌方全体目标造成攻击力80%的伤害,并对目标附加2回合【速度下降】效果,且有60%的概率对目标附加1回合【眩晕】效果skill_1250033111羊仙姑对敌方全体目标造成攻击力105%的伤害,并抢夺目标30%的行动值,抢夺的全部行动值将平均分配给全体队友。skill_1130041111法夸德勋爵对敌方1个目标发起攻击,造成攻击力120%的伤害;若自身当前生命比例低于50%,则可对目标追加1次攻击,造成攻击力120%的伤害,且提升30%的暴击率,并无视目标20%的防御。skill_1130042111法夸德勋爵对敌方1个目标发起攻击,造成攻击力210%的伤害,并未自身附加2回合【攻击提升】状态和2回合【对峙】状态。skill_1130043111法夸德勋爵对敌方1个目标发起攻击,造成攻击力260%的伤害,同时会清除目标身上的2个增益状态,自身每损失10%生命,伤害会增加5%。skill_1330030111K在祭祀神迹、声之神迹的挑战中,我方全体暴击率增加20%skill_1330031111r胡德先生对敌方1个目标造成攻击力110%的伤害,并有40%概率附加2回合【攻击下降】状态skill_1330032111胡德先生当队友向敌方任意1个目标发起攻击时,都会跟随队友对目标造成攻击力40%的伤害,并附加1回合【中毒】状态skill_1330033111{胡德先生对敌方随机2个目标造成攻击力180%的伤害,并有80%概率附加2回合【防御下降】【中毒skill_1430011111z阿比盖尔·斯通对敌方1个目标造成攻击力120%的伤害,并有75%概率附加2回合【防御下降】状态skill_1430012111z阿比盖尔·斯通对敌方1个目标造成攻击力120%的伤害,并有75%概率附加2回合【防御下降】状态skill_1430013111m阿比盖尔·斯通对敌方全体攻击力100%的伤害,有75%概率附加2回合【攻击下降】状态skill_1340030111*积分赛中,我方全体攻击增加30%skill_1340031111u圣诞老人对敌方1个目标造成攻击力120%的伤害,并有75%概率附加2回合【失手率提升】状态skill_1340032111u圣诞老人对敌方1个目标造成攻击力120%的伤害,并有75%概率附加2回合【失手率提升】状态skill_1340033111圣诞老人对敌方1个目标发起2段攻击,每段造成攻击力100%的伤害,每段有75%概率附加1回合【眩晕】状态。第二段攻击会偷取目标25%行动值并平均分配给我发全体skill_14400401113在积分赛中,我方全体效果命中增加40%skill_1440041111骇客蛛对敌方1个目标造成攻击力30%及自身最大生命值8%的伤害,并有50%概率附加2回合【攻击下降】状态skill_1440042111骇客蛛对敌方1个目标造成2次攻击力20%及自身最大生命值6%的伤害,每段有60%概率驱散目标1个增益状态,同时立刻触发目标身上的【黑客前瞻】效果。skill_1440043111骇客蛛对敌方1个目标造成2次攻击力20%及自身最大生命值6%的伤害,每段有60%概率驱散目标1个增益状态,同时立刻触发目标身上的【黑客前瞻】效果。skill_1340070111H在祭祀神迹、声之神迹的挑战中,我方全体攻击增加30%skill_1340071111{菲奥娜对敌方1个目标造成2次攻击力60%的伤害,若发生暴击,则为自身附加1回合【免疫】状态skill_1340072111菲奥娜对敌方1个目标发起3连击,共造成攻击力200%的伤害,每次攻击有60%概率驱散目标1个增益状态;若驱散成功,则对目标附加2回合【攻击下降】状态skill_1340073111菲奥娜对敌方1个目标造成攻击力280%的伤害,并为自身附加2回合生命值上限35%的【护盾】;若发生暴击,则次数伤害提升30%,并额外提升50%【护盾】skill_1430061111{布里奇特对敌方1个目标造成攻击力130%的伤害,并有70%概率为目标附加2回合【攻击下降】状态skill_1430062111布里奇特为我方1个目标恢复其最大生命值30%的生命,并附加1回合【无敌】、【复苏】状态。若目标生命值低于50%,则额外附加1回合【复苏】状态skill_1430063111U布里奇特为我方全体附加2回合【攻击提升】和【防御提升】状态skill_1130010111o闪闪对敌方1个目标造成攻击力250%的伤害,并为我方全体附加2回合【防御提升】状态skill_1130011111闪闪对敌方1个目标造成攻击力100%的伤害,攻击时产生的光盾能量有50%的概率对目标附加1回合【眩晕】状态skill_1130012111若敌方攻击当前生命值低于50%的我方队友,闪闪立即投掷盾牌进行反击,对攻击者造成攻击力20%与防御力80%的伤害,并有60%的概率附加2回合【挑衅】状态。该技能每回合仅能触发一次skill_1130013111o闪闪对敌方1个目标造成攻击力250%的伤害,并为我方全体附加2回合【防御提升】状态skill_1140050111!我方全体效果命中增加30%skill_1140051111鹤大师对敌方1个目标发起2段攻击,每段可造成攻击力70%伤害,并有50%概率夺取目标1个增益状态。skill_1140052111鹤大师随机对敌方目标发起4次攻击,每次攻击造成攻击力75%的伤害,并演出自身全部增益状态1回合。若目标未存在增益状态,则对目标附加2回合【无法获得增益效果】状态。skill_1140053111鹤大师随机对敌方目标发起5次攻击,每次造成攻击力90%伤害并偷取目标身上存在的2个增益效果。自身每个强化效果可提升10%伤害。skill_1330011111巫嘎对敌方1个目标发起2段攻击,每段可造成攻击力60%的伤害,并有50%概率附加2回合【速度下降】状态skill_1330012111:巫嘎为我方全体附加2回合【攻击提升】状态skill_1330013111y巫嘎对敌方1个目标造成攻击力300%的伤害,并附加1回合【冰冻】以及2回合【防御下降】状态skill_1430030111我方全体防御增加18%skill_1430031111z史蒂夫·帕丘克对敌方1个目标造成攻击力120%的伤害,并有40%概率附加2回合【速度下降】状态skill_1430032111~史蒂夫·帕丘克消耗自身20%生命值,为友方1个目标恢复40%的最大生命值,并未目标增加50%行动值skill_1430033111史蒂夫·帕丘克为我方1个目标恢复其最大生命值20%的生命,若目标队友处于死亡状态,则将其复活并恢复其最大生命值20%的生命,随后自身获得额外回合skill_1430051111x瓦希尔指挥官对敌方1个目标造成攻击力120%的伤害,有40%概率为目标附加1回合【眩晕】状态skill_1430052111瓦希尔指挥官将我方全体各1个减益状态转嫁给敌方1个目标,并对其造成攻击力200%的伤害,有75%概率为目标处于【禁疗】状态。若目标处于【中毒】状态,则本次伤害提升100%skill_1430053111~瓦希尔指挥官对敌方全体目标造成2次攻击力55%的伤害,有100%概率为目标附加3回合【中毒】状态skill_1150020111*积分赛中,我方全体攻击增加40%skill_1150021111船长对敌方1个目标造成130%伤害,夺取该目标1个增益状态,并有100%概率为自身附加2回合【攻击提升】状态skill_1150022111每回合开始时,船长自动获得2层【算术】;自身每次获得增益状态时,都会额外叠加1层【算术】,最多可叠加8层skill_1150023111 船长攻击敌方全体目标造成100%的伤害,攻击时会消耗所有【算术】,每层【算术】可增加7%的伤害;若【炎阳】叠加5层以上,本次攻击将无视敌方40%防御,若【算术】叠加8层,则减少技能1回合冷却时间skill_1130050111我方全体生命增加18%skill_1130051111J攻击1个敌方,伤害为自身攻击力130%提升自身25%行动值。skill_1130052111回合开始时若自身可行动,为随机2名友方附加2回合[暴击提升]和1回合[攻击提升]。减少已有[攻击提升]的目标所有技能1回合冷却。skill_1130053111为全体友方附加2回合[攻击提升] ;目标已有[攻击提升]时,减少目标所有技能1回合冷却。此技能冷却时间不会被任何技能影响。skill_1240090111我方暴击率增加20%skill_1240091111云朵先生对敌方1个目标造成自身攻击力110%的伤害,若此次伤害触发了暴击,则使自身【暴击提升】效果延长1回合。skill_1240092111云朵先生对敌方1个目标造成3次自身攻击力55%的伤害,并有50%的概率降低目标15%的行动值。若此次伤害触发了暴击,则为目标额外附加2回合【速度下降】效果。skill_1240093111云朵先生为自身附加2回合【暴击提升】效果, 之后对敌方全体目标造成3次自身攻击力45%的伤害,若此次伤害触发了暴击,则有40%的概率【冰冻】目标,持续1回合skill_1240010111我方全体攻击增加24%skill_1240011111t警长对敌方1个目标进行射击,造成攻击力130%的伤害,若成功击杀目标,则获得额外回合skill_1240012111:警长对敌方所有目标造成攻击力70%的伤害,为自身回复本次总伤害30%的生命,并各吸收目标10%的行动值skill_1240013111t警长对敌方全体攻击4次,共造成攻击力115%的伤害;发生暴击时,本次伤害将额外提升30%skill_1510061111o对敌方1个目标发起攻击,造成攻击力100%的伤害,并有40%概率附加1回合【禁疗】状态skill_1510062111C对敌方全体发起3次攻击,每次造成攻击力30%的伤害skill_1510071111>对敌方1个目标发起攻击,造成攻击力100%的伤害skill_1510072111u对敌方1个目标发起攻击,造成攻击力120%的伤害,并有50%概率附加2回合【攻击下降】状态skill_1330021111坦克对敌方1个目标发起2段攻击,每段造成攻击力60%的伤害,并有35%概率附加2回合【防御下降】状态skill_1330022111坦克对敌方1个目标发起3段攻击,每段可造成攻击力80%的伤害,有30%概率将自身1个减益状态转移给目标。若造成暴击,则附加2回合【流血】状态skill_1330023111坦克对敌方1个目标造成攻击力250%的伤害;若目标身上存在减益状态,每一个减益状态,额外造成20%的伤害skill_1550041111=对敌方单体目标发起一次攻击,并造成1次伤害skill_15500421119对存在【中毒】状态的目标造成的伤害提升skill_1550043111J对敌方全体目标造成1尺伤害,并附带2回合【中毒】状态skill_1450041111S攻击1个敌方,伤害为自身攻击力130%,为目标附加2回合[烙印]。skill_1450042111攻击后,目标生命值比例高于50%时,对目标重复释放本次攻击所用技能;否则自身获得1层[猫猫推理]。每回合触发1次。战斗开始时获得2层[猫猫推理]skill_1450043111a攻击1个敌方,伤害为自身攻击力230%,为目标附加[猫猫威慑]。冷却回合: 5skill_1550031111=对敌方单体目标发起一次攻击,并造成1次伤害skill_1550032111N自身身上有【护盾】状态时,造成伤害提升,受到伤害降低skill_1550033111g对敌方全体目标造成1次伤害,并获得以自身最大生命值为一定比例的【护盾】skill_1550011111=对敌方单体目标发起一次攻击,并造成1次伤害skill_1550012111<(被动):自身生命值越低,造成的伤害越高skill_1550013111*对敌方全体目标造成1次伤害.CD:2skill_1550021111=对敌方单体目标发起一次攻击,并造成1次伤害skill_1550022111(被动):自身造成伤害时,回复造成伤害一定比例的生命值,自身行动次数越多,造成伤害越高skill_1550023111$对敌方全体造成1次伤害.CD:2skill_1550051111对敌方全体造成1次伤害skill_1550052111l造成伤害时,目标生命值越低,此次伤害越高;成功击杀敌人时,可获得额外回合skill_1550053111积蓄全身力量,对敌方全体造成1次伤害,随后对生命比例最低的1个目标造成1次高额伤害,并附加1回合【眩晕】状态。(冷却回合:2)skill_1550061111M攻击敌方全体目标,并施加2个持续2回合的【中毒】状态。skill_1550062111x攻击敌方全体目标,引爆全部【中毒】状态,并根据目标身上的减益效果数量大幅提升伤害skill_1550063111被动,每受到一次攻击,为攻击者施加1个【中毒】状态,持续3回合,累积受到一定次数攻击后,立刻对目标释放【致命毒爆】skill_1550071111攻击敌方全体,对敌方全体附加2回合【速度下降】状态,若自身拥有增益状态,则额外有50%概率对其施加1回合【眩晕】效果。敌方数量越少,此次攻击造成的伤害越高skill_1550072111冰霜泰坦拥有【冰霜宝石】时释放,驱散锁定目标身上的全部增益效果,并造成大量伤害,成功击败目标时,自身获得伤害提升skill_1550073111冰霜泰坦拥有多层生命值,且免疫行动值下降效果,自身每次受到的伤害不会超过自身最大生命值的35%。并且冰霜泰坦损失一层生命值时,会获得【冰霜宝石】,同时锁定最后一次对自身造成伤害的目标,对其施加【灾祸冰原】状态,随后触发技能 1 附带的效果。若施加【灾祸冰原】时,自身拥有增益状态,则降低目标25%生命上限。skill_1530031111A对敌方1个目标攻击2次,每次造成攻击力60%的伤害skill_1530032111对敌方1对敌方全体目标造成给予目标5%最大生命值的伤害,并对自身进行等量恢复个目标造成攻击100%的无视防御伤害。(冷却回合:3)skill_1000030011:受到伤害时,有25%的概率【冰冻】目标1回合skill_1000060011G回合开始时,有35%概率令自身所有技能冷却时间-1回合skill_10000700117造成伤害时,有20%概率【眩晕】目标1回合skill_10000140113受到伤害时,有25%几率使用技能一反击skill_1000015011a己方全体在战斗开始的时候获得2回合【护盾】(数值为最大生命值的15%)skill_1000010011J我方被施加控制效果的神觉者速度提高50点(不可叠加)skill_1000090011u自身可行动时,有20%概率额外行动一次(仅触发一次,额外行动不会恢复技能冷却时间)skill_1000017011L施加中毒、流血效果时,有30%几率令其持续时间增加1回合skill_1000019011(战斗开始时获得1回合【免疫】skill_1340041111w攻击1个敌方,伤害为自身攻击力100%。治疗生命值比例最低的友方,治疗量为本次伤害30%。skill_1340042111为1个友方附加2回合[生死簿]记录当前生命值,2 回合后,回溯其生命值至记录值。为目标附加2 回合[复苏]和[攻击提升]。冷却回合: 4skill_1340043111攻击全体敌方,伤害为自身攻击100%,降低目标30%最大生命值上限,50%概率为目标附加2回合[禁疗]冷却回合: 5skill_1140021111q攻击1个敌方,伤害为自身攻击力30%和最大生命值4.5%,30%概率为目标附加1回合[挑衅]。skill_1140022111攻击时为目标附加1回合[荷鲁斯之眼]。,受击时,若攻击者[荷鲁斯之眼],15%概率使用苍鹰之主反击;其他友方受击时,若攻击者有[荷鲁斯之眼],60%概率反击skill_1140023111x攻击全体敌方,伤害为自身攻击力90%和已损失生命值15%,70%概率为目标附加2回合[攻击下降]skill_1430071111\攻击1个敌方,伤害为自身攻击力100%,30%概率为目标附加1回合[沉默]。skill_1430072111+回合开始时,净化自身1个减益。skill_1430073111攻击随机敌方5次,每次伤害为自身攻击力90%。每次有50%概率偷取目标1个增益,为目标附加2回合[烙印]。优先攻击不重复的敌方,对重复目标的伤害依次衰减15%skill_1340011111n攻击1个敌方3次,每次伤害为自身攻击力35%,每次有40%概率为目标附加2回合[烙印]。skill_1340012111p攻击时有15%概率附带效果附加伤害,伤害为目标最大生命值10%不超过自身攻击力100%。skill_1340013111p攻击随机敌方9次,每次伤害为自身攻击力35%,每次有40%概率为目标附加1回合[流血]。skill_1230011111V攻击1个敌方,伤害为自身攻击力100%,70%概率降低目标15%行动值。skill_1230012111治疗1个友方,治疗量为目标最大生命值15%和自身攻击力150%。目标每损失最大生命值10%,治疗量增加10%skill_1230013111`治疗全体友方,治疗量为目标最大生命值15%和自身攻击力85%。冷却回合: 4skill_1240070111-在积分赛中,我方全体生命增加30%skill_1240071111Y攻击1个敌方,伤害为自身攻击力110%50%概率为目标附加1回合[眩晕]。skill_1240072111攻击1个敌方3次,每次伤害为自身攻击力50%70%概率为目标附加2回合[速度下降]。为已有[速度下降]的目标附加1回合[冰冻]skill_1240073111V提升全体友方25%行动值,为目标附加2回合[暴击提升]和[攻击提升]Kung_Fu 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AAARRRGGHH!!! +hero_13004 Lord Farquaad +hero_13005Biggie +hero_14001Stoick the Vast +hero_14002Tai Lung +hero_14003Astrid Hofferson +hero_14004 Claire Nu?ez +hero_14005Crane +hero_14006Branch +hero_14007Prince Gristle +hero_15001James (Jim) Lake, Jr. +hero_15002Skipper +hero_15003 HISIRDOUX +hero_15004Oh +hero_15005Alex +hero_23001Capitaine Smek +hero_23002Captain of Guards +hero_23003DAD - TED TEMPLETON +hero_23004JIM (MR PRESCOTT) +hero_24001sheriff +hero_24002 Toothiana +hero_24003Sandy +hero_24004 Bunnymund +hero_24005Monkey +hero_24006Kyle +hero_24007Tif +hero_24008Ruffnut Thorston +hero_24009 Cloud Guy +hero_25001Po +hero_25002Mr. Wolf +hero_25003 +Soothsayer +hero_25004Poppy +hero_33001Wu Ga +hero_33002THUNK +hero_33003 Monsieur Hood +hero_33004 Pru Granger +hero_33005Snotlout +hero_33006MOM - JANICE TEMPLETON +hero_34001Donkey +hero_34002Timothy Templeton +hero_34003 Santa Claus +hero_34004GRUG +hero_34005Walter Strickler +hero_34006 +Jack Frost +hero_34007Fiona +hero_34008Tuffnut La Verne Thorston +hero_35001master +hero_35002Hiccup +hero_35003dark +hero_35004Diane Foxington +hero_35005Lucky Prescott +hero_35006Mr. Ping +hero_43001 Abigail Stone +hero_43002Professor Marmalade +hero_43003 Steve Pachuk +hero_43004Gingerbread Man +hero_43005Rhino Commander +hero_43006Bridget +hero_43007Gobber +hero_44001 belly shark +hero_44002 Mr. Snake +hero_44003 Pinocchio +hero_44004 +AJA TARRON +hero_44005EEP +hero_44006Tigress +hero_45001Oogway +hero_45002Merlin +hero_45003Guy +hero_45004 Puss in Boots +hero_43901 Star Spirit +hero_43902Star Spirit·Epic +hero_43903Star Spirit·Legend +hero_42911Junior Exp Wizard +hero_43911Common Exp Wizard +hero_44911Advanced Exp Wizard +hero_43921Skill Spirit·Rare +hero_44921Skill Elf·Epic +hero_45921Skill Spirit·Legend +hero_51001Bo Bo +hero_51002 Erret's No. 1 +hero_51003 Erret's No. 2 +hero_51004 Jackal mobs +hero_51005 Rhino Guard +hero_51006 The Sheep +hero_51007Captain Chantal du Bois No. 2 +hero_51008Captain Chantal du Bois No. 3 +hero_51009Captain Chantal du Bois's No. 4 +hero_51010Guard 1 +hero_51011Guard 2 +hero_51012 Little Monkey +hero_51013 Troll La La +hero_51014Bogan Court Guard +hero_53001Eret +hero_53002 Jackal Chief +hero_53003!Porcupine Master (Emerald Zombie) +hero_53004#Master Twin Badger (Emerald Zombie) +hero_53005Little Monkey Leader +hero_53006 Troll Leader +hero_55001Captain Chantal du Bois +hero_55002Hendrix +hero_55003Giant Gorilla Monster +hero_55004White Dragon King +hero_55005Chef +hero_55006Dreg +hero_55007 Morgana Troll +hero_55008Morgana second order +hero_55009 +Fire Titan +hero_55010 Forest Titan +hero_55011 Frozen Titan +hero_55012The Gorg equip_13001arms equip_13002clothing equip_13003shoe equip_13004ring equip_13005time gem equip_13006 space gem equip_13007arms equip_13008clothing equip_13009shoe equip_13010ring equip_13011time gem equip_13012 space gem equip_13013arms equip_13014clothing equip_13015shoe equip_13016ring equip_13017time gem equip_13018 space gem equip_13019arms equip_13020clothing equip_13021shoe equip_13022ring equip_13023time gem equip_13024 space gem equip_13025arms equip_13026clothing equip_13027shoe equip_13028ring equip_13029time gem equip_13030 space gem equip_13031arms equip_13032clothing equip_13033shoe equip_13034ring equip_13035time gem equip_13036 space gem equip_13037arms equip_13038clothing equip_13039shoe equip_13040ring equip_13041time gem equip_13042 space gem equip_13043arms equip_13044clothing equip_13045shoe equip_13046ring equip_13047time gem equip_13048 space gem equip_13049arms equip_13050clothing equip_13051shoe equip_13052ring equip_13053time gem equip_13054 space gem equip_13055arms equip_13056clothing equip_13057shoe equip_13058ring equip_13059time gem equip_13060 space gem equip_13061arms equip_13062clothing equip_13063shoe equip_13064ring equip_13065time gem equip_13066 space gem equip_13067arms equip_13068clothing equip_13069shoe equip_13070ring equip_13071time gem equip_13072 space gem equip_13073arms equip_13074clothing equip_13075shoe equip_13076ring equip_13077time gem equip_13078 space gem equip_13079arms equip_13080clothing equip_13081shoe equip_13082ring equip_13083time gem equip_13084 space gem equip_13085arms equip_13086clothing equip_13087shoe equip_13088ring equip_13089time gem equip_13090 space gem equip_13091arms equip_13092clothing equip_13093shoe equip_13094ring equip_13095time gem equip_13096 space gem equip_13097arms equip_13098clothing equip_13099shoe equip_13100ring equip_13101time gem equip_13102 space gem equip_13103arms equip_13104clothing equip_13105shoe equip_13106ring equip_13107time gem equip_13108 space gem equip_13109arms equip_13110clothing equip_13111shoe equip_13112ring equip_13113time gem equip_13114 space gem equip_13115arms equip_13116clothing equip_13117shoe equip_13118ring equip_13119time gem equip_13120 space gem equip_13121arms equip_13122clothing equip_13123shoe equip_13124ring equip_13125time gem equip_13126 space gem equip_13127arms equip_13128clothing equip_13129shoe equip_13130ring equip_13131time gem equip_13132 space gem equip_13133arms equip_13134clothing equip_13135shoe equip_13136ring equip_13137time gem equip_13138 space gem equip_13139arms equip_13140clothing equip_13141shoe equip_13142ring equip_13143time gem equip_13144 space gem equip_13145arms equip_13146clothing equip_13147shoe equip_13148ring equip_13149time gem equip_13150 space gem equip_13151arms equip_13152clothing equip_13153shoe equip_13154ring equip_13155time gem equip_13156 space gem equip_13157arms equip_13158clothing equip_13159shoe equip_13160ring equip_13161time gem equip_13162 space gem equip_13163arms equip_13164clothing equip_13165shoe equip_13166ring equip_13167time gem equip_13168 space gem equip_13169arms equip_13170clothing equip_13171shoe equip_13172ring equip_13173time gem equip_13174 space gem equip_13175arms equip_13176clothing equip_13177shoe equip_13178ring equip_13179time gem equip_13180 space gem equip_13181arms equip_13182clothing equip_13183shoe equip_13184ring equip_13185time gem equip_13186 space gem equip_13187arms equip_13188clothing equip_13189shoe equip_13190ring equip_13191time gem equip_13192 space gem equip_13193arms equip_13194clothing equip_13195shoe equip_13196ring equip_13197time gem equip_13198 space gem equip_13199arms equip_13200clothing equip_13201shoe equip_13202ring equip_13203time gem equip_13204ring equip_13205arms equip_13206clothing equip_13207shoe equip_13208ring equip_13209arms equip_13210clothing equip_13211shoe equip_13212ring equip_13213 Dragon suit equip_13214full moon suit +suit_13001Offensive suit +suit_13002Chasing wind suit +suit_13003 +Frost suit +suit_13004Thirsty Blood Suit +suit_13005 Healing suit +suit_13006 Prayer suit +suit_13007 +Pulse suit +suit_13008Adjudication suit +suit_13009Heart refining suit +suit_13010 Blessing suit +suit_13011 Faun suit +suit_13012 Xuanwu Suit +suit_13013Arrow God Suit +suit_13014 Prophecy suit +suit_13015Moon shield suit +suit_13016 Fracture suit +suit_13017 +Curse Suit +suit_13018 +Guard suit +suit_13019 Rabbit Suit equip_13215Critical strike rate +20% equip_13216 inactivated equip_13217 activatedsuit_equip_10001Offensive suitsuit_equip_10002Chasing wind suitsuit_equip_10003 +Frost suitsuit_equip_10004Thirsty Blood Suitsuit_equip_10005 Healing suitsuit_equip_10006 Prayer suitsuit_equip_10007 +Pulse suitsuit_equip_10008Adjudication suitsuit_equip_10009Heart refining suitsuit_equip_10010 Blessing suitsuit_equip_10011 Faun suitsuit_equip_10012 Xuanwu Suitsuit_equip_10013Arrow God Suitsuit_equip_10014 Prophecy suitsuit_equip_10015Moon shield suitsuit_equip_10016 Fracture suitsuit_equip_10017 +Curse Suitsuit_equip_10018 +Guard suitsuit_equip_10019 Rabbit Suit +item_100011 faction awakening material +item_100021 faction awakening material +item_100031 faction awakening material +item_10011faction awakening materials +item_10012faction awakening materials +item_10013faction awakening materials +item_100213 faction awakening materials +item_100223 faction awakening materials +item_100233 faction awakening materials +item_100314 faction awakening materials +item_100324 faction awakening materials +item_100334 faction awakening materialsmainline_title_10001Chapter 1: Kung Fu Worldmainline_title_10002Chapter 2: Exercise Roommainline_title_10003Chapter 3: The Wolf Attacksmainline_title_10004Chapter 4: Master Turtlemainline_title_10005Chapter 4: The Wolf Attacksmainline_title_10006Chapter 5: Master Turtlemainline_title_10007Chapter 5: The Wolf Attacksmainline_title_10008Chapter 6: Master Turtlemainline_title_10009Chapter 6: The Wolf Attacksmainline_title_10010Chapter 7: Master Turtlemainline_title_10011Chapter 7: The Wolf Attacksmainline_title_10012Chapter 8: Master Turtlemainline_title_10013!Chapter 8: The Great Wolf Attacksmainline_title_10014Chapter 9: Master Turtlemainline_title_10015Chapter 9: The Wolf Attacksmainline_title_10016Chapter 10: Master Turtlemainline_title_10017"Chapter 10: The Great Wolf Attacksmainline_title_10018Chapter 11: Master Turtlemainline_title_10019"Chapter 11: The Great Wolf Attacksmainline_title_10020Chapter 12: Master Turtlemainline_title_10021"Chapter 12: The Great Wolf Attacksmainline_title_10022Chapter 13: Master Turtlemainline_title_10023"Chapter 13: The Great Wolf Attacksmainline_title_10024Chapter 14: Master Turtlemainline_title_10025"Chapter 14: The Great Wolf Attacksmainline_title_10026Chapter 15: Master Turtlemainline_title_10027"Chapter 15: The Great Wolf Attacksmainline_title_10028Chapter 16: Master Turtlemainline_title_10029"Chapter 16: The Great Wolf Attacksmainline_title_10030Chapter 17: Master Turtlemainline_title_10031"Chapter 17: The Great Wolf Attacksmainline_title_10032Chapter 18: Master Turtlemainline_title_10033"Chapter 18: The Great Wolf Attacksmainline_title_10034Chapter 19: Master Turtlemainline_title_10035"Chapter 19: The Great Wolf Attacksmainline_title_10036Chapter 20: Master Turtlemainline_title_10037"Chapter 20: The Great Wolf Attacksmainline_title_10038Chapter 21: Master Turtlemainline_title_10039"Chapter 21: The Great Wolf Attacksmainline_title_10040Chapter 22: Master Turtlemainline_title_10041"Chapter 22: The Great Wolf Attacksmainline_title_10042Chapter 23: Master Turtlemainline_title_10043"Chapter 23: The Great Wolf Attacksmainline_title_10044Chapter 24: Master Turtlemainline_title_10045"Chapter 24: The Great Wolf Attacksmainline_title_10046Chapter 25: Master Turtlemainline_title_10047"Chapter 25: The Great Wolf Attacksmainline_title_10048Chapter 26: Master Turtlemainline_title_10049"Chapter 26: The Great Wolf Attacksmainline_title_10050Chapter 27: Master Turtlemainline_title_10051"Chapter 27: The Great Wolf Attacksmainline_title_10052Chapter 28: Master Turtlemainline_title_10053"Chapter 28: The Great Wolf Attacksmainline_title_10054Chapter 29: Master Turtlemainline_title_10055"Chapter 29: The Great Wolf Attacksmainline_title_10056Chapter 30: Master Turtlemainline_title_10057"Chapter 30: The Great Wolf Attacksmainline_title_10058Chapter 31: Master Turtlemainline_title_10059"Chapter 31: The Great Wolf Attacksmainline_title_10060Chapter 32: Master Turtlemainline_title_10061"Chapter 32: The Great Wolf Attacksmainline_title_10062Chapter 33: Master Turtlemainline_title_10063"Chapter 33: The Great Wolf Attacksmainline_title_10064Chapter 34: Master Turtlemainline_title_10065"Chapter 34: The Great Wolf Attacksmainline_title_10066Chapter 35: Master Turtlemainline_title_10067"Chapter 35: The Great Wolf Attacksmainline_title_10068Chapter 36: Master Turtlemainline_title_10069"Chapter 36: The Great Wolf Attacksmainline_title_10070Chapter 37: Master Turtlemainline_desc_10001Peace Valley raises the alarm! The energy stones were snatched by the villains, get them back and restore the peace of Peace Valley.mainline_desc_10002rGo to the Vikings' Berk Island to find materials to repair the energy stones, and ask Gober to restore the stones.mainline_desc_10003cJoin the Club of Martial Art, learn advanced Kung Fu, and complete the task Lighting Energy Stones.mainline_desc_10004The story takes place in ancient China a long time ago, and it starts with a giant panda who likes to roll around and roll around. It is said that Panda Bao is an apprentice in a noodle shop. Although he is clumsy, he can barely get a job.mainline_desc_10005 Don't look at the peaceful and prosperous scene of the "Peace Valley" where Ah Bao is located, it is actually a feng shui treasure land of Crouching Tiger Hidden Dragon. Not to mention the five masters of kung fu sitting here, there is even a master-level master living here in seclusion.mainline_desc_10006However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10007 Although the conceited Viper Master is slightly frivolous, her attitude towards this matter is like her fickle character, which is not very clear; Master Mantis is one of the smartest masters. He is helpless about Po's current situation and always helps him secretly.mainline_desc_10008Finally, a generation of master "Shifu", who trained Po to be a "kung fu master", came on the stage in a gorgeous manner. However, having a good kung fu does not mean that it is perfect. Because of a mistake made in the past, "Shifu" has been struggling and can not be relieved.mainline_desc_10009As for Tai Lang, who makes everyone look like a great enemy, he is a very narcissistic snow leopard. He has been waiting for revenge for 20 years, but he never dreamed that he was waiting for a giant panda.mainline_desc_10010After the fierce battle, Po defeated Tai Lang, saved the valley and brought peace to the valley with his understanding of martial arts and the martial arts taught by his master.mainline_desc_10011However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10012However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10013However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10014However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10015However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10016However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10017However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10018However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10019However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10020However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10021However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10022However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10023However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10024However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10025However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10026However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10027However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10028However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10029However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10030However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10031However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10032However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10033However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10034However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10035However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10036However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10037However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10038However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10039However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10040However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10041However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10042However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10043However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10044However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10045However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10046However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10047However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10048However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10049However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10050However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10051However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10052However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10053However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10054However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10055However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10056However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10057However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10058However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10059However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10060However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10061However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10062However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10063However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10064However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10065However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10066However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10067However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10068However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10069However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_desc_10070However, the winner of a special martial arts competition has to represent the "Peace Valley" to drive out the evil dragon permanently. A Bao, who knows nothing, has gone through a series of misunderstandings and won the election. Stunned everyone.mainline_text_10001 Gold 5000mainline_text_10002 Gold 5000mainline_text_10003 Gold 5000mainline_text_10004 Gold 5000mainline_text_10005 Gold 5000mainline_text_10006 Gold 5000mainline_text_10007 Gold 5000mainline_text_10008 Gold 5000mainline_text_10009 Gold 5000mainline_text_10010 Gold 5000mainline_text_10011 Gold 5000mainline_text_10012 Gold 5000mainline_text_10013 Gold 5000mainline_text_10014 Gold 5000mainline_text_10015 Gold 5000mainline_text_10016 Gold 5000mainline_text_10017 Gold 5000mainline_text_10018 Gold 5000mainline_text_10019 Gold 5000mainline_text_10020 Gold 5000mainline_text_10021 Gold 5000mainline_text_10022 Gold 5000mainline_text_10023 Gold 5000mainline_text_10024 Gold 5000mainline_text_10025 Gold 5000mainline_text_10026 Gold 5000mainline_text_10027 Gold 5000mainline_text_10028 Gold 5000mainline_text_10029 Gold 5000mainline_text_10030 Gold 5000mainline_text_10031 Gold 5000mainline_text_10032 Gold 5000mainline_text_10033 Gold 5000mainline_text_10034 Gold 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5000mainline_text_10069 Gold 5000mainline_text_10070 Gold 5000mainline_name_10001 Chapter 1mainline_name_10002 Chapter 2mainline_name_10003 Chapter 3mainline_name_10004 Chapter 4mainline_name_10005 Chapter 5mainline_name_10006 Chapter 6mainline_name_10007 Chapter 7mainline_name_10008 Chapter 8mainline_name_10009 Chapter 9mainline_name_10010 +Chapter 10mainline_name_10011 +Chapter 11mainline_name_10012 +Chapter 12mainline_name_10013 +Chapter 13mainline_name_10014 +Chapter 14mainline_name_10015 +Chapter 15mainline_name_10016 +Chapter 16mainline_name_10017 +Chapter 17mainline_name_10018 +Chapter 18mainline_name_10019 +Chapter 19mainline_name_10020 +Chapter 20mainline_name_10021 +Chapter 21mainline_name_10022 +Chapter 22mainline_name_10023 +Chapter 23mainline_name_10024 +Chapter 24mainline_name_10025 +Chapter 25mainline_name_10026 +Chapter 26mainline_name_10027 +Chapter 27mainline_name_10028 +Chapter 28mainline_name_10029 +Chapter 29mainline_name_10030 +Chapter 30mainline_name_10031 +Chapter 31mainline_name_10032 +Chapter 32mainline_name_10033 +Chapter 33mainline_name_10034 +Chapter 34mainline_name_10035 +Chapter 35mainline_name_10036 +Chapter 36mainline_name_10037 +Chapter 37mainline_name_10038 +Chapter 38mainline_name_10039 +Chapter 39mainline_name_10040 +Chapter 40mainline_name_10041 +Chapter 41mainline_name_10042 +Chapter 42mainline_name_10043 +Chapter 43mainline_name_10044 +Chapter 44mainline_name_10045 +Chapter 45mainline_name_10046 +Chapter 46mainline_name_10047 +Chapter 47mainline_name_10048 +Chapter 48mainline_name_10049 +Chapter 49mainline_name_10050 +Chapter 50mainline_name_10051 +Chapter 51mainline_name_10052 +Chapter 52mainline_name_10053 +Chapter 53mainline_name_10054 +Chapter 54mainline_name_10055 +Chapter 55mainline_name_10056 +Chapter 56mainline_name_10057 +Chapter 57mainline_name_10058 +Chapter 58mainline_name_10059 +Chapter 59mainline_name_10060 +Chapter 60mainline_name_10061 +Chapter 61mainline_name_10062 +Chapter 62mainline_name_10063 +Chapter 63mainline_name_10064 +Chapter 64mainline_name_10065 +Chapter 65mainline_name_10066 +Chapter 66mainline_name_10067 +Chapter 67mainline_name_10068 +Chapter 68mainline_name_10069 +Chapter 69mainline_name_10070 +Chapter 70mainline_name_10071The story takes place in ancient China a long time ago, and it starts with a giant panda who likes to roll around and roll around. equip_10001ordinary equip_10002rare equip_10003 +excellence equip_10004 excellent equip_10005Perfectskillname_125004011Captain Poppy Skillskillname_125004111Harmonyskillname_125004211 Dance of Joyskillname_125004311 Rainbow Noteskillname_135002011Captain Hiccupskillname_135002111 Forge Aheadskillname_135002211Nothing To Fearskillname_135002311 For Freedomskillname_935002411 For Freedomskillname_124003011Captain Sandy Skillskillname_124003111 Dream Ravingskillname_124003211 Dream Joyskillname_124003311 Dream Buildskillname_924003411 dream joyskillname_134006011Captain Jack Skillskillname_134006111Words of Frostskillname_134006211 Ice Powerskillname_134006311 Arctic Fieldskillname_934006411 Ice Powerskillname_125001011Captain Po Skillskillname_125001111 Panda Punchskillname_125001211 Tai Chi Formskillname_125001311 Tai Chi Zeroskillname_925001211 Tai Chi Formskillname_144005011Captain EEP Skillskillname_144005111 Brute Forceskillname_144005211 Brute Comboskillname_144005311 Brute Strikeskillname_944005411 Brute Forceskillname_135001011Captain Sifu Skillskillname_135001111 +Click Tillskillname_135001211 Gather Mindskillname_135001311The supreme virtue is waterskillname_935001411 Gather Mindskillname_124004011Rabbit Captain Skillskillname_124004111 Boomerangskillname_124004211 +Easter Eggskillname_124004311 Manoeuvreskillname_924004411 +Easter Eggskillname_144006011Captain Tigeress Skillskillname_144006111 +Tiger Clawskillname_144006211Kingskillname_144006311Hunting Momentskillname_944006411Hunting Momentskillname_115005011Captain Alex Skillskillname_115005111 +Lion Punchskillname_115005211 Fireworksskillname_115005311 Show Timeskillname_115005411Purify fireworksskillname_115004011Captain Oh Skillsskillname_115004111Pancake Torpedoskillname_115004211Popcorn Missileskillname_115004311Surprise Momentskillname_915004211Popcorn Missileskillname_124002011Captain Tooth Fairy Skillskillname_124002111 +Small Giftskillname_124002211 Innocent Talkskillname_124002311Take Instructionsskillname_114007011Captain Prince Skillskillname_114007111Headbuttskillname_114007211 Jedi Strikesskillname_114007311 +Breakdanceskillname_114003011Captain Astrid Skillskillname_114003111 +Double Axeskillname_114003211 Cross Slashskillname_114003311Go Deadly Nadder!skillname_145003011Captain GUY Skillskillname_145003111 Easy To Winskillname_145003211 Last Giftskillname_145003311Heaven To Giftskillname_153001111Dagger Of Deathskillname_153001211 Rising Dragonskillname_153001311 BladeShadowsskillname_135003011Captain Dark Skillskillname_135003111 Death Scytheskillname_135003211Nightmare Coilskillname_135003311Eternal Nightmareskillname_151002111 Shield Strikeskillname_151002211Tiltskillname_151003111O.D.Mskillname_151003211Stabbingskillname_151004111 +Wild Powerskillname_151004211Desperately Pickyskillname_151005111Double Offensiveskillname_151005211WhirlingForecesskill_12500401113Increases ally RESIST by [color=#6dba00]40%[/color]skill_1250041111Attacks [color=#6dba00]1[/color] enemy [color=#6dba00]3[/color] times. Each hitdeals [color=#6dba00]45%[/color] ATK damage. +[color=#6dba00]60%[/color] chance of gaining Immunityfor [color=#6dba00]2[/color] turns.skill_1250041112.Damage increased to [color=#6dba00]35%[/color]skill_12500411139Chance to trigger increased to [color=#6dba00]50%[/color]skill_1250041114.Damage increased to [color=#6dba00]40%[/color]skill_12500411159Chance to trigger increased to [color=#6dba00]60%[/color]skill_1250041116.Damage increased to [color=#6dba00]45%[/color]skill_1250042111~Dispels all ally debuffs. +Redistributes HP evenly across allallies. +Grants ATK Up to allies for [color=#6dba00]2[/color]turns.skill_12500421121Cooldown reduced by [color=#6dba00]1[/color] turnskill_12500421131Cooldown reduced by [color=#6dba00]1[/color] turnskill_1250043111?Gains Sweet Harvest for [color=#6dba00]2[/color] turns.lf Sif can't take action while it'seffective,reduces all allies' +damage taken by [color=#6dba00]25%[/color], heals theally who is about to act (healingamount equals [color=#6dba00]26%[/color] of their maxHP), and dispels [color=#6dba00]1[/color] debuff fromthem.skill_12500431127Recovery amount increased to [color=#6dba00]22%[/color]skill_12500431137Recovery amount increased to [color=#6dba00]24%[/color]skill_12500431147Recovery amount increased to [color=#6dba00]26%[/color]skill_12500431151Cooldown reduced by [color=#6dba00]1[/color] turnskill_13500201114All allies have [color=#6dba00]40%[/color] more hitsskill_1350021111Attacks [color=#6dba00]1[/color] enemy [color=#6dba00]2[/color] times. The [color=#6dba00]1[/color]sthit deals [color=#6dba00]30%[/color]ATK damage.The[color=#6dba00]2[/color]nd hit deals [color=#6dba00]110%[/color] damage.Each hit transfers [color=#6dba00]1[/color] debuff to theenemy. Successful transfer has a[color=#6dba00]70%[/color] chance of Stunning them for[color=#6dba00]1[/color] turn.skill_1350021112;Second stage damage increased to [color=#6dba00]90%[/color]skill_1350021113=Effect trigger chance increased to [color=#6dba00]60%[/color]skill_1350021114Effect trigger chance increased to [color=#6dba00]100%[/color]skill_13500231161Cooldown reduced by [color=#6dba00]1[/color] turnskill_9350024111/lncreases ally ACC by[color=#6dba00]40%[/color]skill_9350024112.Damage increased to [color=#6dba00]37%[/color]skill_9350024113=Effect trigger chance increased to [color=#6dba00]90%[/color]skill_9350024114.Damage increased to [color=#6dba00]40%[/color]skill_9350024115>Effect trigger chance increased to [color=#6dba00]100%[/color]skill_93500241161Cooldown reduced by [color=#6dba00]1[/color] turnskill_1240030111DIncreases the resistance of all allies by [color=#6dba00]40%[/color]skill_1240031111Attacks [color=#6dba00]1[/color] enemy. Deals [color=#6dba00]110%[/color]ATK damage. +[color=#6dba00]70%[/color] chance of inflicting Sleep for[color=#6dba00]1[/color] turn.skill_1240031112NLevel [color=#6dba00]2[/color] damage increased to [color=#6dba00]100%[/color]skill_1240031113\Level [color=#6dba00]3[/color] effect trigger chance increased to [color=#6dba00]60%[/color]skill_1240031114NLevel [color=#6dba00]4[/color] damage increased to [color=#6dba00]110%[/color]skill_1240031115\Level [color=#6dba00]5[/color] effect trigger chance increased to [color=#6dba00]70%[/color]skill_1240032111Dispels [color=#6dba00]1[/color] debuff from each ally.Grants SPD Up to all allies for [color=#6dba00]2[/color]turns and DEF Up for [color=#6dba00]1[/color] turn.skill_12400321121Cooldown reduced by [color=#6dba00]1[/color] turnskill_1240033111Attacks all enemies. Deals [color=#6dba00]80%[/color]ATK damage. +Reduces enemy AP by [color=#6dba00]30%[/color]. +[color=#6dba00]100%[/color] chance of inflicting Sleep for[color=#6dba00]1[/color] turn.skill_1240033112[Level [color=#6dba00]2[/color] reduced action value increased to [color=#6dba00]25%[/color]skill_1240033113\Level [color=#6dba00]3[/color] effect trigger chance increased to [color=#6dba00]90%[/color]skill_1240033114[Level [color=#6dba00]4[/color] reduced action value increased to [color=#6dba00]30%[/color]skill_1240033115]Level [color=#6dba00]5[/color] effect trigger chance increased to [color=#6dba00]100%[/color]skill_1240033116PLevel [color=#6dba00]6[/color] Cooldown reduced by [color=#6dba00]1[/color] turnskill_9240034111/lncreases ally AcC by[color=#6dba00]30%[/color]skill_92400341121Cooldown reduced by [color=#6dba00]1[/color] turnskill_13400601110Increases ally SPD by [color=#6dba00]20%[/color]skill_1340061111Attacks [color=#6dba00]1[/color] enemy [color=#6dba00]2[/color] times.Each hitdeals [color=#6dba00]60%[/color] ATK damage. +[color=#6dba00]80%[/color] chance of inflicting SPDDown for [color=#6dba00]2[/color] turns.skill_1340061112.Damage increased to [color=#6dba00]55%[/color]skill_1340061113=Effect trigger chance increased to [color=#6dba00]70%[/color]skill_1340061114.Damage increased to [color=#6dba00]60%[/color]skill_1340061115=Effect trigger chance increased to [color=#6dba00]80%[/color]skill_1340062111Attacks all enemies. Deals [color=#6dba00]80%[/color]ATK damage. +[color=#6dba00]80%[/color] chance of reducing their APby [color=#6dba00]30%[/color]. When they are afflictedwith SPD Down, doubles APreduced.skill_1340062112.Damage increased to [color=#6dba00]75%[/color]skill_1340062113=Effect trigger chance increased to [color=#6dba00]80%[/color]skill_1340062114.Damage increased to [color=#6dba00]80%[/color]skill_13400621151Cooldown reduced by [color=#6dba00]1[/color] turnskill_1340063111Attacks all enemies. Deals [color=#6dba00]110%[/color]ATK damage. +[color=#6dba00]100%[/color] chance of inflicting SPDDown for [color=#6dba00]2[/color] turns and Freeze for [color=#6dba00]1[/color]turn on them.skill_1340063112/Damage increased to [color=#6dba00]105%[/color]skill_1340063113>Effect trigger chance increased to [color=#6dba00]100%[/color]skill_1340063114/Damage increased to [color=#6dba00]110%[/color]skill_13400631151Cooldown reduced by [color=#6dba00]1[/color] turnskill_9340064111/lncreases ally SPD by[color=#6dba00]20%[/color]skill_9340064112.Damage increased to [color=#6dba00]75%[/color]skill_9340064113=Effect trigger chance increased to [color=#6dba00]80%[/color]skill_9340064114.Damage increased to [color=#6dba00]80%[/color]skill_93400641151Cooldown reduced by [color=#6dba00]1[/color] turnskill_12500101110Increases ally DEF by [color=#6dba00]30%[/color]skill_1250011111Attacks [color=#6dba00]1[/color] enemy. Deals damageequal to [color=#6dba00]30%[/color] ATK + [color=#6dba00]70%[/color] DEF.[color=#6dba00]75%[/color] chance of inflicting ATKDown on them for [color=#6dba00]2[/color] turns.skill_1250011112Effect trigger chance increased to [color=#6dba00]100%[/color]skill_1440053114/Damage increased to [color=#6dba00]100%[/color]skill_14400531151Cooldown reduced by [color=#6dba00]1[/color] turnskill_9440054111Effect trigger chance increased to [color=#6dba00]100%[/color]skill_9440054114/Damage increased to [color=#6dba00]100%[/color]skill_94400541151Cooldown reduced by [color=#6dba00]1[/color] turnskill_13500101117Increases all allies' ATK by [color=#6dba00]30%[/color]skill_1350011111JAttacks [color=#6dba00]1[/color] enemy. Deals [color=#6dba00]120%[/color]ATK damage. +Deals Splash Damage to [color=#6dba00]2[/color]random enemies, equal to [color=#6dba00]80%[/color]ATK. +Gains [color=#6dba00]1[/color] random Enchantmentbefore attacking for [color=#6dba00]1[/color] turn.Enchantments: Scorch, Death,and Shackle.skill_13500111125Damage dealt increased by [color=#6dba00]105%[/color]skill_1350011113DDamage to additional targets increased to [color=#6dba00]70%[/color]skill_13500111145Damage dealt increased to [color=#6dba00]110%[/color]skill_1350011115DDamage to additional targets increased to [color=#6dba00]80%[/color]skill_13500111165Damage dealt increased to [color=#6dba00]120%[/color]skill_1350012111Attacks [color=#6dba00]1[/color] enemy. Deals [color=#6dba00]200%[/color]ATK damage. +Gains a Shield for [color=#6dba00]2[/color] turns. Shieldstrength equals [color=#6dba00]10%[/color] max HP.Absorbs all Enchantments torestore own HP. Each +Enchantment restores [color=#6dba00]10%[/color] maxHP, increases Shield strength by[color=#6dba00]5%[/color] max HP, and deals [color=#6dba00]10%[/color] bonusdamage.skill_1350012112/Damage increased to [color=#6dba00]180%[/color]skill_1350012113/Damage increased to [color=#6dba00]190%[/color]skill_1350012114/Damage increased to [color=#6dba00]200%[/color]skill_13500121151Cooldown reduced to [color=#6dba00]1[/color] turnskill_1350013111Attacks all enemies [color=#6dba00]2[/color] times. Eachhit deals [color=#6dba00]60%[/color]ATK damage. +Absorbs all Enchantments beforeattacking for [color=#6dba00]2[/color] turns. +Enchantments: Scorch, Death,and Shackle.skill_1350013112.Damage increased to [color=#6dba00]55%[/color]skill_1350013113.Damage increased to [color=#6dba00]60%[/color]skill_13500131141Cooldown reduced by [color=#6dba00]1[/color] turnskill_9350014111/lncreases ally ATK by[color=#6dba00]30%[/color]skill_9350014112/Damage increased to [color=#6dba00]180%[/color]skill_9350014113/Damage increased to [color=#6dba00]190%[/color]skill_9350014114/Damage increased to [color=#6dba00]200%[/color]skill_93500141151Cooldown reduced to [color=#6dba00]1[/color] turnskill_1240040111In the challenge of the miracle of sacrifice and the miracle of sound, the effect accuracy of all allies is increased by [color=#6dba00]40%[/color]skill_1240041111Attacks [color=#6dba00]1[/color] enemy. Deals [color=#6dba00]120%[/color]ATK damage. +[color=#6dba00]80%[/color] chance of inflicting Diseasedfor [color=#6dba00]2[/color] turns.skill_1240041112/Damage increased to [color=#6dba00]110%[/color]skill_1240041113=Effect trigger chance increased to [color=#6dba00]70%[/color]skill_1240041114/Damage increased to [color=#6dba00]120%[/color]skill_1240041115=Effect trigger chance increased to [color=#6dba00]80%[/color]skill_1240042111Upon attacking, Poisons targetsfor [color=#6dba00]2[/color] turn(s). +Upon successful Poisoning, inflictsPoison for another [color=#6dba00]1[/color] turn(s). Canonly be triggered once on eachtarget per turn.skill_1240043111Attacks all enemies. Deals [color=#6dba00]130%[/color]ATK damage. +Inflicts SPD Down and Poison onthem for [color=#6dba00]2[/color] turns.skill_1240043112/Damage increased to [color=#6dba00]105%[/color]skill_1240043113/Damage increased to [color=#6dba00]110%[/color]skill_1240043114/Damage increased to [color=#6dba00]115%[/color]skill_1240043115/Damage increased to [color=#6dba00]120%[/color]skill_1240043116/Damage increased to [color=#6dba00]130%[/color]skill_12400431171Cooldown reduced by [color=#6dba00]1[/color] turnskill_9240044111alncreases ally ACC inRitual Miracle,SonicMiracle, and DesolateLands by [color=#6dba00]40%[/color]skill_1440060111skill_1440061111HAttacks [color=#6dba00]1[/color] enemy [color=#6dba00]2[/color] times.Totaldamage equals [color=#6dba00]130%[/color]ATK. +Each [color=#6dba00]10%[/color] max HP lost increasesdamage by [color=#6dba00]5%[/color].Gains a Shield for[color=#6dba00]2[/color] turns.Shield strength equals[color=#6dba00]50%[/color] of the damage dealt.skill_1440061112/Damage increased to [color=#6dba00]105%[/color]skill_1440061113/Damage increased to [color=#6dba00]110%[/color]skill_1440061114/Damage increased to [color=#6dba00]115%[/color]skill_1440061115/Damage increased to [color=#6dba00]120%[/color]skill_1440061116/Damage increased to [color=#6dba00]130%[/color]skill_1440062111eGains [color=#6dba00]1[/color] turn upon killing anenemy. +Enemies killed by Hercules can'tbe revived.skill_1440063111oGains ATK Up and C.RATE Upfor [color=#6dba00]2[/color] turns. +Attacks [color=#6dba00]1[/color] enemy. Deals [color=#6dba00]270%[/color]ATK damage. +Takes True Damage (can't bekilled).True Damage equals [color=#6dba00]30%[/color]of the damage dealt. Dispels allbuffs from the enemy. If enemyisn't killed, reduces this ability'scooldown by [color=#6dba00]1[/color] turn.skill_1440063112/Damage increased to [color=#6dba00]240%[/color]skill_1440063113/Damage increased to [color=#6dba00]250%[/color]skill_1440063114/Damage increased to [color=#6dba00]260%[/color]skill_1440063115/Damage increased to [color=#6dba00]270%[/color]skill_14400631161Cooldown reduced by [color=#6dba00]1[/color] turnskill_9440064111Effect trigger chance increased to [color=#6dba00]100%[/color]skill_1140032114/Damage increased to [color=#6dba00]180%[/color]skill_11400321151Cooldown reduced by [color=#6dba00]1[/color] turnskill_1140033111zAttacks [color=#6dba00]1[/color] enemy [color=#6dba00]3[/color] times.Each hitdeals [color=#6dba00]60%[/color]ATK damage. +Each SPD increases the damageby [color=#6dba00]0[/color].[color=#6dba00]33%[/color]ATK. +Each hit has a [color=#6dba00]50%[/color] chance ofreducing the enemy's AP by s[color=#6dba00]0%[/color].The third hit Stuns the enemy for [color=#6dba00]1[/color]turn.skill_1140033112.Damage increased to [color=#6dba00]55%[/color]skill_1140033113=Effect trigger chance increased to [color=#6dba00]50%[/color]skill_1140033114.Damage increased to [color=#6dba00]60%[/color]skill_11400331151Cooldown reduced by [color=#6dba00]1[/color] turnskill_1450030111JIn the arena, the HP of all allies increases by [color=#6dba00]40%[/color]skill_1450031111Attacks [color=#6dba00]1[/color] enemy. Damage equals[color=#6dba00]30%[/color]ATK+ [color=#6dba00]5[/color].[color=#6dba00]5%[/color] max HP. +Restores own HP equal to [color=#6dba00]100%[/color]of the damage dealt.skill_1450032111=When killed for the first time: +Revives and heals all fallen allies,healing amount equals [color=#6dba00]15%[/color] oftarget max HP. +Grants a Shield to all allies for [color=#6dba00]1[/color]turn. Shield strength equals [color=#6dba00]50%[/color]of target max HP.Increases allallies'AP by [color=#6dba00]50%[/color].skill_1450033111Dispels all ally debuffs.Grantslmmunity to all allies for [color=#6dba00]1[/color] turn.Heals all allies. Healing amountequals [color=#6dba00]35%[/color] of ally max HP.skill_1530011111Attacks [color=#6dba00]3[/color] random enemy targets, each attack can cause damage equal to [color=#6dba00]150%[/color] of the attack powerskill_1530012111Launches [color=#6dba00]5[/color] attacks on [color=#6dba00]1[/color] enemy target, each attack can cause damage equal to [color=#6dba00]60%[/color] of the attack power and absorb [color=#6dba00]10%[/color] of the target's action value.skill_1530013111Launches [color=#6dba00]3[/color] attacks on all enemies, each attack can cause damage of attack power, and adds [color=#6dba00]3[/color] rounds of [color=#6dba00][speed reduction][/color] status.skill_1350030111YIn the arena, the effect resistance of all allies increases by [color=#6dba00]50%[/color]skill_1350031111Attacks [color=#6dba00]1[/color] enemy [color=#6dba00]2[/color] times. Each hitdeals [color=#6dba00]65%[/color] ATK damage. +Each hit steals [color=#6dba00]1[/color] buff. Reducesenemy max HP by [color=#6dba00]100%[/color] ofdamage.skill_1350032111Hades can't receive buffs ordebuffs. +Reduces damage taken by [color=#6dba00]10%[/color].Upon receiving a buff or debuff,gains [color=#6dba00]1[/color] Breath of the Deep stack.Upon an ally's death, gains [color=#6dba00]10[/color]Breath of the Deep stacks.Max:[color=#6dba00]50[/color] stacks. +When taking fatal damage for thefirst time,survives and restoresHP. Each Breath of the Deepstack restores [color=#6dba00]1%[/color] max HP.skill_1350033111Attacks all enemies. Deals [color=#6dba00]110%[/color]ATK damage. +Steals [color=#6dba00]1[/color] buff from each enemy.Heals by [color=#6dba00]30%[/color] of damage dealt.skill_1510021111]Launch an attack on an enemy target and deal [color=#6dba00]100%[/color] damage to the attackskill_1510022111Attack an enemy target, dealing [color=#6dba00]120%[/color] damage to the attack. There is also a [color=#6dba0050%[/color] chance to add a [color=#6dba00]2[/color]-turn [Defense Drop] state.skill_1510031111]Launch an attack on an enemy target and deal [color=#6dba00]100%[/color] damage to the attackskill_1510032111Attack an enemy target, dealing [color=#6dba00]120%[/color] damage to the attack. There is also a [color=#6dba00]25%[/color] chance to attach a [color=#6dba00]1[/color] round [Vertigo] state.skill_1510041111Launch a 2-stage attack on[color=#6dba00]1[/color] enemy target, each of which deals [color=#6dba00]50%[/color] damage to the attack power and has a [color=#6dba00]20%[/color] chance to reduce the target's action value by [color=#6dba00]20%[/color].skill_1510042111Launch a 2-stage attack on all enemy sides, each dealing [color=#6dba00]50%[/color] of the damage of the attack, and if a critical strike occurs, it will reduce the target's action value by [color=#6dba00]10%[/color].skill_1510051111jLaunch a two-stage attack on an enemy target, each dealing [color=#6dba00]75%[/color] damage to the attackskill_1510052111Attack [color=#6dba00]1[/color] enemy target, dealing [color=#6dba00]180%[/color] damage and adding [color=#6dba00]2[/color] turns of the [Attack Drop] state.skill_buff_390001001ATK UPskill_buff_390001002DEF UPskill_buff_390001003SPD UPskill_buff_390001004 C.RATE UPskill_buff_390001005CRIT RESskill_buff_390001006ATK DOWNskill_buff_390001007DEF DOWNskill_buff_390001008SPD DOWNskill_buff_390001009 C.RATE DOWNskill_buff_390001010HP DOWNskill_buff_390001011DMG UPskill_buff_390001101SEARskill_buff_390001102 MISS RATE UPskill_buff_390001103 INVINCIBILITYskill_buff_390001104STANDOFFskill_buff_390001105STUNskill_buff_390001106FREEZEskill_buff_390001107DISEASEDskill_buff_390001108 PETRIFICATIONskill_buff_390001109SILENCEskill_buff_390001110TAUNTskill_buff_390001111IMMUNITYskill_buff_390001112SHIELDskill_buff_390001113TRAPEDskill_buff_390001114NO MISSskill_buff_390001115 BUFF BLOCKERskill_buff_390001116IMMUNITYskill_buff_390001117NO DEATHskill_buff_390001118SLEEPskill_buff_390001119QIskill_buff_390001120JINskill_buff_390001121FAskill_buff_390001122SHIELDskill_buff_390001123SHIELDskill_buff_390001124UNDEATHskill_buff_390001201Nightmare Fearskill_buff_390001202 Chief Angerskill_buff_390001204Cat Aweskill_buff_390001205 +Arithmeticskill_buff_390001206 Cat Inferenceskill_buff_390001207Harvestskill_buff_390001208Harvestskill_buff_390001209 Ancient Defskill_buff_390001210 Ancient Blessskill_buff_390001301Captain Ability-HP UPskill_buff_390001302Captain Ability-ATK UPskill_buff_390001303Captain Ability-DEF UPskill_buff_390001304Captain Ability-SPD UPskill_buff_390001305Captain Ability-C.RATE UPskill_buff_390001306Captain Ability-ACC UPskill_buff_390001307Captain Ability-RESIST UPskill_buff_390001311Captain Ability-HP UPskill_buff_390001312Captain Ability-ATK UPskill_buff_390001313Captain Ability-DEF UPskill_buff_390001314Captain Ability-SPD UPskill_buff_390001315Captain Ability-C.RATE UPskill_buff_390001316Captain Ability-ACC UPskill_buff_390001317Captain Ability-RESIST UPskill_buff_390001321Captain Ability-HP UPskill_buff_390001322Captain Ability-ATK UPskill_buff_390001323Captain Ability-DEF UPskill_buff_390001324Captain Ability-SPD UPskill_buff_390001325Captain Ability-C.RATE UPskill_buff_390001326Captain Ability-ACC UPskill_buff_390001327Captain Ability-RESIST UPskill_buff_390001328Captain Ability-DEF UPskill_buff_390001401POISONskill_buff_390001402Property Transskill_buffdes_390001001Increases ATK by 60%skill_buffdes_390001002Increases DEF by 60%skill_buffdes_390001003Increases SPD by 30%skill_buffdes_390001004Increases C.RATE by 30%skill_buffdes_390001005Decreases Enemy Crit 30%skill_buffdes_390001006Decreases ATK 60%skill_buffdes_390001007Decreases DEF 60%skill_buffdes_390001008Decreases SPD 30%skill_buffdes_390001009Decreases C.RATE 30%skill_buffdes_390001010Decreases UP 30%skill_buffdes_390001011Increases DMG UP by 10%skill_buffdes_3900011012Increases being attached,DMG suffered DMG UP 15%skill_buffdes_390001102Increases MISS RATE by 50%skill_buffdes_390001103No DMG sufferedskill_buffdes_390001104Retains at least1HP.skill_buffdes_390001105Can not be activedskill_buffdes_390001106Can not be activedskill_buffdes_390001107Can not be healedskill_buffdes_390001108Heroes can level up by playing or absorbing experience spiritshero_help_10004Hero Rising Starhero_help_10005Heroes of different star levels have different level caps, 3 stars are 30, 4 stars are 40, 5 stars are 50, and 6 stars are 60.
After the hero reaches the level cap, it is necessary to further upgrade the level through star upgrade.
The hero's attributes will be improved after the star is upgraded.
Rising Star Spirit is a high-quality material for heroes to rise as starshero_help_10006 Skill upgradehero_help_100079Using rare/epic/legendary quality skill sprites can improve the skill level of the corresponding quality heroes. When the skill is upgraded, the skill that can be upgraded will be randomly selected.
If all skill levels of a hero are at full level, they will no longer be able to use skill sprites to level uphero_help_10008Detailshero_help_10009Equiphero_help_10010Develophero_help_10011Skillhero_help_10012Awakenhero_help_10013Pokedexhero_help_10014 Caption skillhero_help_10015Display full service plus pointhero_help_10016 Resonancehero_equip_WearEquip +WEAR EQUIPhero_equip_intensify intensifyhero_equip_automatic Automatichero_equip_wearwearhero_equip_unlocklevel {0} Unlockhero_equip_StrengthenTitleEquip Intensifyhero_equip_SuccessRate Success Ratehero_equip_TakeOffEquipTake off successfullyhero_equip_takeoffTake offhero_equip_sucessSUCCESShero_equip_SucessText1Offensive suit sucesshero_equip_SucessText2Chasing wind suit sucesshero_equip_SucessText3Frost suit sucesshero_equip_SucessText4Thirsty Blood Suit sucesshero_equip_SucessText5Healing suit sucesshero_equip_SucessText6Prayer suit sucesshero_equip_SucessText7Pulse suit sucesshero_equip_SucessText8Adjudication suit sucesshero_equip_SucessText9Heart refining suit sucesshero_equip_SucessText10Blessing suit sucesshero_equip_SucessText11Faun suit sucesshero_equip_SucessText12Xuanwu Suit sucesshero_equip_SucessText13Arrow God Suit sucesshero_equip_SucessText14Prophecy suit sucesshero_equip_SucessText15Moon shield suit sucesshero_equip_SucessText16Breaking delusion suit sucesshero_equip_SucessText17Curse Suit sucesshero_equip_SucessText18Guard suit sucesshero_equip_SucessText19Imperial Exemption Suit sucesshero_equip_SuitEffect suit effecthero_equip_SetSkills +Set Skillssmithy_name_1001woodensmithy_name_1002stonysmithy_name_1003ironsmithy_name_1004steelsmithy_name_1005Platinumsmithy_name_1006diamond qualitysmithy_name_1007 +star stonesmithy_name_1008stellar meteoritesmithy_name_1009 star nucleussmithy_name_1010cosmic particlessmithy_name_1011combat equipmentsmithy_name_1012Auxiliary equipmentsmithy_name_1013special equipmentsmithy_name_1014working conditionssmithy_name_1015Customized quantitysmithy_name_1016blacksmith schedulesmithy_txt_1001upgrade me nowsmithy_txt_1002#Red umbrella umbrella ah white polesmithy_txt_1003place an order with mesmithy_txt_1004welcome next timesmithy_txt_1005 hum hum humsmithy_txt_1006Click me to get the equipmentsmithy_txt_1007}I have a way to make more advanced equipment, but you have to upgrade the casting table first, or I will definitely hammer itsmithy_txt_10081am the most skilled blacksmith among the Vikings.smithy_txt_1009 +make queuesmithy_txt_1010Equipment has been madeviking_boss_1001 Flame Titanviking_boss_1002 Ice Titanviking_boss_1003 Forest Titanviking_boss_1004fThe lava titan comes from a distant volcano, and its flame properties make it barren wherever it goes.viking_boss_1005>Frost titans come from the cold, and nothing is colder than itviking_boss_1006SThe Forest Titan was born in the vast forest and is the patron saint of all animalsweapons_boss_1001Trollweapons_boss_1002QThe troll is a powerful leader, and the guardian has countless precious materialshunting_boss_1001Spiny Mandrillahunting_boss_1002Dragonhunting_boss_1003Chefhunting_boss_1004Gorghunting_boss_1005lThe legendary giant orangutan is a very scary character. It is violent and cunning. Be very careful with it.hunting_boss_1006_Fire dragons can spew violent flames from their mouths, causing devastating blows to the groundhunting_boss_1007The ferocious chef with a grim personality once became famous for his ability to "cook" evil spirits, but later he was defeated by the collective escape of the elves at the banquet.hunting_boss_1008The leader of the Gua Sing people sitting in the armor was taken away by the Bobo Sing people, who chased the children all the way to the earth. gourmet_lv1[color=#6dba00]so-so[/color] gourmet_lv2![color=#6dba00]Remarkable[/color] gourmet_lv3)[color=#4a96e3]What makes perfect[/color] gourmet_lv4"[color=#4a96e3]Familiarity[/color] gourmet_lv5[color=#be3ce8]Handy[/color] gourmet_lv6 [color=#be3ce8]With ease[/color] gourmet_lv7 [color=#e8893c]Ingenuity[/color] gourmet_lv8'[color=#e8893c]Fantastic skills[/color] gourmet_cook1[color=#6dba00]Level 1[/color] gourmet_cook2[color=#6dba00]Level 2[/color] gourmet_cook3[color=#6dba00]Level 3[/color] gourmet_cook4[color=#6dba00]Level 4[/color] gourmet_cook5[color=#6dba00]Level 5[/color] gourmet_cook6[color=#6dba00]Level 6[/color] gourmet_cook7[color=#6dba00]Level 7[/color] gourmet_cook8[color=#6dba00]Level 8[/color] gourmet_cook9[color=#6dba00]Level 9[/color]gourmet_cook10[color=#6dba00]Level 10[/color]gourmet_cook11[color=#6dba00]Level 11[/color]gourmet_cook12[color=#6dba00]Level 12[/color]gourmet_cook13[color=#6dba00]Level 13[/color]gourmet_cook14[color=#6dba00]Level 14[/color]gourmet_cook15[color=#6dba00]Level 15[/color]gourmet_affix1olor=#6dba00]None[/color]gourmet_affix2[color=#4a96e3]Very low[/color]gourmet_affix3[color=#be3ce8]Medium[/color]gourmet_affix4[color=#e8893c]Higher[/color]gourmet_affix5 [color=#e9361e]Very high[/color]efficiency_describe1Time per order - 1 minuteefficiency_describe2Time per order - 2 minutesefficiency_describe3Time per order - 3 minutesefficiency_describe4Time per order - 4 minutesefficiency_describe5Time per order - 5 minutesefficiency_describe6Time per order - 6 minutesefficiency_describe7Time per order - 7 minutesefficiency_describe8Time per order - 8 minutesefficiency_describe9Time per order - 9 minutesefficiency_describe10Time per order - 10 minutesefficiency_describe11Time per order - 11 minutesefficiency_describe12Time per order - 12 minutesefficiency_describe13Time per order - 13 minutesefficiency_describe14Time per order - 14 minutesefficiency_describe15Time per order - 15 minutes gourmet_name1 +Magic Cook gourmet_name2 Kung Fu Cook gourmet_name3Technology Cook gourmet_name4Moonlight Cook gourmet_name5Efficient productionresonance_help_informationResonate Help Informationawaken_help_information{Description of hero awakening
1. A hero can awaken at level 1
2. A hero can awaken at level 10/20/30/40/50 for an additional time, and each hero can awaken to level 6 at most
3. Each awakening needs to consume corresponding awakening materials, which can be obtained through hunting
4. Higher arousal materials can be obtained by synthesizing lower arousal materials.awaken_ConsumableMaterialsconsumable materialsawaken_MaterialSynthesisMaterial Synthesisawaken_intermediate INTERMEDIATE awaken_seniorSENIORawaken_SynthesisDecompositio+Synthesis is 5 in 1,decomposition is 1 in 3awaken_SynthesisBtn SYNTHESISawaken_SynthesisTab Synthesisawaken_decomposDecomposDailyDailyWeeksWeeksActivityActivityEverydayEverydayWeeklyWeekly +Attainment +AttainmentGotoGO TO ActiveValue ActiveValueitemtipstxt_10001'Insufficient primary experience spritesitemtipstxt_10002Stone shortageitemtipstxt_10003&5 star Po's fragments are insufficientitemtipstxt_10004&Gold coin optional box is insufficientitemtipstxt_10005$Random gold coin box is insufficientitemtipstxt_10006Insufficient gold coin boxesitemtipstxt_10007&Gold coins are insufficient in 2 hoursitemtipstxt_10008*Special 2-hour gold coins are insufficientitemtipstxt_10009Insufficient sealed magic booksitemtipstxt_10010Shortage of ancient coinsitemtipstxt_10011"There are not enough broken clocksitemtipstxt_10012Insufficient wooditemtipstxt_10013Lack of four leaf grassitemtipstxt_10014&The adventurer's medal is insufficientitemtipstxt_10015Insufficient cat Amuletitemtipstxt_10016 Insufficient artificial diamondsitemtipstxt_20001"Insufficient random hero fragmentsitemtipstxt_2000225001 fragment is insufficientitemtipstxt_30001)Insufficient ordinary recruitment couponsitemtipstxt_30002(Camp 1: insufficient recruitment couponsitemtipstxt_30003(Camp 2: insufficient recruitment couponsitemtipstxt_30004(Camp 3: insufficient recruitment couponsitemtipstxt_30005(Camp 4: insufficient recruitment couponsitemtipstxt_50001,Flashing sound wave - low level insufficientitemtipstxt_50002-Scorching sound wave - low level insufficientitemtipstxt_50003+Howling sound wave - low level insufficientitemtipstxt_50004+Surging sound wave - low level insufficientitemtipstxt_50005/Flashing sound wave - medium level insufficientitemtipstxt_500060Scorching sound wave - medium level insufficientitemtipstxt_50007.Howling sound wave - medium level insufficientitemtipstxt_50008.Surging sound wave - medium level insufficientitemtipstxt_50009+Flashing sound wave - Advanced insufficientitemtipstxt_50010,Scorching sound wave - Advanced insufficientitemtipstxt_50011*Howling sound wave - Advanced insufficientitemtipstxt_50012*Surging sound wave - Advanced insufficientitemtipstxt_60001*Insufficient 5-star equipment optional boxitemtipstxt_60002(The 5-star equipment box is insufficientitemtipstxt_60003'Insufficient 5-star suit treasure chest +task_10001Conduct 1 recruitment +task_10002hero lv up 1 times +task_10003Log in to the game +task_10004equip up 1 times +task_10005One world chat +task_10006Buy any 1 item +task_10007Use friend hero once +task_200011 arena challenge +task_20002Conduct 10 recruitment +task_20003hero lv up 10 times +task_20004Log 5 days in total +task_20005equip up 6 times +task_20006 7 world chats +task_20007Buy any 7 items +task_20008Use Friend Hero 7 times +task_20009Complete Mystery 3 times +task_20010Refresh the store 10 times +task_20011Consume 1000 diamonds +task_2001230 Arena Challenges +task_30001Login for 3 days +task_30002Login for 7 days +task_30003Login for 30 days +task_30004Login for 90 days +task_30005Login for 180 days +task_30006Login for 365 days +task_30007Log 3 days in total +task_30008Log 7 days in total +task_30009Log 14 days in total +task_30010Log 30 days in total +task_30011 Have 1 friend +task_30012Have 5 friends +task_30013 +10 friends +task_30014Have 20 friends +task_30015 +30 friends +task_30016Have 50 friends +task_30017Give friendcoin 5 times +task_30018Give friendcoin 10 times +task_30019Give friendcoin 30 times +task_30020Give friendcoin 50 times +task_30021Give friendcoin 100 times +task_30022Give friendcoin 300 times +task_30023Give friendcoin 500 times +task_30024Give friendcoin 1000 times +task_30025Give friendcoin 3000 times +task_30026Give friendcoin 5000 times +task_30027Give friendcoin 10000 times +task_30028Use Friend Hero 1 times +task_30029Use Friend Hero 5 times +task_30030Use Friend Hero 10 times +task_30031Use friend hero 30 times +task_30032Use Friend Hero 50 times +task_30033Use friend hero 100 times +task_30034Use friend hero 300 times +task_30035Use friend hero 500 times +task_30036Use friend hero 1000 times +task_30037Recruit 1 5-star hero +task_30038Recruit 2 5-star heroes +task_30039Recruit 3 5-star heroes +task_30040Recruit 5 5-star heroes +task_30041Recruit 10 5-star heroes +task_30042Recruit 15 5-star heroes +task_30043Recruit 20 5-star heroes +task_30044Recruit 30 5-star heroes +task_30045Recruit 50 5-star heroes +task_30046Conduct 10 recruitment +task_30047Conduct 20 recruitment +task_30048Conduct 30 recruitment +task_30049Conduct 50 recruitment +task_30050Conduct 100 recruitment +task_30051Conduct 200 recruitment +task_30052Conduct 300 recruitment +task_30053Conduct 500 recruitment +task_30054Conduct 1000 recruitment +task_30055Conduct 2000 recruitment +task_30056Conduct 5000 recruitment +task_30057Conduct 10000 recruitment +task_30058 Account Lv 10 +task_30059 Account Lv 20 +task_30060 Account Lv 30 +task_30061 Account Lv 40 +task_30062 Account Lv 50 +task_30063 Account Lv 60 +task_300641 piece of equip+15 +task_300652 pieces of equip+15 +task_300664 pieces of equip+15 +task_300676 pieces of equip+15 +task_3006812 pieces of equip+15 +task_3006918 pieces of equip+15 +task_3007024 pieces of equip+15 +task_3007130 pieces of equip+15 +task_3007260 pieces of equip+15 +task_30073120 pieces of equip+15 +task_30074Equip up 10 times +task_30075Equip up 20 times +task_30076Equip up 30 times +task_30077Equip up 50 times +task_30078Equip up 100 times +task_30079Equip up 200 times +task_30080Equip up 300 times +task_30081Equip up 500 times +task_30082Equip up 1000 times +task_30083Equip up 2000 times +task_30084Equip up 3000 times +task_30085Equip up 5000 times +task_30086Equip up 10000 times +task_30087Buy 5 times in store +task_30088Buy 10 times in store +task_30089Buy 20 times in store +task_30090Buy 50 times in store +task_30091Buy 100 times in store +task_30092Buy 200 times in store +task_30093Buy 500 times in store +task_30094Consume 50k gold +task_30095Consume 500k gold +task_30096Consume 5M gold +task_30097Consume 50M gold +task_30098 10th Pagoda +task_30099 20th Pagoda +task_30100 50th Pagoda +task_30101 100th Pagoda +task_301025th Season tower +task_3010310th Season tower +task_3010420th Season tower +task_3010530th Season tower +task_3010650th Season tower +task_30107streng lose 10 times +task_30108streng lose 20 times +task_30109streng lose 50 times +task_30110streng lose 100 times +task_30111streng lose 200 times +task_30112streng lose 300 times +task_30113streng lose 500 times +task_30114streng lose 1000 times +task_30115streng lose 2000 times +task_30116streng lose 3000 times +task_30117streng lose 5000 times +task_30118streng lose 10000 times +task_30119Consume 500 diamonds +task_30120Consume 1K diamonds +task_30121Consume 3K diamonds +task_30122Consume 5K diamonds +task_30123Consume 10K diamonds +task_30124Consume 20K diamonds +task_30125Consume 30K diamonds +task_30126Consume 50K diamonds +task_30127Consume 100K diamonds +task_30128Consume 200K diamonds +task_30129Consume 500K diamonds +task_30130Arena 1100 points +task_30131Arena 1200 points +task_30132Arena 1300 points +task_30133Arena 1400 points +task_30134Arena 1500 points +task_30135Arena 1600 points +task_30136Arena 1700 points +task_30137Arena 1800 points +task_30138Arena 1900 points +task_30139Arena 2000 points +task_301405 wins in arena +task_3014110 wins in arena +task_3014220 wins in arena +task_3014330 wins in arena +task_3014450 wins in arena +task_30145100 wins in arena +task_30146200 wins in arena +task_30147300 wins in arena +task_30148500 wins in arena +task_301491000 wins in arenashop_1 Gold shopshop_2 Diamond shopshop_3 Friend storeshop_4 Arena storeshop_5 Union store shop_title1 Play shop pagoda_layer1 1st layer pagoda_layer2 2st layer pagoda_layer3 3st layer pagoda_layer4 4st layer pagoda_layer5 5st layer pagoda_layer6 6st layer pagoda_layer7 7st layer pagoda_layer8 8st layer pagoda_layer9 9st layerpagoda_layer10 +10st layerpagoda_layer11 +11st layerpagoda_layer12 +12st layerpagoda_layer13 +13st layerpagoda_layer14 +14st layerpagoda_layer15 +15st layerpagoda_layer16 +16st layerpagoda_layer17 +17st layerpagoda_layer18 +18st layerpagoda_layer19 +19st layerpagoda_layer20 +20st layerpagoda_layer21 +21st layerpagoda_layer22 +22st layerpagoda_layer23 +23st layerpagoda_layer24 +24st layerpagoda_layer25 +25st layerpagoda_layer26 +26st layerpagoda_layer27 +27st layerpagoda_layer28 +28st layerpagoda_layer29 +29st layerpagoda_layer30 +30st layerpagoda_layer31 +31st layerpagoda_layer32 +32st layerpagoda_layer33 +33st layerpagoda_layer34 +34st layerpagoda_layer35 +35st layerpagoda_layer36 +36st layerpagoda_layer37 +37st layerpagoda_layer38 +38st layerpagoda_layer39 +39st layerpagoda_layer40 +40st layerpagoda_layer41 +41st layerpagoda_layer42 +42st layerpagoda_layer43 +43st layerpagoda_layer44 +44st layerpagoda_layer45 +45st layerpagoda_layer46 +46st layerpagoda_layer47 +47st layerpagoda_layer48 +48st layerpagoda_layer49 +49st layerpagoda_layer50 +50st layerpagoda_layer51 +51st layerpagoda_layer52 +52st layerpagoda_layer53 +53st layerpagoda_layer54 +54st layerpagoda_layer55 +55st layerpagoda_layer56 +56st layerpagoda_layer57 +57st layerpagoda_layer58 +58st layerpagoda_layer59 +59st layerpagoda_layer60 +60st layerpagoda_layer61 +61st layerpagoda_layer62 +62st layerpagoda_layer63 +63st layerpagoda_layer64 +64st layerpagoda_layer65 +65st layerpagoda_layer66 +66st layerpagoda_layer67 +67st layerpagoda_layer68 +68st layerpagoda_layer69 +69st layerpagoda_layer70 +70st layerpagoda_layer71 +71st layerpagoda_layer72 +72st layerpagoda_layer73 +73st layerpagoda_layer74 +74st layerpagoda_layer75 +75st layerpagoda_layer76 +76st layerpagoda_layer77 +77st layerpagoda_layer78 +78st layerpagoda_layer79 +79st layerpagoda_layer80 +80st layerpagoda_layer81 +81st layerpagoda_layer82 +82st layerpagoda_layer83 +83st layerpagoda_layer84 +84st layerpagoda_layer85 +85st layerpagoda_layer86 +86st layerpagoda_layer87 +87st layerpagoda_layer88 +88st layerpagoda_layer89 +89st layerpagoda_layer90 +90st layerpagoda_layer91 +91st layerpagoda_layer92 +92st layerpagoda_layer93 +93st layerpagoda_layer94 +94st layerpagoda_layer95 +95st layerpagoda_layer96 +96st layerpagoda_layer97 +97st layerpagoda_layer98 +98st layerpagoda_layer99 +99st layerpagoda_layer100 100st layerMagicMagicKungFuKungFu +Technology +Technology +MoonEnergy +MoonEnergyAttackAttackDefenseDefense Auxiliary AuxiliaryControlControlMaterialMaterialStoreStoreSearchSearch PrivateChat PrivateChat FriendsList FriendsList RequestList RequestList +AddFriends +AddFriends Blacklist BlacklistFriendshipHelpFriend Ship HelpAppliedAppliedApplyApply PersonalSpace PersonalSpace RemoveFriends RemoveFriendsRemoveBlacklistRemoveBlacklist AddBlacklist AddBlacklistReceiveAndSendWithOneClickReceiveAndSendWithOneClick NumberOfDaily NumberOfDailyNumberOfFriendsNumberOfFriendsOnlineOnlineZoneZone +IsItOnline +IsItOnline IgnoreAll IgnoreAll Allapproved Allapproved NumberOfApply NumberOfApplyNumberOfBlacklistNumberOfBlacklistJobJobRaceRaceStarStarLevelLevelQualityQualitySortingSortingAllAllOnlyMaterialCardOnlyMaterialCard OnlyTheLock OnlyTheLockScreenScreenFriendshipHelp_WeekHelpListWeek Help ListFriendshipHelp_UpdateTime Update TimeFriendshipHelp_MyAssistance My AssistanceFriendshipHelp_MyTeamMemberMy Team MemberDayDayHourHourMinutesMinutesSecondsSeconds +Difficulty +Difficulty DropPreview DropPreviewResetCountdownResetCountdownNumberOfChallengesLeftTodayNumberOfChallengesLeftTodayPrepareForBattlePrepareForBattleCaptainRecommendationCaptainRecommendationStrategyStrategy PassRanking PassRanking BossSkill BossSkill +GuardSkill +GuardSkill TimeSpent TimeSpent FriendRanking FriendRankingServiceRankingServiceRanking SaleFailure SaleFailureLockedLockedAccessAccessopencond_prompt_hero'The function is not enabled temporarilyopencond_prompt_backpack'The function is not enabled temporarilyopencond_prompt_shop'The function is not enabled temporarilyopencond_prompt_friend'The function is not enabled temporarilyopencond_prompt_alliance'The function is not enabled temporarilyopencond_prompt_task'The function is not enabled temporarilyopencond_prompt_trials'The function is not enabled temporarilyopencond_prompt_moon'The function is not enabled temporarilyopencond_prompt_story'The function is not enabled temporarilyopencond_prompt_kungfu'The function is not enabled temporarilyopencond_prompt_event'The function is not enabled temporarilyopencond_prompt_mistyIsland'The function is not enabled temporarily opencond_prompt_vikingexpedition'The function is not enabled temporarily!opencond_prompt_vikingexpedition2'The function is not enabled temporarily!opencond_prompt_vikingexpedition3'The function is not enabled temporarily"opencond_prompt_hjeart demon tower'The function is not enabled temporarilyopencond_prompt_catchsheep'The function is not enabled temporarilyopencond_prompt_darkcuisine'The function is not enabled temporarily!opencond_prompt_underground Arena'The function is not enabled temporarily opencond_prompt_crazycompetition'The function is not enabled temporarily#opencond_prompt_fiveheroeschallenge'The function is not enabled temporarilyopencond_prompt_library'The function is not enabled temporarilyopencond_prompt_bonfiredance'The function is not enabled temporarilyopencond_prompt_caravan'The function is not enabled temporarily!opencond_prompt_gourmetrestaurant'The function is not enabled temporarily#opencond_prompt_goberblacksmithshop'The function is not enabled temporarilyopencond_prompt_hunting'The function is not enabled temporarily!opencond_prompt_channel_lock_icon'The function is not enabled temporarily"opencond_prompt_channel_lock_world'The function is not enabled temporarily"opencond_prompt_channel_lock_guild'The function is not enabled temporarily$opencond_prompt_channel_lock_private'The function is not enabled temporarily#opencond_prompt_channel_lock_public'The function is not enabled temporarily#opencond_prompt_channel_lock_system'The function is not enabled temporarilySettingSystem Audiovisual AUDIOVIOUALServiceSERVICELANGUAGELANGUAGEFrameFrameFluentfluentNormalnormalDelicatedelicateExtremeextreme AntiAliasing Anti-AliasingHighlyDynamicRenderingHighly dynamic renderingPhysicalSimulationphysical simulationWAVSoundMusicmusicSoundseNoticeNoticeHangUpRewardIsFullHang up reward is full ReplicaReset Replica resetDreamlandCompletedDreamland completed +ActivityOn Activity on SeasonReset Season reset RewardReset Reward resetOpenNotificationPermissionkThe notification permission is not enabled on the current device, and important notifications may be missedGoToOpen +Go to open BindAccount Bind account InitAccountInitialize accountCustomerServiceCustomerService ExchangeCode Exchange codeServiceSelectedRegional serviceLanguageLanguageVoiceVoiceVerificationCodeVerification codeEnterVerificationCodeEnter verification codeInitDatawAfter the account is initialized, all data will disappear and cannot be recovered (it can be initialized 3 times today)EnterExchangeCodeEnter Exchange codeCanGetItReachTheReach level to receive EnemyLineups +Enemy Camp RewardPreviewReward PreviewStartChallengeStart Exploring +PassRewardCustoms clearance rewardRewardedREWARDEDUndoneUNDONEReceiveRECEIVEReceivedRECEIVED NoRanking NoRanking Season award Season awardnumbernumberFriend_NotFoundNo corresponding role foundTriggerRandomTaskTrigger Random TaskDiamondCutDiamondDiamond Cut Diamond MeetByChanceMeet By ChanceReceiveddescription Received!VikingVikingpurchase_descriptionSpend money to buyNot_enough_purchasesInsufficient purchase times!Insufficient_props_requiredInsufficient props!Speaking_CD_Prompt Talk too fasttextbox_default_contentPlease enter textGuild_channel_tipsSpeak after joining the guildPrivate_chat_channel_tips+Speak after selecting a private chat targetSystem_Channel_Alert*The system channel is not allowed to speakmaximum_message That's all!messagesMessages Comment_TipsWhere's your comment?Days_agoDays ago An_hour_ago Hours ago minutes_ago Minutes agohigh-level_tipsChoose a high level!low_level_tipsTarget level is lowLog_inSign in Shenlong_HallDivine Dragon Hall bamboo_forest Bamboo forest mainline_lockChapter II UnlockingActivated_steleStone tablet activated Not_yet_open Not open yet!Please_select_an_itemPlease select an item! Quantity_Tips#Did you forget to add the quantity!upgrade_unsuccessfulUpgrade failed max_level Maximum gradeMissing_props1Missing item:{0}time_is_running_outNot enough timemaximummaximumNot_produced_tipsNo items availableCritical_strike_rate_increasedIncrease critical hit rate dizzinessvertigocontinuous_recoveryContinuous recoveryfrozenfrozenshieldShieldLowered_blood_capMaximum HP reducedThunder_Half_Moon_SlashThunder Half Moon ChopPut_in_the_upgrade_materialPut in the upgrade materials!Hero_List_TipsEThere is no ontology hero in the selection list, unable to upgrade!!!update_successedUpgrade succeeded!"Please_put_in_the_upgrade_material$Please put in the upgrade materials!network_anomalyNetwork anomalyRepeat_connection_prompt6Connection failed. Do you want to continue connecting?Waiting_for_unity_to_be_addedWait for unified addition#Clear_the_previous_difficulty_firstFirst pass the last difficulty difficultysDifficulty:{0}bossopening_time1Opening time:Monday、Tuesdaybossopening_time2#Opening time:Wednesday、Thursdaybossopening_time3!Opening time: Friday、Saturdaybossopening_time4Opening time:Monday、Sundaythinggoods Training_tipsThe current hero is trainingMaster_level_tips5Currently, it is the maximum value of master trainingMaximum_star_rating*The current star level can only reach{0}lv Minimum_hintCurrently the minimum valueMinimum_time_reminderCurrent is the minimum time Available AvailableThe_practice_pile_is_full>At present, the practice pile has been taken. Let's change it!maximum_quantityMaximum quantity$Please_unlock_the_previous_one_first$Please unlock the previous one first not_finishedNot finished yetSelect_a_hero_and_then_operateSelect a hero to operateAdded_successfullySuccessfully added not_added Not addedpending unclaimed not_unlocked Not unlockedSimplified_ChineseSimplified Chinese(This_language_is_not_currently_supported*This language is not supported temporarilyPlease_enter_account_password!Please enter the account passwordPrivacy_AgreementThe following privacy agreement is the promise of the game to protect users' privacy. Please read this agreement carefully to understand our situation about managing your personal information. \nAll terms of this privacy agreement are an important part of this software user service agreement. \N In order to provide you with more accurate and targeted services, the software may be in the following ways. \nUse the personal information you submitted. However, this software will treat such information with a high degree of diligence, and will not make such information public or provide it to a third party without your permission. \n1、 Keep the information you provide This software will collect your personal information when you voluntarily choose to provide services or information, and integrate these information to provide you with better user services. \nPlease provide your personal data in a timely, detailed and accurate manner when registering, and constantly update your registration data to meet the requirements of timely, detailed and accurate. All materials originally typed will be referred to as registration materials. \nIf the registration information is not true, you should bear the corresponding consequences. Please do not transfer or lend your account and password to others. If you find that your account has been illegally used by others. \nThe Software shall be notified immediately. This software is not responsible for the illegal use of the account and password by others due to hacker behavior or user's negligence. n2、 Keep your usage records \nWhen you use the service of this software, the server will automatically record some information, including mobile phone model, IP address, etc. \nUnder the following circumstances, the software will disclose your personal information according to your will or legal provisions, and the problems arising therefrom will be borne by you personally. \nUser_Privacy_AgreementUser Privacy AgreementAgree_to_the_agreement_prompt-Please read and agree to the agreement first! load_listLoading server list not_available Not availablereceivedReceivedNot_unlocked_yetNot unlocked yetClearedPassed the customs!Unlock_the_previous_chapterUnlock after the last chapter!No_event_announcement5There is no activity announcement for the time being!Not_on_the_list +Not listed not_skipped Cannot skipNot_open Not open!Insufficient_raffle_propsInsufficient lottery props! please_choose Please selectThis_stage_has_been_completedThis stage has been completedNot_enough_materialInsufficient materials!Please_wake_up_one_by_onePlease wake up in turn!This_hero_cannot_be_strongerThis hero can only be upgraded!Reset_successfulReset succeeded! No_point_tipsNo points can be upgraded!nourishculture equipment equipmentlineuplineuphomehomeline-uplineupMissing_props2Item missing: {0}Upgrade_failed_promptUpgrade failed, try again! Maximum_levelMaximum level! +Not_enoughInsufficient quantity! No_jump_yetNo jumpStore_maximum_quantity_tips1The maximum number of purchases has been reached!Not_enough_moneyInsufficient currency!Unrefreshable_prompt+Refresh is not allowed in the current store"Refresh_description_after_purchase2Consumed or not {0}{1}refresh?times today{2}/{3}Not_enough_diamondsInsufficient diamonds!Successful_purchasePurchase succeeded!Received_successfullySuccessfully receivedTips_for_purchases(Today's purchase times have been used upInsufficient_props_reminder(Insufficient props ", unable to purchaseNoReferencelineupNo Reference lineupReferencelineupReference lineup +Fulllineup Full lineup FriendslineupFriends lineup ChapterRewardChapter reward PreviewCompletingAvailable&Available after completing the chapter draw_DrawBtnDRAW{0}draw_moonlightMoonlight Recruit draw_camp Camp Recruit draw_continueCONTINUEdraw_FloorsNum2Draw {0} more times and you will win a star 5 hero draw_returnRETURNhero_UpStarDescribe7The upper limit of level has been increased to level{0} hero_UpGradeUPGRADE hero_UpStarUPSTAR hero_UpAwakeUPAWAKE popup_receiveRECEIVEpopup_CloseDescribeClick blank to closehero_UpGradeBtnUpgradehero_UpStarBtnUpstarhero_UpGradeDescribeAdd exp spriteshero_exp +Experienceequip_strengthen +Strengthenequip_FloorsNum"strengthen{0}times certain successshop_offOFF shop_foreverForever shop_SoldOutSoldOut tips_confirmCONFIRM tips_cancelCANCEL clickContinueClick the Screen to Continue!PlotIntroductionPlot Introduction LayerReceive"Challenge layer {0} again to claim surname_10001.Is there any requirement for the hero's speed? surname_10002$My evaluation is not as good as Po's surname_10003BThe hero can't fight BOSS in a wave, and the arena is easy to use~ surname_10004Very strong, already full! surname_10005/The new dungeon can use it to fight with Shifu. surname_10006"Civilian heroes are easy to raise. surname_10007zMany people say that he is not strong. Are you fully equipped? Are your skills full? You report me if Laman is not strong! surname_10008%A little praise, good man, safe life~ surname_10009.Why did you smoke it again? Please don't come! surname_10010happy surname_10011lucky surname_10012happy surname_10013happy surname_10014magica surname_10015assidu surname_10016improv surname_10017amateu surname_10018friend surname_10019hurry surname_10020friend surname_10021clever surname_10022Observ surname_10023ice co surname_10024ignora surname_10025beauti surname_10026Lively surname_10027Shy surname_10028Passio surname_10029optimi surname_10030naggin surname_10031confus surname_10032speedi surname_10033Profes surname_10034slow surname_10035confus surname_10036superi surname_10037flamin surname_10038active surname_10039walkin surname_10040hilari surname_10041gracef surname_10042flexib surname_10043Gentle surname_10044beauti surname_10045elegan surname_10046Wester surname_10047quiet surname_10048genero surname_10049dignif surname_10050delica surname_10051delica surname_10052charmi surname_10053flambo surname_10054charmi surname_10055Calm surname_10056carefr surname_10057Strong surname_10058sweet surname_10059hearty surname_10060Enron surname_10061elegan surname_10062leisur surname_10063peacef surname_10064depres surname_10065Calm surname_10066easygo surname_10067magnan surname_10068casual surname_10069ruddy surname_10070proud surname_10071happy surname_10072Tolera surname_10073Atmosp surname_10074kind surname_10075King's surname_10076shy surname_10077hearti surname_10078excite surname_10079pretty surname_10080plain surname_10081solemn surname_10082harmon surname_10083Frankl surname_10084Slim surname_10085lovely surname_10086young surname_10087Passio surname_10088small surname_10089active surname_10090Lovely surname_10091Handso surname_10092Extrao surname_10093passio surname_10094kind surname_10095Neat surname_10096seriou surname_10097sentim surname_10098Haihan surname_10099kind surname_10100delica surname_10101seduct surname_10102cool surname_10103gracef surname_10104elegan surname_10105respec surname_10106fashio surname_10107innoce surname_10108flirty surname_10109beauti surname_10110enchan surname_10111Admire surname_10112fair surname_10113modern surname_10114sturdy surname_10115whimsi surname_10116delica surname_10117elegan surname_10118melanc surname_10119cheerf surname_10120worshi surname_10121beauti surname_10122showy surname_10123elegan surname_10124Allure surname_10125Smooth surname_10126eloque +name_10001Sinb +name_10002Alys +name_10003Haro +name_10004Celi +name_10005Cind +name_10006Hard +name_10007Arie +name_10008Bell +name_10009Arlo +name_10010Jasm +name_10011Tian +name_10012Le P +name_10013Airo +name_10014Tali +name_10015Pell +name_10016Hans +name_10017Doro +name_10018alic +name_10019Dwar +name_10020Snow +name_10021Maya +name_10022Alad +name_10023Char +name_10024Ivan +name_10025Aust +name_10026Hese +name_10027Char +name_10028halo +name_10029Clai +name_10030Babb +name_10031Huld +name_10032Clar +name_10033Elma +name_10034Cons +name_10035Bald +name_10036Isar +name_10037Barn +name_10038Jacq +name_10039Caro +name_10040Neli +name_10041Barr +name_10042Hebr +name_10043Joyc +name_10044Daph +name_10045Barc +name_10046Darl +name_10047Bart +name_10048Didl +name_10049Kimb +name_10050Deli +name_10051Deni +name_10052Bear +name_10053Chri +name_10054Dian +name_10055Beau +name_10056Laur +name_10057Edit +name_10058Fran +name_10059Frid +name_10060Fire +name_10061Vict +name_10062Gabi +name_10063Geor +name_10064Biel +name_10065Jenn +name_10066Gilc +name_10067Redj +name_10068Blac +name_10069San +name_10070Grad +name_10071Bloo +name_10072Yeda +name_10073Grac +name_10074Fiel +name_10075litt +name_10076Shel +name_10077Ceta +name_10078Bloo +name_10079Guan +name_10080Hebr +name_10081Bloo +name_10082Harr +name_10083Joyc +name_10084Hese +name_10085Bosw +name_10086Laur +name_10087Hild +name_10088Hill +name_10089Boyl +name_10090hann +name_10091Brad +name_10092Edda +name_10093Aina +name_10094Ingr +name_10095Vivi +name_10096Celt +name_10097Brid +name_10098Erin +name_10099McGo +name_10100Brig +name_10101Alic +name_10102Mega +name_10103Broa +name_10104Elma +name_10105Olga +name_10106Bran +name_10107Isab +name_10108Popp +name_10109Ivy +name_10110Robe +name_10111Broo +name_10112Jacq +name_10113Ruth +name_10114Cypr +name_10115Brow +name_10116Stel +name_10117Brow +name_10118Jane +name_10119Toby +name_10120Brow +name_10121Jani +name_10122Ursu +name_10123Bruc +name_10124Velo +name_10125Brun +name_10126wiki position_fullThe position is fullsame_hero_selectedThe same hero has been selectedreset_0successreset_10Remote server not foundreset_113The remote server did not find the execution methodreset_12Rpc method execution errorreset_13Cache read failedreset_14Database execution errorreset_15Request parameter errorreset_16Signature string errorreset_17Insufficient permissionsreset_18 Not logged inreset_19user does not existreset_20 invalid statereset_21Database operation failedreset_22 General errorreset_23Encrypted string decoding errorreset_24"Encrypted string timestamp timeoutreset_25Pb errorreset_26AgentUid is empty reset_100Program execution exception reset_101 unknown error reset_102Insufficient resources reset_103Configuration exception reset_104Configuration not found reset_105%Already logged in at another terminal reset_106Module not open +reset_1000 Invalid key +reset_1001Wrong key format +reset_1002User binding error +reset_1003Insufficient gold coins +reset_1004Diamond shortage +reset_1005 Created angle +reset_1006Nickname already exists +reset_1007Invalid verification code +reset_1008Verification code expired +reset_1009Failed to initialize user +reset_1010Insufficient name modifications +reset_1011Empty nickname +reset_1012Extended data is empty +reset_1100You can't be yourself +reset_1101&Exceeded the maximum number of friends +reset_1102-Exceeded the maximum number of target friends +reset_1103No friend record +reset_1104No target friend record +reset_1105Already a friend +reset_1106 You have applied for this friend +reset_1107Already in your blacklist +reset_1108&Already in the other party's blacklist +reset_1109Application failed +reset_1110Maximum number of blacklists +reset_1111Query nickname is empty +reset_1112Like +reset_1113Received likes +reset_1114You can't like yourself +reset_1115Friendship point online +reset_1116:No reward can be received if the assistant is not replaced +reset_1200Insufficient backpack items +reset_1201"No item grid found in the backpack +reset_12027The number of backpack lattices has reached the maximum +reset_12039The backpack lattice capacity has reached the upper limit +reset_1204Not supported temporarily +reset_1205 Props are not supported for sale +reset_1300Hero does not exist +reset_1301Insufficient heroes +reset_1302"The hero reached the maximum level +reset_1303Initialize Hero +reset_1304Quality mismatch +reset_1305Skill upgrade failed +reset_1306Maximum resonance times reached +reset_1307 No resonance +reset_1308No need to reset resonance +reset_1309No energy points +reset_1310Failed to create card +reset_1311Failed to update equipment +reset_1312$Reaching the maximum awakening level +reset_1313(Heroes are locked and cannot be consumed +reset_1314(The number of heroes reaches the maximum +reset_1315*Parameters of consumed heroes do not match +reset_1316-Does not meet the conditions for star raising +reset_1317Wrong type of upgraded hero +reset_1318 Wrong type of skill upgrade card +reset_13198Upgrade experience card overflow check incoming quantity +reset_1320Insufficient star level +reset_1321'Reaching the maximum star raising level +reset_1322$The card drawing type does not match +reset_1323 Reaching the maximum skill level +reset_1324You are already practising +reset_1400No weapons found +reset_1401,The weapon level has reached the upper limit +reset_1402The weapon has been worn +reset_1403Equipment cannot be sold +reset_1500No main level information found +reset_1501Level ID error +reset_1502The main level does not exist +reset_1503Front level does not match +reset_1504Repeated award +reset_15056Only when you pass the customs can you receive rewards +reset_1600initialization failed +reset_1601Reset task failed +reset_1602Task processing failed +reset_1603Received +reset_1604Failed to initialize activeness +reset_1605%User activity configuration not found +reset_1606"Active value is not up to standard +reset_1607Task not completed +reset_1608 Completed +reset_1609Task type is empty +reset_1610Task ID is empty +reset_1611User task not found +reset_1700Product sold out +reset_1701-The remaining refresh times have been used up +reset_1800All messages have been received +reset_1900No tower data found +reset_1901#Challenge level data does not match +reset_1902Repeated collection +reset_1903Insufficient conditions +reset_2000 Not unlocked +reset_2001Already in use +reset_2002Unlocked +reset_2003There are locked columns +reset_2101Exceeds the order duration +reset_2102$The skill has reached the full level +reset_2201Task completed +reset_2202Task not completed +reset_2203Task not opened +reset_2204Obtained rewards +reset_2205Preceding not completed +reset_2206Limited conditions not met +reset_2207Not the last task +reset_2208,No matching conditional configurations found +reset_2301Level difficulty does not match +reset_2302Wrong BOSS type +reset_2303Maximum number of purchases +reset_2304Maximum number of challenges +reset_2401The boos connection has failed +reset_2402;The number of boos participants has reached the upper limit +reset_24039The number of boos challenges has reached the upper limit +reset_2404The BOOS battle is not over +reset_2405Wei Wei Wins the Battle of boos +reset_2501Record not found +reset_2601Task completed +reset_2602Subtask completed +reset_2603No Entry +reset_2604Predecessors not completed +reset_2701Level difficulty does not match +reset_2702Wrong BOSS type +reset_2703Maximum number of purchases +reset_2704Maximum number of challenges +reset_3402Rest CD No Endhunting_RewardPreviewReward Previewhunting_RemainingChallengesRemaining challengeshunting_difficulty +DIFFICULTYhunting_strategyStrategyhunting_BossSkills Boss skillshunting_PurchasesTitleBuying Challengeshunting_ChallengeTime BATTLE RIMEhunting_NotOpenNot Openhunting_StartTheCountdownStart The Countdownhunting_RecommendedTeamLeaderRecommended team leaderhunting_LeaderDescriptionAIt is recommended to select the following heroes as team leaders.mail_RewardSignRewardmail_DeleteRead DELETE READmail_ReceiveAll RECEIVE ALL mail_receiveRECEIVE mail_deleteDELETE mail_NoMailNo mail receivedmail_SystemMail System Mailresonance_choicechoiceresonance_DistributableEnergydistributable energyresonance_points display full service plus pointsresonance_intensify Intensifyresonance_TakeOffTake Offresonance_saveSave JoinGuildJoin the GuildSendOutSend OutPropPropFragmentFragmentfor_reference_onlyQRecruitment is only for demonstration effect, not for final effect demonstration!ip_name1《The Boss Baby》ip_name2 +《Home》ip_name3《The Croods》ip_name4《Kung Fu Panda》ip_name5 《Shrek》ip_name6《The Bad Guys》ip_name7《Troll Hunters》ip_name8《Madagascar》ip_name9 《Trolls》 ip_name10《Rise Of The Guardians》 ip_name11《Dragon Riders Of Berk》 ip_name12 《Spirit》skill_normal_nameNormalskill_passive_namePassiveskill_captain_nameCaptain +hero_MaxLv"The highest level has been reached resonance_tipRTip: resonance will consume hero noumenonand get 1 dog food of the same star levelfight_skill_not_cdSkill cooling down Restraint RestraintAttributeRestraintAttributeRestraintDescriptionRestraintPWhile our heroes hold their targets in check, Shooting+ 10%Damage increes by 50%EmpathyEmpathyDutyDutyFrankFrankSolerSoler fight_victoryvictory fight_failurefailure fight_roundRound NickNameExist NickNameExistfight_pass_timeTIME:{0} +OPTIMUM:{1} +set_systemsystemset_information information set_wardrobewardrobeset_audiobisual AUDIOBISUAL set_serviceservice set_languageLANGUAGE set_frameframe +set_fluentfluent +set_normalnormal set_delicatedelicate set_extremeextremeset_AntiLiasing anti-liasingset_HighlyDynamicRenderinghighly dynamic renderingset_PhysicalSimulationphysical simulation set_soundSoundset_bgmbgmset_sese +set_noticeNoticeset_RewardIsFullHang up reward is fullset_Exploretion Exploretionset_SeasonReset Season resetset_ReplicaReset Replica resetset_ActivityOn Activity onset_RewardReset reward resetset_NoticeTipsXThe current device does not turn on the notification,and you may miss important messages set_GoToOpen +Go To Open set_ServiceServiceset_BindAccount Bind accountset_InitializeAccountInitialize accountset_CustomerServiceCustomer serviceset_ExchangeCode Exchange codeset_RegionalServiceRegionalService set_LanguageLanguage set_voiceVoicefight_lost_hold Lost Holdprobability_publicitydProbability of ordinary prize pool:
3-star hero: 90%
4-star hero: 9%
5-star hero: 1%.probability_titleProbability publicityexplain_dreamland_content1. When challenging [Viking Expedition], you have a certain probability to trigger the dungeon
2. Refresh the challenge times at 0 every dayexplain_dreamland_titleRule Descriptionfight_under_stand +UnderStandtsak not completion*The task completion conditions are not met preservationresonance savescreen_secondary Secondaryscreen_PrimaryAttributePrimary attributescreen_SecondaryAttributeSecondary attributescreen_StarRating Star ratingscreen_SecondaryAttributeNumberSecondary attribute number no_material no_material atlas_13001 atlas_13002 atlas_13003 atlas_13004 atlas_13005 atlas_14001 atlas_14002 atlas_14003eThe passionate, strong and energetic Ashtree is a Viking female warrior. She is a favorite of Hikarp. atlas_14004 atlas_14005 atlas_14006 atlas_14007Prince Gleason is a young king of the Boneyard family. On the day he was crowned, and also when he was going to eat the first elves of "Boneyard", all the elves escaped from the cave under the leadership of the king. atlas_15001 atlas_15002 atlas_15003 atlas_15004As a marginal curtilage man among Bosheng people, he has a very strange personality. He is out of tune with his peers and is often laughed at. Even his name, Oh, is a tone word that others dislike him atlas_23001 atlas_23002 atlas_23003 atlas_23004 atlas_24001 atlas_24002The tooth fairy with beautiful wings will fly into the room at night. When the children are sleeping, they will quietly take away the replaced teeth and leave a little pocket money, which may be 50 cents or one dollar. atlas_24003As the oldest member of the Guardian Alliance, the Sand People of Sleeping God are the creators of dreams. You dream that you can fly, or even dream that you become a star, which is the contribution of the Sand People. atlas_24004 The Easter Bunny is also a heroic guardian, with an Australian accent and a pair of oversized feet. He not only prepared colorful eggs all over the mountains for the grand festival of Easter, but also guarded the children in the forest with his guardians and allies atlas_24005 atlas_24006 atlas_24007 atlas_24008 atlas_24009 atlas_25001Delicious food and kungfu dreams are all about Po's life. As the successor of the noodle shop, his idol is the kung fu master Wumeng Xia. With zero level of martial arts, he has become a "Dragon Warrior". atlas_25002 atlas_25003 atlas_25004The pink Princess Bobby is a new generation leader of the fairy village. She wears a pink pigtail and wears blue flowers. She is as active as her color and will sing as long as she is in a good mood. atlas_33001 atlas_33002 atlas_33003 atlas_33004 atlas_33005 atlas_33006 atlas_34001 atlas_34002 atlas_34003 atlas_34004 atlas_34005 atlas_34006As the number one member of the Guardian Alliance and the most capable assistant of Santa Claus North, Frostman Jack has the special ability to make ice, frost and snow. Once he appears, the school day will become a simple and happy ice and snow day. atlas_34007 atlas_34008 atlas_35001A Wulin expert, Canbao was his favorite disciple. However, after Canbao was put into prison because he wanted to steal the Dragon Script, the kungfu master became silent. atlas_35002 atlas_35003 atlas_35004 atlas_35005 atlas_35006 atlas_43001 atlas_43002 atlas_43003 atlas_43004 atlas_43005 atlas_43006 atlas_43007 atlas_44001 atlas_44002 atlas_44003 atlas_44004 atlas_44006Lonely and arrogant, he thinks he is the "Dragon Warrior" who has the most strength to defeat Canbao. I wanted to challenge the remnant leopard alone, but I returned to Hepinggu with the other four companions who were seriously injured. atlas_45001 atlas_45002 atlas_45003New New Humans. He likes to "use his brain", often has many strange ideas, and invented many new creations. After the cave where the Gulu family lived was destroyed, he began to lead the Gulu family to pursue a new world with a bright future atlas_45004 atlas_44005Guage's daughter. She is very curious about the world outside the cave, eager to take risks, and unwilling to obey her father's rules. After she met Gai, the "new new human", she was curious about what Gai had seen and heard atlas_15005As the most popular animal in New York Central Zoo, Alex lives a life of pampering every day. His job is to dance Pose to tourists every day, and then he enjoys special service and exclusive food. atlas_43901 atlas_43902 atlas_43903 atlas_42911 atlas_43911 atlas_44911 atlas_43921 atlas_44921 atlas_45921 atlas_51001 atlas_51002 atlas_51003 atlas_51004 atlas_51005 atlas_51006 atlas_51007 atlas_51008 atlas_51009 atlas_51010 atlas_51011 atlas_51012 atlas_51013 atlas_51014 atlas_54001 atlas_53001 atlas_53002 atlas_53003 atlas_53004 atlas_53005 atlas_53006 atlas_55001 atlas_55002 atlas_55003 atlas_55004 atlas_55005 atlas_55006 atlas_55007 atlas_11021 atlas_12003 atlas_63002 atlas_63003 atlas_63004 atlas_64003 atlas_74002 atlas_74003 atlas_74004 atlas_83002 atlas_83006 atlas_84002 atlas_94002 atlas_94005 chat_text_18【system】 Good afternoon ! chat_text_28【system】 Good afternoon ! chat_text_38【system】 Good afternoon ! chat_text_4=【system】 Welcome Dream Works ! chat_text_5v【hearsay】 through unremitting efforts, the equipment has been strengthened to level 13! chat_text_6v【hearsay】 through unremitting efforts, the equipment has been strengthened to level 14! chat_text_7v【hearsay】 through unremitting efforts, the equipment has been strengthened to level 15! chat_text_8N【hearsay】 breakthrough 100 floors of the tower! chat_text_9y【System】The server will be maintained soon. Please go offline in time to avoid data loss! chat_text_10U【Rumor】{0} Passed the 50th floor of the season tower! chat_text_11J【Rumor】{0} has cultivated {1} to Level 60! chat_text_12I【Rumor】{0} has cultivated {1} to 6 stars! chat_text_13S【Rumor】{0} has cultivated {1} skills to full level! chat_text_14P【Rumor】{0} has resonated with {1} to full level! chat_text_15J【Rumor】{0} has awakened {1} to full level! chat_text_16@【Rumor】{0} has reached Level 60! chat_text_17G【Rumor】{0} obtained {1} in recruitment! chat_text_18r【Rumor】{0} The Viking Expedition Fire Titan passed the pass with difficulty of 10! chat_text_19[【Rumor】{0} The Viking Expedition Frost Titan has passed 10! chat_text_20|【Rumor】{0} The Viking Expedition to the Forest Titan has been cleared. The difficulty is 10! chat_text_21|【Rumor】{0} The Viking Expedition Frost Titan (Weapon) has passed the level of difficulty 10! chat_text_22【Rumor】{0} The Viking Expedition Forest Titan (Jewelry) has passed the customs with difficulty of 10! chat_text_23]【Rumor】{0} The difficulty of hunting giant orangutans was 10! chat_text_24X【Rumor】{0} The difficulty of hunting fire dragons is 10! chat_text_25P【Rumor】{0} The difficulty of hunting chef is 10! chat_text_26[【Rumor】{0} The difficulty of hunting space starfish was 10! skill_25001All defense +30% skill_25004All effect resistance +40% skill_34006All speed +20% skill_35001All attack +30% skill_35002All effect +40% more hits fetters_tab1Inherit fetters_tab2 +Friendship fetters_tab3Truth fetters_tab4Family fetters_1master and apprentice fetters_2 +IrrelevantUpgradeUPGRADE +TowerLevel The {0} layer HeroTeamTitle Hero LineupNumberOfLayerslayersselling_tips_strengthenyCheck the equipment that contains[color=# 6dba00] level greater than {0} level [/color], do you want to continue to sell?selling_tips_StarAndEntryCheck the equipment that contains more than[color=# 6dba00] {0} stars and the initial secondary attribute is greater than {1} [/color], do you want to continue to sell? Signature-This guy is lazy. He didn't write anything…NoRecordNoRecord +ShowLineup +ShowLineup +PlayerName +PlayerNameUpTo7CharactersUp To 7 Characters +PlayerInfo +PlayerInfo Information Information HeadPortrait HeadPortrait +Background +Background TheNameChangeThe Name ChangePersonalizedSignaturePersonalized Signature PleaseEnterPlease Enter…WriteMaximumWordsWrite a maximum of 60 wordstips_determine DETERMINEPleaseChooseGift#Please choose a gift for the hero !FavorabilityAchieveLevel,The good feeling reaches level {0} to unlockUnlockedUnlockedGoodwillUnlock0Goodwill [color=#fd424e]Level {0}[/color] Unlock HeroSelectionHero Selection Condition ConditionAwakenedAwakened income_titleIncome Statisticsincome_receivableReceivable income income_notaskNo task temporarily!income_waitingWaitingincome_curstateCurrent State:CardFusionConfirmPAfter the fusion, the hero as the material will disappear. Are you sure to fuse?NoConditionsMetNo Conditions MetMemberAssistingFriend$The team member is assisting a buddyPortfolioInformationPortfolio Information +CardFusion Card FusionFusionConsumptionFusion ConsumptionCheckoutSuccessCheckout SuccessBuyBuyCancelCancel +heroeslist Heroes List RewardObtain Reward ObtainNoUnlockLockedStoryStoryDescribeDescribePromoteFavorite"Come again to improve your liking! StoryReceive8The current story has been received. Try something else!PlaybackplaybackGiveGive GoexploreGo explore and get stories! OpenLevelOpen when reaching level {0}IntegralIntegralInsufficientLvInsufficient levelEquipmentStrengthening StrengtheningEquipmentRefiningRefiningEquipmentEnchanting +Enchanting EnchantTipsDo you want a magic infusion?ReserveReserveRefiningRefining NotTodayTipsNot Today Tips! title_confirmConfirmation Prompttip_ResetRefining1/Whether to confirm the reset of the refinement!tip_ResetRefining2\Whether to confirm the enchanted equipment refining, the enchanted properties will be reset!DEFEATEDDEFEATED CHALLENGE CHALLENGEPREPARE +PREPARE...InsufficientChallengesInsufficient challengesRefreshRefreshRefreshTooFastRefresh too fast! AgainRefiningAgain RefiningConfirmReserveConfirm ReserveGuild_CreateDeschAfter you create or join an alliance, you can earn great rewards through alliance missions or activities Guild_CreateGuildConsumeConsumeGuild_Txt_ActivityActiveGuild_Txt_AllianceAllianceRequiredApprovalApproval requiredNotRequiredApprovalNo approval required.Guild_Txt_MembersMembersGuild_Txt_LevelLimit Level LimitCreateCreateReplaceReplaceApprovalSettings Approval SetGuild_Input_NamePlease enter guild name.Guild_Input_DescWelcome to play- +Guild_Name +Guild Name +Guild_Desc Guild Notice StandardArenaStandard +WorldArenaWorld +AGAINSTTHE AGAINST THEChallengeCouponChallenge Coupon TimesFull +Times full CurrentSeasonCurrent seasonChallengeRewardChallenge reward +Combatants +Combatants +Settlement +SettlementRankingsRankingsOffensive_victory_rateOffensive victory rateDefensive_victory_rateDefensive victory rateRevengeRevengehppowerhppoweratkpoweratkpowerdefpowerdefpower Attackspeed AttackspeedCriticalstrikeCriticalstrikehptxtThis is a gift of hppoweratktxtThis is a gift of atkpowerdeftxtThis is a gift of defpowerspeedtxtThis is a gift of Attackspeedcritxt This is a gift of Criticalstrike MeetConditionMeet Condition CancelApply Cancel ApplySuit_Compos_PrimaryPrimarySuit_Compos_MiddleMiddleSuit_Compos_HighHighSuit_Compos_Select_tips!Please select the suit to be madeSuit_Compos_Cast_Primary Primary CastSuit_Compos_Cast_Middle Middle CastSuit_Compos_Cast_High High CastSuit_Compos_CastCastmartial_instructor +instructorlibrary_bubble1It's a nice day todaylibrary_bubble2&Heroes miss you so much. Come and playlibrary_bubble3They are all my partners library_lv1Just met library_lv2A little familiar library_lv3An old acquaintancelibrary_story150041bAs a marginal curtilage man among Bo Xing people, the attribute of strange coffee is very popular.library_story1500428He is out of tune with his peers and is often ridiculed.library_story150043:Even his name, Oh, is a tone word that others dislike him.library_story2500119Delicious food and kungfu dreams are all about Po's life.library_story250012OAs the successor of the noodle shop, his idol is the kung fu master Wumeng Xia.library_story250013With zero level of martial arts, he has become a "Dragon Warrior". A Bao, who will gasp for breath after walking a few steps, started his delicious relationship with the "Dragon Warrior".library_story350011Shifu was forced to cheat by selling fake amulets with his father Shirong when he was young. At the age of 12, he was abandoned in front of the Jade Palace by his father. Since then, Master Wugui adopted him. He is the master of all the warriors in this land, including the Five Heroes.library_story350012zThe most representative is his Wuxi fingering (Wuji Pinch Flower Finger). Just a small fingering can cause terrible power.library_story350013Shifu's whereabouts are mysterious and erratic. He is like a cloud of white light and can appear in the blink of an eye in places you can't imagine. He is the most outstanding kung fu teacher in China and is committed to training kung fu masters who are "the king of kings". Since Da Long rebelled against the school, he has been plagued by his own mistakes, becoming self isolated, withdrawn and impatient.library_story350021Little Hiccup's dream is to become a dragon slayer. He wants to be a leader like his father and be respected by others, but he is always good at doing bad things, which makes people all over the island unwilling to get close to him.library_story350022vIn order to change his weakness, he converted the sword sharpener into a dragon catcher and successfully shot a Yesha.library_story350023However, when he stood in front of Yesha, who had no resistance, and raised his knife in front of a pair of eyes full of despair, he suddenly found that he was also afraid. He had no guts to kill a dragon, and he could never kill a dragon.library_returnReturn Gift Of Hero library_giftsGilftslibrary_biography Biography library_storyStorylibrary_activatable Activatablelibrary_HeroStory Stroy of {0}library_outcome_10001008End 1 Descriptionlibrary_outcome_10001009End 2 Descriptionlibrary_outcome_10001013End 3 Descriptionlibrary_outcome_10001014End 4 Descriptionlibrary_title_10001008 Outcome 1library_title_10001009 Outcome 2library_title_10001013 Outcome 3library_title_10001014 Outcome 4mysterymoon_progressChallenge progress :{0} /{1}mysterymoon_remainingRemaining challenges:mysterymoon_numberNumber: {0}/{1}mysterymoon_after-After {0}automatically share to world channelmysterymoon_laterGo Latermysterymoon_immediatelyGo Immediatelymysterymoon_share'Share the secrets of the moon with you.mysterymoon_sharelocation Please select a sharing locationmysterymoon_world World channelmysterymoon_channel Guild channelmysterymoon_searchnumberSearch Number:mysterymoon_expiredExpiredmysterymoon_ShareText4The Secret of the Moon is opened. Click to join: {0}Victory_in_attackVictory in attack Attack_failed Attack failedDefensive_victoryDefensive victoryDefensive_failureDefensive failureRevenge_victoryRevenge victoryRevenge_FailedRevenge Failed Revenge_end Revenge end talent_pointRemaining Points:talent_unlocktip5Unlocking talent change requires the above conditionstalent_prepositivetalentPrepositive Talenttalent_materialsMaterials required talent_resetNResetting talent points requires {0} diamonds. Are you sure you want to reset?MemberMembersSignInSign InGuildInformationGuild InformationApplyFor Apply For DailyRecord Daily RecordDissolveDissolveQuitQuit QuitGuild +Quit Guild ActiveRankingActive Ranking CreationTime Creation Time MembersNumber +Member NumGuildWarRanking War RankingActiveThisWeekActive This Week QuitGuildTipscYou cannot join other guilds or create guilds within [color=#fd424e]24 hours[/color] after you exit President PresidentModifyModify nametip_nullName cannot be emptynametip_lengthName up to 12 characters nametip_txt$The name contains illegal characters +NotRanking Not Ranking GuildSignTip1Yesterday Signed In People GuildSignTip2Sign In Reward GuildSignTip3:Today is the guild's [color=#0aca37]first sign in[/color]. GuildSignTip4VIf [color=#0aca37]3 people[/color] sign in, they will be rewarded with the next stage. GuildSignTip5Signed?in today +talenttree2Introduction to the systematic play of talent treesignin10 people signed in yesterdaysignin25 people signed in yesterdaysignin310 people signed in yesterdaysignin415 people signed in yesterdaysignin520 people signed in yesterdayOpen_when_reaching_levelOpen when reaching level {0}Earnings_PreviewEarnings PreviewProduction_QueueProduction Queue: In_Production In ProductionEquipment_completedEquipment production completed +Picking_up +Picking upHave_nothing_at_allHave nothing at allWaitingWaitingAgreeAgreeRefusedRefusedImpeachImpeach +OnlineInfo +OnlineInfo Contribution ContributionGuildJobGuildJob LastLoggedIn LastLoggedInSelfSelfNOJOBNOJOBMEMBERMEMBERADMINADMIN VICEPRESIDENT VICEPRESIDENT PRESIDENT PRESIDENT TaskDetails Task DetailsPersonalRewardsPersonal Rewards GuildRewards Guild Rewards +NoMessages No MessagesMailTitle_GuildDissolutionGuild disbandmentMailTitle_GuildExpelRemove from the GuildMailTitle_GuildApprovedJoin the Guild/MailTitle_Activity_PrivilegeCardDailyReward_lv1reward/MailTitle_Activity_PrivilegeCardDailyReward_lv2rewardMailTitle_SeasonPagodaRewardSeason tower ranking awardMailTitle_ArenaRankingRewardArena ranking awardMailTitle_CaravanReward!Reward for hanging up the caravanMailRecipient_GuildDissolutionNotice:MailRecipient_GuildExpelNotice:MailRecipient_GuildApprovedNotice:3MailRecipient_Activity_PrivilegeCardDailyReward_lv1 Dear players3MailRecipient_Activity_PrivilegeCardDailyReward_lv2 Dear players MailRecipient_SeasonPagodaReward Dear players MailRecipient_ArenaRankingReward Dear playersMailRecipient_CaravanReward Dear playersMailContent_GuildDissolution=The {0} guild you joined has been dissolved by the president.MailContent_GuildExpel)The {0} guild you joined has removed you.MailContent_GuildApproved0{0} Guild has approved your joining application.1MailContent_Activity_PrivilegeCardDailyReward_lv1DThis day's classic monthly card award has been issued, please check.1MailContent_Activity_PrivilegeCardDailyReward_lv2GThis day's monthly collection card award has been issued, please check.MailContent_SeasonPagodaReward:You have won the first place {0}. Please check the reward.MailContent_ArenaRankingReward:You have won the first place {0}. Please check the reward.MailContent_CaravanReward:You have won the first place {0}. Please check the reward.MailSender_GuildDissolutionsystemMailSender_GuildExpelsystemMailSender_GuildApprovedsystem0MailSender_Activity_PrivilegeCardDailyReward_lv1system0MailSender_Activity_PrivilegeCardDailyReward_lv2systemMailSender_SeasonPagodaRewardsystemMailSender_ArenaRankingRewardsystemMailSender_CaravanRewardsystem VikingTitle1 +Lava Titan VikingTitle2 Frost Titan VikingTitle3 Forest TitanVikingIntroduce1QGather heroes to challenge the Fire Titan born in lava and get powerful equipmentVikingIntroduce2Go to an extremely cold place to expedition the Frost Titan. It is said that those who defeat it can obtain the blessing of mysterious runes.VikingIntroduce3hIt is said that there is a covered Titan in the deep forest guarding some treasures with creation energy VikingUnlock1Level {0} unlocking VikingUnlock2Level {0} unlocking VikingUnlock3Level {0} unlockingOPENEDOPENEDGuildWeekActiveGuild Week ActiveSignedIn Signed InGuildConfirmTip1After quitting the guild, you cannot participate in [color=# ff4757] this session of guild activities [/color], and you cannot join other guilds within [color=# ff4757] 24 hours [/color]. Are you sure you want to quit?GuildConfirmTip2[color=# ff4757] The guild will be dissolved and cannot be recovered after the 24-hour countdown (the period can be canceled) after the dissolution of the guild starts. Are you sure you want to dissolve the guild? [/color]attribute_text1/Increase {0} damage to intuition attribute heroattribute_text2'Damage to sincere hero increased by {0}attribute_text34Increase the damage of empathy attribute hero by {0}attribute_text44Increase {0} damage to responsibility attribute heroattribute_text57Reduce the Intuition attribute hero damage taken by {0}attribute_text6:Reduce the hero damage of sincerity attribute taken by {0}attribute_text78Reduce the hero damage of empathy attribute taken by {0}attribute_text8?Reduce the hero damage of responsibility attribute taken by {0}attribute_text90Increase the percentage of HP lost * {0} attacksattribute_text107Increase the defence of the percentage of lost HP * {0}attribute_text115Increase the speed of the percentage of HP lost * {0}attribute_text12 Attack all enemies and absorb their action value.teach_task_10002hUse Kill the leader and gain health recovery.teach_task_10003Win the battle.teach_task_10004pUse Attack all enemies and absorb their action value.teach_task_10005hUse Kill the leader and gain health recovery.teach_task_10006Win the battle.teach_task_10007pUse Attack all enemies and absorb their action value.teach_task_10008hUse Kill the leader and gain health recovery.teach_task_10009Win the battle.teach_task_10010pUse Attack all enemies and absorb their action value.teach_task_10011hUse Kill the leader and gain health recovery.teach_task_10012Win the battle.teach_task_10013pUse Attack all enemies and absorb their action value.teach_task_10014hUse Kill the leader and gain health recovery.teach_task_10015Win the battle.teach_task_10016pUse Attack all enemies and absorb their action value.teach_task_10017hUse Kill the leader and gain health recovery.teach_task_10018Win the battle.assessassesscommentcomment assess_title Assess Task assess_task +Assess {0}assess_tacticaltactical assess awaken_stage stage{0}:Into_the_season IntoTheSeasonOtherLogin_tips Other Login.paypackage_daily_1Daily gift packpaypackage_daily_2Daily gift packpaypackage_daily_3Daily gift packpaypackage_weekly_1Weekly gift packpaypackage_weekly_2Weekly gift packpaypackage_weekly_3Weekly gift packpaypackage_weekly_4Weekly gift packpaypackage_weekly_5Weekly gift packpaypackage_mouthly_1Monthly gift packagepaypackage_mouthly_2Monthly gift packagepaypackage_mouthly_3Monthly gift packagepaypackage_type_1Dailypaypackage_type_7Weeklypaypackage_type_30Monthly arena_rank_1 +black iron arena_rank_2bronze arena_rank_3silver arena_rank_4gold arena_rank_5platinum arena_rank_6diamonds arena_rank_7master arena_rank_8King +arena_rankrank:HeroSkillSpirit_Source get location reportTipAlthough heroes have won the Epic Battle,their eudemon has fallen into sleep,his body has been turned into stars scattered around the universe. First_plot2The guardians of the Moon will lead the heroes to take precautions against the villain's abnormal behavior to keep the world peaceful. +Guard NO.1 +Guard NO.1 +Guard NO.2 +Guard NO.2 +Guard NO.3 +Guard NO.3 +Guard NO.4 +Guard NO.4 +Guard NO.5 +Guard NO.5 +Guard NO.6 +Guard NO.6 +Guard NO.7 +Guard NO.7 +Guard NO.8 +Guard NO.8 +Guard NO.9 +Guard NO.9 Guard NO.10 Guard NO.10 Guard NO.11 Guard NO.11 Guard NO.12 Guard NO.12 Guard NO.13 Guard NO.13 Guard NO.14 Guard NO.14 Guard NO.15 Guard NO.15 Guard NO.16 Guard NO.16 Guard NO.17 Guard NO.17 Guard NO.18 Guard NO.18 Guard NO.19 Guard NO.19 Guard NO.20 Guard NO.20Moon BoxMoon BoxRecruit Voucher ExchangeRecruit Voucher Exchange PurchaseLimitToday's Purchase Limit :{0}Mainline_SimpleSimpleMainline_OrdinaryOrdinaryMainline_Difficulty +DifficultyCasting_furnaceCasting furnaceBlacksmith_ScheduleBlacksmith ScheduleCombatCombat sm_Auxiliary AuxiliarySpecialSpecialPROMPTPROMPT You_Order(Are you sure you want to place an order?QuantityQuantity TravelNotes Travel NotesArrivalCountdown ArrivalSeconds_PiecesSeconds/PiecesLook For Blast AirLook For Blast Air Rescue Grug Rescue GrugRepair Broken BooksRepair Broken BooksRestart The WindmillRestart The WindmillTame The Rampage FlockTame The Rampage Flock Against Eret Against Eret Repress Eret Repress Eret Moon Hill Moon Hill +ReturnCityReturning to The Pivot City totalquantityTotal QuantityFire And Water WindFire And Water WindLight And DarkLight And Dark +Life Eonus +Life Eonus +STRENGTHEN +STRENGTHEN To_Continue+Tap anywhere in the blank area to continue. No Heroes Set No Heroes Setskillname_113003011Ah, Captain Skillskillname_113003111 Impact Fistskillname_113003211 Energy theftskillname_113003311 Devour Soulskillname_135005011Captain Lucky Prescottskillname_135005111#Riding a horse and raising his whipskillname_135005211 Golden Appleskillname_135005311Wilderness Ferryskillname_115001011Captain Jim Lakeskillname_115001111Soul Hunting Chopskillname_115001211 Arcane amuletskillname_115001311Liquidation timeskillname_145001011!Master Turtle's Captain Techniqueskillname_145001111social commitmentskillname_145001211Be simple and honestskillname_145001311Negative Yin Chongyangskillname_114001111,Breaking the cauldron is extremely dangerousskillname_114001211 Don't leaveskillname_114001311I mean the worldskillname_124008011Captain Chufunate's skillskillname_124008111Its profit breaks the goldskillname_124008211Deter and sweep backskillname_124008311Armor Breaking Gunskillname_134008011Humphreatic Captain Skillsskillname_134008111*Of the same breath and from joint branchesskillname_134008211Deter the horse back to sweepskillname_134008311 +Wind Spearskillname_113002111 Cannibal biteskillname_113002211Sawtooth zipperskillname_113002311Biological and chemical weaponsskillname_143002011Jam Professor Captain Techniqueskillname_143002111Fraudulent bulletskillname_143002211 +Trick lookskillname_143002311Light of hypocrisyskillname_114006011Captain Blancheskillname_114006111Soul Taking Strikeskillname_114006211Dance of stillnessskillname_114006311Endless Hypnosisskillname_135006011Mr. Ping, Captain Skillsskillname_135006111Rushing into the skyskillname_135006211Steam fan cageskillname_135006311Drink soup cakeskillname_134002011Captain Tim Templetonskillname_134002111 Toy · Bladeskillname_134002211Belief · courageskillname_134002311Baby Bottle · Loveskillname_124005011Captain Golden Monkey Skillskillname_124005111 To be willingskillname_124005211Take moon in waterskillname_124005311The ape cries on the shoreskillname_125003011Leader Yang Xiangu's skillskillname_125003111 Ginseng starskillname_125003211verbumskillname_125003311'Bow to the bucket and know your destinyskillname_113004111$follow up a victory with hot pursuitskillname_113004211 Noble Honorskillname_113004311 Royal trialskillname_133003011Mr. Hood, Captain Skillskillname_133003111Poisoned Arrowskillname_133003211 Hunter Habitsskillname_133003311Armor Breaking Chain Arrowskillname_143001111Fruit of Paradiseskillname_143001211 Pasture grassskillname_143001311Tacit movementskillname_134003011Santa Claus Captain Techniqueskillname_134003111Candy knife lightskillname_134003211North natural colorskillname_134003311the night before Christmasskillname_144004011Hacker Spider Captain Techniqueskillname_144004111U-disk throwingskillname_144004211 Chip Clearingskillname_144004311Hacker Light Waveskillname_134007011 Captain Fionaskillname_134007111 Jumping Waltzskillname_134007211 Rondo Waltzskillname_134007311Green shade ariaskillname_143006111Roller skating chargeskillname_143006211Sincere friendshipskillname_143006311 +Pink whirlskillname_113001011Shining Captain Techniqueskillname_113001111Vertigo apertureskillname_113001211Disdain the legal ballskillname_113001311Fearless chainskillname_114005011Master Crane Captain Skillskillname_114005111Crane crowing in the pine windskillname_114005211Crane Spreads Its Wingsskillname_114005311 +Gao Tianheskillname_133001111Animal bone strikeskillname_133001211 Bloody Hornskillname_133001311Jumping over the ice fieldskillname_143003011Captain Steve Pachukskillname_143003111Pachuk Swordsmanshipskillname_143003211Chivalryskillname_143003311Beliefskillname_143005111Fierce hammeringskillname_143005211Aim at weaknessesskillname_143005311 Awe and aweskillname_115002011Captain's skillskillname_115002111spirit of adventureskillname_115002211On the spot calculationskillname_115002311 +Leadershipskillname_113005011Dada captain skillskillname_113005111Forward flushing: belly topskillname_113005211Enchant: little fingerskillname_113005311Dance Carnival Nightskillname_124009011Mr. Cloud, Captain Skillskillname_124009111Cumulonimbus cloudskillname_124009211Cataclastic cloudskillname_124009311Thunderstorm freezing cloudskillname_124001011Captain's skillskillname_124001111 Just talentskillname_124001211Bullet shacklesskillname_124001311 Storm Riderskillname_151006111%push one 's way by shoving or humpingskillname_151006211Sagittal gas dischargeskillname_151007111Anesthetic needleskillname_151007211 Catch netskillname_133002111Bone Etching Nailskillname_133002211Awake slappingskillname_133002311Lethal Missilesskillname_155004111Sharp kitchen knifeskillname_155004211Ferocious intimidationskillname_155004311Flame eruptionskillname_145004111Court Flower Swordskillname_145004211Schrodinger's Chopskillname_145004311Flying Sting Balletskillname_155003111 Sea pan carskillname_155003211Starfish Breathskillname_155003311Wrath of Light · Goreskillname_155001111Breath fiercelyskillname_155001211Furious Flame Clothesskillname_155001311Endless Longyanskillname_155002111Banana fruit throwingskillname_155002211 Bloodthirstyskillname_155002311Ground fissure and sky tiltskillname_155005111 Fist of Fireskillname_155005211Divine Deterrenceskillname_155005311The gods at duskskillname_155006111Green rattan smokeskillname_155006211Poison dispersionskillname_155006311Green thorn armorskillname_155007111 Blizzard coneskillname_155007211Permafrost armorskillname_155007311Myth of Destructionskillname_153003111Sting of needle and spineskillname_153003211Instinct to resist the enemyskillname_100003001 +Frost suitskillname_100006001 Prayer suitskillname_100007001 +Pulse suitskillname_100001401 Prophecy suitskillname_100001501Moon shield suitskillname_100001001 Blessing suitskillname_100009001Heart refining suitskillname_100001701 +Curse Suitskillname_100001901Imperial Exemption Suitskillname_134004111Consider one thing and anotherskillname_134004211Cave dwelling habitsskillname_134004311 Hunting howlskillname_114002111 Arroganceskillname_114002211Bloodthirsty recoilskillname_114002311law of the jungleskillname_143007111Break the enemy's hookskillname_143007211Skilled bandagingskillname_143007311 Bok brandskillname_134001111 talk rapidlyskillname_134001211majestic-lookingskillname_134001311a solemn pledge of loveskillname_123001111 Wave beamskillname_123001211The captain caresskillname_123001311All staff are encouragedskillname_124007011Leader Xiaoqian's skillskillname_124007111Fantasy Soap Bubbleskillname_124007211Frozen Crispy Cornerskillname_124007311Go to the Flying Star Diskskill_1130030111QIn the point race, our team will increase the speed by [color=#6dba00]20%[/color]skill_1130031111Ah Ah deals [color=#6dba00]100%[/color] damage to one target of the enemy, and has a [color=#6dba00]60%[/color] chance to add one round of [Aggressive] status.skill_1130032111SAh Ah deals [color=#6dba00]200%[/color] damage to an enemy target's attack power, then recovers [color=#6dba00]5%[/color] of the maximum HP for itself, and has a [color=#6dba00]100%[/color] probability of dispelling all the target's gain states. Each dispelled gain state can restore [color=#6dba00]3%[/color] of the maximum HP for itself.skill_1130033111Ah Ah deals [color=#6dba00]18%[/color] of the maximum HP damage to one target of the enemy, and adds [color=#6dba00]1[/color] round of [Swallow] state. If the target's current HP is greater than [color=#6dba00]50%[/color], add [color=#6dba00]2[/color] rounds of [Swallow] status. If you are defeated or there is only one person on the field during the effect duration, release the target in advance.skill_1350050111/Increase our life by [color=#6dba00]30%[/color]skill_1350051111Lucky Prescott causes [color=#6dba00]140%[/color] damage to the enemy's [color=#6dba00]1[/color]target's attack power, and each point of speed can cause [color=#6dba00]0.[/color][color=#6dba00]45%[/color] additional damage to the enemy's attack powerskill_1350052111"Lucky Prescott causes [color=#6dba00]3[/color]segments of attack damage totaling [color=#6dba00]80%[/color] to all enemies' targets, and each segment of damage has a [color=#6dba00]50%[/color] probability of adding [color=#6dba00]2[/color] rounds of [Defense Reduction] status to the targetskill_1350053111Lucky Prescott adds [color=#6dba00]2[/color]rounds of [Immunization] and [Defense Improvement] states to all of us, and causes [color=#6dba00]105%[/color] damage to all enemy targets, and adds [color=#6dba00]2[/color]rounds of [Attack Reduction] statesskill_1150010111=Our critical hit rate increased by [color=#6dba00]25%[/color]skill_1150011111 Jim Lake causes damage of [color=#6dba00]130%[/color] of the attack power to one target of the enemy, but does not restore [color=#6dba00]50%[/color] of the life of the current damage. If a critical hit occurs, increase your action value by [color=#6dba00]20%[/color]skill_1150012111Jim Lake adds [color=#6dba00]2[/color]rounds of [Critical Hit Increase] status to himself, then attacks one target of the enemy, causing [color=#6dba00]180%[/color] damage to the attack power; If a critical hit is triggered, you will get an extra round after the attack.skill_11500131116Jim Lake launches three combos on one enemy target, causing [color=#6dba00]260%[/color] of the damage. Damage increases by [color=#6dba00]6%[/color] for every [color=#6dba00]10%[/color] life lost; If you kill the target successfully, the cooldown of all skills will be reduced by [color=#6dba00]1[/color]round.skill_14500101117All our attacks increased by [color=#6dba00]30%[/color]skill_14500111110Master Tortoise launches two attacks on an enemy target. Each attack can cause [color=#6dba00]70%[/color] of the damage and has a [color=#6dba00]70%[/color] probability to capture one gain state of the target; If you win successfully, add [color=#6dba00]1[/color]round of [Branding] status to the target.skill_1450012111Master Tortoise launches two attacks on all enemies, causing [color=#6dba00]50%[/color] damage respectively. The first attack adds two rounds of [Unable to gain gain effect] status, and the second attack reduces the maximum HP equivalent to the amount of damage.skill_1450013111Master Tortoise purifies all his reduced benefit states and dispels all the enemy's gain states at the same time. Then he causes [color=#6dba00]120%[/color] damage to all the enemy's attack power, with a [color=#6dba00]50%[/color] probability of adding [color=#6dba00]2[/color]rounds of [Reduced Defense] states. If dispelling is successful, you have a [color=#6dba00]100%[/color] chance to add the [Defense Decreased] state.skill_1140011111Stuic deals [color=#6dba00]30%[/color] attack power and [color=#6dba00]65%[/color] defense power damage to one enemy target, and has a [color=#6dba00]60%[/color] chance to add [color=#6dba00]2[/color]rounds of [defense reduction] effect.skill_1140012111Each time Stuic is attacked, he gains [color=#6dba00]1[/color] layer of [Chieftain's Fury]. Each layer can increase his basic defense by [color=#6dba00]10%[/color] and effect resistance by [color=#6dba00]5%[/color]. Up to [color=#6dba00]10[/color]0 layers can be stacked. When you gain skill_1140013111Stuic deals [color=#6dba00]80%[/color] attack power and [color=#6dba00]120%[/color] defense power damage to one enemy target, and [provokes] one enemy for two rounds. If you have [color=#6dba00]10[/color] layers of [Chief's Wrath], the damage will be increased by [color=#6dba00]50%[/color].Restores your life. Each layer of [Chieftain's Fury] provides [color=#6dba00]4%[/color] of your maximum HP recovery; Then consume all [Chief's Fury]skill_1240080111mIn the challenge of sacrificial miracle and sound miracle, our attack increased by [color=#6dba00]30%[/color]skill_1240081111Blast Funate will cause damage of [color=#6dba00]60%[/color] of its own attack power to one enemy target twice, and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]2[/color] rounds of [Branding] effect. If a hero is present, additional damage of [color=#6dba00]5%[/color] of the maximum HP of the target will be added to this attack, but the maximum damage cannot exceed [color=#6dba00]60%[/color] of your own attack power.skill_1240082111;Blast Funate will cause damage of [color=#6dba00]45%[/color] of its own attack power to all enemies twice, and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]2[/color]rounds of [speed reduction] effect. If a hero is present, this attack will cause two additional pieces of damage with the same effectskill_1240083111'Kunfnate first applies [color=#6dba00]2[/color] rounds of [Critical Hit Increase] effect to itself, then causes [color=#6dba00]3[/color] times of [color=#6dba00]80%[/color] damage to the enemy's [color=#6dba00]1[/color]target, and adds [color=#6dba00]2[/color]rounds of [Defense Decrease] effectskill_1340080111kIn the challenge of sacrificial miracle and sound miracle, our life increased by [color=#6dba00]40%[/color]skill_1340081111:Humphret deals [color=#6dba00]100%[/color] damage to an enemy target once, and has a [color=#6dba00]40%[/color] probability of [color=#6dba00]10%[/color] action value of the drumstick target. If a hero is present, this attack will attack [color=#6dba00]2[/color]targets randomly, causing the same damage and effectskill_13400821112Humvee Nate causes damage of [color=#6dba00]45%[/color] of its own attack power to all enemies twice, and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]1[/color] round of [stun] effect. If a hero again, this attack will cause [color=#6dba00]2[/color]additional damage and add a unity effectskill_1340083111Humphret first applies the effect of [speed increase] to himself for [color=#6dba00]2[/color] rounds, then causes damage of [color=#6dba00]120%[/color] of his attack power to [color=#6dba00]1[/color]enemy target twice, and absorbs [color=#6dba00]10[/color]action points of the targetskill_1130021111Mr. piranha deals [color=#6dba00]130%[/color] damage to one enemy target; If a critical hit occurs, the cooldown of the big move will be reduced by [color=#6dba00]1[/color]roundskill_1130022111Mr. piranha deals [color=#6dba00]220%[/color] damage to one enemy target, and has an [color=#6dba00]85%[/color] chance to add [color=#6dba00]2[/color] rounds of [Reduced Defense] status.skill_1130023111:Mr. piranha deals [color=#6dba00]260%[/color] damage to one enemy target; If the target is dead, an additional attack will cause [color=#6dba00]150%[/color] damage to the attack power of a random target. This attack ignores the defense. Additional damage can trigger up to [color=#6dba00]2[/color] times per round.skill_14300201119Our overall speed increases by [color=#6dba00]15%[/color]skill_1430021111IThe jam professor causes [color=#6dba00]120%[/color] damage to an enemy target's attack power, has a [color=#6dba00]75%[/color] probability to apply [color=#6dba00]2[/color] rounds of [speed reduction] state to him, and has a [color=#6dba00]75%[/color] probability to transfer one of his own profit reduction states to the targetskill_1430022111Each attack of Professor Jam can reduce the target's action value by [color=#6dba00]15%[/color]. After causing damage, if the target's action value is lower than [color=#6dba00]30%[/color], add [color=#6dba00]1[/color]round of [Petrochemical] statusskill_1430023111SThe jam professor causes [color=#6dba00]100%[/color] damage to all enemies, and has a [color=#6dba00]100%[/color] probability to reduce the action value of each target by [color=#6dba00]15%[/color]; If the target is in a state of profit reduction, the action value of the target will be reduced by an additional [color=#6dba00]15%[/color].skill_1140060111UIn the joint confrontation, our overall speed increases by [color=#6dba00]25%[/color]skill_1140061111#Blanche deals [color=#6dba00]110%[/color] damage to one enemy target, and has an [color=#6dba00]80%[/color] probability of absorbing [color=#6dba00]30%[/color] of the target's action value. If the target has a benefit reduction status, add [color=#6dba00]1[/color] round of [Vertigo] status.skill_1140062111When Blanche himself applies the benefit reduction effect, if the target is unable to move, the cooldown of all skills of the target will be extended by [color=#6dba00]1[/color]roundskill_1140063111Blanche attacks all the enemies for [color=#6dba00]3[/color]times, causing [color=#6dba00]110%[/color] damage in total. Each time, he has a [color=#6dba00]60%[/color] chance to add [color=#6dba00]1[/color] round of [Vertigo] status.skill_1350060111EOur resistance of all effects increased by [color=#6dba00]40%[/color]skill_1350061111Mr. Ping causes [color=#6dba00]125%[/color] of his attack power to an enemy target, and increases his action value and that of a random friend by [color=#6dba00]15%[/color].skill_1350062111mMr. Ping adds [color=#6dba00]2[/color] rounds of [attack increase] and [speed increase] effects to all of us.skill_1350063111@Mr. Ping causes [color=#6dba00]120%[/color] damage to all enemies and clears all action points of the target. If the action value of the weak target is [color=#6dba00]0%[/color] later, there is a [color=#6dba00]60%[/color] chance to add [color=#6dba00]1[/color]round of [vertigo] status. Then you gain additional rounds.skill_1340020111EOur resistance of all effects increased by [color=#6dba00]30%[/color]skill_1340021111Tim Templeton deals [color=#6dba00]110%[/color] damage to one enemy target, and adds one round of [Resuscitation] status to the teammate with the lowest life ratio.skill_1340022111Tim Templeton adds [color=#6dba00]100%[/color] action value to one of our teammates, and adds [color=#6dba00]2[/color] rounds of [attack enhancement] status.skill_1340023111Tim Templeton adds one round of [Invincible] status to one of our teammates, and adds two rounds of [Immune] status to all of us.[color=#6dba00][/color]skill_12400501117All our attacks increased by [color=#6dba00]24%[/color]skill_1240051111Golden Monkey deals [color=#6dba00]120%[/color] damage to an enemy target, and has a [color=#6dba00]70%[/color] chance to add [color=#6dba00]2[/color]rounds to itself [speed increase]skill_1240052111Golden Monkey purifies all profit loss states of a teammate and marks him with [color=#6dba00]2[/color] rounds [Invincible Golden Body]skill_1240053111Golden Monkey deals [color=#6dba00]120%[/color] damage to all enemies, and adds [color=#6dba00]2[/color]rounds of [Speed Down] status; At the same time, it can reduce all enemy's action points by [color=#6dba00]30%[/color] and reset the cooling time of [color=#6dba00]2[/color]skillsskill_12500301119Our overall speed increases by [color=#6dba00]25%[/color]skill_1250031111Aunt Yang deals [color=#6dba00]110%[/color] of the attack power damage to one enemy target, and has an [color=#6dba00]80%[/color] probability of [color=#6dba00]20%[/color] of the action value of the western targetskill_1250032111Aunt Yang deals [color=#6dba00]80%[/color] damage to all enemies' targets, and adds [color=#6dba00]2[/color] rounds of [speed reduction] effect to the target, and has a [color=#6dba00]60%[/color] probability of adding [color=#6dba00]1[/color]round of [vertigo] effect to the targetskill_1250033111Aunt Yang deals [color=#6dba00]105%[/color] damage to all enemies' targets, and steals [color=#6dba00]30%[/color] of the target's action points. All the action points won will be equally distributed to all teammates.skill_1130041111Lord Farqud attacks one target of the enemy, causing [color=#6dba00]120%[/color] damage to the attack power; If your current HP ratio is lower than [color=#6dba00]50%[/color], you can attack the target once more, causing [color=#6dba00]120%[/color] damage to the attack power, increasing the critical hit rate by [color=#6dba00]30%[/color], and ignoring the target's [color=#6dba00]20%[/color] defense.skill_1130042111Lord Farqud attacks one target of the enemy, causing [color=#6dba00]210%[/color] damage to the attack power. He does not add two rounds of [attack increase] status and two rounds of [confrontation] status.skill_1130043111Lord Farqud attacks one target of the enemy, causing [color=#6dba00]260%[/color] damage to the attack power. At the same time, he will clear two gain states on the target. For each [color=#6dba00]10%[/color] life loss, the damage will increase by [color=#6dba00]5%[/color].skill_1330030111tIn the challenge of sacrificial signs and sound signs, our critical hit rate increased by [color=#6dba00]20%[/color]skill_1330031111Mr. Hood deals [color=#6dba00]110%[/color] damage to one enemy target, and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]2[/color]rounds of [attack reduction] statusskill_1330032111When a teammate attacks any target of the enemy, Mr. Hood will follow the teammate to cause [color=#6dba00]40%[/color] damage to the target, and add a round of [Poisoned] statusskill_1330033111Mr. Hood causes [color=#6dba00]180%[/color] damage to the enemy's attack power against [color=#6dba00]2[/color] random targets, and has an [color=#6dba00]80%[/color] probability of adding [color=#6dba00]2[/color]rounds of [defence reduction] [poisoningskill_1430011111Abigail Stone causes [color=#6dba00]120%[/color] damage to one enemy target, and has a [color=#6dba00]75%[/color] chance to add [color=#6dba00]2[/color] rounds of [Defense Reduction] statusskill_1430012111Abigail Stone causes [color=#6dba00]120%[/color] damage to one enemy target, and has a [color=#6dba00]75%[/color] chance to add [color=#6dba00]2[/color] rounds of [Defense Reduction] statusskill_1430013111Abigail Stone causes [color=#6dba00]100%[/color] damage to all enemies' attack power, and has a [color=#6dba00]75%[/color] chance to add [color=#6dba00]2[/color]rounds of [attack reduction] statusskill_1340030111_In the point contest, our attack increases by [color=#6dba00]30%[/color][color=#6dba00][/color]skill_1340031111Santa Claus deals [color=#6dba00]120%[/color] damage to an enemy target, and has a [color=#6dba00]75%[/color] chance to add [color=#6dba00]2[/color] rounds of [increased miss rate] statusskill_1340032111Santa Claus deals [color=#6dba00]120%[/color] damage to an enemy target, and has a [color=#6dba00]75%[/color] chance to add [color=#6dba00]2[/color] rounds of [increased miss rate] statusskill_1340033111ESanta Claus launches two attacks on an enemy target. Each attack will cause [color=#6dba00]100%[/color] damage. Each attack has a [color=#6dba00]75%[/color] chance to add one round of [vertigo] status. The second attack will steal [color=#6dba00]25%[/color] of the target's action value and distribute it equally to all of usskill_1440040111WIn the point match, our hit rate of all effects increases by [color=#6dba00]40%[/color]skill_1440041111Hacker Spider deals [color=#6dba00]30%[/color] attack power and [color=#6dba00]8%[/color] maximum HP damage to an enemy target, and has a [color=#6dba00]50%[/color] chance to add [color=#6dba00]2[/color]rounds of [attack reduction] statusskill_1440042111@Hacker spiders cause damage of [color=#6dba00]20%[/color] of attack power and [color=#6dba00]6%[/color] of their maximum HP to one enemy target twice. Each segment has a [color=#6dba00]60%[/color] probability to dispel one gain state of the target, and immediately trigger the [Hacker Look Forward] effect on the target.skill_1440043111@Hacker spiders cause damage of [color=#6dba00]20%[/color] of attack power and [color=#6dba00]6%[/color] of their maximum HP to one enemy target twice. Each segment has a [color=#6dba00]60%[/color] probability to dispel one gain state of the target, and immediately trigger the [Hacker Look Forward] effect on the target.skill_1340070111mIn the challenge of sacrificial miracle and sound miracle, our attack increased by [color=#6dba00]30%[/color]skill_1340071111Fiona causes damage of [color=#6dba00]60%[/color] of attack power to one target of the enemy twice. If critical hit occurs, it will add one round of [Immune] status to itselfskill_1340072111HFiona launches three consecutive attacks on one target of the enemy, causing [color=#6dba00]200%[/color] damage in total. Each attack has a [color=#6dba00]60%[/color] probability of dispelling one gain state of the target; If dispelled successfully, add [color=#6dba00]2[/color] rounds of [attack reduction] status to the targetskill_1340073111*Fiona deals [color=#6dba00]280%[/color] damage to one enemy target, and adds [color=#6dba00]35%[/color] of the maximum HP in two rounds of [Shield]; If a critical hit occurs, the number of times of damage increases by [color=#6dba00]30%[/color] and an additional [color=#6dba00]50%[/color] [Shield]skill_1430061111Bridget deals [color=#6dba00]130%[/color] damage to an enemy target's attack power, and has a [color=#6dba00]70%[/color] probability of adding [color=#6dba00]2[/color]rounds of [attack reduction] status to the targetskill_1430062111Bridget restores [color=#6dba00]30%[/color] of our target's maximum HP, and adds [color=#6dba00]1[/color] round of [Invincible] and [Resuscitated] states. If the target's HP is lower than [color=#6dba00]50%[/color], an additional round of [Resuscitation] state will be addedskill_1430063111&Bridget adds [color=#6dba00]2[/color]2skill_1130010111Shinning deals [color=#6dba00]250%[/color] damage to one enemy target, and adds [color=#6dba00]2[/color] rounds of [Defense Increase] status to all of usskill_1130011111Shinning deals [color=#6dba00]100%[/color] damage to an enemy target, and the light shield energy generated during the attack has a [color=#6dba00]50%[/color] probability of adding a round of [vertigo] state to the targetskill_1130012111If the enemy attacks our teammate whose current HP is less than [color=#6dba00]50%[/color], Shanshan immediately throws a shield to counter attack, causing [color=#6dba00]20%[/color] attack power and [color=#6dba00]80%[/color] defense power damage to the attacker, and has a [color=#6dba00]60%[/color] probability of adding [color=#6dba00]2[/color] rounds of [Aggressive] status. This skill can only be triggered once per roundskill_1130013111Shinning deals [color=#6dba00]250%[/color] damage to one enemy target, and adds [color=#6dba00]2[/color] rounds of [Defense Increase] status to all of usskill_1140050111COur overall effect hit rate increased by [color=#6dba00]30%[/color]skill_1140051111Master Crane launches two attacks on an enemy target, each of which can cause [color=#6dba00]70%[/color] of the attack power damage, and has a [color=#6dba00]50%[/color] probability of capturing one gain state of the target.skill_1140052111SMaster Crane randomly launches [color=#6dba00]4[/color] attacks on the enemy target, each attack causes [color=#6dba00]75%[/color] of the attack power damage, and performs all his gains for [color=#6dba00]1[/color] round. If the target does not have a gain state, add [color=#6dba00]2[/color]rounds of [No Gain Effect] state to the target.skill_1140053111Master Crane randomly launches [color=#6dba00]5[/color] attacks on the enemy target, causing [color=#6dba00]90%[/color] damage and stealing [color=#6dba00]2[/color] buffs from the target each time. Each self strengthening effect can increase damage by [color=#6dba00]10%[/color].skill_1330011111Wuga launches two attacks on an enemy target. Each attack can cause [color=#6dba00]60%[/color] damage to the attack power, and has a [color=#6dba00]50%[/color] probability of adding [color=#6dba00]2[/color] rounds of [Speed Decrease] statusskill_1330012111RWuga adds [color=#6dba00]2[/color] rounds of [attack increase] status to all of usskill_1330013111Wuga deals [color=#6dba00]300%[/color] damage to an enemy target's attack power, and adds [color=#6dba00]1[/color] round of [freezing] and [color=#6dba00]2[/color] rounds of [defense reduction] statesskill_14300301113Our defence increased by [color=#6dba00]18%[/color]skill_1430031111Steve Patchuk causes [color=#6dba00]120%[/color] damage to one enemy target, and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]2[/color] rounds of [Speed Decrease] statusskill_1430032111Steve Patchuk consumes [color=#6dba00]20%[/color] of his HP, recovers [color=#6dba00]40%[/color] of the maximum HP for a friendly target, and increases [color=#6dba00]50%[/color] of the action value for no targetskill_1430033111Steve Patchuk recovers [color=#6dba00]20%[/color] of the target's maximum HP for one of our targets. If the target's teammate is dead, he will be revived and recover [color=#6dba00]20%[/color] of his maximum HP, and then he will gain additional roundsskill_1430051111Commander Wahir deals [color=#6dba00]120%[/color] damage to an enemy target and has a [color=#6dba00]40%[/color] chance to add [color=#6dba00]1[/color] round of [vertigo] state to the targetskill_1430052111]Commander Wahir transfers one benefit reduction status from all of us to one target of the enemy, and causes [color=#6dba00]200%[/color] damage to the target. There is a [color=#6dba00]75%[/color] probability that the target is in [Forbidden] status. If the target is in [Poisoned] state, this damage will be increased by [color=#6dba00]100%[/color]skill_1430053111Commander Wahir causes damage of [color=#6dba00]55%[/color] of attack power to all enemy targets twice, and has a [color=#6dba00]100%[/color] probability of adding [color=#6dba00]3[/color]rounds of [Poisoned] status to the targetskill_1150020111HIn the point contest, our attack increases by [color=#6dba00]40%[/color]skill_1150021111The captain causes [color=#6dba00]130%[/color] damage to one enemy target, gains one gain state of the target, and has a [color=#6dba00]100%[/color] chance to add [color=#6dba00]2[/color] rounds of [attack increase] state to himselfskill_1150022111At the beginning of each round, the captain will automatically get [color=#6dba00]2[/color]layers of [arithmetic]; Each time you gain gain status, you will stack [color=#6dba00]1[/color]additional layer [Arithmetic], up to [color=#6dba00]8[/color] layersskill_1150023111The captain will cause [color=#6dba00]100%[/color] damage when attacking all enemy targets, and will consume all [arithmetic] when attacking. Each [arithmetic] layer can increase damage by [color=#6dba00]7%[/color]; If [Yanyang] stacks more than [color=#6dba00]5[/color]layers, this attack will ignore [color=#6dba00]40%[/color] of the enemy's defense. If [Arithmetic] stacks [color=#6dba00]8[/color] layers, the skill's cooling time will be reduced by skill_11300501110Our life increased by [color=#6dba00]18%[/color]skill_1130051111Attack [color=#6dba00]1[/color]enemy, and the damage will be [color=#6dba00]130%[/color] of your attack power and increase your action value by [color=#6dba00]25%[/color].skill_1130052111@If you can take action at the beginning of the round, add [color=#6dba00]2[/color]rounds of [Critical Hit Increase] and [color=#6dba00]1[/color] round of [Attack Increase] to [color=#6dba00]2[/color]2 random allies. Reduce the cooldown of all skills of the target with [attack increase] by [color=#6dba00]1[/color]round.skill_1130053111Add [color=#6dba00]2[/color]rounds [attack increase] to all allies; When the target has [Attack Increase], reduce the cooldown of all skills of the target by [color=#6dba00]1[/color] round. The cooldown of this skill will not be affected by any skill.skill_1240090111=Our critical hit rate increased by [color=#6dba00]20%[/color]skill_1240091111Mr. Cloud causes [color=#6dba00]110%[/color] of his attack power to an enemy target. If this damage triggers a critical hit, his [Critical Hit Increase] effect will be extended by [color=#6dba00]1[/color]round.skill_1240092111WMr. Cloud deals [color=#6dba00]55%[/color] damage to one enemy target for three times, and has a [color=#6dba00]50%[/color] probability of reducing the target's action value by [color=#6dba00]15%[/color]. If the critical hit is triggered by this damage, add [color=#6dba00]2[/color] additional rounds of [Speed Reduction] effect to the target.skill_1240093111fMr. Cloud adds [color=#6dba00]2[/color] rounds of [Critical Hit Increase] effect to himself, and then causes [color=#6dba00]3[/color]times of [color=#6dba00]45%[/color] damage to all enemies' targets. If this damage triggers a critical hit, there is a [color=#6dba00]40%[/color] probability of [freezing] the target, lasting for [color=#6dba00]1[/color]roundskill_12400101117All our attacks increased by [color=#6dba00]24%[/color]skill_1240011111The sheriff shoots one target of the enemy, causing damage of [color=#6dba00]130%[/color] of the attack power. If the target is killed successfully, an additional round will be obtainedskill_1240012111: The sheriff deals [color=#6dba00]70%[/color] damage to all enemy targets, recovers [color=#6dba00]30%[/color] of the total damage for himself, and absorbs [color=#6dba00]10%[/color] of the target's action valueskill_1240013111The police commander attacked the whole enemy for [color=#6dba00]4[/color] times, causing [color=#6dba00]115%[/color] of the damage; When critical hit occurs, this damage will be increased by [color=#6dba00]30%[/color]skill_1510061111Attack one target of the enemy, causing [color=#6dba00]100%[/color] damage and a [color=#6dba00]40%[/color] chance to add one round of [Forbidden] statusskill_1510062111jAttack all enemies for [color=#6dba00]3[/color] times, causing [color=#6dba00]30%[/color] damage each timeskill_1510071111CAttack one enemy target, causing [color=#6dba00]100%[/color] damageskill_1510072111Attack one target of the enemy, causing [color=#6dba00]120%[/color] damage to the attack power, and has a [color=#6dba00]50%[/color] probability of adding [color=#6dba00]2[/color] rounds of [attack reduction] statusskill_1330021111The tank launches two attacks on an enemy target, each of which causes [color=#6dba00]60%[/color] of the attack power damage, and has a [color=#6dba00]35%[/color] probability of adding two rounds of [defense reduction] statusskill_1330022111?The tank launches three attacks on an enemy target, each of which can cause [color=#6dba00]80%[/color] of the attack power damage, and has a [color=#6dba00]30%[/color] probability of transferring one of its reduced benefits to the target. If critical hit is caused, add [color=#6dba00]2[/color] rounds of [Bleed] statusskill_1330023111The tank causes [color=#6dba00]250%[/color] damage to the enemy's [color=#6dba00]1[/color] target; If the target has a reduced benefit status, each reduced benefit status will cause [color=#6dba00]20%[/color] additional damageskill_1550041111nLaunch an attack on the enemy's single target and cause [color=#6dba00]1[/color] damage[color=#6dba00][/color]skill_1550042111jIncrease the damage caused to the target in [Poisoned] state[color=#6dba00][/color][color=#6dba00][/color]skill_1550043111wCause [color=#6dba00]1[/color] foot damage to all enemy targets with [color=#6dba00]2[/color] rounds of [Poison] statusskill_1450041111Attack [color=#6dba00]1[/color] enemy, and the damage is [color=#6dba00]130%[/color] of your own attack power. Add [color=#6dba00]2[/color] rounds [branding] to the target.skill_1450042111Moon BoxMoon BoxMoon BoxMoon Box \ No newline at end of file diff --git a/GameConfig/game_combatlevel.bytes b/GameConfig/game_combatlevel.bytes new file mode 100644 index 0000000..0dbfb87 Binary files /dev/null and b/GameConfig/game_combatlevel.bytes differ diff --git a/GameConfig/game_combatmanster.bytes b/GameConfig/game_combatmanster.bytes new file mode 100644 index 0000000..a984a60 Binary files /dev/null and b/GameConfig/game_combatmanster.bytes differ diff --git a/GameConfig/game_drawcard.bytes b/GameConfig/game_drawcard.bytes new file mode 100644 index 0000000..ece764f --- /dev/null +++ b/GameConfig/game_drawcard.bytes @@ -0,0 +1,140 @@ + +base_pool125001 +base_pool125001 +base_pool125001 +base_pool213003 +base_pool225004 +base_pool225004 +base_pool313003 +base_pool334006  +base_pool334006 + +base_pool413003  +base_pool424004  +base_pool424004  +base_pool513003 +base_pool544006 +base_pool535001 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+)1shattribute_text1!对直觉属性英雄伤害增加attribute_text_novalue1!对直觉属性英雄伤害增加1%2%3%4%5%6%2shattribute_text2!对真诚属性英雄伤害增加attribute_text_novalue2!对真诚属性英雄伤害增加1%2%3%4%5%6%3shattribute_text3!对共情属性英雄伤害增加attribute_text_novalue3!对共情属性英雄伤害增加1%2%3%4%5%6%4shattribute_text4!对责任属性英雄伤害增加attribute_text_novalue4!对责任属性英雄伤害增加1%2%3%4%5%6%5shattribute_text5'减少受到的直觉属性英雄伤害attribute_text_novalue5'减少受到的直觉属性英雄伤害1%2%3%4%5%6%6shattribute_text6'减少受到的真诚属性英雄伤害attribute_text_novalue6'减少受到的真诚属性英雄伤害1%2%3%4%5%6%7shattribute_text7'减少受到的共情属性英雄伤害attribute_text_novalue7'减少受到的共情属性英雄伤害1%2%3%4%5%6%8shattribute_text8'减少受到的责任属性英雄伤害attribute_text_novalue8'减少受到的责任属性英雄伤害1%2%3%4%5%6%9shattribute_text94提升自身失去生命值百分比*系数的攻击attribute_text_novalue94提升自身失去生命值百分比*系数的攻击1%2%3%4%5%6%10shattribute_text104提升自身失去生命值百分比*系数的防御attribute_text_novalue104提升自身失去生命值百分比*系数的防御1%2%3%4%5%6%11shattribute_text114提升自身失去生命值百分比*系数的速度attribute_text_novalue114提升自身失去生命值百分比*系数的速度1%2%3%4%5%6%12shattribute_text124提升自身失去生命值百分比*系数的暴击attribute_text_novalue124提升自身失去生命值百分比*系数的暴击1%2%3%4%5%6%13shattribute_text13:提升自身失去生命值百分比*系数的暴击伤害attribute_text_novalue13:提升自身失去生命值百分比*系数的暴击伤害1%2%3%4%5%6%14shattribute_text144提升自身失去生命值百分比*系数的命中attribute_text_novalue144提升自身失去生命值百分比*系数的命中1%2%3%4%5%6%15shattribute_text15:提升自身失去生命值百分比*系数的效果抵抗attribute_text_novalue15:提升自身失去生命值百分比*系数的效果抵抗1%2%3%4%5%6%16shattribute_text16I攻击敌人时,增加敌人失去生命值比例*系数的暴击伤害attribute_text_novalue16I攻击敌人时,增加敌人失去生命值比例*系数的暴击伤害1%2%3%4%5%6%17shattribute_text17I攻击敌人时,增加敌人拥有生命值比例*系数的暴击伤害attribute_text_novalue17I攻击敌人时,增加敌人拥有生命值比例*系数的暴击伤害1%2%3%4%5%6%18shattribute_text18&增加相当于A%攻击的追加伤害attribute_text_novalue18&增加相当于A%攻击的追加伤害1%2%3%4%5%6%19shattribute_text19&增加相当于A%防御的追加伤害attribute_text_novalue19&增加相当于A%防御的追加伤害1%2%3%4%5%6%20shattribute_text20&增加相当于A%生命的追加伤害attribute_text_novalue20&增加相当于A%生命的追加伤害1%2%3%4%5%6%21shattribute_text21&增加相当于A%速度的追加伤害attribute_text_novalue21&增加相当于A%速度的追加伤害1%2%3%4%5%6%22shattribute_text22攻击强化效果增加attribute_text_novalue22攻击强化效果增加1%2%3%4%5%6%23shattribute_text23反击造成的伤害增加attribute_text_novalue23反击造成的伤害增加1%2%3%4%5%6%24shattribute_text24复活时行动值增加attribute_text_novalue24复活时行动值增加1%2%3%4%5%6%25shattribute_text25复活时体力值增加attribute_text_novalue25复活时体力值增加1%2%3%4%5%6%26shattribute_text26吸血量增加attribute_text_novalue26吸血量增加1%2%3%4%5%6%27shattribute_text27围剿造成的伤害增加attribute_text_novalue27围剿造成的伤害增加1%2%3%4%5%6%28shattribute_text28炸弹造成的伤害增加attribute_text_novalue28炸弹造成的伤害增加1%2%3%4%5%6%29shattribute_text29被暴击时减少A%的伤害attribute_text_novalue29被暴击时减少A%的伤害1%2%3%4%5%6%30shattribute_text30[1号技能]的回复量提升attribute_text_novalue30[1号技能]的回复量提升1%2%3%4%5%6%31shattribute_text31![1号技能]的暴击伤害提升attribute_text_novalue31![1号技能]的暴击伤害提升1%2%3%4%5%6%32shattribute_text32[1号技能]的命中提升attribute_text_novalue32[1号技能]的命中提升1%2%3%4%5%6%33shattribute_text33[2号技能]的回复量提升attribute_text_novalue33[2号技能]的回复量提升1%2%3%4%5%6%34shattribute_text34![2号技能]的暴击伤害提升attribute_text_novalue34![2号技能]的暴击伤害提升1%2%3%4%5%6%35shattribute_text35[2号技能]的命中提升attribute_text_novalue35[2号技能]的命中提升1%2%3%4%5%6%36shattribute_text36[3号技能]的回复量提升attribute_text_novalue36[3号技能]的回复量提升1%2%3%4%5%6%37shattribute_text37![3号技能]的暴击伤害提升attribute_text_novalue37![3号技能]的暴击伤害提升1%2%3%4%5%6%38shattribute_text38[3号技能]的命中提升attribute_text_novalue38[3号技能]的命中提升1%2%3%4%5%6%39shattribute_text39[4号技能]的回复量提升attribute_text_novalue39[4号技能]的回复量提升1%2%3%4%5%6%40shattribute_text40![4号技能]的暴击伤害提升attribute_text_novalue40![4号技能]的暴击伤害提升1%2%3%4%5%6%41shattribute_text41[4号技能]的命中提升attribute_text_novalue41[4号技能]的命中提升1%2%3%4%5%6% \ No newline at end of file diff --git a/GameConfig/game_equipattrlibrary.bytes b/GameConfig/game_equipattrlibrary.bytes new file mode 100644 index 0000000..3c96cc4 Binary files /dev/null and b/GameConfig/game_equipattrlibrary.bytes differ diff --git a/GameConfig/game_equipcolor.bytes b/GameConfig/game_equipcolor.bytes new file mode 100644 index 0000000..2339af4 Binary files /dev/null and b/GameConfig/game_equipcolor.bytes differ diff --git a/GameConfig/game_equipcompose.bytes b/GameConfig/game_equipcompose.bytes new file mode 100644 index 0000000..9f1ec7c --- /dev/null +++ b/GameConfig/game_equipcompose.bytes @@ -0,0 +1,23 @@ + equip_13215+战神套装/n4件套效果:攻击力+30%attrgoldA +zb_icon_0110001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgoldRH +zb_icon_0210001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgold] +zb_icon_0310001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgold`i +zb_icon_0410001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgoldb 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equip_13215+战神套装/n4件套效果:攻击力+30%attrgoldA +zb_icon_0110001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgoldRH +zb_icon_0210001100021000310004 equip_13215+战神套装/n4件套效果:攻击力+30%attrgold] +zb_icon_0310001100021000310004 \ No newline at end of file diff --git a/GameConfig/game_equipenchanting.bytes b/GameConfig/game_equipenchanting.bytes new file mode 100644 index 0000000..b6e0d10 --- /dev/null +++ b/GameConfig/game_equipenchanting.bytes @@ -0,0 +1,3 @@ +40001atk,attrgoldA40002hppro,attrgoldA40003def2attrgoldA40004hpattrgoldA40005atkpro,attrgoldA40006defpro,attrgoldA40007speed +attrgoldA40008cri,attrgoldA40009cridam,attrgoldA40010effhit,attrgoldA40011effre,attrgoldA40012atk,attrgoldA40013hppro,attrgoldA40014def,attrgoldA40015hp2attrgoldA40016atkproattrgoldA40017defpro,attrgoldA40018speed,attrgoldA40019cri +attrgoldA \ No newline at end of file diff --git a/GameConfig/game_equipintensify.bytes b/GameConfig/game_equipintensify.bytes new file mode 100644 index 0000000..efd35c8 Binary files /dev/null and b/GameConfig/game_equipintensify.bytes differ diff --git a/GameConfig/game_equippos.bytes b/GameConfig/game_equippos.bytes new file mode 100644 index 0000000..6e0db99 --- /dev/null +++ b/GameConfig/game_equippos.bytes @@ -0,0 +1 @@ +atkatkdefhpatkprodefprohpproatkdefhpatkprodefprohpproatkdefhpatkprodefprohpprodefatkdefhpatkprodefprohpproatkdefhpatkprodefprohpproatkdefhpatkprodefprohpprohpatkdefhpatkprodefprohpproatkdefhpatkprodefprohpproatkdefhpatkprodefprohppro \ No newline at end of file diff --git a/GameConfig/game_equipsuit.bytes b/GameConfig/game_equipsuit.bytes new file mode 100644 index 0000000..1a9e521 --- /dev/null +++ b/GameConfig/game_equipsuit.bytes @@ -0,0 +1,23 @@ +i> +suit_13001 攻势套装 equip_13215 攻击力+30%critL>i> +suit_13002 逐风套装 equip_13215 +速度+25%critL> +suit_13003 寒霜套装 equip_13215:受到伤害时,有25%的概率【冰冻】目标1回合critL>i> +suit_13004 渴血套装 equip_13215 ++35%吸血critL>i> +suit_13005 愈合套装 equip_13215治疗效果+30%critL>q +suit_13006 祈愿套装 equip_13215G回合开始时,有35%概率令自身所有技能冷却时间-1回合critL>Y +suit_13007 脉冲套装 equip_132157造成伤害时,有20%概率【眩晕】目标1回合critL>i> +suit_13008 裁决套装 equip_13215暴击伤害+40%critL> ) +suit_13009 炼心套装 equip_13215u自身可行动时,有20%概率额外行动一次(仅触发一次,额外行动不会恢复技能冷却时间)critL> + +suit_13010 庇佑套装 equip_13215J我方被施加控制效果的神觉者速度提高50点(不可叠加)critL> i> +suit_13011 牧神套装 equip_13215 生命值+25%critL> i> +suit_13012 玄武套装 equip_13215 防御力+25%critL> i> +suit_13013 箭神套装 equip_13215效果命中+25%critL>y +suit_13014 预言套装 equip_132153受到伤害时,有25%几率使用技能一反击critL> +suit_13015 月盾套装 equip_13215a己方全体在战斗开始的时候获得2回合【护盾】(数值为最大生命值的15%)critL>i> +suit_13016 破妄套装 equip_13215 暴击率+20%critL> +suit_13017 诅咒套装 equip_13215L施加中毒、流血效果时,有30%几率令其持续时间增加1回合critL>i> +suit_13018 守护套装 equip_13215效果抵抗+25%critL>m +suit_13019 御免套装 equip_13215(战斗开始时获得1回合【免疫】critL> \ No newline at end of file diff --git a/GameConfig/game_extservers.bytes b/GameConfig/game_extservers.bytes new file mode 100644 index 0000000..d20eb21 Binary files /dev/null and b/GameConfig/game_extservers.bytes differ diff --git a/GameConfig/game_facemod.bytes b/GameConfig/game_facemod.bytes new file mode 100644 index 0000000..a77094d Binary files /dev/null and b/GameConfig/game_facemod.bytes differ diff --git a/GameConfig/game_fightglobalevent.bytes b/GameConfig/game_fightglobalevent.bytes new file mode 100644 index 0000000..513f375 Binary files /dev/null and b/GameConfig/game_fightglobalevent.bytes differ diff --git a/GameConfig/game_getresource.bytes b/GameConfig/game_getresource.bytes new file mode 100644 index 0000000..44c04bc Binary files /dev/null and b/GameConfig/game_getresource.bytes differ diff --git a/GameConfig/game_global.bytes b/GameConfig/game_global.bytes new file mode 100644 index 0000000..2a6e15e Binary files /dev/null and b/GameConfig/game_global.bytes differ diff --git a/GameConfig/game_gm.bytes b/GameConfig/game_gm.bytes new file mode 100644 index 0000000..625f26c Binary files /dev/null and b/GameConfig/game_gm.bytes differ diff --git a/GameConfig/game_gourmet.bytes b/GameConfig/game_gourmet.bytes new file mode 100644 index 0000000..1ee7ab9 Binary files /dev/null and b/GameConfig/game_gourmet.bytes differ diff --git a/GameConfig/game_growreward.bytes b/GameConfig/game_growreward.bytes new file mode 100644 index 0000000..8eb9e8e --- /dev/null +++ b/GameConfig/game_growreward.bytes @@ -0,0 +1 @@ +attrgoldattrdiamondPrimary_Reward_Progress初级-奖励进度attrgoldattrdiamondMiddle_Reward_Progress中级-奖励进度attrgoldattrdiamondHigh_Reward_Progress高级-奖励进度 \ No newline at end of file diff --git a/GameConfig/game_growtask.bytes b/GameConfig/game_growtask.bytes new file mode 100644 index 0000000..77089ce Binary files /dev/null and b/GameConfig/game_growtask.bytes differ diff --git a/GameConfig/game_guildactivity.bytes b/GameConfig/game_guildactivity.bytes new file mode 100644 index 0000000..5c06416 --- /dev/null +++ b/GameConfig/game_guildactivity.bytes @@ -0,0 +1 @@ +attrdiamond2attrdiamond<attrdiamondFattrdiamondPattrdiamondd \ No newline at end of file diff --git a/GameConfig/game_guildlv.bytes b/GameConfig/game_guildlv.bytes new file mode 100644 index 0000000..59df498 Binary files /dev/null and b/GameConfig/game_guildlv.bytes differ diff --git a/GameConfig/game_guildpng.bytes b/GameConfig/game_guildpng.bytes new file mode 100644 index 0000000..fa2b512 --- /dev/null +++ b/GameConfig/game_guildpng.bytes @@ -0,0 +1,2 @@ +  wp_icon_10013 wp_icon_10014 wp_icon_10015 wp_icon_10016 wp_icon_10017 wp_icon_10018 wp_icon_10019 wp_icon_10020 wp_icon_10021 + wp_icon_10022 wp_icon_10023 \ No newline at end of file diff --git a/GameConfig/game_guildsign.bytes b/GameConfig/game_guildsign.bytes new file mode 100644 index 0000000..b27865c Binary files /dev/null and b/GameConfig/game_guildsign.bytes differ diff --git a/GameConfig/game_guildtask.bytes b/GameConfig/game_guildtask.bytes new file mode 100644 index 0000000..b8ac182 --- /dev/null +++ b/GameConfig/game_guildtask.bytes @@ -0,0 +1 @@ +Lv9sguild_task5011001赠送3次友情点attr guildcoin2attrgoldPattr guildactiveattrguildexp2Lz!qguild_task5012001使用好友助战英雄1次attr guildcoin2attrgoldPattr guildactiveattrguildexp2Lkguild_task5018001进行一次普通招募attr guildcoin2attrgoldPattr guildactiveattrguildexp2Lgguild_task5024001为任意影响提升1级attr guildcoin2attrgoldPattr guildactiveattrguildexp2Mgguild_task5047001强化任意装备成功6次attr guildcoin2attrgoldPattr guildactiveattrguildexp2MAYmguild_task5063001日常任务活跃达到100attr guildcoin2attrgoldPattr guildactiveattrguildexp2MTzguild_task5068001消费200000金币attr guildcoin2attrgoldPattr guildactiveattrguildexp2M{guild_task5104001消费100钻石attr guildcoin2attrgoldPattr guildactiveattrguildexp2 \ No newline at end of file diff --git a/GameConfig/game_help.bytes b/GameConfig/game_help.bytes new file mode 100644 index 0000000..7b48e6b --- /dev/null +++ b/GameConfig/game_help.bytes @@ -0,0 +1 @@ + resonanceHelpTitle_resonance共鸣帮助信息HelpText_resonance共鸣帮助信息内容awakenHelpTitle_awaken觉醒帮助信息HelpText_awaken觉醒帮助信息内容 \ No newline at end of file diff --git a/GameConfig/game_hero.bytes 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b/GameConfig/game_huntinglineup.bytes new file mode 100644 index 0000000..c453a19 --- /dev/null +++ b/GameConfig/game_huntinglineup.bytes @@ -0,0 +1,5 @@ +(  +ѧҧӧԧէ֧ ק!ا"٧# ڧ$ +%&'()*+,- §. +/01234567 8 + \ No newline at end of file diff --git a/GameConfig/game_huntingopentime.bytes b/GameConfig/game_huntingopentime.bytes new file mode 100644 index 0000000..78c15af Binary files /dev/null and b/GameConfig/game_huntingopentime.bytes differ diff --git a/GameConfig/game_initial.bytes b/GameConfig/game_initial.bytes new file mode 100644 index 0000000..f54f045 --- /dev/null +++ b/GameConfig/game_initial.bytes @@ -0,0 +1,3 @@ + 2attrgoldLK@23attrdiamondǡ 102hero25004103hero34006104attrstarcoin105item400012106item400022107item400032108item400042109item400052110item400062111item400072112item400082113item400092114item400102115item400112116item400122117item400132118item400142119item400152120item400162121item400172122item400182123item400192124equi10001125equi10002126equi10003127equi10004128item100001 +129item100002 +130item100003131item100004 diff --git a/GameConfig/game_ip.bytes b/GameConfig/game_ip.bytes new file mode 100644 index 0000000..c101f83 --- /dev/null +++ b/GameConfig/game_ip.bytes @@ -0,0 +1,2 @@ +  zm_ip_logo05ip_name1《宝贝老板》 zm_ip_logo12ip_name2《疯狂外星人》 zm_ip_logo02ip_name3《疯狂原始人》 zm_ip_logo01ip_name4《功夫熊猫》 zm_ip_logo10ip_name5《怪物史莱克》 zm_ip_logo11ip_name6《坏蛋联盟》 zm_ip_logo09ip_name7《巨怪猎人》 zm_ip_logo08ip_name8《马达加斯加》 zm_ip_logo04ip_name9《魔发精灵》 + zm_ip_logo07 ip_name10《守护者联盟》 zm_ip_logo03 ip_name11《驯龙高手》 zm_ip_logo06 ip_name12《野性精神》 \ No newline at end of file diff --git a/GameConfig/game_item.bytes b/GameConfig/game_item.bytes new file mode 100644 index 0000000..5498966 Binary files /dev/null and b/GameConfig/game_item.bytes differ diff --git a/GameConfig/game_itembox.bytes b/GameConfig/game_itembox.bytes new file mode 100644 index 0000000..733809f --- /dev/null +++ b/GameConfig/game_itembox.bytes @@ -0,0 +1 @@ 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diff --git a/GameConfig/game_kungfumasterworker.bytes b/GameConfig/game_kungfumasterworker.bytes new file mode 100644 index 0000000..cbbe829 Binary files /dev/null and b/GameConfig/game_kungfumasterworker.bytes differ diff --git a/GameConfig/game_kungfuunlock.bytes b/GameConfig/game_kungfuunlock.bytes new file mode 100644 index 0000000..62ecdb0 --- /dev/null +++ b/GameConfig/game_kungfuunlock.bytes @@ -0,0 +1 @@ +attrgold2attrgold2attrgold2attrgold2attrgold2 \ No newline at end of file diff --git a/GameConfig/game_language.bytes b/GameConfig/game_language.bytes new file mode 100644 index 0000000..964df6d --- /dev/null +++ b/GameConfig/game_language.bytes @@ -0,0 +1,705 @@ +&StoreStore商店SearchSearch搜索 PrivateChat PrivateChat私聊 FriendsList FriendsList 好友列表 RequestList RequestList 申请列表 +AddFriends +AddFriends 添加好友 Blacklist Blacklist 黑名单FriendshipHelpFriendshipHelp 好友助战AppliedApplied 已申请ApplyApply申请 PersonalSpace PersonalSpace 个人空间 RemoveFriends RemoveFriends 删除好友RemoveBlacklistRemoveBlacklist移除黑名单 AddBlacklist AddBlacklist添加黑名单ReceiveAndSendWithOneClickReceiveAndSendWithOneClick一键领取和发送 NumberOfDaily NumberOfDaily每日获赠次数NumberOfFriendsNumberOfFriends 好友数量OnlineOnline在线ZoneZone区服 +IsItOnline +IsItOnline {0}小时前 IgnoreAll IgnoreAll 全部忽略 Allapproved Allapproved 全部通过 NumberOfApply NumberOfApply 申请数量NumberOfBlacklistNumberOfBlacklist黑名单数量JobJob职业RaceRace种族StarStar星级LevelLevel等级QualityQuality品质SortingSorting排序AllAll所有AttackAttack攻击DefenseDefense防御 Auxiliary Auxiliary辅助ControlControl控制MaterialMaterial材料OnlyMaterialCardOnlyMaterialCard显示材料卡 OnlyTheLock OnlyTheLock 显示锁定ScreenScreen筛选MagicMagic魔法KungFuKungFu功夫 +Technology +Technology科技 +MoonEnergy +MoonEnergy月能FriendshipHelp_WeekHelpListFriendshipHelp_WeekHelpList本周帮助列表FriendshipHelp_UpdateTimeFriendshipHelp_UpdateTime更新时间:每周一 00:00FriendshipHelp_MyAssistanceFriendshipHelp_MyAssistance我的协助记录FriendshipHelp_MyTeamMemberFriendshipHelp_MyTeamMember我的协助成员DayDay天HourHour时MinutesMinutes分SecondsSeconds秒 +Difficulty +Difficulty难度 DropPreview DropPreview 掉落预览ResetCountdownResetCountdown重置倒计时NumberOfChallengesLeftTodayNumberOfChallengesLeftToday今日剩余挑战次数PrepareForBattlePrepareForBattle 准备战斗CaptainRecommendationCaptainRecommendation 队长推荐StrategyStrategy攻略 PassRanking PassRanking 通关排行 BossSkill BossSkill +Boss技能 +GuardSkill +GuardSkill 护卫技能 TimeSpent TimeSpent用时 FriendRanking FriendRanking 好友排行ServiceRankingServiceRanking 全服排行 SaleFailure SaleFailure 出售失败LockedLocked 已锁定AccessAccess 获取途径SettingSetting设置 Audiovisual Audiovisual视听ServiceService服务LANGUAGELANGUAGE语言FrameFrame画质FluentFluent流畅NormalNormal正常DelicateDelicate精致ExtremeExtreme极致 AntiAliasing AntiAliasing 抗锯齿HighlyDynamicRenderingHighlyDynamicRendering高动态光照渲染PhysicalSimulationPhysicalSimulation 物理模拟WAVWAV声音MusicMusic音乐SoundSound音效NoticeNotice通知HangUpRewardIsFullHangUpRewardIsFull挂机奖励达到上限 ReplicaReset ReplicaReset 副本重置DreamlandCompletedDreamlandCompleted月之秘境完成 +ActivityOn +ActivityOn 活动开启 SeasonReset SeasonReset 赛季重置 RewardReset RewardReset 悬赏重置OpenNotificationPermissionOpenNotificationPermission?当前设备未开启通知权限,可能会错过重要通知GoToOpenGoToOpen 前往开启 BindAccount BindAccount 绑定账户 InitAccount InitAccount账号初始化CustomerServiceCustomerService客服 ExchangeCode ExchangeCode 兑换码ServiceSelectedServiceSelected 区服选择LanguageLanguage语言VoiceVoice配音VerificationCodeVerificationCode 验证码EnterVerificationCodeEnterVerificationCode请输入验证码InitDataInitData[账号初始化后,所有数据将消失,并且无法复原(今日可初始化3次)EnterExchangeCodeEnterExchangeCode请输入兑换码CanGetItReachTheCanGetItReachThe达到{0}层可领取 EnemyLineups EnemyLineups 敌方阵容 RewardPreview RewardPreview 奖励预览StartChallengeStartChallenge 开始挑战 +PassReward +PassReward 通关奖励UndoneUndone 未完成ReceiveReceive 可领取ReceivedReceived 已领取 NoRanking NoRanking暂无排行数据 Season award Season award 赛季奖励RankingRanking排行numbernumber数量Friend_NotFoundFriend_NotFound未查询到对应角色TriggerRandomTaskTriggerRandomTask触发随机任务DiamondCutDiamondDiamondCutDiamond 棋逢对手 MeetByChance MeetByChance 不期而遇NoUnlockNoUnlock 暂未解锁UnlockedUnlocked 已解锁 AlreadyPassed AlreadyPassed 已通关NoReferencelineupNoReferencelineup无参考阵容ReferencelineupReferencelineup 参考阵容 +Fulllineup +Fulllineup 全服阵容 Friendslineup Friendslineup 好友阵容ReceiveddescriptionReceiveddescription +已领取!VikingViking维京purchase_descriptionpurchase_description 花钱买Not_enough_purchasesNot_enough_purchases可购买次数不足!Insufficient_props_requiredInsufficient_props_required所需道具不足!Speaking_CD_PromptSpeaking_CD_Prompt说话太快了textbox_default_contenttextbox_default_content请输入文字Guild_channel_tipsGuild_channel_tips加入公会后再发言Private_chat_channel_tipsPrivate_chat_channel_tips选择私聊目标后发言System_Channel_AlertSystem_Channel_Alert系统频道不允许发言maximum_messagemaximum_message就只有这么多啦!messagesmessages 条消息 Comment_Tips Comment_Tips你的评论呢?Days_agoDays_ago天前 An_hour_ago An_hour_ago 小时前 minutes_ago minutes_ago 分钟前high-level_tipshigh-level_tips选择高等级噢!low_level_tipslow_level_tips目标等级低了Log_inLog_in登录 Shenlong_Hall Shenlong_Hall 神龙大殿 bamboo_forest bamboo_forest竹林 mainline_lock mainline_lock通关第二章解锁Activated_steleActivated_stele已激活石碑 Not_yet_open Not_yet_open 暂未开放!Please_select_an_itemPlease_select_an_item请选择物品! Quantity_Tips Quantity_Tips你是不是忘了加数量!upgrade_unsuccessfulupgrade_unsuccessful 升级失败 max_level max_level 最大等级Missing_props1Missing_props1缺少道具:{item.Value.Name}time_is_running_outtime_is_running_out时间不够了maximummaximum最大Not_produced_tipsNot_produced_tips没有可领取食品Critical_strike_rate_increasedCritical_strike_rate_increased暴击率提升 dizziness dizziness眩晕continuous_recoverycontinuous_recovery 持续恢复frozenfrozen冰冻shieldshield护盾Lowered_blood_capLowered_blood_cap血量上限降低Thunder_Half_Moon_SlashThunder_Half_Moon_Slash雷霆半月斩Put_in_the_upgrade_materialPut_in_the_upgrade_material放入升级材料!Hero_List_TipsHero_List_Tips6选择列表中不存在本体英雄,无法升星!!!update_successedupdate_successed 升级成功!"Please_put_in_the_upgrade_material"Please_put_in_the_upgrade_material请放入升级材料!network_anomalynetwork_anomaly 网络异常Repeat_connection_promptRepeat_connection_prompt&连接失败,是否尝试继续连接?Waiting_for_unity_to_be_addedWaiting_for_unity_to_be_added等待统一添加#Clear_the_previous_difficulty_first#Clear_the_previous_difficulty_first先通关上个难度 +difficulty +difficulty 难度:{0} opening_time opening_time开启时间:{0}.{1}.{2}thingthing物品 Training_tips Training_tips当前英雄正在训练Master_level_tipsMaster_level_tips当前是师傅训练最大值Maximum_star_ratingMaximum_star_rating4当前星级最大只能到{currDBHero.star * 10}级 Minimum_hint Minimum_hint当前是最小值Minimum_time_reminderMinimum_time_reminder当前是最小时间 Available Available 可领取The_practice_pile_is_fullThe_practice_pile_is_full.当前练功桩已经有人了,换一个吧!maximum_quantitymaximum_quantity 最大数量$Please_unlock_the_previous_one_first$Please_unlock_the_previous_one_first请先解锁上一个 not_finished not_finished 还没完成Select_a_hero_and_then_operateSelect_a_hero_and_then_operate选中一个英雄再操作Added_successfullyAdded_successfully 添加成功 not_added not_added 未添加pendingpending 待领取 not_unlocked not_unlocked 未解锁Simplified_ChineseSimplified_Chinese 简体中文(This_language_is_not_currently_supported(This_language_is_not_currently_supported该语言暂不支持Please_enter_account_passwordPlease_enter_account_password请输入账号密码Official_AnnouncementOfficial_Announcement 官方公告Privacy_AgreementPrivacy_Agreement隐私协议内容User_Privacy_AgreementUser_Privacy_Agreement用户隐私协议Agree_to_the_agreement_promptAgree_to_the_agreement_prompt请先阅读并同意协议! load_list load_list正在加载服务器列表 not_available not_available 不可领receivedreceived 已领取Not_unlocked_yetNot_unlocked_yet 暂未解锁ClearedCleared 已通关!Unlock_the_previous_chapterUnlock_the_previous_chapter!通关上个章节后解锁噢!No_event_announcementNo_event_announcement暂时没有活动公告哦!Not_on_the_listNot_on_the_list 未上榜 not_skipped not_skipped 不可跳过Not_openNot_open +未开放!Insufficient_raffle_propsInsufficient_raffle_props抽奖道具不足! please_choose please_choose 请选择This_stage_has_been_completedThis_stage_has_been_completed本阶段已经完成Not_enough_materialNot_enough_material 材料不足!Please_wake_up_one_by_onePlease_wake_up_one_by_one请依次觉醒!This_hero_cannot_be_strongerThis_hero_cannot_be_stronger该英雄无法变强!Reset_successfulReset_successful 重置成功! No_point_tips No_point_tips没有可升级的点数!nourishnourish培养 equipment equipment装备lineuplineup阵容homehome家园line-upline-up阵容Missing_props2Missing_props2缺少道具:{lackItme}Upgrade_failed_promptUpgrade_failed_prompt升级失败,再来一次! Maximum_level Maximum_level 最大等级! +Not_enough +Not_enough 数量不足! No_jump_yet No_jump_yet 暂无跳转Store_maximum_quantity_tipsStore_maximum_quantity_tips已达到最大购买次数!Not_enough_moneyNot_enough_money 货币不足!Unrefreshable_promptUnrefreshable_prompt当前商店不允许刷新"Refresh_description_after_purchase"Refresh_description_after_purchase是否消耗 {refItem[0].N}刷新?今日次数{refreshNum}/{maxRefNum}Not_enough_diamondsNot_enough_diamonds 钻石不足!Successful_purchaseSuccessful_purchase 购买成功!Received_successfullyReceived_successfully 领取成功Tips_for_purchasesTips_for_purchases今日购买次数已用完Insufficient_props_reminderInsufficient_props_reminder道具不足”,无法购买hero_equip_WearEquiphero_equip_WearEquip 装备成功hero_equip_intensifyhero_equip_intensify强化hero_equip_wearhero_equip_wear穿戴hero_equip_unlockhero_equip_unlock {0}级解锁hero_equip_StrengthenTitlehero_equip_StrengthenTitle 强化装备hero_equip_SuccessRatehero_equip_SuccessRate 成功率hero_equip_sucesshero_equip_sucess 激活成功hero_equip_SucessText1hero_equip_SucessText1攻势套装激活成功hero_equip_SucessText2hero_equip_SucessText2逐风套装激活成功hero_equip_SucessText3hero_equip_SucessText3寒霜套装激活成功hero_equip_SucessText4hero_equip_SucessText4渴血套装激活成功hero_equip_SucessText5hero_equip_SucessText5愈合套装激活成功hero_equip_SucessText6hero_equip_SucessText6祈愿套装激活成功hero_equip_SucessText7hero_equip_SucessText7脉冲套装激活成功hero_equip_SucessText8hero_equip_SucessText8裁决套装激活成功hero_equip_SucessText9hero_equip_SucessText9炼心套装激活成功hero_equip_SucessText10hero_equip_SucessText10庇佑套装激活成功hero_equip_SucessText11hero_equip_SucessText11牧神套装激活成功hero_equip_SucessText12hero_equip_SucessText12玄武套装激活成功hero_equip_SucessText13hero_equip_SucessText13箭神套装激活成功hero_equip_SucessText14hero_equip_SucessText14预言套装激活成功hero_equip_SucessText15hero_equip_SucessText15月盾套装激活成功hero_equip_SucessText16hero_equip_SucessText16破妄套装激活成功hero_equip_SucessText17hero_equip_SucessText17诅咒套装激活成功hero_equip_SucessText18hero_equip_SucessText18守护套装激活成功hero_equip_SucessText19hero_equip_SucessText19御免套装激活成功hero_equip_SuitEffecthero_equip_SuitEffect 提升效果hero_equip_SetSkillshero_equip_SetSkills 激活技能 ChapterReward ChapterReward 章节奖励CompletingAvailableCompletingAvailable完成本章后可用hero_equip_TakeOffEquiphero_equip_TakeOffEquip 脱下成功hero_equip_takeoffhero_equip_takeoff脱下hero_help_10016hero_help_10016 共鸣标签 draw_DrawBtn draw_DrawBtn 抽{0}次draw_moonlightdraw_moonlight 月之召唤 draw_camp draw_camp 阵营召唤 draw_continue draw_continue 再抽{0}次 draw_return draw_return返回hero_UpStarDescribehero_UpStarDescribe等级上限提高到{0}级 hero_UpGrade hero_UpGrade 英雄升级 popup_receive popup_receive接收popup_CloseDescribepopup_CloseDescribe点击空白关闭hero_UpGradeBtnhero_UpGradeBtn升级hero_UpGradeDescribehero_UpGradeDescribe添加经验精灵hero_exphero_exp经验PlotIntroductionPlotIntroduction 情节简介 LayerReceive LayerReceive再挑战{0}层可领取equip_strengthenequip_strengthen强化equip_FloorsNumequip_FloorsNum强化{0}次后必然成功NoGetFriendshipPointsNoGetFriendshipPoints没有可以领取的友情点CritCrit 暴击率HpHp生命DefDef防御AtkAtk攻击HpProHpPro 成长生命DefProDefPro 成长防御AtkProAtkPro 成长攻击 position_full position_full 位置已满same_hero_selectedsame_hero_selected已选择了相同英雄shop_offshop_off折扣 shop_forever shop_forever永久限购: shop_SoldOut shop_SoldOut售罄hero_equip_automatichero_equip_automatic 自动强化draw_FloorsNumdraw_FloorsNum再抽{0}次必得5星英雄hunting_RewardPreviewhunting_RewardPreview 奖励预览hunting_RemainingChallengeshunting_RemainingChallenges剩余挑战次数hunting_difficultyhunting_difficulty难度hunting_strategyhunting_strategy攻略hunting_BossSkillshunting_BossSkills +BOSS技能hunting_PurchasesTitlehunting_PurchasesTitle购买挑战次数hunting_ChallengeTimehunting_ChallengeTime 挑战时间hunting_NotOpenhunting_NotOpen 未开启hunting_StartTheCountdownhunting_StartTheCountdown开启倒计时hunting_RecommendedTeamLeaderhunting_RecommendedTeamLeader 推荐队长hunting_LeaderDescriptionhunting_LeaderDescription$推荐选择下列英雄为队长。mail_RewardSignmail_RewardSign奖励mail_DeleteReadmail_DeleteRead 一键删除mail_ReceiveAllmail_ReceiveAll 一键领取 mail_receive mail_receive领取 mail_delete mail_delete删除 mail_NoMail mail_NoMail暂未受到邮件mail_SystemMailmail_SystemMail 系统邮件BuyBuy购买CancelCancel取消resonance_choiceresonance_choice{0}玩家选择resonance_DistributableEnergyresonance_DistributableEnergy可分配点数resonance_pointsresonance_points显示全服加点resonance_intensifyresonance_intensify强化resonance_TakeOffresonance_TakeOff重置RewardedRewarded奖励 JoinGuild JoinGuild 加入公会SendOutSendOut发送awaken_MaterialSynthesisawaken_MaterialSynthesis 材料合成awaken_intermediateawaken_intermediate 中级材料 awaken_senior awaken_senior 高级材料awaken_SynthesisDecompositioawaken_SynthesisDecompositio/合成需要5个材料,分解得到3个材料awaken_SynthesisBtnawaken_SynthesisBtn合成awaken_SynthesisTabawaken_SynthesisTab 合成材料awaken_decomposawaken_decompos 分解材料awaken_ConsumableMaterialsawaken_ConsumableMaterials 消耗材料 tips_1006 tips_1006T已佩戴的装备的英雄,若作为材料则装备会被取下,是否确认? tips_1007 tips_1007<当前装备已被其他英雄穿戴,是否确认更换?PropProp道具FragmentFragment碎片for_reference_onlyfor_reference_only9招募仅为演示效果,不做为最终效果展示!skill_normal_nameskill_normal_name主动skill_passive_nameskill_passive_name被动skill_captain_nameskill_captain_name队长 tips_confirm tips_confirm确认 tips_cancel tips_cancel取消 +hero_MaxLv +hero_MaxLv已达到最高等级 resonance_tip resonance_tipI提示:共振将消耗英雄本体,并获得1个相同星级的狗粮fight_skill_not_cdfight_skill_not_cd 技能CD中 Restraint Restraint克制AttributeRestraintAttributeRestraint属性约束关系DescriptionRestraintDescriptionRestraintPWhile our heroes hold their targets in check, Shooting+ 10%Damage increes by 50%EmpathyEmpathy共情DutyDuty责任FrankFrank真诚SolerSoler直觉 fight_victory fight_victory胜利 fight_failure fight_failure失败 fight_round fight_round回合 NickNameExist NickNameExist 名称重复fight_pass_timefight_pass_time时间:{0} 最佳:{1}fight_lost_holdfight_lost_hold失手probability_publicityprobability_publicityO普通奖池概率:[br/]3星英雄:90%[br/]4星英雄9%[br/]5星英雄1%。probability_titleprobability_title 概率公示explain_dreamland_contentexplain_dreamland_content`1.挑战【维京远征】玩法时有一定概率触发副本
2.每天0点刷新挑战次数explain_dreamland_titleexplain_dreamland_title 规则说明fight_under_standfight_under_stand会心tsak not completiontsak not completion不满足任务完成条件screen_secondaryscreen_secondary套装screen_PrimaryAttributescreen_PrimaryAttribute 主属性screen_SecondaryAttributescreen_SecondaryAttribute 副属性screen_StarRatingscreen_StarRating星级screen_SecondaryAttributeNumberscreen_SecondaryAttributeNumber副属性条数 +TowerLevel +TowerLevel 第 {0} 层 HeroTeamTitle HeroTeamTitle阵容NumberOfLayersNumberOfLayers层数UpgradeUpgrade升级 Signature Signature%这家伙很懒,他什么也没写…NoRecordNoRecord 无记录 +ShowLineup +ShowLineup 展示阵容 +PlayerName +PlayerName 玩家名字UpTo7CharactersUpTo7Characters最多7个字符 +PlayerInfo +PlayerInfo 主角信息 Information Information信息 HeadPortrait HeadPortrait头像 +Background +Background背景 TheNameChange TheNameChange 修改名字PersonalizedSignaturePersonalizedSignature 个性签名 PleaseEnter PleaseEnter 请输入…WriteMaximumWordsWriteMaximumWords最多写60个词语tips_determinetips_determine决定PleaseChooseGiftPleaseChooseGift请为英雄选择礼物!FavorabilityAchieveLevelFavorabilityAchieveLevel好感度达到 {0} 级解锁GoodwillUnlockGoodwillUnlock,好感[color=#fd424e]等级{0}[/color]解锁 HeroSelection HeroSelection 英雄选择 Condition Condition条件AwakenedAwakened觉醒CardFusionConfirmCardFusionConfirm=融合后作为材料的英雄将消失,是否确认融合!NoConditionsMetNoConditionsMet未满足条件MemberAssistingFriendMemberAssistingFriend该队员在协助好友PortfolioInformationPortfolioInformation 组合信息 +CardFusion +CardFusion 卡牌融合FusionConsumptionFusionConsumption 合成消耗CheckoutSuccessCheckoutSuccess 下单成功 +heroeslist +heroeslist 英雄列表 RewardObtain RewardObtain 获得奖励StoryStory故事DescribeDescribe描述PromoteFavoritePromoteFavorite提升好感度再来吧! StoryReceive StoryReceive*当前故事已领取,试试别的吧!PlaybackPlayback回放GiveGive赠送 Goexplore Goexplore去探索获取故事吧! OpenLevel OpenLevel到达{0}级开启IntegralIntegral积分InsufficientLvInsufficientLv 等级不够EquipmentStrengtheningEquipmentStrengthening 装备强化EquipmentRefiningEquipmentRefining 装备洗炼EquipmentEnchantingEquipmentEnchanting 装备附魔ReserveReserve保留RefiningRefining洗炼 NotTodayTips NotTodayTips今日不在提示! title_confirm title_confirm 确认提示tip_ResetRefining1tip_ResetRefining1是否确认重置洗炼!tip_ResetRefining2tip_ResetRefining2D是否确认将已附魔的装备洗炼,附魔属性将会被重置!DEFEATEDDEFEATED战胜 CHALLENGE CHALLENGE挑战PREPAREPREPARE 准备中InsufficientChallengesInsufficientChallenges挑战次数不足RefreshRefresh刷新RefreshTooFastRefreshTooFast刷新太快了! AgainRefining AgainRefining 再次洗炼ConfirmReserveConfirmReserve 确认保留Guild_CreateDescGuild_CreateDescT创建或加入公会后,您可以通过联盟任务或活动获得丰厚的奖励 Guild_Create Guild_Create 创建公会ConsumeConsume消耗Guild_Txt_ActivityGuild_Txt_Activity活跃Guild_Txt_AllianceGuild_Txt_Alliance公会RequiredApprovalRequiredApproval 需要审批NotRequiredApprovalNotRequiredApproval 无需审批Guild_Txt_MembersGuild_Txt_Members成员Guild_Txt_LevelLimitGuild_Txt_LevelLimit 等级限制CreateCreate创建ReplaceReplace替换ApprovalSettingsApprovalSettings 审批设置Guild_Input_NameGuild_Input_Name请输入公会名字Guild_Input_DescGuild_Input_Desc 欢迎来玩- +Guild_Name +Guild_Name 公会名字 +Guild_Desc +Guild_Desc 公会公告 StandardArena StandardArena标准竞技场 +WorldArena +WorldArena世界竞技场 +AGAINSTTHE +AGAINSTTHE对抗ChallengeCouponChallengeCoupon 挑战券 TimesFull TimesFull 次数已满 CurrentSeason CurrentSeason 当前赛季ChallengeRewardChallengeReward 挑战奖励 +Combatants +Combatants 战斗人员 +Settlement +Settlement结算RankingsRankings排名Offensive_victory_rateOffensive_victory_rate 进攻胜率Defensive_victory_rateDefensive_victory_rate 防守胜率RevengeRevenge复仇hppowerhppower 生命核心atkpoweratkpower 攻击核心defpowerdefpower 防御核心hptxthptxt生命小天赋atktxtatktxt攻击小天赋deftxtdeftxt防御小天赋 Attackspeed Attackspeed 攻速核心CriticalstrikeCriticalstrike 暴击核心speedtxtspeedtxt攻速小天赋critxtcritxt暴击小天赋Suit_Compos_PrimarySuit_Compos_Primary初级Suit_Compos_MiddleSuit_Compos_Middle中级Suit_Compos_HighSuit_Compos_High高级Suit_Compos_Select_tipsSuit_Compos_Select_tips请选择要做的套装Suit_Compos_Cast_PrimarySuit_Compos_Cast_Primary 初级铸造Suit_Compos_Cast_MiddleSuit_Compos_Cast_Middle 中级铸造Suit_Compos_Cast_HighSuit_Compos_Cast_High 高级铸造Suit_Compos_CastSuit_Compos_Cast铸造 MeetCondition MeetCondition 满足条件 CancelApply CancelApply 撤销申请martial_instructormartial_instructor教习library_bubble1library_bubble1今天天气不错呀library_bubble2library_bubble2-英雄们都好想你呢,快过来玩儿呀library_bubble3library_bubble3他们都是我的伙伴 library_lv1 library_lv1 萍水相逢 library_lv2 library_lv2 点头之交 library_lv3 library_lv3 情投意合library_story150041library_story150041小欧是个很乖巧的姑娘library_story150042library_story150042小欧是个很潇洒的姑娘library_story150043library_story150043小欧是个深情的姑娘library_story250011library_story250011阿宝长得贼胖library_story250012library_story250012阿宝长得贼圆library_story250013library_story250013阿宝长得贼可爱library_story350011library_story350011师父武功高强library_story350012library_story350012师父很傲娇library_story350013library_story350013$师父的武功来自于乌龟大师library_story350021library_story350021希卡普很勇敢library_story350022library_story350022希卡普很善良library_story350023library_story350023希卡普很帅气library_returnlibrary_return英雄的回礼 library_gifts library_gifts赠礼library_biographylibrary_biography传记 library_story library_story故事library_activatablelibrary_activatable 可激活library_HeroStorylibrary_HeroStory {0}的故事library_outcome_10001008library_outcome_10001008 结局1说明library_outcome_10001009library_outcome_10001009 结局2说明library_outcome_10001013library_outcome_10001013 结局3说明library_outcome_10001014library_outcome_10001014 结局4说明library_title_10001008library_title_10001008结局1library_title_10001009library_title_10001009结局2library_title_10001013library_title_10001013结局3library_title_10001014library_title_10001014结局4Victory_in_attackVictory_in_attack 攻击胜利 Attack_failed Attack_failed 攻击失败Defensive_victoryDefensive_victory 防御胜利Defensive_failureDefensive_failure 防御失败Revenge_victoryRevenge_victory 复仇胜利Revenge_FailedRevenge_Failed 复仇失败 Revenge_end Revenge_end 复仇结束MemberMember成员SignInSignIn签到GuildInformationGuildInformation 公会信息ApplyForApplyFor 申请列表 DailyRecord DailyRecord 每日记录DissolveDissolve解散QuitQuit退出 QuitGuild QuitGuild 退出公会 ActiveRanking ActiveRanking 活跃排行 CreationTime CreationTime 创建时间 MembersNumber MembersNumber 成员数量GuildWarRankingGuildWarRanking公会战排行ActiveThisWeekActiveThisWeek 本周活跃 QuitGuildTips QuitGuildTipsR退出后[color=#fd424e]24小时[/color]内不能加入其他公会或创建公会 President President会长ModifyModify修改 +NotRanking +NotRanking 无排行 GuildSignTip1 GuildSignTip1昨天签到的人数 GuildSignTip2 GuildSignTip2 签到奖励 GuildSignTip3 GuildSignTip3>今天是本公会[color=#0aca37]第一个签到[/color]的。 GuildSignTip4 GuildSignTip4T如果[color=#0aca37]有3人[/color]签到,他们将获得下一阶段的奖励。 GuildSignTip5 GuildSignTip5今日已签到Open_when_reaching_levelOpen_when_reaching_level达到{0}级开启Earnings_PreviewEarnings_Preview 收益预测Production_QueueProduction_Queue生产队列: In_Production In_Production 生产中Equipment_completedEquipment_completed装备生产完毕 +Picking_up +Picking_up取货Have_nothing_at_allHave_nothing_at_all 一无所有WaitingWaiting 等待中AgreeAgree同意RefusedRefused拒绝ImpeachImpeach弹劾 +OnlineInfo +OnlineInfo 在线信息 Contribution Contribution贡献GuildJobGuildJob职位 LastLoggedIn LastLoggedIn上次登录时间SelfSelf自己NOJOBNOJOB 无职位MEMBERMEMBER成员ADMINADMIN 管理员 VICEPRESIDENT VICEPRESIDENT 副会长 PRESIDENT PRESIDENT会长 TaskDetails TaskDetails任务详细信息PersonalRewardsPersonalRewards 个人奖励 GuildRewards GuildRewards 公会奖励 +NoMessages +NoMessages 没有消息OPENEDOPENED 已开启GuildWeekActiveGuildWeekActive本周公会活跃SignedInSignedIn 已签到GuildConfirmTip1GuildConfirmTip1退出公会后无法参与[color=#ff4757]本期公会活动[/color],并且[color=#ff4757]24小时[/color]内无法加入其他公会,确认要退出吗?GuildConfirmTip2GuildConfirmTip2[color=#ff4757]开始解散公会后进入24小时倒计时(期间可撤销)倒计时结束后公会将会解散且不可恢复,确认要解散公会吗?[/color]attribute_text1attribute_text1$对直觉属性英雄伤害增加{0}attribute_text2attribute_text2$对真诚属性英雄伤害增加{0}attribute_text3attribute_text3$对共情属性英雄伤害增加{0}attribute_text4attribute_text4$对责任属性英雄伤害增加{0}attribute_text5attribute_text5*减少{0}受到的直觉属性英雄伤害attribute_text6attribute_text6*减少{0}受到的真诚属性英雄伤害attribute_text7attribute_text7*减少{0}受到的共情属性英雄伤害attribute_text8attribute_text8*减少{0}受到的责任属性英雄伤害attribute_text9attribute_text91提升自身失去生命值百分比*{0}的攻击attribute_text10attribute_text101提升自身失去生命值百分比*{0}的防御attribute_text11attribute_text111提升自身失去生命值百分比*{0}的速度attribute_text12attribute_text121提升自身失去生命值百分比*{0}的暴击attribute_text13attribute_text137提升自身失去生命值百分比*{0}的暴击伤害attribute_text14attribute_text141提升自身失去生命值百分比*{0}的命中attribute_text15attribute_text157提升自身失去生命值百分比*{0}的效果抵抗attribute_text16attribute_text16F攻击敌人时,增加敌人失去生命值比例*{0}的暴击伤害attribute_text17attribute_text17F攻击敌人时,增加敌人拥有生命值比例*{0}的暴击伤害attribute_text18attribute_text18'增加相当于{0}攻击的追加伤害attribute_text19attribute_text19'增加相当于{0}防御的追加伤害attribute_text20attribute_text20'增加相当于{0}生命的追加伤害attribute_text21attribute_text21'增加相当于{0}速度的追加伤害attribute_text22attribute_text22攻击强化效果+{0}attribute_text23attribute_text23反击造成的伤害+{0}attribute_text24attribute_text24复活时行动值增加{0}attribute_text25attribute_text25复活时体力值增加{0}attribute_text26attribute_text26 吸血量+{0}attribute_text27attribute_text27围剿造成的伤害+{0}attribute_text28attribute_text28炸弹造成的伤害+{0}attribute_text29attribute_text29被暴击时减少{0}的伤害attribute_text30attribute_text30[1号技能]的回复量+{0}attribute_text31attribute_text31[1号技能]的暴击伤害+{0}attribute_text32attribute_text32[1号技能]的命中+{0}attribute_text33attribute_text33[2号技能]的回复量+{0}attribute_text34attribute_text34[2号技能]的暴击伤害+{0}attribute_text35attribute_text35[2号技能]的命中+{0}attribute_text36attribute_text36[3号技能]的回复量+{0}attribute_text37attribute_text37[3号技能]的暴击伤害+{0}attribute_text38attribute_text38[3号技能]的命中+{0}attribute_text39attribute_text39[4号技能]的回复量+{0}attribute_text40attribute_text40[4号技能]的暴击伤害+{0}attribute_text41attribute_text41[4号技能]的命中+{0}attribute_text_novalue1attribute_text_novalue1!对直觉属性英雄伤害增加attribute_text_novalue2attribute_text_novalue2!对真诚属性英雄伤害增加attribute_text_novalue3attribute_text_novalue3!对共情属性英雄伤害增加attribute_text_novalue4attribute_text_novalue4!对责任属性英雄伤害增加attribute_text_novalue5attribute_text_novalue5'减少受到的直觉属性英雄伤害attribute_text_novalue6attribute_text_novalue6'减少受到的真诚属性英雄伤害attribute_text_novalue7attribute_text_novalue7'减少受到的共情属性英雄伤害attribute_text_novalue8attribute_text_novalue8'减少受到的责任属性英雄伤害attribute_text_novalue9attribute_text_novalue9-提升自身失去生命值百分比的攻击attribute_text_novalue10attribute_text_novalue10-提升自身失去生命值百分比的防御attribute_text_novalue11attribute_text_novalue11-提升自身失去生命值百分比的速度attribute_text_novalue12attribute_text_novalue12-提升自身失去生命值百分比的暴击attribute_text_novalue13attribute_text_novalue133提升自身失去生命值百分比的暴击伤害attribute_text_novalue14attribute_text_novalue14-提升自身失去生命值百分比的命中attribute_text_novalue15attribute_text_novalue153提升自身失去生命值百分比的效果抵抗attribute_text_novalue16attribute_text_novalue166对敌人造成其失去生命值比例的暴击伤害attribute_text_novalue17attribute_text_novalue176对敌人造成其拥有生命值比例的暴击伤害attribute_text_novalue18attribute_text_novalue18$增加相当于攻击的追加伤害attribute_text_novalue19attribute_text_novalue19$增加相当于防御的追加伤害attribute_text_novalue20attribute_text_novalue20$增加相当于生命的追加伤害attribute_text_novalue21attribute_text_novalue21$增加相当于速度的追加伤害attribute_text_novalue22attribute_text_novalue22攻击强化效果attribute_text_novalue23attribute_text_novalue23反击造成的伤害attribute_text_novalue24attribute_text_novalue24复活时行动值增加attribute_text_novalue25attribute_text_novalue25复活时体力值增加attribute_text_novalue26attribute_text_novalue26 吸血量attribute_text_novalue27attribute_text_novalue27围剿造成的伤害attribute_text_novalue28attribute_text_novalue28炸弹造成的伤害attribute_text_novalue29attribute_text_novalue29被暴击时减少的伤害attribute_text_novalue30attribute_text_novalue30[1号技能]的回复量attribute_text_novalue31attribute_text_novalue31[1号技能]的暴击伤害attribute_text_novalue32attribute_text_novalue32[1号技能]的命中attribute_text_novalue33attribute_text_novalue33[2号技能]的回复量attribute_text_novalue34attribute_text_novalue34[2号技能]的暴击伤害attribute_text_novalue35attribute_text_novalue35[2号技能]的命中attribute_text_novalue36attribute_text_novalue36[3号技能]的回复量attribute_text_novalue37attribute_text_novalue37[3号技能]的暴击伤害attribute_text_novalue38attribute_text_novalue38[3号技能]的命中attribute_text_novalue39attribute_text_novalue39[4号技能]的回复量attribute_text_novalue40attribute_text_novalue40[4号技能]的暴击伤害attribute_text_novalue41attribute_text_novalue41[4号技能]的命中GuildConfirmTip3GuildConfirmTip3公会已解散GuildConfirmTip4GuildConfirmTip4#{}公会已经通过了你的审核 GuildTip1 GuildTip1公会解散中{0} GuildTip2 GuildTip2\公会正在解散中,剩余{0}\n注意:倒计时结束后公会将会解散且不可恢复!leaveforleavefor前往PRIMARYPRIMARY初级MIDDLEMIDDLE中级HIGHERHIGHER高级PleaseSelectMatsPleaseSelectMats请选择素材 Tip_MatHigh Tip_MatHigh4所选素材属性高于需求属性,是否确认!friend_GiveFriendPointCompletefriend_GiveFriendPointComplete今日已经赠送过了 RewardDay RewardDay累计签到{0}天奖励EquipSuitCompos_cost_not_enoughEquipSuitCompos_cost_not_enough合成材料不足QuitGuild_tipsQuitGuild_tips!请转让会长后再退出公会 Finish_last Finish_last先完成上一阶 RefreshTime RefreshTime {0}刷新 +Growtxtone +GrowtxtoneO位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~ +Growtxttwo +Growtxttwo(阿宝需要变强,快去帮助他把~ Growtxtthree Growtxtthree@你们都变强了,我也需要变强,请助我一臂之力~ +NoEmailDel +NoEmailDel无可删除邮件 TooLongPrompt TooLongPrompt输入文本过长 SetSucceeded SetSucceeded 设置成功FreeFree免费dream_EmptyPromptdream_EmptyPrompt暂未发现秘境InsufficientNumberOfModifiableInsufficientNumberOfModifiable可修改的数量不足PrivilegeCard_classicPrivilegeCard_classic经典PrivilegeCard_CollectionPrivilegeCard_Collection典藏PrivilegeCard_PrivilegedCardPrivilegeCard_PrivilegedCard 特权卡PrivilegeCard_rebate1PrivilegeCard_rebate1超值返利888%PrivilegeCard_rebate 2PrivilegeCard_rebate 2超值返利999%PrivilegeCard_DailyRewardsPrivilegeCard_DailyRewards 每日奖励PrivilegeCard_DayLeftPrivilegeCard_DayLeft 剩余{0}天PrivilegeCard_GrantDescribePrivilegeCard_GrantDescribe(奖励每日邮件发放)#PrivilegeCard_SuperpositionDescribe#PrivilegeCard_SuperpositionDescribe'同时购买两种特权卡效果叠加PrivilegeCard_renewalPrivilegeCard_renewal {0}续费GuildSignRewardGuildSignReward 签到奖励GuildSignRewardTipsGuildSignRewardTips%注册的人越多,奖励就越大! GuildSignText GuildSignText,昨天有[color=#20e729]{0}人[/color]签到PrivilegeCardFront_10001PrivilegeCardFront_10001购买后获得PrivilegeCardFront_10002PrivilegeCardFront_10002每日免费刷新商店PrivilegeCardFront_10003PrivilegeCardFront_10003 跑商背包PrivilegeCardFront_10004PrivilegeCardFront_10004购买后获得PrivilegeCardFront_10005PrivilegeCardFront_10005每日免费刷新商店PrivilegeCardFront_10006PrivilegeCardFront_10006 跑商背包PrivilegeCardAfter_10001PrivilegeCardAfter_10001 300钻石PrivilegeCardAfter_10002PrivilegeCardAfter_10002+2次PrivilegeCardAfter_10003PrivilegeCardAfter_10003+50格PrivilegeCardAfter_10004PrivilegeCardAfter_10004 980钻石PrivilegeCardAfter_10005PrivilegeCardAfter_10005+3次PrivilegeCardAfter_10006PrivilegeCardAfter_10006+100格ClearanceThreadClearanceThread 通关主线CharacterGrowthCharacterGrowth 人物成长CharacterIpgradingCharacterIpgrading 人物升级Into_the_seasonInto_the_season 进入赛季paypackage_daily_1paypackage_daily_1 每日礼包paypackage_daily_2paypackage_daily_2 每日礼包paypackage_daily_3paypackage_daily_3 每日礼包paypackage_weekly_1paypackage_weekly_1 每周礼包paypackage_weekly_2paypackage_weekly_2 每周礼包paypackage_weekly_3paypackage_weekly_3 每周礼包paypackage_weekly_4paypackage_weekly_4 每周礼包paypackage_weekly_5paypackage_weekly_5 每周礼包paypackage_mouthly_1paypackage_mouthly_1 每月礼包paypackage_mouthly_2paypackage_mouthly_2 每月礼包paypackage_mouthly_3paypackage_mouthly_3 每月礼包paypackage_type_1paypackage_type_1 每日礼包1paypackage_type_7paypackage_type_7 每周礼包1paypackage_type_30paypackage_type_30 每月礼包1 arena_rank_1 arena_rank_1黑铁 arena_rank_2 arena_rank_2青铜 arena_rank_3 arena_rank_3白银 arena_rank_4 arena_rank_4黄金 arena_rank_5 arena_rank_5铂金 arena_rank_6 arena_rank_6钻石 arena_rank_7 arena_rank_7大师 arena_rank_8 arena_rank_8王者 +arena_rank +arena_rank 排名:HeroSkillSpirit_Source1HeroSkillSpirit_Source1 获取来源1HeroSkillSpirit_Source2HeroSkillSpirit_Source2 获取来源2MailTitle_GuildDissolutionMailTitle_GuildDissolution 公会解散MailTitle_GuildExpelMailTitle_GuildExpel 移出公会MailTitle_GuildApprovedMailTitle_GuildApproved 加入公会/MailTitle_Activity_PrivilegeCardDailyReward_lv1/MailTitle_Activity_PrivilegeCardDailyReward_lv1奖励/MailTitle_Activity_PrivilegeCardDailyReward_lv2/MailTitle_Activity_PrivilegeCardDailyReward_lv2奖励MailTitle_SeasonPagodaRewardMailTitle_SeasonPagodaReward赛季塔排行奖励MailTitle_ArenaRankingRewardMailTitle_ArenaRankingReward竞技场排行奖励MailTitle_CaravanRewardMailTitle_CaravanReward商队挂机奖励MailRecipient_GuildDissolutionMailRecipient_GuildDissolution 通知:MailRecipient_GuildExpelMailRecipient_GuildExpel 通知:MailRecipient_GuildApprovedMailRecipient_GuildApproved 通知:3MailRecipient_Activity_PrivilegeCardDailyReward_lv13MailRecipient_Activity_PrivilegeCardDailyReward_lv1亲爱的玩家:3MailRecipient_Activity_PrivilegeCardDailyReward_lv23MailRecipient_Activity_PrivilegeCardDailyReward_lv2亲爱的玩家: MailRecipient_SeasonPagodaReward MailRecipient_SeasonPagodaReward亲爱的玩家: MailRecipient_ArenaRankingReward MailRecipient_ArenaRankingReward亲爱的玩家:MailRecipient_CaravanRewardMailRecipient_CaravanReward亲爱的玩家:MailContent_GuildDissolutionMailContent_GuildDissolution*您加入的{0}公会已被会长解散。MailContent_GuildExpelMailContent_GuildExpel-您加入的{0}公会已将您移除公会。MailContent_GuildApprovedMailContent_GuildApproved*{0}公会已经通过您的加入申请。1MailContent_Activity_PrivilegeCardDailyReward_lv11MailContent_Activity_PrivilegeCardDailyReward_lv10本日经典月卡奖励已发放,请查收。1MailContent_Activity_PrivilegeCardDailyReward_lv21MailContent_Activity_PrivilegeCardDailyReward_lv20本日典藏月卡奖励已发放,请查收。MailContent_SeasonPagodaRewardMailContent_SeasonPagodaReward$获得第{0}名,奖励请查收。MailContent_ArenaRankingRewardMailContent_ArenaRankingReward$获得第{0}名,奖励请查收。MailContent_CaravanRewardMailContent_CaravanReward$获得第{0}名,奖励请查收。MailSender_GuildDissolutionMailSender_GuildDissolution系统MailSender_GuildExpelMailSender_GuildExpel系统MailSender_GuildApprovedMailSender_GuildApproved系统0MailSender_Activity_PrivilegeCardDailyReward_lv10MailSender_Activity_PrivilegeCardDailyReward_lv1系统0MailSender_Activity_PrivilegeCardDailyReward_lv20MailSender_Activity_PrivilegeCardDailyReward_lv2系统MailSender_SeasonPagodaRewardMailSender_SeasonPagodaReward系统MailSender_ArenaRankingRewardMailSender_ArenaRankingReward系统MailSender_CaravanRewardMailSender_CaravanReward系统List_of_EquipmentList_of_Equipment 装备列表 Training_pile Training_pile 练功桩 In_training In_training 训练中Completion_of_trainingCompletion_of_training 训练完成UnlockUnlock解锁Experience_valueExperience_value 经验值 maximum_level maximum_level已达到最大级别 BUILD_TRAINER BUILD_TRAINER解锁练功桩Build_new_trainersBuild_new_trainers3建造新的训练器,同时训练更多的英雄 Favorable Favorable好感FetterFetter羁绊Life increased by 1.8%Life increased by 1.8%Life increased by 1.8%Defence increased by 1.5%Defence increased by 1.5%Defence increased by 1.5%Attack increased by 1.5%Attack increased by 1.5%Attack increased by 1.5%Attack speed increased by 3%Attack speed increased by 3%Attack speed increased by 3%Attack speed increased by 4%Attack speed increased by 3%Attack speed increased by 4%Critical hit increased by 10%Critical hit increased by 10%Critical hit increased by 10%opencond_ prompt_ signopencond_ prompt_ signopencond_ prompt_ sign No_defensive No_defensive未设置防守阵容guild_task5011001guild_task5011001赠送3次友情点guild_task5012001guild_task5012001使用好友助战英雄1次guild_task5018001guild_task5018001进行一次普通招募guild_task5024001guild_task5024001为任意影响提升1级guild_task5047001guild_task5047001强化任意装备成功6次guild_task5063001guild_task5063001日常任务活跃达到100guild_task5068001guild_task5068001消费200000金币guild_task5104001guild_task5104001消费100钻石Mainline_SimpleMainline_Simple简单Mainline_OrdinaryMainline_Ordinary普通Mainline_DifficultyMainline_Difficulty困难Casting_furnaceCasting_furnace 铸造炉Blacksmith_ScheduleBlacksmith_Schedule铁匠的时间表CombatCombat战斗 sm_Auxiliary Auxiliary辅助SpecialSpecial特殊PROMPTPROMPT提示 You_Order You_Order你确定要下订单吗?QuantityQuantity数量Seconds_PiecesSeconds_Pieces秒/件 +task_10001 +task_10001进行1次普通招募 +task_10002 +task_10002为任意英雄提升1次等级 +task_10003 +task_10003 登录游戏 +task_10004 +task_10004强化任意装备成功1次 +task_10005 +task_10005世界聊天里发言1次 +task_10006 +task_10006在商店购买任意1件商品 +task_10007 +task_10007"使用好友助战英雄战斗1次 +task_20001 +task_20001进行竞技场挑战1次 +task_20002 +task_20002进行10次普通招募 +task_20003 +task_20003 为任意英雄提升10次等级 +task_20004 +task_20004累计登录游戏5天 +task_20005 +task_20005强化任意装备成功6次 +task_20006 +task_20006世界聊天发言7次 +task_20007 +task_20007在商店购买任意7件商品 +task_20008 +task_20008"使用好友助战英雄战斗7次 +task_20009 +task_20009完成3个月之秘境 +task_20010 +task_20010刷新商店10次 +task_20011 +task_20011消费1000颗钻石 +task_20012 +task_20012进行30场竞技场挑战 +task_30001 +task_30001累计登录3天 +task_30002 +task_30002累计登录7天 +task_30003 +task_30003累计登录30天 +task_30004 +task_30004累计登录90天 +task_30005 +task_30005累计登录180天 +task_30006 +task_30006累计登录365天 +task_30007 +task_30007连续登录3天 +task_30008 +task_30008连续登录7天 +task_30009 +task_30009连续登录14天 +task_30010 +task_30010连续登录30天 +task_30011 +task_30011拥有1个好友 +task_30012 +task_30012拥有5个好友 +task_30013 +task_30013拥有10个好友 +task_30014 +task_30014拥有20个好友 +task_30015 +task_30015拥有30个好友 +task_30016 +task_30016拥有50个好友 +task_30017 +task_30017赠送5次友情点 +task_30018 +task_30018赠送10次友情点 +task_30019 +task_30019赠送30次友情点 +task_30020 +task_30020赠送50次友情点 +task_30021 +task_30021赠送100次友情点 +task_30022 +task_30022赠送300次友情点 +task_30023 +task_30023赠送500次友情点 +task_30024 +task_30024赠送1000次友情点 +task_30025 +task_30025赠送3000次友情点 +task_30026 +task_30026赠送5000次友情点 +task_30027 +task_30027赠送10000次友情点 +task_30028 +task_30028使用好友助战英雄1次 +task_30029 +task_30029使用好友助战英雄5次 +task_30030 +task_30030使用好友助战英雄10次 +task_30031 +task_30031使用好友助战英雄30次 +task_30032 +task_30032使用好友助战英雄50次 +task_30033 +task_30033使用好友助战英雄100次 +task_30034 +task_30034使用好友助战英雄300次 +task_30035 +task_30035使用好友助战英雄500次 +task_30036 +task_30036使用好友助战英雄1000次 +task_30037 +task_30037&招募获得1个5星以上品质英雄 +task_30038 +task_30038&招募获得2个5星以上品质英雄 +task_30039 +task_30039&招募获得3个5星以上品质英雄 +task_30040 +task_30040&招募获得5个5星以上品质英雄 +task_30041 +task_30041'招募获得10个5星以上品质英雄 +task_30042 +task_30042'招募获得15个5星以上品质英雄 +task_30043 +task_30043'招募获得20个5星以上品质英雄 +task_30044 +task_30044'招募获得30个5星以上品质英雄 +task_30045 +task_30045'招募获得50个5星以上品质英雄 +task_30046 +task_30046累计进行10次普通招募 +task_30047 +task_30047累计进行20次普通招募 +task_30048 +task_30048累计进行30次普通招募 +task_30049 +task_30049累计进行50次普通招募 +task_30050 +task_30050累计进行100次普通招募 +task_30051 +task_30051累计进行200次普通招募 +task_30052 +task_30052累计进行300次普通招募 +task_30053 +task_30053累计进行500次普通招募 +task_30054 +task_30054累计进行1000次普通招募 +task_30055 +task_30055累计进行2000次普通招募 +task_30056 +task_30056累计进行5000次普通招募 +task_30057 +task_30057 累计进行10000次普通招募 +task_30058 +task_30058账号等级达到10级 +task_30059 +task_30059账号等级达到20级 +task_30060 +task_30060账号等级达到30级 +task_30061 +task_30061账号等级达到40级 +task_30062 +task_30062账号等级达到50级 +task_30063 +task_30063账号等级达到60级 +task_30064 +task_30064累计1件装备强化至15级 +task_30065 +task_30065累计2件装备强化至15级 +task_30066 +task_30066累计4件装备强化至15级 +task_30067 +task_30067累计6件装备强化至15级 +task_30068 +task_30068累计12件装备强化至15级 +task_30069 +task_30069累计18件装备强化至15级 +task_30070 +task_30070累计24件装备强化至15级 +task_30071 +task_30071累计30件装备强化至15级 +task_30072 +task_30072累计60件装备强化至15级 +task_30073 +task_30073 累计120件装备强化至15级 +task_30074 +task_30074累计强化装备成功10次 +task_30075 +task_30075累计强化装备成功20次 +task_30076 +task_30076累计强化装备成功30次 +task_30077 +task_30077累计强化装备成功50次 +task_30078 +task_30078累计强化装备成功100次 +task_30079 +task_30079累计强化装备成功200次 +task_30080 +task_30080累计强化装备成功300次 +task_30081 +task_30081累计强化装备成功500次 +task_30082 +task_30082累计强化装备成功1000次 +task_30083 +task_30083累计强化装备成功2000次 +task_30084 +task_30084累计强化装备成功3000次 +task_30085 +task_30085累计强化装备成功5000次 +task_30086 +task_30086 累计强化装备成功10000次 +task_30087 +task_30087在商店购买5份商品 +task_30088 +task_30088在商店购买10份商品 +task_30089 +task_30089在商店购买20份商品 +task_30090 +task_30090在商店购买50份商品 +task_30091 +task_30091在商店购买100份商品 +task_30092 +task_30092在商店购买200份商品 +task_30093 +task_30093在商店购买500份商品 +task_30094 +task_30094累计消费50000金币 +task_30095 +task_30095累计消费500000金币 +task_30096 +task_30096累计消费5000000金币 +task_30097 +task_30097累计消费50000000金币 +task_30098 +task_30098普通塔达到10层 +task_30099 +task_30099普通塔达到20层 +task_30100 +task_30100普通塔达到50层 +task_30101 +task_30101普通塔达到100层 +task_30102 +task_30102赛季塔达到5层 +task_30103 +task_30103赛季塔达到10层 +task_30104 +task_30104赛季塔达到20层 +task_30105 +task_30105赛季塔达到30层 +task_30106 +task_30106赛季塔达到50层 +task_30107 +task_30107装备累计强化失败10次 +task_30108 +task_30108装备累计强化失败20次 +task_30109 +task_30109装备累计强化失败50次 +task_30110 +task_30110装备累计强化失败100次 +task_30111 +task_30111装备累计强化失败200次 +task_30112 +task_30112装备累计强化失败300次 +task_30113 +task_30113装备累计强化失败500次 +task_30114 +task_30114装备累计强化失败1000次 +task_30115 +task_30115装备累计强化失败2000次 +task_30116 +task_30116装备累计强化失败3000次 +task_30117 +task_30117装备累计强化失败5000次 +task_30118 +task_30118 装备累计强化失败10000次 +task_30119 +task_30119累计消费500钻石 +task_30120 +task_30120累计消费1000钻石 +task_30121 +task_30121累计消费3000钻石 +task_30122 +task_30122累计消费5000钻石 +task_30123 +task_30123累计消费10000钻石 +task_30124 +task_30124累计消费20000钻石 +task_30125 +task_30125累计消费30000钻石 +task_30126 +task_30126累计消费50000钻石 +task_30127 +task_30127累计消费100000钻石 +task_30128 +task_30128累计消费200000钻石 +task_30129 +task_30129累计消费500000钻石 +task_30130 +task_30130竞技场积分达到1100分 +task_30131 +task_30131竞技场积分达到1200分 +task_30132 +task_30132竞技场积分达到1300分 +task_30133 +task_30133竞技场积分达到1400分 +task_30134 +task_30134竞技场积分达到1500分 +task_30135 +task_30135竞技场积分达到1600分 +task_30136 +task_30136竞技场积分达到1700分 +task_30137 +task_30137竞技场积分达到1800分 +task_30138 +task_30138竞技场积分达到1900分 +task_30139 +task_30139竞技场积分达到2000分 +task_30140 +task_30140竞技场累计获胜5场 +task_30141 +task_30141竞技场累计获胜10场 +task_30142 +task_30142竞技场累计获胜20场 +task_30143 +task_30143竞技场累计获胜30场 +task_30144 +task_30144竞技场累计获胜50场 +task_30145 +task_30145竞技场累计获胜100场 +task_30146 +task_30146竞技场累计获胜200场 +task_30147 +task_30147竞技场累计获胜300场 +task_30148 +task_30148竞技场累计获胜500场 +task_30149 +task_30149竞技场累计获胜1000场 chat_text_1 chat_text_13【系统】下午好! chat_text_2 chat_text_23【系统】下午好! chat_text_3 chat_text_33【系统】下午好! chat_text_4 chat_text_4?【系统】欢迎来到梦工厂! chat_text_5 chat_text_5S【传闻】经过不懈努力,将%v强化到了+13! chat_text_6 chat_text_6S【传闻】经过不懈努力,将%v强化到了+14! chat_text_7 chat_text_7S【传闻】经过不懈努力,将%v强化到了+15! chat_text_8 chat_text_8E【传闻】突破了时空塔第100层! chat_text_9 chat_text_9c【系统】服务器即将维护,请及时下线避免数据丢失! chat_text_10 chat_text_10D【传闻】{0}通关了赛季塔50层! chat_text_11 chat_text_11D【传闻】{0}已将{1}培养至60级! chat_text_12 chat_text_12C【传闻】{0}已将{1}培养至6星! chat_text_13 chat_text_13K【传闻】{0}已将{1}技能培养至满级! chat_text_14 chat_text_14E【传闻】{0}已将{1}共鸣至满级! chat_text_15 chat_text_15E【传闻】{0}已将{1}觉醒至满级! chat_text_16 chat_text_16?【传闻】{0}已经达到了60级! chat_text_17 chat_text_17E【传闻】{0}在招募中获得了{1}! chat_text_18 chat_text_18V【传闻】{0}通关了维京远征火焰泰坦难度10! chat_text_19 chat_text_19V【传闻】{0}通关了维京远征冰霜泰坦难度10! chat_text_20 chat_text_20V【传闻】{0}通关了维京远征森林泰坦难度10! chat_text_21 chat_text_21b【传闻】{0}通关了维京远征冰霜泰坦(武器)难度10! chat_text_22 chat_text_22b【传闻】{0}通关了维京远征森林泰坦(饰品)难度10! chat_text_23 chat_text_23P【传闻】{0}通关了狩猎巨型猩猩难度10! chat_text_24 chat_text_24J【传闻】{0}通关了狩猎火龙难度10! chat_text_25 chat_text_25J【传闻】{0}通关了狩猎大厨难度10! chat_text_26 chat_text_26P【传闻】{0}通关了狩猎太空海星难度10! totalquantity totalquantity数量Fire And Water WindFire And Water WindaaaLight And DarkLight And Darkbbb +Life Eonus +Life Eonusccc +STRENGTHEN +STRENGTHEN加强 To_Continue To_Continue'点击空白区域的任何地方继续 No Heroes Set No Heroes Set未设置英雄Kung_FuKung_Fu 功夫学院No_OpenNo_Open 未开放Course_SubjectCourse_Subject 课程主题Advanced_Course_AssessmentAdvanced_Course_Assessment高级课程评估Complete_Last_Level_UnlockComplete_Last_Level_Unlock完成最后一关解锁NoNoticeNoNotice 暂无公告itemname_110001itemname_110001木材itemname_110002itemname_110002菜谱itemname_120001itemname_120001铁矿itemdesc_110001itemdesc_110001-散发着香气的木材,可以用来烹饪itemdesc_110002itemdesc_110002<来自世界各地的菜谱,可以用来提升厨师等级itemdesc_120001itemdesc_120001-把它交给铁矿,可以打造稀有装备itemtipstxt_110001itemtipstxt_110001 木材不足itemtipstxt_110002itemtipstxt_110002 菜谱不足itemtipstxt_120001itemtipstxt_120001 铁矿不足ChineseSimplifiedChineseSimplifiedChineseTraditionalChineseTraditionalEnglishEnglish1122334455667788991010LoginLogin +MomentDay1 +MomentDay1 +MomentDay2 +MomentDay2 MomentHour1 MomentHour1 MomentHour2 MomentHour2MomentMinutes1MomentMinutes1MomentMinutes2MomentMinutes2MomentSeconds1MomentSeconds1MomentSeconds2MomentSeconds2TuijianTuijianJueseJuesestar_2star_2star_3star_3star_4star_4star_5star_5color_1color_1color_2color_2color_3color_3color_4color_4color_5color_5color_6color_6race_1race_1race_2race_2race_3race_3race_4race_4job_1job_1job_2job_2job_3job_3job_4job_4job_5job_5 equip_10001 equip_10001 equip_10002 equip_10002 equip_10003 equip_10003 equip_10004 equip_10004 equip_10005 equip_10005 +hero_10001 +hero_10001 +hero_10002 +hero_10002 +hero_10003 +hero_10003 +hero_10004 +hero_10004 +hero_10005 +hero_10005 +hero_10006 +hero_10006 +hero_10007 +hero_10007 +hero_10008 +hero_10008 +hero_10009 +hero_10009 +hero_10010 +hero_10010 +hero_10011 +hero_10011 nonactivated nonactivated activated activated +ComingSoon +ComingSoon +NotYetOpen +NotYetOpen tips_1003 tips_1003 tips_1004 tips_1004 tips_1005 tips_1005 tips_1069 tips_1069num_1001num_1001num_1002num_1002num_1003num_1003num_1004num_1004num_1005num_1005num_1006num_1006num_1007num_1007num_1008num_1008num_1009num_1009num_1010num_1010num_1011num_1011num_1012num_1012num_1013num_1013num_1014num_1014num_1015num_1015num_1016num_1016num_1017num_1017num_1018num_1018num_1019num_1019num_2026num_2026 熊猫武馆opencond_name_10001opencond_name_10001opencond_name_10002opencond_name_10002opencond_name_10003opencond_name_10003opencond_name_10004opencond_name_10004opencond_name_10005opencond_name_10005opencond_name_10006opencond_name_10006opencond_name_10007opencond_name_10007opencond_name_10008opencond_name_10008opencond_name_10009opencond_name_10009opencond_name_10010opencond_name_10010smithy_name_1001smithy_name_1001smithy_name_1002smithy_name_1002smithy_name_1003smithy_name_1003smithy_name_1004smithy_name_1004smithy_name_1005smithy_name_1005smithy_name_1006smithy_name_1006smithy_name_1007smithy_name_1007smithy_name_1008smithy_name_1008smithy_name_1009smithy_name_1009smithy_name_1010smithy_name_1010smithy_name_1014smithy_name_1014smithy_name_1015smithy_name_1015smithy_name_1016smithy_name_1016smithy_txt_1001smithy_txt_1001smithy_txt_1002smithy_txt_1002smithy_txt_1003smithy_txt_1003smithy_txt_1004smithy_txt_1004smithy_txt_1005smithy_txt_1005smithy_txt_1006smithy_txt_1006smithy_txt_1007smithy_txt_1007smithy_txt_1008smithy_txt_1008smithy_txt_1009smithy_txt_1009smithy_txt_1010smithy_txt_1010viking_boss_1001viking_boss_1001viking_boss_1002viking_boss_1002viking_boss_1003viking_boss_1003viking_boss_1004viking_boss_1004viking_boss_1005viking_boss_1005viking_boss_1006viking_boss_1006hunting_boss_1001hunting_boss_1001hunting_boss_1002hunting_boss_1002hunting_boss_1003hunting_boss_1003hunting_boss_1004hunting_boss_1004hunting_boss_1005hunting_boss_1005hunting_boss_1006hunting_boss_1006hunting_boss_1007hunting_boss_1007hunting_boss_1008hunting_boss_1008DailyDaily每日WeeksWeeks每周ActivityActivity活动 ActiveValue ActiveValue 活跃值EverydayEveryday日常WeeklyWeekly周常 +Attainment +Attainment成就GotoGoto前往hero_help_10008hero_help_10008hero_help_10009hero_help_10009hero_help_10010hero_help_10010hero_help_10011hero_help_10011hero_help_10012hero_help_10012hero_help_10013hero_help_10013hero_help_10014hero_help_10014reset_0reset_0成功reset_10reset_10没有找到远程服务器reset_11reset_11$远程服务器未找到执行方法reset_12reset_12Rpc方法执行错误reset_13reset_13缓存读取失败reset_14reset_14数据库执行错误reset_15reset_15请求参数错误reset_16reset_16签名串错误reset_17reset_17 权限不足reset_18reset_18 未登录reset_19reset_19用户不存在reset_20reset_20 无效状态reset_21reset_21数据库操作失败reset_22reset_22 通用错误reset_23reset_23加密串解码错误reset_24reset_24加密串时间戳超时reset_25reset_25pb错误reset_26reset_26 AgentUid空 reset_100 reset_100程序执行异常 reset_101 reset_101 未知错误 reset_102 reset_102 资源不足 reset_103 reset_103 配置异常 reset_104 reset_104配置未找到 reset_105 reset_105已在其它终端登录 reset_106 reset_106模块未开放 +reset_1000 +reset_1000 秘钥无效 +reset_1001 +reset_1001秘钥格式错误 +reset_1002 +reset_1002用户绑定错误 +reset_1003 +reset_1003 金币不足 +reset_1004 +reset_1004 钻石不足 +reset_1005 +reset_1005 已创角 +reset_1006 +reset_1006昵称已存在 +reset_1007 +reset_1007验证码无效 +reset_1008 +reset_1008验证码过期 +reset_1009 +reset_1009初始化用户失败 +reset_1010 +reset_1010名称修改次数不足 +reset_1011 +reset_1011 昵称空 +reset_1012 +reset_1012扩展数据空 +reset_1100 +reset_1100不能是自己 +reset_1101 +reset_1101超出好友最大数量 +reset_1102 +reset_1102超出目标好友最大数量 +reset_1103 +reset_1103无好友记录 +reset_1104 +reset_1104无目标好友记录 +reset_1105 +reset_1105 已是好友 +reset_1106 +reset_1106已申请该好友 +reset_1107 +reset_1107已在自己黑名单中 +reset_1108 +reset_1108已在对方的黑名单中 +reset_1109 +reset_1109 申请失败 +reset_1110 +reset_1110黑名单最大数量 +reset_1111 +reset_1111查询昵称为空 +reset_1112 +reset_1112 已点赞 +reset_1113 +reset_1113已领取点赞 +reset_1114 +reset_1114不能给自己点赞 +reset_1115 +reset_1115友情点上线 +reset_1116 +reset_1116'未更换助战没有可领取的奖励 +reset_1200 +reset_1200背包物品不足 +reset_1201 +reset_1201背包未找到物品格子 +reset_1202 +reset_1202背包格子数量已达上限 +reset_1203 +reset_1203背包格子容量已达上限 +reset_1204 +reset_1204暂不支持使用 +reset_1205 +reset_1205道具不支持出售 +reset_1300 +reset_1300英雄不存在 +reset_1301 +reset_1301英雄数量不足 +reset_1302 +reset_1302英雄达到最大等级 +reset_1303 +reset_1303初始化英雄 +reset_1304 +reset_1304品质不匹配 +reset_1305 +reset_1305技能升级失败 +reset_1306 +reset_1306达到最大共鸣次数 +reset_1307 +reset_1307 没有共鸣 +reset_1308 +reset_1308不需要重置共鸣 +reset_1309 +reset_1309没有能量点数 +reset_1310 +reset_1310创建卡失败 +reset_1311 +reset_1311更新装备失败 +reset_1312 +reset_1312达到最大觉醒等级 +reset_1313 +reset_1313英雄被锁定不能被消耗 +reset_1314 +reset_1314英雄达到最大数量 +reset_1315 +reset_1315消耗英雄参数不匹配 +reset_1316 +reset_1316不满足升星条件 +reset_1317 +reset_1317升级英雄类型不对 +reset_1318 +reset_1318技能升级卡类型不对 +reset_1319 +reset_1319*升级经验卡溢出检查传入的数量 +reset_1320 +reset_1320升星等级不够 +reset_1321 +reset_1321达到最大升星等级 +reset_1322 +reset_1322抽卡类型不匹配 +reset_1323 +reset_1323达到最大技能等级 +reset_1324 +reset_1324已经是练功状态 +reset_1400 +reset_1400未找到武器 +reset_1401 +reset_1401武器等级已达上限 +reset_1402 +reset_1402武器已经穿戴 +reset_1403 +reset_1403装备不能出售 +reset_1500 +reset_1500没有找到主线关卡信息 +reset_1501 +reset_1501关卡ID错误 +reset_1502 +reset_1502主线关卡不存在 +reset_1503 +reset_1503前置关卡不匹配 +reset_1504 +reset_1504 重复领奖 +reset_1505 +reset_1505通关才能领奖 +reset_1600 +reset_1600初始化失败 +reset_1601 +reset_1601重置任务失败 +reset_1602 +reset_1602任务处理失败 +reset_1603 +reset_1603 已领取 +reset_1604 +reset_1604初始化活跃度失败 +reset_1605 +reset_1605未找到用户活跃度配置 +reset_1606 +reset_1606活跃值未达标 +reset_1607 +reset_1607任务未完成 +reset_1608 +reset_1608 已完成 +reset_1609 +reset_1609任务类型空 +reset_1610 +reset_1610 任务ID空 +reset_1611 +reset_1611未找到用户任务 +reset_1700 +reset_1700商品已售罄 +reset_1701 +reset_1701剩余刷新次数已用完 +reset_1800 +reset_1800已接收过全部邮件 +reset_1900 +reset_1900找不到塔数据 +reset_1901 +reset_1901挑战关卡数据不匹配 +reset_1902 +reset_1902 重复领取 +reset_1903 +reset_1903 条件不足 +reset_2000 +reset_2000 没有解锁 +reset_2001 +reset_2001已经在使用 +reset_2002 +reset_2002 已解锁 +reset_2003 +reset_2003有未解锁柱子 +reset_2101 +reset_2101超过订单时长 +reset_2102 +reset_2102技能已经达到满级 +reset_2201 +reset_2201任务已完成 +reset_2202 +reset_2202任务未完成 +reset_2203 +reset_2203任务未开启 +reset_2204 +reset_2204已获取奖励 +reset_2205 +reset_2205前置未完成 +reset_2206 +reset_2206未达到限定条件 +reset_2207 +reset_2207不是最后一个任务 +reset_2208 +reset_2208未找到符合的条件配置 +reset_2301 +reset_2301关卡难度不匹配 +reset_2302 +reset_2302BOSS类型不对 +reset_2303 +reset_2303购买达到最大次数 +reset_2304 +reset_2304挑战达到最大次数 +reset_2401 +reset_2401boos连接已失效 +reset_2402 +reset_2402boos参与人数已达上限 +reset_2403 +reset_2403boos挑战次数已达上限 +reset_2404 +reset_2404boos战斗未结束 +reset_2405 +reset_2405boos战斗魏未胜利 +reset_2501 +reset_2501未找到记录 +reset_2601 +reset_2601任务已完成 +reset_2602 +reset_2602子任务已完成 +reset_2603 +reset_2603 禁止进入 +reset_2604 +reset_2604前置任务未完成 +reset_2701 +reset_2701关卡难度不匹配 +reset_2702 +reset_2702BOSS类型不对 +reset_2703 +reset_2703购买达到最大次数 +reset_3402 +reset_3402 重置CD中 +reset_2704 +reset_2704挑战达到最大次数 +set_system +set_system设置set_informationset_information信息 set_wardrobe set_wardrobe衣柜set_audiobisualset_audiobisual显示 set_service set_service服务 set_language set_language语言 set_frame set_frame框架 +set_fluent +set_fluent流畅 +set_normal +set_normal经典 set_delicate set_delicate精细 set_extreme set_extreme极致set_AntiLiasingset_AntiLiasing 抗锯齿set_HighlyDynamicRenderingset_HighlyDynamicRendering高度动态渲染set_PhysicalSimulationset_PhysicalSimulation 物理模拟 set_sound set_sound声音set_bgmset_bgm背景set_seset_se音效 +set_notice +set_notice通知set_RewardIsFullset_RewardIsFull挂机奖励已满set_Exploretionset_Exploretion探索次数已满set_SeasonResetset_SeasonReset 赛季重置set_ReplicaResetset_ReplicaReset 副本重置set_ActivityOnset_ActivityOn 活动通知set_RewardResetset_RewardReset 奖励重置set_NoticeTipsset_NoticeTips?当前设备未打开通知,您可能会错过重要消息。 set_GoToOpen set_GoToOpen 前往开启 set_Service set_Service服务set_BindAccountset_BindAccount 绑定账户set_InitializeAccountset_InitializeAccount初始化账户set_CustomerServiceset_CustomerService客服set_ExchangeCodeset_ExchangeCode 激活码set_RegionalServiceset_RegionalService 区域服务 set_Language set_Language语言 set_voice set_voice语音 preservation preservation保存 no_material no_material 暂无材料 fetters_tab1 fetters_tab1传承 fetters_tab2 fetters_tab2友谊 fetters_tab3 fetters_tab3真情 fetters_tab4 fetters_tab4血脉selling_tips_strengthenselling_tips_strengthen]勾选装备中包含[color=#6dba00]等级大于{0}级[/color]的装备,是否继续售出?selling_tips_StarAndEntryselling_tips_StarAndEntryw勾选装备中包含[color=#6dba00]{0}星以上且初始副属性大于{1}条[/color]的装备,是否继续售出? income_title income_title 收益统计income_receivableincome_receivable 累计收益 income_notask income_notask暂时没有任务!income_waitingincome_waiting 等待中income_curstateincome_curstate 当前状态:mysterymoon_progressmysterymoon_progress挑战进度 :{0} /{1}mysterymoon_remainingmysterymoon_remaining剩余挑战:mysterymoon_numbermysterymoon_number人数:{0}/{1}mysterymoon_aftermysterymoon_after${0}之后自动共享到世界频道mysterymoon_latermysterymoon_later稍后mysterymoon_immediatelymysterymoon_immediately 立即执行mysterymoon_sharemysterymoon_share这是你分享的月之秘境mysterymoon_sharelocationmysterymoon_sharelocation请选择分享频道mysterymoon_worldmysterymoon_world 世界频道mysterymoon_channelmysterymoon_channel 工会频道mysterymoon_searchnumbermysterymoon_searchnumber 房间人数:mysterymoon_expiredmysterymoon_expired 已过期 talent_point talent_point天赋点数:talent_unlocktiptalent_unlocktip解锁天赋需要以上条件talent_prepositivetalenttalent_prepositivetalent 前置天赋talent_materialstalent_materials 需要材料 talent_reset talent_reset9重置天赋点需要{0}颗钻石。确实要重置吗? nametip_null nametip_null名称不能为空nametip_lengthnametip_length名称最多12个字符 nametip_txt nametip_txt名称包含非法字符 +talenttree +talenttree天赋树玩法介绍signin1signin1昨日0人签到signin2signin2昨日5人签到signin3signin3昨日10人签到signin4signin4昨日15人签到signin5signin5昨日20人签到assessassess考核commentcomment评论 assess_title assess_title 考核任务 assess_task assess_task +考核 {0}assess_tacticalassess_tactical 战术考核 awaken_stage awaken_stage +阶段{0}: reportTip reportTip*确认要举报当前的评论内容吗? reportSucess reportSucess 举报成功 likeSuccess likeSuccess 点赞成功 +cancelLike +cancelLike 取消点赞 strengthTxt strengthTxt当前已达到顶级!HeroSkillSpirit_SourceHeroSkillSpirit_Source技能材料获取途径itemtipstxt_100001itemtipstxt_100001维京远征挑战券不足itemtipstxt_100002itemtipstxt_100002狩猎挑战券不足itemtipstxt_100003itemtipstxt_100003秘境挑战券不足itemtipstxt_100004itemtipstxt_100004竞技场挑战券不足itemdesc_100001itemdesc_100001进入维京远征的凭证itemdesc_100002itemdesc_100002进入狩猎的凭证itemdesc_100003itemdesc_100003进入秘境的凭证itemdesc_100004itemdesc_100004进入竞技场的凭证shop_BuyMinTipsshop_BuyMinTips最少购买1个shop_BuyMaxTipsshop_BuyMaxTips已达到最大可购买数量GiftShop_SoldOutGiftShop_SoldOut已售罄,下次再来吧!itemdesc_513001itemdesc_513001闪闪天赋点itemdesc_513002itemdesc_513002食人鱼先生天赋点itemdesc_513003itemdesc_513003啊啊天赋点itemdesc_513004itemdesc_513004法夸德勋爵天赋点itemdesc_513005itemdesc_513005大大天赋点itemdesc_514001itemdesc_514001史图依克天赋点itemdesc_514002itemdesc_514002大龙天赋点itemdesc_514003itemdesc_514003亚丝翠天赋点itemdesc_514004itemdesc_514004克莱尔·努涅斯天赋点itemdesc_514005itemdesc_514005鹤大师天赋点itemdesc_514006itemdesc_514006布兰奇天赋点itemdesc_514007itemdesc_514007格里斯特王子天赋点itemdesc_515001itemdesc_515001吉姆·莱克天赋点itemdesc_515002itemdesc_515002船长天赋点itemdesc_515003itemdesc_515003希沙窦斯天赋点itemdesc_515004itemdesc_515004小欧天赋点itemdesc_523001itemdesc_523001斯梅克船长天赋点itemdesc_523002itemdesc_523002警卫队长天赋点itemdesc_523003itemdesc_523003泰德·邓普顿天赋点itemdesc_523004itemdesc_523004 吉姆·普雷斯科特天赋点itemdesc_524001itemdesc_524001警长天赋点itemdesc_524002itemdesc_524002牙仙天赋点itemdesc_524003itemdesc_524003睡神沙人天赋点itemdesc_524004itemdesc_524004邦尼兔天赋点itemdesc_524005itemdesc_524005金猴天赋点itemdesc_524006itemdesc_524006凯尔天赋点itemdesc_524007itemdesc_524007小钱天赋点itemdesc_524008itemdesc_524008暴芙那特天赋点itemdesc_524009itemdesc_524009云朵先生天赋点itemdesc_525001itemdesc_525001阿宝天赋点itemdesc_525002itemdesc_525002沃尔夫先生天赋点itemdesc_525003itemdesc_525003羊仙姑天赋点itemdesc_525004itemdesc_525004波比天赋点itemdesc_533001itemdesc_533001巫嘎天赋点itemdesc_533002itemdesc_533002坦克天赋点itemdesc_533003itemdesc_533003胡德先生天赋点itemdesc_533004itemdesc_533004普鲁格兰杰天赋点itemdesc_533005itemdesc_533005鼻涕粗天赋点itemdesc_533006itemdesc_533006珍妮丝·邓普顿天赋点itemdesc_534001itemdesc_534001贫嘴驴天赋点itemdesc_534002itemdesc_534002蒂姆·邓普顿天赋点itemdesc_534003itemdesc_534003圣诞老人天赋点itemdesc_534004itemdesc_534004瓜哥天赋点itemdesc_534005itemdesc_534005 沃尔特·史翠克勒天赋点itemdesc_534006itemdesc_534006冰霜杰克天赋点itemdesc_534007itemdesc_534007菲奥娜天赋点itemdesc_534008itemdesc_534008悍夫那特天赋点itemdesc_535001itemdesc_535001师父天赋点itemdesc_535002itemdesc_535002希卡普天赋点itemdesc_535003itemdesc_535003漆黑天赋点itemdesc_535004itemdesc_535004黛安·福克斯顿天赋点itemdesc_535005itemdesc_535005 幸运·普雷斯科特天赋点itemdesc_535006itemdesc_535006平先生天赋点itemdesc_543001itemdesc_543001阿比盖尔·斯通天赋点itemdesc_543002itemdesc_543002果酱教授天赋点itemdesc_543003itemdesc_543003史蒂夫·帕丘克天赋点itemdesc_543004itemdesc_543004姜饼人天赋点itemdesc_543005itemdesc_543005瓦希尔指挥官天赋点itemdesc_543006itemdesc_543006布里奇特天赋点itemdesc_543007itemdesc_543007戈伯天赋点itemdesc_544001itemdesc_544001美肚鲨天赋点itemdesc_544002itemdesc_544002蛇先生天赋点itemdesc_544003itemdesc_544003匹诺曹天赋点itemdesc_544004itemdesc_544004骇客蛛天赋点itemdesc_544006itemdesc_544006悍娇虎天赋点itemdesc_545001itemdesc_545001乌龟大师天赋点itemdesc_545002itemdesc_545002梅林天赋点itemdesc_545003itemdesc_545003 盖天赋点itemdesc_545004itemdesc_545004穿靴子的猫天赋点itemdesc_544005itemdesc_544005小伊天赋点itemdesc_515005itemdesc_515005亚力克斯天赋点itemtipstxt_90001itemtipstxt_90001阿宝的天赋点不足itemtipstxt_90002itemtipstxt_90002波比的天赋点不足itemtipstxt_90003itemtipstxt_90003小伊的天赋点不足 hero_UpStar hero_UpStar 英雄升星hero_UpStarBtnhero_UpStarBtn升星current_completecurrent_complete当前阶段已全部完成 hero_UpAwake hero_UpAwake 觉醒成功 EnchantTips EnchantTips确认附魔吗?dreamland_ShareTipsdreamland_ShareTips!提示:分享时间间隔太短roleSet_UnlockedroleSet_Unlocked您还未解锁该头像shop_1shop_1 金币商店shop_2shop_2 钻石商店shop_3shop_3 友情商店shop_4shop_4 竞技商店shop_5shop_5 联盟商店 shop_title1 shop_title1 玩法商店EnterTheSceneToFightEnter the scene to fight!是否进入该场景进行战斗itemname_90001itemname_90001阿宝天赋点itemname_90002itemname_90002波比天赋点itemname_90003itemname_90003小伊天赋点HoroScopeName_1001HoroScopeName_1001 攻击提升HoroScopeName_1002HoroScopeName_1002 攻击提升HoroScopeName_1003HoroScopeName_1003 攻击提升HoroScopeName_1004HoroScopeName_1004 攻击提升HoroScopeName_1005HoroScopeName_1005 攻击提升HoroScopeName_1006HoroScopeName_1006 攻击提升HoroScopeName_1007HoroScopeName_1007 攻击提升HoroScopeName_2001HoroScopeName_2001 攻击提升HoroScopeName_2002HoroScopeName_2002 攻击提升HoroScopeName_2003HoroScopeName_2003 攻击提升HoroScopeName_2004HoroScopeName_2004 攻击提升HoroScopeName_2005HoroScopeName_2005 攻击提升HoroScopeName_2006HoroScopeName_2006 攻击提升HoroScopeName_2007HoroScopeName_2007 攻击提升HoroScopeName_2008HoroScopeName_2008 攻击提升HoroScopeName_2009HoroScopeName_2009 攻击提升HoroScopeName_2010HoroScopeName_2010 攻击提升HoroScopeName_2011HoroScopeName_2011 攻击提升HoroScopeName_2012HoroScopeName_2012 攻击提升HoroScopeName_2013HoroScopeName_2013 攻击提升HoroScopeName_2014HoroScopeName_2014 攻击提升HoroScopeName_2015HoroScopeName_2015 攻击提升HoroScopeName_2016HoroScopeName_2016 攻击提升HoroScopeName_3001HoroScopeName_3001 攻击提升HoroScopeName_3002HoroScopeName_3002 攻击提升HoroScopeName_3003HoroScopeName_3003 攻击提升HoroScopeName_3004HoroScopeName_3004 攻击提升HoroScopeName_3005HoroScopeName_3005 攻击提升HoroScopeText_1HoroScopeText_1全体上阵英雄HoroScopeText_21HoroScopeText_21阵营1全体英雄HoroScopeText_22HoroScopeText_22阵营2全体英雄HoroScopeText_23HoroScopeText_23阵营3全体英雄HoroScopeText_24HoroScopeText_24阵营4全体英雄HoroScopeText_25HoroScopeText_25阵营5全体英雄 WaitTimeReset WaitTimeReset{0}即可进行重置OverviewOverview总览 Exploration Exploration探索HoroscopeUpgradeHoroscopeUpgrade 星座升级 clickContinue clickContinue点击屏幕继续RotatableNodeTipRotatableNodeTip3特殊机关,不允许站在可移动区域操作Complet ConditionComplet Condition 完成条件PassformatListPassformatList怪物 Passdroplist Passdroplist宝箱 First_plot1 First_plot1 GC文本1 First_plot2 First_plot2 GC文本2Recruit Voucher ExchangeRecruit Voucher Exchange道具不足购买 PurchaseLimit PurchaseLimit今日限购: {0} 次 TravelNotes TravelNotes 旅行记录ArrivalArrival 抵达时间 +ReturnCity +ReturnCity正在返回中轴城mysterymoon_ShareTextmysterymoon_ShareText'月之秘境开启,点击加入:{0}skill_190011000skill_190011000skill_190012000skill_190012000skill_190013000skill_190013000skill_190014000skill_190014000skill_190015000skill_190015000skill_190016000skill_190016000skill_190017000skill_190017000skill_190018000skill_190018000skill_190011001skill_190011001skill_190011002skill_190011002skill_190011003skill_190011003skill_190011004skill_190011004hero_help_10001hero_help_10001hero_help_10002hero_help_10002hero_help_10003hero_help_10003hero_help_10004hero_help_10004hero_help_10005hero_help_10005hero_help_10006hero_help_10006hero_help_10007hero_help_10007 \ No newline at end of file diff --git a/GameConfig/game_librarybubble.bytes b/GameConfig/game_librarybubble.bytes new file mode 100644 index 0000000..04dd0eb --- /dev/null +++ b/GameConfig/game_librarybubble.bytes @@ -0,0 +1 @@ +library_bubble1今天天气不错呀library_bubble2-英雄们都好想你呢,快过来玩儿呀library_bubble3他们都是我的伙伴 \ No newline at end of file diff --git a/GameConfig/game_libraryfavor.bytes b/GameConfig/game_libraryfavor.bytes new file mode 100644 index 0000000..adabbef Binary files /dev/null and b/GameConfig/game_libraryfavor.bytes differ diff --git a/GameConfig/game_libraryfavorlv.bytes b/GameConfig/game_libraryfavorlv.bytes new file mode 100644 index 0000000..e51dba7 --- /dev/null +++ b/GameConfig/game_libraryfavorlv.bytes @@ -0,0 +1 @@ + library_lv1 萍水相逢可激活1条结局 library_lv2 点头之交可激活2条结局 library_lv3 情投意合可激活3条结局 \ No newline at end of file diff --git a/GameConfig/game_libraryfetter.bytes b/GameConfig/game_libraryfetter.bytes new file mode 100644 index 0000000..7d446a5 --- /dev/null +++ b/GameConfig/game_libraryfetter.bytes @@ -0,0 +1 @@ +e fetters_1 师徒二人2500135001attrgoldattrdiamond2 fetters_1 师徒二人jiban_img_zu01e fetters_1 师徒二人2500135001attrgoldattrdiamondd fetters_1 师徒二人jiban_img_zu01e fetters_1 师徒二人2500135001attrgoldattrdiamond fetters_1 师徒二人jiban_img_zu01f fetters_2 毫不相干250013500115004attrgoldattrdiamond2 fetters_2 毫不相干jiban_img_zu02f fetters_2 毫不相干250013500115004attrgoldattrdiamondd fetters_2 毫不相干jiban_img_zu02f fetters_2 毫不相干250013500115004attrgoldattrdiamond fetters_2 毫不相干jiban_img_zu02 \ No newline at end of file diff --git a/GameConfig/game_libraryhero.bytes b/GameConfig/game_libraryhero.bytes new file mode 100644 index 0000000..60cc97a --- /dev/null +++ b/GameConfig/game_libraryhero.bytes @@ -0,0 +1,5 @@ +15004 +hero_15004小欧150041150042150043ē-attrgold---attrgoldf25001 +hero_25001阿宝250011250012250013ē-attrgold---attrgoldef35001 +hero_35001师父350011350012350013ē-attrgold---attrgoldef35002 +hero_35002 希卡普350021350022350023ē-attrgold---attrgoldf \ No newline at end of file diff --git a/GameConfig/game_libraryhistory.bytes b/GameConfig/game_libraryhistory.bytes new file mode 100644 index 0000000..f6110d5 --- /dev/null +++ b/GameConfig/game_libraryhistory.bytes @@ -0,0 +1 @@ + 150041 故事一library_story150041attrgold150042 故事二library_story150042attrgold150043 故事三library_story150043attrgold250011 故事一library_story250011attrgold250012 故事二library_story250012attrgold250013 故事三library_story250013attrgold350011 故事一library_story350011attrgold350012 故事二library_story350012attrgold350013 故事三library_story350013attrgold350021 故事一library_story350021attrgold350022 故事二library_story350022attrgold350023 故事三library_story350023attrgold \ No newline at end of file diff --git a/GameConfig/game_libraryplayback.bytes b/GameConfig/game_libraryplayback.bytes new file mode 100644 index 0000000..5f8781d --- /dev/null +++ b/GameConfig/game_libraryplayback.bytes @@ -0,0 +1 @@ +-library_title_3000014#library_title_library_title_3000014library_outcome_3000014%library_outcome_library_title_3000014-library_title_3000015#library_title_library_title_3000015library_outcome_3000015%library_outcome_library_title_3000015-library_title_3000017#library_title_library_title_3000017library_outcome_3000017%library_outcome_library_title_3000017-library_title_3000018#library_title_library_title_3000018library_outcome_3000018%library_outcome_library_title_3000018 \ No newline at end of file diff --git a/GameConfig/game_librarystory.bytes b/GameConfig/game_librarystory.bytes new file mode 100644 index 0000000..736b506 --- /dev/null +++ b/GameConfig/game_librarystory.bytes @@ -0,0 +1 @@ +eeattrgoldattrdiamonddfeattrgoldattrdiamondd \ No newline at end of file diff --git a/GameConfig/game_linestorymaintask.bytes b/GameConfig/game_linestorymaintask.bytes new file mode 100644 index 0000000..f4348ca Binary files /dev/null and b/GameConfig/game_linestorymaintask.bytes differ diff --git a/GameConfig/game_linestorytimeline.bytes b/GameConfig/game_linestorytimeline.bytes new file mode 100644 index 0000000..2c84fee Binary files /dev/null and b/GameConfig/game_linestorytimeline.bytes differ diff --git a/GameConfig/game_link.bytes b/GameConfig/game_link.bytes new file mode 100644 index 0000000..00c4916 Binary files /dev/null and b/GameConfig/game_link.bytes differ diff --git a/GameConfig/game_mail.bytes b/GameConfig/game_mail.bytes new file mode 100644 index 0000000..d247c40 --- /dev/null +++ b/GameConfig/game_mail.bytes @@ -0,0 +1,2 @@ +GuildDissolutionMailTitle_GuildDissolution 公会解散MailRecipient_GuildDissolution 通知:MailContent_GuildDissolution*您加入的{0}公会已被会长解散。MailSender_GuildDissolution系统 +GuildExpelMailTitle_GuildExpel 移出公会MailRecipient_GuildExpel 通知:MailContent_GuildExpel-您加入的{0}公会已将您移除公会。MailSender_GuildExpel系统 GuildApprovedMailTitle_GuildApproved 加入公会MailRecipient_GuildApproved 通知:MailContent_GuildApproved*{0}公会已经通过您的加入申请。MailSender_GuildApproved系统%Activity_PrivilegeCardDailyReward_lv1/MailTitle_Activity_PrivilegeCardDailyReward_lv1奖励3MailRecipient_Activity_PrivilegeCardDailyReward_lv1亲爱的玩家:1MailContent_Activity_PrivilegeCardDailyReward_lv10本日经典月卡奖励已发放,请查收。0MailSender_Activity_PrivilegeCardDailyReward_lv1系统%Activity_PrivilegeCardDailyReward_lv2/MailTitle_Activity_PrivilegeCardDailyReward_lv2奖励3MailRecipient_Activity_PrivilegeCardDailyReward_lv2亲爱的玩家:1MailContent_Activity_PrivilegeCardDailyReward_lv20本日典藏月卡奖励已发放,请查收。0MailSender_Activity_PrivilegeCardDailyReward_lv2系统SeasonPagodaRewardMailTitle_SeasonPagodaReward赛季塔排行奖励 MailRecipient_SeasonPagodaReward亲爱的玩家:MailContent_SeasonPagodaReward$获得第{0}名,奖励请查收。MailSender_SeasonPagodaReward系统ArenaRankingRewardMailTitle_ArenaRankingReward竞技场排行奖励 MailRecipient_ArenaRankingReward亲爱的玩家:MailContent_ArenaRankingReward$获得第{0}名,奖励请查收。MailSender_ArenaRankingReward系统 CaravanRewardMailTitle_CaravanReward商队挂机奖励MailRecipient_CaravanReward亲爱的玩家:MailContent_CaravanReward$获得第{0}名,奖励请查收。MailSender_CaravanReward系统 \ No newline at end of file diff --git a/GameConfig/game_mainline.bytes b/GameConfig/game_mainline.bytes new file mode 100644 index 0000000..5da0a58 Binary files /dev/null and b/GameConfig/game_mainline.bytes differ diff --git a/GameConfig/game_mainlinechapter.bytes b/GameConfig/game_mainlinechapter.bytes new file mode 100644 index 0000000..db1fd9a --- /dev/null +++ b/GameConfig/game_mainlinechapter.bytes @@ -0,0 +1,17 @@ + mainline_name_10001 Chapter 1 zx_ddt_zj01mainline_title_10001第1章:功夫世界mainline_desc_10001故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。 wp_icon_0002mainline_text_10001 金币40000 efghijklmitem30001 +equi10021equi10022equi10023equi10024mainline_name_10002 Chapter 2 zx_ddt_zj02mainline_title_10002第2章:练功房mainline_desc_10002别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。 wp_icon_0002mainline_text_10002 金币40000 ɀʀˀ̀̀΀πЀhero25004item30001 +hero43901mainline_name_10003 Chapter 3 zx_ddt_zj03mainline_title_10003第3章:太狼来袭mainline_desc_10003可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10003 金币40000 -./012345item30001 +equi10051equi10052equi10053equi10054mainline_name_10004 Chapter 4 zx_ddt_zj04mainline_title_10004第4章:乌龟大师mainline_desc_10004自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。 wp_icon_0002mainline_text_10004 金币40000 item30001 +attrgold@mainline_name_10005 Chapter 5 zx_ddt_zj01mainline_title_10005第5章:激烈战斗mainline_desc_10005最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。 wp_icon_0002mainline_text_10005 金币40000 item30001 +attrgold@mainline_name_10006 Chapter 6 zx_ddt_zj02mainline_title_10006第6章:下山mainline_desc_10006至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。 wp_icon_0002mainline_text_10006 金币40000 YZ[\]^_`aitem30001 +attrgold@mainline_name_10007 Chapter 7 zx_ddt_zj03mainline_title_10007第7章:事件余波mainline_desc_10007激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。 wp_icon_0002mainline_text_10007 金币40000 ‚ÂĂitem30001 +attrgold@mainline_name_10008 Chapter 8 zx_ddt_zj04mainline_title_10008第8章:乌龟大师mainline_desc_10008可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10008 金币40000 !"#$%&'()item30001 +attrgold@ mainline_name_10009 Chapter 9 zx_ddt_zj01mainline_title_10009第9章:太狼来袭mainline_desc_10009可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10009 金币40000 item30001 +attrgold@ +mainline_name_10010 +Chapter 10 zx_ddt_zj02mainline_title_10010第10章:乌龟大师mainline_desc_10010可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10010 金币40000 item30001 +attrgold@ mainline_name_10011 +Chapter 11 zx_ddt_zj01mainline_title_10011第11章:太狼来袭mainline_desc_10011可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10009 金币40000 MNOPQRSTUitem30001 +attrgold@ mainline_name_10012 +Chapter 12 zx_ddt_zj02mainline_title_10012第12章:乌龟大师mainline_desc_10012可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。 wp_icon_0002mainline_text_10010 金币40000 item30001 +attrgold@ \ No newline at end of file diff --git a/GameConfig/game_model.bytes b/GameConfig/game_model.bytes new file mode 100644 index 0000000..9409403 Binary files /dev/null and b/GameConfig/game_model.bytes differ diff --git a/GameConfig/game_monster.bytes b/GameConfig/game_monster.bytes new file mode 100644 index 0000000..a9432fd Binary files /dev/null and b/GameConfig/game_monster.bytes differ diff --git a/GameConfig/game_monsterformat.bytes b/GameConfig/game_monsterformat.bytes new file mode 100644 index 0000000..2a10cd7 Binary files /dev/null and b/GameConfig/game_monsterformat.bytes differ diff --git a/GameConfig/game_msgdistrib.bytes b/GameConfig/game_msgdistrib.bytes new file mode 100644 index 0000000..d27efc9 --- /dev/null +++ b/GameConfig/game_msgdistrib.bytes @@ -0,0 +1 @@ +notify~/worker 公告系统forum~/worker 论坛系统chat~/worker 聊天系统chat.chanagechannel~/worker 聊天系统chat.crosschannel~/worker 聊天系统chat.getcrosslist~/worker 聊天系统chat.sendcross~/worker 聊天系统 moonfantasy~/worker 月之秘境 hero.info~/worker查询英雄详细friend~/worker 好友系统gourmet.getranduser~/worker获取在线玩家数据smithy.getranduser~/worker获取在线玩家数据arena~/worker 竞技场sociaty~/worker 公会系统viking.ranklist~/worker维京排行榜数据 \ No newline at end of file diff --git a/GameConfig/game_namelibrary.bytes b/GameConfig/game_namelibrary.bytes new file mode 100644 index 0000000..29c0963 --- /dev/null +++ b/GameConfig/game_namelibrary.bytes @@ -0,0 +1,128 @@ +~ surname_10001 愤怒的 +name_10001 辛巴达 surname_10002 快乐的 +name_10002 艾丽莎 surname_10003 忧伤的 +name_10003 海柔尔 surname_10004 吵闹的 +name_10004 塞莉亚 surname_10005 喜悦的 +name_10005 灰姑凉 surname_10006 悲伤的 +name_10006哈迪 surname_10007 难过的 +name_10007 爱莉儿 surname_10008 兴奋的 +name_10008贝尔 surname_10009 潇洒的 +name_10009爱洛 + surname_10010 开心的 +name_10010茉莉 surname_10011 幸运的 +name_10011 蒂安娜 surname_10012 欢喜的 +name_10012乐佩 surname_10013 愉快的 +name_10013 爱罗拉 surname_10014 神奇的 +name_10014 塔利娅 surname_10015 刻苦的 +name_10015佩洛 surname_10016 进步的 +name_10016 汉塞尔 surname_10017 业余的 +name_10017 桃乐丝 surname_10018 友好的 +name_10018 爱丽丝 surname_10019 着急的 +name_10019 小矮人 surname_10020 友爱的 +name_10020白雪 surname_10021 聪明的 +name_10021玛娅 surname_10022 细心的 +name_10022 阿拉丁 surname_10023 冰冷的 +name_10023查理 surname_10024 无知的 +name_10024伊凡 surname_10025 秀美的 +name_10025 奥斯汀 surname_10026 活泼的 +name_10026 赫瑟尔 surname_10027 害羞的 +name_10027 夏洛特 surname_10028 热情的 +name_10028 海洛伊 surname_10029 开朗的 +name_10029 克莱儿 surname_10030 唠叨的 +name_10030 巴比特 surname_10031 糊涂的 +name_10031 胡尔达 surname_10032 飞驰的 +name_10032 克莱拉! surname_10033 职业的 +name_10033 艾尔玛" surname_10034 迟缓的 +name_10034 康斯坦# surname_10035 迷茫的 +name_10035 鲍德温$ surname_10036 优秀的 +name_10036 伊莎尔% surname_10037 火红的 +name_10037 巴纳德& surname_10038 好动的 +name_10038 杰奎琳' surname_10039 行走的 +name_10039 卡洛儿( surname_10040 欢闹的 +name_10040 妮莉雅) surname_10041 风度的 +name_10041 巴雷特* surname_10042 柔韧的 +name_10042 希伯来+ surname_10043 温柔的 +name_10043 乔伊斯, surname_10044 美丽的 +name_10044 黛芙妮- surname_10045 高雅的 +name_10045 巴塞洛. surname_10046 洋气的 +name_10046 达莲娜/ surname_10047 恬静的 +name_10047 巴利特0 surname_10048 大方的 +name_10048 迪得莉1 surname_10049 端庄的 +name_10049 金百莉2 surname_10050 秀气的 +name_10050 迪丽雅3 surname_10051 清秀的 +name_10051 丹尼丝4 surname_10052 妩媚的 +name_10052 比尔德5 surname_10053 轩昂的 +name_10053 克里斯6 surname_10054 迷人的 +name_10054 黛安娜7 surname_10055 淡定的 +name_10055 博福特8 surname_10056 畅快的 +name_10056 罗瑞尔9 surname_10057 坚强的 +name_10057 伊迪丝: surname_10058 甜美的 +name_10058 弗伦丝; surname_10059 爽朗的 +name_10059 弗莉达< surname_10060 安然的 +name_10060 菲蕾卡= surname_10061 文雅的 +name_10061 维多利> surname_10062 悠然的 +name_10062 嘉比拉? surname_10063 宁静的 +name_10063 乔治亚@ surname_10064 沮丧的 +name_10064 比勒尔A surname_10065 从容的 +name_10065 珍妮芙B surname_10066 随和的 +name_10066 吉榭尔C surname_10067 坦荡的 +name_10067 雷德姬D surname_10068 随性的 +name_10068 布莱克E surname_10069 红润的 +name_10069桑席F surname_10070 傲骨的 +name_10070 格拉迪G surname_10071 欣喜的 +name_10071 布卢默H surname_10072 宽容的 +name_10072耶达I surname_10073 大气的 +name_10073 葛瑞丝J surname_10074 厚道的 +name_10074 菲尔德K surname_10075 王者的 +name_10075 小仙女L surname_10076 羞涩的 +name_10076 谢尔达M surname_10077 尽情的 +name_10077 丝塔芙N surname_10078 激奋的 +name_10078 布卢尔O surname_10079 俊美的 +name_10079 关德琳P surname_10080 朴素的 +name_10080 希伯来Q surname_10081 庄重的 +name_10081 布卢姆R surname_10082 和谐的 +name_10082 哈莉特S surname_10083 坦然的 +name_10083 乔伊斯T surname_10084 苗条的 +name_10084 赫瑟尔U surname_10085 可人的 +name_10085 博斯韦V surname_10086 青春的 +name_10086 罗瑞尔W surname_10087 激昂的 +name_10087 希尔达X surname_10088 小巧的 +name_10088 希拉莉Y surname_10089 踊跃的 +name_10089 波伊尔Z surname_10090 可爱的 +name_10090汉妮[ surname_10091 帅气的 +name_10091 布拉德\ surname_10092 不凡的 +name_10092埃达] surname_10093 激情的 +name_10093艾娜^ surname_10094 慈祥的 +name_10094 英格丽_ surname_10095 整洁的 +name_10095 薇薇安` surname_10096 认真的 +name_10096 塞尔特a surname_10097 情调的 +name_10097 布里奇b surname_10098 海涵的 +name_10098艾琳c surname_10099 善良的 +name_10099麦格d surname_10100 娇美的 +name_10100 布赖特e surname_10101 妖媚的 +name_10101 爱莉丝f surname_10102 冷魅的 +name_10102梅根g surname_10103 雍容的 +name_10103 布罗德h surname_10104 儒雅的 +name_10104 艾尔玛i surname_10105 敬佩的 +name_10105 欧尔佳j surname_10106 时髦的 +name_10106 白朗蒂k surname_10107 无邪的 +name_10107 伊莎蓓l surname_10108 娇媚的 +name_10108波比m surname_10109 绝美的 +name_10109艾薇n surname_10110 邪魅的 +name_10110 罗伯塔o surname_10111 佩服的 +name_10111 布鲁克p surname_10112 白皙的 +name_10112 杰奎琳q surname_10113 摩登的 +name_10113鲁思r surname_10114 结实的 +name_10114 丝柏凌s surname_10115 率性的 +name_10115布朗t surname_10116 娇艳的 +name_10116 丝特勒u surname_10117 素雅的 +name_10117 布朗宁v surname_10118 惆怅的 +name_10118 珍妮特w surname_10119 欢畅的 +name_10119托比x surname_10120 崇拜的 +name_10120 勃朗宁y surname_10121 漂亮的 +name_10121 珍尼丝z surname_10122 艳丽的 +name_10122 厄休拉{ surname_10123 淡雅的 +name_10123 布鲁斯| surname_10124 倾城的 +name_10124 维隆卡} surname_10125 光滑的 +name_10125 布鲁诺~ surname_10126 巧嘴的 +name_10126维基 \ No newline at end of file diff --git a/GameConfig/game_newguide.bytes b/GameConfig/game_newguide.bytes new file mode 100644 index 0000000..036af61 Binary files /dev/null and b/GameConfig/game_newguide.bytes differ diff --git a/GameConfig/game_opencond.bytes b/GameConfig/game_opencond.bytes new file mode 100644 index 0000000..05d9d9c Binary files /dev/null and b/GameConfig/game_opencond.bytes differ diff --git a/GameConfig/game_pagoda.bytes b/GameConfig/game_pagoda.bytes new file mode 100644 index 0000000..4b600ca Binary files /dev/null and b/GameConfig/game_pagoda.bytes differ diff --git a/GameConfig/game_pagodaseasonreward.bytes b/GameConfig/game_pagodaseasonreward.bytes new file mode 100644 index 0000000..c1d2ab4 --- /dev/null +++ b/GameConfig/game_pagodaseasonreward.bytes @@ -0,0 +1,3 @@ +item30001 +attrgoldPitem30001attrgoldPitem30001attrgoldP +item30001attrgoldP item30001attrgoldP2item30001attrgoldP \ No newline at end of file diff --git a/GameConfig/game_pagodataskreward.bytes b/GameConfig/game_pagodataskreward.bytes new file mode 100644 index 0000000..dec3f1d --- /dev/null +++ b/GameConfig/game_pagodataskreward.bytes @@ -0,0 +1,17 @@ + +item30001equi10021equi10022hero25001item30001 +equi10043item30001equi10023equi10024(hero24002item30001 +equi100442item30001 +equi10041equi10042<item30001 +equi10041equi10042Fitem30001 +equi10041equi10042Pitem30001 +equi10041equi10042 Zitem30001 +equi10041equi10042 +ditem30001 +equi10041equi10042  +item30001 +equi10041equi10042 item30001 +equi10041equi10042 item30001 +equi10041equi10042(item30001 +equi10041equi100422item30001 +equi10041equi10042 \ No newline at end of file diff --git a/GameConfig/game_passcheck.bytes b/GameConfig/game_passcheck.bytes new file mode 100644 index 0000000..f2f8902 Binary files /dev/null and b/GameConfig/game_passcheck.bytes differ diff --git a/GameConfig/game_paypackage.bytes b/GameConfig/game_paypackage.bytes new file mode 100644 index 0000000..ed9c0cc Binary files /dev/null and b/GameConfig/game_paypackage.bytes differ diff --git a/GameConfig/game_playerinfor.bytes b/GameConfig/game_playerinfor.bytes new file mode 100644 index 0000000..515b326 Binary files /dev/null and b/GameConfig/game_playerinfor.bytes differ diff --git a/GameConfig/game_playerlv.bytes b/GameConfig/game_playerlv.bytes new file mode 100644 index 0000000..6a75932 Binary files /dev/null and b/GameConfig/game_playerlv.bytes differ diff --git a/GameConfig/game_privilege.bytes b/GameConfig/game_privilege.bytes new file mode 100644 index 0000000..03719dd --- /dev/null +++ b/GameConfig/game_privilege.bytes @@ -0,0 +1 @@ +PrivilegeCardFront_10001 特权描述1PrivilegeCardAfter_10001 特权描述1PrivilegeCardFront_10002 特权描述2PrivilegeCardAfter_10002 特权描述2PrivilegeCardFront_10003 特权描述3PrivilegeCardAfter_10003 特权描述3PrivilegeCardFront_10004 特权描述4PrivilegeCardAfter_10004 特权描述4PrivilegeCardFront_10005 特权描述5PrivilegeCardAfter_10005 特权描述5PrivilegeCardFront_10006 特权描述6PrivilegeCardAfter_10006 特权描述6PrivilegeCardFront_10007 特权描述7PrivilegeCardAfter_10007 特权描述7 \ No newline at end of file diff --git a/GameConfig/game_privilegecard.bytes b/GameConfig/game_privilegecard.bytes new file mode 100644 index 0000000..5d6bf1e Binary files /dev/null and b/GameConfig/game_privilegecard.bytes differ diff --git a/GameConfig/game_rdtaskcondi.bytes b/GameConfig/game_rdtaskcondi.bytes new file mode 100644 index 0000000..ba155bf Binary files /dev/null and b/GameConfig/game_rdtaskcondi.bytes differ diff --git a/GameConfig/game_recharge.bytes b/GameConfig/game_recharge.bytes new file mode 100644 index 0000000..fbfd7cc Binary files /dev/null and b/GameConfig/game_recharge.bytes differ diff --git a/GameConfig/game_reddot.bytes b/GameConfig/game_reddot.bytes new file mode 100644 index 0000000..3e084be --- /dev/null +++ b/GameConfig/game_reddot.bytes @@ -0,0 +1 @@ +25004mainline_desc_10001:月中人,还有没领取的奖励,一起来看看吧~m25004mainline_desc_10001:月中人,还有没领取的奖励,一起来看看吧~m25004mainline_desc_10002:月中人,还有没领取的奖励,一起来看看吧~mc25004mainline_desc_10003:月中人,还有没领取的奖励,一起来看看吧~mc25004mainline_desc_10003:月中人,还有没领取的奖励,一起来看看吧~mc25004mainline_desc_10003:月中人,还有没领取的奖励,一起来看看吧~mc \ No newline at end of file diff --git a/GameConfig/game_reddotgroup.bytes b/GameConfig/game_reddotgroup.bytes new file mode 100644 index 0000000..59eb25b Binary files /dev/null and b/GameConfig/game_reddotgroup.bytes differ diff --git a/GameConfig/game_reddottalkid.bytes b/GameConfig/game_reddottalkid.bytes new file mode 100644 index 0000000..dc0f7a5 --- /dev/null +++ b/GameConfig/game_reddottalkid.bytes @@ -0,0 +1 @@ + mainline_desc_10001%@波比,接下来应该做什么?mainline_desc_10002%@波比,接下来应该做什么?mainline_desc_10003%@波比,接下来应该做什么?mainline_desc_10004%@波比,接下来应该做什么?mainline_desc_10005%@波比,接下来应该做什么?mainline_desc_10006%@波比,接下来应该做什么?mainline_desc_10007%@波比,接下来应该做什么?mainline_desc_10008%@波比,接下来应该做什么?mainline_desc_10009%@波比,接下来应该做什么?mainline_desc_10010%@波比,接下来应该做什么?mainline_desc_10011%@波比,接下来应该做什么? \ No newline at end of file diff --git a/GameConfig/game_robot.bytes b/GameConfig/game_robot.bytes new file mode 100644 index 0000000..33ba53f --- /dev/null +++ b/GameConfig/game_robot.bytes @@ -0,0 +1 @@ +( hbkp_js_24003<dream001a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream002a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream003a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream004a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream005a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream006a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream007a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream008a<a< <%&'()*<%&'()*<%&'()* hbkp_js_24003<dream009a<a< 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differ diff --git a/GameConfig/game_shopitem.bytes b/GameConfig/game_shopitem.bytes new file mode 100644 index 0000000..b5cfbf4 Binary files /dev/null and b/GameConfig/game_shopitem.bytes differ diff --git a/GameConfig/game_show.bytes b/GameConfig/game_show.bytes new file mode 100644 index 0000000..8ee4a46 Binary files /dev/null and b/GameConfig/game_show.bytes differ diff --git a/GameConfig/game_sign.bytes b/GameConfig/game_sign.bytes new file mode 100644 index 0000000..3e4f012 Binary files /dev/null and b/GameConfig/game_sign.bytes differ diff --git a/GameConfig/game_signreset.bytes b/GameConfig/game_signreset.bytes new file mode 100644 index 0000000..2684622 --- /dev/null +++ b/GameConfig/game_signreset.bytes @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/GameConfig/game_skillafteratk.bytes b/GameConfig/game_skillafteratk.bytes new file mode 100644 index 0000000..c2a5b18 Binary files /dev/null and b/GameConfig/game_skillafteratk.bytes differ diff --git a/GameConfig/game_skillatk.bytes b/GameConfig/game_skillatk.bytes new file mode 100644 index 0000000..7a30750 Binary files /dev/null and b/GameConfig/game_skillatk.bytes differ diff --git a/GameConfig/game_skillbuff.bytes b/GameConfig/game_skillbuff.bytes new file mode 100644 index 0000000..7ae94f2 Binary files /dev/null and b/GameConfig/game_skillbuff.bytes differ diff --git a/GameConfig/game_skillpassive.bytes b/GameConfig/game_skillpassive.bytes new file mode 100644 index 0000000..6c3c62d Binary files /dev/null and b/GameConfig/game_skillpassive.bytes differ diff --git a/GameConfig/game_smithy.bytes b/GameConfig/game_smithy.bytes new file mode 100644 index 0000000..0a418f6 Binary files /dev/null and b/GameConfig/game_smithy.bytes differ diff --git a/GameConfig/game_smithystove.bytes b/GameConfig/game_smithystove.bytes new file mode 100644 index 0000000..f9772c2 Binary files /dev/null and b/GameConfig/game_smithystove.bytes differ diff --git a/GameConfig/game_smithytext.bytes b/GameConfig/game_smithytext.bytes new file mode 100644 index 0000000..d3ad4ce --- /dev/null +++ b/GameConfig/game_smithytext.bytes @@ -0,0 +1 @@ +esmithy_txt_1001快给我升级fsmithy_txt_1002红伞伞啊白杆杆smithy_txt_1003 找我下单smithy_txt_1004欢迎下次再来啊-smithy_txt_1005 哼哧哼哧.smithy_txt_1006点我领装备咯smithy_txt_1007c我倒是有办法制造更高级的装备,可你得先升级铸造台,否则我肯定锤坏它smithy_txt_1008<我可是维京人中技术最高超的铁匠,童叟无欺 \ No newline at end of file diff --git a/GameConfig/game_stroy.bytes b/GameConfig/game_stroy.bytes new file mode 100644 index 0000000..2a2ec46 Binary files /dev/null and b/GameConfig/game_stroy.bytes differ diff --git a/GameConfig/game_talentskill.bytes b/GameConfig/game_talentskill.bytes new file mode 100644 index 0000000..87b6480 Binary files /dev/null and b/GameConfig/game_talentskill.bytes differ diff --git a/GameConfig/game_taskactivereward.bytes b/GameConfig/game_taskactivereward.bytes new file mode 100644 index 0000000..636a51e --- /dev/null +++ b/GameConfig/game_taskactivereward.bytes @@ -0,0 +1,5 @@ + +attrdiamond(hero42911attrdiamond<attrdiamond +Phero43901attrgoldN ditem30001attrgoldP(hero42911attrgoldaPhero43901attrdiamond +xattrdiamond hero43911attrgold$ +hero43902attrgold @ \ No newline at end of file diff --git a/GameConfig/game_taskround.bytes b/GameConfig/game_taskround.bytes new file mode 100644 index 0000000..b226d6a Binary files /dev/null and b/GameConfig/game_taskround.bytes differ diff --git a/GameConfig/game_teaching.bytes b/GameConfig/game_teaching.bytes new file mode 100644 index 0000000..12f6427 --- /dev/null +++ b/GameConfig/game_teaching.bytes @@ -0,0 +1 @@ +buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrN!buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrN"buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrN#buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldru1buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldru2buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldru3buff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrAbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrBbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrCbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrQbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrRbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldrSbuff_2TeachingPngTextbuff_2 攻击上升ty_zd_buff_j015TeachingPngTextty_zd_buff_j015 防御下降mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用mainline_desc_10001B在实战中学习能够影响攻击力和防御力的技能作用attrgoldr \ No newline at end of file diff --git a/GameConfig/game_trollcoefficient.bytes b/GameConfig/game_trollcoefficient.bytes new file mode 100644 index 0000000..9766e29 Binary files /dev/null and b/GameConfig/game_trollcoefficient.bytes differ diff --git a/GameConfig/game_trollgoods.bytes b/GameConfig/game_trollgoods.bytes new file mode 100644 index 0000000..5061792 --- /dev/null +++ b/GameConfig/game_trollgoods.bytes @@ -0,0 +1,10 @@ + 物品1物品1货品信息 clmsg_ll_01Ю 物品1up +物品1sup(物品2物品2货品信息 clmsg_ll_02в 物品2up +物品2sup(物品3物品3货品信息 clmsg_ll_03ж 物品3up +物品3sup(物品4物品4货品信息 clmsg_ll_04Ъ 物品4up +物品4sup(物品5物品5货品信息 clmsg_ll_05Ѓ 物品5up +物品5sup物品6物品6货品信息 wp_icon_0003Ї 物品6up +物品6sup物品7物品7货品信息 wp_icon_10002Ѓ 物品7up +物品7sup物品8物品8货品信息 wp_icon_10012Ћ 物品8up +物品8sup 物品9物品9货品信息 wp_icon_10014Џ 物品9up +物品9sup \ No newline at end of file diff --git a/GameConfig/game_trolllv.bytes b/GameConfig/game_trolllv.bytes new file mode 100644 index 0000000..ecb30ab --- /dev/null +++ b/GameConfig/game_trolllv.bytes @@ -0,0 +1 @@ +attrdiamondditem30001140072500145001attrdiamondditem30001140072500145001attrdiamondditem30001140072500145001attrdiamondditem30001140072500145001attrdiamondditem30001140072500145001pattrdiamondditem30001140072500145001 \ No newline at end of file diff --git a/GameConfig/game_trollrule.bytes b/GameConfig/game_trollrule.bytes new file mode 100644 index 0000000..67f7794 --- /dev/null +++ b/GameConfig/game_trollrule.bytes @@ -0,0 +1,2 @@ + + \ No newline at end of file diff --git a/GameConfig/game_trolltrain.bytes b/GameConfig/game_trolltrain.bytes new file mode 100644 index 0000000..cca5a88 --- /dev/null +++ b/GameConfig/game_trolltrain.bytes @@ -0,0 +1 @@ + 右屏商人这是一位熊猫商人 action_110011, 上屏商人这是一位波比商人再此 action_110032 左屏商人这是一位滑板鞋王子 ytx_js_140073 \ No newline at end of file diff --git a/GameConfig/game_ui.bytes b/GameConfig/game_ui.bytes new file mode 100644 index 0000000..1f8ac14 Binary files /dev/null and b/GameConfig/game_ui.bytes differ diff --git a/GameConfig/game_vikingboss.bytes b/GameConfig/game_vikingboss.bytes new file mode 100644 index 0000000..a216328 Binary files /dev/null and b/GameConfig/game_vikingboss.bytes differ diff --git a/GameConfig/game_vikingbossskill.bytes b/GameConfig/game_vikingbossskill.bytes new file mode 100644 index 0000000..d711410 --- /dev/null +++ b/GameConfig/game_vikingbossskill.bytes @@ -0,0 +1 @@ +viking_boss_1001 火焰泰坦viking_boss_1004`熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜 wjyz_img012d'Wviking_boss_1002 冰之泰坦viking_boss_1005H冰霜泰坦巨人从极寒之地而来,没有什么比它更寒冷了 wjyz_img011d'Wviking_boss_1003 森林泰坦viking_boss_1006K森林泰坦诞生于广袤的森林之中,是所有动物们的守护神 wjyz_img013d'W viking_boss_1001 火焰泰坦viking_boss_10001`熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜 wjyz_img011d'Wviking_boss_1001 火焰泰坦viking_boss_20001`熔岩泰坦巨人来自于遥远的火山,它的火焰属性使得所到之处,一片荒芜 wjyz_img013d'W \ No newline at end of file diff --git a/GameConfig/game_vikingchallenge.bytes b/GameConfig/game_vikingchallenge.bytes new file mode 100644 index 0000000..b67aa47 --- /dev/null +++ b/GameConfig/game_vikingchallenge.bytes @@ -0,0 +1,4 @@ + +attrdiamond +attrdiamondattrdiamondattrdiamond(attrdiamond2attrdiamond<attrdiamondFattrdiamondP attrdiamondZ +attrdiamondd \ No newline at end of file diff --git a/GameConfig/game_vikingentrance.bytes b/GameConfig/game_vikingentrance.bytes new file mode 100644 index 0000000..4072fae --- /dev/null +++ b/GameConfig/game_vikingentrance.bytes @@ -0,0 +1 @@ + VikingTitle1 装备副本VikingIntroduce10通过挑战三大泰坦,获得强力装备吧 VikingUnlock1Level {0} unlocking fb_rk_wjyz1vikingexpedition VikingTitle2 武器副本VikingIntroduce2武器副本描述 VikingUnlock2Level {0} unlocking fb_rk_wjyz2vikingexpedition2 VikingTitle3 饰品副本VikingIntroduce3饰品副本描述 VikingUnlock3Level {0} unlocking fb_rk_wjyz3vikingexpedition3 \ No newline at end of file diff --git a/GameConfig/game_vikinglineup.bytes b/GameConfig/game_vikinglineup.bytes new file mode 100644 index 0000000..0c6a6d8 Binary files /dev/null and b/GameConfig/game_vikinglineup.bytes differ diff --git a/GameConfig/game_worldbattle.bytes b/GameConfig/game_worldbattle.bytes new file mode 100644 index 0000000..59d6880 Binary files /dev/null and b/GameConfig/game_worldbattle.bytes differ diff --git a/GameConfig/game_worldpoint.bytes b/GameConfig/game_worldpoint.bytes new file mode 100644 index 0000000..4f4cc50 Binary files /dev/null and b/GameConfig/game_worldpoint.bytes differ diff --git a/GameConfig/game_worldstory.bytes b/GameConfig/game_worldstory.bytes new file mode 100644 index 0000000..e689716 Binary files /dev/null and b/GameConfig/game_worldstory.bytes differ diff --git a/GameConfig/game_worldtask.bytes b/GameConfig/game_worldtask.bytes new file mode 100644 index 0000000..77b0384 Binary files /dev/null and b/GameConfig/game_worldtask.bytes differ diff --git a/GameConfig/game_worldtxt.bytes b/GameConfig/game_worldtxt.bytes new file mode 100644 index 0000000..022655b Binary files /dev/null and b/GameConfig/game_worldtxt.bytes differ diff --git a/Program.cs b/Program.cs index 5e6fac8..5723578 100644 --- a/Program.cs +++ b/Program.cs @@ -8,10 +8,12 @@ namespace BattleServer { static void Main(string[] args) { + HotUpdateScripts.FightRunnerMgr.Instance.Init("./GameConfig/"); + cfg.Game.HeroData data = HotUpdateScripts.FightBase.GC.Hero.Get("25001"); + HotUpdateScripts.FightDebug.Log("name:"+data.Name); Console.WriteLine("BattleServer Start!"); Service service = new Service(); Console.ReadKey(); - } } } \ No newline at end of file diff --git a/bin/Debug/net6.0/FightRunner.dll b/bin/Debug/net6.0/FightRunner.dll new file mode 100644 index 0000000..d11d74a Binary files /dev/null and b/bin/Debug/net6.0/FightRunner.dll differ diff --git a/bin/Debug/net6.0/GameFight.dll b/bin/Debug/net6.0/GameFight.dll new file mode 100644 index 0000000..bf8c986 Binary files /dev/null and b/bin/Debug/net6.0/GameFight.dll differ diff --git a/bin/Debug/net6.0/GameProto.dll b/bin/Debug/net6.0/GameProto.dll new file mode 100644 index 0000000..0444c62 Binary files /dev/null and b/bin/Debug/net6.0/GameProto.dll differ diff --git a/bin/Debug/net6.0/Google.Protobuf.dll b/bin/Debug/net6.0/Google.Protobuf.dll deleted file mode 100644 index 7c4f4f8..0000000 Binary files a/bin/Debug/net6.0/Google.Protobuf.dll and /dev/null differ diff --git a/bin/Debug/net6.0/dfbattle.deps.json b/bin/Debug/net6.0/dfbattle.deps.json index 81b1f7b..4a392fc 100644 --- a/bin/Debug/net6.0/dfbattle.deps.json +++ b/bin/Debug/net6.0/dfbattle.deps.json @@ -9,9 +9,11 @@ "dfbattle/1.0.0": { "dependencies": { "Fleck": "1.2.0", - "Google.Protobuf": "3.21.9", "Microsoft.Extensions.DependencyInjection": "2.1.1", - "battle": "1.0.0.0" + "battle": "1.0.0.0", + "FightRunner": "1.0.0.0", + "GameFight": "1.0.0.0", + "GameProto": "1.0.0.0" }, "runtime": { "dfbattle.dll": {} @@ -25,14 +27,6 @@ } } }, - "Google.Protobuf/3.21.9": { - "runtime": { - "lib/net5.0/Google.Protobuf.dll": { - "assemblyVersion": "3.21.9.0", - "fileVersion": "3.21.9.0" - } - } - }, "Microsoft.Extensions.DependencyInjection/2.1.1": { "dependencies": { "Microsoft.Extensions.DependencyInjection.Abstractions": "2.1.1" @@ -59,6 +53,30 @@ "fileVersion": "1.0.0.0" } } + }, + "FightRunner/1.0.0.0": { + "runtime": { + "FightRunner.dll": { + "assemblyVersion": "1.0.0.0", + "fileVersion": "1.0.0.0" + } + } + }, + "GameFight/1.0.0.0": { + "runtime": { + "GameFight.dll": { + "assemblyVersion": "1.0.0.0", + "fileVersion": "1.0.0.0" + } + } + }, + "GameProto/1.0.0.0": { + "runtime": { + "GameProto.dll": { + "assemblyVersion": "1.0.0.0", + "fileVersion": "1.0.0.0" + } + } } } }, @@ -75,13 +93,6 @@ "path": "fleck/1.2.0", "hashPath": "fleck.1.2.0.nupkg.sha512" }, - "Google.Protobuf/3.21.9": { - "type": "package", - "serviceable": true, - "sha512": "sha512-OTpFujTgkmqMLbg3KT7F/iuKi1rg6s5FCS2M9XcVLDn40zL8wgXm37CY/F6MeOEXKjdcnXGCN/h7oyMkVydVsg==", - "path": "google.protobuf/3.21.9", - "hashPath": "google.protobuf.3.21.9.nupkg.sha512" - }, "Microsoft.Extensions.DependencyInjection/2.1.1": { "type": "package", "serviceable": true, @@ -100,6 +111,21 @@ "type": "reference", "serviceable": false, "sha512": "" + }, + "FightRunner/1.0.0.0": { + "type": "reference", + "serviceable": false, + "sha512": "" + }, + "GameFight/1.0.0.0": { + "type": "reference", + "serviceable": false, + "sha512": "" + }, + "GameProto/1.0.0.0": { + "type": "reference", + "serviceable": false, + "sha512": "" } } } \ No newline at end of file diff --git a/bin/Debug/net6.0/dfbattle.dll b/bin/Debug/net6.0/dfbattle.dll index 4d25f13..e7b2946 100644 Binary files a/bin/Debug/net6.0/dfbattle.dll and b/bin/Debug/net6.0/dfbattle.dll differ diff --git a/bin/Debug/net6.0/dfbattle.exe b/bin/Debug/net6.0/dfbattle.exe index 864f1f2..09826ac 100644 Binary files a/bin/Debug/net6.0/dfbattle.exe and b/bin/Debug/net6.0/dfbattle.exe differ diff --git a/bin/Debug/net6.0/dfbattle.pdb b/bin/Debug/net6.0/dfbattle.pdb index 5fed785..36caeb7 100644 Binary files a/bin/Debug/net6.0/dfbattle.pdb and b/bin/Debug/net6.0/dfbattle.pdb differ diff --git a/bin/release/net6.0/dfbattle.dll b/bin/release/net6.0/dfbattle.dll index e2671eb..1a29fa0 100644 Binary files a/bin/release/net6.0/dfbattle.dll and b/bin/release/net6.0/dfbattle.dll differ diff --git a/bin/release/net6.0/dfbattle.exe b/bin/release/net6.0/dfbattle.exe index 864f1f2..09826ac 100644 Binary files a/bin/release/net6.0/dfbattle.exe and b/bin/release/net6.0/dfbattle.exe differ diff --git a/bin/release/net6.0/dfbattle.pdb b/bin/release/net6.0/dfbattle.pdb index 862d1f9..147dac1 100644 Binary files a/bin/release/net6.0/dfbattle.pdb and b/bin/release/net6.0/dfbattle.pdb differ diff --git a/dfbattle.csproj b/dfbattle.csproj index 9f35942..61f0ffd 100644 --- a/dfbattle.csproj +++ b/dfbattle.csproj @@ -9,12 +9,30 @@ - + - E:\c#\dfbattle\lib\battle.dll + F:\work\c#\dfbattle\lib\battle.dll + + + + + + F:\work\c#\dfbattle\lib\FightRunner.dll + + + + + + F:\work\c#\dfbattle\lib\GameFight.dll + + + + + + F:\work\c#\dfbattle\lib\GameProto.dll diff --git a/lib/FightRunner.dll b/lib/FightRunner.dll new file mode 100644 index 0000000..d11d74a Binary files /dev/null and b/lib/FightRunner.dll differ diff --git a/lib/GameFight.dll b/lib/GameFight.dll new file mode 100644 index 0000000..bf8c986 Binary files /dev/null and b/lib/GameFight.dll differ diff --git a/lib/GameProto.dll b/lib/GameProto.dll new file mode 100644 index 0000000..0444c62 Binary files /dev/null and b/lib/GameProto.dll differ diff --git a/obj/Debug/net6.0/apphost.exe b/obj/Debug/net6.0/apphost.exe index 864f1f2..09826ac 100644 Binary files a/obj/Debug/net6.0/apphost.exe and b/obj/Debug/net6.0/apphost.exe differ diff --git a/obj/Debug/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig b/obj/Debug/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig index 838ab12..31327a7 100644 --- a/obj/Debug/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig +++ b/obj/Debug/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig @@ -7,4 +7,4 @@ build_property.InvariantGlobalization = build_property.PlatformNeutralAssembly = build_property._SupportedPlatformList = Linux,macOS,Windows build_property.RootNamespace = dfbattle -build_property.ProjectDir = e:\c#\dfbattle\ +build_property.ProjectDir = F:\work\c#\dfbattle\ diff --git a/obj/Debug/net6.0/dfbattle.assets.cache b/obj/Debug/net6.0/dfbattle.assets.cache index 16bdb9d..21832a2 100644 Binary files a/obj/Debug/net6.0/dfbattle.assets.cache and b/obj/Debug/net6.0/dfbattle.assets.cache differ diff --git a/obj/Debug/net6.0/dfbattle.csproj.AssemblyReference.cache b/obj/Debug/net6.0/dfbattle.csproj.AssemblyReference.cache index 5fab63d..6c1059e 100644 Binary files a/obj/Debug/net6.0/dfbattle.csproj.AssemblyReference.cache and b/obj/Debug/net6.0/dfbattle.csproj.AssemblyReference.cache differ diff --git a/obj/Debug/net6.0/dfbattle.csproj.CoreCompileInputs.cache b/obj/Debug/net6.0/dfbattle.csproj.CoreCompileInputs.cache index 2f91bd0..d15e074 100644 --- a/obj/Debug/net6.0/dfbattle.csproj.CoreCompileInputs.cache +++ b/obj/Debug/net6.0/dfbattle.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -14c7a867eefd9ec59ba8e8d78710cb0814087f7a +2b1963df72e0393b2f54a2f373236d9512a77a15 diff --git a/obj/Debug/net6.0/dfbattle.csproj.FileListAbsolute.txt b/obj/Debug/net6.0/dfbattle.csproj.FileListAbsolute.txt index 56d392e..40e0d7d 100644 --- a/obj/Debug/net6.0/dfbattle.csproj.FileListAbsolute.txt +++ b/obj/Debug/net6.0/dfbattle.csproj.FileListAbsolute.txt @@ -19,3 +19,26 @@ E:\c#\dfbattle\obj\Debug\net6.0\dfbattle.csproj.CopyComplete E:\c#\dfbattle\bin\Debug\net6.0\Microsoft.Extensions.DependencyInjection.dll E:\c#\dfbattle\bin\Debug\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll E:\c#\dfbattle\bin\Debug\net6.0\battle.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\dfbattle.exe +F:\work\c#\dfbattle\bin\Debug\net6.0\dfbattle.deps.json +F:\work\c#\dfbattle\bin\Debug\net6.0\dfbattle.runtimeconfig.json +F:\work\c#\dfbattle\bin\Debug\net6.0\dfbattle.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\dfbattle.pdb +F:\work\c#\dfbattle\bin\Debug\net6.0\Fleck.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\Microsoft.Extensions.DependencyInjection.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\battle.dll +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.csproj.AssemblyReference.cache +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.GeneratedMSBuildEditorConfig.editorconfig +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.AssemblyInfoInputs.cache +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.AssemblyInfo.cs +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.csproj.CoreCompileInputs.cache +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.csproj.CopyComplete +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.dll +F:\work\c#\dfbattle\obj\Debug\net6.0\refint\dfbattle.dll +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.pdb +F:\work\c#\dfbattle\obj\Debug\net6.0\dfbattle.genruntimeconfig.cache +F:\work\c#\dfbattle\obj\Debug\net6.0\ref\dfbattle.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\FightRunner.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\GameFight.dll +F:\work\c#\dfbattle\bin\Debug\net6.0\GameProto.dll diff --git a/obj/Debug/net6.0/dfbattle.dll b/obj/Debug/net6.0/dfbattle.dll index 4d25f13..e7b2946 100644 Binary files a/obj/Debug/net6.0/dfbattle.dll and b/obj/Debug/net6.0/dfbattle.dll differ diff --git a/obj/Debug/net6.0/dfbattle.genruntimeconfig.cache b/obj/Debug/net6.0/dfbattle.genruntimeconfig.cache index b2623cb..085d1f4 100644 --- a/obj/Debug/net6.0/dfbattle.genruntimeconfig.cache +++ b/obj/Debug/net6.0/dfbattle.genruntimeconfig.cache @@ -1 +1 @@ -a887c8022839817bde2d68d56c282db270cf08e1 +e467f67f7c05efce451b802592739e7f55c06ec5 diff --git a/obj/Debug/net6.0/dfbattle.pdb b/obj/Debug/net6.0/dfbattle.pdb index 5fed785..36caeb7 100644 Binary files a/obj/Debug/net6.0/dfbattle.pdb and b/obj/Debug/net6.0/dfbattle.pdb differ diff --git a/obj/Debug/net6.0/ref/dfbattle.dll b/obj/Debug/net6.0/ref/dfbattle.dll index f21f323..e215fba 100644 Binary files a/obj/Debug/net6.0/ref/dfbattle.dll and b/obj/Debug/net6.0/ref/dfbattle.dll differ diff --git a/obj/Debug/net6.0/refint/dfbattle.dll b/obj/Debug/net6.0/refint/dfbattle.dll index f21f323..e215fba 100644 Binary files a/obj/Debug/net6.0/refint/dfbattle.dll and b/obj/Debug/net6.0/refint/dfbattle.dll differ diff --git a/obj/dfbattle.csproj.nuget.dgspec.json b/obj/dfbattle.csproj.nuget.dgspec.json index 6c954a6..14e7623 100644 --- a/obj/dfbattle.csproj.nuget.dgspec.json +++ b/obj/dfbattle.csproj.nuget.dgspec.json @@ -1,20 +1,20 @@ { "format": 1, "restore": { - "E:\\c#\\dfbattle\\dfbattle.csproj": {} + "F:\\work\\c#\\dfbattle\\dfbattle.csproj": {} }, "projects": { - "E:\\c#\\dfbattle\\dfbattle.csproj": { + "F:\\work\\c#\\dfbattle\\dfbattle.csproj": { "version": "1.0.0", "restore": { - "projectUniqueName": "E:\\c#\\dfbattle\\dfbattle.csproj", + "projectUniqueName": "F:\\work\\c#\\dfbattle\\dfbattle.csproj", "projectName": "dfbattle", - "projectPath": "E:\\c#\\dfbattle\\dfbattle.csproj", - "packagesPath": "C:\\Users\\liwei1dao\\.nuget\\packages\\", - "outputPath": "E:\\c#\\dfbattle\\obj\\", + "projectPath": "F:\\work\\c#\\dfbattle\\dfbattle.csproj", + "packagesPath": "C:\\Users\\Administrator\\.nuget\\packages\\", + "outputPath": "F:\\work\\c#\\dfbattle\\obj\\", "projectStyle": "PackageReference", "configFilePaths": [ - "C:\\Users\\liwei1dao\\AppData\\Roaming\\NuGet\\NuGet.Config" + "C:\\Users\\Administrator\\AppData\\Roaming\\NuGet\\NuGet.Config" ], "originalTargetFrameworks": [ "net6.0" @@ -42,10 +42,6 @@ "target": "Package", "version": "[1.2.0, )" }, - "Google.Protobuf": { - "target": "Package", - "version": "[3.21.9, )" - }, "Microsoft.Extensions.DependencyInjection": { "target": "Package", "version": "[2.1.1, )" @@ -57,16 +53,35 @@ "net47", "net471", "net472", - "net48" + "net48", + "net481" ], "assetTargetFallback": true, "warn": true, + "downloadDependencies": [ + { + "name": "Microsoft.AspNetCore.App.Ref", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.NETCore.App.Host.win-x64", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.NETCore.App.Ref", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.WindowsDesktop.App.Ref", + "version": "[6.0.7, 6.0.7]" + } + ], "frameworkReferences": { "Microsoft.NETCore.App": { "privateAssets": "all" } }, - "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.300\\RuntimeIdentifierGraph.json" + "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.100-preview.7.22377.5\\RuntimeIdentifierGraph.json" } } } diff --git a/obj/dfbattle.csproj.nuget.g.props b/obj/dfbattle.csproj.nuget.g.props index b127033..b9ec79b 100644 --- a/obj/dfbattle.csproj.nuget.g.props +++ b/obj/dfbattle.csproj.nuget.g.props @@ -5,11 +5,11 @@ NuGet $(MSBuildThisFileDirectory)project.assets.json $(UserProfile)\.nuget\packages\ - C:\Users\liwei1dao\.nuget\packages\ + C:\Users\Administrator\.nuget\packages\ PackageReference - 6.2.0 + 6.3.0 - + \ No newline at end of file diff --git a/obj/project.assets.json b/obj/project.assets.json index d4a0f70..3741c4a 100644 --- a/obj/project.assets.json +++ b/obj/project.assets.json @@ -11,34 +11,33 @@ "lib/netcoreapp2.0/Fleck.dll": {} } }, - "Google.Protobuf/3.21.9": { - "type": "package", - "compile": { - "lib/net5.0/Google.Protobuf.dll": {} - }, - "runtime": { - "lib/net5.0/Google.Protobuf.dll": {} - } - }, "Microsoft.Extensions.DependencyInjection/2.1.1": { "type": "package", "dependencies": { "Microsoft.Extensions.DependencyInjection.Abstractions": "2.1.1" }, "compile": { - "lib/netcoreapp2.0/Microsoft.Extensions.DependencyInjection.dll": {} + "lib/netcoreapp2.0/Microsoft.Extensions.DependencyInjection.dll": { + "related": ".xml" + } }, "runtime": { - "lib/netcoreapp2.0/Microsoft.Extensions.DependencyInjection.dll": {} + "lib/netcoreapp2.0/Microsoft.Extensions.DependencyInjection.dll": { + "related": ".xml" + } } }, "Microsoft.Extensions.DependencyInjection.Abstractions/2.1.1": { "type": "package", "compile": { - "lib/netstandard2.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {} + "lib/netstandard2.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": { + "related": ".xml" + } }, "runtime": { - "lib/netstandard2.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": {} + "lib/netstandard2.0/Microsoft.Extensions.DependencyInjection.Abstractions.dll": { + "related": ".xml" + } } } } @@ -59,29 +58,6 @@ "lib/netstandard2.0/Fleck.dll" ] }, - "Google.Protobuf/3.21.9": { - "sha512": "OTpFujTgkmqMLbg3KT7F/iuKi1rg6s5FCS2M9XcVLDn40zL8wgXm37CY/F6MeOEXKjdcnXGCN/h7oyMkVydVsg==", - "type": "package", - "path": "google.protobuf/3.21.9", - "files": [ - ".nupkg.metadata", - ".signature.p7s", - "google.protobuf.3.21.9.nupkg.sha512", - "google.protobuf.nuspec", - "lib/net45/Google.Protobuf.dll", - "lib/net45/Google.Protobuf.pdb", - "lib/net45/Google.Protobuf.xml", - "lib/net5.0/Google.Protobuf.dll", - "lib/net5.0/Google.Protobuf.pdb", - "lib/net5.0/Google.Protobuf.xml", - "lib/netstandard1.1/Google.Protobuf.dll", - "lib/netstandard1.1/Google.Protobuf.pdb", - "lib/netstandard1.1/Google.Protobuf.xml", - "lib/netstandard2.0/Google.Protobuf.dll", - "lib/netstandard2.0/Google.Protobuf.pdb", - "lib/netstandard2.0/Google.Protobuf.xml" - ] - }, "Microsoft.Extensions.DependencyInjection/2.1.1": { "sha512": "RVdgNWT/73M0eCpreGpWv5NmbHFGQzzW+G7nChK8ej84m+d1nzeWrtqcRYnEpKNx3B8V/Uek4tNP0WCaCNjYnQ==", "type": "package", @@ -116,24 +92,23 @@ "projectFileDependencyGroups": { "net6.0": [ "Fleck >= 1.2.0", - "Google.Protobuf >= 3.21.9", "Microsoft.Extensions.DependencyInjection >= 2.1.1" ] }, "packageFolders": { - "C:\\Users\\liwei1dao\\.nuget\\packages\\": {} + "C:\\Users\\Administrator\\.nuget\\packages\\": {} }, "project": { "version": "1.0.0", "restore": { - "projectUniqueName": "E:\\c#\\dfbattle\\dfbattle.csproj", + "projectUniqueName": "F:\\work\\c#\\dfbattle\\dfbattle.csproj", "projectName": "dfbattle", - "projectPath": "E:\\c#\\dfbattle\\dfbattle.csproj", - "packagesPath": "C:\\Users\\liwei1dao\\.nuget\\packages\\", - "outputPath": "E:\\c#\\dfbattle\\obj\\", + "projectPath": "F:\\work\\c#\\dfbattle\\dfbattle.csproj", + "packagesPath": "C:\\Users\\Administrator\\.nuget\\packages\\", + "outputPath": "F:\\work\\c#\\dfbattle\\obj\\", "projectStyle": "PackageReference", "configFilePaths": [ - "C:\\Users\\liwei1dao\\AppData\\Roaming\\NuGet\\NuGet.Config" + "C:\\Users\\Administrator\\AppData\\Roaming\\NuGet\\NuGet.Config" ], "originalTargetFrameworks": [ "net6.0" @@ -161,10 +136,6 @@ "target": "Package", "version": "[1.2.0, )" }, - "Google.Protobuf": { - "target": "Package", - "version": "[3.21.9, )" - }, "Microsoft.Extensions.DependencyInjection": { "target": "Package", "version": "[2.1.1, )" @@ -176,16 +147,35 @@ "net47", "net471", "net472", - "net48" + "net48", + "net481" ], "assetTargetFallback": true, "warn": true, + "downloadDependencies": [ + { + "name": "Microsoft.AspNetCore.App.Ref", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.NETCore.App.Host.win-x64", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.NETCore.App.Ref", + "version": "[6.0.7, 6.0.7]" + }, + { + "name": "Microsoft.WindowsDesktop.App.Ref", + "version": "[6.0.7, 6.0.7]" + } + ], "frameworkReferences": { "Microsoft.NETCore.App": { "privateAssets": "all" } }, - "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\6.0.300\\RuntimeIdentifierGraph.json" + "runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\7.0.100-preview.7.22377.5\\RuntimeIdentifierGraph.json" } } } diff --git a/obj/project.nuget.cache b/obj/project.nuget.cache index f029ff3..ceb55f9 100644 --- a/obj/project.nuget.cache +++ b/obj/project.nuget.cache @@ -1,13 +1,16 @@ { "version": 2, - "dgSpecHash": "VO0R/XQyS76+ZkXQorQMd280Mq8lkrP2i7CJgDcHc4ABsHSzY5bI4nBsXRZTBMY4GqAdOz9zJURXRNlw7DOuQA==", + "dgSpecHash": "BBp5wqZ2XAQY794M4tYkeLMy/p0T1Mmgp2CSpUhLV3NZACcr6Wh9QxvKSK1zJ6lQ74nVyW6X3SfX2hATVqkvfQ==", "success": true, - "projectFilePath": "E:\\c#\\dfbattle\\dfbattle.csproj", + "projectFilePath": "F:\\work\\c#\\dfbattle\\dfbattle.csproj", "expectedPackageFiles": [ - "C:\\Users\\liwei1dao\\.nuget\\packages\\fleck\\1.2.0\\fleck.1.2.0.nupkg.sha512", - "C:\\Users\\liwei1dao\\.nuget\\packages\\google.protobuf\\3.21.9\\google.protobuf.3.21.9.nupkg.sha512", - "C:\\Users\\liwei1dao\\.nuget\\packages\\microsoft.extensions.dependencyinjection\\2.1.1\\microsoft.extensions.dependencyinjection.2.1.1.nupkg.sha512", - "C:\\Users\\liwei1dao\\.nuget\\packages\\microsoft.extensions.dependencyinjection.abstractions\\2.1.1\\microsoft.extensions.dependencyinjection.abstractions.2.1.1.nupkg.sha512" + "C:\\Users\\Administrator\\.nuget\\packages\\fleck\\1.2.0\\fleck.1.2.0.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.extensions.dependencyinjection\\2.1.1\\microsoft.extensions.dependencyinjection.2.1.1.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.extensions.dependencyinjection.abstractions\\2.1.1\\microsoft.extensions.dependencyinjection.abstractions.2.1.1.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.netcore.app.ref\\6.0.7\\microsoft.netcore.app.ref.6.0.7.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.windowsdesktop.app.ref\\6.0.7\\microsoft.windowsdesktop.app.ref.6.0.7.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.aspnetcore.app.ref\\6.0.7\\microsoft.aspnetcore.app.ref.6.0.7.nupkg.sha512", + "C:\\Users\\Administrator\\.nuget\\packages\\microsoft.netcore.app.host.win-x64\\6.0.7\\microsoft.netcore.app.host.win-x64.6.0.7.nupkg.sha512" ], "logs": [] } \ No newline at end of file diff --git a/obj/release/net6.0/apphost.exe b/obj/release/net6.0/apphost.exe index 864f1f2..09826ac 100644 Binary files a/obj/release/net6.0/apphost.exe and b/obj/release/net6.0/apphost.exe differ diff --git a/obj/release/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig b/obj/release/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig index 006f536..31327a7 100644 --- a/obj/release/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig +++ b/obj/release/net6.0/dfbattle.GeneratedMSBuildEditorConfig.editorconfig @@ -7,4 +7,4 @@ build_property.InvariantGlobalization = build_property.PlatformNeutralAssembly = build_property._SupportedPlatformList = Linux,macOS,Windows build_property.RootNamespace = dfbattle -build_property.ProjectDir = E:\c#\dfbattle\ +build_property.ProjectDir = F:\work\c#\dfbattle\ diff --git a/obj/release/net6.0/dfbattle.assets.cache b/obj/release/net6.0/dfbattle.assets.cache index 90af081..2f0da4b 100644 Binary files a/obj/release/net6.0/dfbattle.assets.cache and b/obj/release/net6.0/dfbattle.assets.cache differ diff --git a/obj/release/net6.0/dfbattle.csproj.AssemblyReference.cache b/obj/release/net6.0/dfbattle.csproj.AssemblyReference.cache index cd31488..5c77c1a 100644 Binary files a/obj/release/net6.0/dfbattle.csproj.AssemblyReference.cache and b/obj/release/net6.0/dfbattle.csproj.AssemblyReference.cache differ diff --git a/obj/release/net6.0/dfbattle.csproj.CoreCompileInputs.cache b/obj/release/net6.0/dfbattle.csproj.CoreCompileInputs.cache index f390a6c..21a2e60 100644 --- a/obj/release/net6.0/dfbattle.csproj.CoreCompileInputs.cache +++ b/obj/release/net6.0/dfbattle.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -4a93511b18f2551159384e9f5cc8fc0ca4e14681 +cdb420ed9d2cd23254dbcdf062ae3dab201b3fa5 diff --git a/obj/release/net6.0/dfbattle.csproj.FileListAbsolute.txt b/obj/release/net6.0/dfbattle.csproj.FileListAbsolute.txt index c890cd1..fad29c3 100644 --- a/obj/release/net6.0/dfbattle.csproj.FileListAbsolute.txt +++ b/obj/release/net6.0/dfbattle.csproj.FileListAbsolute.txt @@ -19,3 +19,24 @@ E:\c#\dfbattle\obj\release\net6.0\refint\dfbattle.dll E:\c#\dfbattle\obj\release\net6.0\dfbattle.pdb E:\c#\dfbattle\obj\release\net6.0\dfbattle.genruntimeconfig.cache E:\c#\dfbattle\obj\release\net6.0\ref\dfbattle.dll +F:\work\c#\dfbattle\bin\release\net6.0\dfbattle.exe +F:\work\c#\dfbattle\bin\release\net6.0\dfbattle.deps.json +F:\work\c#\dfbattle\bin\release\net6.0\dfbattle.runtimeconfig.json +F:\work\c#\dfbattle\bin\release\net6.0\dfbattle.dll +F:\work\c#\dfbattle\bin\release\net6.0\dfbattle.pdb +F:\work\c#\dfbattle\bin\release\net6.0\Fleck.dll +F:\work\c#\dfbattle\bin\release\net6.0\Google.Protobuf.dll +F:\work\c#\dfbattle\bin\release\net6.0\Microsoft.Extensions.DependencyInjection.dll +F:\work\c#\dfbattle\bin\release\net6.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll +F:\work\c#\dfbattle\bin\release\net6.0\battle.dll +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.csproj.AssemblyReference.cache +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.GeneratedMSBuildEditorConfig.editorconfig +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.AssemblyInfoInputs.cache +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.AssemblyInfo.cs +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.csproj.CoreCompileInputs.cache +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.csproj.CopyComplete +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.dll +F:\work\c#\dfbattle\obj\release\net6.0\refint\dfbattle.dll +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.pdb +F:\work\c#\dfbattle\obj\release\net6.0\dfbattle.genruntimeconfig.cache +F:\work\c#\dfbattle\obj\release\net6.0\ref\dfbattle.dll diff --git a/obj/release/net6.0/dfbattle.dll b/obj/release/net6.0/dfbattle.dll index e2671eb..1a29fa0 100644 Binary files a/obj/release/net6.0/dfbattle.dll and b/obj/release/net6.0/dfbattle.dll differ diff --git a/obj/release/net6.0/dfbattle.genruntimeconfig.cache b/obj/release/net6.0/dfbattle.genruntimeconfig.cache index afb5705..3b91b5a 100644 --- a/obj/release/net6.0/dfbattle.genruntimeconfig.cache +++ b/obj/release/net6.0/dfbattle.genruntimeconfig.cache @@ -1 +1 @@ -b1c5d5d045f62e57123c8a694c181e97e73282cc +16fd2c759a11de13b6ae27331c561236ddac0ac6 diff --git a/obj/release/net6.0/dfbattle.pdb b/obj/release/net6.0/dfbattle.pdb index 862d1f9..147dac1 100644 Binary files a/obj/release/net6.0/dfbattle.pdb and b/obj/release/net6.0/dfbattle.pdb differ diff --git a/pb/Comm.cs b/pb/Comm.cs deleted file mode 100644 index 763659c..0000000 --- a/pb/Comm.cs +++ /dev/null @@ -1,554 +0,0 @@ -// -// Generated by the protocol buffer compiler. DO NOT EDIT! -// source: comm.proto -// -#pragma warning disable 1591, 0612, 3021, 8981 -#region Designer generated code - -using pb = global::Google.Protobuf; -using pbc = global::Google.Protobuf.Collections; -using pbr = global::Google.Protobuf.Reflection; -using scg = global::System.Collections.Generic; -namespace Pb { - - /// Holder for reflection information generated from comm.proto - public static partial class CommReflection { - - #region Descriptor - /// File descriptor for comm.proto - public static pbr::FileDescriptor Descriptor { - get { return descriptor; } - } - private static pbr::FileDescriptor descriptor; - - static CommReflection() { - byte[] descriptorData = global::System.Convert.FromBase64String( - string.Concat( - "Cgpjb21tLnByb3RvEgJwYhoZZ29vZ2xlL3Byb3RvYnVmL2FueS5wcm90byJT", - "ChBCYXR0bGVScGNNZXNzYWdlEgsKA3JpZBgBIAEoBBIOCgZtZXRob2QYAiAB", - "KAkSIgoERGF0YRgDIAEoCzIULmdvb2dsZS5wcm90b2J1Zi5BbnkiLAoRQmF0", - "dGxlVGVzdE1lc3NhZ2USCgoCaWQYASABKAkSCwoDbXNnGAIgASgJYgZwcm90", - "bzM=")); - descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, - new pbr::FileDescriptor[] { global::Google.Protobuf.WellKnownTypes.AnyReflection.Descriptor, }, - new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { - new pbr::GeneratedClrTypeInfo(typeof(global::Pb.BattleRpcMessage), global::Pb.BattleRpcMessage.Parser, new[]{ "Rid", "Method", "Data" }, null, null, null, null), - new pbr::GeneratedClrTypeInfo(typeof(global::Pb.BattleTestMessage), global::Pb.BattleTestMessage.Parser, new[]{ "Id", "Msg" }, null, null, null, null) - })); - } - #endregion - - } - #region Messages - /// - ///公用消息结构代码 - /// - public sealed partial class BattleRpcMessage : pb::IMessage - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - , pb::IBufferMessage - #endif - { - private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new BattleRpcMessage()); - private pb::UnknownFieldSet _unknownFields; - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public static pb::MessageParser Parser { get { return _parser; } } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public static pbr::MessageDescriptor Descriptor { - get { return global::Pb.CommReflection.Descriptor.MessageTypes[0]; } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - pbr::MessageDescriptor pb::IMessage.Descriptor { - get { return Descriptor; } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleRpcMessage() { - OnConstruction(); - } - - partial void OnConstruction(); - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleRpcMessage(BattleRpcMessage other) : this() { - rid_ = other.rid_; - method_ = other.method_; - data_ = other.data_ != null ? other.data_.Clone() : null; - _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleRpcMessage Clone() { - return new BattleRpcMessage(this); - } - - /// Field number for the "rid" field. - public const int RidFieldNumber = 1; - private ulong rid_; - /// - ///服务回调id - /// - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public ulong Rid { - get { return rid_; } - set { - rid_ = value; - } - } - - /// Field number for the "method" field. - public const int MethodFieldNumber = 2; - private string method_ = ""; - /// - ///方法名 - /// - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public string Method { - get { return method_; } - set { - method_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); - } - } - - /// Field number for the "Data" field. - public const int DataFieldNumber = 3; - private global::Google.Protobuf.WellKnownTypes.Any data_; - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public global::Google.Protobuf.WellKnownTypes.Any Data { - get { return data_; } - set { - data_ = value; - } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override bool Equals(object other) { - return Equals(other as BattleRpcMessage); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public bool Equals(BattleRpcMessage other) { - if (ReferenceEquals(other, null)) { - return false; - } - if (ReferenceEquals(other, this)) { - return true; - } - if (Rid != other.Rid) return false; - if (Method != other.Method) return false; - if (!object.Equals(Data, other.Data)) return false; - return Equals(_unknownFields, other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override int GetHashCode() { - int hash = 1; - if (Rid != 0UL) hash ^= Rid.GetHashCode(); - if (Method.Length != 0) hash ^= Method.GetHashCode(); - if (data_ != null) hash ^= Data.GetHashCode(); - if (_unknownFields != null) { - hash ^= _unknownFields.GetHashCode(); - } - return hash; - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override string ToString() { - return pb::JsonFormatter.ToDiagnosticString(this); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void WriteTo(pb::CodedOutputStream output) { - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - output.WriteRawMessage(this); - #else - if (Rid != 0UL) { - output.WriteRawTag(8); - output.WriteUInt64(Rid); - } - if (Method.Length != 0) { - output.WriteRawTag(18); - output.WriteString(Method); - } - if (data_ != null) { - output.WriteRawTag(26); - output.WriteMessage(Data); - } - if (_unknownFields != null) { - _unknownFields.WriteTo(output); - } - #endif - } - - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { - if (Rid != 0UL) { - output.WriteRawTag(8); - output.WriteUInt64(Rid); - } - if (Method.Length != 0) { - output.WriteRawTag(18); - output.WriteString(Method); - } - if (data_ != null) { - output.WriteRawTag(26); - output.WriteMessage(Data); - } - if (_unknownFields != null) { - _unknownFields.WriteTo(ref output); - } - } - #endif - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public int CalculateSize() { - int size = 0; - if (Rid != 0UL) { - size += 1 + pb::CodedOutputStream.ComputeUInt64Size(Rid); - } - if (Method.Length != 0) { - size += 1 + pb::CodedOutputStream.ComputeStringSize(Method); - } - if (data_ != null) { - size += 1 + pb::CodedOutputStream.ComputeMessageSize(Data); - } - if (_unknownFields != null) { - size += _unknownFields.CalculateSize(); - } - return size; - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void MergeFrom(BattleRpcMessage other) { - if (other == null) { - return; - } - if (other.Rid != 0UL) { - Rid = other.Rid; - } - if (other.Method.Length != 0) { - Method = other.Method; - } - if (other.data_ != null) { - if (data_ == null) { - Data = new global::Google.Protobuf.WellKnownTypes.Any(); - } - Data.MergeFrom(other.Data); - } - _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void MergeFrom(pb::CodedInputStream input) { - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - input.ReadRawMessage(this); - #else - uint tag; - while ((tag = input.ReadTag()) != 0) { - switch(tag) { - default: - _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); - break; - case 8: { - Rid = input.ReadUInt64(); - break; - } - case 18: { - Method = input.ReadString(); - break; - } - case 26: { - if (data_ == null) { - Data = new global::Google.Protobuf.WellKnownTypes.Any(); - } - input.ReadMessage(Data); - break; - } - } - } - #endif - } - - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { - uint tag; - while ((tag = input.ReadTag()) != 0) { - switch(tag) { - default: - _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); - break; - case 8: { - Rid = input.ReadUInt64(); - break; - } - case 18: { - Method = input.ReadString(); - break; - } - case 26: { - if (data_ == null) { - Data = new global::Google.Protobuf.WellKnownTypes.Any(); - } - input.ReadMessage(Data); - break; - } - } - } - } - #endif - - } - - public sealed partial class BattleTestMessage : pb::IMessage - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - , pb::IBufferMessage - #endif - { - private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new BattleTestMessage()); - private pb::UnknownFieldSet _unknownFields; - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public static pb::MessageParser Parser { get { return _parser; } } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public static pbr::MessageDescriptor Descriptor { - get { return global::Pb.CommReflection.Descriptor.MessageTypes[1]; } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - pbr::MessageDescriptor pb::IMessage.Descriptor { - get { return Descriptor; } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleTestMessage() { - OnConstruction(); - } - - partial void OnConstruction(); - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleTestMessage(BattleTestMessage other) : this() { - id_ = other.id_; - msg_ = other.msg_; - _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public BattleTestMessage Clone() { - return new BattleTestMessage(this); - } - - /// Field number for the "id" field. - public const int IdFieldNumber = 1; - private string id_ = ""; - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public string Id { - get { return id_; } - set { - id_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); - } - } - - /// Field number for the "msg" field. - public const int MsgFieldNumber = 2; - private string msg_ = ""; - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public string Msg { - get { return msg_; } - set { - msg_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); - } - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override bool Equals(object other) { - return Equals(other as BattleTestMessage); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public bool Equals(BattleTestMessage other) { - if (ReferenceEquals(other, null)) { - return false; - } - if (ReferenceEquals(other, this)) { - return true; - } - if (Id != other.Id) return false; - if (Msg != other.Msg) return false; - return Equals(_unknownFields, other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override int GetHashCode() { - int hash = 1; - if (Id.Length != 0) hash ^= Id.GetHashCode(); - if (Msg.Length != 0) hash ^= Msg.GetHashCode(); - if (_unknownFields != null) { - hash ^= _unknownFields.GetHashCode(); - } - return hash; - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public override string ToString() { - return pb::JsonFormatter.ToDiagnosticString(this); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void WriteTo(pb::CodedOutputStream output) { - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - output.WriteRawMessage(this); - #else - if (Id.Length != 0) { - output.WriteRawTag(10); - output.WriteString(Id); - } - if (Msg.Length != 0) { - output.WriteRawTag(18); - output.WriteString(Msg); - } - if (_unknownFields != null) { - _unknownFields.WriteTo(output); - } - #endif - } - - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { - if (Id.Length != 0) { - output.WriteRawTag(10); - output.WriteString(Id); - } - if (Msg.Length != 0) { - output.WriteRawTag(18); - output.WriteString(Msg); - } - if (_unknownFields != null) { - _unknownFields.WriteTo(ref output); - } - } - #endif - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public int CalculateSize() { - int size = 0; - if (Id.Length != 0) { - size += 1 + pb::CodedOutputStream.ComputeStringSize(Id); - } - if (Msg.Length != 0) { - size += 1 + pb::CodedOutputStream.ComputeStringSize(Msg); - } - if (_unknownFields != null) { - size += _unknownFields.CalculateSize(); - } - return size; - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void MergeFrom(BattleTestMessage other) { - if (other == null) { - return; - } - if (other.Id.Length != 0) { - Id = other.Id; - } - if (other.Msg.Length != 0) { - Msg = other.Msg; - } - _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); - } - - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - public void MergeFrom(pb::CodedInputStream input) { - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - input.ReadRawMessage(this); - #else - uint tag; - while ((tag = input.ReadTag()) != 0) { - switch(tag) { - default: - _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); - break; - case 10: { - Id = input.ReadString(); - break; - } - case 18: { - Msg = input.ReadString(); - break; - } - } - } - #endif - } - - #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE - [global::System.Diagnostics.DebuggerNonUserCodeAttribute] - [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] - void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { - uint tag; - while ((tag = input.ReadTag()) != 0) { - switch(tag) { - default: - _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); - break; - case 10: { - Id = input.ReadString(); - break; - } - case 18: { - Msg = input.ReadString(); - break; - } - } - } - } - #endif - - } - - #endregion - -} - -#endregion Designer generated code